Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.25 @ 16:27:54 Player: Ketemphor Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (699) 699 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (368) 368 TOTAL SCORE: 3947 Bonus ------- Follower Combat Kills 68 Aligned with FarCom 300 Cogmind --------- Core Integrity 683/700 Matter 270/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Improved Sensor Array Force Booster Hardened Heavy Armor Plating > --- WEAPON (3) ------- AWS/Thermal Chainsword > --- INVENTORY (10) --- Light Nuclear Core Large Storage Unit Weight Redist. System Improved Sensor Array Improved ECM Suite Cloak of Protection Improved Spread Laser Mining Laser Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Sensor Array Force Booster Hardened Heavy Armor Plating > --- WEAPON ----------- AWS/Thermal Chainsword > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Large Storage Unit Weight Redist. System Improved ECM Suite Cloak of Protection Improved Spread Laser Mining Laser Deploy-a-Sentry [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Heavy Armor Plating Weapon Assault Rifle Energy Gun AWS/Thermal Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 3 1 Weapon 1 | . . . . . . 1 Parts Attached 51 | 2 12 8 4 1 14 10 Power 2 | . 1 . . . 1 . Engine 1 | . 1 . . . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 17 | 2 3 4 . 1 5 2 Treads . | . . . . . . . Leg 11 | . 3 1 . 1 4 2 Wheel 2 | 2 . . . . . . Hover 1 | . . . . . 1 . Flight 3 | . . 3 . . . . Utility 18 | . 3 . 3 . 6 6 Device 9 | . 1 . 1 . 4 3 Storage 5 | . 2 . 2 . . 1 Processor 3 | . . . . . 2 1 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 14 | . 5 4 1 . 2 2 Energy Gun 3 | . . . 1 . 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 6 | . 4 2 . . . . Ballistic Cannon 1 | . 1 . . . . . Launcher . | . . . . . . . Special Weapon 3 | . . 2 . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 Parts Lost 6 | . 5 . . . 1 . Power 1 | . 1 . . . . . Propulsion 2 | . 2 . . . . . Utility 1 | . . . . . 1 . Weapon 2 | . 2 . . . . . Highest Loss Streak 5 | . 5 . . . 1 . Average Slot Usage (%) 82 | . 88 85 80 74 89 83 Engine 9 | . 13 14 14 14 3 . Core 2 | . . . . . 5 7 Leg 18 | . 22 14 14 17 24 23 Device 13 | . 7 14 14 14 26 10 Storage 12 | . 14 14 14 14 9 7 Processor 3 | . . . . . 9 12 Protection 1 | . . . . . . 6 Energy Gun 5 | . . . 4 14 8 8 Ballistic Gun 11 | . 20 26 18 . . . Naked Turns . | . . . . . . . Heaviest Build 55 | 11 19 18 29 29 31 55 Greatest Support 46 | 32 32 10 10 30 46 41 Greatest Overweight (x) 2 | . 1 1 2 2 . 1 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 10 | 6 10 8 8 8 8 10 Average Capacity 8 | 6 7 8 6 8 8 9 Most Carried 10 | 5 8 8 8 8 8 10 Average Carried 7 | 4 6 6 6 7 7 9 Final Capacity 10 | 6 8 8 8 8 8 10 Final Carried 9 | 4 6 6 8 8 8 9 Class Distribution -------------------- 69% | Mutant 12% | Scavenger-Mutant 7% | Scavenger-Assassin 6% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 825 | 171 143 36 . 270 135 70 Remotely . | . . . . . . . Salvage Created 816 | . 118 36 . 65 354 243 Parts 51 | . 6 5 . . 21 19 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 22 | . 4 3 . 4 6 5 Melee 2 | . . . . . . 2 Guns 19 | . 3 3 . 4 6 3 Cannons 1 | . 1 . . . . . Classes Destroyed 7 | . 2 . . 1 3 1 Operator 1 | . . . . . . 1 Watcher 1 | . . . . . 1 . Swarmer 7 | . 2 3 . . . 2 Grunt 4 | . 2 . . . 1 1 Sentry 2 | . . . . . 1 1 Hunter 5 | . . . . . 4 1 Assembled 4 | . . . . 4 . . Best Kill Streak 3 | . 3 3 . 2 3 3 Combat Bots Only 3 | . 3 3 . 2 3 3 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 1535 | . 633 96 . 11 412 383 Core 168 | . 116 14 . . 21 17 Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 . . . 48 96 . Volleys Fired 30 | . 20 9 . . 1 . Largest 2 | . 2 2 . . 1 . Hottest 200 | . 55 200 . . 100 . Shots Fired 124 | . 40 18 . 7 33 26 Gun 99 | . 20 14 . 7 32 26 Cannon 20 | . 20 . . . . . Launcher . | . . . . . . . Special 5 | . . 4 . . 1 . Kinetic 54 | . 40 14 . . . . Thermal 70 | . . 4 . 7 33 26 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 4 2 . 3 9 12 Robot Miss Streak 3 | . 3 2 . 