Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.12 @ 01:22:05 Player: Scuttle Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (585) 2925 Value Destroyed (33014) 33014 Prototype IDs (371) 7420 Alien Tech Used (9) 1800 Bonus (42444) 42444 TOTAL SCORE: 98703 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 14432 Follower Combat Kills 692 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 822 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1802 Cogmind --------- Core Integrity 1098/1600 Matter 270/300 Energy 329/340 System Corruption 8% Temperature Cool (4) Movement Walking (102) Location 0b11 Command Parts ------- > --- POWER (2) -------- Concept Zero-point Core Concept Zero-point Core > --- PROPULSION (7) --- Heavy Armored Exoskeleton Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (11) ----- Concept Antigrav Storage Unit Experimental Active Sensor Suite Centrium Heavy Armor Plating Experimental Focal Shield AEGIS Remote Shield > --- WEAPON (5) ------- Heavy Quantum Rifle Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY (25) --- Reinforced Quantum Reactor Zero-point Reactor Vortex Chain Reactor Heavy Shield Leg Experimental Biometal Leg Concept Chromion Battery (800) Experimental Armor Integrity Analyzer Experimental Weapon Cycler Heavy Regenerative Plating Graphene Brace Thermal Barrier Experimental EM Shield Experimental Force Field Concept Impact Drone Bay (6/6) Concept Impact Drone Bay (5/6) Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Multirail Graviton Cannon Graviton Cannon Concept Miniperforator Peak State ------------ > --- POWER ------------ Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Centrium Leg Centrium Leg Experimental VSS Leg Experimental Armored Exoskeleton > --- UTILITY ---------- Concept Phasing Heat Sink Concept Thermoelectric Network Concept Antigrav Storage Unit Experimental Active Sensor Suite Concept Weapon Articulator Concept Core Analysis Suite Experimental Reaction Control System Concept Cloak Mesh Concept Cloak Mesh Experimental Force Field > --- WEAPON ----------- Concept Plasma Driver Concept Plasma Driver Concept Plasma Driver Sigix Broadsword > --- INVENTORY -------- Hybrid Graviton Reactor Experimental Antigrav System Experimental Antigrav System Gravjet Array Gravjet Array Concept Gyrokinetic System Concept Gyrokinetic System Concept Thermoelectric Network Concept Chromion Battery Concept Dimensional Manipulator Graphene Brace Experimental Focal Shield Thermal Barrier Experimental EM Shield Concept Impact Drone Bay Concept Impact Drone Bay Transdimensional Reconstructor Cooled Directed Potential Cannon Concept Miniperforator Enhanced Gamma Bomb Array [Rating: 312] Favorites ----------- Power Concept Zero-point Core Engine Reinforced Deuterium Engine Power Core Concept Zero-point Core Reactor Light Quantum Reactor Propulsion Centrium Leg Treads Light Treads Leg Centrium Leg Wheel Armored Huge Wheel Hover Unit Concept Gyrokinetic System Utility High-capacity Storage Unit Device Experimental Active Sensor Suite Storage High-capacity Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Centrium Heavy Armor Plating Artifact Phase Armor Weapon Hypervelocity Coil Gun Energy Gun Enhanced Quantum Rifle Energy Cannon Concept Plasma Driver Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Concept Miniperforator Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Res Qua Frg Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 . . . . 2 . . . . 2 . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . 1 . . . . Utility 9 | . . . 1 . . . 1 1 . . 1 . . . . 2 . . . . . . . . . . 1 . 1 . . 1 . Weapon 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 368 | 7 13 3 24 . . 1 14 11 3 9 5 3 1 2 9 4 1 . 4 2 64 3 8 2 13 4 19 17 24 20 33 24 21 Power 38 | 1 2 . 3 . . . 1 . 1 . . . . 1 . . . . 1 . 14 . . 1 1 1 . 2 2 2 4 1 . Engine 7 | 1 1 . 3 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Core 7 | . 1 . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . 2 1 . Reactor 24 | . . . . . . . . . . . . . . . . . . . 1 . 12 . . 1 1 1 . 2 2 2 2 . . Propulsion 88 | 2 2 . 7 . . . 4 1 . 1 2 . . . 3 . . . . . 19 . . 1 3 2 6 3 8 5 4 8 7 Treads 22 | 2 1 . 5 . . . 3 . . . 1 . . . 2 . . . . . 7 . . . . . . . . . . . 1 Leg 51 | . . . . . . . . . . . . . . . . . . . . . 11 . . 1 3 2 6 3 8 5 4 3 5 Wheel 9 | . 1 . 2 . . . 1 1 . 1 1 . . . 1 . . . . . 1 . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 134 | 1 5 1 4 . . . 4 5 2 3 3 . 1 . 2 3 . . 3 1 12 1 5 . 4 1 6 8 8 10 16 13 12 Device 75 | 1 2 . . . . . 1 2 2 1 2 . 1 . 1 . . . 1 1 10 1 3 . 1 . 3 6 4 7 11 9 5 Storage 6 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 . Processor 24 | . 1 . . . . . 2 1 . 1 . . . . . 3 . . . . . . 1 . 2 . 2 . 3 . 3 . 5 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Protection 26 | . 1 1 3 . . . 1 2 . 1 1 . . . 1 . . . 2 . 2 . . . 1 1 . 1 1 2 1 2 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 108 | 3 4 2 10 . . 1 5 5 . 5 . 3 . 1 4 1 1 . . 1 19 2 3 . 5 . 7 4 6 3 9 2 2 Energy Gun 40 | 1 3 . 9 . . . 2 1 . 2 . 1 . 1 2 . . . . . 9 1 1 . 3 . . . 1 1 1 . 1 Energy Cannon 21 | . . 1 . . . . . . . . . 1 . . 1 . . . . 1 2 1 . . 1 . 1 4 2 . 3 2 1 Ballistic Gun 24 | 2 . . . . . . 3 2 . 3 . . . . 1 . 1 . . . 4 . 2 . . . 4 . 2 . . . . Ballistic Cannon 8 | . . . 1 . . . . . . . . . . . . . . . . . 3 . . . 1 . 1 . 1 . 1 . . Launcher 9 | . 1 1 . . . 1 . . . . . 1 . . . 1 . . . . 1 . . . . . . . . 1 2 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . . . . . 1 1 1 . . . . 1 . 1 . . 4 . 5 1 2 . 5 1 . 1 5 8 7 1 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Parts Lost 58 | . 2 2 2 . . . 1 1 . . . . . . 4 . . . . . 24 . 2 . 2 3 1 . 3 . 1 5 5 Power 6 | . 1 1 . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Utility 21 | . . 1 . . . . . . . . . . . . 1 . . . . . 6 . 1 . 2 1 1 . . . . 4 4 Weapon 28 | . 1 . 1 . . . 1 1 . . . . . . 3 . . . . . 14 . . . . 1 . . 3 . 1 1 1 Highest Loss Streak 5 | . 2 2 1 . . . 1 1 . . . . . . 1 . . . . . 5 . 1 . 1 1 1 . 2 . 1 3 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | . 5 9 15 20 20 20 19 17 18 18 17 18 18 18 14 11 14 16 16 16 16 14 16 18 17 13 15 18 23 21 20 19 21 Power 1 | . . . . 1 1 1 . 1 1 1 1 1 1 . . . . . . 1 . 1 1 1 1 . . . . . 1 1 2 Propulsion 2 | . . 2 5 7 7 7 6 5 5 5 4 5 5 5 3 3 3 3 2 1 2 1 1 1 . . . . 1 1 3 3 1 Utility 8 | . 3 4 3 5 5 5 6 6 6 6 5 6 6 6 6 5 7 8 8 8 9 8 8 11 11 9 9 9 9 10 8 10 10 Weapon 5 | . 1 3 6 7 7 7 5 4 5 5 6 6 6 5 4 3 3 5 5 5 3 4 5 5 5 3 6 9 11 6 5 3 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 72 | . . . 7 . . . 5 5 . 3 3 . 1 1 . . . . 1 . 1 . . . 2 . 2 2 7 3 5 . 24 Power 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 3 Propulsion 9 | . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 37 | . . . 2 . . . 2 2 . 2 3 . 1 1 . . . . 1 . 1 . . . 2 . 1 1 3 . 2 . 13 Weapon 19 | . . . . . . . 2 1 . 1 . . . . . . . . . . . . . . . . 1 1 3 3 1 . 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 95 95 98 100 100 100 99 93 92 91 85 80 80 79 85 93 94 94 71 94 92 100 99 99 98 89 88 92 87 85 80 76 72 Engine 1 | . 4 . 10 11 11 11 9 7 1 . . . . 2 6 5 5 5 4 5 . . . . . . . . . . . . . Core 3 | . 9 10 . . . . . . 5 7 6 6 6 3 . . . . . . 1 . . . . . . . . . 2 6 8 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 7 10 9 9 10 6 4 4 8 8 5 1 . Treads 4 | . 21 14 26 11 11 11 9 7 . . . . . . 11 11 11 11 11 11 9 . . . . . . . . . . . . Leg 11 | . . . . . . . . . . . . . . . . . . . . . 9 26 26 26 26 26 24 27 28 26 19 7 13 Wheel 4 | . 5 14 5 22 22 22 18 8 14 15 12 13 13 13 6 5 5 5 5 5 2 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 2 Device 13 | . 6 . 10 11 11 11 9 7 7 7 12 6 6 6 11 11 9 9 5 11 9 20 15 21 18 12 10 10 7 7 16 31 18 Storage 5 | . 7 14 11 11 11 11 9 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 12 | . . . . . . . 8 14 15 15 13 13 13 13 13 26 29 29 29 29 25 15 16 15 16 15 16 14 13 13 11 2 8 Protection 4 | . 10 14 11 11 11 11 8 6 7 7 6 6 6 6 5 1 . 1 5 . . . 3 . . 5 4 3 4 4 . . 3 Energy Gun 8 | . 24 20 21 22 22 18 12 6 7 7 6 5 5 5 8 16 14 11 . 9 10 21 20 15 14 17 2 . 1 11 8 . 2 Energy Cannon 2 | . . 4 . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . 2 7 6 Ballistic Gun 6 | . 3 . . . . . 14 22 23 22 20 20 20 19 12 4 7 11 . 11 5 . . 5 2 . 