Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 01:16:10 Player: MasterLemons Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (106) 530 Value Destroyed (4472) 4472 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (116) 116 TOTAL SCORE: 9318 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 77 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 100/100 System Corruption 38% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Advanced Target Analyzer Utility Shielding > --- WEAPON (4) ------- Axe > --- INVENTORY (5) ---- Light Angular Momentum Engine Carbon-fiber Leg Coil Gun Molecular Deconstructor Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Target Analyzer Microactuators Hardened Medium Armor Plating > --- WEAPON ----------- Molecular Deconstructor Power Maul Chainsword > --- INVENTORY -------- Light Angular Momentum Engine F-cell Engine Fusion Compressor Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Structural Scanner Improved Signal Interpreter Improved Target Analyzer Utility Shielding Improved Light Armor Plating High-powered Shock Rifle Coil Gun [Rating: 68] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Slots Evolved 8 | . . 2 . 2 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . 1 . 1 . 1 . . . . Utility 3 | . . . . . 2 1 . . . . Weapon 2 | . . 1 . 1 . . . . . . Parts Attached 103 | 6 7 11 8 24 7 7 . 20 1 12 Power 10 | 1 . 2 2 3 1 . . 1 . . Engine 4 | 1 . 2 1 . . . . . . . Core 5 | . . . 1 3 . . . 1 . . Reactor 1 | . . . . . 1 . . . . . Propulsion 38 | 2 2 4 2 9 . 4 . 7 1 7 Treads 3 | . . . . . . . . 2 . 1 Leg 35 | 2 2 4 2 9 . 4 . 5 1 6 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 17 | 1 2 1 1 1 4 1 . 5 . 1 Device 3 | . . . . . 1 1 . 1 . . Storage 4 | 1 1 1 . . 1 . . . . . Processor 5 | . . . 1 1 1 . . 2 . . Hackware . | . . . . . . . . . . . Protection 5 | . 1 . . . 1 . . 2 . 1 Artifact . | . . . . . . . . . . . Weapon 38 | 2 3 4 3 11 2 2 . 7 . 4 Energy Gun 14 | 2 1 1 2 6 . 1 . 1 . . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 12 | . 2 3 . 5 . . . 2 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . 2 1 . . . . Special Weapon 2 | . . . . . . . . . . 2 Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon 5 | . . . . . . . . 3 . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 2 . . . . . 1 Corrupted Parts 2 | . . . . . . 1 . . . 1 System Corruption 16 | . . . . . . 1 . . . 15 Parts Lost 40 | . . . 4 5 . 5 2 6 . 18 Power 5 | . . . 2 1 . . . 1 . 1 Propulsion 21 | . . . . 2 . 3 1 3 . 12 Utility 5 | . . . 1 . . 1 . 1 . 2 Weapon 9 | . . . 1 2 . 1 1 1 . 3 Highest Loss Streak 10 | . . . 3 2 . 3 2 3 . 10 To Critical Strikes 1 | . . . 1 . . . . . . . Average Slot Usage (%) 94 | . 88 99 99 97 100 94 75 84 99 89 Engine 3 | . 14 11 10 . . . . . . . Core 3 | . . . 1 8 4 . . 4 6 5 Reactor 1 | . . . . . 2 6 6 1 . . Leg 29 | . 28 33 33 35 30 29 28 16 32 30 Device 2 | . . . . . . 5 . 6 6 5 Storage 8 | . 14 11 11 9 7 6 6 6 6 5 Processor 9 | . . . 4 9 14 13 13 13 13 13 Protection 5 | . 3 11 6 . 7 6 4 4 6 5 Energy Gun 8 | . 17 10 15 22 7 7 8 . . . Energy Cannon 1 | . . . 3 4 . . . . . . Ballistic Gun 9 | . 10 22 13 8 22 4 . 4 . . Launcher 1 | . . . . . . 11 6 1 . . Impact Weapon 1 | . . . . . . . . 3 6 5 Slashing Weapon 5 | . . . . . . . . 15 20 13 Naked Turns . | . . . . . . . . . . . Heaviest Build 57 | 12 20 35 35 38 56 57 51 55 49 49 Greatest Support 90 | 20 20 30 30 52 52 62 62 60 75 90 Greatest Overweight (x) 9 | . . 