Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.14 @ 15:51:48 Player: naththebg Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (306) 1530 Value Destroyed (14521) 14521 Prototype IDs (44) 880 Alien Tech Used (5) 1000 Bonus (8823) 8823 TOTAL SCORE: 34354 Bonus ------- High Alert Combat Kills 2645 Follower Combat Kills 2066 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Friendly Fire -1888 Cogmind --------- Core Integrity 0/1450 Matter 151/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Power Amplifier Advanced Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Potential Cannon Potential Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Medium Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit Advanced Targeting Computer Experimental Utility Shielding Advanced System Restoration Module > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Particle Accelerator Advanced Thermal Shield Shock Absorption System Advanced Hacking Suite Advanced Dynamic Insulation System Transdimensional Reconstructor Enhanced Quantum Rifle Enhanced Quantum Rifle Improved Plasma Cutter [Rating: 167] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Flight Unit Field Propulsion Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Artifact LC Capacitor Weapon Plasma Cannon Energy Gun High-powered Field Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Slots Evolved 16 | . . 2 2 2 . . . 4 . 2 . . . . 2 . . 2 Power 2 | . . . . . . . . 1 . . . . . . . . . 1 Propulsion 4 | . . . 2 . . . . . . 1 . . . . . . . 1 Utility 6 | . . 1 . 2 . . . 2 . . . . . . 1 . . . Weapon 4 | . . 1 . . . . . 1 . 1 . . . . 1 . . . Parts Attached 314 | 7 5 20 3 47 20 . . 22 38 20 5 7 10 13 16 52 14 15 Power 40 | 1 . 4 . 3 3 . . 1 7 3 1 2 1 1 3 7 . 3 Engine 19 | 1 . 4 . 3 2 . . . 6 . . 1 . . 1 1 . . Core 4 | . . . . . 1 . . 1 1 1 . . . . . . . . Reactor 17 | . . . . . . . . . . 2 1 1 1 1 2 6 . 3 Propulsion 77 | 2 . 5 3 14 5 . . 6 8 6 1 3 . 4 4 12 2 2 Treads 68 | 2 . 5 3 14 5 . . 6 8 6 1 3 . 4 1 7 2 1 Leg 7 | . . . . . . . . . . . . . . . 3 4 . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . 1 . 1 Utility 104 | 2 5 4 . 16 5 . . 8 11 7 1 1 4 4 6 20 3 7 Device 60 | 1 2 1 . 12 2 . . 7 4 5 . . 1 2 1 17 1 4 Storage 6 | 1 2 1 . 1 . . . . . . . . . . 1 . . . Processor 6 | . . 1 . 1 1 . . . 1 1 . . . . . . . 1 Hackware 2 | . . . . . . . . . . . . . . . . . . 2 Protection 29 | . 1 1 . 2 2 . . 1 6 1 1 1 3 2 4 3 1 . Artifact 1 | . . . . . . . . . . . . . . . . . 1 . Weapon 93 | 2 . 7 . 14 7 . . 7 12 4 2 1 5 4 3 13 9 3 Energy Gun 52 | 2 . 2 . 9 4 . . 2 3 2 2 1 3 4 3 8 5 2 Energy Cannon 30 | . . 2 . 4 3 . . 5 5 2 . . 2 . . 5 2 . Ballistic Gun 2 | . . 1 . . . . . . . . . . . . . . . 1 Ballistic Cannon 3 | . . 2 . 1 . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 6 | . . . . . . . . . 4 . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 . 2 4 . . . . 2 . . 4 . 1 1 6 1 Parts Lost 113 | . . . . 18 1 . . 5 11 1 2 2 . 13 10 27 5 18 Power 17 | . . . . 2 . . . . 3 . 1 1 . . 3 4 1 2 Propulsion 27 | . . . . 6 . . . . 2 1 . . . 6 1 5 2 4 Utility 30 | . . . . 6 1 . . 1 3 . 1 . . 2 1 9 . 6 Weapon 39 | . . . . 4 . . . 4 3 . . 1 . 5 5 9 2 6 Highest Loss Streak 12 | . . . . 6 1 . . 2 10 1 2 2 . 11 7 11 5 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 99 100 99 97 100 100 99 98 100 99 99 74 80 69 85 53 39 Engine 5 | . 14 11 9 7 6 7 7 5 5 4 . 2 . . 1 . . . Core 1 | . . . . . . . . 5 4 5 5 5 2 . . . . . Reactor 2 | . . . . . . . . . . . 4 2 7 10 6 7 4 2 Treads 22 | . 28 21 36 29 28 30 30 22 22 26 26 26 26 11 3 6 9 4 Leg 1 | . . . . . . . . . . . . . . . 5 10 . . Device 15 | . 14 11 9 16 15 7 7 20 23 16 15 15 15 19 19 20 21 4 Storage 6 | . 14 11 9 7 7 7 7 5 5 5 5 5 5 5 4 4 4 3 Processor 5 | . . 10 9 7 8 7 7 5 2 3 5 5 5 5 4 4 4 3 Protection 6 | . . . . 5 5 15 15 7 7 10 10 10 9 6 5 4 1 . Energy Gun 8 | . 28 9 . 8 17 . . 7 10 10 10 13 1 14 13 8 3 7 Energy Cannon 11 | . . 12 18 12 5 23 23 14 8 15 15 10 . 6 2 13 . 2 Ballistic Cannon 1 | . . 8 9 1 . . . . . . . . . . . . . . Peak Build Rating 167 | 7 7 22 25 51 59 57 57 78 87 105 104 101 109 109 103 167 165 167 Average Rating 71 | 4 7 16 24 44 53 57 57 75 80 99 101 99 73 87 90 140 108 112 On Entrance 67 | . 7 7 22 25 41 57 57 57 78 86 104 101 101 109 82 92 112 140 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 15 20 61 61 79 88 88 88 105 110 125 125 123 113 113 120 156 105 115 Greatest Support 240 | 40 40 40 80 104 112 112 112 112 111 140 140 140 140 140 66 188 160 240 Greatest Overweight (x) 4 | . . 