Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.01 @ 23:13:43 Player: Xintrosi Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (134) 670 Value Destroyed (5097) 5097 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1174) 1174 TOTAL SCORE: 10581 Bonus ------- High Alert Combat Kills 752 Follower Combat Kills 62 Entered Garrisons 400 Friendly Fire -40 Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 38/100 System Corruption 8% Temperature Cool (0) Movement Flying (29) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (5) ------ Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- VSS Leg Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardlight Generator Rainbow Chip > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Deuterium Engine Wheel Wheel Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Heat Sink Light Armor Plating Advanced Beam Rifle Advanced Beam Rifle Mini Grenade Launcher Mace Ripper [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Rainbow Chip Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Slots Evolved 6 | . . . 4 . . 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 3 | . . . 1 . . 2 . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 116 | 8 7 7 28 19 11 12 4 14 6 Power 15 | 1 1 2 2 3 2 3 1 . . Engine 11 | 1 . 2 2 3 2 1 . . . Core 4 | . 1 . . . . 2 1 . . Reactor . | . . . . . . . . . . Propulsion 34 | 3 2 . 11 7 2 3 2 4 . Treads 25 | 2 2 . 10 6 2 3 . . . Leg 5 | . . . . 1 . . . 4 . Wheel 1 | 1 . . . . . . . . . Hover . | . . . . . . . . . . Flight 3 | . . . 1 . . . 2 . . Utility 35 | 2 1 3 6 6 2 4 1 8 2 Device 17 | 1 . . 5 5 1 1 . 4 . Storage 4 | 1 1 . . . . 1 . . 1 Processor 6 | . . 1 . . . 1 . 3 1 Hackware . | . . . . . . . . . . Protection 8 | . . 2 1 1 1 1 1 1 . Artifact . | . . . . . . . . . . Weapon 32 | 2 3 2 9 3 5 2 . 2 4 Energy Gun 13 | . 1 . 7 2 2 . . 1 . Energy Cannon 2 | . . 1 . . . . . 1 . Ballistic Gun 10 | 2 . . . 1 1 2 . . 4 Ballistic Cannon 3 | . 2 1 . . . . . . . Launcher 2 | . . . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . 2 . . . Corrupted Parts 2 | . . . . 1 . . 1 . . System Corruption 3 | . . . . 1 . . 2 . . Parts Lost 44 | . 2 2 11 9 1 1 4 . 14 Power 4 | . . 1 1 1 . . . . 1 Propulsion 17 | . 1 . 5 4 1 1 2 . 3 Utility 9 | . . 1 3 1 . . 1 . 3 Weapon 14 | . 1 . 2 3 . . 1 . 7 Highest Loss Streak 14 | . 2 2 3 5 1 1 4 . 14 To Critical Strikes 1 | . . . . . 1 . . . . Average Backups 12 | 2 9 12 13 14 14 17 15 4 3 Power 2 | . 2 3 2 2 1 2 2 . . Propulsion 4 | 1 2 2 4 6 6 6 6 1 2 Utility 2 | . 1 3 2 2 4 4 3 2 1 Weapon 3 | . 2 3 4 3 2 4 3 . . Tool/Special . | . . . . . . . . . . Unused Backups 14 | . . 1 1 1 2 1 7 . 1 Power 2 | . . . 1 . . 1 . . . Propulsion 5 | . . . . 1 1 . 3 . . Utility 4 | . . . . . . . 3 . 1 Weapon 2 | . . . . . 1 . 1 . . Tool/Special 1 | . . 1 . . . . . . . Average Slot Usage (%) 94 | . 100 90 94 97 99 98 77 79 75 Engine 7 | . 6 7 14 8 8 3 . . . Core 3 | . 7 8 . . . 3 5 7 3 Treads 26 | . 28 23 28 30 32 28 20 . . Leg 1 | . . . . . . . . 15 12 Flight 1 | . . . . . . . 6 11 11 Device 11 | . 14 6 11 14 8 14 10 11 2 Storage 8 | . 14 10 6 7 8 7 4 . 1 Processor 7 | . . 5 6 7 8 8 7 19 25 Protection 2 | . . 3 2 1 8 7 4 1 1 Energy Gun 12 | . . . 18 21 17 16 4 2 2 Energy Cannon 1 | . . 6 . . . . . 