Cogmind - Beta 10 *** ADVENTURER MODE // 2020.09.17 @ 20:58:40 Player: Fenn Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (842) 842 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2192 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 190/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Datajack Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Spread Laser Beamcaster > --- INVENTORY -------- Improved Ion Engine Spread Laser Spread Laser Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Wheel Utility Hardened Light Armor Plating Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 49 | 6 19 5 19 Power 7 | 1 2 2 2 Engine 7 | 1 2 2 2 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | 2 . . . Leg 1 | . . . 1 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 7 | 1 4 . 2 Device 4 | . 3 . 1 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 31 | 2 13 3 13 Energy Gun 17 | . 9 2 6 Energy Cannon 3 | . . . 3 Ballistic Gun 6 | 2 2 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 5 | . 2 1 2 Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . 1 . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 3 | . 1 . 2 Highest Loss Streak 1 | . 1 . 1 Average Slot Usage (%) 94 | . 98 100 85 Engine 12 | . 14 14 9 Treads 23 | . 28 28 14 Wheel 1 | . . . 5 Device 11 | . 13 14 7 Processor 2 | . . . 6 Protection 11 | . 12 14 10 Energy Gun 18 | . 17 26 15 Energy Cannon 1 | . . . 5 Ballistic Gun 7 | . 9 . 9 Naked Turns 42 | . . . 42 Heaviest Build 24 | 13 19 21 24 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 4 4 4 4 Average Carried 2 | 1 2 2 2 Final Capacity 6 | 6 4 4 4 Final Carried 3 | . 2 3 2 Class Distribution -------------------- 73% | Mutant 17% | Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 646 | 122 154 100 270 Remotely . | . . . . Salvage Created 965 | . 255 41 669 Parts 80 | . 21 10 49 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 34 | . 11 4 19 Guns 34 | . 11 4 19 Classes Destroyed 5 | . 3 . 2 Recycler 1 | . . . 1 Watcher 3 | . 2 . 1 Swarmer 19 | . 6 4 9 Grunt 10 | . 5 . 5 Sentry 5 | . . . 5 Best Kill Streak 4 | . 3 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1362 | . 332 41 989 Core 433 | . 26 4 403 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 . 88 . Volleys Fired 87 | . 31 5 51 Largest 3 | . 2 2 3 Hottest 205 | . 130 130 205 Shots Fired 177 | . 62 9 106 Gun 177 | . 62 9 106 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 71 | . 20 . 51 Thermal 93 | . 42 9 42 Explosive . | . . . . Electromagnetic 13 | . . . 13 Robot Hit Streak 25 | . 25 11 25 Robot Miss Streak 6 | . 6 6 6 Penetration Max . | . . . . Secondary Targets 6 | . 1 2 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 154 | . 54 17 83 Core Hits 97 | . 38 9 50 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 12 | . 2 8 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 12 | . 2 8 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1651 | . 502 77 1072 Guns 1642 | . 502 77 1063 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 9 | . . . 9 Kinetic 685 | . 193 . 492 Thermal 825 | . 309 77 439 Explosive . | . . . . Electromagnetic 132 | . . . 132 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 1 1 5 Average Corruption 1 | . 1 1 4 Corruption Purged . | . . . . Effects 27 | . 7 3 17 Message Errors 6 | . 2 1 3 Matter Fused 9 | . . . 9 Energy Discharges 4 | . 1 1 2 Data Loss (minor) 3 | . 1 1 1 Targeting Errors 4 | . 3 . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . . . 3 Shots . | . . . . Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 538 | . 412 348 538 Average Temperature 173 | . 149 158 191 Received Heat Transfer 474 | . 75 . 399 Effects 15 | . 2 1 12 Shutdowns 2 | . . . 2 Energy Bleed 3 | . 1 . 2 Interference 5 | . . . 5 Matter Decay 1 | . . . 1 Short Circuit 2 | . 1 . 1 Damage (minor) 1 | . . 1 . Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1077 | . 380 107 590 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 246 | . 84 124 246 Initial 19 | . . 19 . Average 65 | . 39 60 112 Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 96 Level 1 1 | . . . 3 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 14 4 29 Peak Tracking Total 4 | . 3 3 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 15 | . 9 . 6 Terminals 9 | . 6 . 3 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 4 | . 2 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 69 | . 46 . 23 Successful 52 | . 38 . 14 Failed 17 | . 8 . 9 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 42 | . 33 . 9 Fabricators . | . . . . Repair Stations 13 | . 6 . 7 Recycling Units 14 | . 7 . 7 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 29 | . 26 . 3 Record 11 | . 11 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . . 1 Alert Level 2 | . 2 . . Unreport Threat 2 | . 2 . . Locate Traps 4 | . 3 . 1 Disarm Traps 1 | . 1 . . Dispatch Records 3 | . 3 . . Investigation Status 1 | . 1 . . Recall Investigation 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 12 | . 5 . 7 Scan Component 6 | . 2 . 4 Repair 5 | . 2 . 3 Refit 1 | . 1 . . Recycling Unit Hacks 11 | . 7 . 4 Process 2 | . 2 . . Report Inventory 4 | . 2 . 2 Retrieve Matter 4 | . 3 . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 8 . 5 Full Trace Events 9 | . 5 . 4 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 2 . 3 Time 167 | . 64 . 103 Parts Recycled . | . . . . Recycled Matter 277 | . 277 . . Retrieved Matter 277 | . 277 . . Retrieved Components 5 | . . . 5 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 3 | . 1 1 1 Non-combat 3 | . 1 1 1 Combat . | . . . . Robot Hacks Applied 3 | . 1 1 1 no_distress 2 | . 1 1 . find_station 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3025 | 65 1490 488 982 Spaces Moved 1719 | 40 841 279 559 Core 16 | 10 . . 6 Treads 1360 | 30 841 279 210 Legs 51 | . . . 51 Wheels 292 | . . . 292 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 148 | 132 160 160 127 Slowest Speed 180 | 160 160 160 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 3 86 56 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2004 | 53 922 302 727 Wait 69 | . 1 3 65 Move 1716 | 39 840 278 559 Hop . | . . . . Pick Up 39 | 7 17 2 13 Fast Attach . | . . . . Attach 18 | 6 4 . 8 Detach . | . . . . Swap 31 | . 15 5 11 Drop 28 | 1 12 1 14 Fire 87 | . 31 5 51 Melee 12 | . 2 8 2 Ram . | . . . . Kick 2 | . . . 2 Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 633 | -10/Materials | Discovered new exit (range 15) 810 | -10/Materials | Discovered new exit (range 5) 1039 | -10/Materials | Discovered new exit (range 12) 1168 | -10/Materials | Repaired Spread Laser 1202 | -10/Materials | Repaired Spread Laser 1306 | -10/Materials | Discovered new exit (range 16) 1556 | -10/Materials | Entered Mines 1560 | -10/Mines | Met a Derelict bent on vengeance 1649 | -10/Mines | Learned location of Recycling (-9) 2023 | -10/Mines | Discovered new exit (range 11) 2044 | -10/Mines | Entered Materials 2044 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2623 | -9/Materials | Repaired Sensor Array 2623 | -9/Materials | Repaired Lgt. Ion Engine 2674 | -9/Materials | Repaired Faulty Adv. Beam Cannon 2985 | -9/Materials | Discovered new exit (range 7) 3003 | -9/Materials | Core integrity fell below 50% 3015 | -9/Materials | Core integrity fell below 20% 3026 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- R-06 Scavenger collects Ion Engine. R-06 Scavenger collects Aluminum Leg. Lgt. Ion Engine destroyed. Dropped Hvy. Assault Rifle. Dropped Faulty Adv. Beam Cannon. Dropped Hvy. Assault Rifle. Dropped Hrd. Light Armor Plating. Dropped Sensor Array. Discarded Imp. Signal Interpreter. System corrupted: Matter fused (-7). Dropped Imp. Aluminum Leg. Dropped Arm. Wheel. EXIT=FOUND R-06 Scavenger collects Imp. Aluminum Leg. R-06 Scavenger collects Hrd. Light Armor Plating. R-06 Scavenger collects Hvy. Assault Rifle. W-16 Scout distress signal alerts nearby ally. R-06 Scavenger collects Arm. Wheel. U-05 Engineer destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????#""*[ #??????????????????????????????? | | ????????# ! #??????????????????????????????? | | ????????###########??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ??? ?????????????????? #?????????????????????? | | ??? ?????????????????? #?????????????????????? | | ??? #?????????????????? #?????????????????????? | | ##? #?????????????????? #?????????????????????? | | # #?????????????????? #?????????????????????? | | # #????????????????## ####??????????????????? | | #^^^#????????????????# "#??????????????????? | | !#^^^#????????????????# ""#??????????????????? | | # #????????????????# u !!#??????????????????? | | + #????????????????# k< ""#??????????????????? | | # #????????????????# ||#??????????????????? | | ## ##???????????????? a ""#??????????????????? | | # #???????????????? ????????????????????? | | ################## #??????+###???????????? | | % + """ [# ##### ## ?????????? | | ######### """""=]/u a u ! ????????? | | # % ! #???##### """"" !#% g ????????? | | ###+#######! # """"" #!@ ????????? | | ## !!# "" # ##### ##??????????? | | """ """ ## # # #??????####???????????? | | """ """ ## # # #?????????????????????? | | """ """ ## # ! # #?????????????????????? | | # ] # # #?????????????????????? | | ##!=[###+###### k#?????????????????????? | | ######+#####+####% # #?????????????????????? | | ?????# #???# + T %+ kY#?????????????????????? | | ?????# #???# # =# +?????????????????????? | | ?????# ##### # !!# #?????????????????????? | | ?????# + ! # #?????????????????????? | | ###### ########## # #?????????????????????? | | # #????????#####+## #?????????????????????? | | """ + #????????????# #?????????????????????? | | """ # #????????????# #?????????????????????? | | """ # ############## #?????????????????????? | | # #?????????????????????? | | """ + #?????????????????????? | | """ # #?????????????????????? | | """ ############### #?????????????????????? | | #?????????????# #?????????????????????? | | #?????????????# #?????????????????????? | | #?????????????# #?????????????????????? | | ######?????????????# ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Librarian Challenges ------------ None Game ------ Seed BottomlessDisruptionScrap Manual? 0 Play Time 00:31:54 Cumulative 2.4 hours Start 2020.09.17 @ 14:01:01 End 2020.09.17 @ 20:58:40 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 45e93a03-cd0a-4e5c-acd2-3f62aa9652b9