1 . . . . . 1 1 . . . . 3 4 2 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . 1 2 . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 5 8 16 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 14 Average Carried 17 | 2 5 9 16 18 17 19 19 19 19 19 19 19 19 17 17 18 16 9 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 8 16 19 13 20 20 20 19 20 20 20 20 20 18 16 9 11 5 Class Distribution -------------------- 19% | Gunner 18% | Scavenger-Tank 15% | Tank 11% | Commander-Tank 11% | Scavenger-Gunner 7% | Mutant 4% | Scavenger-Mutant 4% | Scavenger-Executioner 3% | Commander-Executioner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Tank | -7/Factory Gunner | -7/Storage Commander-Tank | -7/Recycling Commander-Tank | -7/Scraptown Gunner | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Executioner | -3/Armory Mutant | -3/Lab Hacker-Gunner | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Matter Collected 3655 | 270 82 604 50 591 195 . . 187 375 200 54 89 . 212 144 453 . 149 Remotely 93 | 93 . . . . . . . . . . . . . . . . . . Salvage Created 16161 | 80 150 1438 136 2919 1334 663 . 981 983 1006 616 557 . 1133 521 3457 . 187 Parts 618 | 4 12 99 8 110 32 26 . 33 34 17 18 16 . 31 17 147 . 14 Haulers Intercepted 12 | . . 4 . 3 2 . . . 1 2 . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . . . 15 16 . 34 . . . . Prevented 4 | . . . . . . . . . . . 3 1 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Combat Hostiles Destroyed 254 | . 5 29 2 54 19 5 . 14 13 9 13 9 . 17 7 52 . 6 Melee 3 | . . 1 . 1 . . . . . . . . . . . . . 1 Guns 107 | . 5 12 . 25 11 . . 3 4 3 7 1 . 7 4 20 . 5 Cannons 109 | . . 16 2 24 5 5 . 7 4 2 4 7 . 8 2 23 . . AOE 5 | . . . . . . . . . . . . . . . . 5 . . Classes Destroyed 20 | 1 3 5 . 7 . . . 1 . . . . . 1 1 1 . . Worker 8 | . . 4 . 3 . . . . . . . . . . . . . 1 Builder 5 | . . 2 . 1 1 . . . 1 . . . . . . . . . Hauler 12 | . . 4 . 3 2 . . . 1 2 . . . . . . . . Recycler 8 | 1 . 2 . 3 2 . . . . . . . . . . . . . Operator 2 | . . . . 1 . . . 1 . . . . . . . . . . Watcher 18 | . 1 4 1 5 . . . 1 1 2 . . . . . 3 . . Swarmer 37 | . 3 7 . 3 . 2 . . . . 5 . . 1 . 10 . 6 Saboteur 2 | . . . . . . . . . . . . . . 1 . 1 . . Grunt 99 | . 2 15 . 27 12 1 . 4 9 4 2 6 . 5 . 12 . . Brawler 15 | . . 2 . 2 2 . . 1 . . . 1 . 4 . 3 . . Duelist 6 | . . . . 2 . . . . . . . 1 . 1 . 2 . . Protector 5 | . . . . 1 . 2 . . . . . . . . . 2 . . Sentry 31 | . . 5 2 7 3 . . 1 2 2 1 1 . 2 3 2 . . Demolisher 3 | . . . . 2 . . . . . . . . . . . 1 . . Specialist 6 | . . . . . . . . . . . . . . . 4 2 . . Hunter 21 | . . . . 3 . . . 4 1 2 4 . . 2 . 5 . . Programmer 22 | . . . . 4 2 . . 4 . . . . . 1 . 11 . . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . Behemoth 5 | . . . . . . . . 1 1 1 1 . . . . 1 . . Assembled 6 | . . . . 3 . . . . . . . . . . . . . 3 Thug 1 | . . . . . 1 . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | 1 4 9 1 10 4 4 . 3 5 3 5 4 . 6 2 9 . 4 Combat Bots Only 10 | . 3 4 1 10 4 4 . 3 3 3 5 4 . 6 2 9 . 4 Max Kills in Single Turn 4 | 1 2 2 1 2 3 1 . 1 1 1 2 1 . 1 1 4 . 3 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . . . . 1 Exploded 3 | . . . . . . . . . . . . . . . . 3 . . Melee 1 | . . 1 . 1 . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . VL-GR5 (-3/Armory) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Hostile Shots Fired 2172 | . 13 103 6 575 83 17 . 106 149 54 103 28 . 116 131 395 64 229 Missed 698 | . 7 37 1 212 30 4 . 32 37 25 38 9 . 38 35 105 18 70 Damage Taken 26244 | . 59 742 72 4140 672 176 . 1575 2309 643 1119 373 . 1687 1540 6739 1120 3278 Core 3064 | . . 146 . 247 117 . . 68 113 . 44 . . 205 194 362 108 1460 Absorbed by Shields 772 | . . . . 611 . . . . 161 . . . . . . . . . Reduced by Siege Mode 1047 | . . . . . . . . . . . . . . . . 1021 26 . Redirected to Shielding 210 | . . . . . . . . . . . . 26 . 76 33 75 . . Ignored by Resistances 473 | . . . . . . . . . 83 . . . . . . 390 . . Regen/Repaired (Parts) 273 | . . 98 . 175 . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 100 63 100 . . . 48 . 81 . . . . 78 . . 62 . Volleys Fired 626 | 2 10 77 6 129 58 17 . 45 36 28 20 13 . 31 22 105 7 20 Largest 6 | 2 2 3 3 3 3 3 . 4 4 5 5 5 . 5 5 6 3 3 Hottest 603 | 100 100 175 175 240 220 190 . 330 325 459 459 459 . 457 429 603 232 203 Shots Fired 2067 | 4 20 219 18 375 174 51 . 