Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.18 @ 22:02:09 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1473) 1473 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2888 Bonus ------- None Cogmind --------- Core Integrity 302/400 Matter 282/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ Small Storage Unit Improved Targeting Computer Core Shielding Hardened Light Armor Plating > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (8) ---- Ion Engine Ion Engine Ion Engine Light Treads Assault Rifle Heavy Assault Rifle Grenade Launcher Makeshift Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Treads Assault Rifle Assault Rifle Grenade Launcher Makeshift Spear [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 28 | 3 9 1 15 Power 2 | . 1 . 1 Engine 2 | . 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 . 4 Treads 8 | 2 2 . 4 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | . 2 . 6 Device 1 | . 1 . . Storage . | . . . . Processor 3 | . . . 3 Hackware . | . . . . Protection 4 | . 1 . 3 Artifact . | . . . . Weapon 10 | 1 4 1 4 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 8 | . 3 1 4 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 3 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 3 | . 1 1 1 Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Backups 6 | 5 6 6 7 Power 1 | 1 1 2 2 Propulsion 2 | 3 2 1 1 Utility . | . . . . Weapon 2 | 1 2 3 3 Tool/Special . | . . . . Unused Backups 9 | . 4 1 4 Power 3 | . 2 . 1 Propulsion 2 | . 2 . . Utility . | . . . . Weapon 4 | . . 1 3 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 90 92 99 Engine 13 | . 14 14 11 Treads 26 | . 28 28 21 Storage 13 | . 14 14 11 Processor 3 | . . . 19 Protection 6 | . 3 7 13 Energy Gun 5 | . 7 3 . Ballistic Gun 21 | . 20 24 22 Peak Build Rating 16 | 6 7 8 16 Average Rating 7 | 6 6 6 14 On Entrance 6 | 6 6 7 6 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 26 | 14 17 17 26 Greatest Support 43 | 40 40 40 43 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 8 | 8 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 6 | 4 6 6 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1371 | 230 332 313 496 Remotely . | . . . . Salvage Created 1901 | . 540 441 920 Parts 122 | . 41 22 59 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 47 | . 15 11 21 Guns 46 | . 15 11 20 AOE 1 | . . . 1 Classes Destroyed 8 | . 5 1 2 Builder 2 | . 2 . . Hauler 1 | . 1 . . Recycler 1 | . . . 1 Watcher 5 | . 3 . 2 Swarmer 15 | . 9 . 6 Grunt 25 | . 6 10 9 Sentry 6 | . . . 6 Assembled 1 | . . 1 . Best Kill Streak 7 | . 3 4 7 Combat Bots Only 6 | . 3 4 6 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . 1 . 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 251 | . 87 78 86 Missed 64 | . 26 15 23 Hits 187 | . 61 63 63 Projectile 187 | . 61 63 63 Critical Strikes 4 | . . 1 3 Damage Taken 2301 | . 693 774 834 Core 286 | . 91 97 98 Absorbed by Shields . | . . . . Redirected to Shielding 17 | . . . 17 Regen/Repaired (Parts) 299 | . 299 . . Core Remaining (%) 62 | 100 . 24 . Volleys Fired 177 | . 81 43 53 Largest 2 | . 2 2 2 Hottest 70 | . 70 70 46 Shots Fired 346 | . 155 85 106 Gun 344 | . 153 85 106 Cannon . | . . . . Launcher 2 | . 2 . . Special . | . . . . Kinetic 282 | . 114 62 106 Thermal 62 | . 39 23 . Explosive 2 | . 2 . . Electromagnetic . | . . . . Robot Hit Streak 27 | . 15 13 27 Robot Miss Streak 10 | . 10 3 3 Penetration Max . | . . . . Secondary Targets 6 | . 3 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 227 | . 92 51 84 Core Hits 91 | . 32 24 35 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 8 | . 6 2 . Burn 6 | . 5 1 . Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3311 | . 1225 719 1367 Guns 3196 | . 1225 678 1293 Cannons . | . . . . Explosions 68 | . . . 68 Melee . | . . . . Ramming 47 | . . 41 6 Kinetic 2697 | . 907 497 1293 Thermal 567 | . 318 181 68 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . 2 . Impact 2 | . . 2 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 108 | . . . 108 Shots 1 | . . . 1 Rammed 15 | . . 11 4 Targets Rammed 15 | . . 11 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 362 | . 84 362 81 Average Temperature 51 | . 23 96 31 Received Heat Transfer 945 | . 258 411 276 Effects 3 | . . 3 . Shutdowns 1 | . . 1 . Interference 2 | . . 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 4 1 . Heat Transferred 1937 | . 1295 592 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 94 | 100 100 100 71 Level 1 5 | . . . 28 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 264 | . 157 92 264 Initial 52 | . . 52 . Average 67 | . 74 17 103 Influence Increases 1350 | . 516 245 589 Destroy 0b10 Robot/C 920 | . 300 200 420 Destroy 0b10 Robot/NC 45 | . 30 . 15 Destroy Leader 192 | . 68 30 94 Successful Hack 43 | . 31 . 12 Disable Machine 60 | . 30 . 30 Destroy Structure 30 | . 12 . 18 Lose Combat Pursuer 60 | . 45 15 . Influence Decreases 1131 | . 380 381 370 Entered New Map 84 | . . 84 . Time Decay 997 | . 370 277 350 Lost Part 50 | . 10 20 20 Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 25 12 29 Peak Tracking Total 6 | . 3 4 6 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 2 . 2 Max in Single Turn 2 | . 