Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 14:36:07 Player: Zane Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (101) 505 Value Destroyed (3460) 3460 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (4557) 4557 TOTAL SCORE: 17482 Bonus ------- High Alert Combat Kills 146 Follower Combat Kills 611 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1437/1600 Matter 185/300 Energy 212/240 System Corruption 11% Temperature Cool (-190) Movement Hovering (44) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (6) --- Improved Antigrav System Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter > --- UTILITY (15) ----- Advanced Cryofiber Web Advanced Heat Sink Medium Storage Unit Experimental Optical Array Improved Signal Interpreter Improved Melee Analysis Suite Advanced Target Analyzer Nanoactuators Advanced Shield Generator Hacking Suite Improved Hacking Suite Experimental Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (10) --- Light Quantum Reactor Armored Huge Wheel Combat Airjet Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Particle Charger Enhanced Quantum Rifle Long-range Missile Launcher Axe Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Medium Storage Unit Experimental Optical Array Improved Signal Interpreter Improved Melee Analysis Suite Advanced Target Analyzer Nanoactuators Advanced Shield Generator Hacking Suite Hacking Suite Improved Hacking Suite Experimental Hacking Suite System Shield System Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Armored Huge Wheel Combat Airjet Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Particle Charger Enhanced Quantum Rifle Long-range Missile Launcher Axe [Rating: 167] Favorites ----------- Power Light Nuclear Core Engine F-cell Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Gravmag Array Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Hacking Suite Device Force Booster Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Powered Armor Weapon Axe Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Shotgun Ballistic Cannon Antimatter Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 . . 2 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 2 . . . . 2 . . . . . . . . . . Utility 13 | . . . . . . . 2 . . 2 . . 1 2 . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 118 | 8 4 3 9 1 1 . 17 1 2 11 3 2 12 4 9 1 11 19 Power 13 | 1 1 . 1 . 1 . 2 . . 1 . . 3 . 1 . . 2 Engine 7 | 1 . . 1 . 1 . 2 . . . . . 2 . . . . . Core 4 | . 1 . . . . . . . . 1 . . 1 . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 Propulsion 36 | 2 3 . 6 . . . 6 1 2 3 1 . 3 . 2 . 4 3 Treads 2 | . . . 2 . . . . . . . . . . . . . . . Leg 10 | 2 3 . 4 . . . . 1 . . . . . . . . . . Wheel 1 | . . . . . . . . . . . 1 . . . . . . . Hover 19 | . . . . . . . 2 . 2 3 . . 3 . 2 . 4 3 Flight 4 | . . . . . . . 4 . . . . . . . . . . . Utility 48 | 2 . 1 . . . . 5 . . 5 2 . 5 4 6 1 7 10 Device 24 | 1 . . . . . . 2 . . 3 1 . 3 2 3 . 2 7 Storage 4 | 1 . 1 . . . . 1 . . . . . 1 . . . . . Processor 8 | . . . . . . . 1 . . 2 1 . . 1 . . 2 1 Hackware 10 | . . . . . . . 1 . . . . . 1 . 2 1 3 2 Protection 2 | . . . . . . . . . . . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 21 | 3 . 2 2 1 . . 4 . . 2 . 2 1 . . . . 4 Energy Gun 1 | . . . . . . . . . . . . . . . . . . 1 Energy Cannon 4 | . . . . . . . . . . 1 . . . . . . . 3 Ballistic Gun 8 | 3 . 2 1 . . . 1 . . 1 . . . . . . . . Ballistic Cannon 2 | . . . 1 . . . . . . . . 1 . . . . . . Launcher 3 | . . . . 1 . . 1 . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 1 . . 1 . . 2 . 1 . 3 . Parts Lost 34 | . 1 . 1 . . 1 7 . 4 2 . . 1 . 4 . 9 4 Power 4 | . . . 1 . . . 1 . 1 . . . . . 1 . . . Propulsion 12 | . 1 . . . . . 4 . 1 2 . . . . . . 2 2 Utility 14 | . . . . . . . 1 . 1 . . . 1 . 3 . 6 2 Weapon 4 | . . . . . . 