172 130 135 96 59 . 123 59 387 13 32 Gun 1031 | 4 20 118 . 170 124 . . 51 67 51 36 27 . 77 50 191 13 32 Cannon 1036 | . . 101 18 205 50 51 . 121 63 84 60 32 . 46 9 196 . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 103 | . . 77 6 16 . . . . . . . . . . . . . 4 Thermal 1964 | 4 20 142 12 359 174 51 . 172 130 135 96 59 . 123 59 387 13 28 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 60 | 1 8 14 18 29 14 17 . 16 26 25 27 17 . 14 14 60 6 7 Robot Miss Streak 8 | 1 2 4 1 6 6 2 . 2 3 6 8 2 . 3 2 6 4 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 2 . . 6 2 . . . . . . . . . . 1 . 1 Max Gunslinging Chain 2 | . 1 . . 2 1 . . . . . . . . . . 1 . 1 Shots Hit Robots 1353 | 2 14 136 10 267 124 30 . 111 86 81 50 46 . 85 50 240 6 15 Core Hits 650 | 2 8 60 4 168 53 18 . 30 38 37 30 26 . 40 20 103 . 13 Critical Kills 14 | . . . 1 1 . 1 . . 3 2 . . . 3 . 3 . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . 4 2 . . . Critical Strikes 56 | . 1 8 1 9 4 1 . 5 9 2 2 . . 8 2 3 1 . Burn 35 | . 1 7 . 8 4 . . 5 6 . 2 . . 1 . . 1 . Meltdown 12 | . . . 1 1 . 1 . . 3 2 . . . 1 . 3 . . Destroy 8 | . . . . . . . . . . . . . . 6 2 . . . Blast 1 | . . 1 . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 39945 | 25 174 2474 222 6547 3196 783 . 3180 2461 2673 1611 1447 . 2875 1307 10167 130 673 Guns 19264 | 25 174 1080 . 3398 1916 . . 977 1176 1102 821 756 . 1820 1062 4427 95 435 Cannons 19494 | . . 1387 222 3080 1244 783 . 2198 1278 1571 790 691 . 1055 245 4950 . . Explosions 991 | . . . . . . . . . . . . . . . . 790 . 201 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 196 | . . 7 . 69 36 . . 5 7 . . . . . . . 35 37 Kinetic 1285 | . . 999 41 224 . . . . . . . . . . . . . 21 Thermal 37835 | 25 174 1468 181 6254 3160 783 . 3175 2454 2673 1611 1447 . 2875 1307 9739 95 414 Explosive 629 | . . . . . . . . . . . . . . . . 428 . 201 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . 3 1 1 1 2 3 1 1 1 1 3 . 7 11 . Average Corruption 2 | . . . . 2 1 1 1 1 2 1 1 1 1 2 . 2 6 . Corruption Purged 9 | . . . . 5 . . . . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 118 | . . . . 13 2 3 . 3 22 1 3 5 . 14 . 28 24 . Message Errors 27 | . . . . 3 1 . . 2 4 . 1 1 . 2 . 8 5 . Matter Fused 30 | . . . . 2 . . . . 6 . 1 3 . 3 . 7 8 . Heat Flow Errors 13 | . . . . 1 1 1 . 1 1 1 1 . . . . 3 3 . Energy Discharges 10 | . . . . 3 . . . . 1 . . . . . . 4 2 . Parts Rejected 2 | . . . . . . . . . 1 . . . . . . 1 . . Data Loss (minor) 14 | . . . . 2 . . . . 3 . . . . 3 . 2 4 . Data Loss (major) 13 | . . . . 1 . 1 . . 3 . . 1 . 4 . 1 2 . Misfires 2 | . . . . . . . . . 1 . . . . . . 1 . . Alerts 2 | . . . . 1 . 1 . . . . . . . . . . . . Weapon Failures 5 | . . . . . . . . . 2 . . . . 2 . 1 . . Overload Shots 2 | . . . . . . . . 2 . . . . . . . . . . Overflow Damage 525 | . . 5 . 11 80 2 . 19 20 32 . . . 20 . 330 . 6 Projectiles 481 | . . 5 . 11 80 2 . 19 20 32 . . . 20 . 292 . . Explosions 44 | . . . . . . . . . . . . . . . . 38 . 6 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 8 | . . 5 . 1 . . . . . . . . . . . . 2 . Impact 2 | . . . . . . . . . . . . . . . . . 2 . Kinetic 6 | . . 5 . 1 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 140 | . . . . . . . . . . . . . . . . . . 140 Shots 1 | . . . . . . . . . . . . . . . . . . 1 Rammed 23 | . . 3 . 4 2 . . 2 1 . . . . . . . 4 7 Targets Rammed 27 | . . 3 . 7 2 . . 2 1 . . . . . . . 4 8 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . 3 . . . . . . . . . . . . . 1 Highest Temperature 408 | 48 87 258 123 355 291 233 . 390 408 363 331 284 . 408 . 1 . 120 Average Temperature 102 | 24 39 79 49 101 63 41 . 158 94 139 138 153 . 206 . 1 . 70 Received Heat Transfer 4769 | . 24 276 18 1294 324 27 . 222 899 72 45 106 . 255 531 531 73 72 Effects 13 | . . 1 . 6 . . . 3 1 . 1 . . 1 . . . . Shutdowns 2 | . . . . . . . . 2 . . . . . . . . . . Energy Bleed 3 | . . 1 . . . . . . 1 . . . . 1 . . . . Interference 5 | . . . . 4 . . . . . . 1 . . . . . . . Matter Decay 2 | . . . . 2 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . 7 1 . Total Turns 166 | . . . . . . . . . . . . . . . . 156 10 . Longest Duration 80 | . . . . . . . . . . . . . . . . 80 10 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 35 | . . . 1 4 3 1 . 4 5 6 2 1 . 2 1 5 . . Combat Hostiles 31 | . . . . 4 3 1 . 4 5 4 2 1 . 2 1 4 . . Parts Melted 150 | . 1 2 3 26 15 3 . 13 12 15 9 9 . 