Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.29 @ 21:43:28 Player: derk Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (821) 821 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 1885 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/400 Matter 167/300 Energy 100/100 System Corruption 1% Temperature Cool (15) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Improved Treads Compact Wheel Armored Wheel Armored Wheel Medium Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Autogun > --- INVENTORY -------- Light Treads Light Treads Armored Wheel Armored Wheel Heat Sink Medium Storage Unit Light Armor Plating Assault Rifle Assault Rifle [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 35 | 8 11 16 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | . . 2 Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 11 | 2 2 7 Device 1 | . . 1 Storage 6 | 2 1 3 Processor 1 | . 1 . Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 17 | 3 8 6 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 14 | 2 6 6 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 16 | . 3 13 Power 3 | . 2 1 Propulsion 3 | . . 3 Utility 3 | . . 3 Weapon 7 | . 1 6 Highest Loss Streak 7 | . 1 7 Average Slot Usage (%) 95 | . 99 91 Engine 5 | . 3 8 Core 5 | . 9 . Wheel 23 | . 28 18 Storage 20 | . 19 21 Processor 5 | . 8 1 Protection 3 | . . 7 Energy Gun 1 | . 2 . Ballistic Gun 27 | . 26 29 Naked Turns . | . . . Heaviest Build 48 | 13 19 48 Greatest Support 40 | 26 26 40 Greatest Overweight (x) 2 | 2 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 8 10 16 Average Capacity 11 | 6 8 15 Most Carried 10 | 4 8 10 Average Carried 6 | 2 6 7 Final Capacity 16 | 8 8 16 Final Carried 8 | 4 8 5 Class Distribution -------------------- 62% | Mutant 30% | Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 995 | 282 279 434 Remotely . | . . . Salvage Created 1055 | 58 392 605 Parts 63 | 1 23 39 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . . 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 25 | . 9 16 Guns 25 | . 9 16 Classes Destroyed 6 | 1 3 2 Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 1 | . . 1 Swarmer 7 | . 3 4 Grunt 14 | . 6 8 Sentry 4 | . . 4 Best Kill Streak 4 | 1 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2326 | . 521 1805 Core 563 | . 155 408 Absorbed by Shields . | . . . Core Remaining (%) 69 | 100 38 . Volleys Fired 121 | 6 61 54 Largest 3 | 2 2 3 Hottest 66 | 40 60 66 Shots Fired 274 | 12 121 141 Gun 274 | 12 121 141 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 266 | 12 113 141 Thermal . | . . . Explosive . | . . . Electromagnetic 8 | . 8 . Robot Hit Streak 12 | 2 12 10 Robot Miss Streak 7 | 3 7 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 151 | 5 55 91 Core Hits 54 | 2 24 28 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1842 | 46 558 1238 Guns 1841 | 46 558 1237 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 1 | . . 1 Kinetic 1826 | 46 543 1237 Thermal . | . . . Explosive . | . . . Electromagnetic 15 | . 15 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 4 | . . 4 Targets Rammed 4 | . . 4 Kicked . | . . . Crushed . | . . . Highest Temperature 111 | . 46 111 Average Temperature 20 | . 15 22 Received Heat Transfer 1011 | . 219 792 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 440 | 5 235 440 Average Influence 137 | 1 79 234 Maximum Alert Level 2 | . 1 2 Low Security (%) 71 | 100 89 43 Level 1 22 | . 10 40 Level 2 6 | . . 15 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation . | . . . Extermination . | . . . Reinforcement 5 | . 2 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 49 | . 22 27 Peak Tracking Total 8 | . 7 8 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . . 1 Successful 1 | . . 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 971 | 78 490 403 Spaces Moved 498 | 53 293 152 Core 4 | 4 . . Treads 2 | . . 2 Legs . | . . . Wheels 492 | 49 293 150 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 100 Average Speed 93 | 90 90 100 Slowest Speed 160 | 150 90 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 4 39 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 761 | 70 413 278 Wait 82 | . 34 48 Move 496 | 52 292 152 Hop . | . . . Pick Up 12 | 3 7 2 Fast Attach 11 | 8 2 1 Attach 10 | . 1 9 Detach 1 | 1 . . Swap 14 | . 8 6 Drop 10 | . 8 2 Fire 121 | 6 61 54 Melee . | . . . Ram 4 | . . 4 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 9) 362 | -10/Materials | Discovered new exit (range 16) 424 | -10/Materials | Core integrity fell below 50% 569 | -10/Materials | Entered another Materials area 569 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 836 | -9/Materials | Discovered new exit (range 16) 878 | -9/Materials | Discovered new exit (range 6) 938 | -9/Materials | Lost 7 parts (1p1n1u4w) 952 | -9/Materials | Core integrity fell below 50% 963 | -9/Materials | Core integrity fell below 20% 972 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00932_ K-01 Serf collects debris. 00935_ R-06 Scavenger collects Aluminum Leg. 00936_ K-01 Serf collects debris. 00940_ G-47 Trooper destroyed. 00940_ Switching to secondary target: G-47 Trooper. 00942_ Lgt. Treads destroyed. 00944_ Assault Rifle destroyed. 00945_ K-01 Serf collects debris. 00945_ Lgt. Treads destroyed. 00949_ K-01 Serf collects debris. 00956_ Assault Rifle destroyed. 00956_ Slammed into G-47 Trooper. 00957_ K-01 Serf collects debris. 00961_ Slammed into G-34 Mercenary. 00962_ R-06 Scavenger collects Imp. Heat Sink. 00965_ R-06 Scavenger collects Aluminum Leg. 00967_ Slammed into G-34 Mercenary. 00972_ Heat Sink destroyed. 00972_ Slammed into G-34 Mercenary. 00972_ Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | ???????????????????# +??????????# ##*### | | ???????????????????# #??????????#####+###### #?? | | ???????????????????? ??????????????# #?? | | ????????????????????????????#+######## #######?? | | ????????????????????????????# #???????? | | ????????????????????????????# #???????? | | ????????????????????????????# """"" ####????? | | ????????????????????????????#? 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""#????? | | ????????????????????????????????????? !!#????? | | ????????????????????????????????????? < ""#????? | | ????????????????????????????????????# !!#????? | | ????????????????????????????????????# ""#????? | | ????????????????????????????????????# "#????? | | ????????????????????????????????????## ###?????? | | ?????????????????????????????????????? #???????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityHoverSheargun Manual? 0 Play Time 00:10:56 Cumulative 85.3 hours Start 2020.03.29 @ 21:32:56 End 2020.03.29 @ 21:43:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 39 Gallery% 64 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7daa851d-d5af-4f01-a651-954de9b7f1b8