14 17 14 4 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 4 Peak Build Rating 312 | 6 14 13 25 25 25 25 37 48 52 52 63 63 63 74 64 75 74 74 74 78 113 115 118 119 127 131 146 167 194 222 281 312 293 Average Rating 146 | 4 10 11 19 25 25 24 35 45 49 50 62 62 62 61 57 72 73 73 58 76 98 114 112 117 117 118 131 148 171 204 240 293 273 On Entrance 86 | . 6 12 9 25 25 25 25 37 48 50 52 63 62 62 60 64 74 74 73 74 76 103 115 111 117 125 105 146 136 194 219 281 280 Avg Prop Armor Cover (%) 11 | . 9 9 13 9 9 9 7 7 7 . 6 . . . 13 16 16 15 19 16 10 . . . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 195 | 9 56 56 65 65 65 65 72 77 83 83 96 100 96 103 99 99 100 93 93 79 106 94 96 91 109 123 115 171 159 183 195 131 143 Greatest Support 212 | 40 40 16 60 24 24 24 24 28 40 40 56 56 56 56 56 28 28 28 28 28 138 100 100 100 110 118 164 164 212 212 212 186 174 Greatest Overweight (x) 8 | . 3 3 3 2 2 2 2 3 2 2 3 1 1 1 3 3 3 3 3 2 3 . . . 1 1 . 1 . . 1 1 8 Average Overweight (x) . | . 1 3 1 2 2 2 2 2 1 2 1 1 1 1 2 2 2 2 2 2 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 21 | 5 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 Most Carried 25 | 1 11 10 20 20 20 20 20 20 20 20 20 20 20 20 20 16 19 19 20 19 20 16 20 20 20 20 20 25 25 25 25 25 25 Average Carried 20 | . 5 9 15 19 20 20 19 19 20 19 19 20 20 19 16 13 17 19 18 18 17 15 17 19 19 17 19 22 24 24 24 22 24 Final Capacity 25 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 1 10 9 20 20 20 20 20 20 20 20 20 20 20 20 14 16 19 19 18 19 14 16 20 20 20 17 20 23 24 25 25 25 25 Class Distribution -------------------- 29% | Gunner 26% | Scavenger-Gunner 20% | Assassin 8% | Scavenger-Mutant 7% | Mutant 3% | Ninja Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Gunner | -3/Research Scavenger-Gunner | -3/Armory Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Gunner | -2/Protoforge Ninja | -1/Access Assassin | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Res Qua Frg Acc Com Matter Collected 15447 | 157 285 . 360 . . . 491 272 290 303 204 190 190 90 500 . 317 64 . 118 2589 . 453 61 340 155 711 680 781 951 2375 1535 985 Remotely 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . . Salvage Created 35106 | 34 636 . 1220 . . 17 1236 385 132 310 248 344 162 . 812 . 413 70 . 97 6375 . 624 148 203 683 1002 1149 1580 1566 6728 6931 2001 Parts 1554 | 7 34 . 52 . . 4 73 18 9 18 22 13 15 . 25 . 21 4 . 1 235 . 24 6 4 22 74 67 71 61 312 303 59 Haulers Intercepted 24 | . 1 . 5 . . . 6 . . 3 1 . . . . . . . . . 4 . 1 . . . . . . . . 3 . Recyclers Shooed 17 | 1 3 . 1 . . 1 1 . . . . . . . . . . . . . 8 . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 102 | . . . . . . . . . . . . 17 12 . 29 . 19 4 . . . . . . . 21 . . . . . . . Prevented 6 | . . . . . . . . . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . Parts Restored 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Faulty 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Res Qua Frg Acc Com Combat Hostiles Destroyed 474 | . 12 . 21 . . 3 25 6 . 5 2 8 6 . 20 . 12 1 . . 78 . 7 . 5 12 12 14 16 19 93 79 18 Melee 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . Guns 243 | . 11 . 19 . . . 16 6 . 2 2 5 4 . 17 . 5 1 . . 40 . 7 . . 12 12 10 14 17 43 . . Cannons 115 | . . . 1 . . . . . . . . . . . . . . . . . 17 . . . 4 . . 4 2 . 23 49 15 AOE 72 | . 1 . 1 . . 3 9 . . 3 . 3 2 . 3 . 6 . . . 14 . . . . . . . . . 10 17 . Classes Destroyed 32 | 1 5 . 4 . . . 1 1 1 . . . . . 4 . . . . . 2 . . . 1 1 . 1 1 1 6 2 . Worker 21 | . . . . . . . 4 . . 1 1 . . . . . . . . . 8 . . . . . . . . 1 1 4 1 Builder 14 | . . . 1 . . . . . . . 2 . . . . . . . . . 4 . . . . . . . . . 1 6 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 24 | . 1 . 5 . . . 6 . . 3 1 . . . . . . . . . 4 . 1 . . . . . . . . 3 . Recycler 19 | . 3 . 2 . . . 1 . . . . . . . . . . . . . 11 . . . . . . . 1 . . 1 . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Mechanic 6 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 3 . Operator 5 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 1 . Drone 11 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . 7 . . Watcher 9 | . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 2 1 . 1 Swarmer 76 | . 3 . 5 . . 3 12 . . 4 . 2 6 . 3 . 5 . . . 18 . . . 1 . . . . . . 10 4 Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 1 . Grunt 152 | . 9 . 9 . . . 9 2 . . . 4 . . 7 . 5 . . . 34 . 1 . 1 8 4 . 4 1 23 31 . Brawler 19 | . . . . . . . . . . . . . . . 2 . . . . . 4 . . . . 1 . . 1 . 2 9 . Duelist 23 | . . . 1 . . . . . . . . . . . 2 . . . . . 4 . . . . . . 3 . . 7 6 . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 45 | . . . 6 . . . 4 3 . 1 1 2 . . 1 . . 1 . . 2 . 2 . . . 3 4 2 . 11 2 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hunter 44 | . . . . . . . . . . . . . . . 1 . 2 . . . 4 . . . 1 . 2 2 5 8 6 7 6 Programmer 51 | . . . . . . . . 1 . . 1 . . . 2 . . . . . 8 . 4 . . . 3 4 . 9 11 7 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hotshot 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Decapitator 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Immortal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . V-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Martyr 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 Commander 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 31 | 2 6 . 6 . . 3 12 2 . 3 4 4 3 . 13 . 5 1 . . 10 . 4 . 2 4 5 4 5 4 11 31 12 Combat Bots Only 28 | . 5 . 5 . . 3 12 2 . 3 1 4 3 . 13 . 5 1 . . 7 . 3 . 2 4 5 4 5 3 11 28 9 Max Kills in Single Turn 5 | 1 2 . 1 . . 3 5 1 1 3 2 2 1 . 2 . 4 1 . 1 4 . 1 1 1 2 2 2 2 2 3 4 1 Gunslinging 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . 2 . . Exploded 5 | . 1 . 1 . . 3 5 . . 3 . 2 1 . 1 . 4 . . . 4 . . . . . . . . . 3 4 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Res Qua Frg Acc Com Hostile Shots Fired 2771 | . 48 11 88 . . 3 73 91 . 31 48 23 18 . 91 6 41 6 . . 578 . 43 2 48 57 63 45 89 177 444 478 169 Missed 1005 | . 9 1 24 . . 2 23 25 . 12 17 8 5 . 22 2 12 4 . . 169 . 15 2 31 23 22 11 35 60 170 238 63 Deflected 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 8 2 . Hits 1766 | . 39 10 64 . . 1 50 66 . 19 31 15 13 . 69 4 29 2 . . 409 . 28 . 17 34 41 34 54 117 274 240 106 Melee 77 | . . . 4 . . . . . . . . . . . 5 . . . . . 24 . . . . . . 9 1 . 31 3 . Projectile 1689 | . 39 10 60 . . 1 50 66 . 19 31 15 13 . 64 4 29 2 . . 385 . 28 . 17 34 41 25 53 117 243 237 106 AOE 34 | . . 12 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 8 9 Critical Strikes 115 | . . . 4 . . . 1 . . . . . . . 3 . . . . . 28 . 3 . 2 3 3 5 . 3 31 17 12 Actively Blocked 32 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 20 10 1 Part Disruptions 14 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 . 8 Damage Taken 29226 | . 523 492 868 . . 35 583 602 . 276 209 275 188 . 1391 83 435 46 . . 7761 . 469 . 285 607 769 933 998 1955 4057 2730 2656 Core 2455 | . 74 85 97 . . 9 174 95 . 54 7 . 12 . 30 . 69 . . . 501 . 30 . 34 11 28 104 40 10 618 134 239 Absorbed by Shields 6747 | . . . . . . . . . . . 92 . . . 121 . . . . . 238 . . . . 108 . . . 659 2746 1425 1358 Reduced by Siege Mode 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Redirected to Core 541 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 541 . . Redirected to Shielding 95 | . . . . . . . . . . . . . . . . . . . . . 95 . . . . . . . . . . . . Ignored by Resistances 5991 | . . . 26 . . 2 47 . . . . . . . 25 . 67 . . . 461 . 149 . . . 97 35 . 507 1148 1878 1549 Regen/Repaired (Parts) 3138 | . 49 . 246 . . . 119 . 138 141 3 . . . . . . . . . . . . . 115 . . . . 20 413 975 919 Core Remaining (%) 71 | 100 . 36 . . . 73 68 . . 78 . . . . 94 . . . . 93 . . . . . 44 . 89 . . 41 . 68 Volleys Fired 1412 | 4 50 3 88 1 . 3 65 21 8 13 12 17 12 2 36 1 17 3 . 11 227 9 39 3 26 25 25 28 33 65 189 203 173 Largest 4 | 2 2 2 2 2 . 2 3 4 4 4 4 4 4 1 4 1 4 4 . 4 4 4 4 4 1 4 4 4 4 4 4 3 3 Hottest 480 | 60 105 125 125 112 . 112 145 151 151 153 148 153 153 250 240 90 273 216 . 216 301 303 322 286 56 261 205 480 236 268 300 420 360 Shots Fired 3265 | 8 99 5 172 2 . 5 191 84 32 46 42 43 35 2 103 1 47 12 . 14 602 11 95 12 26 78 91 104 110 187 468 316 222 Gun 2313 | 8 98 2 163 2 . 4 189 84 32 44 42 35 32 1 92 . 40 12 . 4 456 11 95 12 1 77 88 69 103 164 329 . 24 Cannon 892 | . . 2 8 . . . . . . . . 5 . 1 2 1 3 . . 10 137 . . . 25 1 3 35 7 23 123 308 198 Launcher 60 | . 