Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.02 @ 00:01:33 Player: cakedemon42 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (102) 510 Value Destroyed (3156) 3156 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (371) 371 TOTAL SCORE: 8557 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 428 Friendly Fire -137 Cogmind --------- Core Integrity 0/850 Matter 69/300 Energy 137/160 System Corruption 7% Temperature Warm (150) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ Enhanced Optical Array Cloaking Device Hacking Suite > --- WEAPON (3) ------- Ion Cannon Autogun Mini Assault Cannon > --- INVENTORY (5) ---- Matter Compressor (250) Phase Cannon Coil Gun Peak State ------------ > --- POWER ------------ Light Ion Engine Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Particle Charger EM Disruption Field Hacking Suite > --- WEAPON ----------- Improved Heavy Laser Ion Cannon Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg Matter Compressor Improved Melee Analysis Suite Improved Melee Analysis Suite Force Booster Improved Shield Generator System Shield System Restoration Module Improved Heavy Laser Mini Assault Cannon Mini Grenade Launcher Great Maul Scythe [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Armored Medium Treads Leg Titanium Leg Wheel Armored Huge Wheel Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Mini Assault Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 . . . 2 . . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . 1 . . . . . . 1 . . Utility 4 | . . 1 . 2 1 . . . . . . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 117 | 6 3 12 9 15 10 5 6 13 19 6 13 Power 12 | 1 . 1 . . 2 . 1 2 2 1 2 Engine 8 | 1 . 1 . . 1 . 1 . 2 1 1 Core 4 | . . . . . 1 . . 2 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 25 | 3 . 4 2 4 1 . 2 3 4 . 2 Treads 1 | . . . . . . . 1 . . . . Leg 17 | 1 . 4 2 4 1 . . 3 1 . 1 Wheel 6 | 2 . . . . . . 1 . 3 . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 40 | 1 1 5 2 6 4 1 2 3 8 3 4 Device 20 | . . 1 1 4 1 . 1 . 6 3 3 Storage 7 | 1 . 3 . 1 1 . . . 1 . . Processor 5 | . 1 . . . . 1 1 1 . . 1 Hackware 1 | . . . . . . . . 1 . . . Protection 7 | . . 1 1 1 2 . . 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 40 | 1 2 2 5 5 3 4 1 5 5 2 5 Energy Gun 6 | 1 1 1 . . . . . . 1 . 2 Energy Cannon 9 | . 1 1 1 . 1 . 1 1 2 . 1 Ballistic Gun 6 | . . . 2 2 1 . . . . . 1 Ballistic Cannon 3 | . . . . . . . . 1 1 . 1 Launcher 8 | . . . 1 1 1 2 . 1 1 1 . Special Weapon 2 | . . . 1 . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 2 . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 2 . . . . . . . Unidentified Prototypes 6 | . . 2 . . . . . 1 2 . 1 Parts Lost 33 | . . . 1 . 4 8 . . 6 6 8 Power 8 | . . . . . 2 1 . . 2 2 1 Propulsion 6 | . . . . . . 3 . . . . 3 Utility 13 | . . . 1 . 2 2 . . 4 3 1 Weapon 6 | . . . . . . 2 . . . 1 3 Highest Loss Streak 6 | . . . 1 . 3 6 . . 3 3 5 To Critical Strikes 1 | . . . . . . 1 . . . . . Average Slot Usage (%) 85 | . 98 100 99 99 89 46 64 90 86 58 39 Engine 7 | . 14 11 11 9 6 2 3 7 7 10 1 Core 2 | . . . . . . . . 5 4 . 1 Leg 13 | . . 28 33 27 21 7 . 8 10 . 1 Wheel 6 | . 28 4 . . . . 6 4 7 13 3 Device 8 | . . 8 3 20 17 2 7 7 7 7 3 Storage 6 | . 14 11 11 14 9 4 . . 5 3 . Processor 9 | . 13 11 11 9 7 7 22 20 6 4 5 Hackware 3 | . . . . . . . . 6 6 6 6 Protection 4 | . . 2 7 . 8 9 7 7 5 . . Energy Gun 2 | . 16 11 . . . . . . . 3 . Energy Cannon 7 | . 10 11 11 9 6 1 2 9 5 . 1 Ballistic Gun 1 | . . . 9 6 6 2 . . . . 1 Ballistic Cannon 2 | . . . . . . . . 