1 2 Ballistic Gun 3 | . 12 . . 2 5 5 4 . 5 Ballistic Cannon 5 | . 15 16 3 . . . . . . Peak Build Rating 48 | 7 10 33 48 46 41 47 35 43 43 Average Rating 32 | 5 8 20 43 42 39 37 27 36 31 On Entrance 26 | . 7 10 26 44 37 41 38 18 43 Avg Prop Armor Cover (%) 6 | 26 . . . 4 . . . 6 3 Naked Turns . | . . . . . . . . . . Heaviest Build 73 | 14 32 46 50 44 38 73 61 26 26 Greatest Support 106 | 40 40 60 106 82 80 80 80 48 36 Greatest Overweight (x) 2 | 1 . 1 1 . . . 2 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 5 5 Average Capacity 14 | 7 12 14 15 15 15 19 15 5 5 Most Carried 20 | 4 15 15 15 15 15 20 20 5 5 Average Carried 12 | 3 9 12 13 14 14 17 15 4 3 Final Capacity 20 | 8 15 15 15 15 15 20 5 5 5 Final Carried 20 | 4 15 9 15 14 15 20 4 5 1 Class Distribution -------------------- 30% | Mutant 28% | Scavenger-Tank 17% | Scavenger-Gunner 9% | Tank 7% | Scavenger-Skirmisher 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Mutant | -7/Factory Sprinter | -7/Garrison Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Matter Collected 3153 | 266 360 379 612 456 250 198 . 429 203 Remotely . | . . . . . . . . . . Salvage Created 5245 | 35 397 110 1982 1096 561 366 236 258 204 Parts 263 | 6 21 12 96 53 34 17 . 14 10 Haulers Intercepted 13 | . 1 . 5 . 2 2 . 3 . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 20 | . . 20 . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Combat Hostiles Destroyed 100 | . 10 7 34 30 6 5 1 1 6 Melee 1 | . . . . . . . . 1 . Guns 63 | . 6 . 21 22 5 5 . . 4 Cannons 19 | . 4 7 6 . . . . . 2 AOE 15 | . . . 6 7 1 . 1 . . Classes Destroyed 16 | 1 3 3 6 1 1 . 1 . . Worker 4 | . . . 3 . 1 . . . . Builder 5 | . . . 3 . 1 . . 1 . Tunneler 2 | 2 . . . . . . . . . Hauler 13 | . 1 . 5 . 2 2 . 3 . Recycler 4 | . . . 2 . 2 . . . . Operator 4 | . 1 . 1 . 2 . . . . Turret 2 | . . 2 . . . . . . . Swarmer 13 | . . 2 . 7 . . . . 4 Grunt 55 | . 10 . 22 16 3 2 . . 2 Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 18 | . . . 10 4 2 1 . 1 . Hunter 2 | . . . . . 1 1 . . . Programmer 4 | . . . . 3 . 1 . . . Compactor 1 | . . . . . . . 1 . . Subdweller 5 | . . 5 . . . . . . . Best Kill Streak 12 | 2 3 2 12 4 5 3 1 2 5 Combat Bots Only 7 | . 3 2 7 4 2 3 1 1 5 Max Kills in Single Turn 3 | 1 1 1 3 2 3 1 1 1 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 2 | . . . 2 2 1 . 1 . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Hostile Shots Fired 848 | . 67 69 139 203 27 35 5 87 216 Missed 257 | . 12 23 22 64 6 7 1 45 77 Hits 591 | . 55 46 117 139 21 28 4 42 139 Melee 15 | . . . 3 . . . 4 . 8 Projectile 576 | . 55 46 114 139 21 28 . 42 131 AOE 2 | . . . . . . . . . 2 Critical Strikes 19 | . . . 3 4 1 1 3 1 6 Part Disruptions 1 | . . . . 1 . . . . . Damage Taken 8084 | . 685 646 1676 1980 337 314 373 527 1546 Core 1417 | . 96 99 163 298 55 50 50 69 537 Absorbed by Shields 188 | . . . 188 . . . . . . Regen/Repaired (Parts) 147 | . . . 147 . . . . . . Core Remaining (%) 42 | 100 . 22 . . 6 . . . . Volleys Fired 363 | 5 58 35 89 89 30 20 14 . 23 Largest 4 | 2 2 3 4 3 3 3 1 . 2 Hottest 183 | 40 60 110 183 183 183 183 33 . 155 Shots Fired 837 | 10 107 71 233 230 74 60 14 . 38 Gun 652 | 10 79 . 183 221 68 60 . . 31 Cannon 149 | . 28 71 43 . . . . . 7 Launcher 36 | . . . 7 9 6 . 