Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 16:07:31 Player: Millea Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (131) 655 Value Destroyed (4333) 4333 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (734) 734 TOTAL SCORE: 8102 Bonus ------- High Alert Combat Kills 403 Follower Combat Kills 218 Entered Garrisons 200 Friendly Fire -87 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 287/290 System Corruption 0% Temperature Cool (14) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Improved Medium Treads > --- UTILITY (6) ------ Heat Sink Improved Heat Sink Large Storage Unit Targeting Computer Targeting Computer Weapon Cycler > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Relay Coupler [NC] (24) Relay Coupler [NC] (21) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (25) Relay Coupler [Sentry] (21) Relay Coupler [Hunter] (12) Relay Coupler [Heavy] (11) Tractor Beam Beam Rifle Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Targeting Computer Weapon Cycler Weapon Cycler Improved Power Shielding > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Heavy Armor Plating Hardened Light Armor Plating Hacking Suite Tractor Beam Improved Medium Laser Improved Medium Laser Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Cooling System Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . 2 . 2 . Weapon . | . . . . . . . Parts Attached 100 | 8 . 2 38 5 19 28 Power 10 | 1 . 1 6 . 1 1 Engine 8 | 1 . . 5 . 1 1 Core 2 | . . 1 1 . . . Reactor . | . . . . . . . Propulsion 18 | 2 . . 5 1 4 6 Treads 18 | 2 . . 5 1 4 6 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 40 | 2 . 1 14 1 11 11 Device 13 | 1 . 1 4 . 2 5 Storage 2 | 1 . . 1 . . . Processor 4 | . . . 1 . 3 . Hackware 1 | . . . . . . 1 Protection 20 | . . . 8 1 6 5 Artifact . | . . . . . . . Weapon 32 | 3 . . 13 3 3 10 Energy Gun 15 | 1 . . 6 3 2 3 Energy Cannon 6 | . . . 1 . 1 4 Ballistic Gun 9 | 2 . . 6 . . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 5 . . . Parts Lost 47 | . . . 14 3 9 21 Power 5 | . . . 3 . 1 1 Propulsion 15 | . . . 4 1 3 7 Utility 15 | . . . 3 1 3 8 Weapon 12 | . . . 4 1 2 5 Highest Loss Streak 7 | . . . 2 2 7 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 100 100 98 99 92 95 Engine 9 | . 14 11 8 11 8 8 Core 1 | . . 2 2 . . . Treads 21 | . 28 28 21 21 17 17 Device 12 | . 14 14 14 . 8 12 Storage 10 | . 14 14 11 11 9 9 Processor 8 | . . . 4 . 16 18 Protection 11 | . . . 13 33 13 10 Energy Gun 8 | . 14 14 5 7 17 4 Energy Cannon 4 | . . . 1 7 . 12 Ballistic Gun 9 | . 14 14 14 7 . . Naked Turns . | . . . . . . . Heaviest Build 54 | 14 14 14 39 41 54 47 Greatest Support 50 | 40 40 40 40 40 42 50 Greatest Overweight (x) 1 | . . . . 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 11 | 7 8 8 8 15 15 15 Most Carried 15 | 8 8 8 12 14 15 15 Average Carried 9 | 5 8 7 7 12 12 13 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 12 | 8 8 8 12 12 10 11 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Matter Collected 2237 | 298 66 76 1201 162 175 259 Remotely . | . . . . . . . Salvage Created 4549 | 139 224 110 1987 488 690 911 Parts 263 | 7 18 7 120 31 28 52 Haulers Intercepted 6 | . . . 6 . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 105 | . 7 5 44 10 13 26 Guns 74 | . 7 5 43 3 11 5 Cannons 23 | . . . 1 7 1 14 AOE 7 | . . . . . . 7 Classes Destroyed 18 | 3 2 1 8 . 2 2 Worker 6 | 1 1 . 4 . . . Tunneler 1 | 1 . . . . . . Hauler 6 | . . . 6 . . . Recycler 6 | 1 . . 1 2 2 . Mechanic 1 | . . . 1 . . . Operator 2 | . . . 2 . . . Watcher 4 | . . . 3 . 1 . Swarmer 26 | . 3 2 5 3 6 7 Grunt 49 | . 4 2 24 5 4 10 Brawler 2 | . . . 1 . . 1 Duelist 3 | . . . 3 . . . Protector 1 | . . . 1 . . . Sentry 20 | . . . 10 2 2 6 Demolisher 1 | . . 1 . . . . Hunter 1 | . . . . . . 1 Heavy 1 | . . . . . 