Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.29 @ 00:42:20 Player: BVrutally Odd Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (156) 780 Value Destroyed (4981) 4981 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2962) 2962 TOTAL SCORE: 14943 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1202 Friendly Fire -40 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 8/100 System Corruption 16% Temperature Cool (18) Movement Flying (26) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (10) ----- Enhanced Optical Array Advanced Targeting Computer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Treads Power Sword Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Improved Energy Well Machine Analyzer Enhanced Optical Array Advanced Targeting Computer Core Analyzer Improved Medium Armor Plating Centrium Light Armor Plating Advanced Hardlight Generator > --- WEAPON ----------- Latent Energy Streamer Magnetic Acceleration Cannon > --- INVENTORY -------- Light Antimatter Reactor Improved Treads Improved Treads Flexi-carbon Leg Cooled Impulse Thruster Cooled Impulse Thruster Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Advanced ECM Suite Heavy Insulated Plating Phase Gun Phase Gun Long-range Proton Cannon Vortex Cannon Axe Power Sword [Rating: 104] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Wheel Flight Unit Cooled Impulse Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 2 2 . 2 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . Utility 8 | . . . 1 . . . 1 2 . 2 2 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 162 | 6 5 . 21 . 4 2 27 2 8 2 35 11 2 20 17 Power 10 | 1 1 . 1 . . . 2 . . . 2 1 . 1 1 Engine 10 | 1 1 . 1 . . . 2 . . . 2 1 . 1 1 Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 41 | 2 . . 10 . . . 9 . 2 . 6 4 . 5 3 Treads 27 | 2 . . 9 . . . 9 . 2 . 2 2 . 1 . Leg 5 | . . . . . . . . . . . 1 . . 3 1 Wheel 5 | . . . . . . . . . . . 3 2 . . . Hover . | . . . . . . . . . . . . . . . . Flight 4 | . . . 1 . . . . . . . . . . 1 2 Utility 59 | 1 3 . 3 . 1 2 9 2 6 2 15 2 1 5 7 Device 15 | . 1 . 1 . . 1 2 1 . 1 4 . . 1 3 Storage 5 | 1 1 . . . 1 . . . . . 1 . . . 1 Processor 5 | . 1 . . . . . . 1 1 1 1 . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 34 | . . . 2 . . 1 7 . 5 . 9 2 1 4 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 52 | 2 1 . 7 . 3 . 7 . . . 12 4 1 9 6 Energy Gun 9 | 1 . . 4 . 2 . . . . . . . . 1 1 Energy Cannon 20 | . . . 2 . 1 . 2 . . . 4 2 . 6 3 Ballistic Gun 12 | 1 1 . 1 . . . 2 . . . 5 1 . 1 . Ballistic Cannon 3 | . . . . . . . . . . . . . 1 . 2 Launcher 3 | . . . . . . . . . . . 1 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 3 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 5 . . . . . . . 2 . . 6 . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . . . . 6 Parts Lost 36 | . . . 3 . . 1 3 . . . 7 1 . 8 13 Power 4 | . . . . . . . 1 . . . . . . 1 2 Propulsion 12 | . . . 1 . . . 1 . . . 5 1 . 2 2 Utility 16 | . . . 1 . . 1 1 . . . 2 . . 3 8 Weapon 4 | . . . 1 . . . . . . . . . . 2 1 Highest Loss Streak 8 | . . . 1 . . 1 2 . . . 5 1 . 7 8 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 97 100 99 100 100 99 95 100 99 99 98 98 100 98 93 Engine 8 | . 14 14 11 11 11 11 9 7 7 6 4 5 5 5 4 Treads 21 | . 28 28 32 33 33 33 35 30 29 26 17 9 11 5 . Leg 2 | . . . . . . . . . . . . . . 6 19 Wheel 3 | . . . . . . . . . . . 4 11 11 10 . Device 10 | . 1 . 5 11 11 11 11 15 7 13 14 11 11 11 14 Storage 8 | . 