Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 14:58:04 Player: jupart Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (137) 685 Value Destroyed (5973) 5973 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2942) 2942 TOTAL SCORE: 16600 Bonus ------- High Alert Combat Kills 387 Follower Combat Kills 1346 Entered Garrisons 200 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -91 Cogmind --------- Core Integrity 0/1300 Matter 282/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Hovering (70) Location -3/Research Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Medium Treads Improved Coolant Injector Improved Medium Armor Plating Nova Cannon Railgun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core Micro Fission Core Zionite Light DM Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Improved Targeting Computer Matter Filter Improved Kinecellerator Improved Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Heavy Disruptor Cannon Railgun Hardcell Cannon > --- INVENTORY -------- Improved Treads Advanced Heat Sink Melee Analysis Suite Recoil Stabilizer HERF Cannon [Rating: 113] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Improved Gyrokinetic Inverter Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Grenade Launcher Energy Gun Lightning Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac DSF Fac Gar Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 . . . 2 . 2 . . 2 . . 2 Power 4 | . . . 1 . . . . 1 . . . . 1 . . 1 Propulsion 2 | . . . . 1 . . . . . . . . 1 . . . Utility 6 | . . 2 . 1 . . . 1 . 1 . . . . . 1 Weapon 2 | . . . 1 . . . . . . 1 . . . . . . Parts Attached 212 | 6 6 16 35 24 3 1 4 6 5 6 47 11 19 9 . 14 Power 36 | 1 1 2 5 5 . . 2 3 . . 11 2 3 . . 1 Engine 19 | 1 1 2 3 4 . . 2 3 . . 2 1 . . . . Core 15 | . . . 2 1 . . . . . . 9 1 2 . . . Reactor 2 | . . . . . . . . . . . . . 1 . . 1 Propulsion 55 | 2 1 3 10 7 1 . 1 . 4 . 10 1 5 1 . 9 Treads 32 | 2 1 3 8 3 1 . 1 . 4 . 5 . . . . 4 Leg 18 | . . . 2 4 . . . . . . 5 1 5 1 . . Wheel . | . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . . . Utility 63 | 1 2 5 9 5 1 1 . 2 1 4 15 6 6 2 . 3 Device 31 | . . 1 1 2 . . . 1 . 3 12 5 4 2 . . Storage 6 | 1 . . 2 . . . . . . . 1 . . . . 2 Processor 8 | . 2 1 2 1 1 . . . . . . 1 . . . . Hackware 2 | . . . . . . . . 1 1 . . . . . . . Protection 16 | . . 3 4 2 . 1 . . . 1 2 . 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 58 | 2 2 6 11 7 1 . 1 1 . 2 11 2 5 6 . 1 Energy Gun 13 | . . 2 3 4 . . 1 1 . . 1 . . . . 1 Energy Cannon 8 | . . . 1 . . . . . . . 1 2 2 2 . . Ballistic Gun 19 | 2 . 1 3 3 . . . . . 1 7 . 1 1 . . Ballistic Cannon 10 | . . 2 2 . . . . . . 1 2 . 2 1 . . Launcher 4 | . 1 . 1 . 1 . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 4 | . 1 1 1 . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 1 1 . . . 2 . 1 . . 3 . . 4 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . System Corruption 8 | . . . . . . . . . . . . 8 . . . . Parts Lost 88 | . . 3 19 . . . 3 . . . 36 2 3 13 . 9 Power 20 | . . 1 2 . . . 1 . . . 9 1 1 4 . 1 Propulsion 22 | . . 1 5 . . . 1 . . . 8 . 1 1 . 5 Utility 23 | . . . 5 . . . . . . . 10 . 1 5 . 2 Weapon 23 | . . 1 7 . . . 1 . . . 9 1 . 3 . 1 Highest Loss Streak 18 | . . 2 7 . . . 3 . . . 18 2 2 13 . 9 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 88 | . 97 93 88 88 100 100 92 92 97 100 84 88 92 79 . 10 Engine 9 | . 14 11 8 6 7 7 14 20 20 17 6 6 8 3 . . Core 4 | . . . 