1 1 1 1 1 . 3 . 9 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 12 15 15 15 15 15 15 15 14 Most Carried 15 | 5 10 15 15 15 15 14 12 15 15 15 Average Carried 12 | 2 6 10 14 14 14 12 12 12 12 14 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 10 15 13 15 15 12 12 12 15 5 Class Distribution -------------------- 18% | Scavenger-Skirmisher 18% | Gladiator 16% | Gunner 15% | Scavenger-Tank 15% | Scavenger-Gladiator 9% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Matter Collected 2741 | 178 224 305 325 390 264 374 . 451 55 175 Remotely 304 | . . . . . . 304 . . . . Salvage Created 4626 | . 429 544 763 831 261 374 . 683 111 630 Parts 209 | . 21 36 40 38 19 11 . 32 4 8 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 2 | . 1 . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 3 5 Prevented 5 | . . . . . . . . . . 5 Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Combat Hostiles Destroyed 94 | . 7 14 16 16 5 13 . 9 2 12 Melee 16 | . . . . . . . . 8 2 6 Guns 54 | . 7 14 14 11 4 3 . 1 . . Cannons 7 | . . . 2 5 . . . . . . AOE 10 | . . . . . 1 9 . . . . Classes Destroyed 13 | . 3 4 1 2 2 1 . . . . Worker 1 | . . . . . . 1 . . . . Tunneler 1 | . . 1 . . . . . . . . Hauler 1 | . . . . 1 . . . . . . Recycler 2 | . 1 . . . . . . 1 . . Operator 2 | . . . 1 1 . . . . . . Watcher 5 | . 1 1 1 2 . . . . . . Swarmer 5 | . . 3 . . . . . . . 2 Grunt 64 | . 7 9 11 11 . 12 . 4 1 9 Brawler 2 | . . 1 . 1 . . . . . . Duelist 3 | . . . . 1 . . . 1 1 . Sentry 15 | . . 1 5 3 2 . . 3 . 1 Programmer 4 | . . . . . 2 1 . 1 . . Heavy 1 | . . . . . 1 . . . . . Best Kill Streak 7 | . 4 4 3 6 1 7 . 3 2 3 Combat Bots Only 6 | . 3 3 3 3 1 6 . 3 2 3 Max Kills in Single Turn 2 | . 1 2 1 2 1 2 . 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . 1 2 . . . . Melee 1 | . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Hostile Shots Fired 695 | . 46 43 66 70 21 67 4 155 11 212 Missed 230 | . 13 13 12 16 6 21 2 66 1 80 Damage Taken 7061 | . 388 352 755 1042 186 943 99 986 233 2077 Core 1485 | . 104 81 156 201 77 72 . 149 18 627 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 87 | . 12 18 20 . . . . . . 37 Regen/Repaired (Parts) 57 | . . . . . . 57 . . . . Core Remaining (%) 70 | 100 58 . 40 63 89 . . . . . Volleys Fired 183 | . 29 30 33 42 8 36 . 5 . . Largest 4 | . 2 3 3 4 4 4 . 2 . . Hottest 233 | . 90 102 168 233 136 158 . 55 . . Shots Fired 492 | . 58 90 99 139 31 62 . 13 . . Gun 436 | . 58 90 95 121 29 30 . 13 . . Cannon 22 | . . . 4 18 . . . . . . Launcher 34 | . . . . . 2 32 . . . . Special . | . . . . . . . . . . . Kinetic 202 | . 24 60 56 26 21 2 . 13 . . Thermal 225 | . 34 30 39 95 8 19 . . . . Explosive 34 | . . . . . 2 32 . . . . Electromagnetic 31 | . . . 4 18 . 9 . . . . Robot Hit Streak 21 | . 21 9 17 17 21 20 . 11 . . Robot Miss Streak 7 | . 2 4 2 7 2 1 . 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . 1 . 3 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . Shots Hit Robots 400 | . 48 51 65 101 20 33 . 42 10 30 Core Hits 225 | . 19 20 27 73 8 46 . 18 5 9 Critical Kills 2 | . . . . . . . . . . 2 Critical Parts Destroyed 6 | . . 1 1 . . . . . . 4 Critical Strikes 30 | . 3 3 4 2 1 . . 6 1 10 Burn 11 | . 3 2 3 2 1 . . . . . Destroy 2 | . . 1 1 . . . . . . . Smash 6 | . . . . . . . . . . 6 Sever 11 | . . . . . . . . 6 1 4 Melee Attacks 94 | . . . . . . . . 