Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 18:52:39 Player: Thaleia Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2093) 2093 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4553 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 107/300 Energy 256/265 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -8/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- High-powered Shotgun Heavy Mace > --- INVENTORY (10) --- Aluminum Leg Titanium Leg Improved Signal Interpreter Seismic Detector Backup Laser I Backup Laser I Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- High-powered Shotgun > --- INVENTORY -------- Reinforced Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Improved Signal Interpreter Seismic Detector Salvage Targeting Computer High-powered Shotgun Rocket Launcher Heavy Mace [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 74 | 6 . 16 9 17 26 Power 10 | 1 . 1 1 2 5 Engine 4 | 1 . 1 1 . 1 Core 6 | . . . . 2 4 Reactor . | . . . . . . Propulsion 30 | 2 . 4 2 5 17 Treads 4 | . . 3 1 . . Leg 18 | 2 . 1 1 4 10 Wheel . | . . . . . . Hover . | . . . . . . Flight 8 | . . . . 1 7 Utility 15 | 1 . 4 4 5 1 Device 5 | . . 3 2 . . Storage 3 | 1 . 1 1 . . Processor 5 | . . . 1 3 1 Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 19 | 2 . 7 2 5 3 Energy Gun 2 | . . . 2 . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 8 | 2 . 3 . 2 1 Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon 3 | . . 2 . . 1 Slashing Weapon 2 | . . 1 . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 32 | . . 5 8 8 11 Power 7 | . . 1 1 1 4 Propulsion 14 | . . 3 3 4 4 Utility 6 | . . 1 2 2 1 Weapon 5 | . . . 2 1 2 Highest Loss Streak 7 | . . 5 7 3 5 To Critical Strikes . | . . . . . . Average Backups 8 | 1 4 9 9 9 8 Power 1 | . 1 2 1 1 1 Propulsion . | . 1 1 . . 1 Utility 2 | . . 2 3 3 2 Weapon 3 | . 1 2 3 4 3 Tool/Special . | . . . . . . Unused Backups 12 | . . 5 . 4 3 Power 1 | . . . . 1 . Propulsion 2 | . . 1 . . 1 Utility 5 | . . 2 . 1 2 Weapon 4 | . . 2 . 2 . Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 85 94 92 83 79 Engine 6 | . 14 10 10 2 2 Core 3 | . . . . 6 5 Treads 9 | . . 11 24 1 . Leg 17 | . 28 20 2 21 23 Flight 1 | . . . . 1 3 Device 8 | . . 18 18 2 . Storage 10 | . 14 11 11 9 9 Processor 9 | . . . 2 15 20 Protection 1 | . . . . 3 . Energy Gun 1 | . . . 4 . 2 Ballistic Gun 11 | . 28 17 16 3 6 Ballistic Cannon 1 | . . . . 6 . Slashing Weapon 2 | . . . . 6 3 Peak Build Rating 28 | 6 7 14 21 24 28 Average Rating 17 | 4 6 12 15 20 21 On Entrance 10 | . 6 7 13 14 20 Avg Prop Armor Cover (%) 9 | . . . 8 11 5 Naked Turns . | . . . . . . Heaviest Build 29 | 14 14 24 24 29 24 Greatest Support 68 | 20 20 60 60 47 68 Greatest Overweight (x) 7 | 1 . 7 7 5 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | 2 8 10 10 10 10 Average Carried 8 | 1 4 9 9 9 8 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 2 8 10 10 10 7 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1890 | 237 79 227 318 497 532 Remotely . | . . . . . . Salvage Created 2385 | . 169 313 328 667 908 Parts 141 | . 13 33 10 46 39 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 9 | . 1 . 1 2 5 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 48 | . 4 8 7 13 16 Melee 5 | . . . . 4 1 Guns 29 | . 4 3 7 3 12 Cannons 6 | . . . . 6 . AOE 8 | . . 5 . . 3 Classes Destroyed 12 | . 1 6 1 1 3 Worker 11 | . . 3 . 6 2 Builder 6 | . . 1 . 3 2 Tunneler 2 | . . . 1 1 . Hauler 1 | . . . . . 1 Recycler 6 | . . 2 . 1 3 Mechanic 1 | . . . . . 1 Watcher 1 | . . 1 . . . Swarmer 6 | . . 3 . 3 . Grunt 20 | . 4 1 5 2 8 Duelist 1 | . . . . . 1 Sentry 19 | . . 4 2 6 7 Hunter 2 | . . . . 2 . Best Kill Streak 11 | . 4 11 3 5 7 Combat Bots Only 6 | . 4 6 3 4 5 Max Kills in Single Turn 5 | . 1 5 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . 2 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 438 | . 6 72 80 144 136 Missed 116 | . 2 14 20 38 42 Hits 322 | . 4 58 60 106 94 Melee 8 | . . . . . 8 Projectile 314 | . 