8 4 7 7 . . . . 8 4 9 8 . . Treads 12 | . 28 21 15 4 23 23 15 13 17 17 12 . . . . 6 Leg 5 | . . . 1 12 . . . . . . 2 16 20 19 . . Device 10 | . . 4 . 8 8 7 7 6 6 11 12 33 26 22 . . Storage 5 | . 14 11 8 7 7 7 7 6 6 5 3 . . . . 2 Processor 11 | . 11 14 16 13 13 15 15 13 13 11 8 4 5 4 . . Protection 5 | . . 8 6 7 7 7 7 6 6 5 3 . 4 . . . Energy Gun 4 | . . 2 . 16 8 7 7 6 6 5 6 . . . . . Energy Cannon 1 | . . . 5 . . . . . . . . 3 7 . . . Ballistic Gun 6 | . 24 3 1 4 7 7 7 6 6 5 9 15 6 . . . Ballistic Cannon 2 | . . 3 9 . . . . . . 5 2 . 1 4 . . Launcher 3 | . 3 . . . 5 7 7 6 6 5 1 . . 3 . . Impact Weapon 1 | . . 10 5 . . . . . . . . . . 4 . . Naked Turns 230 | . . . 36 . . . . . . . 45 . . 44 16 89 Heaviest Build 88 | 14 17 25 45 39 40 42 50 67 67 85 88 56 87 80 . 20 Greatest Support 90 | 40 40 43 43 62 62 62 62 42 80 80 80 62 90 90 3 57 Greatest Overweight (x) 12 | . . . 12 1 . . 2 1 1 1 10 1 1 1 . . Average Overweight (x) . | . . . . . . . . 1 . 1 . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 8 8 8 8 8 8 8 8 5 5 5 5 15 Average Capacity 7 | 6 8 8 9 8 8 8 8 8 8 8 7 5 5 5 5 11 Most Carried 9 | 4 8 8 9 8 8 8 8 8 8 8 8 5 5 5 5 7 Average Carried 6 | 2 6 7 6 5 7 8 7 7 7 6 5 4 4 4 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 4 8 8 1 8 8 8 8 8 7 8 4 5 5 5 5 5 Class Distribution -------------------- 33% | Scavenger-Gunner 29% | Gunner 24% | Mutant 5% | Bomber 5% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/DSF Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Bomber | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac DSF Fac Gar Fac Fac Upp Upp Res Matter Collected 3858 | 166 65 223 566 322 57 46 93 51 97 60 1104 166 477 239 . 126 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5313 | . 123 521 727 660 90 . . . 330 . 1582 229 627 424 . . Parts 253 | . 18 20 27 32 9 . . . 12 . 63 11 39 22 . . Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . 4 . 8 . . . . . . 17 . . Prevented 3 | . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac DSF Fac Gar Fac Fac Upp Upp Res Combat Hostiles Destroyed 119 | . 7 11 21 11 7 . . . 4 . 28 4 8 18 . . Melee 13 | . . 7 5 . . . . . . . . . . 1 . . Guns 41 | . 2 . 1 10 . . . . . . 20 3 5 . . . Cannons 16 | . . 1 8 . . . . . . . 2 1 2 2 . . AOE 38 | . 5 . 3 . 7 . . . 4 . 5 . . 14 . . Classes Destroyed 16 | . 4 4 3 2 . . . . 2 . 1 . . . . . Worker 5 | . . . . 2 . . . . . . . 2 1 . . . Builder 3 | . . 1 . . . . . . . . . 1 1 . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . 1 . . . . . . . Recycler 2 | . . 1 . . . . . . . . . . 1 . . . Operator 3 | . 1 . . 2 . . . . . . . . . . . . Watcher 3 | . 1 1 . . . . . . . . . 1 . . . . Swarmer 38 | . 6 . 7 . 7 . . . . . 8 2 . 8 . . Grunt 42 | . 1 8 9 7 . . . . 2 . 8 2 . 5 . . Brawler 7 | . . . 1 . . . . . 1 . 1 . . 4 . . Duelist 2 | . . 1 . . . . . . . . . . 1 . . . Sentry 16 | . . 2 3 2 . . . . . . 7 . 1 1 . . Specialist 1 | . . . . . . . . . 1 . . . . . . . Hunter 4 | . . . 1 1 . . . . . . 2 . . . . . Programmer 8 | . . . . 1 . . . . . . 1 . 6 . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 7 5 4 5 4 . . . 5 . 6 5 3 8 . . Combat Bots Only 8 | . 6 5 4 3 4 . . . 4 . 6 2 2 8 . . Max Kills in Single Turn 4 | . 4 1 2 2 3 . . . 4 . 2 4 1 4 . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . 2 . 3 . . . 3 . 2 . . 4 . . Melee 1 | . . 1 1 . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac DSF Fac Gar Fac Fac Upp Upp Res Hostile Shots Fired 1080 | . 