Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.08 @ 10:57:31 Player: Tereza Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (201) 1005 Value Destroyed (7618) 7618 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2000) 2000 TOTAL SCORE: 13403 Bonus ------- High Alert Combat Kills 278 Follower Combat Kills 336 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -14 Cogmind --------- Core Integrity 0/550 Matter 181/300 Energy 23/240 System Corruption 9% Temperature Cool (6) Movement Treading (325) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Armored Treads > --- UTILITY (5) ------ Improved Heat Sink (fused) Huge Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating Hardlight Generator > --- WEAPON (2) ------- Advanced Beam Cannon (fused) Enhanced Autogun > --- INVENTORY (25) --- Light Deuterium Engine Light Treads Light Treads High-capacity Matter Pod (0) Structural Scanner Improved Sensor Array Weapon Cycler Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite Relay Coupler [NC] (29) Relay Coupler [NC] (25) Relay Coupler [Swarmer] (24) Relay Coupler [Swarmer] (26) Relay Coupler [Grunt] (25) Relay Coupler [Sentry] (21) Advanced Beam Cannon Advanced Assault Cannon Advanced Assault Cannon Precision Grenade Launcher Precision Grenade Launcher Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Weapon Cycler Hardlight Generator > --- WEAPON ----------- Advanced Beam Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Light Treads Light Treads Light Treads Armored Treads Improved Heat Sink High-capacity Matter Pod Structural Scanner Improved Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator Hardlight Generator Hacking Suite Hacking Suite Hacking Suite Relay Coupler [NC] Advanced Beam Cannon Improved Assault Rifle Advanced Assault Cannon Rocket Launcher Rocket Launcher Datajack [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . 2 . . . Weapon . | . . . . . . . . . Parts Attached 120 | 6 10 1 24 18 29 8 17 7 Power 15 | 1 2 1 1 1 4 2 2 1 Engine 4 | 1 1 . 1 1 . . . . Core 10 | . 1 1 . . 4 2 1 1 Reactor 1 | . . . . . . . 1 . Propulsion 43 | 2 2 . 9 8 12 2 7 1 Treads 43 | 2 2 . 9 8 12 2 7 1 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 35 | 1 3 . 8 4 9 2 4 4 Device 13 | . . . . 1 5 1 3 3 Storage 5 | 1 2 . 2 . . . . . Processor 2 | . . . 1 . 1 . . . Hackware 1 | . . . . . . . 1 . Protection 14 | . 1 . 5 3 3 1 . 1 Artifact . | . . . . . . . . . Weapon 27 | 2 3 . 6 5 4 2 4 1 Energy Gun 1 | . 1 . . . . . . . Energy Cannon 5 | . . . . 2 2 1 . . Ballistic Gun 16 | 2 . . 6 3 2 . 2 1 Ballistic Cannon 2 | . 1 . . . . . 1 . Launcher 3 | . 1 . . . . 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . 2 . Parts Lost 46 | . 4 1 7 5 14 1 7 7 Power 9 | . 2 1 1 1 1 . 2 1 Propulsion 13 | . 1 . 4 . 3 . 2 3 Utility 14 | . . . 1 3 7 . 1 2 Weapon 10 | . 1 . 1 1 3 1 2 1 Highest Loss Streak 7 | . 2 1 2 2 7 1 4 5 To Critical Strikes 1 | . . . 1 . . . . . Average Backups 22 | 2 15 19 21 24 24 23 24 23 Power 1 | . 1 . 1 1 2 1 1 1 Propulsion 4 | 1 4 3 2 5 5 5 3 2 Utility 8 | . 5 8 8 6 7 10 12 11 Weapon 6 | . 3 6 8 8 8 5 5 5 Tool/Special . | . . . . . . . . . Unused Backups 55 | . 4 2 6 5 8 4 6 20 Power 7 | . . . . . 3 2 1 1 Propulsion 8 | . 1 1 . 2 1 . 1 2 Utility 20 | . . . 1 2 2 1 1 13 Weapon 17 | . 3 1 5 1 1 1 3 2 Tool/Special 3 | . . . . . 