Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 17:17:14 Player: Scuttle Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (481) 2405 Value Destroyed (23773) 23773 Prototype IDs (86) 1720 Alien Tech Used (9) 1800 Bonus (22045) 22045 TOTAL SCORE: 61343 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3668 Follower Combat Kills 1290 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1718 Scanned by Researcher 500 Destroyed Superfortress 15000 Met Optimus at Protoforge 1000 Friendly Fire -3231 Cogmind --------- Core Integrity 0/1450 Matter 215/300 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Treading (160) Location -2/Protoforge Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Experimental Heavy Siege Treads Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY (10) ----- Experimental Optical Array Advanced Signal Interpreter Improved Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Concept NT7 Matterbank (174) Experimental EM Shield Improved Potential Cannon Overtuned Coil Gun Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- 2N-1CE's Frost Array Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Kinecellerator Heavy Regenerative Plating Experimental Force Field > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Heavy Siege Treads Concept Chromion Battery Enhanced Optical Array Advanced Sensor Array Experimental EM Shield Long-range Tractor Beam Dimensional Node Initializer High-powered Transdimensional Reconstructor Subatomic Replicator Improved Potential Cannon Ragnarok Missile Launcher [Rating: 217] Favorites ----------- Power Light Quantum Reactor Engine Heavy Ion Engine Power Core Enhanced Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit Field Propulsion Drive Utility Advanced Targeting Computer Device Advanced Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Plasma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Launcher Ragnarok Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Slots Evolved 16 | . . . 2 . . . 6 . . 2 . . . . . . 2 . . . . . . 2 . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . 1 . . . . . . 1 . . . . . . . . 1 . . Utility 8 | . . . 1 . . . 3 . . 1 . . . . . . 1 . . . . . . 2 . . . . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 394 | 5 11 2 14 21 . 7 23 9 18 1 1 70 1 . 2 1 31 4 18 2 2 13 4 31 14 22 43 24 Power 47 | 1 1 . 3 3 . . 2 1 2 . . 9 . . 1 . 2 . 4 . 1 1 . 3 . 5 7 1 Engine 11 | 1 1 . 2 3 . . 1 . 2 . . 1 . . . . . . . . . . . . . . . . Core 10 | . . . 1 . . . . . . . . 8 . . . . . . 1 . . . . . . . . . Reactor 26 | . . . . . . . 1 1 . . . . . . 1 . 2 . 3 . 1 1 . 3 . 5 7 1 Propulsion 99 | 2 2 2 4 7 . 2 6 2 4 1 1 16 . . . 1 12 2 4 . . 3 . 6 3 4 10 5 Treads 60 | 2 2 2 4 7 . 2 4 2 2 . . . . . . . 2 2 2 . . 2 . 5 3 4 10 3 Leg 13 | . . . . . . . . . . . . 3 . . . 1 7 . 1 . . 1 . . . . . . Wheel 24 | . . . . . . . 2 . 2 . . 13 . . . . 3 . 1 . . . . 1 . . . 2 Hover 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 126 | . 3 . 2 5 . 3 9 4 5 . . 22 1 . 1 . 6 2 5 1 1 6 2 15 9 2 8 14 Device 70 | . 2 . . 1 . 1 6 2 2 . . 12 1 . . . 2 . 2 1 1 5 1 10 7 1 8 5 Storage 10 | . 1 . . 1 . 1 . . 1 . . 2 . . . . . . . . . . . 1 1 . . 2 Processor 25 | . . . . . . 1 3 . . . . 4 . . . . 2 1 2 . . . 1 3 1 . . 7 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 21 | . . . 2 3 . . . 2 2 . . 4 . . 1 . 2 1 1 . . 1 . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 122 | 2 5 . 5 6 . 2 6 2 7 . . 23 . . . . 11 . 5 1 . 3 2 7 2 11 18 4 Energy Gun 35 | 1 2 . 3 2 . . 3 . 1 . . 4 . . . . 4 . 1 1 . 1 2 1 . 4 5 . Energy Cannon 14 | . . . 1 2 . . . 1 1 . . 4 . . . . . . . . . . . 1 2 . 2 . Ballistic Gun 55 | 1 1 . . 1 . 2 3 1 2 . . 13 . . . . 7 . 2 . . 1 . 5 . 7 7 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . 2 . 1 1 . . . . 2 . . . . . . . . . 2 . . 1 . . . . 2 1 Special Weapon 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 63 | . 1 . 1 2 . . 4 2 2 . . 5 . . 3 . 2 . . . 1 6 1 5 5 1 12 10 Parts Lost 101 | . 2 . 2 1 . . 4 . 16 1 . 22 . . . 1 15 . 1 1 . . . 4 . 5 3 23 Power 15 | . 1 . 1 . . . . . 4 . . 1 . . . . 1 . . . . . . . . 1 2 4 Propulsion 32 | . 1 . . . . . 1 . 3 1 . 10 . . . 1 6 . . . . . . 2 . 2 1 4 Utility 26 | . . . 1 1 . . 2 . 6 . . 1 . . . . 3 . 1 . . . . 1 . 1 . 9 Weapon 28 | . . . . . . . 1 . 3 . . 10 . . . . 5 . . 1 . . . 1 . 1 . 6 Highest Loss Streak 13 | . 1 . 1 1 . . 1 . 4 1 . 6 . . . 1 7 . 1 1 . . . 2 . 3 1 13 To Critical Strikes 6 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . 3 Average Backups 14 | 1 5 12 14 17 20 19 16 19 18 5 5 10 14 14 14 14 14 14 14 14 13 14 15 13 12 11 12 9 Power 1 | . 1 1 . 2 3 3 2 2 1 1 1 . 2 2 2 2 2 2 2 1 . . 1 . . . . . Propulsion 1 | . . 3 3 4 4 4 4 5 1 . . . . . . . . . . 2 2 2 2 2 1 . . . Utility 4 | . . 1 1 2 3 3 2 2 5 1 1 7 7 7 6 5 5 6 5 5 5 6 7 5 6 7 5 4 Weapon 4 | . 3 7 7 9 10 8 6 8 7 2 2 1 3 3 4 3 3 3 4 4 4 4 4 4 3 2 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . . . 5 5 . . 2 3 6 . . 5 . . . 1 1 1 1 . . 3 . 4 . 1 2 1 Power 5 | . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Propulsion 5 | . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . 1 . . . . Utility 10 | . . . . . . . . 1 3 . . 1 . . . . 1 1 . . . 1 . 1 . 1 . . Weapon 18 | . . . 4 3 . . 2 1 1 . . 3 . . . 1 . . . . . . . 1 . . 2 . Tool/Special 3 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 93 100 99 99 98 98 98 89 85 1 3 77 88 88 71 87 87 92 86 83 84 79 79 80 80 81 82 65 Engine 3 | . 14 14 10 11 11 11 8 4 7 . . . . . . . . 5 3 . . . . . . . . . Core 1 | . . . . . . . . . . . . 9 11 11 8 5 3 . . 5 5 2 . . . . . . Reactor 5 | . . . . . . . 3 7 5 . . . . . 1 5 5 5 6 5 8 10 10 8 9 11 11 6 Treads 16 | . 25 28 32 33 33 33 25 15 14 . . . . . . . 5 3 17 10 10 11 20 14 13 13 17 10 Wheel 2 | . . . . . . . . . 1 . . 11 17 17 17 12 9 . . 5 5 4 . . . . . 1 Device 13 | . 12 14 11 11 11 11 16 20 17 . . 12 16 17 17 17 13 15 11 14 14 11 13 17 17 15 11 10 Storage 6 | . 11 14 11 11 11 11 6 6 6 . . 4 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 11 | . . . . . . 3 10 6 6 . . 12 17 17 15 11 16 19 16 21 20 16 11 17 20 19 16 16 Protection 4 | . . . 10 10 11 7 3 6 5 . . 2 . . 1 4 4 . 6 . . 3 5 2 1 . 4 3 Energy Gun 5 | . 22 27 21 11 . . 11 4 1 . . 3 3 . . 2 3 . 4 6 8 6 5 2 . 4 4 . Energy Cannon 1 | . . . . 6 20 . . . . . . . 1 4 . 2 . 4 . 1 1 1 . 1 3 . 1 5 Ballistic Gun 8 | . 4 . . 3 . 20 7 15 15 . . 8 11 11 1 11 10 10 10 7 5 6 9 8 9 10 7 2 Peak Build Rating 217 | 5 9 9 16 24 24 27 63 87 94 8 11 80 80 78 83 87 96 101 110 108 115 122 127 171 187 185 215 217 Average Rating 95 | 3 6 8 13 21 23 24 52 74 73 3 9 55 78 78 63 82 82 95 96 102 108 115 113 151 172 174 187 184 On Entrance 73 | . 5 9 9 15 24 18 26 58 82 2 2 11 79 79 78 83 83 95 99 103 108 111 115 113 167 185 167 208 Avg Prop Armor Cover (%) 13 | . . . . . . . 13 13 10 . 20 6 . . . 3 8 6 16 21 20 17 . 1 8 . . 21 Naked Turns 73 | . . . . . . . . . . 