Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 11:35:21 Player: ThatBishHoly Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (732) 732 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 2531 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 54/550 Matter 73/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Sensor Array Improved Sensor Array Seismic Detector Insulated Plating Insulated Plating Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Insulated Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved Sensor Array Improved Sensor Array Seismic Detector Insulated Plating Insulated Plating Advanced Beam Rifle Grenade Launcher Mini Grenade Launcher Mining Laser [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Launcher Mini Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 39 | 8 7 16 8 Power 4 | 1 . 2 1 Engine 3 | 1 . 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 3 2 4 . Treads . | . . . . Leg 4 | . . 4 . Wheel 5 | 3 2 . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 1 3 1 Device 3 | 2 . . 1 Storage 1 | . . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 19 | 2 4 7 6 Energy Gun 13 | 1 1 7 4 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 3 | . 1 . 2 Special Weapon 3 | 1 2 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 19 | . . 9 10 Power 4 | . . 2 2 Propulsion 3 | . . 1 2 Utility 3 | . . 1 2 Weapon 9 | . . 5 4 Highest Loss Streak 9 | . . 3 9 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 100 78 74 Engine 8 | . 14 7 3 Core 1 | . . . 5 Leg 9 | . . 13 16 Wheel 13 | . 28 7 . Device 8 | . 15 . 7 Storage 6 | . . 10 9 Protection 9 | . 12 8 7 Energy Gun 18 | . 9 24 23 Launcher 4 | . 7 3 1 Special Weapon 4 | . 10 1 . Naked Turns . | . . . . Heaviest Build 38 | 10 18 38 37 Greatest Support 26 | 26 20 26 26 Greatest Overweight (x) 9 | . . 3 9 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 5 5 15 15 Average Capacity 10 | 5 5 14 15 Most Carried 13 | 4 5 13 12 Average Carried 5 | 1 3 6 9 Final Capacity 15 | 5 5 15 15 Final Carried 13 | 1 4 13 9 Class Distribution -------------------- 54% | Mutant 27% | Tank 10% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 556 | 246 108 142 60 Remotely . | . . . . Salvage Created 786 | 34 209 406 137 Parts 70 | 9 16 38 7 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 7 13 2 Guns 12 | . 2 8 2 AOE 10 | . 5 5 . Classes Destroyed 7 | 1 4 2 . Builder 3 | . 2 . 1 Tunneler 3 | 2 1 . . Hauler 1 | . . 1 . Watcher 3 | . 2 . 1 Swarmer 10 | . 3 7 . Grunt 9 | . 4 4 1 Sentry 3 | . . 2 1 Best Kill Streak 4 | 1 4 4 1 Combat Bots Only 4 | . 3 4 1 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 160 | . 14 94 52 Missed 40 | . 3 28 9 Damage Taken 2314 | . 204 808 1302 Core 637 | . 22 119 496 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 91 70 . Volleys Fired 79 | 8 30 23 18 Largest 3 | 1 2 3 3 Hottest 183 | 40 140 120 183 Shots Fired 130 | 8 37 43 42 Gun 93 | 8 15 38 32 Cannon . | . . . . Launcher 23 | . 8 5 10 Special 14 | . 14 . . Kinetic . | . . . . Thermal 52 | . 20 2 30 Explosive 23 | . 8 5 10 Electromagnetic 55 | 8 9 36 2 Robot Hit Streak 9 | 4 9 5 5 Robot Miss Streak 7 | 2 2 1 7 Penetration Max . | . . . . Secondary Targets 4 | . . 4 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 75 | 5 22 27 21 Core Hits 50 | 3 16 19 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 1 . Burn 1 | . 1 . . Corrupt 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2131 | 75 728 731 597 Guns 812 | 75 148 309 280 Cannons . | . . . . Explosions 1261 | . 530 414 317 Melee . | . . . . Ramming 21 | . 13 8 . Kinetic . | . . . . Thermal 553 | . 175 98 280 Explosive 1098 | . 450 331 317 Electromagnetic 459 | 75 90 294 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 73 | . 25 48 . Projectiles 4 | . 4 . . Explosions 69 | . 21 48 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 126 | . 82 44 . Shots 8 | . 5 3 . Rammed 4 | . 2 2 . Targets Rammed 4 | . 2 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 853 | . 192 134 853 Average Temperature 163 | . 83 61 279 Received Heat Transfer 435 | . 51 174 210 Effects 20 | . . . 20 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Interference 1 | . . . 1 Matter Decay 2 | . . . 2 Short Circuit 4 | . . . 4 Damage (major) 9 | . . . 9 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1177 | . 472 187 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 408 | 10 402 408 251 Initial 167 | . 