3 6 1 1 Slashing Weapon 2 | . . . . . . 2 . . 5 3 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 88 | 10 13 27 32 32 37 28 14 36 88 83 28 Greatest Support 66 | 20 20 33 33 47 47 47 28 51 66 56 28 Greatest Overweight (x) 3 | 1 . 1 . . 1 1 2 1 3 1 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 10 10 10 10 5 5 20 20 5 Average Capacity 12 | 7 8 8 10 10 10 6 5 5 19 12 5 Most Carried 20 | 7 8 10 10 10 10 8 5 5 20 19 5 Average Carried 10 | 4 7 8 9 9 8 5 4 4 15 11 3 Final Capacity 20 | 8 8 10 10 10 10 5 5 5 20 5 5 Final Carried 20 | 7 8 10 10 10 8 5 4 5 20 5 3 Class Distribution -------------------- 53% | Hacker-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Was Fac Matter Collected 2146 | 220 70 120 138 145 211 . . 424 674 . 144 Remotely . | . . . . . . . . . . . . Salvage Created 4095 | . 234 944 95 656 492 . . 517 983 . 174 Parts 198 | . 11 51 8 27 26 . . 26 42 . 7 Haulers Intercepted 7 | . 1 2 . . 1 . . 1 2 . . Recyclers Shooed 5 | . . 2 . 1 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Was Fac Combat Hostiles Destroyed 84 | . 8 19 8 8 10 . . 8 18 . 5 Melee 2 | . . . . . . . . . 1 . 1 Guns 23 | . 6 11 2 2 1 . . . 1 . . Cannons 48 | . 2 7 3 3 7 . . 8 15 . 3 AOE 8 | . . . 3 2 2 . . . 1 . . Classes Destroyed 13 | . 3 3 1 1 1 . . 3 1 . . Worker 1 | . . . . . . . . 1 . . . Hauler 7 | . 1 2 . . 1 . . 1 2 . . Recycler 9 | . . 3 . 4 1 . . . 1 . . Operator 1 | . . . . . . . . 1 . . . Watcher 3 | . . 1 . 1 . . . 1 . . . Swarmer 28 | . 6 7 4 3 3 . . . 2 . 3 Grunt 33 | . 2 9 2 4 5 . . 5 4 . 2 Duelist 2 | . . . . 1 1 . . . . . . Sentry 10 | . . 3 . . . . . 2 5 . . Demolisher 2 | . . . 2 . . . . . . . . Hunter 3 | . . . . . 1 . . . 2 . . Programmer 3 | . . . . . . . . 1 2 . . Assembled 3 | . . . . . . . . . 3 . . Best Kill Streak 5 | . 3 5 4 5 5 . . 3 5 . 3 Combat Bots Only 5 | . 3 5 4 3 5 . . 2 5 . 3 Max Kills in Single Turn 2 | . 1 2 2 2 2 . . 2 2 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 2 2 . . . 1 . . Melee 1 | . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Was Fac Damage Taken 5494 | . 170 355 270 171 687 356 . 317 1349 511 1308 Core 1270 | . 41 29 15 47 115 117 . 53 112 138 603 Absorbed by Shields 205 | . . . . 69 33 . . . 103 . . Redirected to Shielding 29 | . . . . . 4 20 . 5 . . . Core Remaining (%) 84 | 100 83 . 89 91 . . . 59 . . . Volleys Fired 244 | . 21 46 16 24 33 1 . 40 47 5 11 Largest 3 | . 2 2 2 2 2 1 . 2 3 3 3 Hottest 173 | . 110 133 100 91 98 30 . 123 173 173 144 Shots Fired 475 | . 42 92 28 47 59 1 . 60 105 15 26 Gun 161 | . 27 46 12 23 30 . . . 8 5 10 Cannon 299 | . 15 46 13 23 27 . . 58 95 6 16 Launcher 13 | . . . 2 1 2 1 . 1 2 4 . Special 2 | . . . 1 . . . . 1 . . . Kinetic 153 | . . . 12 23 30 . . 16 55 5 12 Thermal 303 | . 42 92 14 23 27 . . 37 48 6 14 Explosive 13 | . . . 2 1 2 1 . 1 2 4 . Electromagnetic 5 | . . . . . . . . 5 . . . Robot Hit Streak 32 | . 11 15 9 13 16 . . 32 16 25 26 Robot Miss Streak 2 | . 2 2 1 1 1 . . 1 1 . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 369 | . 28 62 22 39 48 . . 46 79 15 30 Core Hits 155 | . 13 29 9 18 23 . . 16 37 . 10 Critical Kills 3 | . . 1 . 1 . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 16 | . 2 3 . 1 . . . 2 5 . 3 Burn 4 | . 2 2 . . . . . . . . . Meltdown 3 | . . 1 . 1 . . . . . . 1 Blast 7 | . . . . . . . . 2 5 . . Sever 2 | . . . . . . . . . . . 2 Melee Attacks 42 | . . . . 3 . 9 . . 2 13 15 Impact . | . . . . . . . . . . . . Slashing 39 | . . . . . . 9 . . 2 13 15 Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . 3 . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9033 | . 