1 1 1 . . 1 2 . . 2 . 3 3 . 9 . 4 . . . 9 . . . . . . . . . 16 8 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1003 | 4 15 . 5 . . . 86 63 24 33 36 27 27 . 61 . 10 6 . 2 181 . . 3 25 . 84 69 82 43 72 34 11 Thermal 2143 | 4 83 4 166 2 . 4 103 21 8 11 6 13 5 2 33 1 33 6 . 12 412 11 95 9 . 38 7 35 21 144 369 274 211 Explosive 39 | . 1 1 1 . . 1 2 . . 2 . 3 3 . 9 . 4 . . . 9 . . . . . . . . . 3 . . Electromagnetic 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 24 8 . Entropic 41 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 40 . . . . . . . Robot Hit Streak 32 | 2 12 7 11 . . 4 20 27 10 12 14 10 7 . 12 . 13 9 . 5 23 9 12 7 4 15 26 24 23 14 29 32 17 Robot Miss Streak 8 | 2 4 . 4 2 . 3 5 5 2 3 6 5 4 . 7 . 4 3 . 1 8 . 3 4 5 2 1 2 3 4 4 6 7 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 . 1 . 1 2 1 Secondary Targets 42 | . 2 . 1 . . . 1 . . . . 1 1 . 4 . 1 . . . 9 . . . . 5 2 1 2 3 9 . . Max Gunslinging Chain 2 | . 1 . 1 . . . 1 . . . . 1 1 . 1 . 1 . . . 1 . . . . 2 1 1 1 1 2 . . Shots Hit Robots 1899 | 4 65 4 115 . . 4 108 58 22 35 26 26 18 . 59 . 29 9 . 2 412 4 55 7 12 54 67 66 77 112 290 99 60 Core Hits 1406 | 3 30 . 42 . . 3 51 23 18 25 21 24 20 . 64 . 31 4 . 3 336 1 21 7 8 34 31 29 45 60 251 182 39 Critical Kills 101 | . . . . . . . . . . . . . . . . . . . . . 10 . . . 4 . 12 10 12 1 18 26 8 Critical Parts Destroyed 81 | . . . . . . . . . . 1 . . . . . . 1 . . . 22 . . . 5 . 16 6 6 1 4 17 2 Critical Strikes 246 | . 4 . 13 . . . 4 . . 1 . . . . . . 1 . . . 50 1 2 . 9 1 28 21 24 2 22 49 14 Burn 38 | . 4 . 12 . . . 4 . . . . . . . . . . . . . 14 1 2 . . 1 . . . . . . . Meltdown 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 12 4 Destroy 183 | . . . . . . . . . . 1 . . . . . . 1 . . . 36 . . . 9 . 28 21 23 2 15 37 10 Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 40 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 5 1 26 6 Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 26 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 72623 | 63 903 89 1974 . . 186 2528 933 540 974 835 749 476 . 2493 . 1101 220 . 32 12571 98 1637 220 349 2002 679 1234 1357 3658 15469 13437 5816 Guns 34624 | 60 815 31 1818 . . 71 1982 933 540 716 442 409 280 . 1126 . 461 220 . 32 7872 98 1595 220 . 2002 661 315 1064 3544 7317 . . Cannons 23057 | . . 35 100 . . . . . . . . . . . . . . . . . 1738 . . . 323 . . 919 280 . 5575 8775 5312 Explosions 13653 | . 70 23 56 . . 115 546 . . 258 393 340 196 . 1367 . 640 . . . 2885 . . . . . . . . . 2570 3690 504 Melee 1086 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 . 972 . Ramming 203 | 3 18 . . . . . . . . . . . . . . . . . . . 76 . 42 . 26 . 18 . 13 . 7 . . Kinetic 9817 | 26 131 . 83 . . . 709 553 298 395 349 268 237 . 471 . 98 58 . . 2255 . . 46 323 . 512 315 524 654 1036 386 90 Thermal 49435 | 34 684 66 1835 . . 71 1273 380 242 321 93 141 43 . 655 . 363 162 . 32 7607 98 1595 174 . 968 149 919 540 3004 11814 10446 5726 Explosive 7201 | . 70 23 56 . . 115 546 . . 258 393 340 196 . 1367 . 640 . . . 2633 . . . . . . . . . 403 161 . Electromagnetic 3961 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 280 . 2209 1472 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 972 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 972 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1034 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1034 . . . . . . . Highest Corruption 34 | . . . . . . . . . . . . . . . 5 1 1 1 1 1 15 34 34 34 34 . . 3 . 6 17 14 19 Average Corruption 9 | . . . . . . . . . . . . . . . 5 1 1 1 1 1 11 27 34 34 34 . . 2 . 3 8 5 16 Corruption Purged 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 399 | . . . . . . . . . . . . . . . 2 . 6 2 . 3 88 12 51 6 1 . . 4 . 38 94 39 53 Message Errors 66 | . . . . . . . . . . . . . . . 2 . 1 . . 1 16 4 11 . . . . . . 5 15 3 8 Matter Fused 93 | . . . . . . . . . . . . . . . . . 3 . . 1 22 2 12 1 . . . 2 . 14 19 7 10 Heat Flow Errors 44 | . . . . . . . . . . . . . . . . . . . . . 7 . 2 1 . . . . . 4 16 7 7 Energy Discharges 50 | . . . . . . . . . . . . . . . . . 1 . . . 8 . 6 1 . . . . . 5 11 10 8 Parts Rejected 10 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . 3 1 3 Parts Fused 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . 2 1 . Data Loss (minor) 44 | . . . . . . . . . . . . . . . . . . 1 . 1 7 1 7 2 . . . . . 4 12 3 6 Data Loss (major) 17 | . . . . . . . . . . . . . . . . . 1 1 . . 3 2 1 . . . . 1 . 1 4 1 2 Misfires 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 2 1 4 Alerts 10 | . . . . . . . . . . . . . . . . . . . . . 5 . 1 . 1 . . . . 1 1 . 1 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . 2 1 Weapon Failures 40 | . . . . . . . . . . . . . . . . . . . . . 15 1 8 . . . . . . 1 9 3 3 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1684 | . . . . . . . 18 . . . 46 . . . 12 . 33 . . . 207 . 12 . . . . 10 . . 244 858 244 Projectiles 956 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . 10 . . 232 491 215 Explosions 584 | . . . . . . . 18 . . . 46 . . . 12 . 33 . . . 199 . . . . . . . . . 12 235 29 Melee 144 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . 132 . Knockbacks 35 | . . . . . . . . . . . . . . . . . . . . . 13 . 1 . 3 . . . . . . 16 2 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kinetic 30 | . . . . . . . . . . . . . . . . . . . . . 10 . . . 2 . . . . . . 16 2 Secondary 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . . . Self-Inflicted Damage 517 | . . 31 20 . . 28 . 34 . . 81 . . . . . . . . . 51 . . . . . . . . . 189 83 . Shots 31 | . . 1 1 . . 1 . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . 20 5 . Rammed 11 | 1 6 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Targets Rammed 22 | 1 6 . . . . . . . . . . . . . . . . . . . 8 . 2 . 1 . 1 . 1 . 2 . . Kicked 10 | . . . . . . . . . . . . . . . . . . . . . 3 . 2 . 1 . 1 . 1 . 2 . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 702 | . 237 108 132 18 . 18 417 168 27 24 52 212 81 80 141 . 192 77 . 45 702 157 199 195 181 191 194 512 129 311 324 187 187 Average Temperature 82 | . 63 60 36 12 . 12 71 56 11 8 34 72 37 47 43 . 82 40 . 30 112 56 101 101 39 97 93 135 60 144 110 80 84 Received Heat Transfer 4100 | . 180 . 291 . . . 261 174 . 39 40 63 . . 315 . 84 18 . . 1358 . 105 . 9 104 36 36 45 96 374 215 257 Thermoelectric Energy+ 2284 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1712 572 Effects 15 | . . . . . . . 1 . . . . . . . . . . . . . 11 . . . . . . 3 . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Longest Duration 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 11 1 . Total Turns 262 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 179 19 . Longest Duration 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 47 19 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 2 . Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 2 . Parts Fried 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 23 9 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Melted 31 | . . . 1 . . . . . . . . . . . . . 1 . . . 5 . . . . . . . . 1 7 12 4 Combat Hostiles 28 | . . . . . . . . . . . . . . . . . 1 . . . 5 . . . . . . . . 1 7 11 3 Parts Melted 181 | . 3 . 20 . . . 5 2 1 3 1 . . . 4 . 1 1 . . 57 . 21 . . 2 . . . 7 20 26 7 Heat Transferred 58908 | 75 1911 148 5069 . . 148 2738 836 550 725 75 190 100 . 1400 . 825 375 . 75 13729 222 2296 261 . 1678 250 701 823 3899 11768 5930 2111 Parts Sabotaged 9 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Power Chain Reactions 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Res Qua Frg Acc Com Maximum Alert Level 5 | . . . 1 . . . 2 1 . 2 2 . . . . 2 . . . . 5 2 2 . . . . 1 1 1 5 5 5 Low Security (%) 39 | 100 100 100 94 100 . 100 7 96 100 34 15 . . . . . . . . . 16 . . . . . 100 95 79 94 18 . . Level 1 9 | . . . 5 . . . 20 3 . 37 51 . . . . 4 . . . . 11 . 95 . . . . 4 20 5 1 . . Level 2 8 | . . . . . . . 72 . . 28 32 . . . . 95 . . . . 5 100 4 . . . . . . . 14 . . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . 17 . . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . 33 . . . . . . . . . 27 6 . Level 5 27 | . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . 20 28 96 High Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 3 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 4895 | 10 142 6 256 94 . 