10 9 23 . . Heat Transferred 60344 | 74 592 4181 333 12648 5741 1198 . 5546 4620 4052 2575 2152 . 4171 2018 9613 186 644 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Peak Influence 1242 | 5 180 524 330 1083 946 503 . 181 1122 995 . . . . 109 1242 . 332 Initial 502 | . 3 . 191 67 483 324 . . 39 502 . . . . . 31 . . Average 331 | 2 72 347 206 319 691 379 . 59 356 754 . . . . 23 346 . 103 Maximum Alert Level 4 | . . 2 1 3 3 2 . . 4 3 . . . . . 4 . 1 Low Security (%) 41 | 100 100 13 43 37 . 18 . 100 41 . . . . . 100 42 . 86 Level 1 25 | . . 53 56 34 . 26 . . 21 . . . . . . 28 . 13 Level 2 18 | . . 33 . 15 56 54 . . 18 29 . . . . . 12 . . Level 3 12 | . . . . 12 43 . . . 13 70 . . . . . 5 . . Level 4 2 | . . . . . . . . . 4 . . . . . . 10 . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 2 3 . 19 5 . . 3 5 7 . . . 1 3 8 . 1 Investigation 7 | . 1 1 . 2 . . . . 2 . . . . . . 1 . . Extermination 15 | . . . . 5 1 . . 1 . 2 . . . . 1 5 . . Reinforcement 21 | . 1 2 . 6 2 . . 1 3 1 . . . . 2 2 . 1 Assault 7 | . . . . 3 2 . . . . 1 . . . 1 . . . . Garrison 7 | . . . . 3 . . . 1 . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . . . . . . . . . Haulers Reinforced 3 | . . . . 2 . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Distress Signals 13 | . . 3 . 1 1 . . 1 1 1 . . . . . 1 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 418 | . 6 40 4 100 34 6 . 20 38 22 12 8 . 18 8 73 4 25 Peak Tracking Total 10 | . 4 8 2 10 9 5 . 7 8 4 5 4 . 7 2 10 4 9 Tactical Retreats 22 | . . 3 1 3 3 . . 1 1 . . . . . . 6 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Traps Triggered 7 | . . . . 3 . . . 3 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 18 | . . 12 . . . . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Machines Disabled 42 | . . 3 . 3 3 . . 3 10 4 . . . 1 . 11 2 2 Max in Single Turn 2 | . . 1 . 1 1 . . 2 1 2 . . . 1 . 2 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 7 | . . . . . . . . . 6 . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Machines Accessed 72 | . 2 9 6 12 2 5 3 2 11 2 . . 7 . . 6 3 2 Terminals 44 | . 1 7 5 8 2 2 . 2 11 2 . . . . . 3 . 1 Fabricators 3 | . . . . . . . . . . . . . . . . 3 . . Repair Stations 3 | . . 1 . 2 . . . . . . . . . . . . . . Recycling Units 5 | . 1 1 . 1 . 1 . . . . . . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . Total Hacks 254 | . 4 30 17 26 5 31 22 9 20 3 . . 46 . . 12 23 6 Successful 198 | . 3 24 10 18 1 30 22 7 7 . . . 46 . . 6 23 1 Failed 56 | . 1 6 7 8 4 1 . 2 13 3 . . . . . 6 . 5 Catastrophic 15 | . . 1 1 3 2 . . 1 5 . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 43 | . 2 12 4 6 2 3 . 7 2 3 . . . . . 2 . . Terminals 113 | . 1 26 16 19 5 4 . 9 20 3 . . . . . 5 . 5 Fabricators 7 | . . . . . . . . . . . . . . . . 7 . . Repair Stations 7 | . . 2 . 5 . . . . . . . . . . . . . . Recycling Units 9 | . 3 2 . 1 . 2 . . . . . . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . Terminal Hacks 166 | . 1 18 7 9 1 27 22 5 6 . . . 46 . . 1 23 . Record 102 | . . . . . . 24 22 . . . . . 34 . . . 22 . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 13 | . 1 4 2 1 . . . 1 . . . . 4 . . . . . Open Door 5 | . . . . . 1 . . . 4 . . . . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . . . Level Access Points 2 | . . 1 . . . . . 1 . . . . . . . . . . Branch Access Points 4 | . . 1 1 1 . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . 1 . 1 . . . . . . . . . . . . . . Alert Level 7 | . . 2 2 1 . 1 . 1 . . . . . . . . . . Unreport Threat 3 | . . 1 . 1 . 1 . . . . . . . . . . . . Locate Traps 5 | . . 1 . 2 . . . . 1 . . . . . . 1 . . Disarm Traps 4 | . . 3 . . . . . . 1 . . . . . . . . . Dispatch Records 2 | . . . 1 . . . . 1 . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 1 1 . . . . . . . . . . . . . . Release Object 2 | . . . . . . 1 . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . 4 . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . Build 3 | . . . . . . . . . . . . . . . . 3 . . Repair Station Hacks 6 | . . 2 . 4 . . . . . . . . . . . . . . Scan Component 3 | . . 1 . 2 . . . . . . . . . . . . . . Repair 3 | . . 1 . 2 . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 1 . 1 . 1 . . . . . . . . . . . 1 Report Inventory 5 | . 1 1 . 1 . 1 . . . . . . . . . . . 1 Scanalyzer 1 | . . . 1 . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 1 3 2 4 . 2 . 2 1 . . . . . . 1 . . Terminals 12 | . . 2 2 3 . 1 . 2 1 . . . . . . 