Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.18 @ 11:27:25 Player: terics Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (723) 723 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1988 Bonus ------- None Cogmind --------- Core Integrity 246/400 Matter 218/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Core Shielding > --- WEAPON (2) ------- Autogun > --- INVENTORY (10) --- Ion Engine Improved Hover Unit Heat Shielding Large Storage Unit Small Laser Particle Cannon Autogun Improved Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Core Shielding > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Improved Hover Unit Heat Shielding Large Storage Unit Autogun Autogun Grenade Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Storage Large Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Autogun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 37 | 6 12 1 18 Power 7 | 1 3 1 2 Engine 7 | 1 3 1 2 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 . 8 Treads 2 | . . . 2 Leg 3 | 2 . . 1 Wheel . | . . . . Hover 5 | . 2 . 3 Flight 2 | . . . 2 Utility 5 | 1 3 . 1 Device . | . . . . Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 13 | 2 4 . 7 Energy Gun 2 | 1 1 . . Energy Cannon 1 | . . . 1 Ballistic Gun 9 | 1 3 . 5 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 . 8 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility . | . . . . Weapon 3 | . 1 . 2 Highest Loss Streak 5 | . 1 . 5 Average Slot Usage (%) 90 | . 99 100 80 Engine 10 | . 14 14 7 Leg 6 | . 17 . 4 Hover 14 | . 10 28 11 Flight 1 | . . . 2 Storage 14 | . 20 14 11 Processor 10 | . 6 14 11 Protection 5 | . . . 11 Energy Gun 1 | . 6 . . Ballistic Gun 21 | . 21 28 18 Naked Turns . | . . . . Heaviest Build 28 | 10 27 25 28 Greatest Support 24 | 20 20 16 24 Greatest Overweight (x) 6 | 1 1 1 6 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 7 10 10 Most Carried 9 | 3 9 9 9 Average Carried 6 | 1 5 8 7 Final Capacity 10 | 6 10 10 10 Final Carried 9 | 3 9 8 9 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 964 | 127 298 85 454 Remotely . | . . . . Salvage Created 819 | . 222 90 507 Parts 61 | . 17 10 34 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 31 | . 9 6 16 Guns 25 | . 9 6 10 Cannons 2 | . . . 2 AOE 4 | . . . 4 Classes Destroyed 4 | . 3 . 1 Watcher 2 | . 1 . 1 Swarmer 17 | . 6 6 5 Grunt 12 | . 3 . 9 Sentry 2 | . . . 2 Best Kill Streak 5 | . 3 3 5 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1527 | . 413 93 1021 Core 242 | . 68 20 154 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 . 64 . Volleys Fired 91 | . 29 12 50 Largest 2 | . 2 2 2 Hottest 91 | . 70 46 91 Shots Fired 182 | . 58 24 100 Gun 172 | . 58 24 90 Cannon 8 | . . . 8 Launcher 2 | . . . 2 Special . | . . . . Kinetic 158 | . 44 24 90 Thermal 22 | . 14 . 8 Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 9 | . 5 6 9 Robot Miss Streak 7 | . 7 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 117 | . 33 13 71 Core Hits 46 | . 16 6 24 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1728 | . 259 182 1287 Guns 1327 | . 253 182 892 Cannons 143 | . . . 143 Explosions 250 | . . . 250 Melee . | . . . . Ramming 8 | . 6 . 2 Kinetic 1281 | . 207 182 892 Thermal 189 | . 46 . 143 Explosive 250 | . . . 250 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 31 | . 3 . 28 Shots 2 | . . . 2 Rammed 3 | . 2 . 1 Targets Rammed 3 | . 2 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 214 | . 90 22 214 Average Temperature 36 | . 35 10 44 Received Heat Transfer 357 | . 30 . 327 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 395 | . 136 . 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 245 | . 242 171 245 Average Influence 105 | . 116 122 99 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 85 | 100 69 100 87 Level 1 14 | . 30 . 12 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 13 6 25 Peak Tracking Total 8 | . 4 3 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 8 | . 3 . 5 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 17 | . 8 . 9 Successful 10 | . 5 . 5 Failed 7 | . 3 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 8 . 2 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 2 | . . . 2 Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 7 | . 5 . 2 Record 1 | . 1 . . Alert Level 2 | . 1 . 1 Reprogram Traps 1 | . 1 . . Dispatch Records 1 | . . . 1 Investigation Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 . 4 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1883 | 67 526 386 904 Spaces Moved 1100 | 48 344 294 414 Core 10 | 9 . . 1 Treads 25 | . . . 25 Legs 317 | 39 159 . 119 Wheels . | . . . . Hover 723 | . 185 294 244 Flight 25 | . . . 25 Fastest Speed 50 | 50 56 116 112 Average Speed 129 | 108 108 116 158 Slowest Speed 520 | 120 120 116 520 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 4 54 67 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 14 | . . . 14 Melee . | . . . . Projectile . | . . . . AOE 14 | . . . 14 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1399 | 59 447 320 573 Wait 135 | 3 40 13 79 Move 1097 | 47 343 293 414 Hop . | . . . . Pick Up 21 | 3 9 . 9 Fast Attach 16 | 6 6 . 4 Attach 9 | . 1 1 7 Detach . | . . . . Swap 12 | . 5 . 7 Drop 15 | . 12 1 2 Fire 91 | . 29 12 50 Melee . | . . . . Ram 2 | . 2 . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 16) 418 | -10/Materials | Discovered new exit (range 18) 594 | -10/Materials | Entered Mines 686 | -10/Mines | Met a Derelict bent on vengeance 806 | -10/Mines | Discovered new exit (range 16) 871 | -10/Mines | Learned location of 1 exit from Materials 886 | -10/Mines | Learned Materials interactive machine intel 966 | -10/Mines | Discovered new exit (range 7) 980 | -10/Mines | Entered Materials 980 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 981 | -9/Materials | Identified exit to Materials 982 | -9/Materials | Loaded intel: 18 interactive machine locations 1029 | -9/Materials | Repaired Autogun 1298 | -9/Materials | Lost 5 parts (1p3n1w) 1854 | -9/Materials | Discovered exit to Materials (range 10) 1884 | -9/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Lgt. Treads. K-01 Serf collects debris. Acquired 52 matter. K-01 Serf collects debris. Acquired Lgt. Treads. Dropped Flight Unit. K-01 Serf collects debris. G-34 Mercenary destroyed. K-01 Serf collects debris. Acquired 43 matter. R-06 Scavenger collects Heat Sink. EXIT=FOUND: MATERIALS R-06 Scavenger collects Flight Unit. R-06 Scavenger collects Lgt. Armor Plating. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. Lgt. Ion Engine destroyed. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Autogun destroyed. Map ----- +----------------------------------------------------+ | ????????# """"" # # ##+#####? # | | ????????# """"" # ## ## #?? # | | ????????# # """ ## ## #???####### | | ???###########+### % """ ## ## #?????????? | | ???# % ! 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