Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.25 @ 02:10:12 // Winter2022/Polymind Player: KTG-v3 Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (66) 330 Value Destroyed (2722) 2722 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (8871) 8871 TOTAL SCORE: 16783 Bonus ------- Polymind Skill 9025 Pacifist 200 Follower Combat Kills 82 Met Imprinter 300 Friendly Fire -736 Cogmind --------- Core Integrity 0/850 Matter 0/0 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Hovering (120) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Gravmag System > --- UTILITY (3) ------ Improved Heat Sink Target Analyzer > --- WEAPON (3) ------- Remote Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Combat Antigrav System > --- UTILITY ---------- Advanced Launcher Guidance Computer Improved Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 > --- WEAPON ----------- AWS/EX-DEC > --- INVENTORY -------- Deploy-a-Sentry [Rating: 99] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Combat Antigrav System Utility EX Chip 1 Device Improved Heat Sink Storage Small Matter Pod Processor Visual Processing Unit Hackware EX Chip 1 Protection Hardened Heavy Armor Plating Weapon Heavy Assault Cannon Energy Gun Gatling Laser Ballistic Gun Flak Gun Ballistic Cannon Heavy Assault Cannon Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Slots Evolved . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 28 | . . . . . . . 6 1 . . . . . 4 17 Power 4 | . . . . . . . 1 . . . . . . 1 2 Propulsion 5 | . . . . . . . . . . . . . . . 5 Utility 11 | . . . . . . . 4 1 . . . . . 3 3 Weapon 8 | . . . . . . . 1 . . . . . . . 7 Highest Loss Streak 6 | . . . . . . . 2 1 . . . . . 3 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 100 100 100 100 21 96 79 76 . 35 100 100 91 74 90 Engine 7 | . 20 20 20 20 2 3 4 4 . 8 25 25 15 . 9 Core 1 | . . . . . . . . . . . . . 4 10 1 Treads 11 | . . . . . . . 12 15 . . . . 6 19 18 Wheel 6 | . 40 40 40 40 3 . . . . 17 50 50 31 . . Hover 1 | . . . . . . 3 . . . . . . . . 2 Device 20 | . 20 20 20 20 1 . 25 32 . . . . 6 14 24 Storage 3 | . 20 20 20 20 1 . . . . 8 25 25 15 . . Processor 6 | . . . . . 2 15 11 10 . . . . . . 1 Hackware 8 | . . . . . 9 69 14 . . . . . . . . Protection 4 | . . . . . . . 3 4 . . . . 4 10 8 Energy Gun 3 | . . . . . . 3 . . . . . . . . 11 Ballistic Gun 3 | . . . . . . . . . . . . . 4 12 10 Ballistic Cannon 2 | . . . . . . . 3 4 . . . . 2 6 . Naked Turns 741 | . . . . . 381 . 3 3 135 103 . . 33 46 37 Heaviest Build 59 | 9 9 9 9 9 21 21 58 58 . 4 4 4 59 59 23 Greatest Support 84 | 32 32 32 32 32 32 16 60 60 3 20 20 20 84 84 40 Greatest Overweight (x) 6 | . . . . . 1 1 1 . . . . . . . 6 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 5 | 4 4 4 4 4 4 1 1 1 . 1 1 1 1 1 5 Average Capacity 1 | 2 4 4 4 4 . 1 . . . . 1 1 . . 1 Most Carried 4 | . 4 2 4 4 3 1 1 . . . . . . . . Average Carried . | . 2 2 3 3 . 1 . . . . . . . . . Final Capacity 5 | 4 4 4 4 4 1 1 1 . . 1 1 1 1 . 5 Final Carried 4 | . 2 2 4 3 1 1 . . . . . . . . . Class Distribution -------------------- 36% | Heavy 21% | Sentry 12% | Tinkerer 9% | Worker 6% | Cogmind 6% | Behemoth 4% | Recycler 3% | Programmer Dominant Class ---------------- Recycler | -10/Materials Recycler | -10/Mines Recycler | -9/Materials Recycler | -9/Mines Cogmind | -9/Exiles Tinkerer | -8/Mines Heavy | -8/Materials Heavy | -7/Factory Cogmind | -7/Waste Cogmind | -7/Factory Worker | -7/Lower Caves Worker | -7/Lower Caves Worker | -7/Zion Behemoth | -6/Proximity Caves Sentry | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Matter Collected 673 | . . . . . . . 