Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 16:06:25 Player: opdo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (12) 60 Value Destroyed (405) 405 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 3233 Bonus ------- Follower Combat Kills 28 Cogmind --------- Core Integrity 641/700 Matter 19/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Hovering (150) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Combat Airjet > --- UTILITY (5) ------ Small Storage Unit Targeting Computer Weapon Cycler > --- WEAPON (3) ------- Gauss Rifle Flak Cannon > --- INVENTORY (8) ---- Improved Deuterium Engine Transmission Jammer System Shield Improved Medium Laser High-powered Shotgun Gauss Rifle Flak Gun Great Axe Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Targeting Computer Weapon Cycler > --- WEAPON ----------- Gauss Rifle Flak Cannon > --- INVENTORY -------- Combat Airjet System Shield Ion Cannon High-powered Shotgun Gauss Rifle Great Axe [Rating: 35] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Combat Airjet Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Processor Targeting Computer Weapon Gauss Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 . 1 1 Weapon 1 | . . . . . . 1 Parts Attached 29 | 5 1 7 2 3 10 1 Power 4 | . . 1 . 1 2 . Engine 3 | . . 1 . 1 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 7 | 2 . 2 1 1 . 1 Treads . | . . . . . . . Leg 6 | 2 . 2 1 1 . . Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 7 | 1 1 2 1 . 2 . Device 2 | . . . 1 . 1 . Storage 3 | 1 1 1 . . . . Processor 2 | . . 1 . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 2 . 2 . 1 6 . Energy Gun 4 | 2 . 1 . . 1 . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 3 | . . 1 . . 2 . Ballistic Cannon 2 | . . . . . 2 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 7 | . . . . 1 4 2 Power 2 | . . . . . 1 1 Propulsion 4 | . . . . 1 2 1 Utility 1 | . . . . . 1 . Weapon . | . . . . . . . Highest Loss Streak 2 | . . . . 1 2 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 71 90 92 99 81 69 Engine 7 | . . 5 11 11 10 7 Core 1 | . . . . . 1 7 Leg 21 | . 28 28 29 32 17 7 Hover 1 | . . . . . . 7 Device 7 | . . . 7 11 15 7 Storage 10 | . 14 14 11 11 9 7 Processor 9 | . . 13 11 11 9 7 Energy Gun 8 | . 28 14 11 11 . . Ballistic Gun 8 | . . 12 11 4 8 7 Ballistic Cannon 3 | . . . . . 7 7 Naked Turns . | . . . . . . . Heaviest Build 26 | 8 10 14 15 20 26 26 Greatest Support 47 | 20 20 32 47 47 40 12 Greatest Overweight (x) 2 | . . . . . 1 2 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 7 8 8 8 8 Most Carried 8 | 3 5 7 7 7 8 8 Average Carried 6 | 1 2 5 6 6 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 2 4 7 6 7 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 333 | 119 32 47 . 135 . . Remotely . | . . . . . . . Salvage Created 446 | . 49 58 . 141 198 . Parts 25 | . 5 4 . 3 13 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 10 | . 3 1 . 3 3 . Guns 9 | . 3 1 . 2 3 . Classes Destroyed 8 | . 1 1 . 3 3 . Recycler 1 | . . . . . 1 . Operator 1 | . . . . . 1 . Swarmer 3 | . 3 . . . . . Grunt 1 | . . . . 1 . . Brawler 1 | . . . . 1 . . Sentry 2 | . . 1 . . 1 . Demolisher 1 | . . . . 1 . . Hunter 2 | . . . . . 2 . Best Kill Streak 3 | . 3 1 . 3 2 . Combat Bots Only 3 | . 3 1 . 3 1 . Max Kills in Single Turn 1 | . 1 1 . 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 81 | . 13 4 2 13 30 19 Missed 21 | . 2 1 2 . 8 8 Damage Taken 1390 | . 91 58 . 591 491 159 Core 390 | . 16 15 . 185 115 59 Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 . 87 . 53 79 . Volleys Fired 34 | . 6 1 . 11 16 . Largest 2 | . 2 2 . 2 2 . Hottest 116 | . 80 80 . 116 104 . Shots Fired 68 | . 12 2 . 22 32 . Gun 47 | . 12 2 . 18 15 . Cannon 21 | . . . . 4 17 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 38 | . . . . 