386 1108 595 775 1020 78 . 1348 2171 678 874 Guns 1996 | . 278 552 157 267 361 . . . 104 147 130 Cannons 5272 | . 108 556 225 409 490 . . 1157 1917 169 241 Explosions 1199 | . . . 213 99 169 78 . 191 87 362 . Melee 566 | . . . . . . . . . 63 . 503 Ramming . | . . . . . . . . . . . . Kinetic 2393 | . . . 157 267 361 . . 333 934 143 198 Thermal 4803 | . 386 1108 225 409 490 . . 752 1087 173 173 Explosive 1163 | . . . 213 99 169 78 . 155 87 362 . Electromagnetic 108 | . . . . . . . . 108 . . . Impact . | . . . . . . . . . . . . Slashing 566 | . . . . . . . . . 63 . 503 Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 6 . 6 . 9 10 Average Corruption 6 | . . . . . . 5 . 6 . 4 8 Corruption Purged 4 | . . . . . . . . . . 1 3 Corruption Blocked . | . . . . . . . . . . . . Effects 30 | . . . . . . 4 . 9 . 2 15 Message Errors 4 | . . . . . . 1 . . . . 3 Matter Fused 6 | . . . . . . . . 3 . 1 2 Heat Flow Errors 7 | . . . . . . . . 2 . . 5 Energy Discharges 5 | . . . . . . 2 . 2 . . 1 Parts Rejected 1 | . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . . . 2 . 1 3 Data Loss (major) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 180 | . . 8 8 41 1 . . 122 . . . Projectiles 40 | . . 8 7 3 . . . 22 . . . Explosions 140 | . . . 1 38 1 . . 100 . . . Melee . | . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . 3 5 . 2 Impact . | . . . . . . . . . . . . Kinetic 9 | . . . . . . . . 3 4 . 2 Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 135 | . . . 16 . . 27 . 77 . 15 . Shots 6 | . . . 1 . . 1 . 2 . 2 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 559 | . 282 378 234 1 23 . . 559 356 335 214 Average Temperature 108 | . 108 125 80 1 9 . . 115 102 178 84 Received Heat Transfer 1960 | . 54 99 126 110 288 . . 138 344 . 801 Effects 11 | . . 1 . . . . . 7 2 1 . Shutdowns 3 | . . . . . . . . 2 . 1 . Energy Bleed 2 | . . . . . . . . 1 1 . . Interference 1 | . . . . . . . . . 1 . . Short Circuit 1 | . . 1 . . . . . . . . . Damage (major) 4 | . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . 1 . 1 . . . . . . 1 Combat Hostiles 3 | . . 1 . 1 . . . . . . 1 Parts Melted 23 | . 4 6 . 3 2 . . 1 3 . 4 Heat Transferred 9067 | . 1184 2627 407 740 888 . . 1197 1480 222 322 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Was Fac Peak Influence 543 | . 273 543 371 303 311 90 105 409 183 74 330 Initial 152 | . . 42 152 56 74 90 1 40 89 53 10 Average 135 | . 114 317 321 160 175 26 26 193 49 47 139 Maximum Alert Level 2 | . 1 2 1 1 1 . . 2 . . 1 Low Security (%) 74 | 100 95 24 7 76 69 100 100 49 100 100 73 Level 1 21 | . 4 37 92 23 30 . . 50 . . 26 Level 2 3 | . . 37 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . . 5 . 1 1 . 1 3 6 . 7 Investigation 7 | . . 2 . . . . . 1 . . 4 Extermination 4 | . . . . . . . . 1 2 . 1 Reinforcement 12 | . . 3 . 1 1 . 1 1 3 . 2 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Was Fac Distress Signals 14 | . 2 7 . 2 . . 1 1 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 187 | . 12 43 8 18 11 7 4 24 29 7 24 Peak Tracking Total 7 | . 3 7 4 4 5 6 4 4 5 6 7 Tactical Retreats 21 | . 2 3 . 2 1 1 2 2 3 1 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Was Fac Traps Triggered 11 | . . 4 . . 1 . . 1 4 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Was Fac Machines Disabled 6 | . . 1 . . . . . 4 1 . . Max in Single Turn 2 | . . 1 . . . . . 2 1 . . Garrison Access 2 | . . . . 1 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Was Fac Machines Accessed 45 | . 5 6 . 5 . . 2 8 12 . 7 Terminals 35 | . 