1 1 . 1 . . . . . . . 1 . Highest Loss Streak 6 | . 1 . 1 . . 1 6 . 4 1 . . 1 . 2 . 6 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 8 | 3 6 9 14 14 15 15 6 4 6 6 8 8 7 7 8 7 8 8 Power . | . 1 1 . 1 . . . . 1 . . 1 . . . 1 1 1 Propulsion 2 | 2 3 3 1 5 5 5 2 1 1 1 . 1 1 1 2 3 2 1 Utility 3 | . . 1 5 3 4 5 2 2 2 3 4 4 4 5 3 1 1 2 Weapon 2 | . 2 3 6 5 5 5 1 1 1 1 2 2 1 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . . . 5 2 . . 4 . 1 . 2 . 1 . 2 . 1 5 Power 4 | . . . . . . . . . . . . . . . 1 . 1 2 Propulsion 1 | . . . . . . . 1 . . . . . . . . . . . Utility 13 | . . . 4 1 . . 1 . . . 2 . 1 . 1 . . 3 Weapon 5 | . . . 1 1 . . 2 . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 99 100 100 97 87 85 84 76 80 80 83 88 88 88 90 97 Engine 5 | . 11 . 2 11 11 11 8 7 6 . . . 6 10 6 4 4 1 Core 3 | . 2 14 8 . . . . . . 5 6 6 3 . 3 4 4 1 Leg 12 | . 27 28 38 44 44 44 8 16 20 3 . . . . . . . . Hover 12 | . . . . . . . 8 15 16 21 14 13 14 21 21 19 17 23 Device 14 | . 14 14 11 11 11 11 13 7 5 14 13 13 16 20 14 19 16 16 Storage 7 | . 14 14 11 11 11 11 9 7 7 6 6 6 4 5 5 4 4 4 Processor 9 | . . . . . . . 3 7 7 11 19 20 17 15 11 9 9 16 Hackware 6 | . . . . . . . 9 7 5 . . . . . 6 12 20 21 Energy Cannon 1 | . . . . . . . . . . 2 6 . . . . . . 4 Ballistic Gun 5 | . 28 28 12 11 11 11 2 . . 2 . . . . . . . . Ballistic Cannon 3 | . . . 10 11 11 8 . . . . . 4 4 5 4 4 4 . Slashing Weapon 3 | . . . . . . . 2 7 7 5 6 6 5 5 5 4 4 2 Peak Build Rating 167 | 7 9 10 23 22 22 22 39 44 46 69 69 70 80 91 100 105 133 167 Average Rating 70 | 5 7 9 20 21 22 21 30 40 42 59 68 69 76 86 96 104 116 155 On Entrance 48 | . 7 9 10 21 22 22 20 39 44 38 64 69 69 80 91 100 105 117 Avg Prop Armor Cover (%) 8 | . . . 10 . . . 9 9 9 7 8 9 8 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 14 14 29 33 31 33 33 29 24 24 32 29 29 50 53 65 65 65 67 Greatest Support 88 | 20 20 20 60 60 60 60 60 50 50 54 44 44 68 68 68 68 88 82 Greatest Overweight (x) 2 | 2 . 1 2 . . . 1 . . 1 . . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 10 | 7 8 13 15 15 15 15 8 8 8 8 8 8 8 10 10 10 10 10 Most Carried 15 | 5 8 12 15 15 15 15 14 7 8 8 8 8 9 10 10 9 10 10 Average Carried 9 | 3 7 9 14 14 14 15 6 4 6 7 7 7 7 8 9 8 9 9 Final Capacity 15 | 8 8 15 15 15 15 15 8 8 8 8 8 8 10 10 10 10 10 10 Final Carried 15 | 5 8 12 15 15 15 15 4 6 8 8 8 8 9 10 10 8 7 10 Class Distribution -------------------- 45% | Mutant 13% | Hacker-Mutant 12% | Scout 10% | Wizard-Mutant 6% | Scavenger-Mutant 5% | Ninja 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Mutant | -5/Factory Ninja | -4/Factory Hacker-Mutant | -4/Extension Hacker-Scout | -3/Research Hacker-Scout | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Matter Collected 3312 | 166 376 101 304 115 . 36 114 . 7 417 52 109 262 92 837 . 66 258 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3684 | 24 496 33 407 62 . . 254 . . 576 . 68 191 . 1065 . 177 331 Parts 203 | 4 21 4 29 2 . . 20 . . 23 . 16 12 . 43 . 13 16 Haulers Intercepted 7 | . 1 . 2 . . . 1 . . 2 . . . . 1 . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . 11 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Combat Hostiles Destroyed 69 | . 9 2 9 2 . . 9 . . 3 . 8 3 . 17 . 3 4 Melee 9 | . . . . . . . . . . 2 . . 2 . 3 . 2 . Guns 20 | . 9 2 3 . . . 4 . . . . . . . . . . 2 Cannons 15 | . . . 6 . . . . . . 1 . . 1 . 5 . 1 1 AOE 24 | . . . . 2 . . 5 . . . . 8 . . 9 . . . Classes Destroyed 13 | 1 5 . 3 . . . . . . 2 . . 1 . 1 . . . Worker 7 | . . . . . . . . . . 4 . . 2 . . . . 1 Builder 3 | . . . . . . . . . . . . . 1 . 2 . . . Tunneler 5 | 2 . . . . . . . . . 1 . . . . . . . 2 Hauler 7 | . 1 . 2 . . . 1 . . 2 . . . . 1 . . . Recycler 4 | . 1 . . . . . . . . 1 . . . . 2 . . . Operator 4 | . . . 2 . . . . . . . . . . . 2 . . . Watcher 2 | . 1 . . . . . . . . . . . . . 