Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 03:09:26 Player: VmFycnk Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1939) 1939 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3724 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 272/300 Energy 150/150 System Corruption 8% Temperature Cool (9) Movement Treading (320) Ox2 Location -9/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Huge Storage Unit Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Light Cannon > --- INVENTORY (25) --- Ion Engine Light Ion Engine Improved Treads Heat Sink Disposable Heat Sink Machine Analyzer Hardened Light Armor Plating Relay Coupler [Swarmer] (26) Relay Coupler [Swarmer] (27) Relay Coupler [Swarmer] (28) Relay Coupler [Brawler] (23) Relay Coupler [Duelist] (22) Relay Coupler [Sentry] (19) Relay Coupler [Sentry] (20) Relay Coupler [Hunter] (18) Beam Rifle Beam Rifle Particle Gun Missile Launcher Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Treads Heat Sink Disposable Heat Sink Machine Analyzer Hardened Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Beam Rifle Beam Rifle Particle Gun Missile Launcher Katana [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Hardened Light Armor Plating Device Seismic Detector Storage Huge Storage Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 42 | 6 3 24 1 8 Power 7 | 1 . 4 . 2 Engine 5 | 1 . 3 . 1 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 11 | 2 1 6 . 2 Treads 11 | 2 1 6 . 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 2 6 1 2 Device 1 | . 1 . . . Storage 4 | 1 1 2 . . Processor . | . . . . . Hackware 1 | . . 1 . . Protection 6 | . . 3 1 2 Artifact . | . . . . . Weapon 12 | 2 . 8 . 2 Energy Gun 5 | 1 . 4 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 1 . 1 Ballistic Cannon 3 | . . 2 . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 13 | . 1 9 . 3 Power 3 | . . 2 . 1 Propulsion 3 | . 1 2 . . Utility 2 | . . 1 . 1 Weapon 5 | . . 4 . 1 Highest Loss Streak 7 | . 1 7 . 2 To Critical Strikes . | . . . . . Average Backups 8 | 1 1 6 11 15 Power . | . . . . 1 Propulsion 1 | . . 1 2 1 Utility 2 | . . 1 3 7 Weapon 3 | 1 1 3 6 5 Tool/Special . | . . . . . Unused Backups 17 | . . 2 . 15 Power 2 | . . 1 . 1 Propulsion 1 | . . 1 . . Utility 12 | . . . . 12 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 86 88 100 98 Engine 6 | . 14 5 11 2 Core 2 | . . . . 8 Treads 22 | . 24 21 22 21 Device 9 | . 4 11 11 11 Storage 11 | . 14 10 11 11 Protection 14 | . . 15 22 21 Energy Gun 5 | . 14 5 . . Ballistic Gun 7 | . 14 4 . 9 Ballistic Cannon 9 | . . 9 22 12 Slashing Weapon 1 | . . 2 . . Peak Build Rating 22 | 6 7 16 16 22 Average Rating 12 | 3 6 12 15 19 On Entrance 9 | . 6 7 16 16 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 103 | 14 20 100 102 103 Greatest Support 46 | 40 40 46 46 46 Greatest Overweight (x) 8 | 1 . 8 2 3 Average Overweight (x) 1 | . . 1 2 2 Largest Inventory Capacity 25 | 8 10 25 25 25 Average Capacity 19 | 7 8 20 25 25 Most Carried 20 | 6 3 12 15 20 Average Carried 8 | 2 1 6 11 15 Final Capacity 25 | 8 10 25 25 25 Final Carried 20 | 1 3 10 15 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1322 | 142 214 539 2 425 Remotely . | . . . . . Salvage Created 1923 | . 341 1186 43 353 Parts 109 | . 11 70 4 24 Haulers Intercepted 5 | . 1 4 . . Recyclers Shooed 3 | . 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 43 | . 8 23 . 12 Melee 3 | . . 2 . 1 Guns 28 | . 8 16 . 4 Cannons 11 | . . 4 . 7 AOE 1 | . . 1 . . Classes Destroyed 10 | . 3 4 1 2 Builder 2 | . . 1 1 . Hauler 5 | . 1 4 . . Mechanic 1 | . . . 1 . Watcher 2 | . . 2 . . Swarmer 8 | . 3 3 . 2 Grunt 21 | . 5 12 . 4 Brawler 2 | . . 1 . 1 Duelist 2 | . . . . 2 Sentry 9 | . . 7 . 2 Programmer 1 | . . . . 1 Best Kill Streak 5 | . 3 5 1 3 Combat Bots Only 5 | . 3 5 . 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 295 | . 50 175 . 70 Missed 70 | . 19 40 . 11 Hits 225 | . 31 135 . 59 Melee 13 | . . 2 . 11 Projectile 212 | . 31 133 . 48 Critical Strikes 3 | . . . . 3 Damage Taken 3026 | . 336 1708 24 958 Core 473 | . 62 268 . 143 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 75 . . . Volleys Fired 148 | . 28 82 3 35 Largest 2 | . 2 2 2 2 Hottest 105 | . 70 105 60 60 Shots Fired 277 | . 56 149 6 66 Gun 182 | . 56 110 . 16 Cannon 95 | . . 39 6 50 Launcher . | . . . . . Special . | . . . . . Kinetic 189 | . 28 89 6 66 Thermal 63 | . 