5 4 . 3 . . 1 8 10 . 4 Fabricators 5 | . . . . . . . 1 . 1 . 3 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . 2 . 1 . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . Total Hacks 131 | . 16 19 . 23 . . 5 27 23 . 18 Successful 91 | . 12 16 . 17 . . 1 17 16 . 12 Failed 40 | . 4 3 . 6 . . 4 10 7 . 6 Catastrophic 4 | . . . . 1 . . . 2 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 71 | . 10 9 . 10 . . 2 19 13 . 8 Terminals 105 | . 16 12 . 15 . . 2 27 21 . 12 Fabricators 10 | . . . . . . . 3 . 1 . 6 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 14 | . . 7 . 7 . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . Terminal Hacks 36 | . 7 3 . 6 . . . 11 5 . 4 Part Schematic 3 | . 1 . . . . . . . 1 . 1 Robot Schematic 1 | . . . . . . . . . . . 1 Prototype ID Bank 5 | . 1 . . 1 . . . 2 1 . . Open Door 1 | . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . . Terminal Index 4 | . 1 . . 1 . . . 1 . . 1 Fabricator Index 1 | . . . . . . . . . . . 1 Garrison Index 1 | . . . . 1 . . . . . . . Alert Level 2 | . . . . . . . . 2 . . . Unreport Threat 2 | . . 1 . . . . . 1 . . . Locate Traps 5 | . 2 . . 1 . . . 1 1 . . Dispatch Records 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . Hauler Manifests 3 | . . 1 . 1 . . . . 1 . . Registered Components 1 | . . . . . . . . 1 . . . Registered Prototypes 1 | . 1 . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . 1 . . . Fabricator Hacks 6 | . . . . . . . . . 1 . 5 Load Schematic 3 | . . . . . . . . . . . 3 Build 3 | . . . . . . . . . 1 . 2 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 14 | . . 7 . 7 . . . . . . . Insert Component 7 | . . 4 . 3 . . . . . . . Analyze 7 | . . 3 . 4 . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . Seal Access 2 | . . . . 1 . . . . 1 . . Unauthorized Hacks 33 | . 5 6 . 3 . . 1 6 9 . 3 Terminals 33 | . 5 6 . 3 . . 1 6 9 . 3 Track 2 | . . 1 . . . . . 1 . . . Assimilate 2 | . . 1 . . . . 1 . . . . Botnet 24 | . 5 3 . 2 . . . 4 8 . 2 Operators 5 | . . 1 . 1 . . . 1 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 43 | . 5 6 . 4 . . 2 8 11 . 7 Full Trace Events 4 | . . . . . . . . 1 . . 3 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 Robots Built 2 | . . . . . . . . . 1 . 1 Authchips . | . . . . . . . . . . . . Time 108 | . . . . . . . . . 27 . 81 Total Robot Build Rating 2 | . . . . . . . . . 1 . 1 Part Schematics Acquired 9 | . 1 3 . 3 . . . . 1 . 1 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 95 | . . . . . . . . . . . 95 Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 6 | . . 3 . 3 . . . . . . . Part Schematics Acquired 6 | . . 3 . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . 1 . . . 1 . . . Non-combat 2 | . . . . 1 . . . 1 . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 1 . . . 1 . . . parse_system 2 | . . . . 1 . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . 1 . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Was Fac Total Allies 6 | . . 1 . . . 1 1 1 1 . 1 Largest Group 1 | . . 1 . . . 1 1 1 1 . 1 Highest-Rated Group 100 | . . 10 . . . 31 26 100 10 . 8 Highest-Rated Ally 100 | . . 10 . . . 31 26 100 10 . 8 Total Orders . | . . . . . . . . . . . . Ally Attacks 50 | . . . . . . 5 . 45 . . . Total Damage 1374 | . . . . . . 86 . 1288 . . . Kills 12 | . . . . . . . . 12 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Was Fac Turns Passed 7356 | 49 463 763 430 605 358 244 175 927 2622 199 521 Spaces Moved 4992 | 40 441 466 236 353 150 181 236 639 1427 144 679 Core 514 | 8 . . . . . 109 150 . . 