Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.09 @ 20:35:21 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (511) 511 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1726 Bonus ------- None Cogmind --------- Core Integrity 356/400 Matter 170/300 Energy 171/265 System Corruption 0% Temperature Cool (89) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads Improved Treads > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (8) ---- Improved Ion Engine Light Treads Improved Terrain Scanner Hardened Light Armor Plating Small Laser Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Light EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Improved Terrain Scanner Hardened Light Armor Plating Small Laser Beam Rifle Assault Rifle Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 27 | . 10 8 9 Power 3 | . 1 . 2 Engine 3 | . 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | . 2 2 4 Treads 4 | . . . 4 Leg 4 | . 2 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 3 1 . Device 2 | . 2 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 12 | . 4 5 3 Energy Gun 7 | . 3 2 2 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher 3 | . 1 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 1 . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 1 | . 1 . 1 Average Slot Usage (%) 97 | . 96 96 99 Engine 12 | . 14 11 11 Treads 4 | . . . 24 Leg 24 | . 28 33 8 Device 10 | . 10 11 11 Storage 12 | . 14 11 11 Protection 3 | . . 8 11 Energy Gun 12 | . 13 10 11 Energy Cannon 1 | . . . 9 Ballistic Gun 10 | . 14 8 . Launcher 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 28 | 13 19 25 28 Greatest Support 66 | 20 20 30 66 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 8 8 Average Capacity 7 | . 6 8 8 Most Carried 8 | . 8 8 8 Average Carried 7 | . 6 7 7 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 6 8 8 7 Class Distribution -------------------- 75% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 502 | 200 169 24 109 Remotely . | . . . . Salvage Created 906 | . 464 25 417 Parts 48 | . 20 4 24 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 16 | . 9 3 4 Guns 12 | . 7 1 4 AOE 4 | . 2 2 . Classes Destroyed 6 | . 4 . 2 Worker 1 | . . . 1 Hauler 4 | . 2 . 2 Recycler 2 | . 1 . 1 Swarmer 6 | . 3 3 . Grunt 6 | . 6 . . Sentry 4 | . . . 4 Best Kill Streak 5 | . 5 1 5 Combat Bots Only 4 | . 4 1 2 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 832 | . 369 51 412 Core 167 | . 123 . 44 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 50 . . Volleys Fired 63 | . 38 6 19 Largest 2 | . 2 2 2 Hottest 121 | . 60 95 121 Shots Fired 120 | . 72 10 38 Gun 96 | . 68 7 21 Cannon 17 | . . . 17 Launcher 7 | . 4 3 . Special . | . . . . Kinetic 37 | . 34 3 . Thermal 42 | . 17 4 21 Explosive 7 | . 4 3 . Electromagnetic 34 | . 17 . 17 Robot Hit Streak 11 | . 7 4 11 Robot Miss Streak 4 | . 4 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 82 | . 45 6 31 Core Hits 38 | . 21 3 14 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1528 | . 760 203 565 Guns 915 | . 568 60 287 Cannons 278 | . . . 278 Explosions 333 | . 190 143 . Melee . | . . . . Ramming 2 | . 2 . . Kinetic 294 | . 266 28 . Thermal 469 | . 150 32 287 Explosive 333 | . 190 143 . Electromagnetic 430 | . 152 . 278 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Effects 2 | . 2 . . Message Errors 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 8 | . 8 . . Projectiles . | . . . . Explosions 8 | . 8 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . 3 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 117 | . 30 . 117 Average Temperature 36 | . 20 . 41 Received Heat Transfer 288 | . 144 . 144 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1103 | . 325 75 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 230 | . 210 182 230 Average Influence 100 | . 84 106 138 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 96 | . 95 100 92 Level 1 3 | . 4 . 7 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 21 6 10 Peak Tracking Total 7 | . 7 3 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 6 | . 4 2 . Terminals 6 | . 4 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 12 8 . Successful 11 | . 6 5 . Failed 9 | . 6 3 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 17 | . 9 8 . Terminals 20 | . 12 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Branch Access Points 1 | . . 1 . Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 21 | . 13 8 . Terminals 9 | . 5 4 . Track 5 | . 3 2 . Botnet 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1332 | . 793 271 268 Spaces Moved 834 | 1 537 194 102 Core . | . . . . Treads 79 | . . . 79 Legs 755 | 1 537 194 23 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 123 | 120 120 120 150 Slowest Speed 160 | 120 120 120 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 2 65 13 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 40 | . 14 26 . Melee . | . . . . Projectile . | . . . . AOE 40 | . 14 26 . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1019 | . 619 221 179 Wait 59 | . 13 6 40 Move 831 | . 536 193 102 Hop . | . . . . Pick Up 16 | . 9 4 3 Fast Attach 4 | . 1 1 2 Attach 7 | . 1 2 4 Detach . | . . . . Swap 16 | . 8 5 3 Drop 22 | . 12 4 6 Fire 63 | . 38 6 19 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Discovered new exit (range 15) 323 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 15) 634 | -10/Materials | Build established: Scavenger-Mutant 794 | -10/Materials | Entered another Materials area 794 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 795 | -9/Materials | Discovered new exit (range 7) 979 | -9/Materials | Identified exit to Mines 979 | -9/Materials | Identified exit to Storage 1065 | -9/Materials | Entered Storage 1333 | -9/Storage | Self-destructed Last Messages --------------- 01314_ R-06 Scavenger destroyed. 01315_ R-06 Scavenger collects Wheel. 01316_ K-01 Serf collects debris. 01317_ Transport Network Coupler fried. 01317_ A-02 Transporter destroyed. 01321_ K-01 Serf collects debris. 01322_ R-06 Scavenger collects Lgt. Treads. 01324_ Lgt. EM Pulse Cannon destroyed. 01325_ K-01 Serf collects debris. 01325_ R-06 Scavenger collects Ion Engine. 01328_ K-01 Serf collects debris. 01328_ R-06 Scavenger collects Imp. Ion Engine. 01329_ R-06 Scavenger collects Lgt. Treads. 01330_ Y-45 Defender destroyed. 01331_ R-06 Scavenger collects Heat Sink. 01331_ C-30 ARC bursts open, deploying its payload. 01331_ G-47 Trooper unfolds itself. 01331_ G-34 Mercenary unfolds itself. 01332_ K-01 Serf collects debris. 01333_ K-01 Serf destroyed. 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