1 . . 2 Average Slot Usage (%) 97 | . 90 99 97 99 94 98 98 98 Engine 4 | . 7 . 8 11 . . . . Core 4 | . 6 13 2 . 8 8 . . Reactor 1 | . . . . . . . 7 8 Treads 29 | . 28 28 32 32 27 27 26 26 Device 10 | . . . . 3 15 17 25 26 Storage 10 | . 14 14 11 11 9 9 9 9 Processor 7 | . . . 10 11 8 9 9 9 Protection 6 | . 5 14 8 7 7 9 . . Energy Cannon 5 | . . . . 5 8 8 8 8 Ballistic Gun 12 | . 17 14 20 16 9 9 4 9 Ballistic Cannon 2 | . 5 14 1 . . . 4 . Peak Build Rating 42 | 6 13 13 20 22 34 34 42 42 Average Rating 24 | 4 9 12 17 19 29 32 39 39 On Entrance 20 | . 6 13 12 20 22 34 34 40 Naked Turns . | . . . . . . . . . Heaviest Build 114 | 10 50 50 98 99 114 114 109 106 Greatest Support 63 | 40 40 40 60 60 60 60 63 63 Greatest Overweight (x) 2 | 2 1 1 2 2 1 1 2 1 Average Overweight (x) . | . . 1 . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 Average Capacity 23 | 7 18 20 22 25 25 25 25 25 Most Carried 25 | 4 20 20 25 25 25 25 25 25 Average Carried 22 | 3 15 19 22 24 24 24 24 23 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 Final Carried 25 | 4 20 20 25 25 25 23 25 24 Class Distribution -------------------- 53% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Matter Collected 4366 | 197 346 276 769 535 741 408 707 387 Remotely . | . . . . . . . . . Salvage Created 6870 | . 618 13 1185 940 1741 502 1461 410 Parts 438 | . 51 2 80 62 101 39 72 31 Haulers Intercepted 12 | . 1 . 3 2 2 . 4 . Recyclers Shooed 5 | . 2 . . 1 1 . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Combat Hostiles Destroyed 170 | . 21 2 35 19 37 19 22 15 Guns 83 | . 11 . 34 9 17 3 3 6 Cannons 59 | . 1 2 1 8 17 9 16 5 AOE 22 | . 9 . . . . 7 3 3 Classes Destroyed 16 | . 7 . 2 . 4 1 1 1 Worker 3 | . . . 1 . 1 . 1 . Builder 4 | . 1 . 1 . . . 2 . Hauler 12 | . 1 . 3 2 2 . 4 . Recycler 3 | . . . . . . . 3 . Operator 6 | . 3 . . 1 . . 2 . Watcher 3 | . 1 . . . 2 . . . Swarmer 54 | . 9 2 16 3 10 8 . 6 Cutter 3 | . . . . . . 3 . . Grunt 65 | . 9 . 10 7 17 5 16 1 Brawler 1 | . . . . . 1 . . . Duelist 2 | . . . . . 1 . 1 . Sentry 32 | . . . 9 9 6 2 4 2 Hunter 3 | . . . . . 1 1 1 . Programmer 6 | . . . . . . . . 6 Heavy 1 | . . . . . 1 . . . Subdweller 3 | . 3 . . . . . . . Best Kill Streak 10 | . 6 2 10 4 4 5 10 7 Combat Bots Only 9 | . 6 2 9 4 4 5 8 7 Max Kills in Single Turn 6 | . 6 1 1 2 1 4 2 1 Gunslinging 1 | . 1 . . 1 . . . . Exploded 6 | . 6 . . . . 4 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Hostile Shots Fired 1051 | . 98 22 197 125 263 94 141 111 Missed 270 | . 27 1 47 40 64 23 35 33 Hits 781 | . 71 21 150 85 199 71 106 78 Melee 10 | . . . . . 4 5 1 . Projectile 771 | . 71 21 150 85 195 66 105 78 AOE 4 | . . . . . . 3 1 . Critical Strikes 32 | . . . 2 3 14 3 7 3 Damage Taken 10090 | . 903 175 1613 1131 2616 978 1443 1231 Core 1033 | . 173 29 140 137 128 120 120 186 Absorbed by Shields 1172 | . . . . . 417 195 416 144 Redirected to Shielding 4 | . . . 4 . . . . . Regen/Repaired (Parts) 443 | . . . 200 77 . . 166 . Core Remaining (%) 49 | 100 . 19 . 30 . . . . Volleys Fired 608 | . 67 9 106 62 145 63 99 57 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 108 | . 63 53 53 91 91 91 108 93 Shots Fired 1198 | . 134 18 212 125 283 126 191 109 Gun 754 | . 120 9 201 88 145 62 72 57 Cannon 425 | . 7 9 11 37 138 61 116 46 Launcher 19 | . 7 . . . . 