Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.13 @ 20:14:12 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1300) 1300 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (118) 118 TOTAL SCORE: 4133 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 95 Cogmind --------- Core Integrity 239/700 Matter 300/300 Energy 160/160 System Corruption 9% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Maneuvering Thrusters Maneuvering Thrusters Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Greatsword Greatsword > --- INVENTORY -------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 1 1 . Weapon 2 | . . . 1 1 . Parts Attached 58 | 6 13 14 11 8 6 Power 8 | 1 2 3 1 . 1 Engine 7 | 1 2 3 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 26 | 2 4 9 4 4 3 Treads 2 | . . . . . 2 Leg 20 | 2 4 9 . 4 1 Wheel 4 | . . . 4 . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 . 2 2 1 Device 3 | . 1 . . 1 1 Storage 3 | 1 1 . 1 . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 16 | 2 5 2 4 2 1 Energy Gun 2 | 2 . . . . . Energy Cannon 8 | . 5 2 1 . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 6 | . . . 3 2 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 17 | . 1 . 4 . 12 Power 1 | . . . . . 1 Propulsion 6 | . . . . . 6 Utility 3 | . . . 1 . 2 Weapon 7 | . 1 . 3 . 3 Highest Loss Streak 8 | . 1 . 3 . 8 Average Slot Usage (%) 83 | . 87 99 71 63 53 Engine 9 | . 14 10 9 7 2 Leg 26 | . 27 44 5 10 21 Wheel 3 | . . . 15 8 . Device 8 | . 5 11 9 7 5 Storage 10 | . 14 11 9 7 7 Processor 1 | . . . . 5 7 Protection 1 | . . . 9 . . Energy Cannon 14 | . 24 22 7 . . Slashing Weapon 3 | . . . 7 15 4 Naked Turns . | . . . . . . Heaviest Build 41 | 13 32 32 41 36 40 Greatest Support 62 | 20 20 60 60 62 62 Greatest Overweight (x) 9 | 4 9 . 1 2 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 12 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 Most Carried 10 | 1 7 10 10 8 9 Average Carried 7 | . 5 9 7 4 6 Final Capacity 10 | 6 10 10 10 10 10 Final Carried 10 | 1 7 10 4 8 6 Class Distribution -------------------- 70% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 729 | 117 174 234 90 75 39 Remotely . | . . . . . . Salvage Created 1596 | . 262 488 408 358 80 Parts 93 | . 14 38 22 13 6 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 32 | . 6 11 10 3 2 Melee 15 | . . . 10 3 2 Cannons 17 | . 6 11 . . . Classes Destroyed 8 | . 1 4 . 3 . Worker 1 | . . . . 1 . Hauler 1 | . . 1 . . . Recycler 2 | . . . . 2 . Watcher 3 | . . 1 . 2 . Swarmer 6 | . . 3 3 . . Grunt 17 | . 6 4 3 2 2 Sentry 8 | . . 4 4 . . Hunter 1 | . . . . 1 . Best Kill Streak 5 | . 3 4 5 4 1 Combat Bots Only 5 | . 3 4 5 2 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 4143 | . 427 500 1179 456 1581 Core 842 | . 110 165 106 65 396 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 56 58 80 . . Volleys Fired 41 | . 14 27 . . . Largest 2 | . 2 2 . . . Hottest 136 | . 136 136 . . . Shots Fired 81 | . 27 54 . . . Gun . | . . . . . . Cannon 81 | . 27 54 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 81 | . 27 54 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 11 11 . . . Robot Miss Streak 3 | . 3 3 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 96 | . 20 34 23 11 8 Core Hits 51 | . 8 14 10 6 13 Critical Hits 5 | . . . 4 1 . Critical Kills 3 | . . . 2 1 . Critical Parts Destroyed 2 | . . . 2 . . Melee Attacks 64 | . . . 31 18 15 Impact . | . . . . . . Slashing 64 | . . . 31 18 15 Piercing . | . . . . . . Sneak Attacks 3 | . . . . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . 2 1 Damage Inflicted 3477 | . 388 722 1187 867 313 Guns . | . . . . . . Cannons 1110 | . 388 722 . . . Explosions . | . . . . . . Melee 2323 | . . . 1181 867 275 Ramming 44 | . . . 6 . 38 Kinetic . | . . . . . . Thermal 1110 | . 388 722 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 2323 | . . . 1181 867 275 Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Effects 6 | . . . . . 6 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 276 | . . 2 36 238 . Projectiles 2 | . . 2 . . . Explosions . | . . . . . . Melee 274 | . . . 36 238 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 3 | . . . 3 . . Shots . | . . . . . . Rammed 20 | . . . 1 . 19 Targets Rammed 26 | . . . 1 . 25 Kicked 5 | . . . . . 5 Crushed 1 | . . . . . 1 Highest Temperature 450 | . 450 261 . . . Average Temperature 152 | . 