Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.16 @ 21:26:13 Player: Storm Mk9 Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (443) 2215 Value Destroyed (24231) 24231 Prototype IDs (89) 1780 Alien Tech Used (3) 600 Bonus (12169) 12169 TOTAL SCORE: 49895 Bonus ------- High Alert Combat Kills 7947 Follower Combat Kills 401 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 344 Hacked Protovariant 500 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -523 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 78/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Kinecellerator Improved Thermal Shield Advanced Thermal Shield Improved Point Defense System Point Singularity Launcher Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Wheeled Compact-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Cooling System Large Storage Unit Experimental Energy Well Experimental Core Analyzer Advanced Weapon Cycler Advanced Phase Shifter SHELL Armor Advanced Thermal Shield Advanced Force Field Hacking Suite > --- WEAPON ----------- Directed Nova Construct/C Hpw. Directed Quantum Construct/G Laser Nova Construct/C Accelerated HMG Construct/G > --- INVENTORY -------- Experimental Cooling System Experimental Matter Compressor Improved Kinecellerator Improved Kinecellerator Advanced Weapon Cycler Light Regenerative Plating Light Regenerative Plating Improved Thermal Shield Improved Point Defense System Transdimensional Reconstructor Subatomic Replicator Point Singularity Launcher [Rating: 216] Favorites ----------- Power Constructs Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Constructs Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Enhanced Hardcell Cannon Launcher Point Singularity Launcher Impact Weapon Impact Mace Piercing Weapon Plasma Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . . 4 2 . . 4 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Utility 12 | . . . . 3 1 . . 2 . . . . 2 . . . . 2 . 1 . 1 Weapon 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . Parts Attached 161 | 7 1 3 3 12 27 21 2 7 1 . 6 . 4 1 . 2 2 17 6 14 17 8 Power 11 | 1 . . 1 1 3 3 . . . . . . . 1 . 1 . . . . . . Engine 8 | 1 . . 1 1 3 2 . . . . . . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . Propulsion 20 | 2 . . 1 2 10 5 . . . . . . . . . . . . . . . . Treads 15 | 2 . . 1 2 5 5 . . . . . . . . . . . . . . . . Leg 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Utility 82 | 2 1 2 . 4 6 4 1 6 1 . 3 . 3 . . 1 2 14 4 12 11 5 Device 36 | 1 . 1 . 2 1 2 1 4 . . 1 . 2 . . . . 6 1 5 7 2 Storage 7 | 1 1 . . . . . . . . . . . . . . 1 . 2 . 2 . . Processor 11 | . . . . 1 2 . . . . . . . . . . . . 2 1 3 1 1 Hackware 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Protection 27 | . . 1 . 1 3 2 . 2 1 . 2 . 1 . . . 2 3 2 2 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 . 1 1 5 8 9 1 1 . . 3 . 1 . . . . 3 2 2 6 3 Energy Gun 8 | 1 . . . 1 . 2 . . . . 1 . 1 . . . . . . 1 . 1 Energy Cannon 3 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . Ballistic Gun 19 | 1 . 1 1 4 4 4 1 . . . . . . . . . . . 2 . 1 . Ballistic Cannon 4 | . . . . . . . . 1 . . . . . . . . . . . 1 2 . Launcher 8 | . . . . . 1 3 . . . . . . . . . . . 1 . . 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . 2 Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . 1 . 2 2 6 1 . . . 6 . . . . 3 . 4 1 7 10 3 Parts Lost 71 | . . . 4 3 11 5 2 2 . . . 1 1 . . . 1 1 1 1 8 30 Power 8 | . . . 1 1 1 . . . . . . . . . . . . . . . . 5 Propulsion 10 | . . . 1 1 5 1 1 . . . . . . . . . . . . . . 1 Utility 33 | . . . 1 . 1 2 . 2 . . . 1 . . . . 1 1 1 1 4 18 Weapon 20 | . . . 1 1 4 2 1 . . . . . 1 . . . . . . . 4 6 Highest Loss Streak 8 | . . . 3 1 5 3 1 1 . . . 1 1 . . . 1 1 1 1 3 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 4 7 12 14 14 14 14 12 13 14 14 14 14 12 13 14 14 13 13 13 12 14 8 Power . | 1 1 1 . . 2 3 2 . . . . . . . . . . . . . . . Propulsion . | 1 1 2 1 1 . 1 1 . . . . . . . . . . . . . . . Utility 6 | . 1 3 5 3 3 3 3 6 9 9 9 8 5 6 7 7 6 7 6 7 10 6 Weapon 2 | 1 2 4 5 5 4 3 2 2 2 2 2 2 4 4 4 4 4 3 3 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . . . . 3 2 3 . 3 . . 1 3 . . . 1 . 3 . 4 . 2 Power 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Utility 5 | . . . . . . . . . . . 1 . . . . . . 2 . . . 2 Weapon 12 | . . . . 3 1 1 . . . . . 3 . . . . . 1 . 3 . . Tool/Special 3 | . . . . . . . . 1 . . . . . . . 1 . . . 1 . . Average Slot Usage (%) 77 | . 100 100 98 95 95 95 92 72 70 69 69 68 67 73 73 74 78 75 71 64 61 55 Engine 4 | . 14 14 13 9 5 6 7 8 5 5 5 5 . 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 4 3 5 6 10 4 4 4 4 3 Treads 9 | . 28 28 27 18 14 20 23 5 5 5 5 5 5 5 5 5 5 4 4 2 2 . Device 16 | . 14 12 12 14 7 5 7 10 23 22 22 18 26 26 26 25 26 22 20 17 17 18 Storage 7 | . 14 14 14 9 7 7 7 5 5 5 5 5 5 5 5 5 5 4 9 8 8 6 Processor 9 | . . . . 8 22 23 23 14 5 5 5 5 5 5 5 5 5 5 6 7 6 5 Hackware 1 | . . . . . . . . . . . . . . . . . . 3 4 4 4 3 Protection 5 | . . 1 1 8 7 7 1 7 5 5 5 7 9 10 10 10 10 12 5 6 4 3 Energy Gun 3 | . 14 14 12 6 2 3 6 1 . . . . . 5 5 5 5 . . . . 3 Energy Cannon 2 | . . . . . . . . 3 . 3 5 5 5 5 5 5 2 2 6 4 4 1 Ballistic Gun 5 | . 14 14 15 20 19 18 7 3 . . . . . . . . . . . . . 