Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.19 @ 05:37:41 Player: Finestep Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (303) 1515 Value Destroyed (10314) 10314 Prototype IDs (63) 1260 Alien Tech Used (0) 0 Bonus (5410) 5410 TOTAL SCORE: 25799 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2046 Follower Combat Kills 1064 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Scanned by Researcher 500 Friendly Fire -200 Cogmind --------- Core Integrity 0/1300 Matter 44/300 Energy 31/100 System Corruption 8% Temperature Cool (75) Movement Core (100) Ox1 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Improved Hacking Suite > --- WEAPON (2) ------- Ionic Axe > --- INVENTORY (4) ---- Improved Energy Well (0) Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Improved Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Fusion Compressor Advanced Coolant Injector Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Energy Well Long-range Terrain Scanner Improved Melee Analysis Suite Improved Armor Integrity Analyzer Advanced Transmission Jammer Advanced Reaction Control System Improved Hacking Suite > --- WEAPON ----------- HERF Cannon Ionic Axe > --- INVENTORY -------- Light Quantum Reactor Combat Linear Gravjet Advanced Targeting Computer Advanced Target Analyzer Nanoactuators Advanced Force Booster Advanced Overload Amplifier Improved Phase Shifter Damper Plating Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Improved Component Analysis Suite AWS/Thermal Proton Burst Cannon Cooled Plasma Cannon Hypervelocity Railgun Heavy Proton Missile Launcher Improved Remote Datajack Improved Plasma Cutter Ionic Axe [Rating: 145] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Combat Airjet Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Ionic Axe Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Ionic Axe Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Was Fac Fac Arm Res Tes Slots Evolved 14 | . . 2 . . . 2 . 2 . . . . 4 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . 1 . . . . . . . . . . 1 . . 1 . . . Utility 10 | . . 1 . . . 2 . 2 . . . . 3 . . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 534 | 6 29 36 . 4 4 44 63 66 21 14 21 2 57 3 27 38 50 38 11 Power 26 | 1 2 3 . . . 1 1 2 4 3 1 1 1 . 1 . 1 3 1 Engine 11 | 1 2 2 . . . 1 1 2 . 2 . . . . . . . . . Core 5 | . . 1 . . . . . . 1 1 1 1 . . . . . . . Reactor 10 | . . . . . . . . . 3 . . . 1 . 1 . 1 3 1 Propulsion 88 | 2 6 13 . 1 2 7 17 4 4 . 4 . 5 . 8 7 7 1 . Treads 25 | . 3 11 . 1 . 7 3 . . . . . . . . . . . . Leg 10 | . . . . . . . 10 . . . . . . . . . . . . Wheel 18 | 2 3 2 . . 2 . 4 4 1 . . . . . . . . . . Hover 35 | . . . . . . . . . 3 . 4 . 5 . 8 7 7 1 . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 217 | 1 4 4 . 3 . 10 23 30 4 5 5 . 31 2 11 21 30 28 5 Device 101 | . . . . . . 1 5 10 2 2 1 . 13 1 4 13 21 24 4 Storage 28 | 1 4 2 . 3 . . 3 3 . . . . 4 . 1 1 5 . 1 Processor 9 | . . . . . . . 1 1 . 1 1 . 2 . . 3 . . . Hackware 24 | . . . . . . . 3 9 1 . . . 3 1 1 2 1 3 . Protection 55 | . . 2 . . . 9 11 7 1 2 3 . 9 . 5 2 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 203 | 2 17 16 . . 2 26 22 30 9 6 11 1 20 1 7 10 12 6 5 Energy Gun 24 | 2 9 2 . . . 6 4 . . . . . . . . . . . 1 Energy Cannon 22 | . . 1 . . . . 5 1 . . 3 . 7 . 1 . 2 1 1 Ballistic Gun 35 | . 2 10 . . 1 14 1 . . . . . . . 1 3 3 . . Ballistic Cannon 13 | . . . . . . . . 8 1 3 . . 1 . . . . . . Launcher 15 | . 2 1 . . . 3 3 1 . . . . 1 . . . 2 . 2 Special Weapon 49 | . 4 2 . . 1 3 7 9 5 1 1 1 3 1 2 3 3 3 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 44 | . . . . . . . 2 11 3 2 7 . 8 . 3 4 2 1 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 4 . . . 3 . 1 . . 4 . . . . . . . . Parts Lost 56 | . 8 5 . . . 4 3 4 1 . 3 . 2 . 4 . 6 2 14 Power 8 | . 1 1 . . . 1 . 1 . . 1 . . . . . . 1 2 Propulsion 14 | . 3 . . . . . 2 1 . . . . 1 . 1 . 1 1 4 Utility 21 | . . . . . . 1 . 2 1 . 2 . 1 . 3 . 5 . 6 Weapon 13 | . 4 4 . . . 2 1 . . . . . . . . . . . 2 Highest Loss Streak 11 | . 3 2 . . . 1 2 2 1 . 3 . 1 . 4 . 2 1 11 Average Slot Usage (%) 98 | . 93 98 100 100 100 99 99 97 92 99 98 100 97 100 98 99 99 99 94 Engine 5 | . 13 4 11 11 11 8 9 6 . 2 6 . . . . . . . . Reactor 1 | . . . . . . . . . 5 3 . . 3 5 5 5 4 9 7 Treads 5 | . 11 21 22 22 20 17 4 . . . . . . . . . . . . Leg 3 | . . . . . . . 21 . . . . . . . . . . . . Wheel 7 | . 13 11 11 11 12 9 1 20 11 . . . . . . . . . . Hover 8 | . . . . . . . . . 5 23 22 23 21 23 23 25 26 22 22 Device 6 | . . . . . . 6 7 4 7 13 5 . 7 5 2 7 13 16 17 Storage 23 | . 27 32 33 33 33 27 27 25 19 15 15 15 17 17 17 15 17 15 14 Processor 6 | . . . . . . . . 6 7 9 16 23 16 17 11 12 10 9 8 Hackware 6 | . . . . . . . 2 12 12 7 7 7 7 16 14 12 10 13 13 Protection 4 | . . . . . . 11 8 2 4 6 6 7 4 . 8 6 3 . . Energy Gun 1 | . 15 4 . . . . 1 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 8 . . . 1 . 1 . . . . 1 . Ballistic Gun 4 | . 9 16 22 22 21 17 1 . . . . . . . . . . . . Special Weapon 2 | . . . . . . . 5 3 7 3 . 6 2 4 3 3 1 2 2 Slashing Weapon 4 | . . . . . . . 1 7 6 6 3 7 6 5 6 5 7 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 13 42 62 62 62 62 72 81 105 88 65 58 52 98 72 82 100 120 162 112 Greatest Support 160 | 20 26 22 10 20 32 64 64 40 57 57 57 57 82 69 91 103 141 160 160 Greatest Overweight (x) 6 | 1 4 6 6 6 6 3 5 3 2 1 1 . 