128 99 . . . 13 . 95 338 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2416 | . . . . . . 317 857 235 . . . . . 140 867 Parts 120 | . . . . . . 15 50 12 . . . . . 8 35 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . . 10 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 55 | . . . . . . 6 20 5 . . . . . 4 20 Guns 41 | . . . . . . 6 14 . . . . . . 2 19 Cannons 9 | . . . . . . . 2 5 . . . . . 2 . AOE 1 | . . . . . . . . . . . . . . . 1 Classes Destroyed 10 | . . . . . . 1 4 1 . . . . . 2 2 Worker 2 | . . . . . . . . . . . . . . . 2 Builder 1 | . . . . . . . . . . . . . . . 1 Recycler 1 | . . . . . . . . 1 . . . . . . . Watcher 6 | . . . . . . . 4 . . . . . . . 2 Swarmer 9 | . . . . . . . 4 . . . . . . . 5 Grunt 28 | . . . . . . 6 10 4 . . . . . 2 6 Brawler 1 | . . . . . . . 1 . . . . . . . . Sentry 8 | . . . . . . . 5 1 . . . . . . 2 Programmer 8 | . . . . . . . . . . . . . . 1 7 Behemoth 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 5 | . . . . . . 3 5 3 . . . . . 2 4 Combat Bots Only 5 | . . . . . . 3 5 2 . . . . . 2 3 Max Kills in Single Turn 2 | . . . . . . 1 1 1 . . . . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 . . . . . . . . EX-DEC (-8/Materials) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Damage Taken 6069 | . . . . . . 73 744 1204 113 18 . . . 1445 2472 Core 1598 | . . . . . . 14 248 210 113 18 . . . 137 858 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 100 . . . 96 54 . . . . . . 31 . Volleys Fired 140 | . . . . . . . 14 21 . . . . . 28 77 Largest 3 | . . . . . . . 1 1 . . . . . 3 2 Hottest 114 | . . . . . . . 60 60 . . . . . 114 108 Shots Fired 303 | . . . . . . 12 65 21 . . . . . 76 129 Gun 242 | . . . . . . 12 51 . . . . . . 50 129 Cannon 61 | . . . . . . . 14 21 . . . . . 26 . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 163 | . . . . . . . 14 21 . . . . . 76 52 Thermal 49 | . . . . . . . . . . . . . . . 49 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 91 | . . . . . . 12 51 . . . . . . . 28 Robot Hit Streak 42 | . . . . . . 22 42 9 . . . . . 7 16 Robot Miss Streak 8 | . . . . . . 1 2 1 . . . . . 6 8 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Autonomous 63 | . . . . . . 12 51 . . . . . . . . Shots Hit Robots 234 | . . . . . . 12 62 15 . . . . . 39 106 Core Hits 174 | . . . . . . 14 36 7 . . . . . 12 105 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 2 . Critical Strikes 12 | . . . . . . 1 6 1 . . . . . 3 1 Destroy 3 | . . . . . . . . . . . . . . 3 . Blast 1 | . . . . . . . . 1 . . . . . . . Corrupt 8 | . . . . . . 1 6 . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6649 | . . . . . . 409 2008 871 . . . . . 913 2448 Guns 4786 | . . . . . . 409 1401 . . . . . . 673 2303 Cannons 1685 | . . . . . . . 574 871 . . . . . 240 . Explosions 178 | . . . . . . . 33 . . . . . . . 145 Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 3218 | . . . . . . . 574 871 . . . . . 913 860 Thermal 1309 | . . . . . . . 33 . . . . . . . 1276 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 2122 | . . . . . . 409 1401 . . . . . . . 312 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 1 1 1 1 1 1 . 7 Average Corruption 2 | . . . . . . . . 1 1 1 1 1 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 27 | . . . . . . . . . 1 . 1 . 1 . 24 Message Errors 5 | . . . . . . . . . 