14 . . Special . | . . . . . . . . . . Kinetic 287 | 10 98 61 43 15 19 16 . . 25 Thermal 505 | . . 10 183 206 49 44 . . 13 Explosive 36 | . . . 7 9 6 . 14 . . Electromagnetic 9 | . 9 . . . . . . . . Robot Hit Streak 32 | 1 12 32 21 17 10 13 12 . 13 Robot Miss Streak 6 | 4 4 2 4 3 3 2 . . 6 Penetration Max . | . . . . . . . . . . Secondary Targets 11 | . 2 . 1 6 1 . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . 1 Shots Hit Robots 520 | 3 70 47 146 115 48 42 10 15 24 Core Hits 233 | 2 24 14 79 52 23 13 7 5 14 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 28 | . 2 2 8 6 2 5 . 2 1 Burn 20 | . . . 7 6 2 5 . . . Destroy 1 | . . . . . . . . . 1 Blast 5 | . 2 2 1 . . . . . . Sever 2 | . . . . . . . . 2 . Melee Attacks 22 | . . . 1 . 1 . . 20 . Impact 1 | . . . 1 . . . . . . Slashing 21 | . . . . . 1 . . 20 . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 5 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13144 | 53 800 874 3364 3039 1212 882 1586 839 495 Guns 7319 | 53 507 . 2244 2426 837 882 . . 370 Cannons 1699 | . 293 874 407 . . . . . 125 Explosions 3287 | . . . 713 613 375 . 1586 . . Melee 839 | . . . . . . . . 839 . Ramming . | . . . . . . . . . . Kinetic 2783 | 53 800 729 407 151 157 237 . . 249 Thermal 6235 | . . 145 2244 2275 680 645 . . 246 Explosive 3287 | . . . 713 613 375 . 1586 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 839 | . . . . . . . . 839 . Piercing . | . . . . . . . . . . Highest Corruption 23 | . . . . 3 3 1 23 23 8 Average Corruption 5 | . . . . 2 3 1 13 13 8 Corruption Purged 15 | . . . . . . . . 15 . Corruption Blocked . | . . . . . . . . . . Effects 53 | . . . . 9 13 . 7 17 7 Message Errors 18 | . . . . 3 7 . 2 4 2 Matter Fused 8 | . . . . 2 1 . . 4 1 Heat Flow Errors 3 | . . . . . 1 . . 2 . Energy Discharges 9 | . . . . . 2 . 1 4 2 Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 6 | . . . . 1 1 . 2 1 1 Data Loss (major) 2 | . . . . 1 . . 1 . . Alerts 3 | . . . . 1 . . . 2 . Weapon Failures 2 | . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 81 | . . 2 . 9 . . . 70 . Projectiles 2 | . . 2 . . . . . . . Explosions 9 | . . . . 9 . . . . . Melee 70 | . . . . . . . . 70 . Knockbacks 21 | . 7 8 6 . . . . . . Impact . | . . . . . . . . . . Kinetic 20 | . 7 8 5 . . . . . . Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 259 | . . . 29 57 . . 173 . . Shots 9 | . . . 1 2 . . 6 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 530 | . 63 102 530 286 297 274 . 207 219 Average Temperature 87 | . 13 31 129 58 68 80 . 101 109 Received Heat Transfer 2869 | . 375 210 832 666 99 39 . 297 351 Effects 9 | . . . 9 . . . . . . Shutdowns 3 | . . . 3 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Interference 2 | . . . 2 . . . . . . Matter Decay 2 | . . . 2 . . . . . . Short Circuit 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . Parts Melted 30 | . . 1 13 7 1 6 . . 2 Heat Transferred 12019 | . . 185 4754 3697 1406 1517 . . 460 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Maximum Alert Level 4 | . . . 2 4 2 1 . . . Low Security (%) 40 | 100 100 . 9 . . 90 100 100 100 Level 1 17 | . . . 62 1 13 9 . . . Level 2 21 | . . . 28 17 86 . . . . Level 3 8 | . . . . 35 . . . . . Level 4 11 | . . . . 45 . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1370 | 5 70 . 584 1370 682 227 35 35 43 Initial 667 | . . . 55 373 667 227 33 . 13 Average 421 | . 14 . 371 1023 477 144 14 6 20 Influence Increases 3630 | 10 308 155 1180 1147 361 174 44 121 130 Destroy 0b10 Robot/C 1960 | . 200 80 680 640 120 100 . 20 120 Destroy 0b10 Robot/NC 160 | 10 10 . 70 . 40 10 . 20 . Destroy Leader 326 | . 32 . 170 20 44 34 . 16 10 Allied During Kill 12 | . . . . 12 . . . . . Successful Hack 104 | . 18 . 35 21 . 26 . 4 . Select Force Hacks 60 | . 30 . 30 . . . . . . Disable Machine 120 | . . . 45 15 60 . . . . Anti-Garrison Action 250 | . . . . 250 . . . . . Destroy Structure 248 | . 3 . 45 84 67 4 44 1 . Lose Combat Pursuer 390 | . 15 75 105 105 30 . . 60 . Influence Decreases 3627 | 10 308 48 712 352 1231 577 141 102 146 Entered New Map 1300 | . . . 52 202 703 273 64 . 6 Time Decay 1710 | 10 288 48 550 . 368 294 50 102 . Lost Part 407 | . 20 . 110 90 10 10 27 . 140 Lost Ally 60 | . . . . 60 . . . . . Purge Threat 150 | . . . . . 150 . . . . Squads Dispatched 15 | . 2 . 8 . 2 2 . 1 . Investigation 3 | . 1 . 1 . . 1 . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 5 | . 1 . 1 . 2 . . 1 . Assault . | . . . . . . . . . . Garrison 6 | . . . 6 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Distress Signals 10 | . . . 4 . 4 1 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 186 | . 18 12 54 32 15 10 6 18 21 Peak Tracking Total 14 | . 3 4 10 7 4 4 5 12 14 Tactical Retreats 15 | . 1 2 5 2 2 . . 3 . Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Traps Triggered 6 | . . . 2 2 . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Machines Disabled 13 | . . 2 3 4 4 . . . . Max in Single Turn 3 | . . 1 1 1 3 . . . . Garrison Relay 3 | . . . . 3 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Machines Accessed 33 | . 6 2 12 3 2 5 . 3 . Terminals 21 | . 5 . 7 3 1 3 . 2 . Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . Scanalyzers 3 | . . . 1 . 1 1 . . . Garrison Access 2 | . . . 1 . . . . 1 . Total Hacks 81 | . 24 4 30 4 5 10 . 4 . Successful 41 | . 11 4 15 2 4 4 . 1 . Failed 38 | . 12 . 14 2 1 6 . 3 . Catastrophic 8 | . 2 . 1 1 . 2 . 2 . Database Lockouts 2 | . 1 . 1 . . . . . . Manual 39 | . 20 . 13 . . 3 . 3 . Terminals 53 | . 21 . 17 4 2 6 . 3 . Fabricators 2 | . . . . . . 2 . . . Repair Stations 3 | . . . 3 . . . . . . Recycling Units 10 | . 3 . 7 . . . . . . Scanalyzers 7 | . . . 2 . 3 2 . . . Garrison Access 2 | . . . 1 . . . . 1 . Terminal Hacks 18 | . 6 4 5 2 1 . . . . Record 3 | . . 3 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Transport Status 3 | . . . 3 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 2 | . 2 . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 4 | . 1 . 3 . . . . . . Report Inventory 3 | . 1 . 2 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer 5 | . . . 1 . 3 1 . . . Retrieve Study 5 | . . . 1 . 3 1 . . . Garrison Access Hacks 2 | . . . 1 . . . . 1 . Unlock Access 2 | . . . 1 . . . . 1 . Unauthorized Hacks 8 | . 4 . 3 . . 1 . . . Terminals 6 | . 3 . 2 . . 1 . . . Botnet 5 | . 2 . 2 . . 1 . . . Skim 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . Tunnel 2 | . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 27 | . 6 . 9 2 2 5 . 3 . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . Parts Built 1 | . . . . . . 1 . . . Authchips . | . . . . . . . . . . Time 51 | . . . . . . 51 . . . Total Part Build Rating 1 | . . . . . . 1 . . . Part Studies Acquired 5 | . . . 1 . 3 1 . . . Parts Repaired 1 | . . . 1 . . . . . . Time 38 | . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 12 | . . . . 12 . . . . . Machine Destruction 12 | . . . . 12 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . . Allies Hacked 3 | . . . . 3 . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Total Allies 4 | . . . . 4 . . . . . Largest Group 3 | . . . . 3 . . . . . Highest-Rated Group 39 | . . . . 39 . . . . . Highest-Rated Ally 39 | . . . . 39 . . . . . Initial Warlord ECA Mod 7 | . . . . . 7 6 6 6 6 Total Orders . | . . . . . . . . . . Ally Attacks 24 | . . . . 24 . . . . . Total Damage 380 | . . . . 380 . . . . . Kills 2 | . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Active Infowar (turns) 2542 | 17 1114 653 . . . 594 113 . 51 Optics 51 | . . . . . . . . . 51 Sensors 707 | . . . . . . 594 113 . . Seismic 1784 | 17 1114 653 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Turns Passed 7889 | 115 1114 1108 1587 1702 858 650 162 446 147 Spaces Moved 4189 | 56 545 483 733 838 430 317 189 483 115 Core 4 | 4 . . . . . . . . . Treads 3442 | 48 545 483 733 838 430 317 48 . . Legs 195 | . . . . . . . . 155 40 Wheels 4 | 4 . . . . . . . . . Hover . | . . . . . . . . . . Flight 544 | . . . . . . . 141 328 75 Fastest Speed 29 | 50 160 160 148 155 160 160 29 29 29 Average Speed 141 | 149 160 190 152 157 160 160 64 49 50 Slowest Speed 240 | 160 160 240 232 160 160 160 240 180 90 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 11 | . . . . . . . 2 3 6 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 4 89 27 73 62 35 10 91 13 17 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 3 | . 1 1 1 . . . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . Scrap Searched 2 | . . 2 . . . . . . . Spaces Dug 24 | . . . 13 9 1 . . 1 . Terrain Destroyed 258 | . . . 46 45 82 . 84 1 . Melee 3 | . . . 1 . 1 . . 1 . Projectile 3 | . . . . 3 . . . . . AOE 252 | . . . 45 42 81 . 84 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Total 5409 | 75 685 607 1010 1045 548 421 210 647 161 Wait 490 | 3 63 45 115 27 54 50 . 122 11 Move 4165 | 55 544 482 733 837 429 317 185 477 106 Hop 7 | . . . . . . . 1 3 3 Pick Up 69 | 3 10 19 11 4 7 8 . 4 3 Fast Attach 57 | 8 . 2 14 5 2 5 4 11 6 Attach 36 | . 2 7 8 3 . 3 2 4 7 Detach 12 | 1 . 1 4 . . 1 . 4 1 Swap 74 | . 7 5 20 21 12 8 1 . . Drop 69 | . 1 11 15 14 13 9 3 2 1 Fire 363 | 5 58 35 89 89 30 20 14 . 23 Melee 22 | . . . 1 . 1 . . 20 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 45 | . . . . 45 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 14) 716 | -10/Materials | Derelicts attacked the area 754 | -10/Materials | Discovered new exit (range 14) 901 | -10/Materials | Discovered new exit (range 11) 1137 | -10/Materials | Central database locked down 1219 | -10/Materials | Discovered new exit (range 9) 1230 | -10/Materials | Entered Subcaves 1231 | -10/Subcaves | Approached by a straggling Scientist 1347 | -10/Subcaves | Core integrity fell below 50% 1373 | -10/Subcaves | Disturbed a concealed Subdweller 