22 225 Treads . | . . . . . . . . . . . . Legs 1794 | 10 . 330 236 353 150 72 . 229 350 . 64 Wheels 2296 | 22 441 136 . . . . 86 410 1077 122 2 Hover . | . . . . . . . . . . . . Flight 388 | . . . . . . . . . . . 388 Fastest Speed 35 | 50 80 80 120 120 125 50 50 100 115 50 35 Average Speed 105 | 85 80 112 120 123 127 82 70 110 134 98 55 Slowest Speed 200 | 120 80 120 120 126 195 200 150 200 197 115 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . 9 Cave-ins Triggered 3 | . . . . . . 2 . . . 1 . Exploration Rate (%) 44 | 4 77 51 50 33 3 82 5 86 38 87 20 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . . Scrap Searched 2 | . . . 2 . . . . . . . . Spaces Dug 44 | . . . 1 . . 20 . 10 . 13 . Terrain Destroyed 148 | . . . 18 5 4 20 . 35 22 43 1 Melee 21 | . . . . . . 8 . . . 13 . Projectile 11 | . . . 1 . . . . 3 6 . 1 AOE 116 | . . . 17 5 4 12 . 32 16 30 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Was Fac Total 6514 | 52 509 616 352 474 256 256 242 795 2026 167 769 Wait 1006 | . 35 67 83 63 61 60 . 87 494 . 56 Move 4966 | 39 440 465 235 352 150 180 235 638 1427 143 662 Hop 8 | . . . . . . . . . . . 8 Pick Up 69 | 6 6 13 4 7 2 1 1 2 24 . 3 Fast Attach 47 | 6 1 2 . 1 3 3 4 7 10 1 9 Attach 26 | . 1 4 1 1 4 1 2 . 6 2 4 Detach 1 | 1 . . . . . . . . . . . Swap 44 | . 1 6 8 13 3 1 . 6 3 3 . Drop 53 | . 4 13 5 10 . . . 7 13 . 1 Fire 244 | . 21 46 16 24 33 1 . 40 47 5 11 Melee 42 | . . . . 3 . 9 . . 2 13 15 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 9) 367 | -10/Materials | Discovered new exit (range 16) 447 | -10/Materials | Discovered new exit (range 14) 513 | -10/Materials | Entered another Materials area 513 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1050 | -9/Materials | Discovered new exit (range 13) 1276 | -9/Materials | Entered Mines 1286 | -9/Mines | Assembled infested the area 1660 | -9/Mines | Discovered new exit (range 6) 1674 | -9/Mines | Learned Materials emergency access door positions 1706 | -9/Mines | Entered Materials 1706 | -8/Materials | Evolved 2 slots: Utility x2 2275 | -8/Materials | Discovered new exit (range 9) 2311 | -8/Materials | Entered Factory 2311 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2607 | -7/Factory | Lost 3 parts (1p2u) 2669 | -7/Factory | Sucked down chute 2669 | -7/Factory | Entered Waste 2670 | -7/Waste | Met a frightened Derelict 2681 | -7/Waste | Spotted C-40 Crusher 2702 | -7/Waste | Spotted C-40 Crusher 2704 | -7/Waste | Spotted C-40 Crusher 2704 | -7/Waste | Spotted C-40 Crusher 2717 | -7/Waste | Crushed by falling debris 2750 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2753 | -7/Waste | Spotted C-40 Crusher 2753 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2759 | -7/Waste | Spotted C-40 Crusher 2781 | -7/Waste | Crushed by Compactor (1 part destroyed) 2792 | -7/Waste | Crushed by falling debris 2823 | -7/Waste | Lost 6 parts (1p2n1u2w) 2899 | -7/Waste | Discovered new exit (range 16) 2913 | -7/Waste | Entered Factory 2959 | -7/Factory | Discovered new exit (range 4) 3088 | -7/Factory | Entered Storage 3088 | -7/Storage | Accompanied by 1 ally 3223 | -7/Storage | Met 01-MTF 3454 | -7/Storage | Build established: Hacker-Mutant 3467 | -7/Storage | Discovered new exit (range 9) 4015 | -7/Storage | Entered Factory 4015 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4110 | -6/Factory | Discovered new exit (range 13) 4294 | -6/Factory | Fabricated T-07 Excavator (x1) 5898 | -6/Factory | Lost 3 parts (1p2u) 6135 | -6/Factory | Spotted B-75 Beast 6615 | -6/Factory | Garrison activated, responded