Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 14:55:09 Player: Jellyman Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1653) 1653 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (705) 705 TOTAL SCORE: 5713 Bonus ------- Follower Combat Kills 133 Met Imprinter 300 Was Imprinted 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/700 Matter 247/300 Energy 99/100 System Corruption 6% Temperature Cool (29) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Experimental Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Large Matter Pod (119) Improved EM Shotgun Lightning Gun Particle Gun Pulse Rifle Long-range Missile Launcher Katana Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Medium Treads Spiked Medium Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Armor Integrity Analyzer Experimental Armor Integrity Analyzer Advanced Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Heavy Battle Rifle Katana CR-A16's Pointy Stick > --- INVENTORY -------- Aluminum Leg Large Matter Pod Improved EM Shotgun Lightning Gun Particle Gun Pulse Rifle EM Pulse Cannon Long-range Missile Launcher [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 3 | . . 1 1 1 . . . Weapon 1 | . . . 1 . . . . Parts Attached 75 | 7 4 23 18 11 . 5 7 Power 11 | 1 1 5 3 . . . 1 Engine 6 | 1 . 3 2 . . . . Core 5 | . 1 2 1 . . . 1 Reactor . | . . . . . . . . Propulsion 23 | 2 1 8 5 5 . . 2 Treads 12 | . . 4 5 1 . . 2 Leg 11 | 2 1 4 . 4 . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 1 2 7 4 2 . 4 1 Device 7 | . 1 2 3 . . . 1 Storage 3 | 1 . 2 . . . . . Processor 8 | . 1 2 1 1 . 3 . Hackware 2 | . . . . 1 . 1 . Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 20 | 3 . 3 6 4 . 1 3 Energy Gun 5 | . . 2 2 1 . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 8 | 3 . 1 1 2 . . 1 Ballistic Cannon 1 | . . . . 1 . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . 2 . . . 1 Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 1 2 . . 2 2 Parts Lost 40 | . . 9 7 6 . . 18 Power 4 | . . 1 1 . . . 2 Propulsion 15 | . . 4 2 3 . . 6 Utility 8 | . . 1 2 1 . . 4 Weapon 13 | . . 3 2 2 . . 6 Highest Loss Streak 17 | . . 5 6 2 . . 17 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 99 96 97 95 . 100 95 Engine 3 | . 11 8 2 . . . . Core 5 | . 2 2 5 7 . 7 6 Treads 10 | . . 18 26 24 . . . Leg 18 | . 28 13 . 4 . 30 27 Device 7 | . 1 11 15 11 . 3 . Storage 8 | . 14 11 9 7 . 7 7 Processor 13 | . 11 7 10 12 . 18 22 Hackware 2 | . . . . 1 . 7 7 Energy Gun 5 | . . 8 9 7 . 3 . Ballistic Gun 11 | . 28 13 8 6 . 7 6 Ballistic Cannon 3 | . . . . 2 . 7 5 Slashing Weapon 1 | . . . 9 4 . . . Piercing Weapon 1 | . . . . . . 3 6 Naked Turns . | . . . . . . . . Heaviest Build 40 | 13 14 35 40 38 38 38 39 Greatest Support 82 | 20 20 60 62 82 40 40 40 Greatest Overweight (x) 2 | . . 1 . 1 . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 Average Capacity 13 | 6 8 12 15 15 15 15 15 Most Carried 15 | 4 8 12 15 15 9 13 15 Average Carried 10 | 1 6 8 13 13 9 9 13 Final Capacity 15 | 8 8 15 15 15 15 15 15 Final Carried 15 | 4 8 11 15 9 9 13 8 Class Distribution -------------------- 58% | Scavenger-Mutant 21% | Mutant 19% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Matter Collected 1561 | 182 289 242 324 203 . 157 164 Remotely 334 | . . 47 287 . . . . Salvage Created 1837 | . 371 477 672 308 . . 9 Parts 114 | . 21 30 43 19 . . 1 Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 11 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Combat Hostiles Destroyed 39 | . 8 8 15 7 . . 1 Guns 31 | . 8 8 12 3 . . . Cannons 3 | . . . . 2 . . 1 AOE 5 | . . . 3 2 . . . Classes Destroyed 10 | . 3 4 3 . . . . Worker 6 | . . 3 2 1 . . . Builder 1 | . . 1 . . . . . Tunneler 2 | . . . 2 . . . . Hauler 2 | . . . 2 . . . . Operator 1 | . 1 . . . . . . Watcher 4 | . 1 1 2 . . . . Swarmer 9 | . . . 4 4 . . 1 Grunt 21 | . 8 2 10 1 . . . Duelist 1 | . . 