1 . . Assimilate 2 | . . . . 1 . . . . 1 . . . . . . . . . Botnet 10 | . . 2 2 2 . 1 . 2 . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 1 . . . 1 . . . . . . . . . . . . Tunnel 3 | . 1 1 . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . 1 . . Hacking Detections 44 | . 1 7 5 9 2 2 . 2 7 2 . . . . . 6 . 1 Full Trace Events 4 | . . . . 1 . . . . 2 . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . . . . 81 . . Total Robot Build Rating 2 | . . . . . . . . . . . . . . . . 2 . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 308 | . . . . . . . . . . . . . . . . 308 . . Total Part Build Rating 15 | . . . . . . . . . . . . . . . . 15 . . Parts Repaired 3 | . . 1 . 2 . . . . . . . . . . . . . . Time 114 | . . 26 . 88 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . 9 . . 7 . . . . 1 . 4 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Total Allies 52 | . . . . 2 2 9 . . 18 . . . . 1 . 6 . 14 Largest Group 14 | . . . . 1 2 9 8 8 14 5 . . . 1 . 6 . 12 Highest-Rated Group 524 | . . . . 37 62 118 108 108 524 143 . . . 64 . 242 . 172 Highest-Rated Ally 159 | . . . . 37 31 32 32 32 159 39 . . . 64 . 56 . 15 Total Orders 4 | . . . . 2 . . . . . . . . . . . 2 . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . PICKUP 1 | . . . . . . . . . . . . . . . . 1 . . COLLECT 1 | . . . . . . . . . . . . . . . . 1 . . Ally Attacks 421 | . . . . 9 50 . . 5 153 82 . . . 5 . 54 . 63 Total Damage 9404 | . . . . 589 793 . . 127 3183 1400 . . . 134 . 1910 . 1268 Kills 61 | . . . . 6 3 . . . 26 10 . . . 1 . 7 . 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 1 . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Turns Passed 18066 | 93 439 1487 554 3449 828 496 1611 831 1231 798 544 607 322 871 649 2103 884 269 Spaces Moved 8030 | 43 248 588 321 1622 328 224 986 359 514 383 285 338 181 258 191 646 373 142 Core 28 | 5 . . . . . . . . . . . . . . . . . 23 Treads 7447 | 38 248 588 321 1622 328 224 986 359 514 383 285 338 181 258 52 275 373 74 Legs 510 | . . . . . . . . . . . . . . . 139 371 . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 45 | . . . . . . . . . . . . . . . . . . 45 Fastest Speed 40 | 50 160 160 160 156 160 160 160 160 160 160 160 160 160 160 175 160 160 40 Average Speed 170 | 147 160 183 160 164 160 160 160 164 161 161 160 160 160 282 285 175 160 124 Slowest Speed 480 | 160 160 240 160 170 160 160 160 240 245 162 160 160 160 400 480 270 160 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 40 | 6 43 56 29 43 45 46 58 8 70 12 47 56 62 42 5 34 99 5 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 7 | . 1 1 . . . 1 . . . . 1 . 3 . . . . . Known Exits Taken 4 | . . 1 . 1 . . . 1 1 . . . . . . . . . Unknown Exits Taken 14 | 1 1 . 1 . 1 1 1 . . 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . . . 4 . . . . 2 . 4 . . . . Spaces Dug 9 | . . . . . 2 . . 4 . . 3 . . . . . . . Terrain Destroyed 226 | . . . . 5 7 17 . 5 15 24 34 9 . 13 2 71 . 24 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 184 | . . . . 5 7 17 . 5 15 24 34 9 . 13 2 52 . 1 AOE 42 | . . . . . . . . . . . . . . . . 19 . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Total 10914 | 69 269 832 348 2097 494 324 1020 509 782 493 318 372 215 317 247 1369 640 199 Wait 1383 | 8 1 111 13 225 63 21 33 70 69 35 8 7 . 6 11 488 211 3 Move 8012 | 42 247 587 320 1621 327 223 985 358 513 382 284 337 180 257 190 645 372 142 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 175 | 10 5 16 5 36 15 1 1 8 19 11 1 4 4 4 5 21 8 1 Fast Attach 74 | . . 2 . 4 3 . . 7 5 3 . . 10 1 7 19 4 9 Attach 114 | 7 . 3 2 21 2 . . 8 10 3 2 2 . 7 7 21 13 6 Detach 15 | . . . . . . . . . . . . . . . 1 2 8 4 Swap 132 | . 5 15 1 22 15 . . 7 23 14 3 5 1 5 2 13 1 . Drop 160 | . 1 18 1 32 9 1 1 4 21 17 . 4 13 1 2 26 3 6 Fire 626 | 2 10 77 6 129 58 17 . 45 36 28 20 13 . 31 22 105 7 20 Melee . | . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . Crush 24 | . . 3 . 7 2 . . 2 1 . . . . . . . 4 5 Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 137 | . . . . . . 61 . . 35 . . . 7 5 . 29 . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 59 | . . . . . . . . . 50 . . . . . . . 