1 1 1 . 1 1 . Average Overweight (x) 1 | . 2 5 6 4 4 1 1 1 1 . . . . 1 . . . . . Largest Inventory Capacity 30 | 6 16 22 22 22 22 22 28 30 24 16 16 16 26 22 22 24 24 24 24 Average Capacity 22 | 5 13 21 22 22 22 22 22 26 20 16 16 16 21 22 22 22 24 24 23 Most Carried 30 | 6 15 22 22 22 22 22 28 30 24 16 16 16 22 22 22 24 24 24 24 Average Carried 21 | 4 10 20 22 21 22 21 21 25 20 15 15 15 21 21 21 22 23 23 22 Final Capacity 28 | 6 16 22 22 22 22 22 28 24 16 16 16 16 22 22 22 24 24 24 4 Final Carried 28 | 6 15 22 22 22 22 22 28 24 16 16 14 16 22 22 22 24 22 24 1 Class Distribution -------------------- 39% | Hauler-Mutant 12% | Bothacker-Mutant 9% | Mutant 7% | Hacker-Mutant 7% | Scavenger-Mutant 5% | Bothacker-Assassin 3% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Assassin | -7/Waste Scavenger-Assassin | -7/Factory Scout | -7/Storage Mutant | -7/Recycling Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Waste Hauler-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Hacker-Ninja | -3/Research Hauler-Scout | -3/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Was Fac Fac Arm Res Tes Matter Collected 9548 | 243 698 824 30 . 110 1295 1046 1122 287 146 89 235 712 . 487 394 1508 322 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 14894 | 116 1072 1337 . . 224 1881 1871 1528 1742 208 89 453 1234 . 256 725 1173 529 456 Parts 719 | 9 66 106 . . 12 125 59 90 39 6 2 15 49 . 16 42 56 16 11 Haulers Intercepted 16 | . 1 6 . . . 5 . 1 . . . . 2 . . . . 1 . Recyclers Shooed 16 | 1 1 . . . . 3 . 2 . . 1 1 1 . 1 1 . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Was Fac Fac Arm Res Tes Combat Hostiles Destroyed 185 | . 23 25 . . . 32 25 20 6 2 1 1 12 . 4 5 17 4 8 Melee 44 | . . . . . . . . 12 6 2 . 1 5 . 2 4 9 2 1 Guns 81 | . 16 23 . . . 27 10 . . . . . . . 2 1 . . 2 Cannons 19 | . . . . . . . 6 6 . . 1 . 3 . . . . 2 1 AOE 34 | . 7 2 . . . 5 7 2 . . . . 4 . . . 3 . 4 Classes Destroyed 19 | 2 7 3 . . . 2 . 1 1 . . 1 . . . 1 1 . . Worker 28 | . 2 3 . . . 5 . 6 . 1 . . 3 . 1 5 . 2 . Builder 7 | . 2 2 . . . 1 . 2 . . . . . . . . . . . Tunneler 6 | 2 . 2 . . . . . . . . . . . . 1 1 . . . Hauler 16 | . 1 6 . . . 5 . 1 . . . . 2 . . . . 1 . Recycler 29 | 1 3 1 . . 3 3 . 6 . 1 1 5 3 . . 2 . . . Mechanic 4 | . . . . . . 1 . . . . . . 1 . . . 1 . 1 Operator 6 | . 2 . . . . 1 . 1 . . . . . . . 1 1 . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . Watcher 21 | . 2 4 . . . 5 1 3 . . . . 1 . . 1 2 2 . Swarmer 47 | . 9 13 . . . 13 4 4 . . . . . . . . 4 . . Saboteur 3 | . . . . . . . . . . . . . . . . 1 . . 2 Grunt 61 | . 14 4 . . . 11 17 8 . . . . 5 . . . . . 2 Brawler 6 | . . 1 . . . 1 1 . . . . . 1 . . . . . 2 Duelist 9 | . . 1 . . . . 3 . . . . . . . . . 3 . 2 Protector 1 | . . . . . . . . . . . . . . . . . 1 . . Sentry 20 | . . 6 . . . 6 . . . . 1 . 1 . . . 5 1 . Hunter 5 | . . . . . . 1 1 1 . 2 . . . . . . . . . Programmer 27 | . . . . . . . . 7 . . . . 5 . 4 4 4 3 . Compactor 6 | . . . . . . . . . 6 . . . . . . . . . . Best Kill Streak 8 | 2 7 7 . . 1 5 4 4 1 2 2 3 6 . 3 3 4 2 8 Combat Bots Only 7 | . 6 7 . . . 4 4 4 1 2 1 1 4 . 3 2 4 2 7 Max Kills in Single Turn 5 | 1 4 2 . . 1 2 2 2 1 1 1 1 2 . 1 1 2 1 5 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . 3 1 . . . 1 2 2 . . . . 2 . . . 2 . 4 Melee 1 | . . . . . . . . 1 1 1 . 1 1 . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Was Fac Fac Arm Res Tes Damage Taken 14653 | . 1035 1502 . . . 1549 1446 1190 53 320 305 . 868 . 1126 523 1110 451 3175 Core 2720 | . 186 188 . . . 137 140 148 . 60 20 . 93 . 275 19 153 101 1200 Absorbed by Shields 2857 | . . . . . . . 12 100 . . . . . . . . . . 2745 Core Remaining (%) 63 | 100 25 . . . 53 . 49 . . . . 67 . . 63 . 85 . . Volleys Fired 866 | 8 130 116 . . 8 159 186 72 26 4 7 2 35 5 16 11 41 28 12 Largest 2 | 2 2 2 . . 2 2 2 2 1 2 2 1 2 1 1 1 1 1 1 Hottest 136 | 100 106 100 . . 100 110 136 116 30 96 78 30 65 40 40 40 100 40 94 Shots Fired 1368 | 16 217 224 . . 13 302 281 91 26 8 13 2 51 5 16 11 41 28 23 Gun 879 | 16 197 217 . . 10 289 116 . . . . . . . 12 6 5 . 11 Cannon 244 | . . . . . . . 98 58 . 8 12 . 33 . . . 10 18 7 Launcher 39 | . 5 4 . . . 7 10 1 . . . . 4 . . . 6 . 2 Special 206 | . 15 3 . . 3 6 57 32 26 . 1 2 14 5 4 5 20 10 3 Kinetic 679 | . 77 170 . . 10 275 56 54 . 8 6 . . . 12 6 5 . . Thermal 402 | 16 120 43 . . 3 6 123 5 16 . 6 . 34 . . 1 . 18 11 Explosive 29 | . 5 4 . . . 7 7 . . . . . 4 . . . . . 2 Electromagnetic 123 | . 15 7 . . . 14 63 1 . . . . . . . . 16 . 7 Robot Hit Streak 32 | 5 9 30 . . 5 32 24 7 8 2 6 . 5 4 8 10 19 23 16 Robot Miss Streak 7 | 4 7 3 . . 1 4 3 7 1 4 1 2 4 1 2 1 4 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 3 7 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . Autonomous 11 | . . . . . . . . . . . . . . . . . . . 11 Shots Hit Robots 1127 | 8 118 147 . . 4 205 169 104 87 9 11 16 58 4 26 36 66 42 17 Core Hits 491 | 4 62 62 . . 3 91 76 42 15 4 3 7 37 . 8 13 31 12 21 Critical Hits 43 | . . 2 . . . 3 10 4 5 . 1 3 4 . 4 6 1 . . Critical Kills 17 | . . . . . . 1 5 1 . . . 1 2 . 2 5 . . . Critical Parts Destroyed 20 | . . 1 . . . 2 5 3 . . 1 2 2 . 