3 3 6 Special . | . . . . . . . . . Kinetic 775 | . 99 18 212 88 145 62 94 57 Thermal 404 | . 28 . . 37 138 61 94 46 Explosive 19 | . 7 . . . . 3 3 6 Electromagnetic . | . . . . . . . . . Robot Hit Streak 25 | . 20 5 24 25 20 12 15 11 Robot Miss Streak 6 | . 4 6 6 4 6 3 5 4 Penetration Max . | . . . . . . . . . Secondary Targets 10 | . 3 . 6 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . Shots Hit Robots 757 | . 94 9 146 88 190 42 128 60 Core Hits 332 | . 52 4 68 30 72 26 59 21 Critical Kills 7 | . . . 2 1 3 . . 1 Critical Parts Destroyed 5 | . . . 1 1 . 1 2 . Critical Strikes 15 | . 1 . 5 2 3 1 2 1 Meltdown 4 | . . . . 1 2 . . 1 Destroy 9 | . . . 4 1 1 1 2 . Blast 2 | . 1 . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14406 | . 1524 125 1919 1559 3422 1161 3117 1579 Guns 6768 | . 753 36 1739 929 1506 309 876 620 Cannons 5743 | . 79 89 172 628 1916 497 1806 556 Explosions 1882 | . 692 . . . . 355 432 403 Melee . | . . . . . . . . . Ramming 13 | . . . 8 2 . . 3 . Kinetic 7237 | . 570 125 1911 929 1506 309 1267 620 Thermal 5274 | . 262 . . 628 1916 497 1415 556 Explosive 1882 | . 692 . . . . 355 432 403 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . 3 4 4 4 9 Average Corruption 4 | . . . . 1 3 4 4 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 153 | . . . . 10 32 42 45 24 Message Errors 38 | . . . . . 8 14 8 8 Matter Fused 43 | . . . . 6 9 7 14 7 Heat Flow Errors 15 | . . . . . 5 4 5 1 Energy Discharges 15 | . . . . 2 1 7 4 1 Parts Rejected 1 | . . . . . . . 1 . Parts Fused 5 | . . . . . 1 1 1 2 Data Loss (minor) 18 | . . . . . 6 2 8 2 Data Loss (major) 4 | . . . . . 1 3 . . Misfires 5 | . . . . 1 . 2 . 2 Alerts 2 | . . . . 1 . . 1 . Weapon Failures 7 | . . . . . 1 2 3 1 Overload Shots . | . . . . . . . . . Overflow Damage 136 | . . 6 . 3 50 25 12 40 Projectiles 111 | . . 6 . 3 50 . 12 40 Explosions 25 | . . . . . . 25 . . Melee . | . . . . . . . . . Knockbacks 3 | . . 2 1 . . . . . Impact . | . . . . . . . . . Kinetic 2 | . . 1 1 . . . . . Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 249 | . 33 . . . . 94 26 96 Shots 11 | . 3 . . . . 3 1 4 Rammed 2 | . . . . 1 . . 1 . Targets Rammed 3 | . . . 1 1 . . 1 . Kicked . | . . . . . . . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 357 | . 108 32 62 332 321 173 176 357 Average Temperature 57 | . 30 16 18 89 84 35 42 77 Received Heat Transfer 3353 | . 393 . 501 435 974 203 694 153 Effects 8 | . . . . 3 4 . . 1 Shutdowns 2 | . . . . 1 . . . 1 Energy Bleed 1 | . . . . . 1 . . . Interference 3 | . . . . . 3 . . . Damage (minor) 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . Robots Melted 6 | . . . . 2 3 . . 1 Combat Hostiles 6 | . . . . 2 3 . . 1 Parts Melted 20 | . . . . 9 3 3 3 2 Heat Transferred 9362 | . 575 . . 1110 3441 888 2516 832 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Maximum Alert Level 4 | . . . 1 1 1 4 2 3 Low Security (%) 67 | 100 100 100 73 98 49 4 77 15 Level 1 18 | . . . 26 1 50 14 14 27 Level 2 10 | . . . . . . 43 7 55 Level 3 4 | . . . . . . 31 . . Level 4 . | . . . . . . 4 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1118 | . 155 68 365 215 321 1118 544 712 Initial 544 | . . 40 21 104 61 122 544 87 Average 192 | . 53 8 126 111 171 614 119 434 Influence Increases 6312 | . 518 141 1073 999 1044 1046 796 695 Destroy 0b10 Robot/C 3620 | . 