Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.14 @ 18:46:57 Player: darlorth Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (162) 810 Value Destroyed (4719) 4719 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1498) 1498 TOTAL SCORE: 10427 Bonus ------- High Alert Combat Kills 272 Follower Combat Kills 226 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 267/300 Energy 160/160 System Corruption 2% Temperature Cool (612) Movement Treading (240) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (6) ------ Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Heavy Armor Plating > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (28) --- Light Treads Coolant Injector Coolant Injector Compact Battery (300) Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Signal Interpreter Light Armor Plating Relay Coupler [NC] (35) Relay Coupler [Swarmer] (48) Relay Coupler [Sentry] (24) Relay Coupler [Sentry] (29) Relay Coupler [Hunter] (16) Relay Coupler [Hunter] (19) Relay Coupler [Hunter] (18) Long-range Tractor Beam Particle Gun Pulse Rifle Advanced Beam Rifle Heavy Assault Rifle Shotgun Flak Cannon EMP Blaster Datajack Field Lobotomy Kit Spear Spear Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Humpback Humpback Medium Armor Plating > --- WEAPON ----------- Heavy Laser Field Lobotomy Kit > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Light Treads Armored Treads Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Humpback Compact Battery Compact Battery Compact Battery Improved Signal Interpreter Terrain Scanner Hardened Medium Armor Plating Reflective Plating EM Shield Remote Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] High-powered Tractor Beam Improved EM Shotgun Improved EM Shotgun Advanced Beam Rifle Advanced Beam Rifle EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle High-powered Shotgun Enhanced Autogun Flak Cannon Flak Cannon Missile Launcher Missile Launcher [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Reflective Plating Weapon Flak Cannon Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 88 | 7 6 . 9 1 3 4 8 20 30 Power 8 | 1 1 . 1 . . 1 1 1 2 Engine 4 | 1 . . 1 . . 1 1 . . Core 4 | . 1 . . . . . . 1 2 Reactor . | . . . . . . . . . . Propulsion 17 | 2 1 . 2 1 . 1 1 2 7 Treads 16 | 2 1 . 2 1 . 1 1 2 6 Leg . | . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 26 | 2 3 . 2 . 3 . 3 5 8 Device 3 | 1 . . . . . . 1 1 . Storage 11 | 1 1 . 1 . 3 . . 2 3 Processor 1 | . 1 . . . . . . . . Hackware . | . . . . . . . . . . Protection 11 | . 1 . 1 . . . 2 2 5 Artifact . | . . . . . . . . . . Weapon 37 | 2 1 . 4 . . 2 3 12 13 Energy Gun 11 | 1 1 . 1 . . . 1 3 4 Energy Cannon 2 | . . . . . . . . 1 1 Ballistic Gun 13 | 1 . . 1 . . . 1 6 4 Ballistic Cannon 3 | . . . 2 . . . 1 . . Launcher 3 | . . . . . . 1 . 1 1 Special Weapon 2 | . . . . . . 1 . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 2 Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 4 | . . . . . . . . 2 2 Parts Lost 60 | . 1 . 2 . . 2 4 41 10 Power 6 | . . . . . . 1 1 2 2 Propulsion 12 | . . . 2 . . 1 1 6 2 Utility 22 | . 1 . . . . . 1 16 4 Weapon 20 | . . . . . . . 1 17 2 Highest Loss Streak 34 | . 1 . 1 . . 2 3 34 3 Average Slot Usage (%) 88 | . 100 100 93 100 96 77 74 78 91 Engine 4 | . 3 . 2 11 11 11 5 . . Core 5 | . 10 14 8 . . . . 8 8 Treads 19 | . 28 28 21 22 22 22 17 15 14 Device 3 | . 2 . . . . . 7 9 7 Storage 21 | . 14 14 21 22 27 22 18 17 28 Processor 4 | . . 14 11 11 9 . . . . Protection 8 | . 11 . 5 11 3 . 7 9 15 Energy Gun 3 | . 14 14 3 . . . 2 5 3 Ballistic Gun 4 | . 14 14 3 . . . 2 8 8 Ballistic Cannon 10 | . . . 14 22 22 19 12 2 . Naked Turns . | . . . . . . . . . . Heaviest Build 185 | 14 43 42 85 85 177 177 184 185 137 Greatest Support 43 | 40 40 40 40 40 40 40 43 43 40 Greatest Overweight (x) 32 | 2 1 1 2 2 4 8 4 9 32 Average Overweight (x) 2 | . . 