42 110 146 69 5 . 15 . 6 . 388 22 57 98 . 122 Missed 296 | . 13 23 29 18 1 . 2 . 1 . 107 11 14 36 . 41 Damage Taken 14401 | . 237 1147 2072 551 61 . 453 . 94 64 5013 208 921 1582 . 1998 Core 3459 | . 38 236 368 67 . . 37 . 35 12 789 20 91 457 . 1309 Absorbed by Shields 572 | . . . . . . . . . . 66 447 . . . . 59 Ignored by Resistances 32 | . . . . . . . . . . . 32 . . . . . Regen/Repaired (Parts) 88 | . . 67 . . . 21 . . . . . . . . . . Core Remaining (%) 63 | 100 84 41 33 . . . 85 . 95 . . 17 . . 52 . Volleys Fired 228 | . 7 2 35 28 4 1 4 . 3 . 73 9 42 20 . . Largest 4 | . 2 1 3 3 1 1 3 . 3 . 4 4 4 2 . . Hottest 229 | . 50 44 151 163 36 28 144 . 144 . 229 155 226 175 . . Shots Fired 547 | . 14 2 62 75 4 1 12 . 8 . 234 29 78 28 . . Gun 371 | . 12 . 14 75 . 1 8 . 6 . 180 21 49 5 . . Cannon 143 | . . 2 46 . . . . . . . 46 8 29 12 . . Launcher 33 | . 2 . 2 . 4 . 4 . 2 . 8 . . 11 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 322 | . 12 2 45 19 . 1 4 . 3 . 146 21 57 12 . . Thermal 98 | . . . . 37 . . 2 . 3 . 56 . . . . . Explosive 33 | . 2 . 2 . 4 . 4 . 2 . 8 . . 11 . . Electromagnetic 94 | . . . 15 19 . . 2 . . . 24 8 21 5 . . Robot Hit Streak 25 | . 3 10 9 14 8 . 15 . 4 . 14 13 25 22 . . Robot Miss Streak 7 | . 1 2 7 4 . . 1 . 1 . 6 2 2 1 . . Penetration Max 2 | . . . . . . . . . . . 1 . 2 . . . Secondary Targets 1 | . . . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . . . Shots Hit Robots 464 | . 8 46 79 57 4 . 11 . 6 . 142 18 65 28 . . Core Hits 257 | . 12 8 43 45 7 . 4 . 8 . 69 8 19 33 . 1 Critical Kills 11 | . . . 3 . . . . . . . 7 . . 1 . . Critical Parts Destroyed 19 | . . 5 5 . . . . . . . 8 . . 1 . . Critical Strikes 38 | . . 5 10 1 . . . . . . 18 . 2 2 . . Meltdown 1 | . . . . . . . . . . . 1 . . . . . Destroy 17 | . . . 1 . . . . . . . 16 . . . . . Blast 1 | . . . . . . . . . . . 1 . . . . . Corrupt 4 | . . . 1 1 . . . . . . . . 2 . . . Smash 15 | . . 5 8 . . . . . . . . . . 2 . . Melee Attacks 107 | . . 57 42 . . . . . . . . . . 8 . . Impact 107 | . . 57 42 . . . . . . . . . . 8 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . 3 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16159 | . 273 1184 1885 1179 506 . 382 . 516 . 4140 883 2079 3131 . 1 Guns 6162 | . 96 . 243 1150 . . 174 . 109 . 2740 212 1358 80 . . Cannons 2780 | . . 43 638 . . . . . . . 756 234 690 419 . . Explosions 5005 | . 177 . 145 . 506 . 208 . 407 . 634 430 . 2498 . . Melee 2134 | . . 1141 859 . . . . . . . . . . 134 . . Ramming 78 | . . . . 29 . . . . . . 10 7 31 . . 1 Kinetic 5690 | . 96 43 625 309 . . 77 . 62 . 2232 212 1696 338 . . Thermal 2276 | . . . 26 588 . . 73 . 47 . 1112 430 . . . . Explosive 4459 | . 177 . 119 . 506 . 208 . 407 . 544 . . 2498 . . Electromagnetic 1522 | . . . 256 253 . . 24 . . . 242 234 352 161 . . Impact 2134 | . . 1141 859 . . . . . . . . . . 134 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . 1 1 1 . . . . 2 8 6 13 13 8 Average Corruption 3 | . . . . 1 1 1 . . . . 1 2 3 7 13 2 Corruption Purged 5 | . . . . . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 77 | . . . . . . . . . . . 19 6 15 31 1 5 Message Errors 22 | . . . . . . . . . . . 4 3 4 9 . 2 Matter Fused 16 | . . . . . . . . . . . 3 . 3 8 . 2 Heat Flow Errors 13 | . . . . . . . . . . . 2 1 2 6 1 1 Energy Discharges 5 | . . . . . . . . . . . . . 4 1 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 9 | . . . . . . . . . . . 5 1 . 