28 35 . . Explosive . | . . . . . Electromagnetic 25 | . . 25 . . Robot Hit Streak 22 | . 6 22 3 10 Robot Miss Streak 3 | . 2 3 1 2 Penetration Max . | . . . . . Secondary Targets 4 | . . 4 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 204 | . 37 118 4 45 Core Hits 83 | . 15 47 2 19 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 2 . . Burn 2 | . 1 1 . . Corrupt 1 | . . 1 . . Melee Attacks 8 | . . 6 . 2 Impact . | . . . . . Slashing 8 | . . 6 . 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3212 | . 504 1831 71 806 Guns 1844 | . 500 1174 . 170 Cannons 1102 | . . 461 71 570 Explosions 72 | . . 72 . . Melee 184 | . . 118 . 66 Ramming 10 | . 4 6 . . Kinetic 2055 | . 287 957 71 740 Thermal 717 | . 213 504 . . Explosive . | . . . . . Electromagnetic 246 | . . 246 . . Impact . | . . . . . Slashing 184 | . . 118 . 66 Piercing . | . . . . . Highest Corruption 8 | . . 2 2 8 Average Corruption 4 | . . 2 2 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 34 | . . 7 2 25 Message Errors 6 | . . 1 . 5 Matter Fused 10 | . . 2 . 8 Heat Flow Errors 5 | . . 1 . 4 Energy Discharges 2 | . . 1 . 1 Data Loss (minor) 4 | . . . 2 2 Data Loss (major) 1 | . . 1 . . Misfires 4 | . . 1 . 3 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 11 | . . . . 11 Projectiles 11 | . . . . 11 Explosions . | . . . . . Melee . | . . . . . Knockbacks 11 | . . . 2 9 Impact . | . . . . . Kinetic 10 | . . . 2 8 Secondary 1 | . . . . 1 Self-Inflicted Damage 22 | . . 22 . . Shots 1 | . . 1 . . Rammed 3 | . 1 2 . . Targets Rammed 3 | . 1 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 479 | . 114 288 42 479 Average Temperature 100 | . 42 61 19 174 Received Heat Transfer 927 | . 129 612 . 186 Effects 7 | . . . . 7 Shutdowns 4 | . . . . 4 Interference 2 | . . . . 2 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 2 4 . . Heat Transferred 2161 | . 703 1458 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level 1 | . . . . 1 Low Security (%) 89 | 100 100 100 100 55 Level 1 10 | . . . . 44 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 349 | . 53 150 25 349 Initial 25 | . . . 25 . Average 79 | . 16 62 4 177 Influence Increases 1259 | . 198 668 14 379 Destroy 0b10 Robot/C 860 | . 160 460 . 240 Destroy 0b10 Robot/NC 50 | . 5 35 10 . Destroy Leader 174 | . 32 132 . 10 Successful Hack 22 | . . 4 4 14 Disable Machine 15 | . . 15 . . Anti-Garrison Action 100 | . . . . 100 Destroy Structure 8 | . 1 7 . . Lose Combat Pursuer 30 | . . 15 . 15 Influence Decreases 910 | . 198 608 74 30 Entered New Map 35 | . . . 35 . Time Decay 745 | . 188 518 39 . Lost Part 130 | . 10 90 . 30 Squads Dispatched 3 | . 2 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 2 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 15 33 . 13 Peak Tracking Total 7 | . 4 7 . 5 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 3 | . . 1 . 2 Max in Single Turn 1 | . . 1 . 1 Garrison Relay 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 8 | . 3 2 1 2 Terminals 6 | . 3 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 15 | . 5 6 1 3 Successful 8 | . 1 4 1 2 Failed 6 | . 4 1 . 1 Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals 10 | . 5 2 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access 1 | . . . 1 . Terminal Hacks 5 | . 1 2 . 2 Record 1 | . 1 . . . Emergency Access Points 2 | . . 1 . 1 Alert Level 1 | . . 1 . . Patrol Navigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 2 . 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 8 | . . . . 8 Machine Destruction 8 | . . . . 8 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) 3171 | . 186 1916 207 862 Seismic 3171 | . 186 1916 207 862 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 3756 | 66 634 1916 207 933 Spaces Moved 1245 | 44 306 609 60 226 Core 19 | 16 . 3 . . Treads 1226 | 28 306 606 60 226 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 320 320 Average Speed 238 | 123 160 248 320 320 Slowest Speed 450 | 160 160 450 320 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 57 46 8 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . 2 . . Melee . | . . . . . Projectile . | . . . . . AOE 2 | . . 2 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1749 | 55 394 862 71 367 Wait 215 | . 51 86 1 77 Move 1241 | 43 305 608 59 226 Hop . | . . . . . Pick Up 60 | 6 5 32 6 11 Fast Attach 1 | 1 . . . . Attach 40 | 5 2 25 1 7 Detach 8 | . . 6 . 2 Swap 8 | . 1 3 . 4 Drop 15 | . 