42 16 36 Impact 25 | . . . . . . . . 4 2 19 Slashing 69 | . . . . . . . . 38 14 17 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 28 | . . . . . . . . 11 4 13 Damage Inflicted 10233 | . 572 815 1173 1833 529 2259 . 1423 381 1248 Guns 4811 | . 572 815 1033 1319 400 519 . 153 . . Cannons 421 | . . . 90 331 . . . . . . Explosions 2102 | . . . 50 183 129 1740 . . . . Melee 2899 | . . . . . . . . 1270 381 1248 Ramming . | . . . . . . . . . . . Kinetic 1882 | . 230 478 489 203 310 19 . 153 . . Thermal 3070 | . 342 337 594 1299 168 330 . . . . Explosive 1791 | . . . . . 51 1740 . . . . Electromagnetic 591 | . . . 90 331 . 170 . . . . Impact 864 | . . . . . . . . 90 61 713 Slashing 2035 | . . . . . . . . 1180 320 535 Piercing . | . . . . . . . . . . . Highest Corruption 38 | . . . 1 3 . 2 22 23 23 38 Average Corruption 21 | . . . 1 3 . 1 10 22 23 32 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 136 | . . . 2 1 . 2 3 54 23 51 Message Errors 34 | . . . 1 1 . 1 1 13 5 12 Matter Fused 41 | . . . . . . . 1 14 9 17 Heat Flow Errors 14 | . . . . . . . . 5 3 6 Energy Discharges 14 | . . . . . . . . 6 2 6 Parts Fused 2 | . . . 1 . . . . 1 . . Data Loss (minor) 20 | . . . . . . 1 1 9 3 6 Data Loss (major) 4 | . . . . . . . . 2 1 1 Misfires 3 | . . . . . . . . 3 . . Misdirections 4 | . . . . . . . . 1 . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 418 | . . . . 33 . 5 . 48 27 305 Projectiles 27 | . . . . 27 . . . . . . Explosions 11 | . . . . 6 . 5 . . . . Melee 380 | . . . . . . . . 48 27 305 Knockbacks 3 | . . . . . . . . . . 3 Impact 3 | . . . . . . . . . . 3 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 191 | . . . 30 . . 161 . . . . Shots 6 | . . . 1 . . 5 . . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . Kicked 1 | . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 695 | . 249 319 336 695 258 402 . 261 251 242 Average Temperature 146 | . 129 83 110 235 89 112 . 93 99 103 Received Heat Transfer 2242 | . 213 159 324 468 18 301 . 306 72 381 Effects 36 | . 1 2 . 30 . 3 . . . . Shutdowns 8 | . . . . 8 . . . . . . Energy Bleed 5 | . 1 2 . 2 . . . . . . Interference 8 | . . . . 5 . 3 . . . . Matter Decay 4 | . . . . 4 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . Damage (major) 9 | . . . . 9 . . . . . . Damage (core) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 11 | . . . 1 2 . 2 . . . 6 Impact Corruptions 13 | . . . . . . . . . . 13 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . 1 2 4 1 . . . . . . Heat Transferred 6826 | . 1115 888 1543 2416 272 592 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Peak Influence 452 | . 173 347 346 390 211 452 105 120 . . Initial 129 | . . 20 109 96 129 93 105 59 . . Average 173 | . 67 197 276 272 116 251 98 62 . . Maximum Alert Level 2 | . . 1 1 1 1 2 . . . . Low Security (%) 60 | 100 100 53 12 16 92 40 100 100 . . Level 1 38 | . . 46 87 83 7 49 . . . . Level 2 . | . . . . . . 9 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 2 1 3 4 2 3 . 6 . . Investigation 8 | . 1 1 1 . . 2 . 3 . . Extermination 3 | . . . . . 1 1 . 1 . . Reinforcement 5 | . 1 . 2 1 1 . . . . . Assault . | . . . . . . . . . . . Garrison 5 | . . . . 3 . . . 2 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Distress Signals 2 | . . 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 135 | . 8 18 20 20 9 16 6 11 3 24 Peak Tracking Total 6 | . 