66 7 . . . . . . . . . . . . . . . . . Heaviest Build 142 | 7 28 30 37 61 61 59 84 92 96 . . 71 75 70 74 79 84 65 89 73 90 122 129 130 113 105 142 140 Greatest Support 255 | 40 40 40 60 69 69 69 100 145 145 7 3 66 66 66 66 66 115 140 200 28 140 180 180 215 225 248 255 240 Greatest Overweight (x) 7 | . 1 . . 1 . . 2 2 4 . . 7 1 1 1 2 7 . 2 2 3 4 . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 1 . . 2 2 3 . . . . . . Largest Inventory Capacity 20 | 5 15 15 15 20 20 20 20 20 20 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 5 13 15 15 18 20 20 20 20 19 5 5 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 20 | 2 12 14 15 20 20 20 19 20 20 5 5 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 1 5 12 14 17 20 19 15 19 18 5 5 10 14 14 14 14 14 14 14 14 13 14 15 14 14 14 14 11 Final Capacity 20 | 5 15 15 15 20 20 20 20 20 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 2 11 13 15 20 20 20 18 20 5 5 5 14 14 14 14 15 13 15 15 14 15 15 15 15 15 14 15 5 Scrap Suit Usage (%) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Parts Cannibalized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Class Distribution -------------------- 23% | Mutant 22% | Scavenger-Gunner 12% | Tank 9% | Scavenger-Mutant 8% | Scavenger-Tank 5% | Skirmisher 4% | Infiltrator-Skirmisher 4% | Scavenger-Skirmisher 3% | Gunner 3% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Tank | -6/Factory Tank | -6/Waste Tank | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Infiltrator-Skirmisher | -3/Research Infiltrator-Gunner | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Mutant | -2/Protoforge Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Matter Collected 17162 | 41 450 40 265 416 . 110 582 186 1963 . . 1738 153 40 . 292 1204 213 780 277 215 770 77 1315 701 1533 1888 1913 Remotely 4538 | . . . . . . . . . 1147 . . . . . . . 346 . 358 175 145 508 . 415 236 581 367 260 Salvage Created 25735 | . 728 19 1045 1111 . . 2083 68 3957 . . 2193 65 . . 200 1386 123 1223 245 145 648 163 1781 873 2597 2541 2541 Parts 1156 | . 45 5 60 55 . . 58 4 135 . . 100 3 . . 11 64 5 51 8 7 40 7 81 66 127 114 110 Haulers Intercepted 27 | . 2 . 5 5 . . 2 . 3 . . 5 . . . . . . 2 . . . . 2 . 1 . . Recyclers Shooed 35 | . 3 . 3 . . . 4 . 8 . . 3 . . . . 2 . 1 . . . . 10 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . . . 3 . . 8 . . . 8 7 . 6 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Broken 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Combat Hostiles Destroyed 363 | . 16 3 17 21 . . 21 . 54 . . 22 1 . . 7 17 . 22 3 2 16 4 16 13 30 29 49 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 227 | . 12 1 12 8 . . 18 . 42 . . 14 1 . . 7 17 . 11 3 1 5 4 13 4 26 23 5 Cannons 45 | . . . . 4 . . . . 2 . . 6 . . . . . . . . . . . 3 7 . 3 20 AOE 82 | . 4 2 4 8 . . 2 . 10 . . 1 . . . . . . 11 . . 11 . . 2 3 1 23 Classes Destroyed 28 | . 4 . 3 5 . . 2 1 3 . . 2 . . . 1 . . . . . 1 1 . 2 . 1 2 Worker 20 | . . . . 1 . . 1 . 4 . . 8 . . . . . . 1 . . . . . 4 1 . . Builder 11 | . . . 1 . . . . . 2 . . 3 . . . . . . . . . . . . 2 2 . 1 Tunneler 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Hauler 27 | . 2 . 5 5 . . 2 . 3 . . 5 . . . . . . 2 . . . . 2 . 1 . . Recycler 32 | . 3 . 2 1 . . 5 . 8 . . 3 . . . . 1 . 1 . . . . 4 . 4 . . Mechanic 5 | . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . 2 Operator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Watcher 9 | . . . 1 1 . . . . 4 . . . . . . . . . . . . . . . . . 3 . Swarmer 62 | . 6 3 4 2 . . . . 7 . . 3 . . . 4 . . 10 . . 5 1 . . 8 . 9 Saboteur 3 | . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . Grunt 112 | . 10 . 6 7 . . 16 . 24 . . 5 . . . . 7 . 8 . . 4 2 . 4 7 5 7 Brawler 5 | . . . . 2 . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 Duelist 9 | . . . . 2 . . 1 . 4 . . 1 . . . . 1 . . . . . . . . . . . Protector 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Sentry 32 | . . . 7 7 . . 1 . 4 . . 2 . . . . 2 . 1 . . . . 3 . 2 3 . Specialist 13 | . . . . . . . . . 2 . . . . . . . . . . . . 1 . 4 . . . 6 Hunter 36 | . . . . . . . 2 . 4 . . 3 1 . . 1 4 . 2 . 2 . . 2 2 4 4 5 Programmer 62 | . . . . . . . 1 . 5 . . 8 . . . . 3 . 1 3 . 1 . 6 6 7 13 8 Heavy 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Q-Series 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hotshot 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Decapitator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Surgeon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Martyr 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 14 | . 4 3 4 11 . . 5 . 14 . . 4 1 . . 4 5 . 11 2 2 6 2 3 5 6 4 11 Combat Bots Only 12 | . 3 3 4 10 . . 4 . 12 . . 3 1 . . 4 5 . 10 2 2 6 2 3 4 6 4 10 Max Kills in Single Turn 4 | . 2 2 4 3 . . 1 1 4 . . 1 1 . . 1 2 1 4 2 1 2 1 1 3 3 2 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . 1 . Exploded 4 | . 2 2 4 3 . . 1 . 3 . . 1 . . . . . . 4 . . 2 . . 1 3 1 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Hostile Shots Fired 2970 | . 82 5 80 64 . . 128 . 548 22 . 326 9 . . 39 167 . 124 23 18 21 31 217 126 225 234 481 Missed 818 | . 26 1 15 14 . . 35 . 159 10 . 84 3 . . 11 43 . 35 9 3 4 10 64 33 50 59 150 Hits 2152 | . 56 4 65 50 . . 93 . 389 12 . 242 6 . . 28 124 . 89 14 15 17 21 153 93 175 175 331 Melee 42 | . . . . . . . . . 18 . . 5 . . . . 10 . . . . 1 . . . . . 8 Projectile 2110 | . 56 4 65 50 . . 93 . 371 12 . 237 6 . . 28 114 . 89 14 15 16 21 153 93 175 175 323 Critical Strikes 93 | . . . 1 1 . . 1 . 14 . . 10 . . . . 11 . 4 1 1 1 1 5 8 5 7 22 Part Disruptions 12 | . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . 2 4 1 . 2 Damage Taken 37693 | . 661 33 874 742 . . 1344 . 4606 181 . 4638 98 . . 453 2584 33 1992 316 259 499 410 2173 1208 3253 3500 7836 Core 3622 | . 162 7 100 37 . . 113 . 499 151 . 615 . . . 31 165 . 101 67 14 17 . 127 116 113 70 1117 Absorbed by Shields 6453 | . . . . . . . 135 . 1172 . . . . . . . . . . . . 156 77 1146 807 828 . 2132 Reduced by Siege Mode 707 | . . . . . . . . . 70 . . . . . . . . . . . 28 . . 84 7 323 189 6 Redirected to Shielding 52 | . . . . . . . . . . . . . . . . . . . . . . . . 38 14 . . . Ignored by Resistances 1180 | . . . . . . . 8 . . . . . . . . . . . 46 . . . . 112 . 221 686 107 Regen/Repaired (Parts) 4910 | . . . 127 . . 109 . 400 564 . . . . . . . . 93 356 . . 586 . . . 236 1635 804 Core Remaining (%) 55 | 100 . 32 . . . 65 . . 28 . . . . . . 20 . . . . . . 63 . 81 . . . Volleys Fired 1330 | . 73 2 72 66 . . 69 4 174 . . 164 15 11 . 29 63 21 54 15 6 42 15 97 73 59 98 108 Largest 4 | . 2 2 2 2 . . 3 3 3 . . 3 3 1 . 3 3 3 3 3 3 3 3 3 3 4 4 4 Hottest 240 | . 80 80 121 136 . . 195 111 163 . . 195 147 98 . 147 147 151 158 180 203 140 140 189 200 200 240 240 Shots Fired 3007 | . 141 3 141 91 . . 197 12 465 . . 317 20 12 . 52 180 47 132 44 16 46 43 218 109 216 295 210 Gun 2497 | . 136 2 138 48 . . 194 12 431 . . 255 9 1 . 