9 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 6 exits: [*Fac x2] / *Sto x2 / *Low x2) -7/Storage -7/Recycling -7/Scraptown -5/Factory (discovered 8 exits: Fac x4 / Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / [*Qua]) -3/Armory -3/Lab -2/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 15) 410 | -10/Materials | Discovered new exit (range 11) 533 | -10/Materials | Entered another Materials area 533 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 570 | -9/Materials | Identified exit to Mines 816 | -9/Materials | Repaired Lgt. Treads 887 | -9/Materials | Build established: Gunner 1704 | -9/Materials | Identified exit to Materials 2020 | -9/Materials | Entered another Materials area 2020 | -8/Materials | Evolved 2 slots: Propulsion x2 2316 | -8/Materials | Build established: Scavenger-Gunner 2516 | -8/Materials | Discovered new exit (range 15) 2574 | -8/Materials | Entered Factory 2574 | -7/Factory | Evolved 2 slots: Utility x2 2765 | -7/Factory | Identified exit to Storage 2765 | -7/Factory | Identified exit to Lower Caves 2899 | -7/Factory | Build established: Scavenger-Tank 3269 | -7/Factory | Build established: Tank 3716 | -7/Factory | Build established: Gunner 3799 | -7/Factory | Assembled infested ambush trap array 3882 | -7/Factory | Lost 4 parts (1p1n1u1w) 4085 | -7/Factory | Discovered new exit (range 12) 4139 | -7/Factory | Build established: Tank 4775 | -7/Factory | Discovered new exit (range 10) 4851 | -7/Factory | Repaired Imp. Cooling System 4973 | -7/Factory | Repaired Plasma Cannon 5374 | -7/Factory | First assault squad dispatched 5750 | -7/Factory | Garrison activated, responded to threat 5807 | -7/Factory | Build established: Gunner 5942 | -7/Factory | Lost 6 parts (1p2n1u2w) 5952 | -7/Factory | Destroyed 10 combat bots 6023 | -7/Factory | Entered Storage 6386 | -7/Storage | Met a pair of Derelict thieves 6509 | -7/Storage | Used back door to open Recycling access 6509 | -7/Storage | Discovered new exit (range 5) 6825 | -7/Storage | Core integrity fell below 50% 6851 | -7/Storage | Entered Recycling 6936 | -7/Recycling | Build established: Tank 7287 | -7/Recycling | Scanned before Scraplab entrance 7309 | -7/Recycling | Entered Scraplab 7327 | -7/Recycling | Discovered new exit (range 3) 7335 | -7/Recycling | Build established: Commander-Tank 7347 | -7/Recycling | Entered Scraptown 7347 | -7/Scraptown | Accompanied by 8 allies 7351 | -7/Scraptown | System corruption cleaned by C-Scrubber 7635 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7775 | -7/Scraptown | Discovered new exit (range 3) 8044 | -7/Scraptown | Visited TADAMA 8092 | -7/Scraptown | Visited Shadow of the Wyrm 8151 | -7/Scraptown | Visited CPS Storage 8178 | -7/Scraptown | Visited Cave Peace 8245 | -7/Scraptown | Visited Awakened 8624 | -7/Scraptown | Visited UFD Registry 8646 | -7/Scraptown | Visited Cyclists 8714 | -7/Scraptown | Visited Symbiants 8958 | -7/Scraptown | Entered Factory 8958 | -5/Factory | Accompanied by 8 allies 8958 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 9018 | -5/Factory | Lost 3 allies 9159 | -5/Factory | Spotted B-75 Beast 9204 | -5/Factory | Destroyed B-75 Beast 9580 | -5/Factory | Identified exit to Factory 9580 | -5/Factory | Identified exit to Upper Caves 9580 | -5/Factory | Identified exit to Extension 9605 | -5/Factory | Build established: Gunner 9709 | -5/Factory | Cargo convoy interrupted 9722 | -5/Factory | Garrison activated, responded to threat 9789 | -5/Factory | Entered Extension 9970 | -5/Extension | Rescued a captive Derelict 10075 | -5/Extension | Rescued a captive Derelict 10132 | -5/Extension | Rescued a captive Derelict 10186 | -5/Extension | Rescued A7 10225 | -5/Extension | Rescued a captive Derelict 10226 | -5/Extension | Rescued a captive Derelict 10248 | -5/Extension | Spotted B-75 Beast 10272 | -5/Extension | Spotted B-75 Beast 10291 | -5/Extension | Destroyed B-75 Beast 10305 | -5/Extension | Allies destroyed B-75 Beast 10327 | -5/Extension | Lost 10 parts (3p2n3u2w) 10447 | -5/Extension | Discovered exit to Factory (range 3) 10512 | -5/Extension | Rescued a captive Derelict 10568 | -5/Extension | Build established: Scavenger-Tank 10568 | -5/Extension | Rescued a captive Derelict 10616 | -5/Extension | Rescued a captive Derelict 10617 | -5/Extension | Rescued a captive Derelict 10911 | -5/Extension | Rescued a captive Derelict 10912 | -5/Extension | Lost 7 allies 10920 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10978 | -5/Extension | Discovered exit to Factory (range 10) 10980 | -5/Extension | Discovered new exit (range 6) 11020 | -5/Extension | Disrupted transfer network 11020 | -5/Extension | Entered