14 14 11 11 11 11 9 7 7 6 5 5 5 5 4 Processor 12 | . 10 14 5 . . . . 7 14 19 22 23 23 23 22 Protection 11 | . . . 10 11 11 10 11 15 15 13 12 17 17 16 10 Energy Gun 3 | . 5 . 13 11 11 11 . . . . . . . . 1 Energy Cannon 3 | . . . . . . . 7 7 7 6 1 4 5 7 7 Ballistic Gun 8 | . 22 28 8 11 11 11 8 7 7 6 8 5 2 . . Peak Build Rating 104 | 6 9 9 20 17 25 24 36 40 44 48 67 65 62 86 104 Average Rating 42 | 5 8 9 16 17 17 21 31 39 42 47 62 62 61 69 87 On Entrance 33 | . 6 9 9 17 17 19 24 36 40 44 48 65 62 61 86 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 103 | 14 30 29 38 38 58 58 71 67 67 67 87 87 86 103 103 Greatest Support 100 | 40 40 40 69 63 63 63 83 80 80 80 80 30 20 80 100 Greatest Overweight (x) 8 | . . . 1 . . . 1 . 1 . 8 4 4 4 1 Average Overweight (x) 1 | . . . . . . . . . . . . 3 4 3 . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 15 15 15 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 15 15 15 15 15 19 20 19 20 19 20 20 20 20 20 Average Carried 17 | 3 9 15 14 15 14 17 19 18 19 18 19 20 19 19 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 15 15 15 15 17 20 19 20 19 20 20 20 15 3 Class Distribution -------------------- 56% | Scavenger-Mutant 29% | Mutant 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Matter Collected 3445 | 281 287 28 364 . 40 87 492 . 78 . 819 325 99 136 409 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5945 | 169 375 51 1050 . . 265 1221 . 265 . 1160 410 124 206 649 Parts 347 | 19 28 7 55 . . 20 78 . 20 . 65 24 6 8 17 Haulers Intercepted 11 | . 2 . 5 . . . 4 . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . . 11 4 . 13 Prevented 13 | . . . . . . . . . . . . 1 4 . 8 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 113 | . 9 3 19 . . 7 17 . 4 . 21 10 3 9 11 Guns 64 | . 9 3 18 . . 7 8 . 1 . 13 3 . . 2 Cannons 29 | . . . . . . . 9 . 3 . 3 3 2 2 7 AOE 16 | . . . . . . . . . . . 5 4 . 7 . Classes Destroyed 20 | 3 5 . 1 . . . 4 . 2 . 2 1 . 2 . Worker 10 | 2 . . 2 . . 1 3 . . . 2 . . . . Builder 3 | . . . . . . . 3 . . . . . . . . Tunneler 5 | 4 . . . . . 1 . . . . . . . . . Hauler 11 | . 2 . 5 . . . 4 . . . . . . . . Recycler 3 | 1 . . . . . . 1 . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 2 | . 1 . . . . . 1 . . . . . . . . Watcher 7 | . 3 . 2 . . . 1 . . . 1 . . . . Swarmer 37 | . 6 3 4 . . 4 3 . . . 6 5 1 . 5 Grunt 39 | . 3 . 12 . . 3 5 . . . 6 . 1 5 4 Brawler 2 | . . . . . . . 1 . . . . . . . 1 Duelist 2 | . . . . . . . . . . . 1 . . . 1 Protector 1 | . . . . . . . . . . . . . . 1 . Sentry 14 | . . . 3 . . . 6 . . . 3 1 1 . . Specialist 3 | . . . . . . . . . 3 . . . . . . Hunter 4 | . . . . . . . 2 . . . 2 . . . . Programmer 5 | . . . . . . . . . . . 3 . . 2 . Heavy 1 | . . . . . . . . . 1 . . . . . . Executioner 1 | . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . . 1 . . . Savage 3 | . . . . . . . . . . . . 3 . . . Best Kill Streak 7 | 7 3 3 7 . . 4 5 . 2 . 5 5 2 5 5 Combat Bots Only 5 | . 3 3 5 . . 4 4 . 2 . 5 5 2 5 5 Max Kills in Single Turn 4 | 2 2 1 1 . . 1 2 . 1 . 4 2 1 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . 4 2 . 2 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Hostile Shots Fired 831 | . 27 6 101 . . 48 96 . 24 1 156 20 15 89 248 Missed 255 | . 6 2 28 . . 14 20 . 6 1 39 8 7 23 101 Damage Taken 9683 | . 202 34 885 . . 377 888 . 412 145 2209 250 150 1630 2501 Core 1407 | . 33 16 57 . . 79 78 . 129 . 304 . . 218 493 Absorbed by Shields 396 | . . . . . . . 108 . . . . . . . 288 Ignored by Resistances 241 | . . . . . . . . . 