1 . . . . . Sentry 8 | . . 5 1 2 . . . Best Kill Streak 8 | . 3 4 8 4 . . 1 Combat Bots Only 7 | . 3 2 7 4 . . 1 Max Kills in Single Turn 4 | . 1 1 4 1 . . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Hostile Shots Fired 497 | . 35 103 100 83 . . 176 Missed 146 | . 10 32 24 29 . . 51 Damage Taken 5635 | . 324 1116 1056 778 . . 2361 Core 979 | . 30 131 104 77 . . 637 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 84 | 100 88 67 81 . . . . Volleys Fired 183 | . 33 66 50 21 . 1 12 Largest 3 | . 2 2 2 3 . 3 2 Hottest 114 | . 40 85 89 114 . 114 69 Shots Fired 376 | . 66 130 100 57 . 3 20 Gun 342 | . 66 130 94 38 . 2 12 Cannon 28 | . . . . 19 . 1 8 Launcher 6 | . . . 6 . . . . Special . | . . . . . . . . Kinetic 253 | . 66 81 44 40 . 2 20 Thermal 99 | . . 49 50 . . . . Explosive 6 | . . . 6 . . . . Electromagnetic 18 | . . . . 17 . 1 . Robot Hit Streak 17 | . 11 8 17 5 . . 2 Robot Miss Streak 15 | . 3 5 3 8 . . 15 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 227 | . 46 73 70 34 . . 4 Core Hits 123 | . 24 28 43 26 . . 2 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . 1 5 . . . . Burn 5 | . . 1 4 . . . . Destroy 1 | . . . 1 . . . . Melee Attacks 2 | . . . 2 . . . . Impact . | . . . . . . . . Slashing 2 | . . . 2 . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3962 | . 473 879 1857 679 . . 74 Guns 2768 | . 462 868 1055 349 . . 34 Cannons 243 | . . . . 203 . . 40 Explosions 793 | . . . 675 118 . . . Melee 127 | . . . 127 . . . . Ramming 31 | . 11 11 . 9 . . . Kinetic 1646 | . 462 401 355 354 . . 74 Thermal 1285 | . . 467 700 118 . . . Explosive 675 | . . . 675 . . . . Electromagnetic 198 | . . . . 198 . . . Impact . | . . . . . . . . Slashing 127 | . . . 127 . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . 2 . . . . 6 Average Corruption 2 | . . 2 . . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . . 12 . . . . 2 Message Errors 4 | . . 4 . . . . . Matter Fused 5 | . . 3 . . . . 2 Heat Flow Errors 1 | . . 1 . . . . . Parts Rejected 1 | . . 1 . . . . . Parts Fused 1 | . . 1 . . . . . Data Loss (major) 1 | . . 1 . . . . . Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 73 | . . . 33 40 . . . Projectiles . | . . . . . . . . Explosions 47 | . . . 7 40 . . . Melee 26 | . . . 26 . . . . Knockbacks 6 | . . . . 5 . . 1 Impact . | . . . . . . . . Kinetic 5 | . . . . 4 . . 1 Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 115 | . . . 7 108 . . . Shots 3 | . . . 1 2 . . . Rammed 4 | . . 3 . 1 . . . Targets Rammed 9 | . 4 4 . 1 . . . Kicked 5 | . 4 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 284 | . 12 134 284 183 . 33 79 Average Temperature 53 | . 7 39 77 52 . 18 26 Received Heat Transfer 2044 | . 183 342 540 51 . . 928 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . 2 . . . . . Heat Transferred 3147 | . . 1221 1776 150 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Peak Influence 282 | . 169 226 282 232 . . . Initial 59 | . . 56 8 59 . . . Average 99 | . 90 86 139 97 . . . Maximum Alert Level 1 | . . 1 1 1 . . . Low Security (%) 89 | 100 100 94 64 96 . . . Level 1 10 | . . 5 35 3 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 . 1 2 . . . Investigation 2 | . . . 1 1 . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Distress Signals 4 | . . 4 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 82 | . 12 26 20 11 . . 13 Peak Tracking Total 8 | . 2 6 4 5 . . 8 Tactical Retreats 4 | . 1 1 1 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . 6 . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Machines Disabled 4 | . . . 2 2 . . . Max in Single Turn 2 | . . . 2 1 . . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Machines Accessed 15 | . 4 3 5 3 . . . Terminals 11 | . 4 3 3 1 . . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 30 | . 5 6 14 5 . . . Successful 16 | . 4 3 7 2 . . . Failed 14 | . 1 3 7 3 . . . Catastrophic 4 | . 