3 . . Data Loss (major) 3 | . . . . . . . . . . . 1 . . 2 . . Misfires 5 | . . . . . . . . . . . 3 1 1 . . . Misdirections 1 | . . . . . . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 819 | . . 230 230 . 43 . . . . . 19 202 . 95 . . Projectiles 74 | . . . 26 . . . . . . . 18 28 . 2 . . Explosions 311 | . . . 25 . 43 . . . . . 1 174 . 68 . . Melee 434 | . . 230 179 . . . . . . . . . . 25 . . Knockbacks 29 | . . 5 19 . . . . . . . . . 2 3 . . Impact 7 | . . 3 4 . . . . . . . . . . . . . Kinetic 18 | . . 2 11 . . . . . . . . . 2 3 . . Secondary 4 | . . . 4 . . . . . . . . . . . . . Self-Inflicted Damage 341 | . . . 29 . . . 66 . . . 115 25 . 106 . . Shots 11 | . . . 1 . . . 3 . . . 3 1 . 3 . . Rammed 7 | . . . . 2 . . . . . . 4 . . . . 1 Targets Rammed 18 | . . . 1 7 . . . . . . 4 2 3 . . 1 Kicked 11 | . . . 1 5 . . . . . . . 2 3 . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 520 | . . 32 338 378 . . 122 . 84 . 520 213 254 202 70 76 Average Temperature 116 | . . 11 109 99 . . 65 . 39 . 155 42 80 60 48 53 Received Heat Transfer 3472 | . 6 537 585 189 . . 60 . 27 . 1650 54 9 220 . 135 Effects 8 | . . . 1 . . . . . . . 7 . . . . . Shutdowns 4 | . . . . . . . . . . . 4 . . . . . Energy Bleed 3 | . . . . . . . . . . . 3 . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . 2 . . . . . . . . . 1 1 . . Combat Hostiles 4 | . . . 2 . . . . . . . . . 1 1 . . Parts Fried 20 | . . 9 9 . . . . . . . 1 . 1 . . . Impact Corruptions 21 | . . 13 7 . . . . . . . . . . 1 . . Robots Melted 2 | . . . . 1 . . . . . . 1 . . . . . Combat Hostiles 2 | . . . . 1 . . . . . . 1 . . . . . Parts Melted 10 | . . . . 4 . . . . . . 6 . . . . . Heat Transferred 3390 | . . . 50 1316 . . 150 . 74 . 1550 250 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . . . . . 2 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac DSF Fac Gar Fac Fac Upp Upp Res Peak Influence 814 | . 211 229 396 275 . . . 35 480 252 814 740 746 . . 333 Initial 392 | . . 4 18 115 . . . 35 . 252 37 392 362 . . 225 Average 266 | . 51 72 200 164 . . . 33 141 161 497 553 416 . . 210 Maximum Alert Level 3 | . 1 1 1 1 . . . . 2 1 3 3 3 . . 1 Low Security (%) 42 | 100 85 90 52 65 . . . 100 61 44 15 . . . . 13 Level 1 36 | . 14 9 47 34 . . . . 33 55 23 36 54 . . 86 Level 2 14 | . . . . . . . . . 5 . 37 59 31 . . . Level 3 6 | . . . . . . . . . . . 23 4 13 . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . Squads Dispatched 22 | . 1 . 3 3 . . . . 2 . . 3 9 . . 1 Investigation 1 | . . . 1 . . . . . . . . . . . . . Extermination 6 | . . . . 1 . . . . . . . 1 3 . . 1 Reinforcement 10 | . 1 . 2 2 . . . . 2 . . 1 2 . . . Assault 2 | . . . . . . . . . . . . 1 1 . . . Garrison 3 | . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac DSF Fac Gar Fac Fac Upp Upp Res Distress Signals 7 | . . 1 1 2 . . . . . . . 1 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 195 | . 10 19 33 19 7 . 1 . 7 1 35 9 22 21 . 11 Peak Tracking Total 9 | . 6 5 4 5 4 . 1 . 3 1 8 4 3 9 . 7 Tactical Retreats 23 | . 1 3 7 1 . . . . . . 5 . 1 4 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac DSF Fac Gar Fac Fac Upp Upp Res Traps Triggered 15 | . . . 2 1 . . . . . 2 6 2 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac DSF Fac Gar Fac Fac Upp Upp Res Machines Disabled 27 | . . . 8 . . . . . 1 . 3 5 9 1 . . Max in Single Turn 7 | . . . 7 . . . . . 1 . 1 5 . 1 . . Garrison Relay 2 | . . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac DSF Fac Gar Fac Fac Upp Upp Res Machines Accessed 13 | . 4 4 3 . . . . . . 1 . . 1 . . . Terminals 10 | . 4 3 3 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . 1 . . . Total Hacks 30 | . 11 9 6 . . . . . . 2 . . 2 . . . Successful 15 | . 4 6 4 . . . . . . 1 . . . . . . Failed 15 | . 7 3 2 . . . . . . 1 . . 2 . . . Catastrophic 1 | . 1 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 36 | . 9 2 2 . . 1 . 7 . 2 7 2 2 . . 2 Terminals 23 | . 11 6 6 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . 3 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 2 . . 2 . . . Terminal Hacks 12 | . 4 4 4 . . . . . . . . . . . . . Record 3 | . . 1 2 . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Alert Level 4 | . 2 2 . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . Transport Status 2 | . . 1 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 2 1 2 . . . . . . 1 . . 1 . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . 4 . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . 15 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac DSF Fac Gar Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . 11 . . . . . Machine Destruction 8 | . . . . . . . . . . . 8 . . . . . Programmers 3 | . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 1 . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac DSF Fac Gar Fac Fac Upp Upp Res Total Allies 17 | . . . . . . 4 . 2 . 2 . 3 3 . . 3 Largest Group 7 | . . . . . . 4 4 6 6 7 . 3 3 . . 2 Highest-Rated Group 454 | . . . . . . 152 152 322 322 454 . 210 288 . . 192 Highest-Rated Ally 96 | . . . . . . 40 40 85 85 85 . 70 96 . . 96 Zionite Dispatches 5 | . . . . . . . . 1 . 1 . 1 1 . . 1 Heavy 2 | . . . . . . . . 1 . 1 . . . . . . Light 3 | . . . . . . . . . . . . 1 1 . . 1 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 130 | . . . . . . . 16 . 30 . . 3 72 . . 9 Total Damage 5212 | . . . . . . . 360 . 1556 . . 85 2645 . . 566 Kills 34 | . . . . . . . 3 . 10 . . 1 16 . . 4 Allies Corrupted 7 | . . . . . . . . . . 6 . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac DSF Fac Gar Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 . 2 . . . . . . 1 . . Drone Launches 1 | . . . . . . . . 1 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . 1 . . . . . Unaware Schematics 1 | . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac DSF Fac Gar Fac Fac Upp Upp Res Turns Passed 13323 | 112 434 911 1309 839 182 867 2614 416 190 727 1662 347 1374 863 16 460 Spaces Moved 6532 | 61 222 404 628 387 107 541 1130 148 84 217 670 203 734 691 31 274 Core 429 | 5 . . 73 . . . . . . . 86 . . 89 31 145 Treads 3981 | 56 222 404 491 89 107 541 1130 148 84 217 424 . . . . 68 Legs 2061 | . . . 64 298 . . . . . . 160 203 734 602 . . Wheels . | . . . . . . . . . . . . . . . . . Hover 61 | . . . . . . . . . . . . . . . . 61 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 50 120 155 155 152 232 158 243 50 120 120 50 50 50 Average Speed 169 | 150 160 160 157 159 155 155 229 232 196 243 189 122 162 112 50 80 Slowest Speed 650 | 160 160 160 650 240 155 155 320 232 238 243 550 190 190 190 50 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 50 49 41 10 25 76 94 5 90 9 56 8 21 83 8 13 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . 1 . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . . . . 1 1 1 1 . Scrap Searched 8 | . . . . . 1 2 1 . . . . . . 4 . . Spaces Dug 16 | . . 