2 Ballistic Cannon 1 | . . . . . . . . . 5 1 . . . . . . 2 5 1 4 3 . Impact Weapon 1 | . . . . . . . 5 4 5 5 4 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 5 4 5 5 5 5 4 3 . . 1 Peak Build Rating 216 | 7 8 17 14 38 46 41 57 90 90 96 111 115 126 130 126 135 136 149 152 188 208 216 Average Rating 100 | 4 7 10 12 32 38 37 52 75 89 94 101 109 120 123 125 129 135 140 148 171 194 163 On Entrance 87 | . 7 8 12 14 38 38 41 56 90 90 96 110 115 123 125 126 135 135 148 142 188 181 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 178 | 14 29 31 31 41 55 53 48 78 72 76 76 75 88 86 86 104 105 116 125 155 178 169 Greatest Support 136 | 40 40 40 40 40 60 60 60 83 83 101 101 117 117 117 117 82 82 136 136 136 79 105 Greatest Overweight (x) 5 | . . . 1 1 5 1 . 2 . . . . . . 1 1 1 1 . 2 2 2 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 6 9 15 15 15 15 15 14 15 15 15 15 15 13 15 15 15 15 15 15 15 15 13 Average Carried 13 | 4 7 12 14 14 14 14 12 13 14 14 14 14 12 13 15 14 14 14 14 13 14 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 9 15 14 13 15 14 13 15 14 14 15 14 13 15 15 15 15 14 13 12 13 5 Scrap Engine Consumption 249 | . . . . . . . 27 23 3 3 9 4 4 10 1 . 3 24 15 50 24 49 Constructs Created 15 | . . . . . . . 2 2 . . . . 1 . . . . . . 1 1 8 Constructs Modified 92 | . . . . . . . 4 14 1 2 2 3 2 1 2 . 2 11 7 22 10 9 Class Distribution -------------------- 44% | Construct 24% | Mutant 9% | Scavenger-Gunner 6% | Tank 5% | Gunner 3% | Commander-Construct 3% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Mutant | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Commander-Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Quarantine Construct | -2/Research Scavenger-Construct | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 11747 | 202 112 216 91 163 1341 889 295 226 123 296 115 92 107 91 4 . 184 703 949 644 2767 2137 Remotely 807 | . . . . . . . . . . . . . . . . . . . 587 220 . . Salvage Created 20740 | 53 112 134 145 476 1891 1275 236 599 461 575 172 1119 912 548 498 . 587 1437 1318 1151 3454 3587 Parts 1027 | 4 11 7 19 33 93 63 10 51 15 27 8 57 41 31 19 . 27 72 69 32 154 184 Haulers Intercepted 3 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . . Recyclers Shooed 5 | . . . . . 2 . . . . . . . . . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 195 | . . . 15 . . . . . 14 29 . 52 . 24 31 . 30 . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 378 | . 2 5 5 15 40 30 3 11 7 11 3 19 13 10 5 . 11 26 27 13 53 69 Melee 14 | . . . . . . . . . . . . 1 . . . . . . . . . 13 Guns 112 | . 2 5 5 15 33 23 3 1 . . . . . . . . . . . . 3 22 Cannons 195 | . . . . . . . . 10 7 11 3 18 13 6 5 . 11 25 14 12 50 10 AOE 49 | . . . . . 7 7 . . . . . . . 4 . . . 1 7 1 . 22 Classes Destroyed 30 | 1 2 1 1 2 6 1 . 2 1 1 1 1 . . 1 . . 1 1 4 2 1 Worker 16 | . . . . . 3 . . 1 . . . . 1 . . . . . 1 . 1 9 Builder 9 | . . . . . . . . 1 . . . 1 . . . . . . . . 4 3 Tunneler 5 | 2 . 1 . . 1 . . . . . . . . . . . . . . . . 1 Hauler 3 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . . Recycler 13 | . . . . . 3 . 1 . . . . 1 . . . . . 1 . 1 . 6 Carrier 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 4 | . . . . . . 2 . . . . . . . . . . . . . . . 2 Operator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Watcher 6 | . . . . . 2 . . . . . . . . . . . . 1 1 . 1 1 Swarmer 77 | . . 3 1 6 9 4 . 4 1 4 . 8 . 4 . . 5 12 4 2 . 10 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 119 | . 2 2 . 2 17 17 . . 1 4 2 1 3 5 3 . 1 3 11 3 19 23 Brawler 19 | . . . . . 4 3 . . 2 . . 1 . . . . . 1 . . 6 2 Duelist 9 | . . . . . . . . . 2 1 . 1 . . . . . . . . 1 4 Protector 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . 2 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Sentry 29 | . . . . 5 3 5 2 2 1 1 . 1 2 . 2 . 1 1 . 1 . 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 4 | . . . . . . . . . . . 1 . . . . . . . . . 3 . Hunter 47 | . . . . 2 1 . . . . . . 4 5 . . . 2 4 6 3 7 13 Programmer 52 | . . . . . 5 1 . 4 . . . . 3 . . . 2 5 5 . 16 11 Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Behemoth 4 | . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Subdweller 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 28 | 1 2 4 2 4 11 14 2 8 7 6 2 9 9 4 2 . 5 10 10 2 8 28 Combat Bots Only 23 | . 2 3 2 4 9 13 1 6 7 6 2 8 8 4 2 . 5 10 9 2 8 23 Max Kills in Single Turn 5 | 1 1 1 1 2 3 3 1 2 1 2 1 1 1 4 1 . 1 1 4 2 2 5 Gunslinging 1 | . . . . 1 1 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 3 . . . . . . . 4 . . . 1 4 1 . 3 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Hostile Shots Fired 2952 | . 8 19 42 55 244 205 37 62 7 48 9 111 64 34 12 . 80 170 161 138 550 896 Missed 967 | . 4 3 16 16 81 77 15 11 2 17 4 31 15 11 3 . 24 68 50 44 225 250 Hits 1985 | . 4 16 26 39 163 128 22 51 5 31 5 80 49 23 9 . 56 102 111 94 325 646 Melee 27 | . . . . . 1 1 . . . . . . . . . . . 1 . 4 8 12 Projectile 1958 | . 4 16 26 39 162 127 22 51 5 31 5 80 49 23 9 . 56 101 111 90 317 634 AOE 42 | . . . . . . . . . . . . . 1 . . . . . . 6 . 35 Critical Strikes 83 | . . . 2 . 5 4 . . 1 . . 1 . 1 1 . . 5 7 4 23 29 Part Disruptions 5 | . . . . . 2 . . . . . . . . . . . . . . . 1 2 Damage Taken 33273 | . 64 135 492 460 2078 1658 249 1232 89 664 52 709 593 306 149 . 