7 31 . Thermal 23 | . 6 1 . 15 1 . Explosive . | . . . . . . . Electromagnetic 7 | . 6 1 . . . . Robot Hit Streak 13 | . 2 4 . 13 12 . Robot Miss Streak 6 | . 2 . . 1 6 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 50 | . 6 2 . 19 23 . Core Hits 27 | . 3 2 . 4 18 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . 1 . . Burn 1 | . . . . 1 . . Melee Attacks 1 | . . . . . 1 . Impact . | . . . . . . . Slashing 1 | . . . . . 1 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 791 | . 63 42 . 311 375 . Guns 475 | . 63 23 . 237 152 . Cannons 258 | . . . . 71 187 . Explosions 32 | . . . . . 32 . Melee . | . . . . . . . Ramming 26 | . . 19 . 3 4 . Kinetic 445 | . . . . 106 339 . Thermal 267 | . 21 12 . 202 32 . Explosive . | . . . . . . . Electromagnetic 53 | . 42 11 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 36 | . . . . . 36 . Projectiles . | . . . . . . . Explosions 36 | . . . . . 36 . Melee . | . . . . . . . Knockbacks 5 | . . . . . 5 . Impact . | . . . . . . . Kinetic 5 | . . . . . 5 . Secondary . | . . . . . . . Self-Inflicted Damage 186 | . . . . . 186 . Shots 2 | . . . . . 2 . Rammed . | . . . . . . . Targets Rammed 6 | . . 4 . 1 1 . Kicked 6 | . . 4 . 1 1 . Crushed . | . . . . . . . Highest Temperature 188 | . 18 12 . 188 162 . Average Temperature 45 | . 9 9 . 60 47 . Received Heat Transfer 93 | . . 45 . 21 27 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 5 | . . 1 . 4 . . Heat Transferred 643 | . 50 25 . 518 50 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 252 | . 77 65 15 182 252 23 Initial 51 | . . 30 . 5 51 23 Average 81 | . 33 59 . 127 174 23 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 93 | 100 100 100 100 100 76 100 Level 1 6 | . . . . . 23 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . 1 . . . 1 Investigation 1 | . . 1 . . . . Extermination 1 | . . . . . . 1 Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 28 | . 3 2 2 8 8 5 Peak Tracking Total 5 | . 3 2 1 3 3 5 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 3 | . . . . . 3 . Max in Single Turn 3 | . . . . . 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 6 | . 1 2 . . 2 1 Terminals 4 | . 1 1 . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 10 | . 2 3 . . 4 1 Successful 5 | . 1 2 . . 2 . Failed 5 | . 1 1 . . 2 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . . 2 . . 3 1 Terminals 8 | . 2 2 . . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 5 | . 1 2 . . 2 . Record 1 | . . . . . 1 . Open Door 1 | . . 1 . . . . Registered Components 1 | . 1 . . . . . Zone Layout 2 | . . 1 . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 4 | . 1 1 . . 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 3 . . Highest-Rated Group 40 | . . 40 40 40 . . Highest-Rated Ally 16 | . . 16 16 16 . . Total Orders . | . . . . . . . Ally Attacks 14 | . . . . 14 . . Total Damage 197 | . . . . 197 . . Kills 4 | . . . . 4 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 1560 | 44 111 432 83 159 402 329 Spaces Moved 977 | 29 75 330 65 91 246 141 Core 5 | 5 . . . . . . Treads . | . . . . . . . Legs 831 | 24 75 330 65 91 246 . Wheels . | . . . . . . . Hover 141 | . . . . . . 141 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 123 120 120 230 Average Speed 139 | 107 120 121 123 120 130 230 Slowest Speed 230 | 120 120 125 125 123 190 230 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 4 23 69 12 19 24 4 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 47 | . . . . . 47 . Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE 45 | . . . . . 45 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 1113 | 42 84 357 67 116 301 146 Wait 20 | . . . . 9 11 . Move 971 | 28 74 329 64 90 245 141 Hop . | . . . . . . . Pick Up 37 | 8 3 10 1 2 10 3 Fast Attach . | . . . . . . . Attach 17 | 5 1 2 2 1 5 1 Detach . | . . . . . . . Swap 12 | . . 