2 1 1 . . Melee Attacks 609 | . . . . . . . 11 103 69 10 11 28 72 . 46 80 104 65 10 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 607 | . . . . . . . 11 103 69 10 11 28 72 . 46 80 104 63 10 Piercing 2 | . . . . . . . . . . . . . . . . . . 2 . Sneak Attacks 133 | . . . . . . . . 22 69 1 1 9 7 . 3 12 3 6 . Combat Hostiles 70 | . . . . . . . . . 69 . . . . . . . 1 . . Follow-up Attacks 25 | . . . . . . . . 10 . 1 . . 4 . 2 3 3 2 . Damage Inflicted 38364 | 112 1647 1868 . . 50 3992 4077 5031 4277 393 353 1434 3377 . 1617 2685 3012 2248 2191 Guns 8008 | 112 1265 1770 . . 50 3156 1231 . . . . . . . 72 29 8 . 315 Cannons 3442 | . . . . . . . 659 802 . 58 242 . 688 . . . 250 524 219 Explosions 5629 | . 382 98 . . . 836 922 154 . . . . 539 . 529 . 573 . 1596 Melee 20817 | . . . . . . . 992 4064 4132 335 111 1434 2139 . 1016 2638 2181 1714 61 Ramming 19 | . . . . . . . 9 . . . . . . . . . . 10 . Kinetic 6492 | . 429 1350 . . 50 2948 606 781 . 58 161 . . . 72 29 8 . . Thermal 4579 | 112 692 376 . . . 502 923 32 145 . 81 . 699 . 114 18 46 524 315 Explosive 4195 | . 382 98 . . . 334 712 . . . . . 539 . 415 . 119 . 1596 Electromagnetic 2262 | . 144 44 . . . 208 835 154 . . . . . . . . 658 . 219 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 20790 | . . . . . . . 992 4064 4132 335 111 1434 2139 . 1016 2638 2181 1687 61 Piercing 27 | . . . . . . . . . . . . . . . . . . 27 . Highest Corruption 11 | . . . . . . . . 3 3 3 1 1 11 3 2 2 5 4 8 Average Corruption 2 | . . . . . . . . 1 3 2 1 1 6 2 1 1 3 1 3 Corruption Purged 17 | . . . . . . . . . . 3 1 . 8 1 2 . . 1 1 Effects 156 | . . . . . . . . 40 10 6 . 1 44 4 2 4 35 5 5 Message Errors 50 | . . . . . . . . 12 2 3 . 1 12 2 1 . 12 4 1 Matter Fused 20 | . . . . . . . . 1 1 2 . . 11 1 . . 3 . 1 Heat Flow Errors 19 | . . . . . . . . 9 1 . . . 4 . 1 . 4 . . Energy Discharges 25 | . . . . . . . . 10 2 . . . 1 1 . 2 7 1 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 20 | . . . . . . . . 5 2 1 . . 6 . . 2 4 . . Data Loss (major) 2 | . . . . . . . . . . . . . 2 . . . . . . Misdirections 4 | . . . . . . . . . . . . . 4 . . . . . . Targeting Errors 14 | . . . . . . . . 2 2 . . . 3 . . . 5 . 2 Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 4490 | . . 5 . . . 255 196 1075 . 81 . 219 528 . 542 764 180 503 142 Projectiles 41 | . . . . . . . 14 3 . . . . 24 . . . . . . Explosions 560 | . . 5 . . . 255 11 . . . . . . . 138 . 9 . 142 Melee 3889 | . . . . . . . 171 1072 . 81 . 219 504 . 404 764 171 503 . Knockbacks 3 | . . . . . . . . 2 . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . 2 . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 126 | . . 2 . . . 5 . . . . . . . . 114 . . 5 . Shots 3 | . . 1 . . . 1 . . . . . . . . 1 . . . . Rammed 2 | . . . . . . . 1 . . . . . . . . . . 1 . Targets Rammed 2 | . . . . . . . 1 . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 454 | 273 430 165 . . 24 70 342 254 229 30 19 10 241 17 286 28 341 454 209 Average Temperature 79 | 132 93 37 . . 10 15 72 59 50 14 6 7 53 17 88 6 90 87 89 Received Heat Transfer 3204 | . 303 270 . . . 513 667 274 . 36 45 . 93 . 168 18 114 27 676 Effects 16 | . 5 . . . . . 1 . . . . . . . . . 4 4 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 7 | . 3 . . . . . 1 . . . . . . . . . 2 1 . Interference 4 | . . . . . . . . . . . . . . . . . 2 . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . Damage (major) 2 | . 2 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 2 . . . . . . . . . 5 . . Combat Hostiles 7 | . . . . . . . 2 . . . . . . . . . 5 . . Parts Fried 23 | . . . . . . 2 5 . . . . . . . . . 16 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . 3 1 . . . . 1 1 . . . . 2 . . . . 9 1 Heat Transferred 8194 | 333 1850 851 . . . 400 2072 74 481 . 111 . 883 . 50 37 50 650 352 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Was Fac Fac Arm Res Tes Peak Influence 1894 | 15 267 582 226 . 10 544 1433 851 1354 1057 496 445 1170 1120 1444 787 555 651 1894 Average Influence 598 | 5 83 341 226 . 2 311 1138 340 891 975 423 283 1039 765 1058 668 257 338 1673 Maximum Alert Level 5 | . 1 2 1 . . 2 4 3 4 3 2 2 4 4 4 3 2 2 5 Low Security (%) 21 | 100 96 7 . . 100 26 . 29 . . . 17 . . . . 44 8 . Level 1 24 | . 3 62 100 . . 36 6 40 6 . 30 76 . 12 . . 36 72 . Level 2 16 | . . 30 . . . 36 8 10 23 . 69 5 . 39 8 69 18 19 . Level 3 19 | . . . . . . . 20 19 36 100 . . 87 17 39 30 . . . Level 4 16 | . . . . . . . 63 . 33 . . . 12 30 51 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 84 | . 6 3 . . . 5 . 18 . 3 1 . 12 . 7 6 6 3 14 Investigation 23 | . 4 2 . . . 2 . 7 . 1 . . 3 . 1 2 . 1 . Extermination 21 | . . . . . . . . 7 . . 1 . 2 . 2 2 5 2 . Reinforcement 13 | . 2 1 . . . 2 . 3 . . . . 2 . 1 1 1 . . Assault 22 | . . . . . . . . 1 . 2 . . 2 . 3 1 . . 13 Garrison 5 | . . . . . . 1 . . . . . . 3 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Was Fac Fac Arm Res Tes Distress Signals 26 | . 3 2 . . . 6 . 3 . . . . 2 . . 2 4 4 . Communications Jammed 12 | . . . . . . . . . . . . . . . . . 2 10 . Distress Signals 12 | . . . . . . . . . . . . . . . . . 2 10 . Times Spotted 545 | . 47 45 . . . 62 39 58 6 10 5 26 27 6 36 32 39 19 88 Peak Tracking Total 45 | . 5 6 . . . 