80 553 211 42 486 506 . . . . 543 . . . . 1934 675 417 . . . 158 220 337 223 2478 4895 3765 Initial 3132 | . . 6 . 94 . . 25 191 42 . 223 . . . . 543 . . . . . 675 417 . . . 150 65 111 182 72 1485 3132 Average 696 | . 51 2 56 80 . 68 411 138 5 256 344 . . . . 464 . . . . 1006 640 282 . . . 70 80 91 115 1030 3306 3580 Influence Increases 18966 | 10 410 5 672 . . 86 840 257 . 960 550 283 140 . 465 452 270 20 . . 2704 12 213 . 130 240 514 382 632 723 3102 3762 1132 Destroy 0b10 Robot/C 9660 | . 240 . 420 . . 60 500 120 . 360 100 200 120 . 400 . 240 20 . . 1560 . 140 . 100 200 240 260 320 380 1760 1560 360 Destroy 0b10 Robot/NC 605 | 10 25 . 50 . . . 55 10 . 35 30 . . . 15 . . . . . 145 . 5 . . 10 . 5 10 15 70 100 15 Destroy Leader 1704 | . 64 . 112 . . 10 102 54 . 90 54 . 20 . 40 . 30 . . . 268 . 42 . . 30 70 72 72 74 192 256 52 Allied During Kill 494 | . . . . . . . . . . 408 63 8 . . 10 . . . . . . . . . . . . . . . . . 5 Successful Hack 218 | . 26 . 31 . . 6 6 5 . 24 . . . . . . . . . . 52 . . . . . 36 . . 32 . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1065 | . 15 . . . . . 90 30 . 15 60 . . . . . . . . . 165 . . . . . . 15 15 135 300 150 75 Anti-Garrison Action 650 | . . . . . . . . . . . 200 . . . . . . . . . . . . . . . . . 200 . 200 . 50 Destroy Structure 2260 | . 10 5 14 . . 10 12 23 . 28 43 . . . . 2 . . . . 274 12 26 . . . 18 30 15 87 465 811 375 Advance Influence 600 | . . . . . . . . . . . . . . . . 450 . . . . . . . . . . 150 . . . . . . Partial Spotted 30 | . . . . . . . 15 . . . . . . . . . . . . . 15 . . . . . . . . . . . . Lose Combat Pursuer 750 | . . . 45 . . . 60 15 . . . 75 . . . . . . . . 225 . . . 30 . . . . . 15 285 . Active Sensor Use 900 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 600 200 Influence Decreases 14782 | 10 392 23 428 180 64 20 486 557 120 504 531 507 263 128 317 305 428 147 10 . 774 1345 562 133 203 282 388 296 519 919 755 1343 1843 Entered New Map 6164 | . . 12 . 150 64 . 41 229 78 . 233 177 49 128 . 55 110 27 10 . . 1255 180 93 115 42 . 61 101 143 57 991 1763 Time Decay 7555 | 10 372 6 418 30 . 20 435 318 42 354 278 270 214 . 257 150 318 120 . . 534 90 362 40 80 210 378 235 388 626 688 302 10 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . Lost Part 543 | . 20 5 10 . . . 10 10 . . . . . . 40 . . . . . 240 . 20 . 8 30 10 . 30 . 10 50 50 Lost Ally 270 | . . . . . . . . . . 150 20 60 . . 20 . . . . . . . . . . . . . . . . . 20 Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Squads Dispatched 153 | . 3 . 1 . . . 2 3 . 3 4 . . . 1 1 . . . . 22 . 2 . . . 6 2 1 8 22 66 6 Investigation 16 | . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . 1 . 3 6 2 Extermination 28 | . . . . . . . . 1 . 1 1 . . . . 1 . . . . 6 . 2 . . . 2 1 . 5 6 2 . Reinforcement 30 | . 2 . 1 . . . 2 2 . 1 2 . . . . . . . . . 3 . . . . . 4 1 . 3 3 6 . Assault 73 | . . . . . . . . . . 1 . . . . 1 . . . . . 8 . . . . . . . . . 10 49 4 Garrison 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Active Scanning Responses 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 2 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Res Qua Frg Acc Com Distress Signals 47 | . 2 . 3 . . . . 1 . 1 . . . . 1 1 . . . . 6 . . . 1 . 1 . 4 . . 5 21 Communications Jammed 102 | . . . . . . . . . . . . . . . . . . . . . 35 . 2 . 53 . . 12 . . . . . Distress Signals 98 | . . . . . . . . . . . . . . . . . . . . . 31 . 2 . 53 . . 12 . . . . . Times Spotted 721 | . 22 2 37 . . 3 40 12 1 18 6 10 6 . 25 3 12 1 . . 117 7 8 1 47 12 16 23 16 28 114 113 21 Peak Tracking Total 17 | . 4 2 5 . . 3 9 2 1 5 1 10 3 . 10 3 5 1 . . 9 6 2 1 13 4 3 5 5 3 15 17 5 Tactical Retreats 32 | . . . 2 . . . 1 1 . . . 1 . . . . . . . . 11 1 . . 2 . . . . . 1 12 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Res Qua Frg Acc Com Traps Triggered 25 | . . . . . . . . 4 . . 1 . . . . 1 . . . . 2 . 2 . . . . 1 . 1 7 5 1 Indirectly 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Res Qua Frg Acc Com Machines Disabled 84 | . 1 . . . . . 6 2 . 1 4 1 1 . 1 . . . . . 11 . . . 1 . . 1 1 9 27 10 7 Max in Single Turn 4 | . 1 . . . . . 1 2 . . 2 1 1 . 1 . . . . . 4 . . . 1 . . 1 1 1 2 1 1 Garrison Access 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 2 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Res Qua Frg Acc Com Machines Accessed 80 | . 9 1 8 . 1 1 5 2 . 4 2 2 1 . . . . . 3 . 9 . 1 . 2 . 8 2 1 13 4 1 . Terminals 42 | . 6 1 5 . . 1 2 1 . 2 1 1 . . . . . . . . 6 . 1 . . . 3 1 . 8 2 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 13 | . 1 . 2 . . . 2 1 . 2 . . . . . . . . . . 1 . . . . . 1 1 . 2 . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . 2 . . 2 1 . . Garrison Access 7 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 2 . 1 1 1 . . Total Hacks 207 | . 28 3 31 . 1 4 16 4 . 13 4 6 1 . . . . . 13 . 18 . 2 . 6 . 10 3 2 30 8 4 . Successful 114 | . 15 1 18 . 1 3 8 1 . 6 1 6 1 . . . . . 13 . 6 . 1 . 6 . 6 1 1 15 3 1 . Failed 90 | . 12 1 12 . . 1 8 3 . 7 3 . . . . . . . . . 12 . 1 . . . 4 2 1 15 5 3 . Catastrophic 12 | . 3 . . . . 1 . . . 1 1 . . . . . . . . . 1 . 1 . . . 1 1 . 2 . . . Database Lockouts 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 24 3 15 . . 4 3 . . 3 1 . . . . . . . . . 2 . 2 . . . . . 1 8 5 2 1 Terminals 124 | . 23 3 21 . . 4 7 3 . 7 2 5 . . . . . . . . 11 . 2 . . . 5 1 . 22 4 4 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 38 | . 2 . 9 . . . 8 1 . 6 . . . . . . . . . . 5 . . . . . 1 2 . 4 . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . 2 . . 3 1 . . Garrison Access 11 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 2 . 2 1 3 . . Terminal Hacks 63 | . 9 1 8 . 1 3 1 1 . . . 6 1 . . . . . 13 . 2 . . . 6 . 2 . . 8 1 . . Record 7 | . . . . . 1 . . . . . . 5 . . . . . . 1 . . . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . Prototype ID Bank 29 | . 8 1 6 . . 3 . . . . . . . . . . . . 4 . 1 . . . 5 . . . . 1 . . . Open Door 3 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 24 | . 2 . 8 . . . 5 . . 4 . . . . . . . . . . 3 . . . . . . 1 . 1 . . . Scan Component 14 | . 1 . 4 . . . 3 . . 2 . . . . . . . . . . 2 . . . . . . 1 . 1 . . . Repair 10 | . 1 . 4 . . . 2 . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 2 . . 3 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Study 7 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 2 . . 2 1 . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Unauthorized Hacks 15 | . 3 . 2 . . . 1 . . 2 1 . . . . . . . . . . . 1 . . . . . 1 2 1 1 . Terminals 11 | . 2 . 2 . . . 1 . . 2 . . . . . . . . . . . . 1 . . . . . . 2 . 1 . Botnet 11 | . 2 . 2 . . . 1 . . 2 . . . . . . . . . . . . 1 . . . . . . 2 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . Jam 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 58 | . 6 1 5 . . 1 4 1 . 4 2 1 . . . . . . . . 8 . 1 . . . 6 2 1 10 3 1 1 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 4 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . . . . . . 14 . . . . 4 . . . . . . . . . . 1 7 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 2 . . 2 1 . . Parts Repaired 9 | . 1 . 4 . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Time 393 | . 26 . 116 . . . 114 . . 76 . . . . . . . . . . 61 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Res Qua Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Res Qua Frg Acc Com Total Allies 22 | . . . . . . . . . 20 . . . . . 2 . . . . . . . . . . . . . . . . . . Largest Group 20 | . . . . . . . . . 20 17 6 4 . . 2 . . . . . . . . . . . . . . . . . . Highest-Rated Group 565 | . . . . . . . . . 565 460 175 110 . . 79 . . . . . . . . . . . . . . . . . . Highest-Rated Ally 49 | . . . . . . . . . 35 31 31 31 . . 49 . . . . . . . . . . . . . . . . . . Total Orders 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 RETURN 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Ally Attacks 300 | . . . . . . . . . 29 122 35 9 . . 5 . . . . . . . . . . . . . . . . . 100 Total Damage 9790 | . . . . . . . . . 430 2086 548 125 . . 130 . . . . . . . . . . . . . . . . . 6471 Kills 29 | . . . . . . . . . 1 19 4 2 . . 2 . . . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Res Qua Frg Acc Com Active Infowar (turns) 19592 | 16 362 . . . . . . . . . . . 34 . . 314 719 248 257 385 2434 183 804 97 870 . . 