Factory 11020 | -4/Factory | Accompanied by 5 allies 11020 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11163 | -4/Factory | Spotted B-86 Titan 11177 | -4/Factory | Destroyed B-86 Titan 11421 | -4/Factory | Garrison activated, responded to threat 11771 | -4/Factory | Discovered new exit (range 12) 11815 | -4/Factory | First assault squad dispatched 11818 | -4/Factory | Entered Upper Caves 12282 | -4/Upper Caves | Spotted B-86 Titan 12290 | -4/Upper Caves | Destroyed B-86 Titan 12311 | -4/Upper Caves | Discovered new exit (range 15) 12316 | -4/Upper Caves | Learned 4 Research zone layouts 12324 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12354 | -4/Upper Caves | Learned location of Armory (-3) 12362 | -4/Upper Caves | Entered another Upper Caves area 12372 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12386 | -4/Upper Caves | Discovered new exit (range 15) 12958 | -4/Upper Caves | Discovered new exit (range 7) 12969 | -4/Upper Caves | Entered Zhirov 12972 | -4/Zhirov | Discovered new exit (range 3) 13033 | -4/Zhirov | Learned location of Quarantine (-3) 13033 | -4/Zhirov | Learned location of Testing (-2) 13033 | -4/Zhirov | Learned location of Command (-1) 13099 | -4/Zhirov | Found Alien Artifact 13099 | -4/Zhirov | Identified Integrated Reactor 13099 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13122 | -4/Zhirov | Found Alien Artifact 13291 | -4/Zhirov | Entered Proximity Caves 13515 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 13630 | -3/Proximity Caves | Lost 11 parts (6n2u3w) 13797 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13810 | -3/Proximity Caves | Build established: Scavenger-Gunner 14134 | -3/Proximity Caves | Discovered new exit (range 7) 14162 | -3/Proximity Caves | Entered Research 14162 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 14616 | -3/Research | Discovered new exit (range 4) 14660 | -3/Research | Lost 7 parts (2p1u4w) 14766 | -3/Research | Discovered new exit (range 16) 14811 | -3/Research | Entered Armory 14812 | -3/Armory | Met VL-GR5, who suggested a friendly competition 14891 | -3/Armory | Spotted B-86 Titan 14900 | -3/Armory | VL-GR5 did not survive their latest romp through Armory 14900 | -3/Armory | Destroyed VL-GR5 14943 | -3/Armory | Destroyed B-86 Titan 14971 | -3/Armory | Lost 5 parts (1n3u1w) 15214 | -3/Armory | Build established: Scavenger-Mutant 15541 | -3/Armory | Fabricated Centrium Leg? 15605 | -3/Armory | Build established: Scavenger-Executioner 16050 | -3/Armory | Fabricated R-06 Scavenger (x2) 16343 | -3/Armory | Build established: Commander-Executioner 16405 | -3/Armory | Fabricated Exp. Heat Sink (x1) 16593 | -3/Armory | Energy Cycler disabled 16625 | -3/Armory | Destroyed 8 combat bots 16700 | -3/Armory | P-80 Master assimilated allied Scavenger 8b 16711 | -3/Armory | Destroyed 9 combat bots 16772 | -3/Armory | Lost 11 parts (3p1n3u4w) 16783 | -3/Armory | Destroyed 7 combat bots 16858 | -3/Armory | Lost 5 parts (1p1u3w) 16898 | -3/Armory | Identified Transdimensional Reconstructor 16898 | -3/Armory | Warped through subspace to slip node 16898 | -3/Armory | Discovered new exit (range 1) 16914 | -3/Armory | Entered Lab 16914 | -3/Lab | Discovered new exit (range 9) 16923 | -3/Lab | Lost 4 parts (1n2u1w) 16932 | -3/Lab | Hidden lab's door opened automatically 16932 | -3/Lab | Sensor layout match revealed 16933 | -3/Lab | Gained access to the hidden lab's interior 16934 | -3/Lab | Unable to decrypt terminal 16943 | -3/Lab | Unable to decrypt terminal 17057 | -3/Lab | Found Alien Artifact 17172 | -3/Lab | Unable to decrypt terminal 17220 | -3/Lab | Found Prototype Special Weapon 17228 | -3/Lab | Identified Gui. Remote Datajack 17249 | -3/Lab | Build established: Mutant 17311 | -3/Lab | Found Prototype Energy Cannon 17316 | -3/Lab | Found Prototype Energy Cannon 17320 | -3/Lab | Found Prototype Protection 17320 | -3/Lab | Identified Exp. Powered Armor 17325 | -3/Lab | Found Prototype Hackware 17407 | -3/Lab | Found Alien Artifact 17407 | -3/Lab | Identified Core Regenerator 17407 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 17420 | -3/Lab | Found Integrated Reactor 17420 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 17454 | -3/Lab | Found Transdimensional Reconstructor 17672 | -3/Lab | Detected by scanners 17700 | -3/Lab | Unable to decrypt terminal 17703 | -3/Lab | Found Alien Artifact 17703 | -3/Lab | Identified