5 . 2 5 . Drop 15 | 1 . 6 . . 7 1 Fire 34 | . 6 1 . 11 16 . Melee 1 | . . . . . 1 . Ram . | . . . . . . . Kick 6 | . . 4 . 1 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 16) 156 | -10/Materials | Entered Mines 167 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 184 | -10/Mines | Met a Derelict bent on vengeance 220 | -10/Mines | Learned Materials emergency access door positions 266 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 315 | -10/Mines | Build established: Mutant 388 | -10/Mines | Learned 2 Materials zone layouts 413 | -10/Mines | Met a Derelict shopkeep closing up shop 487 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 489 | -10/Mines | Found Prototype Device 570 | -10/Mines | Discovered new exit (range 10) 588 | -10/Mines | Entered Materials 588 | -9/Materials | Accompanied by 3 allies 588 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 589 | -9/Materials | Identified exit to Materials 611 | -9/Materials | Identified Exp. Sensor Array 662 | -9/Materials | Discovered new exit (range 5) 671 | -9/Materials | Entered Mines 671 | -9/Mines | Accompanied by 3 allies 719 | -9/Mines | Assembled infested the area 765 | -9/Mines | Lost 3 allies 771 | -9/Mines | Discovered exit to Materials (range 12) 830 | -9/Mines | Entered Materials 830 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 831 | -8/Materials | Identified exit to Storage 1203 | -8/Materials | Discovered new exit (range 15) 1232 | -8/Materials | Entered Factory 1232 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1561 | -7/Factory | Self-destructed Last Messages --------------- 01215_ K-01 Serf cleans the Neutrino Reactor. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 01277_ Acquired Flak Gun. 01359_ Acquired Imp. Deuterium Engine. 01449_ Dropped Ion Cannon. 01450_ Acquired Transmission Jammer. 01482_ ALERT: Rogue bot located, Programmers report to Factory Zone 2S. 01553_ ALERT: All DSF locations entering lockdown mode. 01554_ C-30 ARC bursts open, deploying its payload. 01554_ S-27 Virus unfolds itself. 01561_ Carbon-fiber Leg destroyed. 01561_ Lgt. Deuterium Engine destroyed. 01561_ Connecting with Garrison Access... 01561_ Current location identified: Factory Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ???????????????? | | ??????????????????????????????? ??????????????? | | ?????????????????????????????? ??????????????? | | ????????????????????????????? #???????????????? | | ????????????????????######## #???????????????? | | ############????????# ""G"" #???????????????? | | #????????# ""@"" #???????????????? | | #????????# p #???????????????? | | ######???# sss #???????????????? | | """ """ # ??# "" s"" %#???????????????? | | """ """ # ! ??# "" r"" #???????????????? | | """ """ # ?# """ """ #???????????????? | | # ?# """ """ #???????????????? | | """ """ # # """ """ #???????????????? | | """ """ * # # #???????????????? | | """ """ # + """ "" #???????????????? | | # # """ "" #???????????????? | | [ # # """ """ #???????????????? | | ########+############ """ ###+????????????? | | """ ???????????? | | ???????????? | | ???????????? | | ???????????? | | ^ ???????????? | | #########+############+############ ????????????? | | ???# #??? ????????????????????????? | | ???# """"""" #? 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""" #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 200 Matter Stores 251 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationGravityMembrane Manual? 0 Play Time 00:12:45 Cumulative 10.9 hours Start 2024.03.17 @ 15:54:24 End 2024.03.17 @ 16:06:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 26 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30782fed-fd98-4ac1-bf3c-cf56088d1ddc