Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.24 @ 17:47:21 // Halloween2020/ForbiddenLore Player: Luigi Panache Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1325) 1325 TOTAL SCORE: 4925 Bonus ------- Pacifist 1325 Cogmind --------- Core Integrity 0/850 Matter 145/300 Energy 98/100 System Corruption 1% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Power Sword Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- (None) > --- INVENTORY -------- Ion Engine Utility Shielding [Rating: 11] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Improved Signal Interpreter Device Mini Drone Bay Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Power Sword Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power 3 | . . . 1 . 2 . . . Propulsion 2 | . . . 1 1 . . . . Utility 3 | . . . . 1 . . . 2 Weapon . | . . . . . . . . . Parts Attached 27 | 4 1 2 . 4 7 1 3 5 Power 2 | 1 . . . . 1 . . . Engine 1 | 1 . . . . . . . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 12 | 2 . 2 . 3 5 . . . Treads . | . . . . . . . . . Leg 7 | . . 2 . . 5 . . . Wheel 2 | 2 . . . . . . . . Hover 3 | . . . . 3 . . . . Flight . | . . . . . . . . . Utility 11 | 1 1 . . 1 1 1 3 3 Device 4 | . . . . . . 1 2 1 Storage 1 | 1 . . . . . . . . Processor 3 | . 1 . . 1 . . 1 . Hackware . | . . . . . . . . . Protection 3 | . . . . . 1 . . 2 Artifact . | . . . . . . . . . Weapon 2 | . . . . . . . . 2 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 16 | . . 4 1 4 2 3 . 2 Power 2 | . . 1 . . . 1 . . Propulsion 10 | . . 3 1 3 2 1 . . Utility 4 | . . . . 1 . 1 . 2 Weapon . | . . . . . . . . . Highest Loss Streak 4 | . . 3 1 4 2 3 . 1 Average Slot Usage (%) 24 | . 64 45 28 30 34 23 9 9 Core 1 | . . . . . 2 5 . . Leg 6 | . . 12 6 . 20 11 . . Wheel 1 | . 28 3 . . . . . . Device 1 | . . . . . . . 7 3 Storage 3 | . 14 14 11 7 . . . . Processor 5 | . 7 14 11 9 7 6 2 . Protection 2 | . . . . . 3 . . 5 Naked Turns 186 | . . . . . . 13 11 162 Heaviest Build 12 | 9 9 9 4 4 12 7 3 8 Greatest Support 52 | 26 26 26 10 24 52 26 3 3 Greatest Overweight (x) 2 | . . 1 1 1 . . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 4 4 4 4 Average Capacity 4 | 4 6 6 6 5 4 4 4 4 Most Carried 4 | 3 4 4 2 2 2 3 4 4 Average Carried 2 | 1 3 2 2 2 2 2 4 1 Final Capacity 6 | 6 6 6 6 4 4 4 4 4 Final Carried 4 | 3 4 2 2 2 2 3 4 2 Class Distribution -------------------- 95% | Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Matter Collected 250 | 221 . 29 . . . . . . Remotely . | . . . . . . . . . Salvage Created . | . . . . . . . . . Parts . | . . . . . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed . | . . . . . . . . . Classes Destroyed . | . . . . . . . . . Best Kill Streak . | . . . . . . . . . Combat Bots Only . | . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Damage Taken 3175 | . 104 505 183 443 482 97 173 1188 Core 1812 | . 24 212 137 260 105 59 164 851 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 55 | 100 . 5 65 52 . . 53 . Volleys Fired . | . . . . . . . . . Largest . | . . . . . . . . . Hottest . | . . . . . . . . . Shots Fired . | . . . . . . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots . | . . . . . . . . . Core Hits . | . . . . . . . . . Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Slashing 1 | . . . . . . . . 1 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted . | . . . . . . . . . Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature . | . . . . . . . . . Average Temperature . | . . . . . . . . . Received Heat Transfer 649 | . 6 . 87 54 132 . 49 321 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Peak Influence 151 | . 30 11 50 42 35 15 33 151 Initial 20 | . . 11 . 20 7 12 3 16 Average 25 | . 14 . 17 28 17 6 4 55 Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . 1 . 1 . . . . 2 Investigation . | . . . . . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 3 | . 1 . 1 . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Distress Signals 5 | . . . . . . . . 5 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 85 | . 12 3 5 11 1 6 13 34 Peak Tracking Total 13 | . 11 3 6 10 1 6 8 13 Tactical Retreats 12 | . . . 1 . 1 . 2 8 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Traps Triggered 6 | . . . . . 1 . 2 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . . . 6 . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Machines Accessed 14 | . 2 . 1 1 6 . 2 2 Terminals 9 | . 2 . 1 1 4 . 1 . Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 Total Hacks 23 | . 3 . 1 2 13 . 2 2 Successful 7 | . . . . 1 4 . 1 1 Failed 16 | . 3 . 1 1 9 . 1 1 Catastrophic 4 | . 