Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.24 @ 09:03:21 Player: souux Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1165) 1165 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3860 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 2/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Seismic Detector ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Deuterium Engine Light Armor Plating Hacking Suite Hacking Suite System Shield System Restoration Module Gauss Cannon Gauss Cannon Mini Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Hover Unit Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Airjet > --- UTILITY ---------- Seismic Detector Improved Shield Generator > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Medium Storage Unit Light Armor Plating Hacking Suite Mini Grenade Launcher Flail [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 5 | . . 2 2 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 55 | 9 18 15 12 1 Power 6 | 1 2 1 2 . Engine 5 | 1 2 . 2 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 23 | 4 7 8 4 . Treads 4 | . 4 . . . Leg 2 | . 2 . . . Wheel 5 | 4 1 . . . Hover 12 | . . 8 4 . Flight . | . . . . . Utility 12 | 2 3 3 3 1 Device 6 | 1 2 1 1 1 Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 14 | 2 6 3 3 . Energy Gun 4 | . 4 . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 1 2 . . Ballistic Cannon 2 | . . . 2 . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . 1 . . . System Corruption 9 | . 9 . . . Parts Lost 14 | . 3 5 6 . Power 1 | . . . 1 . Propulsion 10 | . 1 5 4 . Utility 1 | . . . 1 . Weapon 2 | . 2 . . . Highest Loss Streak 3 | . 2 3 3 . To Critical Strikes 1 | . . 1 . . Average Backups 9 | 5 12 4 5 9 Power 1 | . 1 1 . 1 Propulsion 4 | 3 6 1 . . Utility 2 | . 2 . 2 4 Weapon 1 | . 1 2 2 3 Tool/Special . | . . . . . Unused Backups 16 | . 9 2 . 5 Power 4 | . 3 . . 1 Propulsion 4 | . 3 1 . . Utility 6 | . 1 1 . 4 Weapon 2 | . 2 . . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 98 97 82 51 Engine 10 | . 14 . 5 7 Core 1 | . . 10 3 . Treads 7 | . 11 . . . Leg 3 | . 4 . . . Wheel 8 | . 11 . . . Hover 11 | . . 40 39 21 Device 13 | . 13 11 13 13 Storage 10 | . 14 . . 7 Protection 1 | . . 10 2 . Energy Gun 11 | . 16 4 . . Ballistic Gun 9 | . 10 16 2 . Ballistic Cannon 1 | . . . 12 . Peak Build Rating 27 | 7 10 16 27 16 Average Rating 10 | 5 8 14 20 12 On Entrance 9 | . 7 8 15 19 Avg Prop Armor Cover (%) 7 | . 11 . 3 . Naked Turns . | . . . . . Heaviest Build 34 | 15 31 21 34 24 Greatest Support 40 | 32 40 28 36 22 Greatest Overweight (x) 3 | . 2 . 2 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 10 10 Average Capacity 11 | 7 13 5 5 10 Most Carried 15 | 8 15 13 7 10 Average Carried 10 | 5 12 4 5 9 Final Capacity 15 | 8 15 5 10 10 Final Carried 14 | 8 14 5 7 10 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1595 | 298 610 298 389 . Remotely . | . . . . . Salvage Created 2032 | 142 1052 458 380 . Parts 132 | 18 53 38 23 . Haulers Intercepted 5 | . 2 1 2 . Recyclers Shooed 5 | . 5 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 33 | . 14 13 6 . Guns 27 | . 13 9 5 . Cannons 1 | . . . 1 . AOE 4 | . . 4 . . Classes Destroyed 10 | 2 6 2 . . Worker 1 | . 1 . . . Builder 2 | . . 1 1 . Tunneler 5 | 5 . . . . Hauler 5 | . 2 1 2 . Recycler 8 | 1 5 1 1 . Operator 3 | . 1 1 1 . Watcher 6 | . 3 1 2 . Swarmer 14 | . 3 7 4 . Grunt 16 | . 11 5 . . Sentry 3 | . . 1 2 . Best Kill Streak 13 | 5 5 13 5 . Combat Bots Only 11 | . 2 11 5 . Max Kills in Single Turn 5 | 1 1 5 2 . Gunslinging 1 | . . . 1 . Exploded 4 | . . 4 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 237 | . 95 83 58 1 Missed 66 | . 20 28 17 1 Hits 171 | . 75 55 41 . Projectile 171 | . 75 55 41 . Critical Strikes 6 | . . 5 1 . Damage Taken 1969 | . 821 648 500 . Core 287 | . 136 61 90 . Absorbed by Shields 21 | . . . 