3 4 3 4 3 6 6 3 3 6 Tactical Retreats 10 | . . 1 . . 1 . . 1 1 6 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Traps Triggered 4 | . 1 . 1 . . 1 . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Machines Disabled 11 | . . . . 8 2 . . . 1 . Max in Single Turn 7 | . . . . 7 2 . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Machines Accessed 28 | . 5 2 3 4 6 2 . 6 . . Terminals 19 | . 4 2 3 3 3 . . 4 . . Fabricators 3 | . . . . . 2 . . 1 . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 4 | . 1 . . 1 1 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 67 | . 14 7 12 9 10 5 . 10 . . Successful 24 | . 7 . 1 4 5 2 . 5 . . Failed 43 | . 7 7 11 5 5 3 . 5 . . Catastrophic 7 | . . . 2 1 1 . . 3 . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . . . . . 1 . Terminals 48 | . 8 7 12 7 7 . . 7 . . Fabricators 4 | . . . . . 2 . . 2 . . Repair Stations 3 | . . . . . . 3 . . . . Recycling Units 11 | . 6 . . 2 1 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 14 | . 4 . 1 4 2 . . 3 . . Record 3 | . 2 . . . 1 . . . . . Robot Schematic 1 | . . . . . . . . 1 . . Prototype ID Bank 3 | . . . . 1 1 . . 1 . . Alert Level 1 | . . . . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Extermination Status 1 | . . . 1 . . . . . . . Zone Layout 3 | . 1 . . 1 . . . 1 . . Fabricator Hacks 4 | . . . . . 2 . . 2 . . Load Schematic 1 | . . . . . . . . 1 . . Build 3 | . . . . . 2 . . 1 . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks 4 | . 3 . . . 1 . . . . . Process 1 | . 1 . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . Retrieve Components 2 | . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 3 2 3 2 4 2 . 4 . . Full Trace Events 9 | . 2 1 1 . . 2 . 3 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . Robots Built 4 | . . . . . 2 . . 2 . . Authchips . | . . . . . . . . . . . Time 201 | . . . . . 67 . . 134 . . Total Robot Build Rating 16 | . . . . . 8 . . 8 . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 117 | . . . . . 117 . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 19 | . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 67 | . 67 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Total Allies 16 | . . . . . 2 12 . 2 . . Largest Group 8 | . . . . . 2 8 . 2 . . Highest-Rated Group 209 | . . . . . 80 209 . 64 . . Highest-Rated Ally 40 | . . . . . 40 31 . 32 . . Total Orders . | . . . . . . . . . . . Ally Attacks 25 | . . . . . 16 3 . 6 . . Total Damage 631 | . . . . . 273 65 . 293 . . Kills 4 | . . . . . 2 1 . 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Turns Passed 6751 | 42 471 576 881 862 780 483 118 1077 521 940 Spaces Moved 3675 | 31 270 249 342 410 484 253 97 448 406 685 Core 22 | 11 . . . . . . . . . 11 Treads 39 | . . . . . . . . 36 . 3 Legs 3614 | 20 270 249 342 410 484 253 97 412 406 671 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 122 122 120 120 100 Average Speed 139 | 95 120 145 189 122 124 138 122 190 120 121 Slowest Speed 500 | 120 120 190 190 190 192 193 123 330 120 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 3 47 25 55 42 15 12 78 12 65 71 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 71 | . . . 5 2 14 49 . 1 . . Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . 1 . . AOE 70 | . . . 5 2 14 49 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Total 4893 | 43 360 409 512 678 654 328 96 628 427 758 Wait 709 | . 31 88 122 166 144 27 . 