1 . . . Swarmer 21 | . 3 2 . . . . 3 . . 1 . 8 . . 4 . . . Grunt 24 | . 6 . 5 2 . . 4 . . . . . . . 7 . . . Brawler 2 | . . . 1 . . . . . . . . . . . 1 . . . Sentry 12 | . . . 3 . . . 2 . . 1 . . 1 . 4 . . 1 Hunter 1 | . . . . . . . . . . . . . . . 1 . . . Programmer 9 | . . . . . . . . . . 1 . . 2 . . . 3 3 Best Kill Streak 6 | 2 2 2 5 2 . . 6 . . 3 . 4 3 . 6 . 1 3 Combat Bots Only 5 | . 2 2 5 2 . . 5 . . 1 . 4 2 . 5 . 1 3 Max Kills in Single Turn 3 | 1 1 1 1 1 . . 2 . . 1 . 3 1 . 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . . 1 . . . . 3 . . 2 . . . Melee 1 | . . . . . . . . . . 1 . . 1 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Hostile Shots Fired 442 | . 59 15 58 4 . 15 57 . 26 26 . 21 25 . 79 . 36 21 Missed 146 | . 15 4 21 1 . 8 13 . 11 5 . 11 12 . 26 . 11 8 Hits 296 | . 44 11 37 3 . 7 44 . 15 21 . 10 13 . 53 . 25 13 Melee 1 | . . . 1 . . . . . . . . . . . . . . . Projectile 295 | . 44 11 36 3 . 7 44 . 15 21 . 10 13 . 53 . 25 13 Critical Strikes 15 | . . . 1 . . . 2 . 2 . . . . . 5 . 4 1 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . . . Damage Taken 5569 | . 579 86 459 45 . 113 599 . 459 277 . 170 255 . 1062 . 665 800 Core 1044 | . 169 14 59 13 . 32 110 . 105 74 . 18 39 . 145 . 103 163 Absorbed by Shields 232 | . . . . . . . . . . . . . . . 182 . . 50 Redirected to Shielding 101 | . . . . . . . . . . . . . . . 101 . . . Regen/Repaired (Parts) 96 | . . . . . . . . . . . . . 96 . . . . . Core Remaining (%) 83 | 100 . 26 . . . 74 80 . 85 . . 89 96 . 87 100 92 89 Volleys Fired 382 | 5 59 8 53 3 . . 40 . . 9 . 6 22 3 74 1 15 84 Largest 2 | 2 2 2 2 1 . . 1 . . 2 . 1 1 1 1 1 1 2 Hottest 240 | 40 40 40 56 33 . . 100 . . 118 . 43 33 33 43 33 33 240 Shots Fired 498 | 10 118 16 80 3 . . 40 . . 11 . 7 22 3 74 1 15 98 Gun 207 | 10 118 16 27 . . . 26 . . 2 . . . . . . . 8 Cannon 245 | . . . 53 . . . . . . 9 . 1 22 3 51 1 15 90 Launcher 37 | . . . . 3 . . 5 . . . . 6 . . 23 . . . Special 9 | . . . . . . . 9 . . . . . . . . . . . Kinetic 345 | 10 118 16 80 . . . 26 . . 2 . 1 22 3 51 1 15 . Thermal 116 | . . . . . . . 9 . . 9 . . . . . . . 98 Explosive 37 | . . . . 3 . . 5 . . . . 6 . . 23 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 5 11 3 9 2 . . 9 . . 11 . . 3 5 6 . 2 10 Robot Miss Streak 5 | 2 4 3 3 1 . . 5 . . 1 . 4 5 1 5 1 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 299 | 6 72 7 44 2 . . 21 . . 26 . . 22 2 62 . 16 19 Core Hits 161 | 3 25 3 21 4 . . 16 . . 13 . 7 6 1 46 . 6 10 Critical Kills 1 | . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 15 | . . . 2 . . . . . . 4 . . 2 1 4 . 1 1 Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 Blast 7 | . . . 2 . . . . . . . . . 2 1 2 . . . Sever 7 | . . . . . . . . . . 4 . . . . 2 . 1 . Melee Attacks 144 | . . . . . . . 2 . . 26 . . 40 1 23 2 38 12 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 144 | . . . . . . . 2 . . 26 . . 40 1 23 2 38 12 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . 2 . . 8 . . 4 . 7 . 1 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 11390 | 59 780 70 805 159 . 1 1026 . . 1246 . 773 1088 72 3905 . 586 820 Guns 1785 | 59 780 70 401 . . . 225 . . 36 . . . . . . . 214 Cannons 2572 | . . . 401 . . . . . . 62 . . 332 72 1175 . 80 450 Explosions 3168 | . . . . 145 . . 631 . . . . 773 . . 1619 . . . Melee 3826 | . . . . . . . 169 . . 1148 . . 756 . 1091 . 506 156 Ramming 39 | . . . 3 14 . 1 1 . . . . . . . 20 . . . Kinetic 3631 | 59 780 70 802 . . . 225 . . 36 . . 332 72 1175 . 80 . Thermal 726 | . . . . . . . . . . 62 . . . . . . . 664 Explosive 3141 | . . . . 145 . . 604 . . . . 773 . . 1619 . . . Electromagnetic 27 | . . . . . . . 27 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 3826 | . . . . . . . 169 . . 1148 . . 756 . 1091 . 506 156 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . 2 2 2 2 . . . 5 11 Average Corruption 2 | . . . . . . . . . . 1 2 2 1 . . . 3 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 33 | . . . . . . . . . . 2 5 7 2 . . . 2 15 Message Errors 8 | . . . . . . . . . . . 2 3 1 . . . . 2 Matter Fused 7 | . . . . . . . . . . 2 2 1 . . . . 1 1 Heat Flow Errors 4 | . . . . . . . . . . . 1 . . . . . . 3 Energy Discharges 5 | . . . . . . . . . . . . . . . . . 1 4 Data Loss (minor) 5 | . . . . . . . . . . . . 2 1 . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . 1 . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 740 | . . . . . . . 111 . . 146 . 39 149 . 289 . 2 4 Projectiles 93 | . . . . . . . . . . . . . 76 . 13 . . 4 Explosions 56 | . . . . . . . 17 . . . . 39 . . . . . . Melee 591 | . . . . . . . 94 . . 146 . . 73 . 276 . 2 . Knockbacks 20 | . . . 3 . . . . . . . . . 4 1 12 . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . Kinetic 17 | . . . 2 . . . . . . . . . 4 1 10 . . . Secondary 2 | . . . . . . . . . . . . . . . 2 . . . Self-Inflicted Damage 57 | . . . . . . . . . . . . . . . 57 . . . Shots 1 | . . . . . . . . . . . . . . . 1 . . . Rammed 1 | . . . . . . . . . . . . . . . 1 . . . Targets Rammed 8 | . . 1 1 3 . 1 1 . . . . . . . 1 . . . Kicked 7 | . . 1 1 3 . 1 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 351 | . 20 8 8 2 . . 28 . . 78 206 . . . 214 . 9 351 Average Temperature 74 | . 9 3 2 2 . . 13 . . 36 206 . . . 81 . 9 122 Received Heat Transfer 901 | . 285 . 216 27 . 45 207 . . 6 . . . . 97 . 9 9 Effects 6 | . . . . . . . . . . . . . . . 5 . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . . 1 Interference 4 | . . . . . . . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 729 | . . . . . . . . . . 100 . . . . . . . 629 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Maximum Alert Level 3 | . . . . . . . . . . . . . . . 3 2 1 . Low Security (%) 90 | 100 100 100 100 100 . 100 100 100 100 100 . . 100 100 30 . 78 100 Level 1 3 | . . . . . . . . . . . . . . . 19 . 21 . Level 2 4 | . . . . . . . . . . . . . . . 39 100 . . Level 3 1 | . . . . . . . . . . . . . . . 10 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 866 | 10 98 40 186 72 . 65 186 59 15 55 . . 48 28 866 454 250 89 Initial 454 | . . 27 . 72 . . 21 55 . . . . 36 21 . 454 250 30 Average 68 | . 34 8 50 15 . 5 74 24 3 7 . . 6 7 370 450 124 14 Influence Increases 3827 | 10 297 58 382 71 . 75 387 4 15 198 . 180 178 44 1354 2 205 367 Destroy 0b10 Robot/C 1680 | . 180 40 180 40 . . 180 . . 100 . 160 60 . 600 . 60 80 Destroy 0b10 Robot/NC 165 | 10 15 . 20 . . . 5 . . 45 . . 15 . 40 . . 15 Destroy Leader 366 | . 44 10 64 10 . . 52 . . 44 . 20 20 . 72 . 10 20 Allied During Kill 174 | . . . . . . . . . . . . . . . 174 . . . Successful Hack 202 | . 27 8 22 . . . 18 4 . 2 . . 29 42 20 . 15 15 Disable Machine 105 | . . . 15 . . . 30 . . . . . . . 60 . . . Destroy Structure 670 | . 1 . 6 21 . . 27 . . 7 . . 54 2 358 2 75 117 Partial Spotted 60 | . . . . . . . . . . . . . . . 30 . . 30 Lose Combat Pursuer 405 | . 30 . 75 . . 75 75 . 15 . . . . . . . 45 90 Influence Decreases 3763 | 10 227 128 196 257 . 20 319 127 15 196 2 122 192 88 488 422 600 354 Entered New Map 935 | . . 43 . 114 . . 34 68 . . 2 . 22 23 . 412 196 21 Time Decay 2361 | 10 217 85 186 143 . 20 225 59 . 136 . 122 168 65 328 10 294 293 Lost Part 287 | . 10 . 10 . . . 60 . 15 20 . . 2 . 40 . 90 40 Lost Ally 180 | . . . . . . . . . . 40 . . . . 120 . 20 . Squads Dispatched 24 | . 1 . 2 . . . 2 . 1 2 . . 2 . 5 . 2 7 Investigation 5 | . 1 . . . . . . . . 1 . . . . 2 . . 1 Extermination 11 | . . . . . . . . . . 1 . . 2 . . . 2 6 Reinforcement 7 | . . . 2 . . . 2 . 1 . . . . . 2 . . . Assault 1 | . . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Distress Signals 13 | . 2 . 3 . . . 4 . . . . . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 161 | . 