35 176 35 117 44 10 37 43 165 63 214 274 58 Cannon 453 | . . . . 36 . . . . 29 . . 60 11 11 . 17 3 12 9 . 6 1 . 53 46 1 21 137 Launcher 52 | . 5 1 3 7 . . 3 . 5 . . . . . . . . . 4 . . 8 . . . 1 . 15 Special 5 | . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . . . . . . Kinetic 1559 | . 22 . . 12 . . 63 11 353 . . 176 6 1 . 24 144 28 83 26 4 35 20 103 53 142 195 58 Thermal 1334 | . 114 2 138 72 . . 131 1 107 . . 139 14 11 . 28 35 19 43 18 12 3 4 87 46 73 100 137 Explosive 52 | . 5 1 3 7 . . 3 . 5 . . . . . . . . . 4 . . 8 . . . 1 . 15 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 57 | . . . . . . . . . . . . . . . . . . . . . . . 19 28 10 . . . Robot Hit Streak 42 | . 7 1 17 12 . . 40 8 42 . . 16 4 . . 8 24 18 18 11 4 10 12 23 17 27 28 28 Robot Miss Streak 6 | . 3 1 2 2 . . 2 1 3 . . 3 1 . . 3 3 1 4 2 2 3 1 3 2 2 3 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 1 1 . . 1 1 1 1 1 1 1 Secondary Targets 46 | . 1 . 1 . . . 4 . 11 . . 2 . . . 3 4 . 4 1 . . . 3 . 10 2 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . 1 . . 1 . . . 1 1 . 1 1 . . . 1 . 1 1 . Shots Hit Robots 2042 | . 84 1 106 58 . . 163 11 367 . . 220 5 . . 18 136 35 90 30 10 28 31 142 55 156 190 106 Core Hits 1058 | . 39 4 42 45 . . 68 5 225 . . 86 3 . . 10 58 18 58 8 4 49 11 58 26 86 77 78 Critical Kills 31 | . . . . 1 . . . . 1 . . . . . . . 3 . 3 . . 3 2 9 3 2 3 1 Critical Parts Destroyed 53 | . . . . . . . 1 . 3 . . 3 . . . 1 5 1 . 1 1 3 6 12 2 1 9 4 Critical Strikes 111 | . . . 5 2 . . 8 . 4 . . 7 . . . 1 10 4 4 2 2 8 8 21 5 3 12 5 Burn 26 | . . . 5 1 . . 7 . . . . 4 . . . . 2 3 1 1 1 1 . . . . . . Meltdown 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . Destroy 79 | . . . . . . . 1 . 4 . . 3 . . . 1 8 1 3 1 1 7 6 19 5 3 11 5 Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Melee Attacks 15 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 6 8 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 8 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 71244 | . 1202 154 1830 2290 . . 4363 200 9425 . . 5816 109 . . 399 3248 885 4330 844 329 2579 1167 4534 3422 5108 6735 12275 Guns 41597 | . 892 12 1464 576 . . 3936 200 6947 . . 3644 109 . . 399 3248 652 1784 844 143 258 964 3557 1307 4363 5357 941 Cannons 10812 | . . . . 430 . . . . 478 . . 1893 . . . . . 233 35 . 186 . . 761 1551 165 906 4174 Explosions 18230 | . 304 142 346 1261 . . 414 . 1841 . . 249 . . . . . . 2493 . . 2321 203 176 533 525 444 6978 Melee 207 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 179 Ramming 398 | . 6 . 20 23 . . 13 . 159 . . 30 . . . . . . 18 . . . . 40 31 55 . 3 Kinetic 23711 | . 84 . . 102 . . 848 174 4743 . . 2145 38 . . 232 2608 499 1202 443 52 211 272 1511 1004 2616 3986 941 Thermal 29884 | . 808 12 1464 904 . . 3088 26 2682 . . 3641 71 . . 167 640 386 617 401 277 47 269 1727 2084 2064 2749 5760 Explosive 14887 | . 304 142 346 1261 . . 414 . 1841 . . . . . . . . . 2493 . . 2321 . . . 373 . 5392 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 179 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 179 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2185 | . . . . . . . . . . . . . . . . . . . . . . . 626 1256 303 . . . Highest Corruption 36 | . . . . 1 1 . . . 1 . 5 12 12 12 12 12 2 25 26 30 30 30 . 8 16 5 20 36 Average Corruption 12 | . . . . 1 1 . . . 1 . 5 7 12 12 12 12 1 15 25 28 30 30 . 4 8 4 14 24 Corruption Purged 11 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 8 . . . Corruption Blocked 14 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . Effects 550 | . . . . . 2 . . . 7 . 1 71 16 19 5 29 4 18 56 20 24 2 . 21 38 13 111 93 Message Errors 109 | . . . . . . . . . 3 . . 16 3 6 . 2 3 2 12 4 4 1 . 7 7 1 23 15 Matter Fused 122 | . . . . . . . . . 2 . 1 12 4 3 5 8 . 3 15 3 6 1 . 1 10 . 21 27 Heat Flow Errors 68 | . . . . . 1 . . . 1 . . 8 2 1 . 3 . 1 6 3 4 . . 2 5 4 15 12 Energy Discharges 62 | . . . . . . . . . . . . 10 1 2 . 3 1 2 6 . 3 . . 6 6 1 11 10 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Parts Fused 9 | . . . . . . . . . . . . 4 . . . . . . 1 1 . . . . 1 . 2 . Data Loss (minor) 59 | . . . . . . . . . 1 . . 8 3 2 . 5 . 2 2 3 2 . . 1 6 2 14 8 Data Loss (major) 29 | . . . . . 1 . . . . . . 3 2 4 . 2 . 2 1 2 3 . . 1 . . 7 1 Misfires 17 | . . . . . . . . . . . . 1 . 1 . 1 . . 2 1 1 . . 3 1 1 3 2 Alerts 13 | . . . . . . . . . . . . 1 . . . 2 . . 4 1 . . . . 2 1 2 . Misdirections 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 5 Weapon Failures 53 | . . . . . . . . . . . . 8 1 . . 2 . 6 6 2 1 . . . . 2 13 12 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2112 | . 10 . 34 15 . . 18 . 55 . . 99 . . . . . . 114 . . 10 . 7 315 144 401 890 Projectiles 1204 | . . . . . . . . . 20 . . 94 . . . . . . . . . . . 7 219 135 330 399 Explosions 896 | . 10 . 34 15 . . 18 . 23 . . 5 . . . . . . 114 . . 10 . . 96 9 71 491 Melee 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Impact 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 614 | . 24 . 26 52 . . . . 72 . . 92 . . . . . . 257 . . . . . . . . 91 Shots 15 | . 2 . 1 2 . . . . 2 . . 2 . . . . . . 4 . . . . . . . . 2 Rammed 49 | . 2 . 5 3 . . 1 . 16 . . 2 . . . . . . 1 . . . . 5 3 5 . 6 Targets Rammed 61 | . 2 . 5 4 . . 1 . 17 . . 12 . . . . . . 1 . . . . 5 3 5 . 6 Kicked 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 468 | . 38 . 250 100 232 . 270 . 239 . . 468 191 175 . 296 326 111 241 337 244 75 180 344 228 185 232 162 Average Temperature 66 | . 7 . 80 22 135 . 51 . 38 . . 84 65 58 . 114 77 31 50 129 105 26 52 73 66 38 90 76 Received Heat Transfer 4571 | . 219 . 324 300 . . 416 . 945 9 . 774 . . . . 336 . 157 . . 118 59 49 103 350 144 268 Effects 10 | . . . . . . . . . 3 . . 3 . . . . 4 . . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 6 | . . . . . . . . . 3 . . . . . . . 3 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 24 | . . . . . . . . . 6 . . . . . . . . . . 1 1 . 1 3 1 3 6 2 Total Turns 396 | . . . . . . . . . 137 . . . . . . . . . . 4 16 . 4 39 7 67 108 14 Longest Duration 44 | . . . . . . . . . 41 . . . . . . . . . . 4 16 . 4 23 7 44 43 11 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . 1 1 . . 1 . . . . 1 . . . . . . . . 1 . . 1 . 1 1 . Combat Hostiles 7 | . . . 1 1 . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 1 . Parts Melted 79 | . 3 . 13 5 . . 8 . 11 . . 6 2 . . 1 2 2 7 4 1 . . 5 . . 6 3 Heat Transferred 38195 | . 1850 25 4149 1887 . . 4440 37 5246 . . 2592 111 . . 259 1110 1000 1450 800 450 200 300 1802 1383 2356 2418 4330 Parts Sabotaged 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Power Chain Reactions 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Maximum Alert Level 5 | . . . . 1 . . 1 . 5 4 1 2 . . . . 1 . 3 . . . . 1 1 2 2 3 Low Security (%) 54 | 100 100 100 100 71 100 . 93 100 16 . . 45 . . . . 52 100 29 . . . . 79 74 40 . 26 Level 1 25 | . . . . 28 . . 6 . . . 100 45 . . . . 