1 . . . . . 4 Matter Fused 8 | . . . . . . . . . . . . . 1 . 7 Heat Flow Errors 3 | . . . . . . . . . . . 1 . . . 2 Energy Discharges 6 | . . . . . . . . . . . . . . . 6 Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 151 | . . . . . . . 61 65 . . . . . . 25 Projectiles 100 | . . . . . . . 35 65 . . . . . . . Explosions 51 | . . . . . . . 26 . . . . . . . 25 Melee . | . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . 1 6 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . 1 5 . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 186 | . . . . . . . 149 . . . . . . . 37 Shots 3 | . . . . . . . 2 . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 340 | . . . . . . 5 18 42 . . 290 . . 340 209 Average Temperature 70 | . . . . . . 3 10 13 . . 147 . . 130 28 Received Heat Transfer 1196 | . . . . . . 36 180 186 . 9 . . . 410 375 Effects 4 | . . . . . . . . . . . 1 . . 3 . Shutdowns 1 | . . . . . . . . . . . . . . 1 . Energy Bleed 3 | . . . . . . . . . . . 1 . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 4 . . . . . . . 1 Combat Hostiles 4 | . . . . . . . 4 . . . . . . . . Parts Fried 8 | . . . . . . . 8 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . 4 Heat Transferred 2450 | . . . . . . . 50 . . . . . . . 2400 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Peak Influence 589 | . 7 78 28 13 . 110 589 293 72 73 . . . . 188 Initial 112 | . . 2 22 3 . . 11 112 57 50 . . . . 25 Average 154 | . 3 17 21 10 . 20 303 108 68 60 . . . . 54 Maximum Alert Level 2 | . . . . . . . 2 1 . . . . . . . Low Security (%) 61 | 100 100 100 100 100 . 100 7 83 100 100 . . . . 100 Level 1 32 | . . . . . . . 77 16 . . . . . . . Level 2 5 | . . . . . . . 15 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . 1 . . . 2 6 . 1 . . . . 6 Investigation 5 | . . . 1 . . . . 3 . 1 . . . . . Extermination 7 | . . . . . . . . 2 . . . . . . 5 Reinforcement 3 | . . . . . . . 2 . . . . . . . 1 Assault 1 | . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Distress Signals 4 | . . . . . . . 2 1 . . . . . . 1 Communications Jammed 77 | . . . . . . . . 77 . . . . . . . Distress Signals 76 | . . . . . . . . 76 . . . . . . . Times Spotted 108 | . . . . . . 6 37 22 6 1 . . . 6 30 Peak Tracking Total 14 | . . . . . . 3 5 14 6 1 . . . 4 3 Tactical Retreats 4 | . . . . . . . 3 . . 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Traps Triggered 2 | . . . . . . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . 1 . . 1 . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Machines Disabled 4 | . . . . . . . 3 1 . . . . . . . Max in Single Turn 1 | . . . . . . . 1 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Machines Accessed 17 | . 1 . 5 . 1 . . 6 . 1 . 2 . . 1 Terminals 14 | . 1 . 5 . . . . 5 . 1 . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Total Hacks 52 | . 1 . 22 . 4 . . 17 . 4 . 2 . . 2 Successful 21 | . 1 . 8 . 4 . . 4 . 1 . 2 . . 1 Failed 31 | . . . 14 . . . . 13 . 3 . . . . 1 Catastrophic 11 | . . . 4 . . . . 6 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 31 | . 1 . 17 . . . . 9 . 4 . . . . . Terminals 45 | . 1 . 22 . . . . 15 . 4 . 1 . . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . Terminal Hacks 19 | . 1 . 7 . 4 . . 3 . 1 . 2 . . 1 Record 5 | . . . . . 4 . . . . . . 1 . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . . 1 . 1 . . . . 1 Terminal Index 2 | . . . 1 . . . . 1 . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . . . 1 . . . . . . . Terminals 2 | . . . 