5 4 7 2 7 5 5 4 2 13 7 8 3 45 Tactical Retreats 54 | . 4 5 . . . 9 7 5 . . . . . 1 6 4 8 1 4 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Was Fac Fac Arm Res Tes Traps Triggered 20 | . 2 . . . . . 9 3 . . 1 . 2 . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . 1 . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . 1 . . . . . . . . . . . . . . 2 . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Was Fac Fac Arm Res Tes Machines Disabled 38 | . . 1 . . . 5 6 2 . . 2 1 2 . 6 1 8 . 4 Max in Single Turn 2 | . . 1 . . . 2 1 1 . . 1 1 1 . 2 1 2 . 1 Garrison Access 5 | . . . . . . . . 2 . . . . 2 . . . . 1 . Garrison Relay 6 | . . . . . . . 6 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . 1 . . 1 . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Was Fac Fac Arm Res Tes Machines Accessed 113 | . 8 11 . 1 . 10 . 18 . 2 2 14 11 . 6 8 12 10 . Terminals 61 | . 6 8 . . . 7 . 7 . 1 2 6 4 . 2 3 10 5 . Fabricators 12 | . . . . . . . . 3 . . . . 3 . 2 2 1 1 . Repair Stations 9 | . . . . . . 1 . 2 . . . . . . 1 3 . 2 . Recycling Units 16 | . 2 2 . . . 1 . 1 . . . 8 1 . . . 1 . . Scanalyzers 5 | . . 1 . . . . . 2 . . . . . . 1 . . 1 . Garrison Access 9 | . . . . . . 1 . 3 . 1 . . 3 . . . . 1 . Total Hacks 333 | . 22 40 . 1 . 33 . 46 . 5 6 42 29 . 15 33 35 26 . Successful 194 | . 12 27 . 1 . 20 . 23 . 1 3 24 15 . 10 22 22 14 . Failed 138 | . 10 13 . . . 12 . 23 . 4 3 18 14 . 5 11 13 12 . Catastrophic 23 | . 1 1 . . . . . 2 . 1 1 1 6 . 1 3 6 . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . Manual 140 | . 7 24 . 1 . 15 . 16 . 3 6 17 9 . 5 12 20 5 . Terminals 191 | . 15 30 . . . 26 . 18 . 1 6 22 11 . 5 12 31 14 . Fabricators 36 | . . . . . . . . 9 . . . . 9 . 6 7 2 3 . Repair Stations 26 | . . . . . . 2 . 4 . . . . . . 1 14 . 5 . Recycling Units 42 | . 7 5 . . . 3 . 3 . . . 20 2 . . . 2 . . Scanalyzers 15 | . . 5 . . . . . 5 . . . . . . 3 . . 2 . Garrison Access 22 | . . . . . . 2 . 7 . 4 . . 7 . . . . 2 . Terminal Hacks 69 | . 5 12 . 1 . 10 . 5 . . 3 7 2 . . 4 14 6 . Part Schematic 5 | . . . . . . . . . . . . 1 . . . 1 3 . . Robot Schematic 3 | . . 2 . . . . . 1 . . . . . . . . . . . Robot Analysis 5 | . . 1 . . . 1 . . . . 1 1 . . . . . 1 . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . . . . . . Open Door 2 | . . . . . . . . . . . 1 . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . 1 . . . 1 . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . . . . . . 1 . . . . . . . . . 1 1 1 . Fabricator Index 3 | . . . . . . . . 1 . . . . . . . 1 . 1 . Garrison Index 2 | . . . . . . . . . . . . . 1 . . . 1 . . Unreport Threat 7 | . 1 . . . . 1 . . . . . 2 . . . . 2 1 . Locate Traps 5 | . 2 . . . . 1 . 1 . . 1 . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . 1 . . . 1 . . . . 1 . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 6 | . 1 2 . . . . . 1 . . . 1 . . . . . 1 . Registered Components 2 | . . . . . . 1 . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . . . . . Zone Layout 11 | . 1 3 . . . 4 . . . . . . . . . . 3 . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . 3 . . . . 4 . 4 3 1 2 . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . Load Schematic 7 | . . . . . . . . 1 . . . . 2 . 2 1 . 1 . Build 9 | . . . . . . . . 2 . . . . 2 . 2 2 . 1 . Repair Station Hacks 12 | . . . . . . 1 . 1 . . . . . . . 10 . . . Scan Component 6 | . . . . . . 1 . . . . . . . . . 5 . . . Repair 5 | . . . . . . . . . . . . . . . . 5 . . . Refit 1 | . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 20 | . 4 2 . . . 1 . 1 . . . 9 1 . . . 2 . . Process 1 | . . . . . . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 18 | . 4 2 . . . 1 . 1 . . . 9 1 . . . . . . Scanalyzer 12 | . . 5 . . . . . 4 . . . . . . 2 . . 1 . Insert Component 6 | . . 2 . . . . . 2 . . . . . . 1 . . 1 . Analyze 6 | . . 3 . . . . . 2 . . . . . . 1 . . . . Garrison Access Hacks 14 | . . . . . . 1 . 5 . 1 . . 5 . . . . 2 . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . 2 . . . . 2 . . . . 1 . Coupler Status 8 | . . . . . . . . 3 . 1 . . 3 . . . . 1 . Unauthorized Hacks 127 | . 7 16 . . . 17 . 14 . 3 . 19 9 . 8 15 11 8 . Terminals 24 | . 1 6 . . . 6 . . . . . . 1 . 3 1 4 2 . Track 5 | . 1 2 . . . 2 . . . . . . . . . . . . . Assimilate 5 | . . . . . . . . . . . . . 1 . . 1 2 1 . Botnet 10 | . . 4 . . . 2 . . . . . . . . 1 . 2 1 . Detonate 2 | . . . . . . 1 . . . . . . . . 1 . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . . Fabricators 6 | . . . . . . . . 1 . . . . 1 . 1 2 1 . . Report 1 | . . . . . . . . . . . . . . . . . 1 . . Prioritize 4 | . . . . . . . . . . . . . 1 . 1 2 . . . Siphon 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 1 . . . . . . . 2 . 1 . Mechanics 4 | . . . . . . . . 1 . . . . . . . 2 . 1 . Recycling Units 14 | . 2 2 . . . 1 . 1 . . . 8 . . . . . . . Tunnel 14 | . 2 2 . . . 1 . 1 . . . 8 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . . . Eject 2 | . . . . . . . . 1 . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 97 | . 6 10 . . . 7 . 17 . 2 2 8 10 . 6 8 11 10 . Full Trace Events 18 | . . 1 . . . . . 5 . 1 . 5 2 . 1 2 . 1 . Feedback Events 2 | . . . . . . . . 1 . . . 1 . . . . . . . Corruption 2 | . . . . . . . . 1 . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . 2 . . . . . 