18 3 20 2 . 9 18 . 4 7 . 7 9 2 31 1 10 20 Peak Tracking Total 8 | . 5 3 7 2 . 7 7 . 3 2 . 4 2 1 7 1 7 8 Tactical Retreats 16 | . 2 . 3 . . 1 2 . 1 . . . . . . . 2 5 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Traps Triggered 8 | . . . . . . . . . 2 . . . . . 1 . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Objects Rigged 5 | . . . . . . . 4 . . 1 . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Machines Disabled 8 | . . . 1 . . . 2 . . . . . . . 5 . . . Max in Single Turn 1 | . . . 1 . . . 1 . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Machines Accessed 54 | . 6 2 4 . 1 . 3 1 . 4 1 . 7 4 11 . 2 8 Terminals 41 | . 6 2 4 . . . 3 1 . 2 . . 4 3 11 . 1 4 Fabricators 3 | . . . . . . . . . . . . . 1 . . . 1 1 Repair Stations 4 | . . . . . . . . . . 1 . . 2 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 1 . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 2 Total Hacks 132 | . 21 5 15 . 1 . 8 1 . 13 1 . 14 8 29 . 5 11 Successful 72 | . 14 1 11 . 1 . 4 1 . 6 1 . 7 4 11 . 3 8 Failed 59 | . 7 4 4 . . . 4 . . 6 . . 7 4 18 . 2 3 Catastrophic 6 | . . 1 1 . . . 1 . . 1 . . . . . . . 2 Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . . . Manual 50 | . 17 5 11 . 1 . 3 . . . . . 4 2 5 . . 2 Terminals 107 | . 21 5 15 . . . 8 1 . 6 . . 6 7 29 . 3 6 Fabricators 7 | . . . . . . . . . . . . . 4 . . . 2 1 Repair Stations 7 | . . . . . . . . . . 2 . . 4 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . 5 . . . . . . . 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 37 | . 5 1 4 . 1 . 4 1 . 1 1 . 1 3 10 . 2 3 Record 2 | . . . . . . . . . . . . . . 1 1 . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . 1 . Prototype ID Bank 7 | . 4 . 1 . . . 2 . . . . . . . . . . . Open Door 8 | . . . . . . . . . . . 1 . . . 6 . . 1 Open DSF 2 | . . . . . . . . 1 . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . . . . . . . 1 . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . Locate Traps 6 | . 1 . 2 . . . . . . 1 . . . 1 1 . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . 1 . . . . . . . 1 . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 1 . . . 1 1 Network Status 1 | . . . . . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . . . . . . . . . 1 1 Repair Station Hacks 5 | . . . . . . . . . . 2 . . 3 . . . . . Scan Component 3 | . . . . . . . . . . 1 . . 2 . . . . . Repair 2 | . . . . . . . . . . 1 . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . 3 . . . . . . . 2 Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . . Retrieve Study 3 | . . . . . . . . . . 1 . . . . . . . 2 Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . . . . . . . . . . 2 Unauthorized Hacks 20 | . 9 . 7 . . . . . . . . . 2 1 1 . . . Terminals 20 | . 9 . 7 . . . . . . . . . 2 1 1 . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . Botnet 12 | . 5 . 4 . . . . . . . . . 1 1 1 . . . Skim 7 | . 4 . 3 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 5 2 3 . . . 2 . . 3 . . 6 4 7 . 2 5 Full Trace Events 4 | . 1 . . . . . . . . 1 . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . 2 1 Authchips . | . . . . . . . . . . . . . . . . . . . Time 157 | . . . . . . . . . . . . . . . . . 46 111 Total Part Build Rating 27 | . . . . . . . . . . . . . . . . . 18 9 Part Studies Acquired 3 | . . . . . . . . . . 1 . . . . . . . 2 Parts Repaired 2 | . . . . . . . . . . 1 . . 1 . . . . . Time 76 | . . . . . . . . . . 50 . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 2 . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Total Allies 14 | . . . . . . . . . . 2 . . . . 12 . . . Largest Group 7 | . . . . . . . . . . 2 . . . . 7 2 1 . Highest-Rated Group 445 | . . . . . . . . . . 58 . . . . 445 205 46 . Highest-Rated Ally 159 | . . . . . . . . . . 29 . . . . 