360 100 720 560 740 400 440 300 Destroy 0b10 Robot/NC 165 | . 30 . 25 25 25 . 60 . Destroy Leader 854 | . 94 20 186 198 178 30 118 30 Allied During Kill 100 | . . 4 4 91 . 1 . . Trap Triggered on 0b10 10 | . . . . . . 10 . . Successful Hack 119 | . 6 . 30 14 2 37 16 14 Disable Machine 210 | . 15 . . 60 60 30 45 . Anti-Garrison Action 600 | . . . . . . 400 . 200 Destroy Structure 304 | . 13 2 3 6 9 108 27 136 Lose Combat Pursuer 330 | . . 15 105 45 30 30 90 15 Influence Decreases 5600 | . 414 189 882 1101 1000 117 1779 118 Entered New Map 1015 | . . 64 35 143 84 67 574 48 Time Decay 2803 | . 374 115 540 613 626 . 535 . Lost Part 450 | . 40 10 60 50 140 10 70 70 Lost Ally 185 | . . . . 145 . 40 . . Purge Threat 1147 | . . . 247 150 150 . 600 . Squads Dispatched 19 | . 4 . 2 5 6 . 2 . Investigation 9 | . 2 . 1 3 2 . 1 . Extermination . | . . . . . . . . . Reinforcement 8 | . 2 . 1 1 3 . 1 . Assault . | . . . . . . . . . Garrison 2 | . . . . 1 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Distress Signals 17 | . . . 5 3 6 . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 275 | . 34 3 61 33 57 21 47 19 Peak Tracking Total 9 | . 7 3 9 6 7 5 6 5 Tactical Retreats 17 | . . 1 4 2 2 1 6 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Traps Triggered 17 | . . . 1 5 . 5 2 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . 6 . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . 1 . . Traps Extracted . | . . . . . . . . . Installed 2 | . . . 1 . . 1 . . Triggered 1 | . . . . . . 1 . . Most Traps Carried 2 | . . 1 1 . . 2 . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Machines Disabled 29 | . 1 . . 4 4 8 3 9 Max in Single Turn 2 | . 1 . . 1 1 1 1 2 Garrison Access 1 | . . . . 1 . . . . Garrison Relay 6 | . . . . . . 4 . 2 Phase Generator 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Machines Accessed 51 | . 6 . 12 13 6 3 10 1 Terminals 38 | . 4 . 9 9 4 3 8 1 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . 2 1 1 . 1 . Recycling Units 5 | . 2 . 1 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 1 1 . 1 . Total Hacks 117 | . 11 . 33 24 16 5 27 1 Successful 56 | . 4 . 18 11 3 3 16 1 Failed 60 | . 7 . 14 13 13 2 11 . Catastrophic 14 | . 1 . 2 5 3 . 3 . Database Lockouts 1 | . . . 1 . . . . . Manual 40 | . 8 . 9 1 12 . 10 . Terminals 88 | . 8 . 23 18 12 5 21 1 Fabricators . | . . . . . . . . . Repair Stations 18 | . . . 8 3 3 . 4 . Recycling Units 7 | . 3 . 2 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . 1 1 . 2 . Terminal Hacks 34 | . 1 . 12 6 1 3 10 1 Robot Analysis 5 | . 1 . 2 . . . 2 . Prototype ID Bank 3 | . . . 1 . . . 2 . Open Door 2 | . . . . 1 . 1 . . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 Alert Level 3 | . . . 1 2 . . . . Unreport Threat 8 | . . . 2 1 1 . 4 . Locate Traps 2 | . . . 1 1 . . . . Disarm Traps 1 | . . . 1 . . . . . Hauler Manifests 4 | . . . 2 1 . . 1 . Zone Layout 2 | . . . 1 . . . 1 . Security Stations 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 11 | . . . 4 2 1 . 4 . Scan Component 6 | . . . 2 1 1 . 2 . Repair 5 | . . . 2 1 . . 2 . Recycling Unit Hacks 7 | . 3 . 2 2 . . . . Report Inventory 5 | . 2 . 1 2 . . . . Retrieve Components 2 | . 1 . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 1 . 2 . Unlock Access 2 | . . . . . 1 . 1 . Seal Access 1 | . . . . 