21 . Regen/Repaired (Parts) 19 | . 19 . . . Core Remaining (%) 78 | 100 45 84 83 . Volleys Fired 174 | 12 88 36 38 . Largest 2 | 2 2 2 2 . Hottest 105 | 40 105 46 80 . Shots Fired 313 | 24 155 69 65 . Gun 273 | 24 155 66 28 . Cannon 37 | . . . 37 . Launcher 3 | . . 3 . . Special . | . . . . . Kinetic 238 | 24 83 66 65 . Thermal 72 | . 72 . . . Explosive 3 | . . 3 . . Electromagnetic . | . . . . . Robot Hit Streak 16 | 6 16 4 6 . Robot Miss Streak 4 | 2 4 4 3 . Penetration Max . | . . . . . Secondary Targets 4 | . 2 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 198 | 16 106 35 41 . Core Hits 86 | 7 38 27 14 . Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 10 | . 3 1 6 . Burn 2 | . 2 . . . Destroy 2 | . 1 1 . . Blast 6 | . . . 6 . Melee Attacks 8 | . 2 2 . 4 Impact 8 | . 2 2 . 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3600 | 210 1532 964 894 . Guns 2492 | 210 1411 578 293 . Cannons 598 | . . . 598 . Explosions 386 | . . 386 . . Melee 121 | . 121 . . . Ramming 3 | . . . 3 . Kinetic 2331 | 210 652 578 891 . Thermal 759 | . 759 . . . Explosive 386 | . . 386 . . Electromagnetic . | . . . . . Impact 121 | . 121 . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . 9 . . 4 Average Corruption 8 | . 9 . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 55 | . 54 . . 1 Message Errors 18 | . 18 . . . Matter Fused 11 | . 10 . . 1 Heat Flow Errors 8 | . 8 . . . Energy Discharges 5 | . 5 . . . Parts Rejected 1 | . 1 . . . Data Loss (minor) 5 | . 5 . . . Data Loss (major) 3 | . 3 . . . Misfires 3 | . 3 . . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 124 | . 64 19 41 . Projectiles 41 | . . . 41 . Explosions 19 | . . 19 . . Melee 64 | . 64 . . . Knockbacks 5 | . . . 5 . Impact . | . . . . . Kinetic 5 | . . . 5 . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . 1 . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 268 | . 259 268 45 . Average Temperature 91 | . 66 150 15 . Received Heat Transfer 805 | . 345 264 196 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 2 | . 2 . . . Impact Corruptions 3 | . 3 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1942 | . 1942 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 . Low Security (%) 83 | 100 100 44 11 100 Level 1 16 | . . 55 88 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 391 | 15 138 391 290 130 Initial 156 | . . 15 156 102 Average 84 | 2 41 207 240 89 Influence Increases 1474 | 30 525 537 335 47 Destroy 0b10 Robot/C 660 | . 280 260 120 . Destroy 0b10 Robot/NC 150 | 30 60 25 35 . Destroy Leader 172 | . 80 54 38 . Successful Hack 70 | . 42 . . 28 Disable Machine 30 | . . 30 . . Destroy Structure 32 | . 3 3 22 4 Partial Spotted 60 | . . 30 15 15 Lose Combat Pursuer 300 | . 60 135 105 . Influence Decreases 1435 | 30 488 202 482 233 Entered New Map 361 | . . 22 216 123 Time Decay 944 | 30 458 140 206 110 Lost Part 130 | . 30 40 60 . Squads Dispatched 9 | . 4 4 1 . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 6 | . 1 4 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 2 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 26 31 21 4 Peak Tracking Total 16 | . 3 16 7 1 Tactical Retreats 17 | . 4 5 4 4 ECM-based Alert Blocks 4 | . . . . 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 8 | . 3 . 1 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . 9 2 . 1 Terminals 9 | . 7 1 . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 32 | . 27 3 . 2 Successful 22 | . 17 3 . 2 Failed 10 | . 10 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 20 | . 19 . . 1 Terminals 27 | . 24 1 . 2 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 9 | . 7 1 . 1 Record 1 | . 1 . . . Robot Analysis 2 | . 2 . . . Prototype ID Bank 2 | . 2 . . . Terminal Index 1 | . 1 . . . Locate Traps 3 | . 1 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 7 . . 1 Terminals 8 | . 