Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.21 @ 17:21:58 Player: Oldman Pu Result: Destroyed by 6R-CEO(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (630) 630 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1445 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 294/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Core (700) Ox13 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (20) --- Ion Engine Ion Engine Wheel Compact Wheel Improved Heat Sink Improved Heat Sink Cooling System Cooling System High-capacity Storage Unit High-capacity Battery (250) Large Matter Pod (150) Particle Gun Light Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Wheel Compact Wheel Compact Wheel Improved Heat Sink Cooling System Cooling System High-capacity Storage Unit High-capacity Battery Large Matter Pod Particle Gun Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Core Shielding Storage High-capacity Storage Unit Protection Core Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 6 11 4 1 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 3 2 . Treads . | . . . . Leg . | . . . . Wheel 7 | 2 3 2 . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device . | . . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 8 | 2 4 1 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 8 | 2 4 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 1 1 6 Power 1 | . . . 1 Propulsion 3 | . 1 . 2 Utility 1 | . . . 1 Weapon 3 | . . 1 2 Highest Loss Streak 6 | . 1 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 96 99 98 Engine 14 | . 14 14 14 Wheel 27 | . 26 28 26 Storage 14 | . 14 14 14 Protection 12 | . 11 14 14 Ballistic Gun 27 | . 28 27 27 Naked Turns . | . . . . Heaviest Build 50 | 13 50 50 49 Greatest Support 32 | 20 26 32 32 Greatest Overweight (x) 4 | . 4 4 1 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 6 16 20 20 Most Carried 18 | . 14 18 17 Average Carried 12 | . 9 16 16 Final Capacity 20 | 8 20 20 20 Final Carried 17 | . 14 17 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 980 | 260 557 163 . Remotely . | . . . . Salvage Created 1067 | . 793 274 . Parts 69 | . 48 21 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 18 | . 11 7 . Guns 18 | . 11 7 . Classes Destroyed 6 | . 6 . . Hauler 2 | . 2 . . Recycler 3 | . 2 1 . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 5 | . 2 3 . Grunt 13 | . 9 4 . Best Kill Streak 3 | . 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 113 | . 45 51 17 Missed 30 | . 16 14 . Damage Taken 1110 | . 360 404 346 Core 268 | . 64 89 115 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . 11 18 22 Regen/Repaired (Parts) 30 | . 30 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 94 | . 55 32 7 Largest 2 | . 2 2 2 Hottest 40 | . 40 40 40 Shots Fired 181 | . 111 57 13 Gun 181 | . 111 57 13 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 181 | . 111 57 13 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 26 | . 26 5 12 Robot Miss Streak 3 | . 3 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 125 | . 77 36 12 Core Hits 47 | . 30 16 1 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1430 | . 910 402 118 Guns 1417 | . 897 402 118 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 13 | . 13 . . Kinetic 1417 | . 897 402 118 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . 11 7 . Message Errors 2 | . . 2 . Matter Fused 4 | . 4 . . Heat Flow Errors 2 | . 1 1 . Energy Discharges 2 | . 1 1 . Data Loss (minor) 2 | . 2 . . Data Loss (major) 1 | . . 1 . Misfires 2 | . 2 . . Alerts 1 | . 1 . . Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . 6 . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 105 | . 85 105 . Average Temperature 15 | . 12 18 . Received Heat Transfer 402 | . 192 168 42 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 205 | . 205 141 . Initial 31 | . . 31 . Average 87 | . 91 88 . Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 95 100 . Level 1 2 | . 4 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 21 7 2 Peak Tracking Total 5 | . 5 3 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 6 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 22 . . Successful 10 | . 10 . . Failed 12 | . 12 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 19 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 7 . . Record 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Emergency Access Points 1 | . 1 . . Maintenance Status 1 | . 1 . . Transport Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 2 | . 2 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2158 | 47 1069 775 267 Spaces Moved 1534 | 48 703 569 214 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 1533 | 47 703 569 214 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 105 115 Average Speed 106 | 79 100 113 115 Slowest Speed 140 | 80 140 140 115 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 4 93 93 20 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 2 | . . 1 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1876 | 53 958 642 223 Wait 205 | . 172 32 1 Move 1531 | 47 702 568 214 Hop . | . . . . Pick Up 16 | . 12 4 . Fast Attach 8 | 6 2 . . Attach 2 | . . 1 1 Detach . | . . . . Swap 12 | . 9 3 . Drop 6 | . 4 2 . Fire 94 | . 55 32 7 Melee . | . . . . Ram 2 | . 2 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 9) 703 | -10/Materials | Discovered new exit (range 13) 723 | -10/Materials | Discovered new exit (range 8) 939 | -10/Materials | Repaired Wheel 1056 | -10/Materials | Discovered new exit (range 13) 1117 | -10/Materials | Entered Mines 1197 | -10/Mines | Discovered new exit (range 5) 1276 | -10/Mines | Core integrity fell below 50% 1614 | -10/Mines | Identified exit to Subcaves 1682 | -10/Mines | Learned location of Mines (-8) 1684 | -10/Mines | Discovered new exit (range 5) 1747 | -10/Mines | Assembled infested the area 1752 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1892 | -10/Mines | Entered Subcaves 2011 | -10/Subcaves | Learned Materials security intel 2152 | -10/Subcaves | Core integrity fell below 20% 2159 | -10/Subcaves | Destroyed by 6R-CEO(R) with Subdweller Laser Last Messages --------------- squad. 01752_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" LOCATION=SUBCAVES AMBIENT_HEAT=-10 GOAL=ESCAPE 01898_ G1-X5G(O) collects matter. 01953_ G1-X5G(O) puts together Sub. Shrapnel Launcher. 01954_ G1-X5G(O) collects matter. 02011_ Acquired derelict log, extracted data. Data stored: Materials security intel. 02025_ Searching scrap... 02025_ Found Mak. Leg. 02025_ Found 17 Matter. 02142_ Com. Wheel destroyed. 02149_ Assault Rifle destroyed. 02156_ Ion Engine destroyed. 02157_ Lgt. Assault Rifle destroyed. 02158_ Core Shielding destroyed. 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" R @## # # ## #### | | ?????????????# "" "R ## ## #??? | | ???????????????### """" # ## ## #???? | | ???????????????????"" ## # ##### ##?? #???? | | ???????????????????#### #######???####???? #???? | | ??????????????????????#####??????????????????#???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstRegenerativePenetrator Manual? 0 Play Time 00:18:48 Cumulative 182.3 hours Start 2024.03.21 @ 16:43:00 End 2024.03.21 @ 17:21:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 116 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea5ff365-a809-4723-b662-e14e31af4aae