768 1324 1404 2379 5823 12645 Core 3095 | . 17 16 51 8 210 216 25 290 . 54 9 34 48 . . . 33 114 92 205 162 1511 Absorbed by Shields 7439 | . . . . . . . . . . . 48 681 392 116 . . 542 761 916 414 1591 1978 Redirected to Shielding 279 | . . . . 2 44 . . 57 . . . 154 . . . . 22 . . . . . Ignored by Resistances 1933 | . . . . . . . . 33 . . . . 133 51 38 . 47 53 153 33 110 1282 Regen/Repaired (Parts) 12076 | . . . . . . . . 258 50 422 193 159 93 121 232 . 198 922 413 2365 3663 2987 Core Remaining (%) 76 | 100 . . 66 98 . . 35 . . . . 61 . . . . 92 . 84 . 74 . Volleys Fired 900 | 11 13 10 14 25 82 55 17 29 11 31 13 42 32 18 13 . 40 80 58 36 154 116 Largest 4 | 2 2 2 2 3 3 3 3 2 1 1 1 1 1 1 1 . 1 2 2 3 3 4 Hottest 333 | 70 70 75 75 117 117 107 134 315 144 144 144 144 144 96 96 . 96 159 223 333 333 248 Shots Fired 1681 | 22 26 19 27 75 232 151 29 39 11 31 13 42 32 18 13 . 40 85 71 82 332 291 Gun 822 | 22 26 19 27 75 228 146 29 10 . . . . . . . . . 1 . . 54 185 Cannon 824 | . . . . . . . . 29 11 31 13 42 32 17 13 . 40 84 69 82 278 83 Launcher 35 | . . . . . 4 5 . . . . . . . 1 . . . . 2 . . 23 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 922 | 11 13 9 17 57 200 121 23 22 11 28 . . . . . . 6 80 10 46 180 88 Thermal 545 | 11 13 10 10 18 28 18 6 15 . 3 . . . 17 13 . 34 1 33 23 152 140 Explosive 35 | . . . . . 4 5 . . . . . . . 1 . . . . 2 . . 23 Electromagnetic 92 | . . . . . . 7 . 2 . . . . . . . . . 4 26 13 . 40 Entropic 87 | . . . . . . . . . . . 13 42 32 . . . . . . . . . Robot Hit Streak 30 | 3 5 7 21 13 16 30 11 9 10 4 3 3 14 5 6 . 10 8 10 8 11 8 Robot Miss Streak 14 | 2 3 7 2 6 14 4 3 4 1 3 4 4 2 2 1 . 2 5 2 8 3 7 Penetration Max 2 | . . . . . 1 . . . 1 1 . . . . . . . . . . . 2 Secondary Targets 12 | . . . . 1 5 3 . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . . . . . . . . . . . . 1 Shots Hit Robots 1123 | 13 14 8 23 51 169 114 20 23 10 21 7 23 27 11 11 . 28 49 53 38 207 203 Core Hits 821 | 4 7 9 10 43 182 102 11 22 7 10 1 15 10 12 5 . 7 26 52 26 95 165 Critical Kills 6 | . . . . 1 2 . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Critical Strikes 31 | . . 1 2 4 6 2 . . . . . . . . . . . . . . 7 9 Burn 10 | . . 1 1 3 3 2 . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Destroy 5 | . . . 1 1 3 . . . . . . . . . . . . . . . . . Blast 7 | . . . . . . . . . . . . . . . . . . . . . 7 . Impale 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Melee Attacks 127 | . . . . . 1 2 48 8 . . . 3 2 . 1 . . 1 1 . . 60 Impact 58 | . . . . . . 2 48 8 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 69 | . . . . . 1 . . . . . . 3 2 . 1 . . 1 1 . . 60 Sneak Attacks 8 | . . . . . . . . . . . . 1 2 . 1 . . . . . . 4 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Damage Inflicted 75066 | 148 168 179 379 914 3942 3250 381 1760 1382 2949 1522 5616 4598 1392 1290 . 3015 4956 5101 3088 12464 16572 Guns 12267 | 148 168 179 379 914 3299 1986 381 117 . . . . . . . . . . . . 923 3773 Cannons 46588 | . . . . . . . . 1643 1382 2949 1522 5445 4407 1216 1223 . 3015 4761 3075 3030 11182 1738 Explosions 13928 | . . . . . 640 1264 . . . . . 83 . 176 . . . 195 1982 58 359 9171 Melee 2276 | . . . . . 3 . . . . . . 88 191 . 67 . . . 44 . . 1883 Ramming 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Kinetic 29187 | 61 44 117 277 634 2899 1678 322 1095 1382 2624 . . . . . . 495 4706 346 2220 8551 1736 Thermal 15941 | 87 124 62 102 280 400 340 59 639 . 325 . 83 . 1216 1223 . 2520 . 1229 677 3554 3021 Explosive 13196 | . . . . . 640 1156 . . . . . . . 176 . . . 195 1982 . 359 8688 Electromagnetic 3085 | . . . . . . 76 . 26 . . . . . . . . . 55 1500 191 . 1237 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 2276 | . . . . . 3 . . . . . . 88 191 . 67 . . . 44 . . 1883 Entropic 11374 | . . . . . . . . . . . 1522 5445 4407 . . . . . . . . . Highest Corruption 23 | . . . . . 1 9 9 1 1 1 1 . 1 1 1 1 1 8 4 . 13 23 Average Corruption 4 | . . . . . 1 7 9 1 1 1 1 . 1 1 1 1 1 2 3 . 6 9 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 260 | . . . . . 11 25 66 1 4 9 . . 1 4 4 2 7 9 25 . 51 41 Message Errors 62 | . . . . . 2 4 18 . . 1 . . 1 . 1 1 4 1 9 . 13 7 Matter Fused 61 | . . . . . 2 5 16 . 2 2 . . . 2 1 1 1 1 4 . 12 12 Heat Flow Errors 28 | . . . . . 1 4 5 1 2 1 . . . 1 . . . 2 2 . 6 3 Energy Discharges 39 | . . . . . 2 4 9 . . 1 . . . 1 1 . 1 2 5 . 8 5 Parts Rejected 6 | . . . . . 1 . . . . 1 . . . . . . . 1 . . 1 2 Parts Fused 4 | . . . . . 1 1 . . . . . . . . . . . . 1 . 1 . Data Loss (minor) 29 | . . . . . 1 . 13 . . 2 . . . . 1 . 1 2 1 . 3 5 Data Loss (major) 14 | . . . . . 1 3 3 . . . . . . . . . . . 3 . 2 2 Misfires 4 | . . . . . . . 2 . . . . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 10 | . . . . . . 4 . . . . . . . . . . . . . . 3 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6445 | . . . . . 58 4 . 105 93 428 740 779 959 9 133 . 526 860 223 235 751 542 Projectiles 5735 | . . . . . . . . 105 93 428 740 721 924 6 133 . 526 860 187 235 751 26 Explosions 429 | . . . . . 58 4 . . . . . . . 3 . . . . 36 . . 328 Melee 281 | . . . . . . . . . . . . 58 35 . . . . . . . . 188 Knockbacks 99 | . . . . . . . . 1 . 4 . . . . . . 2 16 1 16 59 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 88 | . . . . . . . . 