1 1 1 1 . . . Database Lockouts . | . . . . . . . . Manual 4 | . . . . . . 4 . Terminals 22 | . 5 6 8 3 . . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . 4 . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 10 | . 4 3 2 1 . . . Record 1 | . 1 . . . . . . Part Schematic 1 | . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . Emergency Access Points 1 | . . 1 . . . . . Locate Traps 4 | . 1 1 2 . . . . Disarm Traps 1 | . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . Process 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Retrieve Matter 1 | . . . 1 . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 2 5 2 . . . Full Trace Events 2 | . . . 1 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 3 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 17 | . . . 1 1 . 15 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 3 | . . . 3 . . . . Retrieved Matter 3 | . . . 3 . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Total Allies 6 | . . . . . . 6 . Largest Group 6 | . . . . . . 6 1 Highest-Rated Group 350 | . . . . . . 350 96 Highest-Rated Ally 96 | . . . . . . 96 96 Total Orders . | . . . . . . . . Ally Attacks 26 | . . . . . . . 26 Total Damage 792 | . . . . . . . 792 Kills 3 | . . . . . . . 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Turns Passed 5677 | 137 743 1039 832 759 4 1679 484 Spaces Moved 3652 | 111 485 537 380 408 4 1384 343 Core 23 | 23 . . . . . . . Treads 1104 | . . 317 380 407 . . . Legs 2525 | 88 485 220 . 1 4 1384 343 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 158 120 120 120 120 Average Speed 132 | 105 120 144 160 164 120 120 123 Slowest Speed 260 | 120 120 190 165 250 120 120 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 63 35 24 14 3 85 62 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 5 | . . . . . . 5 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 2 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 79 | . . . 39 40 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 79 | . . . 39 40 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Total 4143 | 127 591 683 503 453 3 1399 384 Wait 123 | 7 45 24 25 4 . . 18 Move 3645 | 110 484 536 379 407 3 1383 343 Hop . | . . . . . . . . Pick Up 71 | 3 11 22 20 5 . 8 2 Fast Attach 11 | 6 2 1 1 1 . . . Attach 40 | . 1 14 8 8 . 1 8 Detach 2 | . 1 . . . . . 1 Swap 25 | 1 1 8 9 2 . 4 . Drop 32 | . 9 8 9 4 . 2 . Fire 183 | . 33 66 50 21 . 1 12 Melee 2 | . . . 2 . . . . Ram . | . . . . . . . . Kick 5 | . 4 1 . . . . . Crush 4 | . . 3 . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 8) 855 | -10/Materials | Discovered new exit (range 15) 881 | -10/Materials | Entered another Materials area 881 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1113 | -9/Materials | Lost 5 parts (1p2n2w) 1114 | -9/Materials | Discovered new exit (range 13) 1154 | -9/Materials | Discovered new exit (range 15) 1794 | -9/Materials | Build established: Scavenger-Mutant 1920 | -9/Materials | Entered another Materials area 1920 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2261 | -8/Materials | Lost 6 parts (1p2n1u2w) 2450 | -8/Materials | Discovered new exit (range 12) 2554 | -8/Materials | Destroyed 7 combat bots 2752 | -8/Materials | Entered Factory 2752 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3460 | -7/Factory | Discovered new exit (range 14) 3511 | -7/Factory | Entered Lower Caves 3512 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3515 | -7/Lower Caves | Entered Zion 3569 | -7/Zion | Build established: Scavenger-Skirmisher 3989 | -7/Zion | Given A8's code to call for help 4012 | -7/Zion | Discovered new exit (range 14) 4180 | -7/Zion | Received a hallucinogenic algorithm 4186 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4193 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4377 | -7/Zion | Found CR-A16's Pointy Stick 4440 | -7/Zion | Found Prototype Processor 4441 | -7/Zion | Identified