1 . . . . . . . . 13 . 2 . . . Terrain Destroyed 397 | . 7 1 58 . 31 . 19 . 14 . 63 51 17 136 . . Melee 1 | . . 1 . . . . . . . . . . . . . . Projectile 30 | . . . . . . . . . . . 6 . 17 7 . . AOE 366 | . 7 . 58 . 31 . 19 . 14 . 57 51 . 129 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac DSF Fac Gar Fac Fac Upp Upp Res Total 8191 | 78 287 565 804 537 119 570 1145 223 104 416 896 285 870 751 30 511 Wait 955 | 8 40 74 58 70 3 23 7 65 7 193 78 59 53 13 . 204 Move 6514 | 60 221 403 627 386 106 540 1129 147 83 216 667 202 733 690 30 274 Hop . | . . . . . . . . . . . . . . . . . Pick Up 46 | 4 7 5 1 6 1 1 1 1 1 . 8 . 3 2 . 5 Fast Attach 117 | 6 2 7 16 16 1 . 1 1 1 1 27 11 12 3 . 12 Attach 46 | . . 4 11 . 1 . 2 3 . 2 14 . 2 5 . 2 Detach 22 | . 1 1 1 3 . . . 2 . 1 2 1 2 6 . 2 Swap 50 | . 4 5 8 8 1 1 1 2 4 3 7 . 5 1 . . Drop 69 | . 5 7 4 13 2 2 . 2 5 . 5 1 15 3 . 5 Fire 228 | . 7 2 35 28 4 1 4 . 3 . 73 9 42 20 . . Melee 107 | . . 57 42 . . . . . . . . . . 8 . . Ram 5 | . . . . . . . . . . . 4 . . . . 1 Kick 11 | . . . 1 5 . . . . . . . 2 3 . . . Crush 2 | . . . . 2 . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . 10 . . . . 6 Rewire 3 | . . . . . . 2 . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Lower Caves (discovered 2 exits: Low / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 5) 477 | -10/Materials | Discovered new exit (range 15) 547 | -10/Materials | Entered another Materials area 547 | -9/Materials | Evolved 2 slots: Utility x2 999 | -9/Materials | Discovered new exit (range 9) 1098 | -9/Materials | Repaired Hammer 1256 | -9/Materials | Core integrity fell below 50% 1307 | -9/Materials | Discovered new exit (range 7) 1434 | -9/Materials | Discovered new exit (range 16) 1458 | -9/Materials | Entered another Materials area 1458 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1798 | -8/Materials | Discovered new exit (range 12) 2124 | -8/Materials | Lost 4 parts (2n2u) 2547 | -8/Materials | Discovered new exit (range 7) 2606 | -8/Materials | Lost 7 parts (2p2n1u2w) 2634 | -8/Materials | Core integrity fell below 50% 2642 | -8/Materials | Released all parts (3) 2671 | -8/Materials | Lost 4 parts (1n1u2w) 2767 | -8/Materials | Entered Factory 2767 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3466 | -7/Factory | Discovered new exit (range 8) 3474 | -7/Factory | Build established: Scavenger-Gunner 3606 | -7/Factory | Entered Lower Caves 3738 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3770 | -7/Lower Caves | Identified exit to Lower Caves 3788 | -7/Lower Caves | Entered Zion 3812 | -7/Zion | Given the Hacking Drone Bay 3812 | -7/Zion | Found Prototype Device 3861 | -7/Zion | System corruption cleaned by Quarantine Array 3950 | -7/Zion | Received a visual enhancement algorithm 4232 | -7/Zion | Imprinted 4234 | -7/Zion | Declared Zion's savior 4483 | -7/Zion | Learned location of Warlord (-4) 4616 | -7/Zion | Discovered new exit (range 16) 4626 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4655 | -7/Zion | Entered Proximity Caves 4655 | -6/Proximity Caves | Accompanied by 4 allies 4713 | -6/Proximity Caves | Spotted B-75 Beast 4728 | -6/Proximity Caves | Allies destroyed B-75 Beast 4757 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 5015 | -6/Proximity Caves | Build established: Gunner 5086 | -6/Proximity Caves | Learned location of 1 exit from Factory 7206 | -6/Proximity Caves | Discovered new