219 83 . . . Received Heat Transfer 1581 | . 237 138 405 126 675 Effects 2 | . 1 1 . . . Energy Bleed 2 | . 1 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 1 5 1 . . Heat Transferred 1998 | . 703 1295 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 478 | . 155 235 478 406 184 Initial 184 | . . . 63 128 184 Average 136 | . 52 108 278 246 66 Maximum Alert Level 2 | . . 1 2 2 . Low Security (%) 79 | 100 100 89 36 49 100 Level 1 14 | . . 10 31 43 . Level 2 6 | . . . 31 6 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 1 2 1 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 5 | . . 1 2 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 6 | . . 3 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 9 21 25 19 8 Peak Tracking Total 11 | . 6 4 11 11 5 Tactical Retreats 11 | . . 2 6 1 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 4 | . 1 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 7 | . 1 1 1 1 3 Terminals 6 | . 1 1 1 . 3 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 3 4 1 1 6 Successful 6 | . 2 1 1 1 1 Failed 9 | . 1 3 . . 5 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 2 | . 1 . . . 1 Terminals 14 | . 3 4 1 . 6 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 1 1 . 1 Record 1 | . . 1 . . . Robot Analysis 1 | . 1 . . . . Open Door 1 | . . . . . 1 Zone Layout 1 | . . . 1 . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Track 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . 1 1 . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 30 | . . . . 30 . Highest-Rated Ally 30 | . . . . 30 . Total Orders 1 | . . . . . 1 EXPLORE 1 | . . . . . 1 Ally Attacks 7 | . . . . 7 . Total Damage 207 | . . . . 207 . Kills 4 | . . . . 4 . Allies Corrupted 6 | . . . . . 6 Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 14 | . . . . . 14 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 2361 | 59 498 879 436 257 232 Spaces Moved 1470 | 37 301 580 285 172 95 Core 17 | 15 1 . . . 1 Treads 5 | . . . . . 5 Legs 1094 | 22 300 580 43 60 89 Wheels 354 | . . . 242 112 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 100 100 122 Average Speed 120 | 134 139 120 103 110 127 Slowest Speed 500 | 250 500 120 120 190 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 44 47 30 8 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 1854 | 43 350 717 371 207 166 Wait 127 | . 10 77 21 2 17 Move 1465 | 36 300 579 284 171 95 Hop . | . . . . . . Pick Up 27 | 1 7 7 6 6 . Fast Attach 28 | 6 7 1 4 6 4 Attach 14 | . 1 3 6 2 2 Detach 2 | . . . . 1 1 Swap 16 | . 5 10 1 . . Drop 40 | . 6 13 17 3 1 Fire 41 | . 14 27 . . . Melee 59 | . . . 31 14 14 Ram 1 | . . . 1 . . Kick 7 | . . . . . 7 Crush 18 | . . . . . 18 Escape Stasis . | . . . . . . Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous 7 | . . . . . 7 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 8) 558 | -10/Materials | Entered another Materials area 558 | -9/Materials | Evolved 2 slots: Propulsion x2 851 | -9/Materials | Build established: Scavenger-Mutant 936 | -9/Materials | Discovered new exit (range 8) 1336 | -9/Materials | Build established: Mutant 1437 | -9/Materials | Entered another Materials area 1437 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1728 | -8/Materials | Lost 3 parts (3w) 1855 | -8/Materials | Discovered new exit (range 10) 1873 | -8/Materials | Entered Factory 1873 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2113 | -7/Factory | Discovered new exit (range 8) 2130 | -7/Factory | Entered Storage 2269 | -7/Storage | Lost 8 parts (1p2n2u3w) 2351 | -7/Storage | Core integrity fell below 50% 2362 | -7/Storage | Self-destructed Last Messages --------------- 02339_ System corrupted by crushing effect (+1). 02341_ K-01 Serf collects debris. 02341_ Slammed into B-48 Gladiator. 02345_ Slammed into G-47 Trooper. 02346_ K-01 Serf collects debris. 02346_ Slammed into G-47 Trooper. 02349_ K-01 Serf collects debris. 02349_ Acquired Lgt. Nuclear Core. 02351_ Slammed into G-47 Trooper. 02351_ Med. Treads destroyed. 02352_ Acquired 3 matter. 02352_ B-48 Gladiator destroyed. 02352_ K-01 Serf collects debris. 02352_ Slammed into G-47 Trooper. 02354_ System corrupted: Matter fused (-6). 02354_ Acquired 6 matter. 02354_ Slammed into G-47 Trooper. 02355_ K-01 Serf collects debris. 02357_ Med. Treads destroyed. 02358_ K-01 Serf collects debris. 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