148 . . . . 67 26 Regen/Repaired (Parts) 105 | . . . . . . . . . . . . . . 105 . Core Remaining (%) 85 | 100 . 80 . . . 66 85 . 81 100 . . . . . Volleys Fired 437 | 7 50 3 83 . . 23 78 . 12 2 64 22 12 38 43 Largest 2 | 2 2 2 2 . . 2 2 . 2 2 2 2 2 2 2 Hottest 173 | 60 60 40 112 . . 79 96 . 96 96 118 118 134 166 173 Shots Fired 801 | 14 97 6 166 . . 46 156 . 24 4 122 31 22 45 68 Gun 551 | 14 97 6 166 . . 46 78 . 12 2 101 17 . 4 8 Cannon 233 | . . . . . . . 78 . 12 2 19 9 22 31 60 Launcher 17 | . . . . . . . . . . . 2 5 . 10 . Special . | . . . . . . . . . . . . . . . . Kinetic 408 | 7 83 6 53 . . 23 78 . 12 2 101 17 12 4 10 Thermal 295 | . . . 113 . . 23 78 . 12 2 19 6 . 11 31 Explosive 17 | . . . . . . . . . . . 2 5 . 10 . Electromagnetic 73 | 7 14 . . . . . . . . . . 3 10 15 24 Entropic 8 | . . . . . . . . . . . . . . 5 3 Robot Hit Streak 16 | 6 7 4 9 . . 6 9 . 9 3 10 8 5 6 16 Robot Miss Streak 5 | 1 3 1 5 . . 3 4 . 1 1 3 1 2 4 2 Penetration Max 1 | . . . . . . . . . 1 . 1 . . 1 . Secondary Targets 10 | . 1 . 2 . . 3 . . . . 4 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . 1 . . . . Shots Hit Robots 490 | 8 57 3 99 . . 29 97 . 18 3 78 17 14 23 44 Core Hits 282 | 7 23 3 39 . . 12 45 . 10 . 49 15 5 48 26 Critical Kills 7 | . . . . . . . 2 . . . 2 3 . . . Critical Parts Destroyed 7 | . 2 . . . . . 1 . . . 2 . . 2 . Critical Strikes 28 | . 2 . 7 . . 2 3 . . . 4 3 . 6 1 Burn 9 | . . . 7 . . 2 . . . . . . . . . Destroy 14 | . 2 . . . . . 3 . . . 4 3 . 2 . Corrupt 3 | . . . . . . . . . . . . . . 2 1 Sunder 2 | . . . . . . . . . . . . . . 2 . Melee Attacks 5 | . . . . . . . 3 . . . 2 . . . . Impact 3 | . . . . . . . 3 . . . . . . . . Slashing 2 | . . . . . . . . . . . 2 . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13916 | 142 804 32 1582 . . 471 1844 . 375 60 2490 869 459 3052 1736 Guns 6242 | 142 753 32 1582 . . 465 874 . 189 40 1728 250 . 33 154 Cannons 3998 | . . . . . . . 966 . 186 20 273 162 459 664 1268 Explosions 3661 | . 46 . . . . . . . . . 489 457 . 2355 314 Melee . | . . . . . . . . . . . . . . . . Ramming 15 | . 5 . . . . 6 4 . . . . . . . . Kinetic 4841 | 64 652 32 406 . . 176 874 . 189 40 1728 250 241 33 156 Thermal 3869 | . 46 . 1176 . . 289 966 . 186 20 273 95 . 146 672 Explosive 3301 | . . . . . . . . . . . 489 457 . 2355 . Electromagnetic 1481 | 78 101 . . . . . . . . . . 67 218 326 691 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 409 | . . . . . . . . . . . . . . 192 217 Highest Corruption 16 | . . . . . . . . . . 1 2 2 2 3 16 Average Corruption 3 | . . . . . . . . . . 1 1 2 2 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 56 | . . . . . . . . . . . 4 13 5 2 32 Message Errors 11 | . . . . . . . . . . . 2 . 1 . 8 Matter Fused 16 | . . . . . . . . . . . 1 7 1 . 7 Heat Flow Errors 7 | . . . . . . . . . . . 1 1 1 1 3 Energy Discharges 6 | . . . . . . . . . . . . 2 2 . 2 Parts Rejected 3 | . . . . . . . . . . . . . . . 3 Data Loss (minor) 6 | . . . . . . . . . . . . 1 . . 5 Data Loss (major) 3 | . . . . . . . . . . . . 1 . 1 1 Misfires 3 | . . . . . . . . . . . . 1 . . 2 Misdirections 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 162 | . . . . . . . 28 . . . 16 7 21 1 89 Projectiles 92 | . . . . . . . 28 . . . . . 21 1 42 Explosions 70 | . . . . . . . . . . . 16 7 . . 47 Melee . | . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . 1 . 2 Impact . | . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . 1 . 1 Secondary 1 | . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 93 | . . . . . . . . . . . . 64 . 29 . Shots 3 | . . . . . . . . . . . . 2 . 1 . Rammed 4 | . 1 . . . . 1 2 . . . . . . . . Targets Rammed 4 | . 1 . . . . 1 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 237 | . 6 . 192 . . 27 9 . 3 . 147 69 231 237 229 Average Temperature 48 | . 4 . 56 . . 11 5 . 3 . 17 43 127 64 52 Received Heat Transfer 1912 | . 42 . 420 . . 135 294 . 27 . 324 . . 311 359 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . 1 . 1 Parts Fried 4 | . . . . . . . . . . . . . . . 4 Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . 1 . . . . . . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . . . . . . 1 Parts Melted 16 | . 1 . 7 . . 1 3 . . . 3 . . . 1 Heat Transferred 7700 | . 50 . 3293 . . 777 1739 . 333 37 448 111 . 109 803 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . . 1 Latent Energy Used 95 | . . . . . . . . . . . . . . . 95 LE Corruption 3 | . . . . . . . . . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Peak Influence 406 | 35 157 70 406 117 . 105 259 23 106 70 255 . . . . Initial 117 | . 22 . 27 117 . . 19 23 16 55 34 . . . . Average 74 | 6 55 55 149 117 . 32 64 23 66 57 78 . . . . Maximum Alert Level 2 | . . . 2 . . . 1 . . . 1 . . . . Low Security (%) 92 | 100 100 100 72 100 . 100 92 100 100 100 94 . . . . Level 1 7 | . . . 25 . . . 7 . . . 5 . . . . Level 2 . | . . . 2 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . 3 . . . 1 . 2 2 4 . . . 1 Investigation 1 | . . . . . . . . . . . 1 . . . . Extermination 2 | . . . . . . . . . . . 2 . . . . Reinforcement 9 | . 1 . 3 . . . 1 . 2 1 1 . . . . Assault 1 | . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Distress Signals 7 | . . . 2 . . . 3 . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 209 | . 15 3 30 . . 7 31 . 4 2 27 12 4 33 41 Peak Tracking Total 14 | . 3 3 4 . . 4 5 . 2 2 5 5 3 12 14 Tactical Retreats 17 | . . . 2 . . . . . . . . 3 2 1 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Traps Triggered 3 | . . . . . . . . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 12 | . 6 . . . . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . 1 4 6 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Machines Disabled 5 | . 1 . . . . 1 . . . . 1 1 . 1 . Max in Single Turn 1 | . 1 . . . . 1 . . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Machines Accessed 28 | . 7 . 2 . 5 . 5 1 . 1 3 1 . 3 . Terminals 18 | . 5 . 2 . . . 5 1 . 1 3 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 76 | . 15 . 6 . 28 . 11 3 . 2 6 1 . 4 . Successful 51 | . 7 . 3 . 28 . 5 1 . . 2 1 . 4 . Failed 25 | . 8 . 3 . . . 6 2 . 2 4 . . . . Catastrophic 4 | . . . 1 . . . 1 . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 21 | . 6 . 4 . 1 . 5 . . 2 2 . . 1 . Terminals 40 | . 11 . 6 . . . 11 3 . 2 6 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 43 | . 2 . 3 . 28 . 3 1 . . 1 1 . 4 . Record 30 | . . . . . 27 . . . . . . 1 . 2 . Open Door 2 | . . . . . . . . . . . . . . 2 . Open DSF 1 | . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Disarm Traps 2 | . 1 . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 3 | . 3 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . . . 2 . . . 1 . . . . Terminals 4 | . 1 . . . . . 2 . . . 1 . . . . Assimilate 2 | . . . . . . . 1 . . . 1 . . . . Operators 2 | . 1 . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 16 | . 7 . 1 . . . 4 . . 1 3 . . . . Full Trace Events 1 | . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Total Allies 2 | . . . . . . . . . . . 