593 1073 1576 2006 1790 5831 Optics 912 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 912 Sensors 5963 | . . . . . . . . . . . . . 34 . . 245 591 192 . 385 1227 . 298 97 869 . . . 5 1543 477 . . A.S.S. 7955 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 334 1790 5831 Terrain 1370 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1370 Traps 1174 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1174 . . Seismic 385 | 16 362 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Decoding 4331 | . . . . . . . . . . . . . . . . 314 719 248 257 385 2408 . . . . . . . . . . . . Cloaking 1861 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 216 1559 53 Jamming 3831 | . . . . . . . . . . . . . . . . . . . . . 361 183 804 97 727 . . 591 1068 . . . . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Robot Analysis Total 6 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . . . 2 . 1 . . . . . 2 . . . . . . . . . . . . . Drone Launches 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Drone Recoveries 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Decoded 0b10 Intel 58 | . . . . . . . . . . . . . . . . 8 . . . . 50 . . . . . . . . . . . . Traps 40 | . . . . . . . . . . . . . . . . 5 . . . . 35 . . . . . . . . . . . . Emergency Access 14 | . . . . . . . . . . . . . . . . 2 . . . . 12 . . . . . . . . . . . . Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Exits 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Res Qua Frg Acc Com Turns Passed 32965 | 100 1509 66 1369 71 671 55 1080 719 408 895 602 582 457 1038 575 314 719 248 257 385 2527 183 825 97 962 532 901 654 1533 2140 2768 1858 5865 Spaces Moved 21806 | 49 806 37 582 56 560 37 582 440 247 618 472 429 334 880 305 201 461 164 177 272 1198 124 537 64 652 375 682 420 1117 1476 1417 1864 4171 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 935 | 47 395 . 291 . . . . 2 . . . . . . . . . . . . 200 . . . . . . . . . . . . Legs 11781 | . . . . . . . . . . . . . . . . . . . . . 555 124 537 64 652 375 682 420 1117 1476 1417 512 3850 Wheels 7415 | . 411 37 291 56 560 37 582 438 247 618 472 429 334 880 305 201 461 164 177 272 443 . . . . . . . . . . . . Hover 1673 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1352 321 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 145 145 120 120 120 120 110 125 105 120 115 115 115 115 115 130 130 130 130 130 114 120 120 120 116 114 108 113 115 113 106 36 36 Average Speed 112 | 155 158 145 151 120 120 120 114 130 119 120 115 115 115 115 141 133 131 131 130 130 127 120 120 120 119 116 109 114 118 116 112 56 100 Slowest Speed 410 | 160 240 145 240 120 120 120 120 410 130 120 145 115 115 115 145 145 145 145 145 130 250 120 120 120 190 184 114 179 123 123 205 195 410 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 92 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 19 34 37 Cave-ins Triggered 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . Exploration Rate (%) 45 | 4 94 9 59 15 89 7 67 10 90 16 15 59 52 82 47 8 61 34 60 50 44 82 15 17 78 65 20 21 42 91 34 50 62 Regions Visited 33 Branch Regions 19 Pre-discovered Areas 3 | . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Known Exits Taken 18 | . . 1 1 1 . . . . . . . . . 1 1 1 1 1 1 1 . . 1 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 . . . 1 1 1 . . 1 1 1 1 . . . . . . . . . . . 1 . 1 . . . . . . Scrap Searched 21 | . . . . 1 . . . . . . . 1 8 4 1 . 2 . . 1 . . . 1 . 2 . . . . . . . Spaces Dug 316 | . . . . . . . . 1 . . . 3 . . 1 1 2 . . 4 23 3 10 . . 3 2 2 . 9 38 185 29 Terrain Destroyed 2309 | . 10 15 10 . . 10 7 28 . 13 44 39 31 . 82 1 41 . . 10 157 7 20 . 1 18 8 15 9 34 135 425 1139 Melee 19 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 18 . Projectile 780 | . . . 1 . . . . . . . . 3 . . 2 1 5 . . 10 46 7 20 . 1 18 3 11 5 34 135 362 116 AOE 1484 | . 10 15 9 . . 10 7 27 . 13 44 36 31 . 80 . 36 . . . 111 . . . . . . . . . . 32 1023 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Res Qua Frg Acc Com Total 27441 | 61 936 43 906 58 559 41 858 535 339 750 511 491 385 903 378 245 529 186 201 288 1717 148 640 75 813 432 790 534 1253 1745 2188 2309 5594 Wait 2551 | . 40 1 153 . . . 161 25 74 86 . 40 34 . 8 21 33 17 . 1 78 8 20 1 81 21 26 14 15 86 334 72 1101 Move 21769 | 49 805 36 581 55 559 36 581 440 246 617 471 428 333 879 304 200 460 163 176 271 1198 123 536 63 652 374 681 419 1116 1475 1416 1861 4165 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 279 | 1 10 . 29 1 . . 14 7 1 4 5 1 1 4 . 2 5 . 3 . 24 1 6 2 12 . 9 16 15 16 41 19 30 Fast Attach 158 | 6 7 . 3 . . . 3 7 . 5 2 . . 5 2 2 . . 5 . 27 2 3 . 2 . 8 6 14 6 14 4 25 Attach 137 | . 2 1 5 . . . 3 2 . . 2 . . . 7 3 . . 1 . 35 . 1 1 4 4 3 5 6 6 19 19 8 Detach 97 | . 4 . . . . . 2 2 . 1 2 . . . 1 3 . . 2 . 18 . 2 . 2 2 4 5 7 3 16 7 14 Swap 563 | 1 5 2 23 . . 2 12 10 7 11 1 4 4 4 6 4 12 3 7 5 71 5 25 3 18 3 19 22 18 57 108 71 20 Drop 360 | . 7 . 24 1 . . 17 14 2 13 8 1 1 9 1 1 2 . 7 . 31 . 6 2 16 3 14 19 28 26 48 12 47 Fire 1412 | 4 50 3 88 1 . 3 65 21 8 13 12 17 12 2 36 1 17 3 . 11 227 9 39 3 26 25 25 28 33 65 189 203 173 Melee 40 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 5 1 26 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . 1 . 1 . 2 . . Crush 11 | . 6 . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . 5 . . 8 . . . . 8 . . . . . . . . . . . . . . . 15 5 Rewire 14 | . . . . . . . . . 1 . . . . . 13 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -4/Waste -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Arm) -3/Armory -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge -1/Access -1/Command (discovered 2 exits: *Sur x2) 0b11 Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 101 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 355 | -10/Materials | Identified exit to Materials 661 | -10/Materials | Discovered new exit (range 8) 927 | -10/Materials | Build established: Scavenger-Mutant 1081 | -10/Materials | Discovered exit to Materials (range 8) 1438 | -10/Materials | Repaired Lgt. Treads 1458 | -10/Materials | Discovered exit to Materials (range 3) 1477 | -10/Materials | Central database locked down 1610 | -10/Materials | Entered Mines 1613 | -10/Mines | Central database locked down 1630 | -10/Mines | Assembled infested the area 1635 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1657 | -10/Mines | Discovered exit to Materials (range 10) 1662 | -10/Mines | Core integrity fell below 50% 1676 | -10/Mines | Entered Materials 1676 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1874 | -9/Materials | Discovered new exit (range 3) 1967 | -9/Materials | Identified exit to Mines 1967 | -9/Materials | Identified exit to Storage 2009 | -9/Materials | Discovered new exit (range 15) 2164 | -9/Materials | Central database locked down 2270 | -9/Materials | Repaired Med. Armor Plating 2297 | -9/Materials | Repaired Lgt. Treads 2325 | -9/Materials | Repaired Lgt. Treads 2742 | -9/Materials | Repaired Imp. Ion Engine 3045 | -9/Materials | Entered Mines 3053 | -9/Mines | Identified exit to Exiles 3072 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3083 | -9/Mines | Met a Derelict bent on vengeance 3111 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3116 | -9/Mines | Entered Exiles 3116 | -9/Exiles | Found Exiles lab abandoned 3150 | -9/Exiles | Build established: Mutant 3375 | -9/Exiles | Discovered new exit (range 10) 3787 | -9/Exiles | Entered Mines 3814 | -8/Mines | Discovered new exit (range 8) 3842 | -8/Mines | Entered Materials 3842 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3955 | -8/Materials | Destroyed 12 combat bots 4145 | -8/Materials | Build established: Gunner 4384 | -8/Materials | Repaired Broken Adv. Beam Rifle 4423 | -8/Materials | Repaired Reactive Plating 4576 | -8/Materials | Discovered new exit (range 16) 4871 | -8/Materials | Discovered new exit (range 6) 4922 | -8/Materials | Entered Factory 4922 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5641 | -7/Factory | Sucked down chute 5641 | -7/Factory | Entered Waste 5642 | -7/Waste | Joined by Warlord forces that had cleared the area 5920 | -7/Waste | Discovered new exit (range 12) 5951 | -7/Waste | A Compactor rumbled back to life 5960 | -7/Waste | Allies destroyed C-40 Crusher 5998 | -7/Waste | Murdered 3 allies 6049 | -7/Waste | Entered Factory 6049 | -7/Factory | Accompanied by 17 allies 6727 | -7/Factory | Lost 6 allies 6747 | -7/Factory | Discovered new exit (range 9) 6835 | -7/Factory | Repaired Minigun 6849 | -7/Factory | First assault squad dispatched 6874 | -7/Factory | Repaired Minigun 6944 | -7/Factory | Entered another Factory area 6944 | -6/Factory | Accompanied by 6 allies 6944 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7215 | -6/Factory | Discovered new exit (range 16) 7423 | -6/Factory | P-60 Hacker assimilated allied R7-YZ1(m) 7546 | -6/Factory | Entered Lower Caves 7546 | -6/Lower Caves | Accompanied by 4 allies 7651 | -6/Lower Caves | Encountered a Warlord checkpoint 7687 | -6/Lower Caves | Entered a destroyed Warlord outpost 7710 | -6/Lower Caves | Learned Factory stockpile data 7891 | -6/Lower Caves | Lost 3 allies 7968 | -6/Lower Caves | Learned Factory stockpile data 7985 | -6/Lower Caves | Learned Factory stockpile data 7985 | -6/Lower Caves | Learned Extension terminal intel 7985 | -6/Lower Caves | Learned Extension garrison access intel 8001 | -6/Lower Caves | Attracted the attention of an 0b10 base 8061 | -6/Lower Caves | Discovered new exit (range 12) 8128 | -6/Lower Caves | Entered another Lower Caves area 8437 | -6/Lower Caves | Entered an active Warlord outpost 8462 | -6/Lower Caves | Destroyed 23-73O(g) 8540 | -6/Lower Caves | Discovered new exit (range 8) 8585 | -6/Lower Caves | Entered Zion 8586 | -6/Zion | Identified exit to Proximity Caves 8705 | -6/Zion | Found Prototype Energy Gun 8705 | -6/Zion | Identified Storm Laser 8877 | -6/Zion | Learned 4 Factory zone layouts 8949 | -6/Zion | Learned Factory terminal intel 9113 | -6/Zion | Learned location of Warlord (-4) 9453 | -6/Zion | Received a visual enhancement algorithm 9623 | -6/Zion | Entered Proximity Caves 9624 | -5/Proximity Caves | Identified exit to Factory 9625 | -5/Proximity Caves | Spotter reported a threat 9626 | -5/Proximity Caves | Spotter reported a threat 9654 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9715 | -5/Proximity Caves | Spotter reported a threat 9769 | -5/Proximity Caves | Destroyed 13 combat bots 10137 | -5/Proximity Caves | P-70 Sage assimilated allied Sentinel 6a 10198 | -5/Proximity Caves | Entered Factory 10198 | -5/Factory | Evolved 2 slots: Utility x2 10201 | -5/Factory | Loaded intel: 27 terminal locations 10337 | -5/Factory | Found Prototype Launcher 10337 | -5/Factory | Identified Tesla Bomb Launcher 10346 | -5/Factory | Identified exit to Upper Caves 10355 | -5/Factory | Discovered new exit (range 11) 10498 | -5/Factory | Search patrols dispatched 10512 | -5/Factory | Entered Upper Caves 11222 | -5/Upper Caves | Discovered new exit (range 6) 11228 | -5/Upper Caves | Identified exit to Upper Caves 11231 | -5/Upper Caves | Entered another Upper Caves area 11417 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11464 | -5/Upper Caves | Discovered new exit (range 9) 11477 | -5/Upper Caves | Identified exit to Zhirov 11479 | -5/Upper Caves | Entered Zhirov 11479 | -5/Zhirov | Discovered new exit (range 3) 11482 | -5/Zhirov | Identified exit to Proximity Caves 11505 | -5/Zhirov | Met Zhirov 11574 | -5/Zhirov | Found Alien Artifact 11574 | -5/Zhirov | Identified Integrated Reactor 11574 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11591 | -5/Zhirov | Found Alien Artifact 11689 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11736 | -5/Zhirov | Entered Proximity Caves 11743 | -4/Proximity Caves | Learned 8 Research zone layouts 11819 | -4/Proximity Caves | Spotted B-86 Titan 12063 | -4/Proximity Caves | Learned Research trap positions 12114 | -4/Proximity Caves | Discovered new exit (range 7) 12120 | -4/Proximity Caves | Identified exit to Factory 12121 | -4/Proximity Caves | Entered Factory 12121 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12248 | -4/Factory | Found Prototype Device 12248 | -4/Factory | Identified Adv. EM Shield 12784 | -4/Factory | Build established: Derelict-Gunner 12871 | -4/Factory | First assault squad dispatched 12923 | -4/Factory | Destroyed 7 combat bots 13002 | -4/Factory | Identified exit to Research 13007 | -4/Factory | Lost 3 parts (1n1u1w) 13041 | -4/Factory | System corruption reached 10% 13301 | -4/Factory | Build established: Scavenger-Gunner 13376 | -4/Factory | Destroyed 7 combat bots 13414 | -4/Factory | Identified Transdimensional Reconstructor 13414 | -4/Factory | Warped through subspace 13434 | -4/Factory | Garrison activated, responded to threat 13621 | -4/Factory | Lost 4 parts (1p1n1u1w) 13628 | -4/Factory | Destroyed 7 combat bots 14324 | -4/Factory | Lost 3 parts (3w) 14432 | -4/Factory | Discovered exit to Research (range 16) 14543 | -4/Factory | Lost 5 parts (2u3w) 14589 | -4/Factory | Destroyed 7 combat bots 14648 | -4/Factory | Manually triggered Chute Trap 14648 | -4/Factory | Sucked down chute 14648 | -4/Factory | Entered Waste 14663 | -4/Waste | EMP discharged 14677 | -4/Waste | Spotted C-40 Crusher 14695 | -4/Waste | Spotted C-40 Crusher 14695 | -4/Waste | Spotted C-40 Crusher 14763 | -4/Waste | EMP discharged 14763 | -4/Waste | System corruption reached 30% 14774 | -4/Waste | Spotted C-40 Crusher 14784 | -4/Waste | Spotted C-40 Crusher 14793 | -4/Waste | Spotted C-40 Crusher 14812 | -4/Waste | Discovered new exit (range 16) 14831 | -4/Waste | Entered Factory 15269 | -4/Factory | Core integrity fell below 50% 15346 | -4/Factory | Spotted B-86 Titan 15626 | -4/Factory | Discovered new exit (range 8) 15655 | -4/Factory | Identified exit to Upper Caves 15656 | -4/Factory | Entered Upper Caves 15679 | -4/Upper Caves | Encountered a Warlord checkpoint 15739 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 15750 | -4/Upper Caves | Identified exit to Warlord 15753 | -4/Upper Caves | Entered Warlord 15796 | -4/Warlord | System corruption cleaned by Quarantine Array 15890 | -4/Warlord | Met Warlord 15915 | -4/Warlord | Warlord's base attacked by MAIN.C 15954 | -4/Warlord | Build established: Scavenger-Skirmisher 16222 | -4/Warlord | Found Prototype Energy Cannon 16222 | -4/Warlord | Identified Vortex Driver 16227 | -4/Warlord | Found Prototype Energy Gun 16227 | -4/Warlord | Identified Vortex Rifle 16230 | -4/Warlord | Found Vortex Rifle 16265 | -4/Warlord | Warlord forces counterattacked 16314 | -4/Warlord | Found Prototype Processor 16314 | -4/Warlord | Identified Exp. Targeting Computer 16320 | -4/Warlord | Found Prototype Reactor 16422 | -4/Warlord | Spotted Executioner 16431 | -4/Warlord | Spotted Executioner 16446 | -4/Warlord | Spotted B-90 Cyclops 16447 | -4/Warlord | Found Prototype Ballistic Cannon 16450 | -4/Warlord | Spotted B-86 Titan 16487 | -4/Warlord | Found Prototype Ballistic Cannon 16513 | -4/Warlord | Destroyed Executioner 16515 | -4/Warlord | Lost 19 allies 16590 | -4/Warlord | Warlord base infiltrated, sounded retreat 16618 | -4/Warlord | Spotted Striker 16633 | -4/Warlord | Spotted Striker 16650 | -4/Warlord | Spotted Striker 16653 | -4/Warlord | Spotted Executioner 16654 | -4/Warlord | Spotted Executioner 16684 | -4/Warlord | Destroyed Executioner 16701 | -4/Warlord | Lost 3 allies 16702 | -4/Warlord | Discovered new exit (range 13) 16715 | -4/Warlord | Spotted B-90 Cyclops 16715 | -4/Warlord | Spotted Striker 16715 | -4/Warlord | Spotted Executioner 16715 | -4/Warlord | Entered Proximity Caves 16756 | -3/Proximity Caves | Build established: Scavenger-Gunner 16785 | -3/Proximity Caves | Spotted B-86 Titan 16846 | -3/Proximity Caves | Identified Vortex Chain Reactor 16847 | -3/Proximity Caves | Destroyed B-86 Titan 16869 | -3/Proximity Caves | Spotter reported a threat 17216 | -3/Proximity Caves | Discovered exit to Research (range 9) 17247 | -3/Proximity Caves | Entered Research 17247 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17248 | -3/Research | Identified exit to Research 17249 | -3/Research | Loaded intel: 90 trap records 17412 | -3/Research | Build established: Scavenger-Mutant 17712 | -3/Research | Build established: Gunner 17921 | -3/Research | Discovered new exit (range 15) 17991 | -3/Research | Found Fusion Bomb Launcher 18085 | -3/Research | Discovered exit to Research (range 3) 18148 | -3/Research | Entered Armory 18732 | -3/Armory | Build established: Scavenger-Gunner 18787 | -3/Armory | Discovered exit to Research (range 4) 18802 | -3/Armory | Entered Research 