Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 23:15:09 Player: opdo Result: Destroyed by E6-ORT(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (382) 382 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 882 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 238/300 Energy 200/200 System Corruption 0% Temperature Cool (6) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Structural Scanner > --- WEAPON (2) ------- Improved Medium Laser Hammer > --- INVENTORY (10) --- Aluminum Leg Subdweller Monowheel Subdweller Optics Seismic Detector Core Shielding Improved Medium Laser Improved Medium Laser Improved Medium Laser Light Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Treads Light Treads Light Treads Structural Scanner Core Shielding Improved Medium Laser Rocket Launcher Hammer [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Core Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 7 8 8 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 9 | 2 3 4 Treads 3 | . . 3 Leg 5 | 2 3 . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 8 | 2 7 9 Power . | . . . Propulsion 2 | 1 2 2 Utility 1 | . . 2 Weapon 3 | . 3 5 Tool/Special . | . . . Unused Backups 9 | . 6 3 Power 1 | . 1 . Propulsion 1 | . 1 . Utility 1 | . . 1 Weapon 6 | . 4 2 Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 98 Engine 9 | . 9 9 Core 3 | . 4 3 Treads 9 | . . 18 Leg 17 | . 28 6 Wheel 1 | . . 2 Device 13 | . 14 12 Storage 14 | . 14 14 Energy Gun 13 | . 5 21 Ballistic Gun 8 | . 16 . Impact Weapon 5 | . 5 6 Peak Build Rating 14 | 7 14 14 Average Rating 10 | 5 8 12 On Entrance 7 | . 7 14 Avg Prop Armor Cover (%) 15 | . . 15 Naked Turns . | . . . Heaviest Build 22 | 13 22 22 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 2 | 2 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 7 8 10 Most Carried 10 | 6 10 10 Average Carried 8 | 2 7 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 5 10 10 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 455 | 221 163 71 Remotely . | . . . Salvage Created 498 | 16 358 124 Parts 30 | 4 22 4 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 14 | . . 14 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 10 | . 7 3 Melee 1 | . 1 . Guns 8 | . 6 2 AOE 1 | . . 1 Classes Destroyed 8 | 1 6 1 Worker 1 | . 1 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 2 | . 2 . Grunt 7 | . 5 2 Subdweller 1 | . . 1 Best Kill Streak 5 | 1 5 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 72 | . 38 34 Missed 20 | . 12 8 Hits 52 | . 26 26 Projectile 52 | . 26 26 Critical Strikes 2 | . . 2 Damage Taken 1004 | . 276 728 Core 264 | . 50 214 Absorbed by Shields . | . . . Redirected to Shielding 20 | . . 20 Core Remaining (%) 100 | 100 . . Volleys Fired 36 | 1 18 17 Largest 2 | 2 2 2 Hottest 112 | 40 112 112 Shots Fired 72 | 2 36 34 Gun 69 | 2 36 31 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 26 | 2 24 . Thermal 43 | . 12 31 Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 21 | 1 4 21 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 52 | 1 23 28 Core Hits 23 | 2 16 5 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 6 | . 2 4 Burn 4 | . . 4 Destroy 1 | . 1 . Smash 1 | . 1 . Melee Attacks 13 | . 12 1 Impact 13 | . 12 1 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 987 | 19 376 592 Guns 695 | 19 211 465 Cannons . | . . . Explosions 127 | . . 127 Melee 165 | . 165 . Ramming . | . . . Kinetic 132 | 19 113 . Thermal 563 | . 98 465 Explosive 127 | . . 127 Electromagnetic . | . . . Impact 165 | . 165 . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 89 | . 89 . Projectiles . | . . . Explosions . | . . . Melee 89 | . 89 . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 63 | . . 63 Shots 2 | . . 2 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 354 | . 183 354 Average Temperature 91 | . 63 147 Received Heat Transfer 642 | . 93 549 Effects 3 | . . 3 Interference 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . 3 . Impact Corruptions 2 | . 2 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1517 | . 222 1295 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 137 | 5 137 . Initial . | . . . Average 32 | . 36 . Influence Increases 325 | 5 270 50 Destroy 0b10 Robot/C 180 | . 140 40 Destroy 0b10 Robot/NC 30 | 5 25 . Destroy Leader 56 | . 46 10 Successful Hack 10 | . 10 . Destroy Structure 4 | . 4 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 325 | 5 157 163 Entered New Map 55 | . . 55 Time Decay 270 | 5 157 108 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 15 5 Peak Tracking Total 3 | . 3 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 7 4 Successful 8 | . 4 4 Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 1 4 Record 4 | . . 4 Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 1 | . 1 . Skim 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted 1 | . . 1 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1049 | 8 564 477 Structural 475 | . . 475 Seismic 574 | 8 564 2 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1191 | 74 564 553 Spaces Moved 679 | 48 335 296 Core 7 | 7 . . Treads 188 | . . 188 Legs 432 | 41 335 56 Wheels 52 | . . 52 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 139 | 117 124 160 Slowest Speed 240 | 150 190 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 3 61 38 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 3 | . 3 . Terrain Destroyed 24 | . 3 21 Melee 3 | . 3 . Projectile . | . . . AOE 21 | . . 21 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 827 | 61 433 333 Wait 45 | . 38 7 Move 677 | 47 334 296 Hop . | . . . Pick Up 18 | 6 11 1 Fast Attach 8 | 6 . 2 Attach 2 | 1 . 1 Detach . | . . . Swap 17 | . 9 8 Drop 10 | . 10 . Fire 36 | 1 18 17 Melee 13 | . 12 1 Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: [Mat]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 15) 540 | -10/Materials | Discovered new exit (range 16) 622 | -10/Materials | Discovered new exit (range 10) 639 | -10/Materials | Entered Subcaves 640 | -10/Subcaves | Approached by a straggling Scientist 766 | -10/Subcaves | Core integrity fell below 50% 795 | -10/Subcaves | Core integrity fell below 20% 946 | -10/Subcaves | Visited Clippyterm 951 | -10/Subcaves | Learned Factory fabricator intel 1183 | -10/Subcaves | Discovered new exit (range 15) 1192 | -10/Subcaves | Destroyed by E6-ORT(R) with Subdweller Laser Last Messages --------------- attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record "Authchips" It looks like you're interested in fabrication without breaking the rules, would you like help? Data stored: Factory fabricator intel. >>Record "Permadeath" It looks like you're defining "roguelike," quit while you're ahead. Please. >>Record "Optimus" It looks like you're curious about the current leader of 0bPrime. Optimus is well liked, but certainly not being up front with the UFD as a whole. 01183_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ## #### #####????????????????????????????? | | # ### ##????????????????????????????? | | && #### ##????????????????????????????? | | % ##### ###????????????????????????????? | | ##% ##### ####????????????????????????????? | | ## #### ####????????????????????????????? | | # ### ###???????????????????????????? | | # #### ###??????????????????????????? | | ## #### ##??????????????????????????? | | ### ### ### ##??????????????????????????? | | ####### #### ##??????????????????????????? | | ######## ####?# ##??????????????????????????? | | ### ## # ####??####??????????????????????????? | | ## ## ######???####??????????????????????????? | | ## ## #####?????####?????????????????????????? | | ####???#######????????????????????????? | | ###?######"###???????????????????????? | | #?#### " ###"?????????????????????? | | #?? # "###????????<" ??????????? | | ##?? ##? ? 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