6 85 167 Average 246 | 4 261 301 223 Maximum Alert Level 2 | . 2 2 1 Low Security (%) 30 | 100 30 23 21 Level 1 62 | . 67 53 78 Level 2 7 | . 1 22 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 11 15 10 Peak Tracking Total 5 | . 2 5 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 5 2 . Max in Single Turn 2 | . 2 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 2 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 3 | . 3 . . Failed 3 | . 3 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Reject 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1236 | 75 440 358 363 Spaces Moved 725 | 60 368 180 117 Core 33 | 27 . . 6 Treads . | . . . . Legs 196 | . . 85 111 Wheels 496 | 33 368 95 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 190 Average Speed 119 | 66 80 141 240 Slowest Speed 500 | 90 80 260 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 19 | 3 42 20 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 109 | . 49 25 35 Melee . | . . . . Projectile . | . . . . AOE 109 | . 49 25 35 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 966 | 87 469 246 164 Wait 72 | . 54 1 17 Move 722 | 59 367 179 117 Hop . | . . . . Pick Up 40 | 10 6 22 2 Fast Attach . | . . . . Attach 20 | 7 . 9 4 Detach . | . . . . Swap 19 | 1 7 7 4 Drop 10 | 2 3 3 2 Fire 79 | 8 30 23 18 Melee . | . . . . Ram 4 | . 2 2 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 434 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 8) 516 | -10/Materials | Entered another Materials area 516 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 608 | -9/Materials | Lost 3 parts (1p2w) 775 | -9/Materials | Discovered new exit (range 5) 874 | -9/Materials | Entered another Materials area 874 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1213 | -8/Materials | Crushed by falling debris 1229 | -8/Materials | Core integrity fell below 50% 1237 | -8/Materials | Self-destructed Last Messages --------------- 01206_ Broken Imp. Aluminum Leg destroyed. 01206_ Adv. Beam Rifle destroyed. 01206_ Knocked back. 01213_ The unstable cave ceiling collapses. 01213_ Crushed by falling debris. 01222_ Lgt. Nuclear Core destroyed. 01222_ Knocked back. 01223_ Acquired 1 matter. 01223_ Penetrated by Slug. 01225_ Grenade Launcher destroyed. 01226_ Penetrated by Slug. 01230_ Acquired 6 matter. 01231_ Penetrated by Slug. 01232_ Knocked back. 01232_ Penetrated by Slug. 01232_ Mni. Grenade Launcher destroyed. 01233_ The unstable cave ceiling collapses. 01236_ Slug penetrates Earth. 01237_ Penetrated by Slug. 01237_ Knocked back. Map ----- +----------------------------------------------------+ | #######????? ??????????????????????????????? | | #???# """ #????????????????????????????? | | ##### """ #????????????????????????????? | | # # """ #????????????????????????????? | | # # #????????????????????????????? | | # # """ #????????????????????????????? | | + + """ #????????????????????????????? | | # # """ #????????????????????????????? | | # #[ #????????????????????????????? | | ######## #############?????????????????????????? | | ####### #????????????????????????? | | #### #????????????????????????? | | ??????# #????????????????????????? | | ??????# #????????????????????????? | | ??????# ####### #????????????????????????? | | ??????#####%#??????# #?????????????????????????? | | ??????????# #??????# ###??###??????????????????? | | ??????????# #??????# ## ## ##???##?? ?#???????? | | ??????????# #??????# ## # #### ## #???????? | | ??????????# #??????# ## t! #???????? | | ??????????# #??????# ##??#???? | | ??????????# #??????# ## x # ##??? | | ??????????# #??????### #? x ##?? | | ??????????# #????????# #?#g H | | ??????????# #?########/### | | ??????????# #?# #@ ; ! # ##?? | | ??????????# #?# # ;% #???#??? | | ### ### ### ##%; % #???????? | | # ## ;; %;; %;##[[[#???????? | | + ## #????????????? | | # ### #########????????????? | | ####### # #?# #????????????????????? | | #?????????# # #?###????????????????????? | | ??????????# ###########????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????+ #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# ??????????????????????????????????? | | ??????????# ??????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainMicroFlamer Manual? 0 Play Time 00:20:55 Cumulative 18.9 hours Start 2024.05.03 @ 11:15:04 End 2024.05.03 @ 11:35:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 5a7a6a18-990b-4c29-8deb-8cfa94be5abe