1 . 4 . . . . . . 2 15 1 14 51 . Secondary 11 | . . . . . . . . . . . . . . . . . . 1 . 2 8 . Self-Inflicted Damage 1087 | . . . . . 25 225 . . . . . . . 26 . . . . 156 . 136 519 Shots 21 | . . . . . 1 5 . . . . . . . 1 . . . . 6 . 1 7 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 608 | 20 136 90 . 93 411 168 208 608 263 309 166 345 232 241 95 . 56 186 282 495 367 355 Average Temperature 96 | 15 60 36 . 34 77 39 63 210 128 128 71 141 87 53 42 . 30 42 62 186 101 97 Received Heat Transfer 3851 | . 36 9 102 36 549 582 36 75 45 84 18 44 77 22 21 . 16 20 217 31 439 1392 Effects 16 | . . . . . . . . 7 1 1 . 1 . . . . . . . 6 . . Shutdowns 5 | . . . . . . . . 3 . . . . . . . . . . . 2 . . Energy Bleed 3 | . . . . . . . . 1 1 1 . . . . . . . . . . . . Interference 5 | . . . . . . . . 1 . . . 1 . . . . . . . 3 . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . . 6 . 1 . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . 6 . . . Parts Fried 16 | . . . . . . 1 . . . . . . . . . . 1 . 2 . 3 9 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . 1 . . 3 . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 9 | . 1 1 . 1 . . . 1 . . . . . . . . . . . 1 . 4 Heat Transferred 8941 | 259 370 259 370 740 925 679 37 629 . 111 . 40 . 407 407 . 814 . 962 489 629 814 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Maximum Alert Level 5 | . . . . . 3 4 2 1 . . . . 3 . . . . 1 2 2 4 5 Low Security (%) 39 | 100 100 100 . 100 26 . 67 93 . . . . . . . . . 55 19 . . . Level 1 14 | . . . . . . 6 26 6 . . . . 6 . . . . 44 32 10 28 . Level 2 22 | . . . . . 43 16 5 . . . . . 58 . . . . . 48 89 15 5 Level 3 13 | . . . . . 29 29 . . . . . . 34 . . . . . . . 29 37 Level 4 5 | . . . . . . 48 . . . . . . . . . . . . . . 25 9 Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . 46 High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2227 | 5 40 78 . 127 881 1216 468 220 . . . . 779 . . . . 399 697 563 1355 2227 Initial 811 | . . . . . 45 397 468 63 . . . . 584 . . . . 25 172 387 236 811 Average 459 | . 8 11 . 54 483 966 184 66 . . . . 611 . . . . 192 383 454 753 1453 Influence Increases 13389 | 10 57 170 80 429 1427 1155 208 484 140 310 190 388 1175 230 203 . 300 725 1041 605 1819 2243 Destroy 0b10 Robot/C 7640 | . 40 100 20 300 780 600 40 220 140 260 140 340 280 200 140 . 240 520 540 260 1120 1360 Destroy 0b10 Robot/NC 330 | 10 5 5 . . 55 10 5 10 . 5 . 20 20 . . . . 15 10 10 30 120 Destroy Leader 1356 | . 12 20 . 90 184 140 . 60 . 30 . 20 70 30 20 . 50 92 72 72 152 242 Allied During Kill 174 | . . . . . . . . . . 15 35 8 58 . 28 . 10 . . . . 20 Successful Hack 364 | . . . . 7 76 16 56 52 . . . . 19 . . . . . 83 . 34 21 Disable Machine 735 | . . . . 15 45 90 105 15 . . . . 135 . . . . 30 60 15 180 45 Anti-Garrison Action 750 | . . . . . 200 150 . . . . . . . . . . . . 200 200 . . Destroy Structure 985 | . . . . 2 12 59 2 32 . . . . 128 . . . . 68 76 48 273 285 Advance Influence 500 | . . . . . . . . 50 . . . . 450 . . . . . . . . . Lose Combat Pursuer 555 | . . 45 60 15 75 90 . 45 . . 15 . 15 . 15 . . . . . 30 150 Influence Decreases 11197 | 10 57 122 128 328 653 830 1376 311 345 310 94 270 626 473 321 402 262 456 659 874 886 1404 Entered New Map 3524 | . . . 26 . 56 478 732 19 77 . . 96 80 283 99 402 . 13 135 302 184 542 Time Decay 6613 | 10 57 122 92 298 487 302 624 272 268 270 54 154 286 190 222 . 232 433 514 542 622 562 Search Patrol Dispatched 150 | . . . . . . . . . . . . . 150 . . . . . . . . . Lost Part 680 | . . . 10 30 110 50 20 20 . . . 10 10 . . . 10 10 10 10 80 300 Lost Ally 230 | . . . . . . . . . . 40 40 10 100 . . . 20 . . 20 . . Squads Dispatched 83 | . 2 1 . 5 11 7 . 2 . . . . 3 . . . . 4 6 1 16 25 Investigation 16 | . . 1 . 1 2 2 . . . . . . . . . . . 1 2 1 2 4 Extermination 23 | . . . . . 3 1 . 2 . . . . 1 . . . . 3 3 . 5 5 Reinforcement 16 | . 2 . . 1 1 1 . . . . . . 2 . . . . . 1 . 4 4 Assault 17 | . . . . . 2 2 . . . . . . . . . . . . . . 5 8 Garrison 11 | . . . . 3 3 1 . . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 32 | . . . . 2 5 4 1 2 . . 2 . . . . . . 2 . 7 1 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 574 | . 4 8 8 23 62 41 3 22 7 12 21 20 21 10 6 . 12 33 33 38 80 110 Peak Tracking Total 12 | . 3 3 2 5 8 9 1 6 7 8 8 5 6 4 3 . 5 6 9 8 7 12 Tactical Retreats 33 | . . 3 3 1 4 4 . 3 . . 1 . 1 . 1 . . . . . 2 10 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 9 | . . . . . . 1 . 1 . . . . . . . . . . 2 . 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 56 | . . . . 1 3 7 7 1 1 . 1 4 9 . . . . 2 4 1 12 3 Max in Single Turn 3 | . . . . 1 1 3 1 1 1 . 1 1 . . . . . 1 1 1 1 1 Garrison Access 8 | . . . . . 1 1 . 1 . . . . . . . . . . 1 3 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 85 | . 1 2 . 4 12 4 7 8 . . 3 1 3 1 . 7 . 4 15 1 7 5 Terminals 49 | . 1 . . 3 5 3 6 5 . . . . 2 . . . . 4 13 . 6 1 Fabricators 8 | . . . . . 3 . . . . . . 1 1 . . . . . . . 1 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 2 . . 2 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 9 | . . . . 1 2 1 . 1 . . . . . . . . . . 1 1 . 2 Total Hacks 199 | . 4 2 . 10 31 9 16 19 . . 8 1 5 1 . 29 . 6 29 3 17 9 Successful 95 | . 1 2 . 2 10 2 6 8 . . 8 1 2 1 . 29 . . 