1 1 . . . Largest Group 1 | . . . . . . . . . . . 1 1 1 . . Highest-Rated Group 60 | . . . . . . . . . . . 26 60 60 . . Highest-Rated Ally 60 | . . . . . . . . . . . 26 60 60 . . Total Orders 3 | . . . . . . . . . . . 3 . . . . STAY 2 | . . . . . . . . . . . 2 . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . Ally Attacks 4 | . . . . . . . . . . . . . 4 . . Total Damage 24 | . . . . . . . . . . . . . 24 . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 1 . . 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Turns Passed 11996 | 139 1333 89 1257 76 511 846 1904 120 233 126 1541 942 455 1351 1073 Spaces Moved 6187 | 66 703 49 570 48 316 452 691 74 103 74 708 613 280 700 740 Core 17 | 2 . . . . . . . . . . . . . . 15 Treads 3633 | 64 703 49 570 48 316 452 691 74 103 74 489 . . . . Legs 688 | . . . . . . . . . . . 1 . . 19 668 Wheels 1792 | . . . . . . . . . . . 218 613 280 681 . Hover . | . . . . . . . . . . . . . . . . Flight 57 | . . . . . . . . . . . . . . . 57 Fastest Speed 26 | 50 160 160 160 160 160 160 160 160 160 160 110 110 140 125 26 Average Speed 148 | 156 160 160 161 160 160 160 165 160 160 160 161 139 140 140 103 Slowest Speed 470 | 160 160 160 240 160 160 160 240 160 240 160 470 140 140 176 180 Overloaded Moves 10 | . . . . . . . . . . . . . . . 10 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 94 16 54 19 63 96 53 5 75 2 19 69 58 91 69 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 3 | . . . . . 1 . . . . . . 1 . . 1 Known Exits Taken 2 | . . . . . . . . 1 . . 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . . 1 . 1 1 1 . Scrap Searched 6 | . . . . . . 1 . . . . . 1 2 . 2 Spaces Dug 49 | . . . . . . . 3 . . . 3 37 2 4 . Terrain Destroyed 269 | . 3 . . . . . 3 . . . 38 83 2 119 21 Melee 5 | . . . . . . . 3 . . . 2 . . . . Projectile 46 | . . . . . . . . . . . 16 8 2 6 14 AOE 218 | . 3 . . . . . . . . . 20 75 . 113 7 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Total 8158 | 85 816 54 749 47 322 529 1293 76 146 78 976 669 322 1023 973 Wait 1211 | 1 39 3 52 . . 47 461 . 16 . 142 14 26 251 159 Move 6162 | 65 702 48 569 47 315 451 690 73 102 73 707 612 279 699 730 Hop 5 | . . . . . . . . . . . . . . . 5 Pick Up 78 | 6 11 . 10 . 1 3 15 1 4 1 9 1 . 6 10 Fast Attach 38 | 6 4 . 3 . . . 2 . 2 . 9 1 1 5 5 Attach 38 | . . . 6 . . 1 7 2 1 2 5 . . 6 8 Detach 8 | . 2 . 1 . . . 1 . 1 . . . 1 . 2 Swap 86 | . 1 . 12 . 4 1 18 . 5 . 21 10 1 9 4 Drop 83 | . 6 . 13 . 2 2 16 . 3 . 17 6 2 9 7 Fire 437 | 7 50 3 83 . . 23 78 . 12 2 64 22 12 38 43 Melee 5 | . . . . . . . 3 . . . 2 . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 4 | . 1 . . . . 1 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . 3 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/DSF -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 673 | -10/Materials | Discovered new exit (range 16) 915 | -10/Materials | Discovered new exit (range 10) 1042 | -10/Materials | Discovered new exit (range 7) 1306 | -10/Materials | Discovered new exit (range 17) 1309 | -10/Materials | Discovered new exit (range 10) 1473 | -10/Materials | Entered Mines 1508 | -10/Mines | Discovered new exit (range 6) 1562 | -10/Mines | Entered Materials 1562 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1695 | -9/Materials | Discovered new exit (range 13) 2231 | -9/Materials | Discovered new exit (range 16) 2674 | -9/Materials | Build established: Scavenger-Mutant 2819 | -9/Materials | Entered Mines 2888 