1 . . . . . . . . . . . Robots Built 7 | . . . . . . . . 1 . . . . 4 . 2 . . . . Matter 909 | . . . . . . . . 186 . . . . 153 . 285 285 . . . Time 358 | . . . . . . . . 49 . . . . 81 . 76 152 . . . Total Robot Build Rating 16 | . . . . . . . . 2 . . . . 4 . 10 . . . . Part Schematics Acquired 8 | . . 2 . . . . . 1 . . . 1 . . . 1 3 . . Parts Built 7 | . . . . . . . . 2 . . . . 1 . 2 1 . 1 . Matter 1041 | . . . . . . . . 142 . . . . 146 . 190 278 . 285 . Time 275 | . . . . . . . . 47 . . . . 36 . 47 69 . 76 . Total Part Build Rating 37 | . . . . . . . . 10 . . . . 3 . 10 9 . 5 . Parts Repaired 5 | . . . . . . . . . . . . . . . . 5 . . . Time 286 | . . . . . . . . . . . . . . . . 286 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 55 | . 11 19 . . . 7 . 2 . . . 13 3 . . . . . . Parts Scanalyzed 5 | . . 2 . . . . . 2 . . . . . . 1 . . . . Part Schematics Acquired 3 | . . 2 . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Was Fac Fac Arm Res Tes Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 46 | . . . . . . . 4 10 6 . 1 . 4 5 3 3 . 9 1 Non-combat 26 | . . . . . . . . 7 . . 1 . 3 . 3 3 . 9 . Combat 20 | . . . . . . . 4 3 6 . . . 1 5 . . . . 1 Robot Hacks Applied 58 | . . . . . . . 4 20 8 . 1 . 4 5 3 3 . 9 1 parse_system 2 | . . . . . . . . 1 . . . . . . . . . . 1 no_distress 2 | . . . . . . . . 2 . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . ignore_repairs 4 | . . . . . . . . . . . . . . . . 2 . 2 . find_fabricator 1 | . . . . . . . . 1 . . . . . . . . . . . drop_inventory 8 | . . . . . . . . 1 . . 1 . 1 . 2 . . 3 . find_recycling 1 | . . . . . . . . . . . . . . . . 1 . . . ignore_parts 5 | . . . . . . . . 1 . . . . . . . . . 4 . purge_threat 3 | . . . . . . . . 3 . . . . . . . . . . . disarm_traps 2 | . . . . . . . . 2 . . . . . . . . . . . block_reporting 1 | . . . . . . . . 1 . . . . . . . . . . . summon_haulers 1 | . . . . . . . . 1 . . . . . . . . . . . map_route 2 | . . . . . . . . . . . . . 1 . 1 . . . . ignore_targets 13 | . . . . . . . . . 8 . . . . 5 . . . . . find_garrison 1 | . . . . . . . . 1 . . . . . . . . . . . show_paths 1 | . . . . . . . . 1 . . . . . . . . . . . amplify_resonance 1 | . . . . . . . . 1 . . . . . . . . . . . disable_weapons 1 | . . . . . . . 1 . . . . . . . . . . . . formatsys_low 2 | . . . . . . . . 2 . . . . . . . . . . . formatsys_high 6 | . . . . . . . 3 2 . . . . 1 . . . . . . Relay Couplers Released 37 | . . . . . . . 25 5 . . . . 5 . . . . 2 . Ejected 7 | . . . . . . . . 3 . . . . 4 . . . . . . Machine Destruction 30 | . . . . . . . 25 2 . . . . 1 . . . . 2 . Attached 14 | . . . . . . . 3 6 1 . . . 1 1 1 . . 1 . Robots Rewired 24 | . . . . . . . 13 . . . . . . . . . 11 . . Allies Hacked 3 | . . . . . . . . 2 . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Was Fac Fac Arm Res Tes Total Allies 47 | . . . 2 . . . 16 5 . . . . 6 1 2 1 13 1 . Largest Group 6 | . . . 2 2 . . 6 4 . . . . 4 1 3 1 5 1 . Highest-Rated Group 234 | . . . 49 49 . . 93 79 . . . . 49 26 108 26 234 26 . Highest-Rated Ally 56 | . . . 31 31 . . 18 32 . . . . 49 26 41 26 56 26 . Total Orders 44 | . . . . . . . 3 18 . . . . . . 3 4 10 6 . STAY 7 | . . . . . . . 2 2 . . . . . . 1 . 2 . . GOTO 21 | . . . . . . . . 8 . . . . . . 1 2 6 4 . FOLLOW 15 | . . . . . . . 1 8 . . . . . . . 2 2 2 . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 229 | . . . . . . . 61 38 . . . . 22 . 25 . 83 . . Total Damage 6976 | . . . . . . . 1146 1159 . . . . 334 . 1342 . 2995 . . Kills 43 | . . . . . . . 4 13 . . . . 2 . 7 . 17 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Was Fac Fac Arm Res Tes Robot Analysis Total 5 | . . 1 . . . 1 . . . . 1 1 . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . 3 . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Was Fac Fac Arm Res Tes Turns Passed 26766 | 73 1460 1498 145 670 538 2290 4815 5064 713 432 298 460 1902 249 1282 1182 2444 989 262 Spaces Moved 19746 | 43 820 789 99 382 364 1135 2549 3468 291 346 237 605 1506 161 1364 1326 2719 1162 380 Core 2 | 1 . . . . . . . . . . . . . . . . . . 1 Treads 1071 | . 181 3 . 160 . 488 239 . . . . . . . . . . . . Legs 2108 | . . . . . . . 2108 . . . . . . . . . . . . Wheels 6667 | 42 639 786 99 222 364 647 202 3468 198 . . . . . . . . . . Hover 9898 | . . . . . . . . . 93 346 237 605 1506 161 1364 1326 2719 1162 379 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 80 120 140 140 110 110 100 105 105 62 62 62 50 120 55 48 36 40 44 Average Speed 95 | 79 122 133 140 173 133 141 152 108 115 93 65 62 82 120 76 53 39 42 44 Slowest Speed 220 | 90 200 220 140 220 140 220 180 120 128 128 128 62 128 120 142 56 138 148 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 98 66 21 72 56 75 98 50 78 7 32 98 34 97 32 26 79 38 47 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 14 | . 2 2 . . . 1 . 1 . . . 8 . . . . . . . Known Exits Taken 5 | . . 1 . . . 1 . . . . . . . . 1 . 1 1 . Unknown Exits Taken 9 | 1 1 . 1 1 1 . . . . 1 1 1 . . . 1 . . . Scrap Searched 2 | . . . 1 . 1 . . . . . . . . . . . . . . Spaces Dug 254 | . 9 2 . . 3 6 . 32 . 2 6 3 29 . 30 31 55 40 6 Terrain Destroyed 589 | . 38 24 . . 3 121 13 37 . 5 8 3 51 . 117 31 55 42 41 Melee 227 | . . . . . . . . 31 . 2 6 3 24 . 30 31 55 39 6 Projectile 50 | . 