2 1 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Autonomous 65 | . . . . 7 32 26 Shots Hit Robots 89 | . 24 7 . 4 26 28 Core Hits 29 | . 5 3 . 4 9 8 Critical Hits 1 | . 1 . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Melee Attacks 5 | . . . . . . 5 Impact . | . . . . . . . Slashing 5 | . . . . . . 5 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2175 | . 310 86 . 113 770 896 Guns 1785 | . 185 86 . 113 770 631 Cannons 125 | . 125 . . . . . Explosions . | . . . . . . . Melee 265 | . . . . . . 265 Ramming . | . . . . . . . Kinetic 396 | . 310 86 . . . . Thermal 1514 | . . . . 113 770 631 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 265 | . . . . . . 265 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 11 | . . . . . . 11 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 11 | . . . . . . 11 Knockbacks 3 | . 3 . . . . . Impact . | . . . . . . . Kinetic 2 | . 2 . . . . . Secondary 1 | . 1 . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . 1 . . . 1 . Targets Rammed 3 | . 2 . . . 1 . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 123 | . 27 56 . . . 123 Average Temperature 37 | . 6 30 . . . 59 Received Heat Transfer 138 | . 84 . . . 9 45 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 2 . Heat Transferred 1924 | . . . . 148 962 814 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 271 | . 150 74 . 15 271 260 Average Influence 62 | . 45 9 . . 141 106 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 90 | 100 100 100 . 100 61 86 Level 1 9 | . . . . . 38 13 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . . . 3 1 Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 5 | . 2 . . . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 38 | . 14 3 . 6 8 7 Peak Tracking Total 5 | . 5 3 . 2 3 4 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 11 | . 2 1 4 . 1 3 Terminals 5 | . 1 1 . . 1 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 73 | . 7 3 48 . 4 11 Successful 65 | . 6 2 48 . 4 5 Failed 8 | . 1 1 . . . 6 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 9 | . . . 8 . 1 . Terminals 20 | . 4 3 . . 4 9 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 62 | . 4 2 48 . 4 4 Record 51 | . . 1 48 . 2 . Emergency Access Points 1 | . . . . . . 1 Alert Level 2 | . 1 . . . . 1 Unreport Threat 1 | . . . . . . 1 Locate Traps 2 | . . . . . 1 1 Dispatch Records 1 | . . 1 . . . . Investigation Status 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . . . 1 . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 1 . . 1 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 1 . Highest-Rated Group 43 | . . . . 43 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 16 | . . . . 11 5 . Total Damage 190 | . . . . 126 64 . Kills 4 | . . . . 2 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Turrets Deployed 1 | . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 3447 | 4 487 508 937 418 382 711 Spaces Moved 2113 | 1 315 279 587 245 255 431 Core . | . . . . . . . Treads . | . . . . . . . Legs 2088 | . 291 279 587 245 255 431 Wheels 25 | 1 24 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 100 100 150 150 130 120 120 Average Speed 145 | 100 124 150 157 162 122 148 Slowest Speed 180 | 100 150 150 180 180 130 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . . . 3 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 2 34 61 73 58 23 11 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 5 | . . 4 . . 1 . Terrain Destroyed 14 | . . 4 . 2 6 2 Melee . | . . . . . . . Projectile 14 | . . 4 . 2 6 2 AOE . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2402 | 4 370 341 604 266 322 495 Wait 137 | . 7 41 . 15 35 39 Move 2101 | . 314 278 586 244 254 425 Hop 3 | . . . . . . 3 Pick Up 31 | . 8 2 7 3 8 3 Fast Attach 9 | . 3 . 1 1 1 3 Attach 17 | . 5 1 . . 8 3 Detach 12 | . 3 1 1 . 3 4 Swap 25 | 2 4 7 3 . 5 4 Drop 29 | 2 4 2 6 3 6 6 Fire 30 | . 20 9 . . 1 . Melee 5 | . . . . . . 5 Ram . | . . . . . . . Kick 3 | . 2 . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 18) 213 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 429 | -10/Materials | Lost 5 parts (1p2n2w) 492 | -10/Materials | Entered Mines 644 | -10/Mines | Identified exit to Exiles 754 | -10/Mines | Discovered new exit (range 10) 765 | -10/Mines | Learned Materials terminal intel 820 | -10/Mines | Core integrity fell below 50% 993 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1000 | -10/Mines | Entered Exiles 1043 | -10/Exiles | Met 8R-AWN 1068 | -10/Exiles | Met EX-HEX 1158 | -10/Exiles | Met EX-DEC 1202 | -10/Exiles | Learned location of Zion (-7) 1280 | -10/Exiles | Discovered new exit (range 12) 1371 | -10/Exiles | Met EX-BIN 1521 | -10/Exiles | Aligned with FarCom system 1523 | -10/Exiles | Given EX-Vault access code 1563 | -10/Exiles | Opened EX-Vault 1592 | -10/Exiles | Found Prototype Device 1615 | -10/Exiles | Found Prototype Energy Gun 1615 | -10/Exiles | Identified AWS/Thermal 1649 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1680 | -10/Exiles | Identified Cloak of Protection 1741 | -10/Exiles | Found Deploy-a-Sentry 1744 | -10/Exiles | Found Deploy-a-Sentry 1937 | -10/Exiles | Stole three prototypes: Cloak of Protection, AWS/Thermal, Deploy-a-Sentry 1937 | -10/Exiles | Entered Mines 1946 | -9/Mines | Learned location of 1 exit from Lower Caves 1982 | -9/Mines | Assembled infested the area 1987 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2253 | -9/Mines | Learned Materials stockpile data 2335 | -9/Mines | Discovered new exit (range 14) 2355 | -9/Mines | Entered Materials 2355 | -8/Materials | Accompanied by 1 ally 2355 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2357 | -8/Materials | Loaded intel: 12 terminal locations 2360 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2532 | -8/Materials | Discovered new exit (range 10) 2737 | -8/Materials | Entered Factory 2737 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2739 | -7/Factory | FarCom data flow suspended 3255 | -7/Factory | DAS Turret deployed 3448 | -7/Factory | Self-destructed Last Messages --------------- >>Access(Emergency) Found 2 emergency access doors: (186,50) (169,33) Map updated. >>Alert(Check) Current Alert Level: Low Security >>Alert(Purge) Purged threat record, alert level lowered. >>Traps(Locate) Found 4 traps in 1 array: 4x Alarm Trap Map updated. 03334_ Connecting with Repair Station... >>Scan(Lgt. Nuclear Core) Scanning Lgt. Nuclear Core... Ready to Repair: Lgt. Nuclear Core Rating: 3 Time: 19 Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????#######??????????????????????? | | ???????????????????# [#??????????????????????? | | ???????????????????# ####################???? | | ???????????????????# #???? | | ???????????????????# ######## #???? | | ???????????????????# #??????# #???? | | ???????????????????### ########## """ #???? | | ?????????????????????# # @ # """ #???? | | ?????????# !#### # [ ! # """ #???? | | ?????????+ + # "" #???? | | ??????????????######## # # "" #???? | | ?????????????????????# # """# #???? | | ?????????????????????# # / """# """ #???? | | ?????????????????????# # """# """ ##???? | | ?????????????????????#?# ] # """ #????? | | ?????????????????????# ########## "" #????? | | ?????????????????????#+#????????# "" #????? | | ????????????????????????????????# #????? | | ????????????????????????????????# ! #????? | | ????????????????????????????????# #????? | | ????????????????????????????????# #????? | | ????????????????????????????????# #????? | | ????????????????????????????????# "T" #????? | | ????????????????????????????????# #????? | | ????????????????????????????????# #????? | | ??????????????????+?????????????# ######## #????? | | ????????????????????????????????# ########+###### | | ????????????????????????????????# ## ^^ # | | ????????????????????????????????# ##""" ^ """" # | | ??????????????? ####+######+#### ##"R """" # | | ??????????????? #""" """" # | | ??????????????? #""" """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Evasion (%) 40 Force Boost 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunDisposableLance Manual? 0 Play Time 01:13:01 Cumulative 29.7 hours Start 2020.08.23 @ 03:01:44 End 2020.08.25 @ 16:27:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: deeac3e1-715a-44d8-9888-7f15e71e2290