1 12 1 1 Fire 148 | . 28 82 3 35 Melee 8 | . . 6 . 2 Ram . | . . . . . Kick . | . . . . . Crush 3 | . 1 2 . . Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / *Sto x2) -9/Storage -9/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 16) 497 | -10/Materials | Discovered new exit (range 12) 650 | -10/Materials | Discovered new exit (range 16) 701 | -10/Materials | Entered another Materials area 701 | -9/Materials | Evolved 2 slots: Utility x2 1283 | -9/Materials | Lost 7 parts (1p2n1u3w) 1348 | -9/Materials | Central database locked down 1360 | -9/Materials | Discovered new exit (range 10) 1383 | -9/Materials | Core integrity fell below 50% 1484 | -9/Materials | Discovered new exit (range 16) 2328 | -9/Materials | Discovered new exit (range 15) 2617 | -9/Materials | Entered Storage 2669 | -9/Storage | Identified exit to Garrison 2824 | -9/Storage | Entered Garrison 2896 | -9/Garrison | Triggered checkpoint 2948 | -9/Garrison | Core integrity fell below 20% 3118 | -9/Garrison | Garrison Relay disabled 3290 | -9/Garrison | Triggered checkpoint 3522 | -9/Garrison | Triggered checkpoint 3583 | -9/Garrison | Garrison Relay disabled 3662 | -9/Garrison | Triggered checkpoint 3757 | -9/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03586_ Dropped Broken Lgt. Cannon. 03589_ W6HAVYB/S/ HLTGKE&8B CJPDK/DWU CU 03590_ Acquired Relay Coupler [Sentry]. 03594_ Acquired Relay Coupler [Swarmer]. 03599_ Acquired Relay Coupler [Brawler]. 03603_ Acquired Relay Coupler [Swarmer]. 03605_ System corrupted: FCS attempts to trigger Lgt. Cannon. 03605_ System corrupted: Lgt. Cannon misfires. 03607_ Acquired Relay Coupler [Sentry]. 03643_ Connecting with Garrison Terminal... >>Download(Navigation) Retrieving Materials patrol records... Downloaded protocol data. 03653_ System corrupted: Matter fused (-6). 03662_ Beams of light sweep through the air. An alarm sounds. 03687_ System corrupted: Energy discharge (-42). 03710_ System corrupted: Matter fused (-8). 03749_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 03749_ System corrupted: Hvy. Assault Rifle misfires. [Achievement: Deductive Reasoning] Map ----- +----------------------------------------------------+ | ??????????????????# #????????????????????????????? | | ???????+???+??????# #????????????????????????????? | | ?????????????+????+ #????????????????????????????? | | ???????+???+??????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ?????????+????????# #???#####????????????????????? | | ??????????????????# #???# #????????????????????? | | ????????????????### ##### #????????????????????? | | ????????????????# #????????????????????? | | ????????????????+ #????????????????????? | | ????????????????# ##########????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | """"###+##??????# #?????????????????????????????? | | ######## #?????????????????????????????? | | !*%/ #?????????????????????????????? | | %=![=* #?????????????????????????????? | | ## =#########+#?????????????????????????????? | | ##=! ###?????????????????????????????????????? | | =* #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ## "###???????????????????????????#####?????? | | ## "%###############################"T"#?????? | | " Y @ "#?????? | | ^ ########## ### #########?????? | | ####+## #????????# #?# #?????????????? | | """"## ##?????# #????????##+##?# ###???????????? | | ?????# #??????# #??????????????# #"#???????????? | | ?????# #??????# #??????????????#] "#???????????? | | ?????# #??????+ +??????????????# #???????????? | | ?????# #?????## #??????????????# "#???????????? | | ?????# +?????#T #??????????????# #"#???????????? | | ?????# #?????## #????????##+##?# ###???????????? | | ?????# ######## #????????# #?# #?????????????? | | ?????# ##########*= ### #?????????????? | | ?????# = = = % #?????????????? | | ?????##+######## ##################?????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ??????????+????+ ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Ion Engine | -9/Materials | Hacked EM Pulse Gun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Hydra Challenges ------------ None Game ------ Seed InsulatedProjectionEdition Manual? 0 Play Time 00:20:44 Cumulative 16.4 hours Start 2025.11.22 @ 02:47:05 End 2025.11.22 @ 03:09:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 4 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 720023ca-8fb0-4c7e-935f-b0bbf570af59