14 3 . . 3 6 . 6 . 3 2 . 10 . . . . 3 . AOE 312 | . 24 21 . . . 115 13 . . . . . 17 . 87 . . . 35 Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Fac Was Fac Fac Arm Res Tes Total 25557 | 62 1040 1021 105 390 396 1508 3189 4541 523 428 347 645 2019 216 1537 1680 3917 1540 453 Wait 3165 | . 31 23 7 . 19 125 232 760 107 51 59 7 280 42 46 187 974 199 16 Move 19731 | 42 819 788 98 381 363 1135 2548 3468 290 345 236 604 1506 160 1363 1325 2718 1162 380 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 252 | 6 20 22 . 1 . 16 36 26 3 1 3 2 36 3 16 23 15 21 2 Fast Attach 108 | 6 3 14 . . 1 9 13 7 5 2 8 . 14 . 6 7 2 10 1 Attach 101 | . 9 4 . . . 8 13 13 5 2 2 . 12 1 6 7 7 7 5 Detach 20 | . . 4 . . . 1 3 3 1 1 . . 1 . 2 . . 3 1 Swap 325 | . 17 18 . 4 3 27 37 46 11 10 11 2 31 2 15 24 41 21 5 Drop 325 | . 11 32 . 4 2 28 51 37 6 3 10 . 39 3 23 23 17 26 10 Fire 866 | 8 130 116 . . 8 159 186 72 26 4 7 2 35 5 16 11 41 28 12 Melee 565 | . . . . . . . 11 87 69 9 11 28 65 . 43 73 97 62 10 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . 34 22 . . . . . . . . 5 . 11 Rewire 24 | . . . . . . . 24 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . 1 . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / Sto / [*Low]) -7/Waste -7/Factory -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Fac x2) -5/Waste -5/Factory -4/Factory (discovered 5 exits: Res x4 / *Arm) -4/Armory -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 5) 328 | -10/Materials | Build established: Mutant 608 | -10/Materials | Core integrity fell below 50% 929 | -10/Materials | Lost 3 parts (1p1n1w) 1035 | -10/Materials | Discovered new exit (range 13) 1081 | -10/Materials | Discovered new exit (range 12) 1163 | -10/Materials | Discovered new exit (range 10) 1534 | -10/Materials | Entered another Materials area 1534 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2205 | -9/Materials | Discovered new exit (range 8) 2296 | -9/Materials | Build established: Hauler-Mutant 2736 | -9/Materials | Destroyed 7 combat bots 2946 | -9/Materials | Discovered new exit (range 15) 2946 | -9/Materials | Identified exit to Mines 3032 | -9/Materials | Entered Mines 3164 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3164 | -9/Mines | Discovered new exit (range 5) 3177 | -9/Mines | Entered Exiles 3177 | -9/Exiles | Accompanied by 2 allies 3207 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3219 | -9/Exiles | Met 8R-AWN 3240 | -9/Exiles | Met EX-HEX 3281 | -9/Exiles | Met EX-BIN 3298 | -9/Exiles | Aligned with FarCom system 3299 | -9/Exiles | Given EX-Vault access code 3331 | -9/Exiles | Opened EX-Vault 3366 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3405 | -9/Exiles | Met EX-DEC 3632 | -9/Exiles | Found AWS/Thermal 3831 | -9/Exiles | Discovered new exit (range 14) 3847 | -9/Exiles | Left Exiles lab with AWS/Thermal 3847 | -9/Exiles | Entered Mines 4320 | -8/Mines | Discovered new exit (range 9) 4385 | -8/Mines | Entered Materials 4385 | -8/Materials | Evolved 2 slots: Utility x2 4516 | -8/Materials | Garrison activated, responded to threat 5217 | -8/Materials | Discovered new exit (range 5) 5891 | -8/Materials | Discovered new exit (range 13) 5931 | -8/Materials | Central database locked down 6586 | -8/Materials | Discovered new exit (range 5) 6672 | -8/Materials | Identified exit to Garrison 6675 | -8/Materials | Entered Garrison 6972 | -8/Garrison | Triggered checkpoint 7071 | -8/Garrison | Garrison Relay disabled 7132 | -8/Garrison | Triggered checkpoint 7214 | -8/Garrison | Garrison Relay disabled 7351 | -8/Garrison | Triggered checkpoint 7356 | -8/Garrison | Triggered checkpoint 7806 | -8/Garrison | Triggered checkpoint 7851 | -8/Garrison | Triggered checkpoint 7934 | -8/Garrison | Triggered checkpoint 7969 | -8/Garrison | Garrison Relay disabled 8145 | -8/Garrison | Garrison Relay disabled 8181 | -8/Garrison | Triggered checkpoint 8214 | -8/Garrison | Discovered new exit (range 14) 8408 | -8/Garrison | Core integrity fell below 50% 8514 | -8/Garrison | Discovered new exit (range 14) 8604 | -8/Garrison | Triggered checkpoint 8688 | -8/Garrison | Discovered new exit (range 9) 8714 | -8/Garrison | Installed Relay Interface Framework 8768 | -8/Garrison | Triggered checkpoint 8920 | -8/Garrison | Triggered checkpoint 8985 | -8/Garrison | Garrison Relay disabled 9020 | -8/Garrison | Build established: Bothacker-Mutant 9250 | -8/Garrison | Garrison Relay disabled 11247 | -8/Garrison | Build established: Bothacker-Assassin 11490 | -8/Garrison | Entered Factory 11490 | -7/Factory | Accompanied by 3 allies 11490 | -7/Factory | Evolved 2 slots: Utility x2 12570 | -7/Factory | Discovered new exit (range 127) 12719 | -7/Factory | Build established: Hauler-Mutant 13161 | -7/Factory | Discovered new exit (range 8) 13588 | -7/Factory | Build established: Hauler-Assassin 13892 | -7/Factory | Build established: Scavenger-Mutant 14753 | -7/Factory | Fabricated Cmb. Airjet (x2) 14977 | -7/Factory | Discovered new exit (range 14) 15139 | -7/Factory | Build established: Scavenger-Assassin 15761 | -7/Factory | Build established: Bothacker-Mutant 15897 | -7/Factory | Fabricated I-25 Savior (x1) 16326 | -7/Factory | First assault squad dispatched 16554 | -7/Factory | Sucked down chute 16554 | -7/Factory | Entered Waste 16564 | -7/Waste | Spotted C-40 Crusher 16625 | -7/Waste | Spotted C-40 Crusher 16631 | -7/Waste | Spotted C-40 Crusher 16682 | -7/Waste | Destroyed C-40 Crusher 16713 | -7/Waste | Spotted C-40 Crusher 16732 | -7/Waste | Spotted C-40 Crusher 16868 | -7/Waste | Destroyed C-40 Crusher 16880 | -7/Waste | Spotted C-40 Crusher 16923 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 17021 | -7/Waste | Destroyed C-40 Crusher 17085 | -7/Waste | Destroyed C-40 Crusher 17094 | -7/Waste | Found Damper Plating 17142 | -7/Waste | Destroyed C-40 Crusher 17190 | -7/Waste | Destroyed C-40 Crusher 17222 | -7/Waste | Discovered new exit (range 23) 17267 | -7/Waste | Entered Factory 17288 | -7/Factory | Build established: Scavenger-Assassin 17365 | -7/Factory | Discovered new exit (range 13) 17667 | -7/Factory | First assault squad dispatched 17699 | -7/Factory | Entered Storage 17851 | -7/Storage | Discovered new exit (range 19) 17985 | -7/Storage | Lost 3 parts (1p2u) 17994 | -7/Storage | Used back door to open Recycling access 17997 | -7/Storage | Entered Recycling 18038 | -7/Recycling | Spotter reported a threat 18054 | -7/Recycling | Spotter reported a threat 18061 | -7/Recycling | Spotter reported a threat 18068 | -7/Recycling | Spotter reported a threat 18076 | -7/Recycling | Spotter reported a threat 18142 | -7/Recycling | Spotter reported a threat 18148 | -7/Recycling | Spotter reported a threat 18148 | -7/Recycling | Spotter reported a threat 18195 | -7/Recycling | Spotter reported a threat 18195 | -7/Recycling | Spotter reported a threat 18203 | -7/Recycling | Spotter reported a threat 18204 | -7/Recycling | Spotter reported a threat 18211 | -7/Recycling | Spotter reported a threat 18228 | -7/Recycling | Spotter reported a threat 18253 | -7/Recycling | Spotter reported a threat 18253 | -7/Recycling | Spotter reported a threat 18257 | -7/Recycling | Build established: Mutant 18281 | -7/Recycling | Spotter reported a threat 18308 | -7/Recycling | Spotter reported a threat 18316 | -7/Recycling | Spotter reported a threat 18318 | -7/Recycling | Spotter reported a threat 18319 | -7/Recycling | Spotter reported a threat 18320 | -7/Recycling | Spotter reported a threat 18356 | -7/Recycling | Spotter reported a threat 18356 | -7/Recycling | Spotter reported a threat 18361 | -7/Recycling | Spotter reported a threat 18369 | -7/Recycling | Spotter reported a threat 18384 | -7/Recycling | Spotter reported a threat 18392 | -7/Recycling | Spotter reported a threat 18409 | -7/Recycling | Spotter reported a threat 18427 | -7/Recycling | Spotter reported a threat 18448 | -7/Recycling | Discovered new exit (range 13) 18457 | -7/Recycling | Entered Factory 18457 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 18500 | -5/Factory | Found Prototype Device 18510 | -5/Factory | Identified EM Disruption Field 18757 | -5/Factory | First assault squad dispatched 18969 | -5/Factory | Build established: Hauler-Mutant 19116 | -5/Factory | Garrison activated, responded to threat 19303 | -5/Factory | Fabricated Hacking Suite (x1) 19372 | -5/Factory | Discovered new exit (range 5) 19401 | -5/Factory | Identified exit to Factory 19549 | -5/Factory | System corruption reached 10% 19977 | -5/Factory | Fabricated S-10 Pest? 20197 | -5/Factory | Discovered exit to Factory (range 12) 20359 | -5/Factory | Sucked down chute 20359 | -5/Factory | Entered Waste 20359 | -5/Waste | Met up with 1 ally sucked down the chute earlier 20371 | -5/Waste | Spotted C-40 Crusher 20384 | -5/Waste | Spotted C-40 Crusher 20434 | -5/Waste | Spotted C-40 Crusher 20435 | -5/Waste | Spotted C-40 Crusher 20475 | -5/Waste | Spotted C-40 Crusher 20484 | -5/Waste | Spotted C-40 Crusher 20550 | -5/Waste | Discovered new exit (range 12) 20608 | -5/Waste | Entered Factory 20608 | -5/Factory | Accompanied by 1 ally 20682 | -5/Factory | Fabricated H-66 Slayer? 20815 | -5/Factory | Fabricated Cmb. Airjet (x2) 20844 | -5/Factory | Discovered exit to Factory (range 15) 21208 | -5/Factory | First assault squad dispatched 21230 | -5/Factory | Local fabrication network quarantined 21755 | -5/Factory | Lost 4 parts (1n3u) 21890 | -5/Factory | Entered another Factory area 21890 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22083 | -4/Factory | Identified exit to Research 22170 | -4/Factory | Repaired Cmb. Airjet 22236 | -4/Factory | Build established: Hacker-Mutant 22333 | -4/Factory | Repaired Cmb. Airjet 22401 | -4/Factory | Repaired Hyp. Railgun 22747 | -4/Factory | Repaired Ionic Axe 22890 | -4/Factory | First assault squad dispatched 22915 | -4/Factory | Fabricated Adv. Reaction Control System? 22945 | -4/Factory | Repaired Ionic Axe 23070 | -4/Factory | Discovered new exit (range 6) 23072 | -4/Factory | Entered Armory 25041 | -4/Armory | Discovered exit to Research (range 4) 25350 | -4/Armory | Build established: Hauler-Scout 25409 | -4/Armory | Spotted B-86 Titan 25427 | -4/Armory | Found Adv. Force Booster 25516 | -4/Armory | Entered Research 25516 | -3/Research | Evolved 2 slots: Power x1, Utility x1 25807 | -3/Research | Build established: Hauler-Ninja 25986 | -3/Research | Identified exit to Testing 26154 | -3/Research | Fabricated Exp. Utility Shielding? 