1 . 1 . 1 . . 1 Database Lockouts . | . . . . . . . . . Manual 6 | . 1 . 1 . 4 . . . Terminals 15 | . 3 . 1 2 8 . 1 . Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . . . . . 2 . . . Recycling Units 3 | . . . . . 3 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 Terminal Hacks 3 | . . . . 1 2 . . . Garrison Index 1 | . . . . . 1 . . . Disarm Traps 1 | . . . . . 1 . . . Patrol Status 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 2 . 1 1 5 . 1 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 32 | . . . . . 32 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . 31 . . Total Orders 1 | . . . . . . . . 1 RETURN 1 | . . . . . . . . 1 Ally Attacks 15 | . . . . . . 15 . . Total Damage 255 | . . . . . . 255 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 4 | . . . . . . . . 4 Drone Recoveries 4 | . . . . . . . . 4 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Turns Passed 1777 | 51 94 117 184 114 375 161 172 509 Spaces Moved 2044 | 45 102 83 165 119 308 165 305 752 Core 1288 | 1 . 2 79 57 20 72 305 752 Treads . | . . . . . . . . . Legs 539 | . . 72 86 . 288 93 . . Wheels 155 | 44 102 9 . . . . . . Hover 62 | . . . . 62 . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 100 50 50 50 50 50 Average Speed 79 | 89 90 116 110 67 115 89 50 64 Slowest Speed 150 | 100 90 120 120 100 120 120 50 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 3 29 37 19 18 7 73 13 25 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 1 | . . . . . . . . 1 Terrain Destroyed 1 | . . . . . . . . 1 Melee 1 | . . . . . . . . 1 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Total 2176 | 53 103 103 166 150 325 177 322 777 Wait 102 | 2 . 19 2 27 10 11 14 17 Move 2037 | 44 101 82 164 118 308 164 304 752 Hop . | . . . . . . . . . Pick Up 4 | 3 1 . . . . . . . Fast Attach 22 | 4 1 . . 4 7 1 3 2 Attach 5 | . . 2 . . . . . 3 Detach 3 | . . . . . . 1 1 1 Swap . | . . . . . . . . . Drop 2 | . . . . 1 . . . 1 Fire . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 8) 146 | -10/Materials | Entered Mines 182 | -10/Mines | Met a Derelict bent on vengeance 192 | -10/Mines | Lost 3 parts (1p2n) 194 | -10/Mines | Core integrity fell below 50% 250 | -10/Mines | Core integrity fell below 20% 257 | -10/Mines | Discovered new exit (range 6) 263 | -10/Mines | Entered Materials 263 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 301 | -9/Materials | Build established: Mutant 438 | -9/Materials | Discovered new exit (range 10) 447 | -9/Materials | Entered another Materials area 447 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 552 | -8/Materials | Discovered new exit (range 7) 560 | -8/Materials | Identified exit to Factory 561 | -8/Materials | Entered Factory 561 | -7/Factory | Evolved 2 slots: Power x2 576 | -7/Factory | Lost 4 parts (3n1u) 832 | -7/Factory | Repaired Imp. Aluminum Leg 936 | -7/Factory | Sucked down chute 936 | -7/Factory | Entered Waste 937 | -7/Waste | Met a frightened Derelict 967 | -7/Waste | Spotted C-40 Crusher 987 | -7/Waste | Spotted C-40 Crusher 1017 | -7/Waste | Spotted C-40 Crusher 1025 | -7/Waste | Spotted C-40 Crusher 1031 | -7/Waste | Spotted C-40 Crusher 1056 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1074 | -7/Waste | Spotted C-40 Crusher 1077 | -7/Waste | Crushed by Compactor (1 part destroyed) 1086 | -7/Waste | Discovered new exit (range 16) 1097 | -7/Waste | Entered Factory 1108 | -7/Factory | Lost 3 parts (1p1n1u) 1155 | -7/Factory | Assembled infested ambush trap array 1261 | -7/Factory | Discovered new exit (range 16) 1269 | -7/Factory | Entered another Factory area 1269 | -6/Factory | Evolved 2 slots: Utility x2 1599 | -6/Factory | Spotted B-75 Beast 1636 | -6/Factory | Core integrity fell below 50% 1654 | -6/Factory | Core integrity fell below 20% 1778 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 01638_ K-01 Serf cleans the Nuclear Reactor. 01644_ Nuclear Reactor explodes. 01644_ K-01 Serf destroyed. 01644_ R-10 Processor destroyed. 01644_ K-01 Serf destroyed. 01646_ K-01 Serf cleans the Nuclear Reactor. 01650_ Nuclear Reactor explodes. 01650_ G-50 Soldier destroyed. 01650_ Nuclear Reactor explodes. 01650_ K-01 Serf destroyed. 01650_ G-50 Soldier destroyed. 01651_ K-01 Serf collects debris. 01653_ Nuclear Reactor explodes. 01654_ K-01 Serf collects debris. 01697_ W-25 Informer sends out distress signal. 01706_ K-01 Serf cleans the Fusion Modulator. 01714_ Acquired Power Sword. 01727_ Dropped Power Sword. 01728_ Acquired Power Sword. 01761_ Connecting with Garrison Access... 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