exit (range 15) 7225 | -6/Proximity Caves | Learned 4 Factory zone layouts 7269 | -6/Proximity Caves | Entered Factory 7269 | -6/Factory | Accompanied by 4 allies 7269 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7270 | -6/Factory | Identified exit to Lower Caves 7316 | -6/Factory | Identified Hacking Drone Bay 7403 | -6/Factory | Zion Heavy squad teleported in 7593 | -6/Factory | Identified exit to DSF 7685 | -6/Factory | Entered DSF 7685 | -6/DSF | Accompanied by 7 allies 7704 | -6/DSF | Additional patrols routed to DSF 7840 | -6/DSF | Discovered new exit (range 16) 7865 | -6/DSF | Sterilization system engaged 7875 | -6/DSF | Entered Factory 7875 | -5/Factory | Accompanied by 6 allies 7875 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8506 | -5/Factory | Zion Heavy squad teleported in 8562 | -5/Factory | Build established: Bomber 8599 | -5/Factory | Identified exit to Garrison 8602 | -5/Factory | Entered Garrison 8602 | -5/Garrison | Accompanied by 1 ally 8607 | -5/Garrison | Lost 7 allies 8692 | -5/Garrison | Triggered checkpoint 8785 | -5/Garrison | Garrison Relay disabled 8903 | -5/Garrison | Retrieved Zion intel report: Unaware Schematics 8960 | -5/Garrison | Spotted B-75 Beast 8994 | -5/Garrison | Triggered checkpoint 9038 | -5/Garrison | Destroyed B-75 Beast 9088 | -5/Garrison | Lost 11 parts (2p3n4u2w) 9336 | -5/Garrison | Triggered checkpoint 9343 | -5/Garrison | Discovered new exit (range 10) 9365 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9407 | -5/Garrison | Build established: Scavenger-Gunner 9484 | -5/Garrison | Triggered checkpoint 9495 | -5/Garrison | Garrison Relay disabled 9768 | -5/Garrison | Triggered checkpoint 9800 | -5/Garrison | Triggered checkpoint 9904 | -5/Garrison | Spotted B-75 Beast 9951 | -5/Garrison | Released all parts (3) 9952 | -5/Garrison | Core integrity fell below 50% 9981 | -5/Garrison | Lost 18 parts (4p4n4u6w) 10247 | -5/Garrison | Core integrity fell below 20% 10252 | -5/Garrison | Discovered new exit (range 11) 10264 | -5/Garrison | Entered Factory 10564 | -5/Factory | First assault squad dispatched 10586 | -5/Factory | Zion Light squad teleported in 10595 | -5/Factory | Discovered new exit (range 5) 10611 | -5/Factory | Entered another Factory area 10611 | -4/Factory | Accompanied by 3 allies 10611 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10682 | -4/Factory | Found Prototype Protection 10682 | -4/Factory | Identified Zio. Weapon Casing 10951 | -4/Factory | Spotted B-86 Titan 11664 | -4/Factory | Zion Light squad teleported in 11701 | -4/Factory | Garrison activated, responded to threat 11864 | -4/Factory | Terminal network hard line cut 11897 | -4/Factory | First assault squad dispatched 11975 | -4/Factory | Discovered new exit (range 7) 11985 | -4/Factory | Entered Upper Caves 12277 | -4/Upper Caves | Build established: Scavenger-Bomber 12656 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12690 | -4/Upper Caves | System corruption reached 10% 12743 | -4/Upper Caves | Destroyed 8 combat bots 12752 | -4/Upper Caves | Lost 13 parts (4p1n5u3w) 12804 | -4/Upper Caves | Released all parts (5) 12837 | -4/Upper Caves | Discovered new exit (range 8) 12848 | -4/Upper Caves | Entered another Upper Caves area 12856 | -4/Upper Caves | Discovered new exit (range 16) 12864 | -4/Upper Caves | Entered Research 12864 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12865 | -3/Research | Identified exit to Quarantine 13101 | -3/Research | Build established: Mutant 13216 | -3/Research | Zion Light squad teleported in 13219 | -3/Research | P-80 Master assimilated allied 8X-7UX(z) 13280 | -3/Research | Core integrity fell below 50% 13295 | -3/Research | Lost 9 parts (1p5n2u1w) 13310 | -3/Research | Core integrity fell below 20% 13313 | -3/Research | Spotted B-86 Titan 13324 | -3/Research | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 13283_ Field strength at 82. 