7 . . 1 Botnet 3 | . 2 . . 1 Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 9 2 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired 1 | . 1 . . . Time 13 | . 13 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . 5 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1982 | 58 1117 236 338 233 Seismic 1982 | 58 1117 236 338 233 ECM 176 | . . . . 176 Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3373 | 144 2243 322 431 233 Spaces Moved 2240 | 94 1015 311 469 351 Core 5 | 5 . . . . Treads 201 | . 201 . . . Legs 242 | . 242 . . . Wheels 661 | 89 572 . . . Hover 1131 | . . 311 469 351 Flight . | . . . . . Fastest Speed 44 | 50 80 48 44 52 Average Speed 84 | 87 121 48 49 57 Slowest Speed 240 | 100 240 52 176 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 99 42 40 9 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug 7 | . . 1 2 4 Terrain Destroyed 27 | . . 2 21 4 Melee 5 | . . 1 . 4 Projectile 21 | . . . 21 . AOE 1 | . . 1 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3405 | 128 1875 423 605 374 Wait 823 | 4 702 43 63 11 Move 2236 | 93 1014 310 468 351 Hop . | . . . . . Pick Up 39 | 8 22 2 6 1 Fast Attach 31 | 8 4 4 12 3 Attach 12 | . 3 7 1 1 Detach 5 | . 1 1 . 3 Swap 32 | 1 18 7 6 . Drop 44 | 2 21 11 10 . Fire 174 | 12 88 36 38 . Melee 8 | . 2 2 . 4 Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 12) 145 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 6) 655 | -10/Materials | Discovered new exit (range 6) 691 | -10/Materials | Learned location of 1 exit from Storage 697 | -10/Materials | Discovered new exit (range 7) 762 | -10/Materials | Learned location of Subcaves (-10) 825 | -10/Materials | Learned 2 Storage zone layouts 961 | -10/Materials | Learned Storage emergency access door positions 985 | -10/Materials | Loaded intel: 26 non-interactive machine locations 988 | -10/Materials | Repaired Seismic Detector 1019 | -10/Materials | Learned 4 Recycling zone layouts 1061 | -10/Materials | Identified exit to Materials 1176 | -10/Materials | Identified exit to Mines 1516 | -10/Materials | Build established: Scavenger-Mutant 2087 | -10/Materials | Core integrity fell below 50% 2388 | -10/Materials | Entered another Materials area 2388 | -9/Materials | Evolved 2 slots: Propulsion x2 2389 | -9/Materials | Identified exit to Materials 2420 | -9/Materials | Build established: Mutant 2470 | -9/Materials | Discovered new exit (range 8) 2552 | -9/Materials | Lost 3 parts (3n) 2559 | -9/Materials | Destroyed 11 combat bots 2679 | -9/Materials | Discovered exit to Materials (range 16) 2679 | -9/Materials | Discovered new exit (range 8) 2710 | -9/Materials | Entered another Materials area 2710 | -8/Materials | Evolved 2 slots: Propulsion x2 2848 | -8/Materials | Build established: Scavenger-Mutant 3128 | -8/Materials | Discovered new exit (range 10) 3141 | -8/Materials | Entered Factory 3141 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3142 | -7/Factory | Identified exit to Storage 3163 | -7/Factory | Lost 3 parts (3n) 3324 | -7/Factory | Discovered new exit (range 9) 3374 | -7/Factory | Self-destructed Last Messages --------------- 03316_ System corrupted: Matter fused (-7). 03320_ K-01 Serf cleans the Power Conduit. 03321_ U-05 Engineer builds a Wall. 03324_ EXIT=FOUND 03332_ Acquired System Restoration Module. 03347_ K-01 Serf collects debris. 03348_ Triggered Blade Trap. 03348_ Massive razor-sharp blades shoot up from within the floor. 03348_ Deuterium Engine severed. 03348_ Airjet severed. 03348_ Hover Unit+ severed. 03348_ Acquired Deuterium Engine. 03352_ Acquired Hover Unit+. 03362_ R-06 Scavenger collects Airjet. 03372_ Triggered Blade Trap. 03372_ Massive razor-sharp blades shoot up from within the floor. 03372_ Hover Unit+ severed. 03372_ Deuterium Engine severed. 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