to threat 6637 | -6/Factory | Sucked down chute 6637 | -6/Factory | Entered Waste 6652 | -6/Waste | EMP discharged 6653 | -6/Waste | Spotted C-40 Crusher 6677 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6697 | -6/Waste | Spotted C-40 Crusher 6713 | -6/Waste | Spotted C-40 Crusher 6718 | -6/Waste | Spotted C-40 Crusher 6736 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6745 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6752 | -6/Waste | EMP discharged 6787 | -6/Waste | Crushed by falling debris 6788 | -6/Waste | Spotted C-40 Crusher 6794 | -6/Waste | Spotted C-40 Crusher 6795 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6826 | -6/Waste | Lost 3 parts (2p1u) 6829 | -6/Waste | Discovered new exit (range 16) 6836 | -6/Waste | Entered Factory 6846 | -6/Factory | System corruption reached 10% 6985 | -6/Factory | Core integrity fell below 50% 7035 | -6/Factory | Lost 5 parts (2n3w) 7156 | -6/Factory | Core integrity fell below 20% 7256 | -6/Factory | Fabricated R-06 Scavenger? 7357 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Rating: 5 Time: 95 Initiate build sequence. >>Build Building Imp. Hacking Suite... ETC: 95 07308_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. [Achievement: Party Time] 07320_ System corrupted: Energy discharge (-60). 07336_ ALERT: Rogue bot located, Programmers report to Factory Zone 6O. 07338_ Imp. Cesium-ion Thruster destroyed. 07338_ Lgt. Angular Momentum Engine destroyed. 07339_ System corrupted: Component data lost. 07347_ G-50 Soldier suffers critical hit (Meltdown). 07347_ Hvy. Laser melted. 07347_ Carbon-fiber Leg melted. 07347_ Adv. Heat Sink melted. 07351_ Critical hit (Burn: +37). 07353_ G-50 Soldier knocked back. Map ----- +----------------------------------------------------+ | # #?# ????????????????? | | # #?# ????????????????? | | # #?# ????????????????? | | # #?# ?????????????????? | | # #?# ?????????????????? | | # #?# ######### ?????????????????? | | # #?# #???? # #?????????????????? | | # #?# #?? # #?????????????????? | | # #?# # # #?????????????????? | | # #?# + """ # #?????????????????? | | # #?# # """ # ######????????????? | | # #?# #?? 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"""????????????????????? | | ## #?# "" #???? ?????????????????????? | | ### " #????? ]?????????????????????? | | ######### / "F #?????###??????????????????????? | | ????????###### "" #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# ! #??????????????????????????????? | | ?????????????######??????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 27 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Corruption Containment 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 16 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Cooling System | -9/Materials | Scanalyzed Particle Gun | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Energy Well | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ R-06 Scavenger | -6/Factory | Hacked Fabricated ------------ T-07 Excavator | x1 | -6/Factory | Preloaded R-06 Scavenger | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Below Party Time Challenges ------------ None Game ------ Seed ReactiveTrapDatajack Manual? 0 Play Time 01:54:33 Cumulative 160.6 hours Start 2022.04.01 @ 21:56:04 End 2022.04.02 @ 00:01:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 112 Rogue 98 Adventurer 14 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 30 Gallery% 54 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ffe0b5c-89b9-424f-9854-b7e652b7c9fe