47 . 37 . . . . 20 25 45 54 38 Level 2 8 | . . . . . . . . . 3 . . 8 . . . . . . 20 . . . . . . 14 45 9 Level 3 5 | . . . . . . . . . 20 76 . . . . . . . . 13 . . . . . . . . 25 Level 4 4 | . . . . . . . . . 40 23 . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2099 | . 138 68 178 224 74 . 255 87 2099 1100 378 588 . . . . 348 121 1047 . . . . 230 322 575 575 1055 Initial 1100 | . . 42 . 68 74 . . 87 . 1100 378 257 . . . . 318 77 56 . . . . . 120 168 316 220 Average 305 | . 48 18 53 124 29 . 95 14 1109 1086 373 229 . . . . 218 94 358 . . . . 106 129 265 402 403 Influence Increases 14984 | . 537 83 554 746 120 . 685 . 2918 30 . 1169 30 . . 120 826 124 1512 80 50 305 150 628 715 983 1067 1552 Destroy 0b10 Robot/C 7800 | . 320 60 340 400 . . 420 . 1500 . . 440 20 . . 100 340 . 640 60 40 300 80 320 280 600 580 960 Destroy 0b10 Robot/NC 585 | . 25 . 45 55 . . 40 . 115 . . 110 . . . 10 5 . 35 . . 5 . 30 30 40 15 25 Destroy Leader 1644 | . 74 10 102 112 . . 84 . 344 . . 130 10 . . 10 90 . 116 20 10 . 10 104 60 132 106 120 Allied During Kill 805 | . . . . 5 . . . . 545 . . . . . . . . . 255 . . . . . . . . . Successful Hack 378 | . 5 5 22 29 . . 33 . 17 . . 28 . . . . . . 34 . . . . 40 83 16 39 27 Select Force Hacks 180 | . 60 . . . 120 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 960 | . 30 . 15 90 . . 30 . 90 . . 60 . . . . 15 . 135 . . . . 15 150 45 165 120 Anti-Garrison Action 350 | . . . . . . . . . . . . 200 . . . . . . 150 . . . . . . . . . Destroy Structure 1247 | . 23 8 30 55 . . 18 . 67 . . 66 . . . . 16 124 132 . . . . 104 112 120 132 240 Advance Influence 300 | . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . Partial Spotted 45 | . . . . . . . . . . 15 . 15 . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 690 | . . . . . . . 60 . 240 15 . 120 . . . . 60 . 15 . . . 60 . . 30 30 60 Influence Decreases 14084 | . 429 191 392 716 306 6 436 249 859 1101 712 953 431 183 . 89 637 263 573 568 308 358 371 413 629 721 1237 953 Entered New Map 4367 | . . 66 . 94 118 6 . 162 . 1051 702 111 217 36 . . 13 143 25 378 102 274 221 . 95 133 247 173 Time Decay 7827 | . 409 125 372 422 188 . 396 87 529 40 10 622 214 147 . 89 374 120 408 180 206 84 150 373 534 538 660 550 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . Lost Part 1000 | . 20 . 20 10 . . 40 . 160 10 . 220 . . . . 150 . 10 10 . . . 40 . 50 30 230 Lost Ally 340 | . . . . 40 . . . . 170 . . . . . . . . . 130 . . . . . . . . . Purge Threat 450 | . . . . 150 . . . . . . . . . . . . . . . . . . . . . . 300 . Squads Dispatched 112 | . 5 . 2 4 . . 4 . 39 1 . 13 . . . . 3 . 9 . . . . 7 5 5 8 7 Investigation 22 | . 2 . . . . . . . 4 1 . 5 . . . . 1 . 2 . . . . 2 . 1 1 3 Extermination 28 | . . . . . . . 1 . 4 . . 4 . . . . 1 . 1 . . . . 3 4 3 6 1 Reinforcement 30 | . 3 . 2 . . . 2 . 9 . . 4 . . . . 1 . 1 . . . . 2 1 1 1 3 Assault 17 | . . . . 2 . . . . 12 . . . . . . . . . 3 . . . . . . . . . Garrison 15 | . . . . 2 . . 1 . 10 . . . . . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 2 . . 1 . . . . . . 1 . . . . . . . . . Haulers Reinforced 5 | . . . . . . . 2 . 2 . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Distress Signals 26 | . 2 . . 1 . . . . 1 1 . . . . . 1 5 . 3 . . . . . . . 1 11 Communications Jammed 97 | . . . . . . . . . . . . . . . . . . . . . . . . 31 . 37 29 . Distress Signals 80 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . 37 28 . Times Spotted 623 | . 30 3 21 29 . . 29 . 110 10 4 40 1 . . 7 27 4 33 3 2 43 8 20 22 38 35 104 Peak Tracking Total 14 | . 5 3 4 10 . . 5 . 14 11 5 4 1 . . 4 7 3 10 2 2 12 4 2 5 6 5 11 Tactical Retreats 27 | . . . . . . . 2 . 7 1 . 4 . . . . 3 . 1 . . . 3 . . 1 1 4 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Traps Triggered 22 | . 1 . 1 1 . . 1 . 2 3 . 3 . . . . 2 . 1 1 . . . . 4 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Machines Disabled 72 | . 2 . 2 6 . . 2 . 6 . . 4 . . . 1 1 . 10 . . 1 . 1 11 3 11 11 Max in Single Turn 4 | . 1 . 1 1 . . 1 . 4 . . 1 . . . 1 1 . 2 . . 1 . 1 1 2 1 2 Garrison Access 6 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Machines Accessed 99 | . 5 1 5 8 6 . 7 . 11 . . 15 . . 3 . 1 . 3 1 . 2 . 5 8 5 7 6 Terminals 52 | . 3 1 4 7 2 . 3 . 5 . . 7 . . . . . . 1 . . . . 3 6 2 5 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . 1 1 . . 1 . 1 . . 2 . . . . . . . . . . . . . . . . Recycling Units 21 | . 2 . . . 4 . . . 4 . . 3 . . . . 1 . 1 . . . . 2 . 1 . 3 Scanalyzers 6 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 1 1 . Garrison Access 8 | . . . . . . . 2 . 1 . . 1 . . . . . . 1 . . . . . 1 1 1 . Total Hacks 215 | . 9 3 20 24 11 . 12 . 21 . . 25 . . 13 . 1 . 5 1 . 7 . 9 20 11 12 11 Successful 104 | . 5 1 11 13 5 . 5 . 9 . . 8 . . 13 . 1 . 2 1 . 7 . 3 9 4 5 2 Failed 109 | . 4 2 9 10 6 . 7 . 12 . . 17 . . . . . . 3 . . . . 6 10 7 7 9 Catastrophic 25 | . . . . . 1 . 3 . 4 . . 5 . . . . . . 2 . . . . 1 1 1 2 5 Database Lockouts 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 84 | . 6 2 8 12 10 . . . 12 . . 8 . . . . 1 . 3 . . . . 4 4 7 . 7 Terminals 123 | . 7 3 13 22 5 . 7 . 11 . . 13 . . . . . . 2 . . . . 5 17 5 9 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 16 | . . . 7 2 . . 1 . 3 . . 3 . . . . . . . . . . . . . . . . Recycling Units 35 | . 2 . . . 6 . . . 6 . . 4 . . . . 1 . 2 . . . . 4 . 3 . 7 Scanalyzers 12 | . . . . . . . 2 . . . . 4 . . . . . . . . . . . . 2 2 2 . Garrison Access 8 | . . . . . . . 2 . 1 . . 1 . . . . . . 1 . . . . . 1 1 1 . Terminal Hacks 61 | . 2 1 5 10 1 . 3 . 3 . . 2 . . 13 . . . 2 1 . 7 . 2 5 . 3 1 Record 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematic 5 | . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 16 | . 1 . 2 3 . . . . . . . . . . 4 . . . . . . 6 . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Alert Level 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Locate Traps 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 16 | . . 1 1 2 1 . 1 . 2 . . 1 . . . . . . 1 . . . . 1 3 . 1 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 4 1 . . . . 2 . . 1 . . . . . . . . . . . . . . . . Scan Component 5 | . . . 2 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . Repair 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 2 1 . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 1 . Garrison Access Hacks 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . Seal Access 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . Unauthorized Hacks 25 | . 3 . 2 2 4 . . . 4 . . 4 . . . . 1 . . . . . . 1 2 1 . 1 Terminals 10 | . 1 . 2 2 . . . . 1 . . 1 . . . . . . . . . . . . 2 1 . . Botnet 10 | . 1 . 2 2 . . . . 1 . . 1 . . . . . . . . . . . . 2 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . . . 4 . . . 3 . . 2 . . . . 1 . . . . . . 1 . . . 1 Tunnel 6 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Fedlink 8 | . . . . . . . . . 3 . . 2 . . . . 1 . . . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 69 | . 3 1 5 7 1 . 6 . 7 . . 11 . . . . . . 3 . . . . 4 6 4 6 5 Full Trace Events 9 | . . . . . . . . . 1 . . 2 . . . . . . 1 . . . . 1 . 1 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . 1 . . . . . . . . . . 4 . . . . . . . . . 2 . . 3 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 1 . Parts Repaired 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 120 | . . . 58 . . . . . 62 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . Non-combat 4 | . . . . . . . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . 1 . . 1 . . . . 1 . 2 . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . find_recycling 4 | . . . . . . . . . 1 . . 1 . . . . . . 2 . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Total Allies 40 | . . . . 2 . . . 20 . . . . . . . . . 18 . . . . . . . . . . Largest Group 20 | . . . . 2 . . . 20 19 . . . . . . . . 18 12 . . . . . . . . . Highest-Rated Group 700 | . . . . 62 . . . 700 650 . . . . . . . . 638 436 . . . . . . . . . Highest-Rated Ally 50 | . . . . 31 . . . 50 46 . . . . . . . . 50 47 . . . . . . . . . Initial UFD Resources 83 | . . . . . . . 23 23 23 42 42 42 56 56 56 59 59 69 69 69 69 69 71 71 81 83 83 83 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 314 | . . . . 7 . . . . 121 . . . . . . . . 128 58 . . . . . . . . . Total Damage 8984 | . . . . 127 . . . . 3648 . . . . . . . . 3904 1305 . . . . . . . . . Kills 52 | . . . . . . . . . 30 . . . . . . . . 10 12 . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Active Infowar (turns) 15480 | . . . . . . . 832 . . . . 1697 444 446 155 506 430 257 571 313 362 442 536 1464 1841 1537 2398 1249 Optics 4585 | . . . . . . . . . . . . . . . . . . . . . . . . 1106 1841 1318 . 320 Sensors 11534 | . . . . . . . . . . . . 1086 413 446 155 506 430 257 571 313 362 441 447 1054 1552 1033 1541 927 T.N.C. 3524 | . . . . . . . 832 . . . . 1697 444 446 105 . . . . . . . . . . . . . Cloaking 4147 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1128 1767 1251 . . Jamming 8071 | . . . . . . . . . . . . . . . . . . . . . . . 415 1464 1553 1435 2395 809 Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . . . 1 . 1 . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Turns Passed 27998 | 63 1263 409 1285 1021 598 1684 1178 571 2463 86 36 2107 444 446 155 618 867 257 1057 378 420 1117 562 1464 1841 1537 2482 1589 Spaces Moved 15009 | 37 584 247 561 461 374 1076 537 292 1135 173 68 1277 414 367 149 383 455 151 544 236 272 554 294 662 912 689 1223 882 Core 293 | 4 . . . . . . . . 4 132 68 13 . . . . . . . . . . . . . . . 72 Treads 10080 | 33 584 247 561 461 374 1076 507 282 979 . . . . . . . . 31 502 . 1 46 294 662 912 689 1223 616 Legs 373 | . . . . . . . . . . . . 190 . . . . 63 120 . . . . . . . . . . Wheels 4222 | . . . . . . . 30 10 152 . . 1074 414 367 149 383 392 . 42 236 271 508 . . . . . 194 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 41 | . . . . . . . . . . 41 . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 160 160 160 160 160 155 120 120 50 45 50 50 93 93 93 105 101 120 130 130 130 130 160 145 156 158 145 50 Average Speed 143 | 148 167 160 160 160 160 155 159 159 156 48 50 108 97 105 93 112 116 128 151 130 139 151 160 152 167 166 156 125 Slowest Speed 400 | 160 240 160 160 240 160 160 165 163 166 50 50 400 108 108 108 120 260 160 160 130 160 160 160 163 180 168 165 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Exploration Rate (%) 52 | 4 84 59 48 83 79 81 18 96 32 5 63 35 66 59 60 58 11 85 14 49 46 81 52 25 87 24 93 38 Regions Visited 28 Branch Regions 15 Pre-discovered Areas 9 | . 2 . . . 4 1 . . 1 . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 15 | . . . 1 . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . . . 4 . . . . . . 2 2 . 2 . . . 1 1 . 1 . . . . . Spaces Dug 107 | . . . . . . . 4 . 6 . . 5 4 5 . 5 3 3 2 . 1 . 4 19 8 11 5 22 Terrain Destroyed 927 | . 20 8 27 45 . . 25 . 73 . . 36 11 11 . 21 14 7 80 1 5 107 35 62 68 61 61 149 Melee 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 Projectile 355 | . . . . . . . 14 . 15 . . 17 11 11 . 21 14 7 7 1 5 2 17 54 41 27 35 56 AOE 559 | . 20 8 27 45 . . 11 . 58 . . 19 . . . . . . 73 . . 105 17 8 27 33 23 85 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Total 19001 | 43 726 256 804 651 375 1089 706 388 1529 171 68 1725 438 418 164 535 678 186 681 271 297 780 345 927 1108 920 1568 1154 Wait 1174 | . 33 . 113 47 . . 35 63 109 . . 82 . 38 . 106 76 . 17 6 8 114 18 48 37 81 86 57 Move 14979 | 36 583 246 560 460 373 1075 537 291 1135 167 67 1276 413 366 148 382 455 150 543 235 271 553 293 661 911 688 1222 882 Hop 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Pick Up 177 | 2 10 1 16 13 . 2 10 2 11 . . 28 . . 2 3 8 4 7 2 1 10 . 10 9 7 14 5 Fast Attach 194 | 5 5 1 3 3 . 1 7 4 5 1 1 45 1 . 3 1 23 2 6 1 1 10 2 10 6 8 19 20 Attach 123 | . 1 . 4 2 . 2 11 . 14 . . 20 1 . 2 1 9 1 2 2 2 1 . 7 4 9 8 20 Detach 105 | . 2 1 . 2 . . 8 4 8 . . 23 1 . 2 . 6 1 2 . 1 3 1 7 5 4 8 16 Swap 570 | . 12 4 16 30 . 5 18 11 44 . . 48 6 3 4 11 25 3 35 7 7 29 16 60 46 50 61 19 Drop 270 | . 5 1 15 23 2 4 10 9 12 . . 27 1 . 3 2 13 4 14 3 . 18 . 22 14 9 47 12 Fire 1330 | . 73 2 72 66 . . 69 4 174 . . 164 15 11 . 29 63 21 54 15 6 42 15 97 73 59 98 108 Melee 14 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 5 8 Ram 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Kick 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Crush 48 | . 2 . 5 4 . . 1 . 16 . . . . . . . . . 1 . . . . 5 3 5 . 6 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 3 exits: [*Acc] / [*Sec] / *Frg) -2/Protoforge (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 14) 288 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 9) 436 | -10/Materials | Discovered new exit (range 6) 759 | -10/Materials | Core integrity fell below 50% 837 | -10/Materials | Discovered new exit (range 16) 1327 | -10/Materials | Entered Mines 1355 | -10/Mines | Learned Materials interactive machine intel 1491 | -10/Mines | Found DCF Scrap (15 items) 1693 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1724 | -10/Mines | Discovered new exit (range 6) 1736 | -10/Mines | Entered Materials 1736 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1737 | -9/Materials | Loaded intel: 18 interactive machine locations 2003 | -9/Materials | Identified exit to Mines 2003 | -9/Materials | Identified exit to Storage 2146 | -9/Materials | Build established: Scavenger-Mutant 2535 | -9/Materials | Repaired Lgt. Treads 2568 | -9/Materials | Repaired Particle Gun 2576 | -9/Materials | Discovered new exit (range 14) 3021 | -9/Materials | Entered Storage 3431 | -9/Storage | Met a pair of Derelict thieves 3576 | -9/Storage | Destroyed 10 combat bots 3731 | -9/Storage | Build established: Mutant 3868 | -9/Storage | Discovered new exit (range 10) 3874 | -9/Storage | Central database