159 159 46 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 90 | . . . . . . . . . . 12 . . . . 75 1 2 . Total Damage 2461 | . . . . . . . . . . 225 . . . . 2137 22 77 . Kills 17 | . . . . . . . . . . 3 . . . . 14 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Active Infowar (turns) 10317 | 51 650 368 757 686 254 335 523 165 107 696 286 571 1297 252 1002 35 647 1635 Optics 6933 | . . . . . . . 240 165 107 696 286 571 1297 252 1002 35 647 1635 Sensors 871 | . . . . . . . . . . . 286 571 14 . . . . . Terrain 1690 | . . . . . . . . . . 558 2 . . 251 298 35 546 . Seismic 3384 | 51 650 368 757 686 254 335 283 . . . . . . . . . . . Cloaking 2006 | . . . . . . . . . . . . . 1293 252 461 . . . ECM 257 | . . . . . . . . . . . . . . . . . . 257 Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Turns Passed 10450 | 128 650 368 757 686 254 335 566 165 107 696 286 571 1297 252 1015 35 647 1635 Spaces Moved 9124 | 83 347 205 328 533 210 279 425 134 91 785 299 462 1171 372 820 33 623 1924 Core 12 | 12 . . . . . . . . . . . . . . . . . . Treads 70 | . . . 70 . . . . . . . . . . . . . . . Legs 2292 | 71 347 205 258 533 210 279 194 134 61 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 6531 | . . . . . . . 12 . 30 785 299 462 1171 372 820 33 623 1924 Flight 219 | . . . . . . . 219 . . . . . . . . . . . Fastest Speed 26 | 50 120 120 120 120 120 120 26 120 58 48 56 66 59 59 53 53 48 40 Average Speed 72 | 116 120 164 129 120 120 120 83 120 102 58 62 66 63 59 53 53 50 41 Slowest Speed 260 | 190 120 190 260 120 120 120 190 123 123 111 66 66 121 59 59 53 101 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 41 | . . . . . . . . . . . . . 4 . 9 . 6 22 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 41 | 4 74 42 39 96 60 49 30 3 89 25 52 59 31 12 64 2 19 44 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . . . . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . . . . . . . . Scrap Searched 9 | . . 2 . 2 . 1 . . . . 2 2 . . . . . . Spaces Dug 145 | . . . 3 . . . 6 . . 6 . . 30 . . . 29 71 Terrain Destroyed 700 | . . . 4 30 . . 34 . . 7 . 70 34 1 417 1 29 73 Melee 38 | . . . . . . . . . . . . . 19 . . . 16 3 Projectile 134 | . . . 4 . . . 6 . . 7 . 1 15 1 16 1 13 70 AOE 528 | . . . . 30 . . 28 . . . . 69 . . 401 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Total 12289 | 101 475 221 585 576 212 279 572 137 105 960 398 719 1653 399 1295 47 905 2650 Wait 2283 | 2 58 2 166 32 . . 59 . 5 86 93 247 378 16 340 10 208 581 Move 9104 | 82 346 204 327 532 209 278 424 133 90 784 298 461 1170 371 819 32 622 1922 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 78 | 4 4 2 15 2 1 . 3 3 3 9 1 1 10 3 6 . 4 7 Fast Attach 53 | 7 . . 2 . . . 6 . 2 5 1 . 8 . 2 . 7 13 Attach 34 | . 1 . 3 . . . 8 1 . 5 . . 5 2 2 2 4 1 Detach 10 | . . . . . . . 3 . . . 1 . 2 . . . 1 3 Swap 67 | 1 4 3 4 2 1 . 12 . . 3 2 3 5 2 13 . 2 10 Drop 77 | . 3 1 14 2 1 . 10 . 4 5 2 1 13 1 6 . 4 10 Fire 382 | 5 59 8 53 3 . . 40 . . 9 . 6 22 3 74 1 15 84 Melee 144 | . . . . . . . 2 . . 26 . . 40 1 23 2 38 12 Ram 1 | . . . . . . . . . . . . . . . 1 . . . Kick 7 | . . 1 1 3 . 1 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . 1 . . . . . 5 . . 7 Rewire 31 | . . . . . . . . . . 27 . . . . 4 . . . Trap 5 | . . . . . . . 4 . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 8) 649 | -10/Materials | Core integrity fell below 50% 749 | -10/Materials | Discovered new exit (range 16) 779 | -10/Materials | Entered Mines 879 | -10/Mines | Learned Materials stockpile data 981 | -10/Mines | Build established: Scavenger-Mutant 1134 | -10/Mines | Discovered new exit (range 8) 1147 | -10/Mines | Entered Materials 1147 | -9/Materials | Evolved 2 slots: Propulsion x2 1543 | -9/Materials | Discovered new exit (range 8) 1620 | -9/Materials | Build established: Mutant 1896 | -9/Materials | Discovered