2 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 13 | . 7 . 6 Terminals 11 | . 6 . 5 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 43 | . 29 . 14 Successful 25 | . 21 . 4 Failed 17 | . 7 . 10 Catastrophic 1 | . . . 1 Database Lockouts 1 | . 1 . . Manual 24 | . 16 . 8 Terminals 33 | . 20 . 13 Fabricators . | . . . . Repair Stations 9 | . 9 . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 7 . 2 Robot Analysis 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Locate Traps 5 | . 3 . 2 Fabricator Hacks . | . . . . Repair Station Hacks 7 | . 7 . . Scan Component 4 | . 4 . . Repair 3 | . 3 . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 7 . 1 Terminals 8 | . 7 . 1 Botnet 3 | . 2 . 1 Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 6 . 6 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 3 | . 3 . . Time 78 | . 78 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 277 | . 277 . . Seismic 277 | . 277 . . Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 5797 | 16 3445 1254 1082 Spaces Moved 1988 | 7 845 635 501 Core . | . . . . Treads 1988 | 7 845 635 501 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 160 | 160 160 160 160 Average Speed 160 | 160 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 60 | 2 96 98 46 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 29 | . 6 . 23 Melee . | . . . . Projectile . | . . . . AOE 29 | . 6 . 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 4257 | 11 2782 782 682 Wait 2019 | . 1834 90 95 Move 1985 | 6 844 634 501 Hop . | . . . . Pick Up 9 | . 6 1 2 Fast Attach 8 | . 2 . 6 Attach 4 | . 1 2 1 Detach 2 | . . . 2 Swap 22 | 3 9 . 10 Drop 16 | 2 5 1 8 Fire 177 | . 81 43 53 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 15 | . . 11 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 2) 17 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 909 | -10/Materials | Discovered new exit (range 16) 954 | -10/Materials | Discovered new exit (range 5) 1155 | -10/Materials | Discovered new exit (range 15) 2185 | -10/Materials | Discovered new exit (range 16) 2564 | -10/Materials | Repaired Lgt. Treads 2592 | -10/Materials | Repaired Lgt. Treads 2619 | -10/Materials | Repaired Lgt. Treads 2910 | -10/Materials | Central database locked down 3019 | -10/Materials | Learned location of 1 exit from Storage 3066 | -10/Materials | Identified exit to Mines 3066 | -10/Materials | Identified exit to Subcaves 3105 | -10/Materials | Learned location of 1 exit from Storage 3135 | -10/Materials | Identified exit to Materials 3183 | -10/Materials | Learned Storage emergency access door positions 3221 | -10/Materials | Loaded intel: 21 trap records 3462 | -10/Materials | Entered Mines 3479 | -10/Mines | Core integrity fell below 50% 3508 | -10/Mines | Discovered exit to Materials (range 9) 3626 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3696 | -10/Mines | Excavation squad dispatched 3696 | -10/Mines | A large section of the Mines collapsed 3808 | -10/Mines | Discovered exit to Materials (range 5) 3877 | -10/Mines | Learned Materials emergency access door positions 4040 | -10/Mines | Learned location of Storage (-7) 4218 | -10/Mines | Learned Materials terminal intel 4716 | -10/Mines | Entered Materials 4716 | -9/Materials | Evolved 2 slots: Utility x2 4718 | -9/Materials | Loaded intel: 11 terminal locations 4798 | -9/Materials | Discovered new exit (range 10) 5444 | -9/Materials | Discovered new exit (range 8) 5701 | -9/Materials | Discovered new exit (range 5) 5798 | -9/Materials | Self-destructed Last Messages --------------- 05619_ Slammed into A-02 Transporter. 05641_ Connecting with Terminal... >>Traps(Locate) Found 6 traps in 1 array: 6x EMP Trap Map updated. 05701_ EXIT=FOUND 05734_ Dropped Autogun. 05736_ Dropped Hvy. Assault Rifle. 05748_ Y-45 Defender destroyed. 05751_ Acquired 36 matter. 05754_ Dropped Lgt. Treads. 05756_ K-01 Serf collects debris. 05757_ R-06 Scavenger collects Lgt. Treads. 05760_ R-06 Scavenger collects Heat Sink. 05761_ K-01 Serf collects debris. 05763_ R-06 Scavenger collects Hvy. Assault Rifle. 05764_ K-01 Serf collects debris. 05767_ K-01 Serf cleans the Purification Channel. 05795_ W-16 Scout destroyed. 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"????????????????????????? | | ??# """ # < #????# "????????????????????????? | | ??# """ # #????# ?????????????????????????? | | ??# """ #####????# ?????????????????????????? | | ??# #????????# ?????????????????????????? | | ??# """ #????????# ?????????????????????????? | | ??# """ #????????# ??????????????????????????? | | ??# """ #????????# ??????????????????????????? | | ??# #????????##???????????????????????????? | | ??##########?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 18 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 15% | -10/Materials Lgt. Treads | 27% | -10/Materials Lgt. Treads | 43% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflexClaymoresDrillbomb Manual? 0 Play Time 00:20:09 Cumulative 81.5 hours Start 2026.10.13 @ 23:57:28 End 2026.10.18 @ 22:02:09 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 43 Gallery% 34 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/X11++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32cb8916-25cd-45b2-bc07-69b462fea90b