13284_ Field strength at 76. 13285_ Field strength at 40. 13286_ System corrupted: Heat flow error (+122). 13286_ Field strength at 34. 13287_ Field strength at 28. 13288_ Stasis field depleted. 13291_ U-05 Engineer lays Concrete. 13291_ Slug penetrates W-44 Eye. 13292_ Penetrated by Slug. 13292_ Slug penetrates Wall. 13292_ Slug penetrates Door. 13292_ Slug penetrates Wall. 13294_ P-80 Master resets R-10 Processor, system corruption cleaned. 13294_ Acquired Imp. Gyrokinetic Inverter. 13296_ Slug penetrates Wall. 13317_ Penetrated by Slug. 13324_ VGZED 3ENVOX3FGHP|H QS>JB7UB V/1 [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????????????? ?????? | | ????????????????????? ?????? | | ?????????????????? ?????? | | ?????????????????# #????? | | ?????????????????# #????? | | ?????????????????# #????? | | ?????????????????# #????? | | ?????????????????# #????? | | ?????????????????# #????? | | ???????????????### #????? | | ??????H????????? +????? | | ?????????????????# #????? | | ?????????????????# #????? | | ?????# ??????????# %#????? | | ?????# ??????????# #????? | | ?????# ?????????# @ #????? | | ?????? ???###+## #????? | | ???????# #### ###??? | | ???????# #??? | | ???????# #??? | | ???????# p #??? | | ???????#]] z;;##+####### #??? | | ??######] ;? ????? #??? | | ??+ =B # ??? #??? | | ??###### ] B[ # #??#??? | | ???????### # ## #?????? | | ?????????# ## ############?????? | | ??????##?###?# #????????????????? | | ?????? ######/##???????????????? | | ??????# ## #???????????????? | | ??????# ## #???????????????? | | ??????# ## = #???????????????? | | ??????# ## #???????????????? | | ####### ## #???????????????? | | ## ## |#???????????????? | | # ##/###### ??????? | | "" / ! ??????? | | """ # ## ??????? | | """ =## ### ??????? | | """ # ## ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Coolant Potential 65 Energy Generation 64 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 110 Additional Mass Support 12 Armor Coverage 400 Resistance: TH 15 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 5 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- Imp. Medium Armor Plating | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Chainsword | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive R-10 Processor | -5/Garrison | Z-intel B-60 Warrior | -5/Garrison | Z-intel K-01 Serf | -5/Garrison | Z-intel A-15 Conveyor | -5/Garrison | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings I'm Back, Baby! It's Just You Leap Before You Look More Dakka Please Part-time Mechanic Please Form A Line Power Corrupts Remodeling Respectable Loadout Robot Respite Shopping List Significant Disruption The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed CorePortableInitializer Manual? 0 Play Time 01:54:30 Cumulative 3.1 hours Start 2024.04.15 @ 16:32:50 End 2024.04.16 @ 14:58:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e1066aa1-9ee1-4fd3-ad7f-1f6db50b0d18