1 . . . . 1 . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . 5 . . . . 6 . 1 . 1 . . 1 Full Trace Events 5 | . . . 1 . . . . 3 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . . 14 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . 1 . . . . . . . 3 Non-combat . | . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . 1 . . . . . . . 3 Robot Hacks Applied 8 | . . . . . . . 2 . . . . . . . 6 find_shortcuts 4 | . . . . . . . 1 . . . . . . . 3 find_garrison 4 | . . . . . . . 1 . . . . . . . 3 Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Total Allies 2 | . . 2 . . . . . . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . . . . . . Highest-Rated Group 38 | . . 38 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 17 | . . 10 . . . . 7 . . . . . . . . Total Damage 416 | . . 85 . . . . 331 . . . . . . . . Kills 9 | . . 3 . . . . 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Robot Analysis Total 8 | 1 . . 2 . . . 1 . . 1 . . 1 . 2 Derelict Logs Recovered 3 | . . . . . . . . . . . 1 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Turns Passed 11507 | 13 111 43 145 185 487 529 3562 1426 135 172 358 189 656 570 2926 Spaces Moved 6120 | 19 106 44 139 185 820 340 963 433 180 292 424 237 667 256 1015 Core 1417 | 11 . . . . 736 . 7 6 180 204 . . 13 61 199 Treads 1305 | . . . . . . . 217 427 . . . . 127 195 339 Legs . | . . . . . . . . . . . . . . . . Wheels 1793 | 8 106 44 139 185 35 . . . . 88 424 237 527 . . Hover 1605 | . . . . . 49 340 739 . . . . . . . 477 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 50 150 50 50 50 50 80 80 50 50 50 Average Speed 101 | 71 100 100 100 100 58 150 110 168 50 59 80 80 94 133 113 Slowest Speed 350 | 100 100 100 100 100 150 150 170 170 50 80 80 80 160 160 350 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 33 14 24 54 89 77 72 15 77 12 57 43 59 40 22 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . 1 . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . . 1 . 1 1 . Scrap Searched 2 | . . . . 1 . . . . . . . 1 . . . Spaces Dug 1 | . . . . . . . . . . . . . . 1 . Terrain Destroyed 40 | . . . . . . . 18 6 . . . . . 14 2 Melee . | . . . . . . . . . . . . . . . . Projectile 25 | . . . . . . . 5 6 . . . . . 14 . AOE 15 | . . . . . . . 13 . . . . . . . 2 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Total 11190 | 18 111 43 145 185 831 359 3442 1106 224 291 442 236 692 424 2641 Wait 4924 | . . . 5 . 12 20 2465 652 45 . 19 . 26 141 1539 Move 6106 | 18 105 43 138 184 819 339 962 433 179 291 423 236 666 255 1015 Hop . | . . . . . . . . . . . . . . . . Pick Up 6 | . 4 . 2 . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . Drop 2 | . . . . 1 . . 1 . . . . . . . . Fire 140 | . . . . . . . 14 21 . . . . . 28 77 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 12 | . 2 . . . . . . . . . . . . . 10 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / Low x2) -7/Waste -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 14 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 14) 125 | -10/Materials | Entered Mines 160 | -10/Mines | Discovered new exit (range 8) 168 | -10/Mines | Entered Materials 287 | -9/Materials | Discovered new exit (range 14) 313 | -9/Materials | Entered Mines 342 | -9/Mines | Met a Derelict bent on vengeance 345 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 494 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 494 | -9/Mines | Discovered new exit (range 5) 498 | -9/Mines | Entered Exiles 521 | -9/Exiles | Met 8R-AWN 559 | -9/Exiles | Met EX-HEX 574 | -9/Exiles | Met EX-BIN 606 | -9/Exiles | Met EX-DEC 609 | -9/Exiles | Learned location of Zion (-7) 629 | -9/Exiles | Visited The Gauntlet 699 | -9/Exiles | Discovered new exit (range 12) 755 | -9/Exiles | Discovered new exit (range 14) 914 | -9/Exiles | Took control of EX-DEC (ally) 985 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 985 | -9/Exiles | Entered Mines 1479 | -8/Mines | Discovered new exit (range 5) 1514 | -8/Mines | Entered Materials 1759 | -8/Materials | Discovered new exit (range 5) 1961 | -8/Materials | Discovered new exit (range 11) 2162 | -8/Materials | DAS Turret deployed 2563 | -8/Materials | Destroyed EX-DEC 5076 | -8/Materials | Entered Factory 6393 | -7/Factory | Identified exit to Storage 6393 | -7/Factory | Identified exit to Lower Caves 6478 | -7/Factory | Cargo convoy interrupted 6502 | -7/Factory | Sucked down chute 6502 | -7/Factory | Entered Waste 6528 | -7/Waste | Spotted C-40 Crusher 6540 | -7/Waste | Spotted C-40 Crusher 6540 | -7/Waste | Spotted C-40 Crusher 6548 | -7/Waste | Spotted C-40 Crusher 6549 | -7/Waste | Spotted C-40 Crusher 6597 | -7/Waste | Spotted C-40 Crusher 6624 | -7/Waste | Discovered new exit (range 11) 6637 | -7/Waste | Entered Factory 6809 | -7/Factory | Entered Lower Caves 6912 | -7/Lower Caves | Learned Factory terminal intel 7159 | -7/Lower Caves | Discovered new exit (range 4) 7167 | -7/Lower Caves | Entered another Lower Caves area 7167 | -7/Lower Caves | Discovered new exit (range 8) 7232 | -7/Lower Caves | Identified exit to Zion 7356 | -7/Lower Caves | Entered Zion 7430 | -7/Zion | System corruption cleaned by Quarantine Array 7811 | -7/Zion | Took control of WI-LXE(B) (ally) 7985 | -7/Zion | Discovered new exit (range 15) 8012 | -7/Zion | Entered Proximity Caves 8109 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8320 | -6/Proximity Caves | Spotted B-75 Beast 8343 | -6/Proximity Caves | Core integrity fell below 50% 8365 | -6/Proximity Caves | Destroyed B-75 Beast 8392 | -6/Proximity Caves | Lost 3 parts (1p2u) 8574 | -6/Proximity Caves | Discovered new exit (range 9) 8582 | -6/Proximity Caves | Entered Factory 8583 | -6/Factory | Loaded intel: 27 terminal locations 8635 | -6/Factory | Identified exit to Lower Caves 8635 | -6/Factory | Identified exit to Extension 8952 | -6/Factory | Lost 6 parts (1p2n1u2w) 9585 | -6/Factory | Core integrity fell below 50% 11425 | -6/Factory | Core integrity fell below 20% 11462 | -6/Factory | Lost 5 parts (1n1u3w) 11508 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 11426_ K-01 Serf collects debris. 11427_ Slug penetrates Wall. 11427_ Slug penetrates Subcomponent Replicator. 11427_ Penetrated by Slug. 11427_ Shock Rifle destroyed. 11428_ S FPRS0 :HC%FD#L 11431_ Slug penetrates Wall. 11431_ Penetrated by Slug. 11431_ Shock Rifle destroyed. 11431_ Imp. Heat Sink destroyed. 11436_ Slug penetrates Wall. 11499_ Failed to hack H-66 Slayer. 11501_ Slug penetrates Wall. 11503_ Penetrated by Slug. 11503_ Slug penetrates Wall. 11503_ Hacked H-66 Slayer, rebooting. 11505_ Penetrated by Slug. 11505_ Failed to hack H-66 Slayer. 11508_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# """"" | | ?????????????????????????????????# """ ### | | ?????????????????????????????????# #?? | | ???????????????????????????????### #### | | ???????????????????????????????+ # "" | | ???????????????????????????????