18802 | -2/Research | Warlord forces began assault on 0b10 18802 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18912 | -2/Research | Research machine network offline 19181 | -2/Research | Borebot progress halted 19271 | -2/Research | Borebot progress halted 19432 | -2/Research | Found Prototype Device 19432 | -2/Research | Identified Vortex Field Projector 19499 | -2/Research | Borebot progress halted 19844 | -2/Research | Spotted Striker 19849 | -2/Research | Destroyed Striker 19854 | -2/Research | Spotted Striker 19865 | -2/Research | Destroyed Striker 20099 | -2/Research | Found Centrium Heavy Armor Plating 20100 | -2/Research | Discovered new exit (range 13) 20130 | -2/Research | Identified exit to Quarantine 20216 | -2/Research | Spotted Striker 20217 | -2/Research | Spotted Executioner 20222 | -2/Research | Destroyed Executioner 20241 | -2/Research | Found Prototype Processor 20241 | -2/Research | Identified Exp. Core Analyzer 20245 | -2/Research | Found Exp. Targeting Computer 20305 | -2/Research | Given Cave Seal Controls access code 20335 | -2/Research | Entered Quarantine 20416 | -2/Quarantine | Found Alien Energy Cannon 20548 | -2/Quarantine | Found Alien Artifact 20642 | -2/Quarantine | Watched by a mysterious "MATRIX" hacker 20652 | -2/Quarantine | Found Prototype Launcher 20652 | -2/Quarantine | Identified Enh. Gamma Bomb Array 20658 | -2/Quarantine | Found Enh. Gamma Bomb Array 20798 | -2/Quarantine | Found Alien Impact Weapon 20914 | -2/Quarantine | Found Prototype Device 20933 | -2/Quarantine | Identified Exp. Focal Shield 21222 | -2/Quarantine | Cryocooling Duct disabled 21237 | -2/Quarantine | Ambient heat levels rising (+20) 21237 | -2/Quarantine | Non-combat units ordered to evacuate 21417 | -2/Quarantine | Found Alien Artifact 21417 | -2/Quarantine | Identified Dimensional Node Initializer 21417 | -2/Quarantine | Initialized slip node 21427 | -2/Quarantine | Found Transdimensional Reconstructor 21728 | -2/Quarantine | Discovered new exit (range 9) 21747 | -2/Quarantine | Found Alien Artifact 21846 | -2/Quarantine | Identified Core Stripper 21849 | -2/Quarantine | Spotted Fortress 21897 | -2/Quarantine | Destroyed Fortress 21902 | -2/Quarantine | Found Prototype Device 21902 | -2/Quarantine | Identified Thermal Barrier 21911 | -2/Quarantine | Found Prototype Device 21911 | -2/Quarantine | Identified Exp. Force Field 21916 | -2/Quarantine | Found Prototype Device 21916 | -2/Quarantine | Identified Exp. EM Shield 21940 | -2/Quarantine | Warped through subspace to slip node 21948 | -2/Quarantine | Found Transdimensional Reconstructor 21966 | -2/Quarantine | Found Dimensional Node Initializer 22333 | -2/Quarantine | Found Alien Slashing Weapon 22458 | -2/Quarantine | Discovered new exit (range 5) 22458 | -2/Quarantine | Discovered new exit (range 6) 22461 | -2/Quarantine | Identified exit to Protoforge 22465 | -2/Quarantine | Identified exit to Section 7 22473 | -2/Quarantine | Identified Phase Armor 22475 | -2/Quarantine | Entered Protoforge 22535 | -2/Protoforge | Superfortress began startup sequence 22825 | -2/Protoforge | Initialized slip node 22951 | -2/Protoforge | Identified Core Cannon 22952 | -2/Protoforge | Additional patrols dispatched to research labs 22971 | -2/Protoforge | Spotted Decapitator 22972 | -2/Protoforge | Spotted Decapitator 22973 | -2/Protoforge | Spotted Decapitator 22973 | -2/Protoforge | Spotted Decapitator 22974 | -2/Protoforge | Destroyed Decapitator 22981 | -2/Protoforge | Destroyed Decapitator 22981 | -2/Protoforge | Destroyed Decapitator 22981 | -2/Protoforge | Destroyed Decapitator 23033 | -2/Protoforge | Spotted Hotshot 23033 | -2/Protoforge | Spotted Hotshot 23033 | -2/Protoforge | Spotted Hotshot 23033 | -2/Protoforge | Spotted Hotshot 23060 | -2/Protoforge | Destroyed Hotshot 23074 | -2/Protoforge | Destroyed Hotshot 23086 | -2/Protoforge | Destroyed Hotshot 23098 | -2/Protoforge | Destroyed Hotshot 23454 | -2/Protoforge | Found Prototype Device 23454 | -2/Protoforge | Identified Crosscalibrator 23467 | -2/Protoforge | Spotted Immortal 23468 | -2/Protoforge | Spotted Immortal 23475 | -2/Protoforge | First assault squad dispatched 23476 | -2/Protoforge | Destroyed Immortal 23486 | -2/Protoforge | Destroyed Immortal 23493 | -2/Protoforge | Spotted Decapitator 23493 | -2/Protoforge | Spotted Decapitator 23493 | -2/Protoforge | Spotted Decapitator 23496 | -2/Protoforge | Destroyed Decapitator 23500 | -2/Protoforge | Destroyed Decapitator 23507 | -2/Protoforge | Destroyed Decapitator 23552 | -2/Protoforge | Spotted V607-t 23566 | -2/Protoforge | Destroyed V607-t 23592 | -2/Protoforge | Found Faulty Cep. Zero-point Core 23602 | -2/Protoforge | Found Cep. Zero-point Core 23613 | -2/Protoforge | Found Faulty Cep. Zero-point Core 23797 | -2/Protoforge | Forge Plexus network access discovered 23859 | -2/Protoforge | Found Cep. Gyrokinetic System 23876 | -2/Protoforge | Found Cep. Gyrokinetic System 23939 | -2/Protoforge | Destroyed 9 combat bots 23950 | -2/Protoforge | Spotted Decapitator 23950 | -2/Protoforge | Spotted Decapitator 23950 | -2/Protoforge | Spotted V711-w 23951 | -2/Protoforge | Spotted Decapitator 24000 | -2/Protoforge | Scanned by Researcher 24022 | -2/Protoforge | Found Exp. Active Sensor Suite 24051 | -2/Protoforge | Destroyed Decapitator 24051 | -2/Protoforge | Destroyed Decapitator 24055 | -2/Protoforge | Destroyed Decapitator 24063 | -2/Protoforge | Destroyed V711-w 24179 | -2/Protoforge | Spotted Decapitator 24179 | -2/Protoforge | Spotted Decapitator 24201 | -2/Protoforge | Destroyed Decapitator 24208 | -2/Protoforge | Destroyed Decapitator 24230 | -2/Protoforge | Found Cep. Plasma Driver 24236 | -2/Protoforge | Found Faulty Cep. Plasma Driver 24265 | -2/Protoforge | Found Faulty Cep. Plasma Driver 24268 | -2/Protoforge | Found Cep. Miniperforator 24284 | -2/Protoforge | Identified Sigix Broadsword 24369 | -2/Protoforge | Spotted Immortal 24382 | -2/Protoforge | Spotted V577-b 24402 | -2/Protoforge | Destroyed V577-b 24407 | -2/Protoforge | Found Cep. Weapon Articulator 24499 | -2/Protoforge | Found Cep. Antigrav Storage Unit 24503 | -2/Protoforge | Found Cep. Chromion Battery 24523 | -2/Protoforge | Found Cep. Matter Streamer 24647 | -2/Protoforge | Found Prototype Device 24647 | -2/Protoforge | Identified Exp. Thermal Shield 24688 | -2/Protoforge | Core integrity fell below 50% 24702 | -2/Protoforge | Build established: Mutant 24723 | -2/Protoforge | Spotted AP7-3 24725 | -2/Protoforge | Destroyed AP7-3 24725 | -2/Protoforge | Spotted AP7-3 24731 | -2/Protoforge | System corruption reached 10% 24731 | -2/Protoforge | Destroyed AP7-3 24788 | -2/Protoforge | Destroyed 11 combat bots 24831 | -2/Protoforge | Identified Subatomic Replicator 24831 | -2/Protoforge | Used Subatomic Replicator to replicate Faulty Cld. Directed Potential Cannon 24833 | -2/Protoforge | Found Faulty Cld. Directed Potential Cannon 24845 | -2/Protoforge | Found Cep. Core Analysis Suite 24848 | -2/Protoforge | Found Faulty Cep. Thermoelectric Network 24856 | -2/Protoforge | Found Faulty Cep. Thermoelectric Network 24858 | -2/Protoforge | Found Cep. Impact Drone Bay 24863 | -2/Protoforge | Found Cep. Blasthammer 24871 | -2/Protoforge | Found Cep. Dimensional Manipulator 24896 | -2/Protoforge | Found Cep. Impact Drone Bay 24913 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 24917 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 25118 | -2/Protoforge | Build established: Assassin 25165 | -2/Protoforge | Found Cep. Nanofilaments [Tensile] 25165 | -2/Protoforge | Installed Cep. Nanofilaments [Tensile], 3 resistances modified: KI +20%, TH -10%, I +20% 25182 | -2/Protoforge | Warped through subspace to slip node 25185 | -2/Protoforge | Found Transdimensional Reconstructor 25219 | -2/Protoforge | Discovered new exit (range 13) 25242 | -2/Protoforge | Identified exit to Access 25243 | -2/Protoforge | Entered Access 25243 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 25308 | -1/Access | Garrison activated, responded to threat 25360 | -1/Access | Found Thermal Barrier 25493 | -1/Access | First assault squad dispatched 25905 | -1/Access | High security lockdown imminent 25924 | -1/Access | Found Prototype Device 25924 | -1/Access | Identified Exp. Shock Absorption System 25935 | -1/Access | Destroyed 10 combat bots 25979 | -1/Access | Crushed by falling debris 25985 | -1/Access | High security lockdown engaged 26243 | -1/Access | Destroyed 28 combat bots 26277 | -1/Access | Spotted B-99 Colossus 26277 | -1/Access | Spotted B-99 Colossus 26449 | -1/Access | Build established: Ninja 26548 | -1/Access | Crushed by falling debris 26549 | -1/Access | System corruption reached 10% 26579 | -1/Access | Lost 3 parts (3u) 26714 | -1/Access | Energy Cycler disabled 26734 | -1/Access | Spotted Striker 26778 | -1/Access | Destroyed Striker 27098 | -1/Access | Discovered new exit (range 10) 27101 | -1/Access | Identified exit to Command 27101 | -1/Access | Entered Command 27115 | -1/Command | Disengaged cave seal 27115 | -1/Command | Derelicts emerged from the dark tunnel 27115 | -1/Command | Welcomed Warlord to Command 27124 | -1/Command | High security lockdown imminent 27167 | -1/Command | Destroyed M Guard 27172 | -1/Command | Spotted Combat Programmer 27183 | -1/Command | Spotted Combat Programmer 27188 | -1/Command | Destroyed 9 combat bots 27198 | -1/Command | Destroyed Combat Programmer 27204 | -1/Command | High security lockdown engaged 27209 | -1/Command | Destroyed Combat Programmer 27212 | -1/Command | Spotted M Guard 27223 | -1/Command | Warlord commented on Warlord statues 27229 | -1/Command | Destroyed M Guard 27229 | -1/Command | All MAIN.C guards destroyed 27239 | -1/Command | Lost 3 allies 27240 | -1/Command | Found Prototype Device 27240 | -1/Command | Identified AEGIS Remote Shield 27246 | -1/Command | Found Prototype Reactor 27250 | -1/Command | Found Prototype Protection 27269 | -1/Command | Identified Hvy. Regenerative Plating 27271 | -1/Command | Met MAIN.C 27276 | -1/Command | 0b10 Conduit disabled 27305 | -1/Command | Warlord shut down involuntarily 27321 | -1/Command | Destroyed MAIN.C Shell 27323 | -1/Command | MAIN.C activated Command garrisons 27339 | -1/Command | Attacked by Warlord forces 27432 | -1/Command | Allies destroyed MAIN.C 27443 | -1/Command | Identified Zero-point Reactor 27443 | -1/Command | Discovered new exit (range 35) 27443 | -1/Command | Discovered new exit (range 103) 27443 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 27727 | -1/Command | Build established: Scout 27958 | -1/Command | Found Vortex Chain Reactor 27962 | -1/Command | Found Exp. Weapon Cycler 27967 | -1/Command | Found Exp. System Purifier 27970 | -1/Command | Found Exp. Targeting Computer 27976 | -1/Command | Found Hvy. Regenerative Plating 28122 | -1/Command | Build established: Assassin 28612 | -1/Command | Found Exp. Core Analyzer 29301 | -1/Command | Found Multirail 29501 | -1/Command | Found Exp. Armor Integrity Analyzer 29503 | -1/Command | Found Centrium Heavy Armor Plating 29531 | -1/Command | Failed to warp due to unstable space 30347 | -1/Command | Phase Generator disabled 32867 | -1/Command | Crushed by falling debris 32869 | -1/Command | Crushed by falling debris 32875 | -1/Command | Crushed by falling debris 32877 | -1/Command | Crushed by falling debris 32878 | -1/Command | Crushed by falling debris 32909 | -1/Command | Lost 5 parts (4u1w) 32965 | -1/Command | Identified exit to Surface 32966 | *** | Establishing 0b11! Last Messages --------------- 32869_ Crushed by falling debris. 32869_ Exp. Targeting Computer destroyed. 32869_ System corrupted by crushing effect (+2). 32869_ Cep. Plasma Driver destroyed. 32869_ System corrupted by crushing effect (+3). 32875_ The unstable cave ceiling collapses. 32875_ Crushed by falling debris. 32875_ Cep. Phasing Heat Sink destroyed. 32875_ System corrupted by crushing effect (+1). 32877_ The unstable cave ceiling collapses. 32877_ Crushed by falling debris. 32878_ The unstable cave ceiling collapses. 32878_ Crushed by falling debris. 32878_ Cep. Thermoelectric Network destroyed. 32878_ System corrupted by crushing effect (+1). 32881_ System corrupted: Matter fused (-10). 32898_ System corrupted: Heat flow error (+165). 32922_ System corrupted: Component data lost. 32957_ System corrupted: Matter fused (-5). 32965_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ######???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ######?#?????????????????????????????????????????? | | """ #?#?????????????????????????????????????????? | | """ =##???????????????????????????###########????? | | #????????????????????????????# !#????? | | ##???????????????????????????# #????? | | "" #??#?????????????????????????# "" #????? | | """ ##############???????????????#! """" #????? | | """ # #???????????????# """" #????? | | "" # #???????????????# "" #????? | | # #???????????????# #????? | | # #???????????????# #????? | | # ######################+######### | | + "" + | | # "" "" # | | ###### """" Y" # ######### ######### " | | ##?#?# """" "" # #??###### #????####=" | | ###### "" "" # #??# #????#] ]= | | #?# ! # #??# #????#]! = | | #?# # #??# @ ##### #????#! ! | | #?######+#######+##?# #???# #????#! * | | =#????#?# #???# #?#####???# #????###### | | ##?#???# #???# #?????????# #????????#? | | #?#????# #???#! !#?????????# #?????????? | | ########+##### #########?# #?????#???? | | # # #"""T"""#?# #????#?#??# | | # ###+##""" """### #?????#?#?# | | # # ######?##?# | | + ! + !# == #??#?? | | # [ *%=# # = ###### | | #### !* # # #?#?#? | | ##?# # # !###### | | #### "" "" + + #?#?# | | #?## ""T"" # # #?### | | #### """ # #########+#####" ""# #] ###?# | | # %%# #???#?# !##"R""# # ]#####% | | = # %# ####### ##""" # # ###?# | | ######+#####+" # # "" #######+######?#?# | | ! ###### = = ! # "T ## #####?# | | ######" %= + "" ## ##??#?# | | # ## """" ###?#?# | | ""########## # ## """" !##### # | | ######?###?##% ## != ## """" #######" | | ############# %## = ## """" ###?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 180 Energy Generation 71 Energy Capacity 2320 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 9 Additional Mass Support 30 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 40 Resistance: EX 75 Resistance: EM 75 Resistance: I 20 Weapon Shielding 90 Weapon Cycling 20 Evasion (%) 71 Targeting Accuracy 30 Target Analysis 8 Core Analysis 11 Armor Integrity Analysis 30 Recoil Reduction 5 Matter Filtering 50 Energy Filtering 30 Particle Charging 30 Salvage Targeting 4 Offensive Hacking 14 Item Schematics ----------------- Nuclear Pulse Thruster | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Shock Maul | -2/Quarantine | Archive Lgt. Antimatter Cannon | -2/Protoforge | Archive Femtoactuators | -2/Protoforge | Archive Exp. Targeting Computer | -2/Protoforge | Archive Imp. Diametric Drive | -2/Protoforge | Archive Exp. ECM Suite | -2/Protoforge | Archive Exp. Gyrokinetic Inverter | -2/Protoforge | Archive Exp. Power Amplifier | -2/Protoforge | Archive Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive M-30 Cleanser | -2/Quarantine | Archive A-27 Freighter | -2/Quarantine | Archive H-77 Assassin | -2/Quarantine | Archive R-06 Scavenger | -2/Quarantine | Archive A-15 Conveyor | -2/Protoforge | Archive B-74 Champion | -2/Protoforge | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 65% | -10/Materials Med. Armor Plating | 6% | -9/Materials Lgt. Treads | 54% | -9/Materials Lgt. Treads | 65% | -9/Materials Imp. Ion Engine | 68% | -9/Materials Adv. Beam Rifle | 99% | -8/Materials | Broken Reactive Plating | 33% | -8/Materials Minigun | 53% | -7/Factory Minigun | 53% | -7/Factory Studied --------- Arm. Wheel | -8/Materials | Hacked Hyp. Gauss Cannon | -4/Factory | Hacked Flexi-carbon Leg | -3/Research | Hacked Hyp. Coil Gun | -3/Research | Hacked Centrium Leg | -2/Quarantine | Hacked HERF Cannon | -2/Quarantine | Hacked Hvy. Shield Leg | -2/Protoforge | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer Core Stripper Phase Armor Core Cannon Sigix Broadsword Subatomic Replicator Concept Nanofilaments [Tensile] Achievements -------------- About That Survey... Decoder Ring Untouchable Challenges ------------ None Game ------ Seed BorgAlloyClaymores Manual? 0 Play Time 07:32:12 Cumulative 581.0 hours Start 2026.08.11 @ 16:03:20 End 2026.08.12 @ 01:22:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 243 Adventurer 0 Explorer 0 Win Type 1 Total 35 Types 16/4/4/2/1/2/2/2/1/1 Lore% 90 Gallery% 82 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 910034f1-61c8-4c8c-9003-1c774ddf353a