Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.23 @ 17:20:30 Player: Ol Swarmie Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (132) 132 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1057 Bonus ------- None Cogmind --------- Core Integrity 348/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (1) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Ion Engine Flight Unit High-capacity Matter Pod (198) Sensor Array Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Signal Interpreter Core Shielding > --- WEAPON ----------- Heavy EM Pulse Gun Medium Laser > --- INVENTORY -------- Ion Engine Flight Unit High-capacity Matter Pod Sensor Array Light Armor Plating [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 13 | 6 4 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 3 1 1 Treads 2 | 1 1 . Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 1 2 1 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power . | . . . Propulsion 3 | . . 3 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 5 | . 1 5 Average Slot Usage (%) 94 | . 97 74 Engine 13 | . 14 11 Treads 2 | . 1 9 Wheel 24 | . 26 14 Storage 13 | . 14 11 Processor 12 | . 13 11 Energy Gun 25 | . 26 15 Naked Turns . | . . . Heaviest Build 14 | 10 13 14 Greatest Support 32 | 32 32 20 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 6 6 6 Average Carried 5 | 3 5 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 5 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 498 | 192 286 20 Remotely . | . . . Salvage Created 149 | . 114 35 Parts 8 | . 6 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . 3 2 Guns 3 | . 1 2 AOE 2 | . 2 . Classes Destroyed 2 | . 1 1 Swarmer 2 | . . 2 Grunt 3 | . 3 . Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 515 | . 241 274 Core 94 | . 42 52 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 83 . Volleys Fired 15 | . 9 6 Largest 2 | . 2 2 Hottest 95 | . 90 95 Shots Fired 21 | . 12 9 Gun 21 | . 12 9 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 12 | . 9 3 Explosive . | . . . Electromagnetic 9 | . 3 6 Robot Hit Streak 12 | . 8 12 Robot Miss Streak 1 | . 1 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 20 | . 11 9 Core Hits 8 | . 5 3 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 372 | . 248 124 Guns 267 | . 143 124 Cannons . | . . . Explosions 105 | . 105 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 251 | . 211 40 Explosive . | . . . Electromagnetic 121 | . 37 84 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 29 | . 29 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 136 | . 136 77 Average Temperature 56 | . 61 48 Received Heat Transfer 141 | . 114 27 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 507 | . 396 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 90 | . 75 90 Initial 31 | . . 31 Average 15 | . 13 39 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 6 5 Peak Tracking Total 6 | . 3 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 11 1 Successful 8 | . 7 1 Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 12 | . 11 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Record 1 | . . 1 Robot Analysis 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Track 1 | . 1 . Assimilate 1 | . 1 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 749 | 66 591 92 Spaces Moved 346 | 49 239 58 Core 4 | 2 . 2 Treads 47 | 2 25 20 Legs . | . . . Wheels 295 | 45 214 36 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 108 | 100 106 124 Slowest Speed 200 | 160 160 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 4 29 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . 3 . Melee . | . . . Projectile . | . . . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 698 | 64 566 68 Wait 303 | . 303 . Move 344 | 48 238 58 Hop . | . . . Pick Up 15 | 8 6 1 Fast Attach 7 | 4 2 1 Attach 4 | 1 1 2 Detach 1 | . 1 . Swap 2 | 1 1 . Drop 7 | 2 5 . Fire 15 | . 9 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 585 | -10/Materials | Discovered new exit (range 7) 642 | -10/Materials | Identified exit to Materials 658 | -10/Materials | Entered another Materials area 658 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 750 | -9/Materials | Self-destructed Last Messages --------------- >>Query(Complex 0b1) Primary subterranean facilities below the faux [Human] city, developed over the several decades following deployment of Project [Seraph] in 2211. Surrounding the complex are cave systems and old mining tunnels now populated by Derelicts. 00736_ Com. Wheel destroyed. 00737_ Destroyed Flight Unit. 00737_ S-10 Pest destroyed. 00737_ Med. Laser destroyed. 00740_ Y-45 Defender misfires. 00740_ Atomic Centrifuge disabled. 00742_ S-10 Pest destroyed. 00743_ Com. Wheel destroyed. 00744_ R-06 Scavenger collects Flight Unit. 00746_ Hvy. EM Pulse Gun destroyed. 00746_ Acquired 20 matter. 00749_ Y-45 Defender IFF system glitched. 00749_ Lgt. Treads destroyed. 00749_ R-06 Scavenger collects Lgt. Assault Rifle. 00750_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | ????????#### ##+###???????????????? | | ???????????# " " #????????????????????? | | ???????????# """ """ #????????????????????? | | ???????????# "" "" #????????????????????? | | ??########## """ """ #????????????????????? | | ??# # "" "" #????????????????????? | | ??# # """ """ #????????????????????? | | ??# """ # """ """??#????????????????????? | | ??# """ # """ """ ????????????????????? | | ??# """ + " " ????????????????????? | | ??# """ # ????????????????????? | | ??# """ # ??????????????????? | | ??# # ######+######?????? ????????? | | ??# + + #????? ?????????? | | ??############## #????? ?????????? | | ???????????????# #???? ""?????????? | | ???????????????# #??? """????????? | | ???????????????# """ """ #?? """ ??????? | | ???????????????# """ """ #? ?????? | | ???????????????# """ """ # ??????? | | ??????????????###########+## """????????? | | ??????????????# # """????????? | | ??????????????# """ """ # """ ???????? | | ??????????????# """ """ # #????? | | ??????????????# """ ""r + +????? | | ??????????????# s s@Y # #????? | | ??????????????# ""T"" ###+####+## ?????? | | ??????????????# """"" #??????????? ?????? | | ??????????????#! #????????????????????? | | ??????????????######## ##????????????????????? | | ?????????????????????###?????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed ShockMagneticNullifier Manual? 0 Play Time 00:12:29 Cumulative 8.5 hours Start 2021.12.23 @ 17:09:00 End 2021.12.23 @ 17:20:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9438b6a4-ab2c-4ea0-bebe-fb38dc1484b7