13 1 8 1 Failed 104 | . 3 . . 8 21 7 10 11 . . . . 3 . . . . 6 16 2 9 8 Catastrophic 28 | . . . . 2 5 2 3 1 . . . . 1 . . . . 2 4 1 2 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 2 . . 4 18 3 7 8 . . . 1 4 . . . . 4 10 3 6 6 Terminals 113 | . 4 . . 6 15 7 14 14 . . . . 4 . . . . 6 26 . 15 2 Fabricators 13 | . . . . . 6 . . . . . . 1 1 . . . . . . . 2 3 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . 4 . . 4 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 22 | . . . . 4 6 2 . 1 . . . . . . . . . . 2 3 . 4 Terminal Hacks 68 | . 1 2 . 1 3 2 5 3 . . 8 . 1 1 . 29 . . 6 . 6 . Record 23 | . . . . . . . . . . . 2 . . . . 17 . . 4 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 6 | . . . . . 1 . 1 . . . . . . . . 4 . . . . . . Prototype ID Bank 16 | . . . . . . . 2 1 . . 5 . . . . 4 . . 1 . 3 . Open Door 6 | . . 2 . . . 1 . . . . 1 . . 1 . . . . . . 1 . Branch Access Points 6 | . . . . 1 1 1 . 1 . . . . 1 . . . . . 1 . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 23 | . . . . 1 5 . 1 3 . . . 1 1 . . . . . 7 1 2 1 Terminals 14 | . . . . 1 2 . 1 3 . . . . 1 . . . . . 5 . 1 . Botnet 12 | . . . . 1 2 . 1 2 . . . . 1 . . . . . 4 . 1 . Operators 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . Fabricators 5 | . . . . . 2 . . . . . . 1 . . . . . . . . 1 1 Report 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabnet 3 | . . . . . 1 . . . . . . 1 . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . 1 1 . . Jam 3 | . . . . . 1 . . . . . . . . . . . . . 1 1 . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 1 . . 4 11 3 6 6 . . . 1 2 . . . . 4 13 1 6 5 Full Trace Events 12 | . . . . 1 1 2 1 . . . . . . . . . . 1 1 . 1 4 Feedback Events 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Corruption 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . . . . 4 . . . . 6 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . . . . . 1 . 2 . 5 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . . . . . . . . 1 . 2 . 5 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . 1 1 . 2 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . 1 1 . 2 Fabnet Peak Effective % 3 | . . . . . . . . 1 1 1 1 . . . . . 3 3 3 1 1 3 Autooverrided 8 | . . . . . . . . . . . . . . . . . . 1 . 2 . 5 Robots Rewired 15 | . . . . . . . . . 2 . 5 6 . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 23 | . . . . . . . . . 2 . 5 6 . . 2 . . 1 . 2 . 5 Largest Group 7 | . . . . . . . . . 2 1 5 7 7 . 2 2 2 . . 1 . 1 Highest-Rated Group 284 | . . . . . . . . . 58 29 282 284 284 . 96 96 96 . . 69 . 219 Highest-Rated Ally 219 | . . . . . . . . . 29 29 64 64 64 . 49 49 49 . . 69 . 219 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 70 | . . . . . . . . . . 9 19 . 9 . 4 . 10 1 . 4 . 14 Total Damage 3002 | . . . . . . . . . . 153 607 . 964 . 114 . 246 41 . 161 . 716 Kills 15 | . . . . . . . . . . 2 4 . 6 . 1 . 1 . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . 1 . 1 . . . . . . 2 . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Active Infowar (turns) 3513 | 23 267 1111 612 648 851 . . . . . . . . . . . . . . 1 . . Sensors 1159 | . . . . 549 610 . . . . . . . . . . . . . . . . . Terrain 1042 | . . . . 648 394 . . . . . . . . . . . . . . . . . Seismic 2013 | 23 267 1111 612 . . . . . . . . . . . . . . . . . . . Jamming 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robot Analysis Total 6 | . . . . . 1 . 1 . . . . . . . . 4 . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 23399 | 202 267 1247 705 725 2317 660 2124 1716 586 654 807 549 633 397 465 368 993 1236 1404 1551 2116 1677 Spaces Moved 12554 | 103 132 603 401 305 1049 233 1193 1004 502 523 613 329 438 291 238 184 468 649 971 932 794 599 Core 20 | 9 . . . . . . . . . . . . . . . . . . . . . 11 Treads 10966 | 94 132 603 401 305 708 233 1193 998 502 523 613 329 438 291 238 184 468 649 971 488 605 . Legs 277 | . . . . . 186 . . . . . . . . . . . . . . 91 . . Wheels 932 | . . . . . 155 . . . . . . . . . . . . . . . 189 588 Hover 353 | . . . . . . . . . . . . . . . . . . . . 353 . . Flight 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 140 160 160 110 110 110 116 116 116 116 116 116 196 116 110 110 126 50 Average Speed 152 | 150 160 160 161 174 177 182 160 149 110 114 116 116 116 116 179 195 196 151 114 144 189 197 Slowest Speed 320 | 160 160 160 240 240 320 240 160 300 110 116 116 116 116 116 196 196 196 196 121 270 254 286 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 6 36 94 33 38 32 37 98 19 78 68 79 39 17 44 49 62 64 21 83 33 77 17 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 5 | . . 1 1 . . . . . . . . . . . . 3 . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 . . . . 1 . . . . . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 . . . . 1 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . . . . . . 1 1 . 1 . 1 . . 2 . . . . . Spaces Dug 34 | . . . . . . . 1 16 . . . . . . . . . . . . . 17 Terrain Destroyed 512 | . . . . 1 9 66 1 25 3 16 . 10 6 35 1 . 12 33 46 18 103 127 Melee 12 | . . . . . . . 1 8 . . . . . . . . . . . . . 3 Projectile 230 | . . . . 1 . . . 17 3 16 . 10 6 6 1 . 12 28 7 18 58 47 AOE 270 | . . . . . 9 66 . . . . . . . 29 . . . 5 39 . 