1539 | -10/Subcaves | Visited Clippyterm 1543 | -10/Subcaves | Learned location of Extension (-5) 1630 | -10/Subcaves | Visited 4L-MR0's lab 1649 | -10/Subcaves | Found Rainbow Chip 1650 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1741 | -10/Subcaves | Found Prototype Special Melee Weapon 2078 | -10/Subcaves | Discovered new exit (range 13) 2190 | -10/Subcaves | Discovered new exit (range 13) 2338 | -10/Subcaves | Entered Materials 2338 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2389 | -8/Materials | Build established: Tank 2462 | -8/Materials | Identified exit to Storage 2517 | -8/Materials | Destroyed 7 combat bots 2525 | -8/Materials | Lost 3 parts (2n1w) 2582 | -8/Materials | Garrison activated, responded to threat 3140 | -8/Materials | Repaired Adv. Treads 3306 | -8/Materials | Discovered new exit (range 15) 3335 | -8/Materials | Build established: Scavenger-Tank 3422 | -8/Materials | Central database locked down 3519 | -8/Materials | Destroyed 7 combat bots 3548 | -8/Materials | Discovered new exit (range 12) 3618 | -8/Materials | Garrison activated, responded to threat 3865 | -8/Materials | Discovered new exit (range 5) 3925 | -8/Materials | Identified exit to Garrison 3925 | -8/Materials | Entered Garrison 3953 | -8/Garrison | Rescued a captive Derelict 4017 | -8/Garrison | Triggered checkpoint 4058 | -8/Garrison | Garrison Relay disabled 4133 | -8/Garrison | Triggered checkpoint 4134 | -8/Garrison | Triggered checkpoint 4237 | -8/Garrison | Core integrity fell below 50% 4311 | -8/Garrison | Triggered checkpoint 4428 | -8/Garrison | Triggered checkpoint 4447 | -8/Garrison | Build established: Scavenger-Gunner 4594 | -8/Garrison | Garrison Relay disabled 4658 | -8/Garrison | Discovered new exit (range 13) 4785 | -8/Garrison | Discovered new exit (range 11) 4819 | -8/Garrison | Triggered checkpoint 4888 | -8/Garrison | Triggered checkpoint 4924 | -8/Garrison | Garrison Relay disabled 5108 | -8/Garrison | P-60 Hacker assimilated allied Bruiser 3c 5166 | -8/Garrison | Lost 5 parts (2n3w) 5481 | -8/Garrison | Triggered checkpoint 5507 | -8/Garrison | Core integrity fell below 20% 5627 | -8/Garrison | Entered Materials 5824 | -8/Materials | Build established: Scavenger-Tank 6475 | -8/Materials | Discovered new exit (range 8) 6485 | -8/Materials | Entered Factory 6485 | -7/Factory | Evolved 2 slots: Utility x2 6580 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 6983 | -7/Factory | Discovered new exit (range 4) 6986 | -7/Factory | Identified exit to Factory 7135 | -7/Factory | Sucked down chute 7135 | -7/Factory | Entered Waste 7150 | -7/Waste | EMP discharged 7150 | -7/Waste | System corruption reached 10% 7175 | -7/Waste | Build established: Scavenger-Skirmisher 7183 | -7/Waste | Spotted C-40 Crusher 7187 | -7/Waste | Spotted C-40 Crusher 7190 | -7/Waste | Spotted C-40 Crusher 7198 | -7/Waste | Spotted C-40 Crusher 7208 | -7/Waste | Destroyed C-40 Crusher 7210 | -7/Waste | Spotted C-40 Crusher 7221 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7230 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7240 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7247 | -7/Waste | Spotted C-40 Crusher 7248 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7250 | -7/Waste | EMP discharged 7274 | -7/Waste | Discovered new exit (range 16) 7279 | -7/Waste | Lost 4 parts (2n1u1w) 7296 | -7/Waste | Identified exit to Factory 7297 | -7/Waste | Entered Factory 7743 | -7/Factory | Identified exit to Garrison 7743 | -7/Factory | Entered Garrison 7780 | -7/Garrison | Build established: Mutant 7833 | -7/Garrison | Core integrity fell below 50% 7868 | -7/Garrison | Core integrity fell below 20% 7879 | -7/Garrison | Triggered checkpoint 7890 | -7/Garrison | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 07846_ PS%ESH/WOSI6#6 ED0U>:IWCXDKT 07851_ Com. Battery destroyed. 07851_ Critical hit (Burn: +37). 07853_ G-47 Trooper destroyed. 07859_ C-17 Slicer destroyed. 07859_ Autogun destroyed. 07861_ Imp. VTOL Module severed. 07864_ Autogun severed. 07866_ Acquired Imp. VTOL Module. 07868_ System corrupted: Energy discharge (-32). 07868_ Acquired Autogun. 07877_ Acquired 80 matter. 07879_ Beams of light sweep through the air. An alarm sounds. 07883_ Autogun severed. 07884_ Acquired Autogun. 07885_ System corrupted: Component data lost. 07886_ Autogun severed. 07888_ Acquired Autogun. 07889_ Autogun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????####?????????????????? | | ????????????????????? ?????#!!#?????????????????? | | ????????????????????#++######s!#?????????????????? | | ????????????????????# @cssc #?????????????????? | | ????????????????????# #+####s!#?????????????????? | | ?????######?????????# #????#!!#?????????????????? | | ?????# #?????????# #????####?????????????????? | | ?????# #?????????# #?????????????????????????? | | ?????# #?????????# ###???????????????????????? | | ?????### #?????????# #???????????????????????? | | ???????# #?????????# #???????????????????????? | | ???????# #?????????# #???????????????????????? | | ???????# #?????????# ###???????????????????????? | | ???????# #?????????# #?????????????????????????? | | ???????# ###########* ###########???????????????? | | ???????# %= #####???????????? | | ???????# =% + #???????????? | | ???????###### ####### ######## ### #???????????? | | ???????????#! !#????# #??????# #???????????????? | | ???????????# !!#????# #??????# #???????????????? | | ???????????#! !#????# #??????# #???????????????? | | ???????????#####????# #### ### #???????????????? | | ????????????????????# + #???????????????? | | ????????????????????# ### ## # #???????????????? | | ????????????????????# #????### ##""""## #????? | | ????????????????????# ####### #????? | | ????????????????????# [%= / #????? | | ????????????????# + ! %= #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 64 Targeting Accuracy 16 Melee Accuracy 5 Recoil Reduction 5 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Repaired ---------- Adv. Treads | 13% | -8/Materials Studied --------- Adv. Treads | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Cesium-ion Thruster | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageNuclearPower Manual? 0 Play Time 01:49:31 Cumulative 184.3 hours Start 2026.04.01 @ 12:51:36 End 2026.04.01 @ 23:13:43 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 5 Types 2/0/0/2/0/0/0/1/0/0 Lore% 41 Gallery% 55 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6070f135-41b8-4631-811a-76ec203b9c10