Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 23:44:23 Player: opdo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (326) 326 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 1560 Bonus ------- Follower Combat Kills 39 Cogmind --------- Core Integrity 131/400 Matter 276/300 Energy 107/125 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Light Nuclear Core Aluminum Leg Wheel Wheel Improved Hover Unit EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Wheel Wheel Improved Hover Unit EM Pulse Gun Light Assault Rifle [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 15 | 7 2 2 4 Power 4 | 1 1 1 1 Engine 2 | 1 . . 1 Core 2 | . 1 1 . Reactor . | . . . . Propulsion 3 | 2 1 . . Treads . | . . . . Leg 3 | 2 1 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 . . 1 Device 2 | 1 . . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . 1 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . 1 . 4 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . 1 . . Weapon 1 | . . . 1 Highest Loss Streak 4 | . 1 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 90 85 72 Engine 1 | . 6 . . Core 10 | . 7 14 8 Leg 26 | . 28 28 20 Device 4 | . 5 . 11 Storage 13 | . 14 14 11 Ballistic Gun 26 | . 28 28 21 Naked Turns . | . . . . Heaviest Build 13 | 11 12 12 13 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | 3 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 6 8 8 Average Carried 6 | 2 5 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 6 8 6 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 400 | 253 76 32 39 Remotely . | . . . . Salvage Created 475 | 113 76 107 179 Parts 31 | 5 6 5 15 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 13 | . 2 3 8 Guns 13 | . 2 3 8 Classes Destroyed 4 | 2 1 1 . Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Swarmer 7 | . . 1 6 Grunt 6 | . 2 2 2 Best Kill Streak 3 | 2 1 2 3 Combat Bots Only 3 | . 1 2 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 99 | . 19 3 77 Missed 27 | . 3 2 22 Damage Taken 949 | . 231 17 701 Core 325 | . 39 17 269 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 . 77 . Volleys Fired 52 | 8 17 3 24 Largest 2 | 2 2 2 2 Hottest 40 | 40 40 40 40 Shots Fired 99 | 16 34 6 43 Gun 99 | 16 34 6 43 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 99 | 16 34 6 43 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 11 10 3 6 Robot Miss Streak 4 | 1 4 3 3 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 64 | 12 22 3 27 Core Hits 30 | 5 7 3 15 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 1 . Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 574 | 89 187 39 259 Guns 574 | 89 187 39 259 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 574 | 89 187 39 259 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 57 | . 36 4 57 Average Temperature 17 | . 12 3 27 Received Heat Transfer 459 | . 168 9 282 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 266 | 10 121 201 266 Initial 78 | . 6 46 78 Average 121 | 2 74 161 171 Maximum Alert Level 1 | . . 1 1 Low Security (%) 68 | 100 100 43 59 Level 1 31 | . . 56 40 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 4 7 16 Peak Tracking Total 10 | . 3 3 10 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 5 . 1 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 11 . 5 Successful 10 | . 8 . 2 Failed 6 | . 3 . 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 14 | . 9 . 5 Terminals 16 | . 11 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Branch Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 4 . 2 Terminals 6 | . 4 . 2 Track 2 | . 1 . 1 Botnet 3 | . 2 . 1 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 11 | . . 11 . Total Damage 130 | . . 130 . Kills 3 | . . 3 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 805 | 95 218 333 159 Spaces Moved 523 | 46 141 258 78 Core 15 | 15 . . . Treads . | . . . . Legs 508 | 31 141 258 78 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 130 120 120 120 Slowest Speed 200 | 200 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 24 69 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 610 | 64 161 276 109 Wait 15 | . 2 12 1 Move 520 | 45 140 257 78 Hop . | . . . . Pick Up 6 | 4 . 1 1 Fast Attach 7 | 7 . . . Attach 3 | . . . 3 Detach . | . . . . Swap 5 | . 2 2 1 Drop 2 | . . 1 1 Fire 52 | 8 17 3 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered Mines 317 | -10/Mines | Received a Mining Laser from a helpful Derelict 335 | -10/Mines | Met a Derelict bent on vengeance 427 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 430 | -10/Mines | Found Prototype Device 621 | -10/Mines | Discovered new exit (range 15) 647 | -10/Mines | Entered Materials 647 | -9/Materials | Evolved 2 slots: Utility x2 647 | -9/Materials | Identified Exp. Sensor Array 648 | -9/Materials | Identified exit to Mines 798 | -9/Materials | Core integrity fell below 50% 806 | -9/Materials | Self-destructed Last Messages --------------- 00749_ Dropped Lgt. Assault Rifle. 00750_ K-01 Serf collects debris. 00764_ R-06 Scavenger collects Lgt. Ion Engine. 00764_ R-06 Scavenger collects Flight Unit. 00766_ W-16 Scout sends out distress signal. 00767_ O-16 Technician uses terminal to summon reinforcements. 00767_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 00767_ O-16 Technician locks terminal. 00768_ K-01 Serf collects debris. 00768_ R-06 Scavenger collects Flight Unit. 00771_ K-01 Serf collects debris. 00779_ Lgt. Nuclear Core destroyed. 00782_ Aluminum Leg destroyed. 00785_ G-47 Trooper destroyed. 00785_ Lgt. Assault Rifle destroyed. 00786_ Acquired 39 matter. 00803_ Aluminum Leg destroyed. 00803_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ??????????????????????#######+##?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# Y #########?????????? | | ??????????????????????# ## #?????????? | | ??????????????????????# ## #?????????? | | ??????????????????????# ## """ #?????????? | | ??????????????????????# ## """ #########?? | | ??????????????????????# ## """ / | | ??????????????????????# [@*% ## #### ####?? | | ??????????????????????##Y###+#######/###?????????? | | ???????????????????????#% % %%#??????????? | | ???????????????????????# [ #??????????? | | ???????????????????????# """"=[= #?????#????? | | ???????????????????????# ^"""" % #???? #????? | | ???????????????????????# """" #???? #????? | | ???????????????????????# ##### #????? | | ???????????????????????# ? #????? | | ???????????????????????# ^"""" ####+#????? | | ???????????????????????# """" # [%%#????? | | ???????????????????????# """" #=% #????? | | ???????????????????????# # = #????? | | ??????????????????????? ^ + #????? | | ???????????????????????### """" # #????? | | ?????????????????????????# """" ## #????? | | ?????????????????????????# """" ## #????? | | ?????????????????????????# #######????? | | ?????????????????????????# ##+#######????? | | ?????????????????????????+ """" # T #????? | | ?????????????????????????# """" # """ #????? | | ?????????????????????????# """" # """ #????? | | ??????????????????????????# # """ #????? | | ??????????????????????????# + #????? | | ??????????????????????????# """" # """ #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonNavigationUnit Manual? 0 Play Time 00:08:55 Cumulative 40.2 hours Start 2024.04.15 @ 23:40:34 End 2024.04.16 @ 23:44:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 106 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6e53ea3-df95-436f-aaa1-257606dead0c