45 77 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 15390 | 130 165 864 431 446 1339 362 1301 1168 528 557 700 461 539 336 265 193 515 850 1218 1078 1111 833 Wait 1198 | . 13 242 9 86 143 19 32 92 8 2 31 33 55 22 . . 5 69 162 51 99 25 Move 12532 | 102 131 602 400 304 1048 232 1192 1003 501 522 612 328 437 290 237 183 467 648 970 931 793 599 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 153 | 10 6 6 3 10 17 8 3 14 . 1 3 7 4 2 . 1 1 9 5 17 18 8 Fast Attach 54 | 1 . . . . 7 10 . . . . 6 . . . . 5 . 9 5 9 2 . Attach 107 | 6 . . 4 8 12 3 3 8 1 1 1 1 5 1 . . 1 6 5 9 17 15 Detach 12 | . . . . . 1 1 . 1 . . . . . . . . . 1 1 . 3 4 Swap 67 | . 1 4 1 5 15 13 1 3 . . 1 . . 2 . . 1 8 2 2 7 1 Drop 151 | . 1 . . 8 13 19 5 10 1 . 8 7 4 1 . 4 . 19 9 23 12 7 Fire 900 | 11 13 10 14 25 82 55 17 29 11 31 13 42 32 18 13 . 40 80 58 36 154 116 Melee 124 | . . . . . 1 2 48 8 . . . 3 2 . 1 . . 1 1 . . 57 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Rewire 85 | . . . . . . . . . 6 . 25 40 . . 14 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials -7/Factory (discovered 5 exits: [*Fac x2] / *Sto / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 203 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 12) 470 | -10/Materials | Entered Mines 523 | -10/Mines | Met a Derelict shopkeep closing up shop 798 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 822 | -10/Mines | Learned location of Storage (-7) 849 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 849 | -10/Mines | Discovered new exit (range 5) 966 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1163 | -10/Mines | Found the Drone Emporium 1179 | -10/Mines | Found Prototype Device 1188 | -10/Mines | Identified Splice Drone Bay 1398 | -10/Mines | Discovered new exit (range 13) 1610 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1613 | -10/Mines | Found Prototype Device 1637 | -10/Mines | Discovered new exit (range 9) 1709 | -10/Mines | Discovered new exit (range 4) 1717 | -10/Mines | Entered Subcaves 1718 | -10/Subcaves | Approached by a straggling Scientist 1736 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1819 | -10/Subcaves | Discovered new exit (range 10) 1882 | -10/Subcaves | Learned location of Zion (-6) 1882 | -10/Subcaves | Met a Zionite searching for "candidates" 2168 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2316 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2360 | -10/Subcaves | Lost 3 parts (1n1u1w) 2388 | -10/Subcaves | Discovered new exit (range 7) 2422 | -10/Subcaves | Entered Materials 2422 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2598 | -8/Materials | Identified Exp. Sensor Array 2797 | -8/Materials | Garrison activated, responded to threat 2921 | -8/Materials | Build established: Skirmisher 3097 | -8/Materials | Discovered new exit (range 15) 3147 | -8/Materials | Entered Factory 3147 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3592 | -7/Factory | Build established: Gunner 3760 | -7/Factory | Garrison activated, responded to threat 3797 | -7/Factory | Destroyed 9 combat bots 3802 | -7/Factory | Lost 3 parts (1n1u1w) 3901 | -7/Factory | Discovered new exit (range 9) 3947 | -7/Factory | First assault squad dispatched 4023 | -7/Factory | Destroyed 7 combat bots 4033 | -7/Factory | Lost 5 parts (1p2n2w) 4755 | -7/Factory | Build established: Scavenger-Gunner 4941 | -7/Factory | Identified exit to Storage 4941 | -7/Factory | Identified exit to Lower Caves 5071 | -7/Factory | Discovered new exit (range 15) 5464 | -7/Factory | Entered Storage 5638 | -7/Storage | Identified exit to Recycling 5697 | -7/Storage | Lost 3 parts (1n1u1w) 5715 | -7/Storage | Destroyed 13 combat bots 5800 | -7/Storage | Core integrity fell below 50% 5880 | -7/Storage | Found Prototype Launcher 5881 | -7/Storage | Identified Rocket Array 6095 | -7/Storage | Used back door to open Recycling access 6124 | -7/Storage | Entered Recycling 6431 | -7/Recycling | Discovered new exit (range 15) 6587 | -7/Recycling | Entered Scraplab 6591 | -7/Recycling | Found Prototype Device 6593 | -7/Recycling | Identified Scrap Engine 6903 | -7/Recycling | Build established: Mutant 8246 | -7/Recycling | Identified exit to Factory 8248 | -7/Recycling | Entered Factory 8248 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 8420 | -5/Factory | Identified exit to Upper Caves 8859 | -5/Factory | Build established: Construct 9542 | -5/Factory | Discovered new exit (range 12) 9636 | -5/Factory | Spotted B-75 Beast 9653 | -5/Factory | Destroyed B-75 Beast 9964 | -5/Factory | Entered Upper Caves 9977 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10014 | -5/Upper Caves | Destroyed 7 combat bots 10482 | -5/Upper Caves | Discovered new exit (range 7) 10487 | -5/Upper Caves | Learned 4 Factory zone layouts 10490 | -5/Upper Caves | Encountered a Warlord checkpoint 10550 | -5/Upper Caves | Entered another Upper Caves area 10550 | -5/Upper Caves | Accompanied by 2 allies 10585 | -5/Upper Caves | Spotted B-75 Beast 10607 | -5/Upper Caves | Destroyed B-75 Beast 11153 | -5/Upper Caves | Discovered new exit (range 8) 11204 | -5/Upper Caves | Entered Warlord 11245 | -5/Warlord | System corruption cleaned by Quarantine Array 11374 | -5/Warlord | Met Warlord 11399 | -5/Warlord | Warlord's base attacked by MAIN.C 11482 | -5/Warlord | Found Prototype Energy Cannon 11482 | -5/Warlord | Identified Vortex Driver 11492 | -5/Warlord | Found Prototype Energy Gun 11492 | -5/Warlord | Identified Vortex Rifle 11749 | -5/Warlord | Warlord forces counterattacked 11859 | -5/Warlord | P-70 Sage assimilated allied UQ-XDT(g) 11860 | -5/Warlord | Spotted Striker 11969 | -5/Warlord | Lost 8 allies 11998 | -5/Warlord | Discovered new exit (range 12) 12011 | -5/Warlord | Entered Proximity Caves 12011 | -4/Proximity Caves | Accompanied by 3 allies 12014 | -4/Proximity Caves | Spotter reported a threat 12181 | -4/Proximity Caves | Spotter reported a threat 12220 | -4/Proximity Caves | Spotted B-86 Titan 12221 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 12239 | -4/Proximity Caves | Destroyed B-86 Titan 12266 | -4/Proximity Caves | Spotter reported a threat 12299 | -4/Proximity Caves | Destroyed 8 combat bots 12397 | -4/Proximity Caves | Discovered new exit (range 16) 12431 | -4/Proximity Caves | Destroyed 7 combat bots 12560 | -4/Proximity Caves | Entered Factory 12560 | -4/Factory | Accompanied by 7 allies 12560 | -4/Factory | Evolved 2 slots: Utility x2 12695 | -4/Factory | Identified exit to Upper Caves 12695 | -4/Factory | Identified exit to Extension 12769 | -4/Factory | Build established: Commander-Construct 12810 | -4/Factory | Search patrols dispatched 12983 | -4/Factory | Lost 5 allies 12996 | -4/Factory | Destroyed 8 combat bots 13128 | -4/Factory | Spotted B-86 Titan 13193 | -4/Factory | Entered Upper Caves 13302 | -4/Upper Caves | Learned Research garrison access intel 13447 | -4/Upper Caves | Build established: Construct 13485 | -4/Upper Caves | Spotted B-86 Titan 13504 | -4/Upper Caves | Destroyed B-86 Titan 13514 | -4/Upper Caves | Found Hvy. Reflective Plating 13542 | -4/Upper Caves | Discovered new exit (range 10) 13590 | -4/Upper Caves | Entered another Upper Caves area 13804 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13961 | -4/Upper Caves | Discovered new exit (range 16) 14055 | -4/Upper Caves | Entered Zhirov 14055 | -4/Zhirov | Accompanied by 2 allies 14055 | -4/Zhirov | Discovered new exit (range 3) 14136 | -4/Zhirov | Learned location of Quarantine (-3) 14136 | -4/Zhirov | Learned location of Testing (-2) 14136 | -4/Zhirov | Learned location of Command (-1) 14228 | -4/Zhirov | Found Alien Artifact 14228 | -4/Zhirov | Identified Integrated Dissipator 14228 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14255 | -4/Zhirov | Found Alien Artifact 14423 | -4/Zhirov | Entered Proximity Caves 14423 | -3/Proximity Caves | Accompanied by 2 allies 14432 | -3/Proximity Caves | P-80 Master assimilated allied Veteran 7a 14450 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14491 | -3/Proximity Caves | Spotted B-86 Titan 15402 | -3/Proximity Caves | Discovered new exit (range 7) 15416 | -3/Proximity Caves | Entered Research 15416 | -3/Research | Evolved 2 slots: Utility x2 15417 | -3/Research | Loaded intel: 2 garrison access locations 16164 | -3/Research | Destroyed 10 combat bots 16635 | -3/Research | Discovered new exit (range 5) 16652 | -3/Research | Entered Quarantine 16772 | -3/Quarantine | Found Alien Artifact 17236 | -3/Quarantine | Destroyed 9 combat bots 17444 | -3/Quarantine | Discovered new exit (range 8) 17651 | -3/Quarantine | Spotted Alpha 7 17666 | -3/Quarantine | Destroyed Alpha 7 17724 | -3/Quarantine | Spotted Fortress 17873 | -3/Quarantine | Destroyed 9 combat bots 18056 | -3/Quarantine | Entered Research 18056 | -2/Research | Warlord forces began assault on 0b10 18056 | -2/Research | Evolved 2 slots: Power x1, Utility x1 18166 | -2/Research | Research machine network offline 18366 | -2/Research | Found Prototype Processor 18367 | -2/Research | Identified Exp. Core Analyzer 18373 | -2/Research | Found Prototype Device 18374 | -2/Research | Identified Exp. Thermal Defense Suite 18381 | -2/Research | Found Exp. Core Analyzer 18408 | -2/Research | Met up with Warlord 18436 | -2/Research | Borebot progress halted 18628 | -2/Research | Spotted Striker 18680 | -2/Research | Borebot progress halted 18769 | -2/Research | Borebot progress halted 18828 | -2/Research | Discovered new exit (range 15) 18839 | -2/Research | Met DD-05H 18843 | -2/Research | Found Prototype Processor 18843 | -2/Research | Identified Exp. Targeting Computer 18908 | -2/Research | Spotted Striker 18909 | -2/Research | Spotted Executioner 18916 | -2/Research | Destroyed Executioner 19018 | -2/Research | Found Adv. Kinecellerator 19082 | -2/Research | Spotted Striker 19082 | -2/Research | Spotted Striker 19105 | -2/Research | Destroyed Striker 19112 | -2/Research | Destroyed Striker 19149 | -2/Research | Lost 9 allies 19561 | -2/Research | Given Cave Seal Controls access code 19578 | -2/Research | Discovered new exit (range 16) 19607 | -2/Research | Entered Testing 19654 | -2/Testing | Found Prototype Protection 19655 | -2/Testing | Identified Lgt. Regenerative Plating 19662 | -2/Testing | Found Lgt. Regenerative Plating 19667 | -2/Testing | Found Prototype Protection 19667 | -2/Testing | Identified SHELL Armor 19776 | -2/Testing | Lost 3 allies 20071 | -2/Testing | Build established: Scavenger-Construct 20216 | -2/Testing | Scanned by Researcher 