100 5 26 Move 3666 | 30 269 248 341 409 483 253 96 447 405 685 Hop . | . . . . . . . . . . . Pick Up 97 | 7 16 18 3 17 6 4 . 15 4 7 Fast Attach 20 | 1 1 1 1 7 1 . . 6 . 2 Attach 55 | 5 2 3 5 8 3 6 . 12 1 10 Detach 4 | . . . . . . . . 2 . 2 Swap 28 | . 4 7 2 9 3 1 . 2 . . Drop 65 | . 8 14 4 20 6 1 . 8 1 3 Fire 183 | . 29 30 33 42 8 36 . 5 . . Melee 65 | . . . . . . . . 31 11 23 Ram . | . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Dat) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 5) 306 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 9) 500 | -10/Materials | Derelicts attacked the area 514 | -10/Materials | Entered another Materials area 514 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 854 | -9/Materials | Build established: Scavenger-Tank 1054 | -9/Materials | Discovered new exit (range 5) 1090 | -9/Materials | Entered Storage 1635 | -9/Storage | Lost 3 parts (1p1u1w) 1892 | -9/Storage | Build established: Scavenger-Skirmisher 1892 | -9/Storage | Core integrity fell below 50% 1952 | -9/Storage | Discovered new exit (range 10) 1971 | -9/Storage | Entered Materials 1971 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2016 | -8/Materials | Garrison activated, responded to threat 2778 | -8/Materials | Discovered new exit (range 16) 2833 | -8/Materials | Entered Factory 2833 | -7/Factory | Evolved 2 slots: Utility x2 3171 | -7/Factory | Build established: Gunner 3243 | -7/Factory | Fabricated X-62 Marksman? 3302 | -7/Factory | Fabricated Antimatter Reactor (x2) 3551 | -7/Factory | Discovered new exit (range 12) 3613 | -7/Factory | Entered another Factory area 3613 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3869 | -6/Factory | Lost 3 parts (3n) 3906 | -6/Factory | Repaired Imp. Grenade Launcher 4096 | -6/Factory | Sucked down chute 4096 | -6/Factory | Entered Waste 4104 | -6/Waste | Spotted C-40 Crusher 4111 | -6/Waste | EMP discharged 4111 | -6/Waste | System corruption reached 10% 4157 | -6/Waste | Spotted C-40 Crusher 4159 | -6/Waste | Spotted C-40 Crusher 4159 | -6/Waste | Spotted C-40 Crusher 4164 | -6/Waste | Spotted C-40 Crusher 4172 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4175 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4177 | -6/Waste | Spotted C-40 Crusher 4191 | -6/Waste | Discovered new exit (range 20) 4211 | -6/Waste | EMP discharged 4214 | -6/Waste | Entered Factory 4433 | -6/Factory | Lost 3 parts (1p1n1w) 4630 | -6/Factory | Fabricated Y-54 Guardian? 5157 | -6/Factory | Garrison activated, responded to threat 5272 | -6/Factory | Discovered new exit (range 8) 5291 | -6/Factory | Entered Lower Caves 5292 | -6/Lower Caves | Encountered a Warlord checkpoint 5474 | -6/Lower Caves | Build established: Scavenger-Gladiator 5775 | -6/Lower Caves | Discovered new exit (range 10) 5788 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5797 | -6/Lower Caves | Found Prototype Special Weapon 5812 | -6/Lower Caves | Entered another Lower Caves area 5823 | -6/Lower Caves | Identified Molecular Deconstructor 5934 | -6/Lower Caves | Lost 6 parts (4n1u1w) 6125 | -6/Lower Caves | Spotted B-75 Beast 6189 | -6/Lower Caves | System corruption reached 30% 6189 | -6/Lower Caves | Identified exit to Factory 6198 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6341 | -6/Lower Caves | Identified exit to Data Miner 6418 | -6/Lower Caves | Build established: Gladiator 6723 | -6/Lower Caves | Core integrity fell below 50% 6741 | -6/Lower Caves | Core integrity fell below 20% 6752 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06713_ Destroyed VTOL Module. 