locked down 3917 | -9/Storage | Garrison activated, responded to threat 4036 | -9/Storage | Used back door to open Recycling access 4036 | -9/Storage | Discovered new exit (range 5) 4042 | -9/Storage | Entered Recycling 4602 | -9/Recycling | Scanned before Scraplab entrance 4626 | -9/Recycling | Entered Scraplab 4639 | -9/Recycling | Discovered new exit (range 2) 4640 | -9/Recycling | Entered Scraptown 4640 | -9/Scraptown | System corruption cleaned by C-Scrubber 5019 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5081 | -9/Scraptown | Discovered new exit (range 11) 5180 | -9/Scraptown | Visited CR-KLE's Repair Center 5211 | -9/Scraptown | Visited Comm Corps 5227 | -9/Scraptown | Visited Cave Peace 5301 | -9/Scraptown | Visited Shadow of the Wyrm 5320 | -9/Scraptown | Visited Fellowship of the Rings 5329 | -9/Scraptown | Visited Cyclists 5385 | -9/Scraptown | Visited UFD Registry 5385 | -9/Scraptown | Registered with UFD as "Bullettank" 5441 | -9/Scraptown | Entered Cyclist Reading Room 5549 | -9/Scraptown | Visited Junk Repository 5611 | -9/Scraptown | Visited Scrapoid Research Area 5653 | -9/Scraptown | Visited Derelict Rescue Squad 5679 | -9/Scraptown | Visited Observation Area 5699 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5706 | -9/Scraptown | Found DCF Scrap (29 items) 5765 | -9/Scraptown | Visited Junk Cannon Lab 5783 | -9/Scraptown | Visited Curators Association 5928 | -9/Scraptown | Visited LU-1G1's Boring Crew 6030 | -9/Scraptown | CR-KLE repaired 2 parts 6228 | -9/Scraptown | Met Optimus 6228 | -9/Scraptown | Accepted into 0bPrime 6320 | -9/Scraptown | Discovered new exit (range 3) 6324 | -9/Scraptown | Entered Factory 6324 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 6729 | -6/Factory | Build established: Gunner 7275 | -6/Factory | Found Prototype Processor 7275 | -6/Factory | Identified Exp. Targeting Computer 7301 | -6/Factory | Build established: Tank 7422 | -6/Factory | Garrison activated, responded to threat 7433 | -6/Factory | Spotted B-75 Beast 7502 | -6/Factory | Sucked down chute 7502 | -6/Factory | Entered Waste 7503 | -6/Waste | Joined by Warlord forces that had cleared the area 7915 | -6/Waste | Discovered new exit (range 16) 7995 | -6/Waste | Found Prototype Device 7995 | -6/Waste | Identified Imp. Particle Accelerator 8073 | -6/Waste | Entered Factory 8073 | -6/Factory | Accompanied by 19 allies 8450 | -6/Factory | Garrison activated, responded to threat 8464 | -6/Factory | Garrison activated, responded to threat 8501 | -6/Factory | Lost 3 allies 8587 | -6/Factory | Garrison activated, responded to threat 8611 | -6/Factory | Lost 8 allies 8785 | -6/Factory | Cargo convoy interrupted 8826 | -6/Factory | Garrison activated, responded to threat 8836 | -6/Factory | Lost 7 allies 9123 | -6/Factory | First assault squad dispatched 9127 | -6/Factory | Destroyed 12 combat bots 9289 | -6/Factory | Loaded intel: 8 recycling unit locations 9473 | -6/Factory | Repaired Imp. Heavy Treads 9624 | -6/Factory | Learned location of Protoforge (-2) 10206 | -6/Factory | High security lockdown imminent 10286 | -6/Factory | High security lockdown engaged 10471 | -6/Factory | Core integrity fell below 50% 10505 | -6/Factory | Lost 4 parts (1p1n2u) 10530 | -6/Factory | Discovered new exit (range 8) 10536 | -6/Factory | Entered another Factory area 10536 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10567 | -5/Factory | Lost 4 parts (1p1n1u1w) 10622 | -5/Factory | Sucked down chute 10622 | -5/Factory | Entered Waste 10627 | -5/Waste | Spotted C-40 Crusher 10633 | -5/Waste | Spotted C-40 Crusher 10637 | -5/Waste | EMP discharged 10639 | -5/Waste | Spotted C-40 Crusher 10643 | -5/Waste | Spotted C-40 Crusher 10646 | -5/Waste | Spotted C-40 Crusher 10650 | -5/Waste | Build established: Mutant 10650 | -5/Waste | Discovered new exit (range 16) 10658 | -5/Waste | Entered Factory 10709 | -5/Factory | Attached CPS modules to H-66 Slayer 10802 | -5/Factory | Lost 6 parts (2n4w) 10825 | -5/Factory | Discovered new exit (range 5) 10906 | -5/Factory | Found Powered Armor 10909 | -5/Factory | Found Powered Armor 10911 | -5/Factory | Found Powered Armor 11035 | -5/Factory | Build established: Scavenger-Mutant 11223 | -5/Factory | Identified exit to Factory 11525 | -5/Factory | Discovered new exit (range 13) 11548 | -5/Factory | Identified exit to Upper Caves 11554 | -5/Factory | Core integrity fell below 50% 11624 | -5/Factory | Lost 6 parts (1p4n1u) 11916 | -5/Factory | Build established: Scavenger-Skirmisher 12222 | -5/Factory | Loaded intel: 8 recycling unit locations 12392 | -5/Factory | System corruption reached 10% 12435 | -5/Factory | Noticed a derelict Sapper rigging charges 12765 | -5/Factory | Entered Upper Caves 13118 | -5/Upper Caves | Discovered new exit (range 15) 13203 | -5/Upper Caves | Identified exit to Upper Caves 13209 | -5/Upper Caves | Entered another Upper Caves area 13248 | -5/Upper Caves | Discovered exit to Factory (range 6) 13337 | -5/Upper Caves | Build established: Skirmisher 13599 | -5/Upper Caves | Learned location of Armory (-3) 13642 | -5/Upper Caves | Discovered new exit (range 11) 13653 | -5/Upper Caves | Identified exit to Zhirov 13655 | -5/Upper Caves | Entered Zhirov 13657 | -5/Zhirov | Discovered new exit (range 3) 13674 | -5/Zhirov | Met Zhirov 13699 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13713 | -5/Zhirov | Found Alien Artifact 13713 | -5/Zhirov | Identified Integrated Reactor 13713 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13735 | -5/Zhirov | Found Alien Artifact 13809 | -5/Zhirov | Identified exit to Proximity Caves 13810 | -5/Zhirov | Entered Proximity Caves 13910 | -4/Proximity Caves | Spotter reported a threat 14037 | -4/Proximity Caves | Spotter reported a threat 14137 | -4/Proximity Caves | Learned Research trap positions 14299 | -4/Proximity Caves | Found Alien Artifact 14420 | -4/Proximity Caves | Discovered exit to Factory (range 9) 14428 | -4/Proximity Caves | Entered Factory 14428 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14565 | -4/Factory | Discovered new exit (range 12) 14599 | -4/Factory | Identified exit to Research 14678 | -4/Factory | Search patrols dispatched 14732 | -4/Factory | Loaded intel: 8 recycling unit locations 14845 | -4/Factory | Build established: Scavenger-Gunner 14884 | -4/Factory | Spotted B-86 Titan 14917 | -4/Factory | Identified Transdimensional Reconstructor 14917 | -4/Factory | Warped through subspace 15092 | -4/Factory | Lost 6 parts (3n3w) 15205 | -4/Factory | Lost 7 parts (1p2n2u2w) 15295 | -4/Factory | Sucked down chute 15295 | -4/Factory | Entered Waste 15309 | -4/Waste | Spotted C-40 Crusher 15310 | -4/Waste | EMP discharged 15310 | -4/Waste | System corruption reached 10% 15323 | -4/Waste | Met Warlord forces unprepared to attack 15410 | -4/Waste | EMP discharged 15437 | -4/Waste | Spotted