20303 | -2/Testing | Protovariant out of control (PD-HYBSXOXM2G) 20303 | -2/Testing | Unleashed a protovariant (PD-HYBSXOXM2G) 20585 | -2/Testing | Destroyed 8 combat bots 20604 | -2/Testing | Spotted Striker 20607 | -2/Testing | First assault squad dispatched 20729 | -2/Testing | Lost 3 parts (1u2w) 20854 | -2/Testing | Found Prototype Processor 20855 | -2/Testing | Identified Exp. Signal Interpreter 21077 | -2/Testing | Found Prototype Launcher 21078 | -2/Testing | Identified Point Singularity Launcher 21275 | -2/Testing | Found Prototype Launcher 21276 | -2/Testing | Identified Hellfire Missile Launcher 21289 | -2/Testing | Found Prototype Launcher 21290 | -2/Testing | Identified Containment Facilitator 21295 | -2/Testing | Found Prototype Device 21296 | -2/Testing | Identified Exp. Shock Absorption System 21444 | -2/Testing | Discovered new exit (range 3) 21662 | -2/Testing | Build established: Mutant 21665 | -2/Testing | System corruption reached 10% 21723 | -2/Testing | Entered Access 21723 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 21949 | -1/Access | Spotted B-99 Colossus 22319 | -1/Access | Destroyed 7 combat bots 22328 | -1/Access | Build established: Tank 22473 | -1/Access | First assault squad dispatched 22544 | -1/Access | Garrison activated, responded to threat 22645 | -1/Access | Lost 3 parts (1p2u) 22665 | -1/Access | Destroyed 23 combat bots 22764 | -1/Access | Identified Transdimensional Reconstructor 22764 | -1/Access | Warped through subspace 22765 | -1/Access | Identified Subatomic Replicator 22765 | -1/Access | Used Subatomic Replicator to replicate Force Lance 22784 | -1/Access | Destroyed 8 combat bots 22817 | -1/Access | Lost 6 parts (2p2u2w) 22923 | -1/Access | System corruption reached 10% 22938 | -1/Access | Found Exp. Armor Integrity Analyzer 22946 | -1/Access | Found Unknown Protection 22948 | -1/Access | Identified Hvy. Reactive Plating 23025 | -1/Access | Lost 4 parts (1p3u) 23046 | -1/Access | Build established: Mutant 23143 | -1/Access | Lost 8 parts (1p6u1w) 23307 | -1/Access | Local machine network offline 23356 | -1/Access | Spotted B-99 Colossus 23359 | -1/Access | Core integrity fell below 50% 23390 | -1/Access | Lost 3 parts (1n1u1w) 23398 | -1/Access | Core integrity fell below 20% 23400 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 23393_ Penetrated by Slug. 23393_ Slug penetrates Garrison Access. 23393_ Slug penetrates Wall. 23394_ Force Lance destroyed. 23394_ Discarded Wheeled Compact-Biometal Exoskeleton. 23394_ Discarded Multi-Quantum Reactor. 23395_ U-05 Engineer builds a Door. 23397_ System corrupted: Energy discharge (-30). 23397_ Knocked back. 23397_ Penetrated by Slug. 23397_ Slug penetrates Wall. 23397_ Penetrated by Slug. 23397_ Slug penetrates Wall. 23400_ B-99 Colossus activates siege mode. 23400_ Penetrated by Slug. 23400_ Slug penetrates Door. 23400_ Slug penetrates Wall. 23400_ Penetrated by Slug. 23400_ Exp. Armor Integrity Analyzer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #?########?????????????????????????????????????? | | #?# !#?????????????????????????????????????? | | #?# #?????????????????????????????????????? | | #?# ??????????????????????????????????????? | | #?# ??????????????????????????????????????? | | ##? ????????????????#++###### ?????????????? | | "#?? ???????????????? ?????????????? | | ########+################# ?????????????? | | %"""G""" w ?????????????? | | %"""["""% % ??????????????? | | %[%%Y #?????????????????? | | ######## % =! Y ! ##??????????????????? | | ???????# % g BB ! #???????????????????? | | ???????# BB ! #???????????????????? | | ???????# ! % #???????????????????? | | ???????# % #???????????????????? | | ???????# = @ #???????????????????? | | ???????# +???????????????????? | | ???????# u % #???????????????????? | | ???????# #???????????????????? | | ??????? ####### ######???????????????????? | | ??????##+##### #?????# #????????????????????????? | | ??????? ????# #?????####????????????????????????? | | ??????? ?????# #?????????????????????????????????? | | ?????????????# #?????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Energy Generation 94 Energy Capacity 1625 Matter Stores 300 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 30 Core Shielding 20 Propulsion Shielding 90 Utility Shielding 66 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 3 Kinecelleration 50 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Prc. Energy Filter | -2/Testing | Archive Impact Mace | -2/Testing | Archive Enh. Armored Heavy Treads | -2/Testing | Archive Coolant Network | -2/Testing | Archive Graviton Cannon | -2/Testing | Archive Hds. Centrium Leg | -2/Testing | Archive Robot Schematics ------------------ A-27 Freighter | -2/Testing | Archive A-15 Conveyor | -2/Testing | Archive T-07 Excavator | -2/Testing | Archive Y-72 Warden | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed PulseCentriumHammer Manual? 0 Play Time 04:23:43 Cumulative 61.0 hours Start 2025.06.16 @ 15:56:01 End 2025.06.16 @ 21:26:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 28 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 41 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 925b49c8-5ab5-44b0-ac68-b29e2ea5c61e