1 . . . . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 40 | . 5 . 11 8 5 2 8 1 Full Trace Events 9 | . 2 . 2 3 2 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . . . 2 1 . . 2 . Time 191 | . . . 52 26 . . 113 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 11 | . 2 . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . 1 . 1 Command Fork 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 26 | . . . . . . 16 . 10 Machine Destruction 26 | . . . . . . 16 . 10 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Total Allies 15 | . . 3 . 10 . 2 . . Largest Group 10 | . . 3 1 10 . 2 . . Highest-Rated Group 88 | . . 73 31 88 . 41 . . Highest-Rated Ally 31 | . . 31 31 16 . 21 . . Total Orders . | . . . . . . . . . Ally Attacks 85 | . . 3 1 74 . 7 . . Total Damage 860 | . . 64 21 620 . 155 . . Kills 16 | . . 3 1 11 . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Active Infowar (turns) 12034 | . . . 2709 2114 2032 1887 2380 912 Optics 12034 | . . . 2709 2114 2032 1887 2380 912 Robot Analysis Total 5 | . 1 . 2 . . . 2 . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Turns Passed 15111 | 81 1749 1037 2792 2114 2159 1887 2380 912 Spaces Moved 5368 | 36 665 416 1162 732 649 652 760 296 Core 7 | 7 . . . . . . . . Treads 5361 | 29 665 416 1162 732 649 652 760 296 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 160 240 240 240 240 243 Average Speed 229 | 151 226 240 197 240 240 240 245 243 Slowest Speed 325 | 160 240 240 320 320 240 240 325 243 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 73 | 5 97 91 97 95 63 90 70 56 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 236 | . 13 2 3 . . 14 25 179 Melee . | . . . . . . . . . Projectile 17 | . . 2 3 . . 2 9 1 AOE 219 | . 13 . . . . 12 16 178 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Total 7144 | 60 796 442 1482 980 982 856 1126 420 Wait 771 | 15 19 8 139 127 107 105 208 43 Move 5360 | 35 664 415 1159 731 649 651 760 296 Hop 1 | . . . 1 . . . . . Pick Up 134 | 4 25 5 23 17 26 8 19 7 Fast Attach 28 | 6 3 . 7 3 2 1 6 . Attach 49 | . 4 1 8 5 14 4 7 6 Detach 2 | . 2 . . . . . . . Swap 72 | . 5 . 15 13 15 7 11 6 Drop 103 | . 7 4 22 21 24 9 15 1 Fire 608 | . 67 9 106 62 145 63 99 57 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . 1 1 . . 1 . Escape Stasis 10 | . . . . . . 6 . 4 Rewire 1 | . . . . . . 1 . . Trap 2 | . . . 1 . . 1 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 641 | -10/Materials | Discovered new exit (range 16) 931 | -10/Materials | Discovered new exit (range 10) 1045 | -10/Materials | Core integrity fell below 50% 1074 | -10/Materials | Discovered new exit (range 9) 1082 | -10/Materials | Derelicts attacked the area 1408 | -10/Materials | Discovered new exit (range 10) 1831 | -10/Materials | Entered Mines 1967 | -10/Mines | Learned location of 1 exit from Materials 1997 | -10/Mines | Core integrity fell below 20% 2089 | -10/Mines | Discovered new exit (range 8) 2173 | -10/Mines | Found a hidden stash of uninstalled traps 2250 | -10/Mines | Found DCF Scrap (13 items) 2417 | -10/Mines | Received a Mining Laser from a helpful Derelict 2575 | -10/Mines | Discovered new exit (range 10) 2637 | -10/Mines | Learned 2 Materials zone layouts 2668 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2793 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2832 | -10/Mines | Discovered new exit (range 16) 2868 | -10/Mines | Entered Materials 2868 | -9/Materials | Accompanied by 1 ally 2868 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2869 | -9/Materials | Identified exit to Storage 2873 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3094 | -9/Materials | Discovered exit to Storage (range 16) 3153 | -9/Materials | Central database locked down 3515 | -9/Materials | Discovered new exit (range 11) 3751 | -9/Materials | Identified exit to Mines 3966 | -9/Materials | Repaired Lgt. Treads 4228 | -9/Materials | Discovered new exit (range 18) 4949 | -9/Materials | Destroyed 9 combat bots 5158 | -9/Materials | Discovered new exit (range 17) 5255 | -9/Materials | Build established: Scavenger-Mutant 5390 | -9/Materials | Repaired Lgt. Armor Plating 5660 | -9/Materials | Entered Storage 5716 | -9/Storage | Garrison activated, responded to threat 5897 | -9/Storage | Repaired Lgt. Treads 6070 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6361 | -9/Storage | Lost 5 allies 6769 | -9/Storage | Core integrity fell below 50% 7256 | -9/Storage | Discovered new exit (range 4) 7774 | -9/Storage | Entered Materials 7774 | -8/Materials | Evolved 2 slots: Utility x2 8445 | -8/Materials | Build established: Mutant 8794 | -8/Materials | Build established: Scavenger-Mutant 9049 | -8/Materials | Discovered new exit (range 20) 9104 | -8/Materials | Lost 7 parts (3n3u1w) 9759 | -8/Materials | Garrison activated, responded to threat 9933 | -8/Materials | Identified exit to Garrison 9933 | -8/Materials | Entered Garrison 9937 | -8/Garrison | Triggered checkpoint 10166 | -8/Garrison | Garrison Relay disabled 10407 | -8/Garrison | Triggered checkpoint 10412 | -8/Garrison | Triggered checkpoint 10535 | -8/Garrison | Triggered checkpoint 10562 | -8/Garrison | Build established: Mutant 10635 | -8/Garrison | Garrison Relay disabled 10726 | -8/Garrison | Discovered new exit (range 15) 11133 | -8/Garrison | Learned Materials security intel 11169 | -8/Garrison | Discovered new exit (range 11) 11194 | -8/Garrison | Rescued a captive Derelict 11218 | -8/Garrison | Garrison Relay disabled 11439 | -8/Garrison | Triggered checkpoint 11569 | -8/Garrison | Garrison Relay disabled 11632 | -8/Garrison | Discovered new exit (range 11) 11777 | -8/Garrison | Installed Relay Interface Framework 11820 | -8/Garrison | Entered Materials 12013 | -8/Materials | Core integrity fell below 50% 12055 | -8/Materials | Lost 4 parts (2p1n1u) 12072 | -8/Materials | Destroyed 8 combat bots 12291 | -8/Materials | Build established: Scavenger-Mutant 13199 | -8/Materials | Build established: Mutant 13822 | -8/Materials | Discovered new exit (range 13) 13904 | -8/Materials | Repaired Adv. Beam Cannon 13925 | -8/Materials | Build established: Scavenger-Mutant 13968 | -8/Materials | Repaired Lgt. Antimatter Reactor 14131 | -8/Materials | Discovered new exit (range 20) 14200 | -8/Materials | Identified exit to Garrison 14200 | -8/Materials | Entered Garrison 14226 | -8/Garrison | Expanded RIF knowledge: Command Fork 14314 | -8/Garrison | Triggered checkpoint 14371 | -8/Garrison | Destroyed 7 combat bots 14409 | -8/Garrison | Garrison Relay disabled 14428 | -8/Garrison | Core integrity fell below 20% 14485 | -8/Garrison | Lost 5 parts (2n2u1w) 14596 | -8/Garrison | Phase Generator disabled 14638 | -8/Garrison | Garrison Relay disabled 14886 | -8/Garrison | Triggered checkpoint 14961 | -8/Garrison | Spotted B-75 Beast 15012 | -8/Garrison | Build established: Bothacker-Mutant 15031 | -8/Garrison | Discovered new exit (range 11) 15088 | -8/Garrison | Triggered checkpoint 15112 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 14961_ System corrupted: Adv. Beam Cannon misfires. 