# ########## + "Y | | ???????????????????????????????# #????????# # | | ???????????????????????????????# #????????# # | | ???????????????????????????????# #?? ?# # | | ???????????????????????????????# #?? ]] # # | | ???????????????????????????????# #? ]! + # | | ???????????????????????????????# #?] # #### | | ???????????????????????????????# #?######## #### | | ???????????????????????????????# #?# % # | | ???????T???????????????????????# ### %#% | | ??????????????????????????######+### [# | | ??????????????????????????# + + | | ??????????????????????????#""" # # | | ??????????????????????????#""" # # | | ??????????????????????????#""" # ## | | ??????????????????????????# + # | | ?????????????########+#####""" # # | | ?????????????# #""" ! # # | | ?????????????# #""" # + | | ?????????????? # # # | | ??????????????????" """" p########## # | | ?????????????????"" """" #????????# ** # | | ????????????????""" """" #????????# * # | | ???????????????"""" """" #????????# ** #[ | | ?????????????? """" """" #????????# % ### | | ?????????????# """" """"hh#????????# #?? | | ?????????????# ########## /** #?? | | ?????????????+ + /* ### | | ?????????????# # /* | | ?????????????#########+#+## | | ?????????????????????# | | ?????????????????????# #############+### | | ?????????????????????# #?????# ######### | | ?????????????????????# #?????# #???????? | | ?????????????????????# ###???# #???????? | | ?????????????????????# #???# #???????? | | ?????????????????????# ####################### | | ?????????????????????+ ## ] ??????# | | ?????????????????????# ## "??????# | | ?????????????????????/ ## "???#??# | | ?????????????????????# ## """ #??# | | ?????????????????????# ## #??# | | ?????????????????????# ## """ #??# | | ?????????????????????# ##= """ #??# | | ?????????????????????# ## """ #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 36 Energy Capacity 470 Matter Stores 200 Matter Capacity 200 Sight Range 18 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 750 Resistance: TH 10 Resistance: EX 50 Resistance: EM 90 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 15 Evasion (%) 53 Targeting Accuracy 5 Launcher Accuracy 40 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 7 Offensive Hacking 70 Defensive Hacking 56 Item Schematics ----------------- Mak. Laser | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Antigrav System | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Robots Controlled 8 | 1 . . . . 1 . 1 . . 1 . . 1 . 3 Combat Hostiles 4 | . . . . . . . 1 . . . . . . . 3 Allies 2 | . . . . . 1 . . . . . . . 1 . . Classes Controlled 7 | 1 . . . . 1 . 1 . . 1 . . 1 . 2 Average Host Suspicion 55 | 1 12 12 22 43 . 66 55 61 . 10 31 . . 61 78 Unsuspicious Activity 4460 | 2 14 . 2 . 16 . 2384 611 . 11 . . 39 20 1361 Returns to Shadow 6 | . . . . . . . 3 1 . . . . . . 2 Fuzzy Dispatches 6 | . . . . . . . . 2 . . . . . . 4 Protomatter Created 469 | . . 7 . 4 . 52 156 57 . . . . . 87 106 Used 349 | 5 . . . . 33 . 96 . . 5 . . 79 . 131 Decayed 68 | . . . . 4 . . 21 . . . . . . 43 . Highest Spend 96 | 5 . . . . 33 . 96 . . 5 . . 79 . 51 Top 5 Hosts by Kills: EX-DEC (-9/Exiles: 24) Game ------ Seed DecoderMolecularHumpback Manual? 0 Play Time 00:48:10 Cumulative 39.9 hours Start 2022.12.24 @ 04:51:04 End 2022.12.25 @ 02:10:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 4 Types 1/0/0/0/0/0/2/0/1 Lore% 33 Gallery% 49 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a84b9f75-4449-40d3-807d-a1b88472d3fd