Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.12 @ 02:41:46 Player: Halfie Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (237) 237 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 712 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 262/300 Energy 80/125 System Corruption 0% Temperature Cool (6) Movement Core (150) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Seismic Detector > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (5) ---- Wheel Wheel Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Wheel Wheel Improved Terrain Scanner Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 9 10 2 Power 5 | 1 3 1 Engine 4 | 1 2 1 Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 4 2 . Treads 2 | 2 . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight 2 | . 2 . Utility 6 | 2 3 1 Device 3 | 1 1 1 Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 1 | 1 . . Energy Cannon 1 | . 1 . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 7 3 Power 2 | . 1 1 Propulsion 4 | . 2 2 Utility 2 | . 2 . Weapon 2 | . 2 . Highest Loss Streak 6 | . 6 3 To Critical Strikes . | . . . Average Slot Usage (%) 78 | . 80 61 Engine 10 | . 10 9 Core 3 | . 3 . Wheel 11 | . 13 . Flight 13 | . 12 23 Device 8 | . 7 14 Storage 6 | . 7 . Processor 3 | . 3 . Energy Gun 6 | . 6 . Energy Cannon 4 | . 3 14 Ballistic Gun 6 | . 7 . Special Weapon 2 | . 2 . Naked Turns 2 | . 2 . Heaviest Build 14 | 14 14 9 Greatest Support 20 | 20 20 8 Greatest Overweight (x) 3 | 2 3 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 6 | 7 6 5 Most Carried 5 | 4 5 5 Average Carried 3 | 1 4 3 Final Capacity 8 | 8 5 5 Final Carried 5 | 4 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 390 | 294 72 24 Remotely . | . . . Salvage Created 368 | 110 258 . Parts 31 | 7 24 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 3 | . . 3 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 10 | . 10 . Guns 9 | . 9 . Cannons 1 | . 1 . Classes Destroyed 5 | 2 3 . Worker 1 | . 1 . Tunneler 3 | 3 . . Recycler 1 | 1 . . Swarmer 6 | . 6 . Grunt 4 | . 4 . Best Kill Streak 8 | 3 8 . Combat Bots Only 8 | . 8 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 113 | . 84 29 Missed 38 | . 21 17 Damage Taken 873 | . 632 241 Core 255 | . 183 72 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 64 | 14 44 6 Largest 2 | 2 2 1 Hottest 100 | 70 100 60 Shots Fired 104 | 28 70 6 Gun 84 | 28 56 . Cannon 9 | . 3 6 Launcher . | . . . Special 11 | . 11 . Kinetic 44 | 14 30 . Thermal 60 | 14 40 6 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 4 10 1 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 55 | 16 38 1 Core Hits 23 | 5 18 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | 2 . . Burn 2 | 2 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 613 | 178 417 18 Guns 488 | 178 310 . Cannons 53 | . 35 18 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 198 | 63 135 . Thermal 415 | 115 282 18 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 14 | . 14 . Projectiles 14 | . 14 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 239 | 120 239 . Average Temperature 75 | 46 83 . Received Heat Transfer 261 | . 213 48 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 1260 | 481 742 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 326 | 20 326 . Initial 13 | . 13 . Average 143 | 8 178 . Maximum Alert Level 1 | . 1 . Low Security (%) 64 | 100 55 . Level 1 35 | . 44 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 24 10 Peak Tracking Total 8 | . 8 6 Tactical Retreats 6 | . 4 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . . 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 3 | . 3 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 791 | 150 583 58 Spaces Moved 615 | 108 467 40 Core 35 | 19 16 . Treads . | . . . Legs . | . . . Wheels 284 | 89 195 . Hover . | . . . Flight 296 | . 256 40 Fastest Speed 37 | 50 37 40 Average Speed 78 | 83 77 80 Slowest Speed 200 | 150 200 117 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 3 | . 3 . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 5 46 4 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 5 | . 5 . Terrain Destroyed 7 | . 7 . Melee . | . . . Projectile 7 | . 7 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 797 | 139 598 60 Wait 81 | . 75 6 Move 607 | 107 460 40 Hop 3 | . 3 . Pick Up 8 | 5 1 2 Fast Attach 16 | 8 7 1 Attach 3 | 1 1 1 Detach 3 | 2 1 . Swap 2 | . 2 . Drop 10 | 2 4 4 Fire 64 | 14 44 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Core integrity fell below 50% 304 | -10/Materials | Build established: Mutant 342 | -10/Materials | Destroyed 8 combat bots 342 | -10/Materials | Discovered new exit (range 7) 496 | -10/Materials | Lost 6 parts (1p2n1u2w) 722 | -10/Materials | Discovered new exit (range 11) 734 | -10/Materials | Entered Subcaves 763 | -10/Subcaves | Core integrity fell below 20% 790 | -10/Subcaves | Discovered new exit (range 16) 792 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 00771_ An expanding cloud of shrapnel blasts out in all directions. 00771_ Flight Unit destroyed. 00771_ Ion Engine destroyed. 00779_ S-10 Pest destroyed. 00783_ S-10 Pest knocked back. 00785_ Lgt. Assault Rifle fries itself beyond repair. 00786_ HV Slug penetrates S-10 Pest. 00786_ S-10 Pest suffers critical hit (Destroy). 00786_ S-10 Pest destroyed. 00787_ Flight Unit fries itself beyond repair. 00788_ Lgt. Ion Engine fries itself beyond repair. 00789_ HV Slug penetrates S-10 Pest. 00789_ S-10 Pest destroyed. 00790_ EXIT=FOUND 00791_ Acquired 16 matter. 00791_ Flight Unit destroyed. 00792_ Acquired Lgt. Ion Engine. 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""""??????????????????? | | ?????????????###??# ##??#?<###???????????????????? | | ??????????????????###?????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed MassEfficiencyMatrix Manual? 0 Play Time 00:14:31 Cumulative 4.1 hours Start 2024.07.12 @ 02:29:06 End 2024.07.12 @ 02:41:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 6 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9112d6fd-d69e-4b8d-8e4e-886922540d48