06713_ S-27 Virus system corrupted by crushing effect. 06713_ VTOL Module fried. 06713_ Lgt. Nuclear Core fried. 06713_ S-27 Virus destroyed. 06714_ Flexi-carbon Leg destroyed. 06715_ Acquired 20 matter. 06717_ Great Axe follow-up attack on S-27 Virus. 06719_ Flexi-carbon Leg destroyed. 06720_ System corrupted: Heat flow error (+117). 06722_ Power Maul destroyed. 06724_ Flexi-carbon Leg destroyed. 06724_ Identified Lgt. Treads. 06733_ Lgt. Treads destroyed. 06736_ Knocked back. 06736_ Great Axe destroyed. 06737_ System corrupted: Matter fused (-7). 06740_ Microactuators destroyed. 06743_ Dropped Lrg. Storage Unit. 06744_ Acquired 6 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????##### #????## | | ??????????????????????????????????????# #???? | | ??????????????????????????????????????# #### | | ?????????????????????????????????##??## | | ?????????????????????????????????# ### "#### | | ????????????????????????????????## % ##### # | | ????????????????????????????????# ## # | | ????????????????????????????????# % # # | | ??????????????????????????????### # | | ??????????????????????????????# ! # | | ?????????????????????????????# ### %! # | | ?????????????????????????????# #??## [ # | | ?????????????????????????????# ###????# ## # | | ?????????????????????????????##???????# ## | | ?????????????????????????????????###??# ## # | | ?????????????????????????????????# ??# ## # | | ????????????????????????????????## ??# # | | ????????????????????????????????# ###### "## | | ?????????????????????????????????# ##??###" "## | | ??????????????????????????????????# %##?# " " # | | ???????????????????????????????????# %### | | ???????????????????????????????????## " " | | ????????????????????????????????????# # " | | ????????????????????????######???#### "" != " | | ????????????????????????# ## #???# % # | | ????????????????????????#@ ##??##* """ = | | ????????????????????????# #####! | | ???????????????????????## s##!!** """" | | ???????????????????????# s ![! """^ "" | | ??????????????????????# * ### #### | | ??????????????????????# ##?# #?? | | ??????????????????????##### #??# #?? | | ??????????????????????????# #??# ? | | ????????????????????????? #??# | | ??????????????????????? #??# | | ?????????????????????? ### ##??# | | ?????????????????????# #?# #??? | | ?????????????????????# ?## ##??? | | ???????????????????? ?###???? | | ??????????????????? ## ## ??????? | | ??????????????????## ?####?###?????? | | ???????????????????# ??????????????? ###### | | ???????????????????# ??????????????? #?????? | | ???????????????????# ?????????????????#??????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ Y-54 Guardian | -6/Factory | Hacked Fabricated ------------ X-62 Marksman | x2 | -7/Factory | Preloaded Antimatter Reactor | x2 | -7/Factory | Preloaded Y-54 Guardian | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed The More The Merrier Challenges ------------ None Game ------ Seed ShrapnelCryofiberSpear Manual? 0 Play Time 00:59:54 Cumulative 21.2 hours Start 2024.04.04 @ 23:15:54 End 2024.04.05 @ 01:16:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 45 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d791101b-930f-4dd7-921e-3f69a45f3321