1 . Behemoth 1 | . . . . . . 1 Zionite 1 | . . . . . 1 . Best Kill Streak 9 | 2 4 2 7 8 9 6 Combat Bots Only 6 | . 3 2 5 3 5 6 Max Kills in Single Turn 3 | 1 1 1 2 1 1 3 Gunslinging 1 | . . . 1 . . 1 Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Hostile Shots Fired 754 | . 23 23 192 79 102 335 Missed 195 | . 4 6 55 19 18 93 Damage Taken 6820 | . 204 163 1775 787 1376 2515 Core 982 | . 11 44 269 92 171 395 Absorbed by Shields . | . . . . . . . Redirected to Shielding 227 | . . . 68 51 32 76 Core Remaining (%) 62 | 100 . 78 . 9 . . Volleys Fired 404 | 6 28 16 148 28 48 130 Largest 2 | 2 2 2 2 2 2 2 Hottest 150 | 60 60 60 130 124 131 150 Shots Fired 776 | 12 55 32 278 55 96 248 Gun 622 | 12 55 32 265 31 94 133 Cannon 149 | . . . 13 24 2 110 Launcher 5 | . . . . . . 5 Special . | . . . . . . . Kinetic 303 | 6 28 16 227 23 . 3 Thermal 466 | 6 27 16 49 32 96 240 Explosive 5 | . . . . . . 5 Electromagnetic 2 | . . . 2 . . . Robot Hit Streak 22 | 4 9 10 18 6 22 22 Robot Miss Streak 8 | 1 3 2 8 2 4 2 Penetration Max . | . . . . . . . Secondary Targets 14 | . 1 2 10 . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . 1 Shots Hit Robots 568 | 7 34 20 205 30 70 202 Core Hits 263 | 4 15 9 133 17 28 57 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . 3 . . . Critical Strikes 22 | . . . 3 2 9 8 Burn 19 | . . . . 2 9 8 Destroy 3 | . . . 3 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11648 | 80 425 234 4001 615 1245 5048 Guns 7938 | 80 424 231 3804 280 1193 1926 Cannons 2835 | . . . 164 335 52 2284 Explosions 838 | . . . . . . 838 Melee . | . . . . . . . Ramming 37 | . 1 3 33 . . . Kinetic 3895 | 29 197 131 3313 193 . 32 Thermal 6863 | 51 227 100 640 422 1245 4178 Explosive 838 | . . . . . . 838 Electromagnetic 15 | . . . 15 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 2 . . Average Corruption 2 | . . . 2 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 32 | . . . 24 8 . . Message Errors 10 | . . . 8 2 . . Matter Fused 7 | . . . 7 . . . Heat Flow Errors 1 | . . . 1 . . . Energy Discharges 3 | . . . 1 2 . . Parts Rejected 1 | . . . 1 . . . Data Loss (minor) 6 | . . . 3 3 . . Misfires 2 | . . . 2 . . . Alerts 1 | . . . 1 . . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 12 | . . . 1 1 . 10 Projectiles 2 | . . . 1 1 . . Explosions 10 | . . . . . . 10 Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 39 | . . . . . . 39 Shots 1 | . . . . . . 1 Rammed 9 | . 1 2 6 . . . Targets Rammed 9 | . 1 2 6 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 422 | . 57 39 207 422 385 341 Average Temperature 112 | . 32 14 59 152 169 95 Received Heat Transfer 2658 | . 93 48 759 381 585 792 Effects 7 | . . . . 2 5 . Shutdowns 3 | . . . . . 3 . Energy Bleed 1 | . . . . . 1 . Matter Decay 1 | . . . . 1 . . Short Circuit 2 | . . . . 1 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 18 | . . 2 . . 13 3 Heat Transferred 11072 | 125 525 225 959 925 3330 4983 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Peak Influence 1082 | 15 260 196 605 399 387 1082 Initial 199 | . 9 101 61 174 155 199 Average 370 | 6 114 114 323 312 246 697 Maximum Alert Level 3 | . 1 . 2 1 1 3 Low Security (%) 31 | 100 71 100 24 2 42 . Level 1 27 | . 28 . 31 97 57 9 Level 2 26 | . . . 44 . . 33 Level 3 14 | . . . . . . 56 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 3 1 8 . 4 . Investigation 3 | . . . 3 . . . Extermination . | . . . . . . . Reinforcement 7 | . 3 . 3 . 1 . Assault 3 | . . 1 2 . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Distress Signals 5 | . . 1 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 148 | . 15 7 64 10 20 32 Peak Tracking Total 6 | . 4 3 5 3 4 6 Tactical Retreats 5 | . . . 1 . 1 3 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Traps Triggered 6 | . . . 2 . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Machines Disabled 6 | . . . 3 . . 3 Max in Single Turn 1 | . . . 1 . . 1 Garrison Relay 3 | . . . . . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Machines Accessed 13 | . . . 9 . 1 3 Terminals 11 | . . . 8 . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 34 | . . . 24 . 1 9 Successful 18 | . . . 15 . 1 2 Failed 16 | . . . 9 . . 7 Catastrophic 3 | . . . 2 . . 1 Database Lockouts . | . . . . . . . Manual 4 | . . . 4 . . . Terminals 30 | . . . 21 . . 9 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 15 | . . . 13 . . 2 Record 1 | . . . 1 . . . Robot Analysis 3 | . . . 3 . . . Prototype ID Bank 2 | . . . 2 . . . Emergency Access Points 1 | . . . . . . 1 Alert Level 1 | . . . 1 . . . Unreport Threat 3 | . . . 3 . . . Maintenance Status 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Registered Prototypes 1 | . . . 1 . . . Security Stations 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . . . 8 . . 3 Full Trace Events 4 | . . . 2 . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 12 | . . . . . . 12 Machine Destruction 12 | . . . . . . 12 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Total Allies 3 | . . 1 . 2 . . Largest Group 2 | . . 1 1 2 2 . Highest-Rated Group 42 | . . 31 31 42 42 . Highest-Rated Ally 31 | . . 31 31 31 31 . Total Orders . | . . . . . . . Ally Attacks 46 | . . 20 9 . 17 . Total Damage 565 | . . 250 84 . 231 . Kills 11 | . . 5 2 . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Robot Analysis Total 3 | . . . 3 . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Turns Passed 5916 | 136 281 688 2411 339 540 1521 Spaces Moved 2471 | 70 114 394 1084 149 174 486 Core 13 | 13 . . . . . . Treads 2458 | 57 114 394 1084 149 174 486 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 160 Average Speed 172 | 139 160 160 160 162 161 224 Slowest Speed 240 | 160 160 160 160 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 5 33 67 87 41 19 57 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 24 | . . . . . . 24 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 24 | . . . . . . 24 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Total 3404 | 93 157 420 1487 188 356 703 Wait 293 | . 15 3 144 5 98 28 Move 2466 | 69 113 393 1083 148 174 486 Hop . | . . . . . . . Pick Up 76 | 9 . 1 36 2 9 19 Fast Attach 38 | 7 . 1 16 1 6 7 Attach 38 | . . . 12 2 10 14 Detach 1 | . . . . . 1 . Swap 24 | 1 . 1 10 2 3 7 Drop 47 | 1 . 3 32 . 7 4 Fire 404 | 6 28 16 148 28 48 130 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 9 | . 1 2 6 . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 12) 418 | -10/Materials | Entered Mines 442 | -10/Mines | Met a Derelict testing a Signal Generator 449 | -10/Mines | Found Signal Generator 521 | -10/Mines | Learned Materials interactive machine intel 583 | -10/Mines | Assembled infested the area 588 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 592 | -10/Mines | Found Prototype Device 592 | -10/Mines | Identified Exp. Sensor Array 937 | -10/Mines | Learned 2 Materials zone layouts 1074 | -10/Mines | Discovered new exit (range 7) 1090 | -10/Mines | Learned Materials terminal intel 1106 | -10/Mines | Entered Materials 1106 | -9/Materials | Accompanied by 1 ally 1106 | -9/Materials | Evolved 2 slots: Utility x2 1108 | -9/Materials | Loaded intel: 18 interactive machine locations 1109 | -9/Materials | Loaded intel: 12 terminal locations 1468 | -9/Materials | Discovered new exit (range 9) 1815 | -9/Materials | Discovered new exit (range 12) 2240 | -9/Materials | Discovered new exit (range 5) 2241 | -9/Materials | Build established: Scavenger-Mutant 2433 | -9/Materials | Core integrity fell below 50% 3048 | -9/Materials | Build established: Mutant 3309 | -9/Materials | Discovered new exit (range 16) 3517 | -9/Materials | Entered Mines 3725 | -9/Mines | Core integrity fell below 20% 3841 | -9/Mines | Discovered new exit (range 10) 3856 | -9/Mines | Entered Materials 3856 | -8/Materials | Accompanied by 2 allies 3856 | -8/Materials | Evolved 2 slots: Utility x2 3861 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4105 | -8/Materials | Garrison activated, responded to threat 4303 | -8/Materials | Lost 7 parts (3n2u2w) 4396 | -8/Materials | Identified exit to Garrison 4396 | -8/Materials | Entered Garrison 4409 | -8/Garrison | Learned Materials security intel 4469 | -8/Garrison | Garrison Relay disabled 4566 | -8/Garrison | Lost 4 parts (1n2u1w) 4592 | -8/Garrison | Triggered checkpoint 4672 | -8/Garrison | Triggered checkpoint 4773 | -8/Garrison | Garrison Relay disabled 4906 | -8/Garrison | Triggered checkpoint 5026 | -8/Garrison | Triggered checkpoint 5042 | -8/Garrison | Core integrity fell below 50% 5090 | -8/Garrison | Lost 4 parts (2n1u1w) 5120 | -8/Garrison | Triggered checkpoint 5136 | -8/Garrison | Garrison Relay disabled 5199 | -8/Garrison | Discovered new exit (range 11) 5340 | -8/Garrison | Triggered checkpoint 5471 | -8/Garrison | Discovered new exit (range 15) 5516 | -8/Garrison | Spotted B-75 Beast 5516 | -8/Garrison | Spotted B-75 Beast 5562 | -8/Garrison | Lost 3 parts (1n1u1w) 5652 | -8/Garrison | Core integrity fell below 20% 5705 | -8/Garrison | Lost 5 parts (1p1n2u1w) 5743 | -8/Garrison | Destroyed B-75 Beast 5917 | -8/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 05675_ Acquired 4 matter. 05681_ Acquired 13 matter. 05731_ Acquired 20 matter. 05743_ B-75 Beast suffers critical hit (Burn). 05743_ B-75 Beast destroyed. 05772_ Acquired Imp. Medium Treads. 05775_ Acquired Rnf. Deuterium Engine. 05795_ B-75 Beast suffers critical hit (Burn). 05824_ Garrison Terminal disabled. 05833_ S-10 Pest destroyed. 05860_ B-75 Beast suffers critical hit (Burn). 05895_ Acquired 6 matter. 05904_ Imp. Medium Laser destroyed. 05904_ Lgt. Treads destroyed. 05912_ S-10 Pest destroyed. 05912_ Switching to secondary target: S-10 Pest. 05912_ S-10 Pest destroyed. 05917_ Acquired 18 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????+ | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????+?+??+??????????+ | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????####????????????????????????????? | | ????????# ??????#+#???????????????????? | | ????????# < #######%#####+###########+### | | ????????# *=[%[ ^ | | ????????# ==% ^! | | ????????# @* ^^%! | | ????????#######;########; ;;;BB###### ### | | ??????????????# #???????##### ]#????# #?? | | ??????????????# #???????????#! #????# #?? | | ??????????????#=#???????????# #????# #?? | | ??????????????#%#???????????# #????# #?? | | ????????????? ??????????# #????# #?+ | | ??????????? ????????# #????# #?? | | ??????????# ?????? #????# #?? | | ??????????# + ???? #????? ??? | | ??????????# #?##???# #????? ??? | | ??????????# #??????? #????? ??? | | ??????????+ #??????? #??+?? ??? | | ??????????# #??????? #????? ??? | | ??????????# #??????? +????? ??? | | ??????????# +??????? ?????? ??? | | ??????????# +??????? ###### ### | | ??????????# #??????# | | ??????????# #??????# | | ???????????##++++++#???????????######+### | | ????????????????????????????????????????# | | ????????????????????????????????????????+ | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Power Shielding 66 Propulsion Shielding 33 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Power Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipArmoredKatana Manual? 0 Play Time 00:35:24 Cumulative 325.9 hours Start 2024.05.05 @ 15:34:14 End 2024.05.05 @ 16:07:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 80 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f2f63df-e9f1-4047-aa42-6af75cfa037f