1 1 2 2 4 4 4 2 Largest Inventory Capacity 44 | 6 12 12 20 20 44 44 44 44 32 Average Capacity 28 | 4 9 12 19 20 27 44 44 40 25 Most Carried 44 | 6 10 12 20 20 26 31 37 44 28 Average Carried 23 | 3 7 11 18 19 20 28 32 34 22 Final Capacity 44 | 6 12 12 20 20 44 44 44 32 28 Final Carried 37 | 5 10 12 20 20 26 29 37 12 28 Class Distribution -------------------- 79% | Hauler-Mutant 9% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 3443 | 291 165 19 811 166 . 36 540 722 693 Remotely 85 | 85 . . . . . . . . . Salvage Created 5659 | 105 432 13 1675 265 . 34 537 643 1955 Parts 307 | 4 32 1 91 12 . 10 24 31 102 Haulers Intercepted 12 | . 1 . 6 . . . 3 . 2 Recyclers Shooed 3 | . . . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 113 | . 13 1 25 7 . 8 10 21 28 Melee 4 | . . . . . . . . . 4 Guns 59 | . 13 1 10 . . . . 12 23 Cannons 35 | . . . 15 7 . . 10 3 . AOE 15 | . . . . . . 8 . 6 1 Classes Destroyed 14 | 2 6 . 5 . . . . 1 . Worker 11 | . 1 . 8 . . . 1 . 1 Builder 5 | . 1 . 1 . . . . . 3 Tunneler 2 | 1 . . 1 . . . . . . Hauler 12 | . 1 . 6 . . . 3 . 2 Recycler 10 | 1 . . 5 . . . 1 . 3 Operator 5 | . . . 2 . . . 1 . 2 Watcher 4 | . 1 . 2 . . . 1 . . Swarmer 27 | . 6 1 2 . . 8 . 10 . Grunt 60 | . 7 . 13 4 . . 8 8 20 Brawler 4 | . . . 1 1 . . . . 2 Duelist 1 | . . . 1 . . . . . . Protector 1 | . . . 1 . . . . . . Sentry 19 | . . . 7 2 . . 2 2 6 Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 9 | 2 4 1 5 3 . 4 7 9 6 Combat Bots Only 9 | . 3 1 3 3 . 4 4 9 3 Max Kills in Single Turn 4 | 1 1 1 2 1 . 3 2 4 1 Gunslinging 1 | . . . . . . . . 1 . Exploded 4 | . . . . . . 3 . 4 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Damage Taken 6152 | . 346 39 553 175 . 380 746 1680 2233 Core 870 | . 65 6 83 29 . 53 73 167 394 Absorbed by Shields 24 | . . . . . . . . 24 . Core Remaining (%) 76 | 100 . 71 . . . 58 . . . Volleys Fired 392 | 7 40 3 86 12 . 7 47 88 102 Largest 2 | 2 2 2 2 2 . 1 2 2 2 Hottest 124 | 70 85 85 88 88 . 33 89 124 122 Shots Fired 747 | 14 80 5 171 24 . 7 87 166 193 Gun 501 | 14 80 5 65 . . . 8 141 188 Cannon 229 | . . . 106 24 . . 79 20 . Launcher 16 | . . . . . . 7 . 4 5 Special 1 | . . . . . . . . 1 . Kinetic 546 | 7 40 3 139 24 . . 81 118 134 Thermal 117 | 7 40 2 32 . . . . 21 15 Explosive 11 | . . . . . . 7 . 4 . Electromagnetic 72 | . . . . . . . 6 22 44 Robot Hit Streak 44 | 12 22 10 44 16 . 6 41 34 39 Robot Miss Streak 6 | . 1 . 6 3 . 1 4 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 14 | . 3 1 3 . . . . 1 6 Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 1 Shots Hit Robots 634 | 12 60 5 148 19 . 2 80 127 181 Core Hits 368 | 3 23 1 115 23 . 8 66 50 79 Critical Hits 5 | . 1 . . . . . . 1 3 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . . . Melee Attacks 15 | . . . . . . . . . 15 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 14 | . . . . . . . . . 14 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 11390 | 151 770 65 2219 330 . 514 1289 2452 3600 Guns 6435 | 151 770 65 740 . . . 110 1656 2943 Cannons 3227 | . . . 1464 324 . . 1179 260 . Explosions 1388 | . . . . . . 514 . 536 338 Melee 319 | . . . . . . . . . 319 Ramming 21 | . . . 15 6 . . . . . Kinetic 6907 | 64 268 36 1743 324 . . 1207 1348 1917 Thermal 1839 | 87 502 29 461 . . . . 378 382 Explosive 1042 | . . . . . . 514 . 489 39 Electromagnetic 1262 | . . . . . . . 82 237 943 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 319 | . . . . . . . . . 319 Highest Corruption 6 | . . . . . . 6 . . 2 Average Corruption 2 | . . . . . . 6 . . 2 Corruption Purged . | . . . . . . . . . . Effects 19 | . . . . . . 2 . . 17 Message Errors 7 | . . . . . . . . . 7 Matter Fused 2 | . . . . . . 2 . . . Heat Flow Errors 3 | . . . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . . . 1 Targeting Errors 5 | . . . . . . . . . 5 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 124 | . . . 5 . . 21 . 79 19 Projectiles 5 | . . . 