C-40 Crusher 15438 | -4/Waste | Spotted C-40 Crusher 15442 | -4/Waste | Spotted C-40 Crusher 15443 | -4/Waste | Allies destroyed C-40 Crusher 15449 | -4/Waste | Allies destroyed C-40 Crusher 15453 | -4/Waste | Allies destroyed C-40 Crusher 15454 | -4/Waste | Spotted C-40 Crusher 15457 | -4/Waste | Allies destroyed C-40 Crusher 15500 | -4/Waste | Discovered new exit (range 13) 15510 | -4/Waste | EMP discharged 15518 | -4/Waste | Identified exit to Factory 15552 | -4/Waste | Entered Factory 15552 | -4/Factory | Accompanied by 12 allies 15740 | -4/Factory | Identified exit to Upper Caves 15892 | -4/Factory | Lost 4 allies 16123 | -4/Factory | Build established: Scavenger-Tank 16127 | -4/Factory | Garrison activated, responded to threat 16133 | -4/Factory | P-70 Sage assimilated allied PN-27H(g) 16209 | -4/Factory | Lost 4 allies 16505 | -4/Factory | Destroyed 10 combat bots 16552 | -4/Factory | First assault squad dispatched 16609 | -4/Factory | Entered Upper Caves 16629 | -4/Upper Caves | Encountered a Warlord checkpoint 16638 | -4/Upper Caves | Identified exit to Upper Caves 16770 | -4/Upper Caves | System corruption reached 30% 16866 | -4/Upper Caves | Build established: Scavenger-Gunner 16987 | -4/Upper Caves | Entered another Upper Caves area 17122 | -4/Upper Caves | Found Alien Artifact 17122 | -4/Upper Caves | Identified Core Expander 17122 | -4/Upper Caves | Installed Core Expander, added new Power slot 17379 | -4/Upper Caves | Discovered new exit (range 9) 17406 | -4/Upper Caves | Identified exit to Warlord 17407 | -4/Upper Caves | Entered Warlord 17456 | -4/Warlord | System corruption cleaned by Quarantine Array 17842 | -4/Warlord | Found Prototype Device 17842 | -4/Warlord | Identified System Purifier 17852 | -4/Warlord | Found Prototype Processor 17872 | -4/Warlord | Found Prototype Device 17872 | -4/Warlord | Identified Exp. Cloaking Device 17886 | -4/Warlord | Found Prototype Reactor 17886 | -4/Warlord | Identified Vortex Chain Reactor 18031 | -4/Warlord | Visited the Vortex Lab 18036 | -4/Warlord | Warlord's base attacked by MAIN.C 18038 | -4/Warlord | Found Prototype Energy Gun 18038 | -4/Warlord | Identified Vortex Rail 18052 | -4/Warlord | Found Prototype Energy Gun 18055 | -4/Warlord | Found Prototype Energy Gun 18141 | -4/Warlord | Build established: Scavenger-Tank 18386 | -4/Warlord | Warlord forces counterattacked 18412 | -4/Warlord | Spotted Striker 18418 | -4/Warlord | Destroyed Striker 18430 | -4/Warlord | Spotted Striker 18495 | -4/Warlord | Lost 5 allies 18497 | -4/Warlord | Discovered new exit (range 12) 18512 | -4/Warlord | Identified exit to Proximity Caves 18524 | -4/Warlord | Entered Proximity Caves 18929 | -3/Proximity Caves | Spotted B-86 Titan 18939 | -3/Proximity Caves | Identified Vortex Rifle (x2) 18960 | -3/Proximity Caves | Destroyed B-86 Titan 19080 | -3/Proximity Caves | Discovered exit to Research (range 5) 19086 | -3/Proximity Caves | Entered Research 19086 | -3/Research | Evolved 2 slots: Utility x2 19087 | -3/Research | Loaded intel: 74 trap records 19167 | -3/Research | Discovered new exit (range 7) 19192 | -3/Research | Identified exit to Research 19354 | -3/Research | Loaded intel: 5 recycling unit locations 19444 | -3/Research | Identified Spectral Analyzer 19771 | -3/Research | Found Prototype Device 19771 | -3/Research | Identified Adv. Kinecellerator 19947 | -3/Research | Build established: Infiltrator-Skirmisher 20122 | -3/Research | Found Quantum Capacitor 20324 | -3/Research | Identified exit to Armory 20324 | -3/Research | Identified exit to Testing 20432 | -3/Research | Discovered exit to Research (range 8) 20550 | -3/Research | Entered Testing 20840 | -3/Testing | Found Prototype Device 20840 | -3/Testing | Identified Exp. Focal Shield 20932 | -3/Testing | Central database locked down 21032 | -3/Testing | Found Prototype Device 21032 | -3/Testing | Identified 2N-1CE's Frost Array 21430 | -3/Testing | Build established: Infiltrator-Gunner 21789 | -3/Testing | Scanned by Researcher 21811 | -3/Testing | Found Prototype Protection 21903 | -3/Testing | Found Prototype Energy Cannon 21903 | -3/Testing | Identified Imp. Potential Cannon 21972 | -3/Testing | Found Imp. Potential Cannon 22233 | -3/Testing | System corruption reached 10% 22320 | -3/Testing | Discovered exit to Research (range 10) 22391 | -3/Testing | Entered Research 22391 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 22392 | -2/Research | Identified exit to Quarantine 22407 | -2/Research | Build established: Gunner 22677 | -2/Research | Spotted B-90 Cyclops 22928 | -2/Research | Build established: Scavenger-Gunner 23060 | -2/Research | Watched by a mysterious "MATRIX" hacker 23670 | -2/Research | Identified Hvy. Regenerative Plating 23763 | -2/Research | Lost 3 parts (2n1w) 23928 | -2/Research | Entered Quarantine 24050 | -2/Quarantine | Found Prototype Launcher 24050 | -2/Quarantine | Identified Point Singularity Launcher 24124 | -2/Quarantine | Cryocooling Duct disabled 24139 | -2/Quarantine | Ambient heat levels rising (+20) 24139 | -2/Quarantine | Non-combat units ordered to evacuate 24185 | -2/Quarantine | Found Alien Artifact 24490 | -2/Quarantine | System corruption reached 10% 24895 | -2/Quarantine | Found Prototype Launcher 24895 | -2/Quarantine | Identified Ragnarok Missile Launcher 24907 | -2/Quarantine | Found Ragnarok Missile Launcher 25263 | -2/Quarantine | Discovered new exit (range 15) 25468 | -2/Quarantine | Found Alien Artifact 25477 | -2/Quarantine | Found Alien Artifact 25477 | -2/Quarantine | Identified Dimensional Node Initializer (x2) 25477 | -2/Quarantine | Initialized slip node 25505 | -2/Quarantine | Found Alien Artifact 25505 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 25505 | -2/Quarantine | Warped through subspace to slip node 25617 | -2/Quarantine | Found Alien Slashing Weapon 25617 | -2/Quarantine | Identified Sigix Broadsword 25907 | -2/Quarantine | Build established: Scavenger-Mutant 25980 | -2/Quarantine | Found Exp. Focal Shield 26022 | -2/Quarantine | Found Alien Impact Weapon 26161 | -2/Quarantine | Identified Core Stripper 26171 | -2/Quarantine | Spotted Fortress 26182 | -2/Quarantine | Destroyed Fortress 26226 | -2/Quarantine | Found Prototype Device 26226 | -2/Quarantine | Identified Exp. EM Shield 26240 | -2/Quarantine | Found Vortex Chain Reactor 26244 | -2/Quarantine | Found Vortex Chain Reactor 26258 | -2/Quarantine | Found Prototype Device 26258 | -2/Quarantine | Identified Exp. Force Field 26263 | -2/Quarantine | Found Prototype Device 26263 | -2/Quarantine | Identified Thermal Barrier 26404 | -2/Quarantine | Discovered new exit (range 5) 26404 | -2/Quarantine | Discovered new exit (range 6) 26408 | -2/Quarantine | Identified exit to Protoforge 26410 | -2/Quarantine | Entered Protoforge 26469 | -2/Protoforge | Build established: Mutant 26763 | -2/Protoforge | Discovered new exit (range 4) 26944 | -2/Protoforge | Found Prototype Storage 26944 | -2/Protoforge | Identified Cep. Chromion Battery 26994 | -2/Protoforge | Superfortress began startup sequence 27159 | -2/Protoforge | UFD initiated attack on Protoforge (Readiness: Adequate) 27159 | -2/Protoforge | Loaded intel: 3 recycling unit locations 27195 | -2/Protoforge | Optimus greeted in Protoforge 27221 | -2/Protoforge | Found Prototype Processor 27221 | -2/Protoforge | Identified Exp. Core Analyzer 27226 | -2/Protoforge | Found Prototype Device 27226 | -2/Protoforge | Identified Exp. Kinecellerator 27242 | -2/Protoforge | Lost 4 allies 27249 | -2/Protoforge | Initialized slip node 27252 | -2/Protoforge | Identified Subatomic Replicator 27252 | -2/Protoforge | Used Subatomic Replicator to create Alien Artifact 27331 | -2/Protoforge | Lost 4 allies 27381 | -2/Protoforge | Spotted Hotshot 27383 | -2/Protoforge | Spotted Hotshot 27407 | -2/Protoforge | Destroyed Hotshot 27407 | -2/Protoforge | Destroyed Hotshot 27407 | -2/Protoforge | Destroyed Hotshot 27466 | -2/Protoforge | Spotted Executioner 27468 | -2/Protoforge | Spotted Striker 27482 | -2/Protoforge | Destroyed Striker 27489 | -2/Protoforge | Destroyed Executioner 27509 | -2/Protoforge | Spotted Executioner 27520 | -2/Protoforge | Spotted Executioner 27557 | -2/Protoforge | Destroyed Executioner 27570 | -2/Protoforge | Spotted Executioner 27573 | -2/Protoforge | Spotted Executioner 27587 | -2/Protoforge | System corruption reached 30% 27596 | -2/Protoforge | UFD reported confirmed Drillbomb installation 27616 | -2/Protoforge | Core integrity fell below 50% 27619 | -2/Protoforge | Identified Supercharged TR 27619 | -2/Protoforge | Warped through subspace to slip node 27620 | -2/Protoforge | Optimus attacked Superfortress 27635 | -2/Protoforge | Spotted Decapitator 27635 | -2/Protoforge | Spotted Executioner 27635 | -2/Protoforge | Spotted Decapitator 27648 | -2/Protoforge | UFD reported confirmed Drillbomb installation 27650 | -2/Protoforge | Lost 13 parts (3p3n5u2w) 27653 | -2/Protoforge | Spotted Hotshot 27663 | -2/Protoforge | Spotted Decapitator 27665 | -2/Protoforge | Triborg destroyed during the operation 27665 | -2/Protoforge | Optimus emerged from Triborg 27667 | -2/Protoforge | Destroyed Decapitator 27687 | -2/Protoforge | Found Prototype Slashing Weapon 27687 | -2/Protoforge | Identified Exp. Terror Saw 27692 | -2/Protoforge | Core integrity fell below 20% 27695 | -2/Protoforge | Found Unknown Device 27695 | -2/Protoforge | Identified Scrap Suit 27730 | -2/Protoforge | Lost 20 allies 27740 | -2/Protoforge | Found Prototype Storage 27740 | -2/Protoforge | Identified Cep. NT7 Matterbank 27758 | -2/Protoforge | Found Adv. Kinecellerator 27785 | -2/Protoforge | Spotted Executioner 27789 | -2/Protoforge | Spotted Striker 27809 | -2/Protoforge | Spotted Striker 27825 | -2/Protoforge | Destroyed Striker 27852 | -2/Protoforge | Spotted Executioner 27858 | -2/Protoforge | Spotted Executioner 27863 | -2/Protoforge | Destroyed Executioner 27865 | -2/Protoforge | Destroyed Executioner 27916 | -2/Protoforge | Destroyed 10 combat bots 27931 | -2/Protoforge | Spotted Executioner 27941 | -2/Protoforge | Spotted Executioner 27951 | -2/Protoforge | Destroyed Executioner 27955 | -2/Protoforge | Spotted Executioner 27956 | -2/Protoforge | Spotted Striker 27999 | -2/Protoforge | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 27977_ Helical Railgun destroyed. 27977_ Slug penetrates Reinforced Barrier. 27977_ Penetrated by Slug. 27977_ Ovr. Medium Treads destroyed. 27977_ Slug penetrates Reinforced Barrier. 27980_ System corrupted: Heat flow error (+135). 27980_ Penetrated by Slug. 27983_ Slug penetrates Reinforced Barrier. 27986_ Penetrated by Slug. 27986_ Slug penetrates Reinforced Barrier. 27990_ Penetrated by Slug. 27990_ Slammed into H-88 Terminator. 27993_ Penetrated by Slug. 27993_ Slug penetrates Reinforced Barrier. 27993_ Slammed into H-88 Terminator. 27996_ 0bP_NET: Lugger 891 inbound, all units not involved in other operations escort to target. 27996_ Penetrated by Slug. 27997_ Slammed into H-88 Terminator. 27999_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ##################????? | | ???????????????????????# @h ? | | ???????????????????????# ? | | ???????????????????????# #########++#######????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???#???????????????????# #?????????????????????? | | ???# ??????????????????# #?????????????????????? | | ???# ?????????????????# #?????????????????????? | | ???# ^################# #?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???######## ########?????????????????????? | | ??????????# #????????????????????????????? | | ??????????# #????????????????????????????? | | ??????????# #????????????????????????????? | | ??????????# #????????????????????????????? | | ??????????## % ##????????????????????????????? | | ??########## "######???????????????????????? | | ??########## "########?????????????????????? | | ??##"""""""" """"""""#####?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Coolant Potential 100 Energy Generation 86 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 20 Additional Mass Support 9 Corruption Block 20 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 75 Utility Shielding 66 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 64 Targeting Accuracy 22 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 7 Particle Charging 40 Kinecelleration 50 Item Schematics ----------------- Hcp. Storage Unit | -9/Storage | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Gravity Flail | -3/Testing | Archive Adv. Energy Well | -3/Testing | Archive Quantum Shading Machine | -2/Protoforge | Archive Hds. Centrium Wheel | -2/Protoforge | Archive Lrn. Phase Cannon | -2/Protoforge | Archive Robot Schematics ------------------ A-15 Conveyor | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 34% | -9/Materials Particle Gun | 53% | -9/Materials Imp. Heavy Treads | 1% | -6/Factory Studied --------- Com. Wheel | -6/Factory | Hacked Railgun | -3/Testing | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Hvy. Machine Gun | -2/Research | Hacked Enh. Nova Cannon | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Dimensional Node Initializer High-powered Transdimensional Reconstructor Sigix Broadsword Core Stripper Subatomic Replicator Supercharged TR Achievements -------------- Dominance Asserted Challenges ------------ None Game ------ Seed SeismicGhostFacilitator Manual? 0 Play Time 04:58:18 Cumulative 682.2 hours Start 2026.09.20 @ 11:40:42 End 2026.09.20 @ 17:17:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 301 Rogue 301 Adventurer 0 Explorer 0 Win Type - Total 43 Types 21/5/6/2/1/2/2/2/1/1 Lore% 93 Gallery% 83 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 28390e7d-493f-4e31-b3aa-107ec104b0d9