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2888 | -9/Mines | Discovered new exit (range 5) 2895 | -9/Mines | Entered Exiles 2939 | -9/Exiles | Met 8R-AWN 2963 | -9/Exiles | Met EX-HEX 3004 | -9/Exiles | Met EX-BIN 3129 | -9/Exiles | Aligned with FarCom system 3131 | -9/Exiles | Given EX-Vault access code 3167 | -9/Exiles | Opened EX-Vault 3179 | -9/Exiles | Found Latent Energy Streamer 3217 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3260 | -9/Exiles | Met EX-DEC 3276 | -9/Exiles | Learned location of Zion (-7) 3384 | -9/Exiles | Discovered new exit (range 15) 3406 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3406 | -9/Exiles | Entered Mines 3460 | -8/Mines | Build established: Mutant 4233 | -8/Mines | Discovered new exit (range 5) 4252 | -8/Mines | Entered Materials 4252 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4559 | -8/Materials | Build established: Scavenger-Mutant 5138 | -8/Materials | Discovered new exit (range 3) 5448 | -8/Materials | Discovered new exit (range 7) 6121 | -8/Materials | Discovered new exit (range 12) 6156 | -8/Materials | Entered Factory 6156 | -7/Factory | Evolved 2 slots: Utility x2 6276 | -7/Factory | Identified exit to DSF 6276 | -7/Factory | Entered DSF 6351 | -7/DSF | Additional patrols routed to DSF 6476 | -7/DSF | Discovered new exit (range 16) 6509 | -7/DSF | Entered Factory 6509 | -6/Factory | Evolved 2 slots: Utility x2 6613 | -6/Factory | Discovered new exit (range 10) 6618 | -6/Factory | Garrison activated, responded to threat 6635 | -6/Factory | Entered another Factory area 6635 | -5/Factory | Evolved 2 slots: Utility x2 6843 | -5/Factory | Build established: Scavenger-Skirmisher 7680 | -5/Factory | Identified exit to Upper Caves 7858 | -5/Factory | Lost 5 parts (3n2u) 8026 | -5/Factory | Found Hvy. Insulated Plating 8176 | -5/Factory | Entered Upper Caves 8225 | -5/Upper Caves | Spotted B-75 Beast 8291 | -5/Upper Caves | Ambushed by wild Derelicts 8436 | -5/Upper Caves | Build established: Scavenger-Mutant 8764 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8995 | -5/Upper Caves | Learned location of Armory (-4) 9079 | -5/Upper Caves | Discovered new exit (range 20) 9118 | -5/Upper Caves | Entered another Upper Caves area 9118 | -5/Upper Caves | Accompanied by 1 ally 9406 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9518 | -5/Upper Caves | Encountered a Warlord checkpoint 9562 | -5/Upper Caves | Discovered new exit (range 9) 9573 | -5/Upper Caves | Entered Warlord 9621 | -5/Warlord | System corruption cleaned by Quarantine Array 10048 | -5/Warlord | Visited the Vortex Lab 10055 | -5/Warlord | Found Prototype Energy Gun 10062 | -5/Warlord | Warlord's base attacked by MAIN.C 10062 | -5/Warlord | Found Prototype Energy Cannon 10062 | -5/Warlord | Identified Vortex Cannon 10064 | -5/Warlord | Identified Vortex Rifle 10068 | -5/Warlord | Found Vortex Cannon 10155 | -5/Warlord | Met Warlord 10412 | -5/Warlord | Warlord forces counterattacked 10505 | -5/Warlord | Opened side exit 10617 | -5/Warlord | Spotted Striker 10737 | -5/Warlord | Warlord base infiltrated, sounded retreat 10787 | -5/Warlord | Spotted Executioner 10813 | -5/Warlord | Destroyed Executioner 10855 | -5/Warlord | Discovered new exit (range 9) 10862 | -5/Warlord | Spotted Striker 10862 | -5/Warlord | Spotted Executioner 10867 | -5/Warlord | Core integrity fell below 50% 10903 | -5/Warlord | Lost 7 parts (1p2n3u1w) 10924 | -5/Warlord | Entered Proximity Caves 11235 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 11630 | -4/Proximity Caves | Lost 3 parts (1p2u) 11821 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 11940 | -4/Proximity Caves | System corruption reached 10% 11940 | -4/Proximity Caves | Spotted Striker 11979 | -4/Proximity Caves | Core integrity fell below 20% 11997 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11957_ System corrupted by crushing effect (+2). 