5 . . . . . . Explosions 119 | . . . . . . 21 . 79 19 Melee . | . . . . . . . . . . Knockbacks 61 | . . . 24 8 . . 28 1 . Impact . | . . . . . . . . . . Kinetic 61 | . . . 24 8 . . 28 1 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 205 | . . . . . . 63 . 38 104 Shots 7 | . . . . . . 2 . 1 4 Rammed 4 | . . . 2 2 . . . . . Targets Rammed 5 | . . . 3 2 . . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . Highest Temperature 677 | 27 368 60 336 192 . . 27 74 677 Average Temperature 62 | 13 112 32 48 63 . . 10 17 81 Received Heat Transfer 3105 | . 183 . 285 108 . . 585 756 1188 Effects 13 | . 2 . 2 . . . . . 9 Shutdowns 2 | . . . 1 . . . . . 1 Energy Bleed 2 | . 2 . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . 1 . . . . . . Damage (major) 6 | . . . . . . . . . 6 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . . 1 2 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | 3 1 1 2 . . . . . 1 Heat Transferred 4060 | 259 1332 74 1073 . . . . 641 681 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 1 3 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 841 | 10 245 133 577 117 . 234 164 841 552 Initial 258 | . 5 59 43 67 . . 76 . 258 Average 220 | 6 127 88 358 37 . 12 85 463 201 Maximum Alert Level 3 | . 1 . 2 . . 1 . 3 2 Low Security (%) 57 | 100 94 100 6 100 . 98 100 22 54 Level 1 23 | . 5 . 62 . . 1 . 19 31 Level 2 14 | . . . 30 . . . . 32 14 Level 3 4 | . . . . . . . . 24 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 1 . 6 . . . 3 . 7 Investigation 7 | . 1 . 1 . . . 1 . 4 Extermination . | . . . . . . . . . . Reinforcement 8 | . . . 4 . . . 1 . 3 Assault 1 | . . . 1 . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 10 | . 1 . 2 . . . 1 . 6 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 180 | . 15 3 57 7 . 5 19 28 46 Peak Tracking Total 6 | . 4 3 5 3 . 4 4 6 5 Tactical Retreats 12 | . . . 4 . . . . 7 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 9 | . . . . . . . . 6 3 Indirectly 2 | . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 8 | . . . 1 . . 1 . 2 4 Max in Single Turn 2 | . . . 1 . . 1 . 1 2 Garrison Relay 2 | . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 22 | . 3 . 4 . 5 . 6 . 4 Terminals 10 | . 2 . 1 . . . 4 . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . 1 . 1 Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 88 | . 3 . 14 . 50 . 12 . 9 Successful 69 | . 2 . 10 . 50 . 4 . 3 Failed 19 | . 1 . 4 . . . 8 . 6 Catastrophic 3 | . 1 . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . Manual 28 | . 3 . 6 . 1 . 9 . 9 Terminals 24 | . 2 . 5 . . . 9 . 8 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 1 . 1 . . . 2 . 1 Scanalyzers 8 | . . . 8 . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 56 | . 1 . 1 . 50 . 2 . 2 Record 49 | . . . . . 49 . . . . Branch Access Points 1 | . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . . 2 Zone Layout 1 | . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 8 | . . . 8 . . . . . . Insert Component 4 | . . . 4 . . . . . . Analyze 4 | . . . 4 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 4 | . 1 . 1 . . . 1 . 1 Terminals 1 | . . . . . . . 1 . . Track 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . 1 Tunnel 3 | . 1 . 1 . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 10 | . 2 . 2 . . . 3 . 3 Full Trace Events 3 | . . . . . . . 1 . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked 1 | . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . 1 Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released 10 | . . . . . . . . 10 . Machine Destruction 10 | . . . . . . . . 10 . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 4 | . . 3 . . . . . 1 . Largest Group 3 | . . 3 3 . . . . 1 . Highest-Rated Group 81 | . . 40 40 . . . . 81 . Highest-Rated Ally 81 | . . 16 16 . . . . 81 . Total Orders . | . . . . . . . . . . Ally Attacks 58 | . . 12 41 . . . . 