LC Capacitor 17707 | -3/Lab | Identified Potential Cannon (x2) 17731 | -3/Lab | Confronted by A5 17748 | -3/Lab | System corruption reached 10% 17752 | -3/Lab | Identified Core Reset Matrix 17752 | -3/Lab | Used Core Reset Matrix 17753 | -3/Lab | Warped through subspace 17775 | -3/Lab | Disabled Active System Cloaker 17782 | -3/Lab | MAIN.C forces arrive to investigate 17790 | -3/Lab | Discovered new exit (range 6) 17798 | -3/Lab | Entered Research 17798 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 17821 | -2/Research | Lost 5 parts (1p2n2w) 17855 | -2/Research | Found Unknown Device 17855 | -2/Research | Identified Quantum Capacitor 17867 | -2/Research | Identified Quantum Router 17930 | -2/Research | Lost 3 parts (2n1w) 18013 | -2/Research | Core integrity fell below 50% 18018 | -2/Research | Emitted hypermatrix ping 18023 | -2/Research | Assembled emerged from beneath the floor 18032 | -2/Research | Assembled emerged from beneath the floor 18047 | -2/Research | Lost 12 parts (2p1n6u3w) 18054 | -2/Research | Core integrity fell below 20% 18067 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 18054_ K-01 Serf collects debris. 18056_ Acquired 3 matter. 18057_ K-01 Serf collects debris. 18060_ Acquired Unknown Energy Gun. 18060_ Identified Phase Gun. 18061_ The unstable cave ceiling collapses. 18061_ K-01 Serf crushed by falling debris. 18061_ K-01 Serf destroyed. 18061_ Dispersion Rifle destroyed. 18064_ Slug penetrates Wall. 18066_ Penetrated by Slug. 18066_ Slug penetrates Wall. 18066_ U-05 Engineer destroyed. 18066_ Slug penetrates Wall. 18066_ Phase Gun destroyed. 18066_ Slug penetrates Wall. 18066_ Acquired 25 matter. 18067_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????#####+ | | ?????????????????????????????????????????????# | | ?????????????? ?????????????????????????????# | | ????????????? ?????????????????????????????# | | ???????????## ##???????????????????????????# | | ??????????## ????????????########????????#### | | ?????????? ????????????# ????????????# | | ?????????? ????????????# ?????????????# | | ??????????? ????????????+ ??????????????# | | ???????????? ##??????????# ######?????????# | | ?# ??????### # # ############ # #?????????# | | ?# ????# Y ## # ########### | | ?# ???# ## h + %/ """"" # | | ?# ?# ## h # #%= T"" # | | ?# # ## ##### # # | | ?# ## #???# # /! | | # #???# # # | | ??# # # #???# # # | | ??????## % %; #???# # # | | ???????# """" ==; #???######[ # | | ??????# ] """" %g/=!u% #????????########### | | ??????# """" !%# ! #??????????????????# | | ??????# # """" #|@ #??????????????????+ | | ??????# # # #?????????? # | | ??????# ?# # * #????????? # | | ??????### #?# %+% +??????? ?# | | ????????# ??############ ###?????? ?# | | ????????#??????????????# a #??????? !??# | | ???????????????????????# #??????? ???# | | ???????????????????????# = "" "" #???????????# | | ???????????????????????# ""F"" #???????????# | | ???????????????????????# """ #???????????# | | ???????????????????????# ?? ??#???????????# | | ???????????????????????+ ??????????????????# | | ???????????????????????# ???????????????????? | | ???????????????????????? #???????????????????? | | ????????????????????????w #???????????????????? | | ???????????????????????? ?????????????????????? | | ??????????????????????????H??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 174 Coolant Potential 65 Energy Generation 57 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 200 EM Shielding 4 Corruption Block 8 Armor Coverage 600 Resistance: KI 25 Resistance: TH 30 Resistance: EX 25 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 90 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 6 Energy Filtering 30 Particle Charging 30 Offensive Hacking 14 Defensive Hacking 25 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -3/Armory | Preloaded R-06 Scavenger | x2 | -3/Armory | Preloaded Exp. Heat Sink | x1 | -3/Armory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Regenerator LC Capacitor Core Reset Matrix Achievements -------------- Anyone Home? Collateral Damage Giant Slayer Overachiever Challenges ------------ None Game ------ Seed SurgeSingularityFocus Manual? 0 Play Time 04:06:44 Cumulative 97.8 hours Start 2024.11.14 @ 00:33:29 End 2024.11.14 @ 15:51:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 56 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a367fd4-d8f8-447f-ae47-51ff6f262490