11957_ Imp. Medium Armor Plating destroyed. 11963_ Enh. Biometal Leg destroyed. 11965_ Dropped Hcp. Storage Unit. 11966_ Dropped Magnetic Acceleration Cannon. 11966_ Dropped Adv. Cooling System. 11967_ Hvy. Insulated Plating destroyed. 11971_ System corrupted: Matter fused (-8). 11974_ Slug penetrates Wall. 11974_ Penetrated by Slug. 11977_ Dropped Enh. Biometal Leg. 11977_ Dropped Flexi-carbon Leg. 11983_ Critical hit (Burn: +50). 11984_ Centrium Light Armor Plating destroyed. 11984_ Penetrated by Slug. 11984_ Slug penetrates Wall. 11987_ System corrupted: Matter fused (-5). 11988_ P-70 Sage resets L-61 Swordsman, system corruption cleaned. 11991_ Acquired 32 matter. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#####??????????????? | | ??????????????????????????????# ##?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????## #?????????????? | | ??????????????????????????????## ###?????????????? | | ??????????????????????????????# # ##?????????????? | | ##########??????????????#######% # ##????????????? | | ###????????????#" #????????????? | | ##???????????## % ##???????????? | | ####### #????????????#% ### #???????????? | | #????# ########?????# s#?# ####???????????? | | #????# ## ##??### #?# #??????????????? | | #????# #??# # #?# #??????????????? | | #???# #### #?# ##??????????????? | | #??## "# @ ### #???????????????? | | %% #??## ### %s #???????????????? | | % #???# #?## #???????????????? | | ##???## #??# s #####???????????????? | | ##?????## #?# K##???????????????????? | | #???????## ## ### sp##???????????????????? | | #????????## ##?#; g#???????????????????? | | #?????????# ##??##h m##??????????????????? | | #?????????# ##??## ##?????????????????? | | #?????????## #???# lg!##????????????????? | | ##??????????# ####???# =b!#????????????????? | | ##??????????# ##??????## !/[!#????????????????? | | ???????????# #????????## !!=#######??????????? | | ??????????# #?????????# ]![]## ##?????????? | | ????????? ???????????# ] #?????????? | | ????????# ???????????# #?????????? | | ????????# ???????????## ##?????????? | | ????????## ?????????????## ## #??????????? | | ?????????### ??????????????# ### ##??????????? | | ???????????#???????????????# #?# #???????????? | | ????????????????????????#### #### #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# ######???????????? | | ????????????????????????# #### #????????????????? | | ????????????????????????# ####?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 18 Energy Capacity 675 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 30 Resistance: EM 30 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Energy Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilGammaBeamcaster Manual? 0 Play Time 01:40:38 Cumulative 233.3 hours Start 2025.04.28 @ 05:51:01 End 2025.04.29 @ 00:42:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 51 Adventurer 16 Explorer 43 Win Type - Total 32 Types 19/5/2/1/0/1/2/1/1 Lore% 84 Gallery% 88 Achievement% 80 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a389fc3-4b42-4f38-9e46-ee6eb8ae3764