new exit (range 7) 1904 | -9/Materials | Entered Mines 2022 | -9/Mines | Learned Materials stockpile data 2039 | -9/Mines | Learned location of Storage (-7) 2113 | -9/Mines | Discovered new exit (range 12) 2136 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2189 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2192 | -9/Mines | Found Prototype Device 2262 | -9/Mines | Discovered new exit (range 6) 2584 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2586 | -9/Mines | Discovered new exit (range 5) 2590 | -9/Mines | Entered Exiles 2606 | -9/Exiles | Discovered new exit (range 15) 2620 | -9/Exiles | Met 8R-AWN 2640 | -9/Exiles | Met EX-HEX 2674 | -9/Exiles | Met EX-BIN 2688 | -9/Exiles | Aligned with FarCom system 2689 | -9/Exiles | Given EX-Vault access code 2719 | -9/Exiles | Opened EX-Vault 2729 | -9/Exiles | Found PSU Rigger 2754 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2791 | -9/Exiles | Met EX-DEC 2833 | -9/Exiles | Discovered new exit (range 10) 2844 | -9/Exiles | Left Exiles lab with PSU Rigger 2844 | -9/Exiles | Entered Mines 3173 | -8/Mines | Discovered new exit (range 7) 3179 | -8/Mines | Entered Materials 3179 | -8/Materials | Evolved 2 slots: Utility x2 3188 | -8/Materials | Identified Exp. Sensor Array 3510 | -8/Materials | Lost 6 parts (1p3n1u1w) 3741 | -8/Materials | Discovered new exit (range 4) 3745 | -8/Materials | Entered Factory 3745 | -7/Factory | Evolved 2 slots: Propulsion x2 3756 | -7/Factory | Identified exit to DSF 3910 | -7/Factory | Entered DSF 3940 | -7/DSF | Additional patrols routed to DSF 4015 | -7/DSF | Discovered new exit (range 5) 4017 | -7/DSF | Entered Factory 4017 | -6/Factory | Evolved 2 slots: Utility x2 4034 | -6/Factory | Lost 4 parts (1p1n1u1w) 4495 | -6/Factory | Found Powered Armor 4573 | -6/Factory | Central database locked down 4637 | -6/Factory | Discovered new exit (range 22) 4696 | -6/Factory | Repaired Broken Antimatter Cannon 4713 | -6/Factory | Entered Lower Caves 4720 | -6/Lower Caves | Encountered a Warlord checkpoint 4954 | -6/Lower Caves | Build established: Scout 4992 | -6/Lower Caves | Learned location of 2 exits from Factory 4994 | -6/Lower Caves | Discovered new exit (range 11) 4998 | -6/Lower Caves | Identified exit to Lower Caves 4999 | -6/Lower Caves | Entered another Lower Caves area 5085 | -6/Lower Caves | Learned Factory security intel 5562 | -6/Lower Caves | Discovered new exit (range 13) 5569 | -6/Lower Caves | Identified exit to Factory 5570 | -6/Lower Caves | Entered Factory 5570 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5571 | -5/Factory | Identified exit to Factory 5872 | -5/Factory | Build established: Mutant 6568 | -5/Factory | Repaired Sml. Storage Unit 6859 | -5/Factory | Discovered exit to Factory (range 5) 6867 | -5/Factory | Entered another Factory area 6867 | -4/Factory | Evolved 2 slots: Utility x2 7079 | -4/Factory | Discovered new exit (range 22) 7094 | -4/Factory | Found Prototype Hackware 7104 | -4/Factory | Identified exit to Extension 7119 | -4/Factory | Entered Extension 7161 | -4/Extension | Build established: Ninja 7417 | -4/Extension | Identified Exp. Hacking Suite 7500 | -4/Extension | Rescued a captive Derelict 7500 | -4/Extension | Rescued a captive Derelict 7551 | -4/Extension | Rescued a captive Derelict 7554 | -4/Extension | Rescued a captive Derelict 7707 | -4/Extension | Rescued a captive Derelict 7754 | -4/Extension | Rescued A7 7792 | -4/Extension | Build established: Hacker-Mutant 7906 | -4/Extension | Rescued a captive Derelict 7907 | -4/Extension | Rescued a captive Derelict 8073 | -4/Extension | Rescued a captive Derelict 8075 | -4/Extension | Rescued a captive Derelict 8089 | -4/Extension | Discovered new exit (range 10) 8095 | -4/Extension | Discovered new exit (range 6) 8119 | -4/Extension | First assault squad dispatched 8133 | -4/Extension | Disrupted transfer network 8134 | -4/Extension | Identified exit to Research 8134 | -4/Extension | Entered Research 8134 | -3/Research | Accompanied by 2 allies (A7) 8134 | -3/Research | Evolved 2 slots: Utility x2 8150 | -3/Research | Discovered new exit (range 5) 8163 | -3/Research | Identified exit to Research 8169 | -3/Research | Entered another Research area 8169 | -2/Research | Accompanied by 1 ally 8169 | -2/Research | Evolved 2 slots: Utility x2 8230 | -2/Research | Identified exit to Access 8341 | -2/Research | Fabricated Enh. Quantum Rifle (x2) 8438 | -2/Research | Build established: Hacker-Scout 8750 | -2/Research | Lost 6 parts (2n4u) 8816 | -2/Research | Entered Access 8816 | -1/Access | Evolved 2 slots: Utility x2 8820 | -1/Access | Spotted B-99 Colossus 8843 | -1/Access | Lost 3 parts (2u1w) 8977 | -1/Access | Build established: Hacker-Mutant 9530 | -1/Access | Fabricated Exp. Gyrokinetic Inverter (x1) 9631 | -1/Access | Spotted B-99 Colossus 9667 | -1/Access | Build established: Wizard-Mutant 9927 | -1/Access | Spotted B-99 Colossus 10095 | -1/Access | Spotted B-99 Colossus 10425 | -1/Access | Crushed by falling debris 10437 | -1/Access | Crushed by falling debris 10437 | -1/Access | System corruption reached 10% 10449 | -1/Access | Discovered new exit (range 6) 10450 | -1/Access | Identified exit to Surface 10451 | *** | Escaped! Last Messages --------------- 10425_ Crushed by falling debris. 10425_ Hacking Suite destroyed. 10425_ System corrupted by crushing effect (+4). 10433_ System corrupted: FCS attempts to trigger Enh. Nova Cannon+. 10433_ System corrupted: Enh. Nova Cannon+ misfires. 10435_ The unstable cave ceiling collapses. 10437_ Crushed by falling debris. 10437_ Imp. Antigrav System destroyed. 10437_ System corrupted by crushing effect (+5). 10447_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10449_ System corrupted: Substantial component data lost. 10449_ The Access Shell folds into the floor. 10449_ EXIT=FOUND 10450_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ?????????? 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BB ######### | | #?????????# "??? | | #?????????# "" "??? | | ??????????# @" "??" | | ????????### "??" | | ???????## # R "????BB ###+##### | | ??????## #; "????BB????????????? | | #????## ### "??????????????????? | | ##??## #?# ####### ##########??????????????????? | | ########?# #?????###???????????????????????????? | | # ## ##???# #???????????????????????????????????? | | ## # #????# #???????????????????????????????????? | | ?## ##????# #???????????????????????????????????? | | ??###?????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ?????? #???????????????????????????????????? | | ???????? +???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????####???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 39 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 400 Propulsion Shielding 66 Melee Speed Boost 30 Evasion (%) 64 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 2 Force Boost 20 Offensive Hacking 48 Defensive Hacking 20 Item Schematics ----------------- Antimatter Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Quantum Rifle | x2 | -2/Research | Preloaded Exp. Gyrokinetic Inverter | x1 | -1/Access | Preloaded Repaired ---------- Antimatter Cannon | 99% | -6/Factory | Broken Sml. Storage Unit | 36% | -5/Factory Studied --------- Gravmag Array | -6/Factory | Hacked Axe | -1/Access | Hacked Enh. Nova Cannon | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed ImpulseCouplerTurretformer Manual? 0 Play Time 02:56:13 Cumulative 86.4 hours Start 2026.09.17 @ 09:06:47 End 2026.09.17 @ 14:36:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2aa2f5bc-6b94-4fbc-a5c8-18936b40a412