14976_ System corrupted: FCS attempts to trigger Adv. Beam Cannon. 14976_ System corrupted: Adv. Beam Cannon misfires. 14983_ The unstable cave ceiling collapses. 15030_ System corrupted: Energy discharge (-66). 15031_ EXIT=FOUND 15051_ IPZIOZGRZ7GRYYVV5SZNH5#YL/=JTLXOT2PXV 15077_ System corrupted: Heat flow error (+265). 15088_ Beams of light sweep through the air. An alarm sounds. 15088_ Lgt. Antimatter Reactor destroyed. 15093_ G-47 Trooper suffers critical hit (Meltdown). 15093_ Unknown Energy Gun melted. 15093_ Aluminum Leg melted. 15100_ Imp. Treads destroyed. 15104_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????##?????????????????????????? | | ???????????????? ?????????????????????????? | | ????????????????# ?????????????????????????? | | ????????????????# ?????????????????????????? | | ????????????????# ?????????????????????????? | | ????????????????# ##?????????????? ????????? | | ????????????????# ????????????? #???????? | | ????????????????# ????????????? ???????? | | ?????????####???# #????????????? #???????? | | ?????????# ???# #????????????? #???????? | | ?????????# < #??# #????????????? #???????? | | ?????????# #??# ###??????????# #???????? | | ?????????# #??# #??????????" #???????? | | ?????????# #??# g########???" #???????? | | ?????????# #??# %!= g " #???????? | | ?????????# #??# @%#### ###???" #???????? | | ?????????# #??# ###??# #?????# #???????? | | ?????????# #??# #????# #?????# #???????? | | ?????????# #??# #????# #?????# #???????? | | ?????????# #### ###### ####### #???????? | | ?????????# #???????? | | ?????????# #???????? | | ?????????# #???????? | | ?????????########## ############ #???? | | ??????????????????# #??????????# # | | ??????????????????# #??????????# | | ??????????????????# #??????????# | | ??????????????????# #??????????# | | ??????????????????# #??????????# # # | | ??????????????????# #??????????# # | | ??????????????????# #??????????# #? | | ????????????????# # ############ ### | | ??????????? | | ??????????? | | ?????????????!!"### # #### ##### # #### # | | ??????????????????? ???????????# # #??# # | | ??????????????????? ???????????# # #??# # | | ??????????????????? ?????+?+???# #?##??# # | | ??????????????????? ????#???#??# #?????# # | | ??????????????????? ???????????# #?????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 1% | -9/Materials Lgt. Armor Plating | 32% | -9/Materials Lgt. Treads | 45% | -9/Storage Adv. Beam Cannon | 10% | -8/Materials Lgt. Antimatter Reactor | 30% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationTimingSink Manual? 0 Play Time 01:12:19 Cumulative 180.9 hours Start 2025.07.08 @ 09:49:11 End 2025.07.08 @ 10:57:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 230 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 55 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cdae136-f524-4335-b0eb-9fd14d662bcf