Exp. Targeting Computer 4448 | -7/Zion | Found Prototype Processor 4449 | -7/Zion | Identified Exp. Armor Integrity Analyzer 4565 | -7/Zion | Learned location of Armory (-3) 4584 | -7/Zion | Learned location of Quarantine (-2) 4679 | -7/Zion | Build established: Scavenger-Mutant 4795 | -7/Zion | Imprinted 4798 | -7/Zion | Declared Zion's savior 5023 | -7/Zion | Given the Hacking Drone Bay 5081 | -7/Zion | Found Prototype Device 5194 | -7/Zion | Entered Proximity Caves 5194 | -6/Proximity Caves | Accompanied by 1 ally 5195 | -6/Proximity Caves | Identified exit to Factory 5233 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5302 | -6/Proximity Caves | Learned Factory interactive machine intel 5380 | -6/Proximity Caves | Spotter reported a threat 5409 | -6/Proximity Caves | Spotter reported a threat 5650 | -6/Proximity Caves | Identified Hacking Drone Bay 5664 | -6/Proximity Caves | Core integrity fell below 50% 5675 | -6/Proximity Caves | Core integrity fell below 20% 5678 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05649_ Imp. Armor Integrity Analyzer damaged (-17). 05649_ CR-A16's Pointy Stick damaged (-10). 05650_ Minigun destroyed. 05650_ Identified Hacking Drone Bay. 05653_ Aluminum Leg destroyed. 05653_ Critical hit (Burn: +37). 05655_ CR-A16's Pointy Stick destroyed. 05659_ Critical hit (Burn: +37). 05663_ EM Pulse Cannon destroyed. 05663_ Hvy. Battle Rifle destroyed. 05663_ Critical hit (Burn: +37). 05663_ Imp. Medium Treads destroyed. 05663_ Critical hit (Burn: +37). 05669_ Imp. Armor Integrity Analyzer destroyed. 05669_ Critical hit (Burn: +50). 05669_ Hacking Drone Bay destroyed. 05671_ Spk. Medium Treads destroyed. 05674_ Adv. Hacking Suite destroyed. 05677_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ???????????? | | ####???????????????????????????????# #?/?????????? | | #?????????????????????????????##! # ?????????? | | #??????????????????????? ????????? | | #?????????????????????? ????????? | | #?????????????????????? ????????? | | #?????????????????????? ?????????? | | ???????#????????????? #?????????? | | ##????????# #?????????? #??????????? | | #?????#" ## g ######## #???????????? | | #??????# g @ #????????????????? | | # #???????# g g ##???????????????? | | ? #???????### ######gg #???????????????? | | ?? ??????????###??????# #???????????????? | | ??? ???????????????????# #???????????????? | | ?????????????????????????# ## ##???????????????? | | ?????????????????????????# #?# #????????????????? | | ???? ??????????#??????### ### ##??????????????? | | ??? ??????## ????## ##?????????????? | | ??? ????## ???## #### #####?????????? | | ?? ???## ???## #### ????????? | | ?? ???? #??## ????????? | | ## #???? #### ## ###?????????? | | ??????# # ## #### #???????????? | | ????#### ## #### #???????????? | | #?????# #?# #???????????? | | #?????## ### #?#???????????? | | ??????## ## ##### ###?????????????? | | ####???## #???#???????????????? | | #??## ##???????????????????? | | ##?# #????????????????????? | | ### ### #???????????????????? | | #### ##?#### #??????????????????? | | # #??# #??????# ????????????????? | | ## #??# #???????# ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 11 Armor Integrity Analysis 50 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 14 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Med. Treads | -7/Factory | Hacked Hvy. Battle Rifle | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Energy Well | -7/Zion | Archive Power Maul | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Coil Gun | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Robot Respite The More The Merrier The One Use The Force Challenges ------------ None Game ------ Seed AssembledGuidanceVibroblade Manual? 0 Play Time 00:51:28 Cumulative 9.7 hours Start 2024.04.09 @ 14:06:30 End 2024.04.09 @ 14:55:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94b3b422-4c29-4d11-8210-0f707fa02b56