26306 | -3/Research | Build established: Hacker-Ninja 26317 | -3/Research | Local fabrication network quarantined 26450 | -3/Research | Found Unknown Device 26450 | -3/Research | Identified Quantum Capacitor 26491 | -3/Research | Found Prototype Launcher 26505 | -3/Research | Entered Testing 26506 | -3/Testing | Maximum security lockdown engaged 26511 | -3/Testing | Protovariant out of control (PD-GOLSQ1W4U6) 26522 | -3/Testing | Found Prototype Energy Cannon 26540 | -3/Testing | Identified Potential Cannon 26542 | -3/Testing | Identified Hellfire Missile Launcher 26628 | -3/Testing | Found Prototype Processor 26634 | -3/Testing | Identified Spectral Analyzer 26720 | -3/Testing | Garrison activated, responded to threat 26722 | -3/Testing | Scanned by Researcher 26722 | -3/Testing | Spotted Investigator 26725 | -3/Testing | Lost 3 parts (1p1u1w) 26761 | -3/Testing | Core integrity fell below 50% 26766 | -3/Testing | Core integrity fell below 20% 26767 | -3/Testing | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 26759_ Stasis bubble strength at 28. 26759_ Cmb. Linear Gravjet destroyed. 26760_ Stasis bubble strength at 21. 26761_ Cmb. Linear Gravjet destroyed. 26761_ Dropped Lrg. Storage Unit. 26762_ G-73 Enforcer heat damages Lgt. Quantum Reactor, Adv. Heat Sink, Phase Gun. 26762_ Dropped Hcp. Storage Unit. 26763_ G-73 Enforcer heat damages core (-25). 26763_ Stasis bubble strength at 15. 26764_ Dropped Damper Plating. 26764_ Damper Plating crushed and broken. 26764_ Stasis bubble strength at 9. 26765_ Stasis bubble strength at 3. 26766_ Relay Coupler [NC] destroyed. 26766_ Imp. Armor Integrity Analyzer destroyed. 26766_ System corrupted by crushing effect (+2). 26766_ System corrupted by crushing effect (+3). 26766_ Stasis bubble bursts. 26767_ Acquired Ionic Axe. Map ----- +----------------------------------------------------+ | #????# ####?????# ######### #%" | | ?????# #??#??# #"" | | ?????# ??????# ! # " | | ?????# ???????# *% # | | ?????# #????????# + | | #????# ##???????########+#####"######### " ##" | | ?????# #??##?????# #??###???????# "%"#?? | | ###### #?????????# "" """ #????????????# " #?? | | #?????????# "" """ #????????????# #?? | | #???#?????# "" """ #????????????# ### | | ########### S #??????#####?# # | | + "" """ #?????? ?# # | | #######+####+######## "" """ #?????? ! "?# # | | # #?????# "" """ #?????? ""# # | | # #???#?# #?????" ""# # | | # """ #?????##########?????" ?# # | | # """"" #??????????#?????""""" "?# # | | # " " #???????????????? ??# # | | # " " #????????????????""""" ??# + | | # """ "" " #?????????????????"""" ???# # | | # "" "]" """ #?????????????????"""" ???###### | | # " """ "" #?????????????????? ?????????# | | ????" ?? #?????????????????? ? ??????# | | ??????? #????###############; g # ###### | | ???????########????# gggg]bg!gggYig %% + | | ???????????????????# ]gi%@=%g%*] b % ####### | | ???????????????????# !ggg!bggg=gggi % "#???### | | ?????#?????????????# g]%!g=w![ggg g=% "#?????? | | ???????????????????# i###########g %%###?????? | | ???????????????????# % ?????????????g #%#???????? | | ???????????????????# % ???????g??g????# #???????? | | ???????????????????# ??????ge??????? ???????? | | ???????????????????+ ???g???????????"" ???????? | | ???????????????????# ???????????????T ??????? | | ????????????? ?????+ ?c?????????????? ??????? | | ???????????????????# ???????????????? ??????? | | ???????????????????# ?????????????????+###?????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????? ???????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 100 Energy Generation 54 Energy Capacity 1190 Matter Stores 328 Matter Capacity 450 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Additional Mass Support 12 Armor Coverage 1425 Resistance: EM 90 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 20 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 81 Melee Accuracy 6 Target Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 3 Force Boost 5 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Cmb. Airjet | -7/Factory | Scanalyzed Adv. Drone Bay | -7/Recycling | Hacked Adv. Reaction Control System | -4/Factory | Hacked Cmb. Linear Gravjet | -4/Armory | Hacked Exp. Propulsion Shielding | -4/Armory | Hacked Exp. Utility Shielding | -4/Armory | Hacked Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked S-10 Pest | -9/Materials | Hacked H-66 Slayer | -7/Factory | Hacked Fabricated ------------ Cmb. Airjet | x2 | -7/Factory I-25 Savior | x1 | -7/Factory | Preloaded Hacking Suite | x1 | -5/Factory S-10 Pest | x4 | -5/Factory H-66 Slayer | x2 | -5/Factory Cmb. Airjet | x2 | -5/Factory Adv. Reaction Control System | x1 | -4/Factory | Preloaded Exp. Utility Shielding | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Assassin Can't Touch This Challenges ------------ None Game ------ Seed ScanVortexSuperbattery Manual? 0 Play Time 05:17:22 Cumulative 301.3 hours Start 2019.11.18 @ 20:54:00 End 2019.11.19 @ 05:37:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 223 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 74 Gallery% 80 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0d474cc-6182-4924-a7f3-c4e2f4d8c580