5 . Total Damage 934 | . . 70 433 . . . . 431 . Kills 10 | . . 2 8 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 11290 | 112 555 291 2308 1270 890 957 1220 1758 1929 Spaces Moved 4516 | 52 240 152 1022 584 425 389 412 550 690 Core 37 | 31 . . . . . . . . 6 Treads 4435 | 21 240 152 1022 584 425 389 412 550 640 Legs . | . . . . . . . . . . Wheels 44 | . . . . . . . . . 44 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 200 200 240 240 190 160 Average Speed 211 | 129 172 180 192 200 204 240 240 252 212 Slowest Speed 1650 | 160 180 180 200 200 240 320 240 350 1650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . Exploration Rate (%) 54 | 4 25 35 69 99 82 83 34 59 58 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 5 | . 1 1 1 . 1 . . . 1 Known Exits Taken 6 | . 1 1 1 1 . 1 1 . . Unknown Exits Taken 2 | 1 . . . . 1 . . . . Scrap Searched 2 | . . . . 1 . 1 . . . Spaces Dug 1 | . . . . . . . . . 1 Terrain Destroyed 133 | . . . . . . 90 . 21 22 Melee 1 | . . . . . . . . . 1 Projectile 2 | . . . . . . . . . 2 AOE 130 | . . . . . . 90 . 21 19 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total 5513 | 82 304 165 1193 662 449 405 556 750 947 Wait 287 | 7 7 9 29 59 . 1 71 51 53 Move 4507 | 51 239 151 1021 583 424 388 412 548 690 Hop . | . . . . . . . . . . Pick Up 156 | 10 7 2 27 2 18 5 16 26 43 Fast Attach 10 | 2 1 . 2 1 . . . 1 3 Attach 46 | 5 1 . 6 . 2 2 6 8 16 Detach . | . . . . . . . . . . Swap 32 | . 4 . 1 . 1 2 2 11 11 Drop 55 | . 5 . 18 3 4 . 2 6 17 Fire 392 | 7 40 3 86 12 . 7 47 88 102 Melee 12 | . . . . . . . . . 12 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 5 | . . . 3 2 . . . . . Escape Stasis 11 | . . . . . . . . 11 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 13) 667 | -10/Materials | Identified exit to Mines 668 | -10/Materials | Entered Mines 669 | -10/Mines | Met a Derelict testing a Signal Generator 674 | -10/Mines | Found Signal Generator 695 | -10/Mines | Discovered new exit (range 5) 702 | -10/Mines | Identified exit to Materials 714 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 801 | -10/Mines | Learned location of Zion (-6) 813 | -10/Mines | Discovered exit to Materials (range 15) 959 | -10/Mines | Entered Materials 959 | -9/Materials | Accompanied by 3 allies 959 | -9/Materials | Evolved 2 slots: Utility x2 1328 | -9/Materials | Build established: Hauler-Mutant 1373 | -9/Materials | Discovered new exit (range 4) 1377 | -9/Materials | Identified exit to Materials 3040 | -9/Materials | Identified exit to Mines 3267 | -9/Materials | Entered Mines 3279 | -9/Mines | Met a Derelict bent on vengeance 3481 | -9/Mines | Discovered exit to Materials (range 6) 3683 | -9/Mines | Discovered exit to Materials (range 11) 3863 | -9/Mines | Learned Materials terminal intel 4403 | -9/Mines | Found a hidden stash of uninstalled traps 4527 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4529 | -9/Mines | Discovered new exit (range 5) 4535 | -9/Mines | Identified exit to Exiles 4537 | -9/Mines | Entered Exiles 4587 | -9/Exiles | Met 8R-AWN 4625 | -9/Exiles | Met EX-HEX 4689 | -9/Exiles | Met EX-BIN 4713 | -9/Exiles | Aligned with FarCom system 4715 | -9/Exiles | Given EX-Vault access code 4825 | -9/Exiles | Opened EX-Vault 4847 | -9/Exiles | Found Field Lobotomy Kit 4916 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4974 | -9/Exiles | Met EX-DEC 5057 | -9/Exiles | Visited The Gauntlet 5393 | -9/Exiles | Discovered new exit (range 15) 5427 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5427 | -9/Exiles | Entered Mines 6340 | -8/Mines | Crushed by falling debris 6366 | -8/Mines | Discovered exit to Materials (range 5) 6384 | -8/Mines | Entered Materials 6384 | -8/Materials | Evolved 2 slots: Utility x2 6385 | -8/Materials | Loaded intel: 11 terminal locations 7197 | -8/Materials | Garrison activated, responded to threat 7279 | -8/Materials | Lost 3 parts (1n1u1w) 7604 | -8/Materials | Identified exit to Garrison 7604 | -8/Materials | Entered Garrison 7666 | -8/Garrison | Triggered checkpoint 7712 | -8/Garrison | Garrison Relay disabled 8020 | -8/Garrison | Triggered checkpoint 8092 | -8/Garrison | Lost 3 parts (2n1w) 8126 | -8/Garrison | Triggered checkpoint 8347 | -8/Garrison | Triggered checkpoint 8383 | -8/Garrison | Destroyed 9 combat bots 8560 | -8/Garrison | Spotted B-75 Beast 8562 | -8/Garrison | Spotted B-75 Beast 8601 | -8/Garrison | Assimilated B-75 Beast with FLK Orb 8648 | -8/Garrison | Destroyed B-75 Beast 8828 | -8/Garrison | Discovered new exit (range 9) 8888 | -8/Garrison | Triggered checkpoint 8932 | -8/Garrison | Garrison Relay disabled 8970 | -8/Garrison | Lost 34 parts (2p3n14u15w) 9276 | -8/Garrison | Discovered new exit (range 10) 9321 | -8/Garrison | Installed Relay Interface Framework 9362 | -8/Garrison | Entered Materials 9795 | -8/Materials | Core integrity fell below 50% 10147 | -8/Materials | Build established: Scavenger-Mutant 10892 | -8/Materials | Core integrity fell below 20% 10948 | -8/Materials | Lost 3 parts (1p1n1u) 11292 | -8/Materials | Core destroyed Last Messages --------------- 11221_ >OFDRYGYPX%O4QWIMBRDHBK9HA,XB0|GT635AG0 11222_ Acquired 10 matter. 11223_ Acquired 1 matter. 11226_ Acquired Particle Gun. 11233_ Acquired Shotgun. 11277_ Lgt. Treads melted. 11277_ B-36 Bruiser destroyed. 11277_ Switching to secondary target: G-47 Trooper. 11286_ System corrupted: Adv. Beam Rifle targeting data glitched. 11287_ System corrupted: Heat flow error (+270). 11288_ Power failure, Lgt. Nuclear Core shutdown. 11289_ Arm. Treads permanently disabled. 11289_ Overheating: Short circuit. 11290_ Overheating: Lgt. Nuclear Core damaged (-11). 11290_ Overheating: Adv. Beam Rifle damaged (-24). 11290_ Overheating: Broken Arm. Treads damaged (-86). 11290_ Overheating: Hvy. Armor Plating damaged (-24). 11291_ Overheating: Lrg. Storage Unit damaged (-174). 11291_ Overheating: Med. Storage Unit damaged (-90). 11292_ Overheating: Core damaged (-88). Map ----- +----------------------------------------------------+ | ????????????????????????# #???????????????????? | | ????????????????????????+ #????????#####??????? | | ????????????????????????# #???????? ???????? | | ????????????????????????# *#???????? ????????? | | ????????????????????????# !%#???????? ????????? | | ????????????????????????####[#???????? ?????????? | | ???????????????????????????#[####????# ##????????? | | ???????????????????????????#= #???? #??#?????? | | ???????????????????????????#### ##### # //?????? | | ??????????????????????????????# ##### + ???????? | | ??????????????????????????????# #????????? | | ???????????????????????######## #######??? | | ???????????????????????+ ^ #??? | | ???????????????????????# #??? | | ???????????????????????# "" #??? | | ???????????????????????# "T #??? | | ???????????????????????# "" ^ #??? | | ???????????????????????# """"" #??? | | ???????????????????????# """ ! #??? | | ???????????????????????# #??? | | ???????????????????????# = #??? | | ???????????????????????# g ! #??? | | ????????????????????#### ##############w ##??? | | ????????????????????# !%#????????????? #???? | | ????????????????????#!!!!!!#?????????????? #???? | | ????????????????????#!!!!@!#???????????????? #???? | | ????????????????????########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????Y???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????Y?????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeAccelerationRailgun Manual? 0 Play Time 01:15:16 Cumulative 186.6 hours Start 2021.08.14 @ 17:32:20 End 2021.08.14 @ 18:46:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 214 Rogue 106 Adventurer 62 Explorer 46 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 32 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3a40011-5cf5-4598-9dd0-e2454a15ff6f