4 58 60 106 86 Critical Strikes 19 | . 1 2 5 6 5 Damage Taken 4666 | . 59 782 861 1405 1559 Core 938 | . 30 223 129 232 324 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 88 . 12 . . Volleys Fired 212 | . 10 25 39 59 79 Largest 2 | . 2 2 2 2 2 Hottest 112 | . 40 46 86 112 60 Shots Fired 315 | . 20 28 63 83 121 Gun 244 | . 20 18 63 29 114 Cannon 56 | . . . . 54 2 Launcher 15 | . . 10 . . 5 Special . | . . . . . . Kinetic 241 | . 20 18 46 73 84 Thermal 59 | . . . 17 10 32 Explosive 15 | . . 10 . . 5 Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 7 15 13 15 11 Robot Miss Streak 7 | . 2 1 2 5 7 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 259 | . 14 25 47 66 107 Core Hits 137 | . 11 24 12 34 56 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . . . 1 3 Critical Strikes 12 | . . . 3 3 6 Burn 3 | . . . 3 . . Destroy 2 | . . . . 1 1 Blast 2 | . . . . 2 . Smash 2 | . . . . . 2 Sever 3 | . . . . . 3 Melee Attacks 52 | . . 1 1 24 26 Impact 6 | . . 1 . . 5 Slashing 46 | . . . 1 24 21 Piercing . | . . . . . . Sneak Attacks 14 | . . 1 1 8 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6428 | . 217 1102 824 1818 2467 Guns 3233 | . 203 212 753 387 1678 Cannons 727 | . . . . 727 . Explosions 1028 | . . 805 . . 223 Melee 1390 | . . 82 63 690 555 Ramming 50 | . 14 3 8 14 11 Kinetic 3373 | . 203 212 499 989 1470 Thermal 587 | . . . 254 125 208 Explosive 1028 | . . 805 . . 223 Electromagnetic . | . . . . . . Impact 348 | . . 82 . . 266 Slashing 1042 | . . . 63 690 289 Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 343 | . . 61 35 57 190 Projectiles 1 | . . . . 1 . Explosions 61 | . . 61 . . . Melee 281 | . . . 35 56 190 Knockbacks 5 | . 1 . . 3 1 Impact 2 | . 1 . . . 1 Kinetic 2 | . . . . 2 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 130 | . . 129 1 . . Shots 3 | . . 3 . . . Rammed 5 | . . . 5 . . Targets Rammed 18 | . 4 1 6 2 5 Kicked 12 | . 4 . 1 2 5 Crushed 1 | . . 1 . . . Highest Temperature 381 | . 20 15 164 381 286 Average Temperature 71 | . 9 9 51 102 59 Received Heat Transfer 1578 | . 51 180 420 270 657 Effects 4 | . . . . 2 2 Interference 3 | . . . . 1 2 Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 4 | . . . . . 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . . 1 . 6 Heat Transferred 1813 | . . . 777 185 851 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 90 | 100 100 87 100 100 67 Level 1 9 | . . 12 . . 32 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 238 | . 80 224 91 98 238 Initial 61 | . . . 61 . 14 Average 47 | . 20 79 12 28 102 Influence Increases 1675 | . 90 329 165 454 637 Destroy 0b10 Robot/C 960 | . 80 160 140 260 320 Destroy 0b10 Robot/NC 140 | . . 35 5 55 45 Destroy Leader 294 | . 10 62 20 100 102 Successful Hack 32 | . . . . 4 28 Disable Machine 75 | . . 30 . . 45 Destroy Structure 99 | . . 42 . 20 37 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 60 | . . . . . 60 Influence Decreases 1474 | . 90 172 322 420 470 Entered New Map 116 | . . . 96 . 20 Time Decay 1166 | . 90 132 212 349 383 Lost Part 190 | . . 40 14 71 65 Purge Threat 2 | . . . . . 2 Squads Dispatched 14 | . 1 1 . 6 6 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 7 | . 1 1 . 3 2 Assault . | . . . . . . Garrison 6 | . . . . 3 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 5 | . . . . 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 5 14 12 22 30 Peak Tracking Total 9 | . 1 9 3 4 4 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 3 | . . . . . 3 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 5 | . . 2 . . 3 Max in Single Turn 2 | . . 2 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 13 | . 1 . . 5 7 Terminals 10 | . 1 . . 3 6 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 29 | . 3 . . 11 15 Successful 18 | . 1 . . 6 11 Failed 11 | . 2 . . 5 4 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 24 | . 3 . . 7 14 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . . 1 . Scanalyzers 3 | . . . . 3 . Garrison Access . | . . . . . . Terminal Hacks 14 | . 