Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 16:43:35 Player: Spitfire Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1860 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 227/300 Energy 77/100 System Corruption 5% Temperature Cool (12) Movement Flying (40) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Xenon Bombardment Thruster > --- UTILITY (4) ------ 0b10 Decoder Chip [Skirmisher] Makeshift Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- 0b10 Decoder Chip [Generic] Makeshift Hacking Suite Makeshift Hacking Suite Hacking Drone Bay (1/1) Phasing Sabre Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Experimental Terrain Scan Processor Seismic Detector 0b10 Decoder Chip [Skirmisher] Advanced Hacking Suite > --- WEAPON ----------- Phasing Sabre CR-A16's Pointy Stick > --- INVENTORY -------- Xenon Bombardment Thruster 0b10 Decoder Chip [Generic] Makeshift Hacking Suite Hacking Drone Bay [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Phasing Sabre Special Weapon Plasma Cutter Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 26 | 4 4 2 . 15 1 Power 2 | 1 . . . 1 . Engine 2 | 1 . . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . . 1 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 . . . 1 . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 16 | 1 4 . . 11 . Device 4 | . 2 . . 2 . Storage 2 | 1 1 . . . . Processor 7 | . . . . 7 . Hackware 2 | . . . . 2 . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 4 | . . 2 . 2 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . 1 . 1 . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . . . 8 . Parts Lost 11 | . . 6 . 1 4 Power 2 | . . 1 . . 1 Propulsion 3 | . . 1 . . 2 Utility 4 | . . 2 . 1 1 Weapon 2 | . . 2 . . . Highest Loss Streak 4 | . . 4 . 1 4 To Critical Strikes . | . . . . . . Average Backups 4 | 1 4 3 5 4 4 Power . | . 1 1 1 . . Propulsion 1 | . 2 2 3 1 . Utility 2 | . 1 . 1 3 4 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 7 | . . . . 4 3 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 5 | . . . . 2 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 78 | . 66 75 22 79 94 Engine 10 | . 14 9 . 10 9 Wheel 21 | . 28 21 11 21 19 Device 15 | . 9 21 11 16 9 Storage 3 | . 14 10 . . . Processor 10 | . . . . 14 11 Hackware 3 | . . . . 2 22 Protection 1 | . . 5 . . . Slashing Weapon 7 | . . 2 . 10 10 Piercing Weapon 3 | . . . . 3 11 Peak Build Rating 36 | 4 5 9 2 36 32 Average Rating 21 | 3 4 7 2 26 31 On Entrance 7 | . 4 5 2 2 32 Naked Turns . | . . . . . . Heaviest Build 29 | 8 26 29 1 29 11 Greatest Support 28 | 26 26 26 3 28 28 Greatest Overweight (x) 1 | . . 1 . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 5 Average Capacity 7 | 7 14 14 5 5 5 Most Carried 5 | 3 5 5 5 5 5 Average Carried 4 | 1 4 3 5 4 4 Final Capacity 15 | 8 15 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 Class Distribution -------------------- 83% | Mutant 16% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 423 | 177 . . . 246 . Remotely . | . . . . . . Salvage Created . | . . . . . . Parts . | . . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . 1 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed . | . . . . . . Classes Destroyed . | . . . . . . Best Kill Streak . | . . . . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn . | . . . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 139 | . 17 55 . . 67 Missed 49 | . 3 18 . . 28 Hits 90 | . 14 37 . . 39 Projectile 90 | . 14 37 . . 39 Critical Strikes 1 | . . . . . 1 Damage Taken 1052 | . 111 512 . . 429 Core 468 | . 54 226 . . 188 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 78 . . . . Volleys Fired . | . . . . . . Largest . | . . . . . . Hottest . | . . . . . . Shots Fired . | . . . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots . | . . . . . . Core Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 4 | . . 3 . . 1 Impact . | . . . . . . Slashing 3 | . . 3 . . . Piercing 1 | . . . . . 1 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted . | . . . . . . Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 5 Average Corruption 5 | . . . . 5 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . 12 4 Message Errors 2 | . . . . 2 . Matter Fused 6 | . . . . 5 1 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 2 | . . . . 2 . Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 1 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 236 | . . . . 236 . Average Temperature 107 | . . . . 107 . Received Heat Transfer 288 | . . 180 . . 108 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 34 | . 15 34 . . . Initial . | . . . . . . Average 3 | . . 5 . . . Influence Increases 79 | . 15 49 . . 15 Successful Hack 2 | . . 2 . . . Destroy Structure 2 | . . 2 . . . Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 60 | . . 45 . . 15 Influence Decreases 79 | . 15 49 . . 15 Time Decay 64 | . 15 39 . . 10 Lost Part 15 | . . 10 . . 5 Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 26 | . 8 12 . . 6 Peak Tracking Total 10 | . 7 10 . . 4 Tactical Retreats 3 | . . 2 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . . 4 . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 9 | . . 9 . . . Successful 4 | . . 4 . . . Failed 5 | . . 5 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . . 4 . 1 . Terminals 4 | . . 4 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . 4 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . 1 . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 1 | . . . . 1 . RETURN 1 | . . . . 1 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1448 | . 126 245 3 907 167 Sensors 307 | . 77 230 . . . Seismic 1344 | . 49 245 3 907 140 Decoding 708 | . . . . 541 167 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 1 | . . . . 