1 . . 3 10 Record 3 | . . . . . 3 Prototype ID Bank 1 | . 1 . . . . Open Door 2 | . . . . . 2 Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . . 1 Locate Traps 4 | . . . . 2 2 Disarm Traps 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Refit 1 | . . . . . 1 Recycling Unit Hacks 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 . . 4 2 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . . 1 . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 2210 | . . 538 1309 363 . Sensors 634 | . . . 634 . . Structural 2118 | . . 446 1309 363 . Seismic 764 | . . 538 226 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 4685 | 84 359 571 1325 1212 1134 Spaces Moved 2351 | 67 266 326 595 587 510 Core 35 | 13 . 1 15 . 6 Treads 753 | . . 116 565 72 . Legs 1408 | 54 266 209 15 464 400 Wheels . | . . . . . . Hover . | . . . . . . Flight 155 | . . . . 51 104 Fastest Speed 29 | 50 120 120 160 105 29 Average Speed 151 | 110 120 135 182 160 136 Slowest Speed 460 | 120 120 400 400 460 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 26 29 66 36 51 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . . 2 . . Spaces Dug 19 | . . . . 8 11 Terrain Destroyed 103 | . . 48 . 19 36 Melee 17 | . . . . 6 11 Projectile 15 | . . . . 13 2 AOE 71 | . . 48 . . 23 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 3091 | 74 285 434 765 744 789 Wait 244 | . . 25 97 26 96 Move 2346 | 66 265 325 594 586 510 Hop . | . . . . . . Pick Up 49 | 2 6 18 7 11 5 Fast Attach 49 | 6 . 7 7 10 19 Attach 39 | . . 9 6 6 18 Detach 15 | . . 2 . 2 11 Swap 11 | . . 3 1 4 3 Drop 56 | . . 18 7 14 17 Fire 212 | . 10 25 39 59 79 Melee 52 | . . 1 1 24 26 Ram 1 | . . . 1 . . Kick 12 | . 4 . 1 2 5 Crush 5 | . . 1 4 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 4) 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 781 | -9/Materials | Discovered new exit (range 11) 791 | -9/Materials | Core integrity fell below 50% 824 | -9/Materials | Lost 5 parts (1p3n1u) 1015 | -9/Materials | Entered Mines 1047 | -9/Mines | Met a Derelict bent on vengeance 1071 | -9/Mines | Learned location of Storage (-8) 1135 | -9/Mines | Build established: Scavenger-Mutant 1228 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1240 | -9/Mines | Found Prototype Device 1242 | -9/Mines | Identified Exp. Sensor Array 2028 | -9/Mines | Lost 7 parts (1p3n1u2w) 2034 | -9/Mines | Core integrity fell below 20% 2181 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2182 | -9/Mines | Assembled infested the area 2187 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2228 | -9/Mines | Discovered new exit (range 13) 2299 | -9/Mines | Identified exit to Materials 2311 | -9/Mines | Discovered exit to Materials (range 10) 2340 | -9/Mines | Entered Materials 2340 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2341 | -8/Materials | Identified exit to Storage 3135 | -8/Materials | Garrison activated, responded to threat 3304 | -8/Materials | Lost 3 parts (1p1n1u) 3422 | -8/Materials | Build established: Mutant 3552 | -8/Materials | Entered Storage 3661 | -8/Storage | Core integrity fell below 50% 3717 | -8/Storage | Lost 5 parts (1p3n1w) 4096 | -8/Storage | Garrison activated, responded to threat 4118 | -8/Storage | Lost 3 parts (1p1u1w) 4222 | -8/Storage | Core integrity fell below 20% 4686 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- (Smash). 04604_ Destroyed Terrain Scanner. 04604_ Destroyed Terrain Scan Processor. 04604_ U-05 Engineer system corrupted by crushing effect. 04604_ U-05 Engineer knocked back. 04605_ U-05 Engineer system terminally corrupted. 04605_ Lgt. Ion Engine fried. 04610_ Acquired 16 matter. 04622_ M-13 Machinist repairs A-02 Transporter. 04649_ Sneak attack on M-13 Machinist. 04649_ M-13 Machinist suffers critical hit (Smash). 04649_ Destroyed Wheel. 04649_ Destroyed Recalibrator. 04649_ M-13 Machinist system corrupted by crushing effect. 04649_ Lgt. Ion Engine fried. 04649_ M-13 Machinist destroyed. 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