1 . Drone Recoveries 1 | . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1519 | 35 162 245 3 907 167 Spaces Moved 1466 | 30 167 219 6 887 157 Core 90 | 3 . 21 6 60 . Treads . | . . . . . . Legs . | . . . . . . Wheels 1374 | 27 167 198 . 827 155 Hover . | . . . . . . Flight 2 | . . . . . 2 Fastest Speed 40 | 50 90 50 50 50 40 Average Speed 92 | 86 90 96 50 91 93 Slowest Speed 110 | 100 90 105 50 110 95 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 39 33 6 75 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 4 . Spaces Dug 2 | . . 2 . . . Terrain Destroyed 2 | . . 2 . . . Melee 2 | . . 2 . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1616 | 36 178 243 5 977 177 Wait 88 | . 3 15 . 54 16 Move 1461 | 29 166 218 5 886 157 Hop . | . . . . . . Pick Up 13 | 3 1 1 . 8 . Fast Attach 23 | 4 4 2 . 12 1 Attach 6 | . . 2 . 3 1 Detach 5 | . 2 1 . 1 1 Swap 1 | . . . . 1 . Drop 14 | . 2 . . 12 . Fire . | . . . . . . Melee 4 | . . 3 . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 16) 193 | -10/Materials | Discovered new exit (range 6) 198 | -10/Materials | Entered another Materials area 198 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 439 | -9/Materials | Core integrity fell below 50% 441 | -9/Materials | Discovered new exit (range 5) 443 | -9/Materials | Entered Mines 443 | -9/Mines | Discovered new exit (range 9) 444 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 446 | -9/Mines | Entered Zion 463 | -7/Zion | Lost 4 parts (1p1n1u1w) 475 | -7/Zion | Given A8's code to call for help 476 | -7/Zion | Given the Hacking Drone Bay 476 | -7/Zion | Found Prototype Device 476 | -7/Zion | Identified Hacking Drone Bay 775 | -7/Zion | Found Prototype Device 775 | -7/Zion | Identified Phasing AFG 977 | -7/Zion | Found Prototype Processor 978 | -7/Zion | Identified Exp. Target Analyzer 986 | -7/Zion | Found Prototype Processor 986 | -7/Zion | Identified Exp. Armor Integrity Analyzer 990 | -7/Zion | Found Prototype Processor 990 | -7/Zion | Identified Exp. Targeting Computer 999 | -7/Zion | Found Prototype Processor 999 | -7/Zion | Identified Exp. Melee Analysis Suite 1006 | -7/Zion | Found Prototype Processor 1006 | -7/Zion | Identified Exp. Terrain Scan Processor 1091 | -7/Zion | Found CR-A16's Pointy Stick 1337 | -7/Zion | Learned location of Warlord (-5) 1345 | -7/Zion | Discovered new exit (range 9) 1353 | -7/Zion | Entered Proximity Caves 1391 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1449 | -6/Proximity Caves | Spotter reported a threat 1497 | -6/Proximity Caves | Core integrity fell below 20% 1499 | -6/Proximity Caves | Spotter reported a threat 1515 | -6/Proximity Caves | Spotted B-75 Beast 1520 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 01376_ System corrupted: Substantial component data lost. 01391_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 01447_ N-01 Spotter is scanning... 01449_ N-01 Spotter sends a signal. 01449_ ALERT: Unidentified potential threat approaching Complex 0b10. 01454_ System corrupted: Matter fused (-6). 01481_ System corrupted: Component data lost. 01482_ Penetrated by Slug. 01490_ Com. Wheel destroyed. 01493_ Seismic Detector destroyed. 01497_ N-01 Spotter is scanning... 01499_ N-01 Spotter sends a signal. 01499_ ALERT: Unidentified potential threat approaching Complex 0b10. 01500_ System corrupted: Phasing Sabre rejected. 01500_ Acquired Phasing Sabre. 01509_ Lgt. Ion Engine destroyed. 01517_ Knocked back. 01517_ Arm. Wheel destroyed. Map ----- +----------------------------------------------------+ | ????# #??????????????????????????? | | ##### ##?????????????????????????? | | # ##### ##????????????????????????? | | #???### #????????????????????????? | | ####??## ##???????????????????????? | | ### ###### ##??????????????????????? | | ## ### #??????????????????????? | | ## #??????????????????????? | | #?## #??????????????????????? | | ######???####??????????????????????? | | #??????????????????????????????????? | | #?####?????????????????????????????? | | ## ##????????????????????????????? | | #????????????????????????????? | | # #????????????????????????????? | | ###### ####????????????????????????????? | | ##???## ####???????????????????????????????? | | #???## #??????????????????????????????????? | | #??## #####????????######?????????????????? | | #?## ## #??????## ##????????????????? | | ##### #??????# #????????????????? | | ??## #?????## #### ?????????? | | ?## ##???## ?????????? | | ## ##### #??????????? | | % #????????????????? | | @ #?????????????????? | | ## ## BB #?????????????????? | | ## ### ### BB #?????????????????? | | ?# ####?###?# #?????????????????? | | ### ?#########????????# #?????????????????? | | ##??##??????????????????# ????????????????? | | ????????????????????????#### ??????????????? | | ???????????????????????????? ?????????????? | | ???????????????????????????? ????????????? | | ????????????????????????????? ???????????? | | ????????????????????????????? ????????????? | | ?????????????????????????????? $ ????????????? | | ?????????????????????????????? #??????????????? | | ??????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 243 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 1010 Armor Coverage 150 Evasion (%) 50 Offensive Hacking 25 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Phase Shifter | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Power Maul | -7/Zion | Archive Drone Bay | -7/Zion | Archive Force Booster | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityGravmagFragment Manual? 0 Play Time 00:25:49 Cumulative 33.7 hours Start 2025.05.20 @ 16:17:24 End 2025.05.20 @ 16:43:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71ad3baa-82fd-46f2-8f36-6abaa6483cc1