Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 20:01:33 Player: Wesmed Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (604) 604 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2529 Bonus ------- None Cogmind --------- Core Integrity 505/550 Matter 161/300 Energy 211/275 System Corruption 0% Temperature Danger (417) Movement Walking (110) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3+3) - Titanium Leg (+) Arachnoskeleton > --- UTILITY (5) ------ Large Storage Unit Improved Terrain Scanner Hardened Medium Armor Plating Makeshift Light Armor Plating Makeshift Kinetic Plating > --- WEAPON (2) ------- Flamer > --- INVENTORY (15) --- Ion Engine Deuterium Engine Aluminum Leg Aluminum Leg Heat Sink Subdweller Optics Light Armor Plating Subdweller Laser Light Assault Rifle Battle Rifle Battle Cannon EMP Blaster Mini Grenade Launcher Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Titanium Leg Arachnoskeleton > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Hardened Medium Armor Plating Makeshift Light Armor Plating Makeshift Kinetic Plating > --- WEAPON ----------- Battle Rifle EMP Blaster > --- INVENTORY -------- Ion Engine Deuterium Engine Aluminum Leg Aluminum Leg Heat Sink Subdweller Optics Light Armor Plating Subdweller Laser Light Assault Rifle Battle Rifle Battle Cannon Mini Grenade Launcher Datajack Flamer Heavy Flail [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Arachnoskeleton Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher EMP Blaster Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 50 | 7 16 18 9 Power 5 | 1 2 1 1 Engine 5 | 1 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 3 6 2 Treads . | . . . . Leg 4 | . . 2 2 Wheel 9 | 2 3 4 . Hover . | . . . . Flight . | . . . . Utility 15 | 2 3 6 4 Device 3 | 1 . 1 1 Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 9 | . 2 4 3 Artifact . | . . . . Weapon 17 | 2 8 5 2 Energy Gun 6 | 1 4 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 2 . Ballistic Cannon 1 | . . 1 . Launcher 1 | . . . 1 Special Weapon 4 | . 2 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 4 1 2 Power . | . . . . Propulsion 2 | . 1 1 . Utility 2 | . 1 . 1 Weapon 3 | . 2 . 1 Highest Loss Streak 2 | . 2 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 94 94 63 Engine 13 | . 14 14 7 Leg 1 | . . . 13 Wheel 23 | . 23 27 . Device 3 | . 3 2 7 Storage 11 | . 14 9 7 Protection 11 | . 10 11 14 Energy Gun 13 | . 14 14 . Ballistic Gun 5 | . 7 4 7 Ballistic Cannon 4 | . . 8 5 Special Weapon 1 | . 2 . . Special Melee Weapon 1 | . 2 . . Peak Build Rating 48 | 9 9 16 48 Average Rating 11 | 4 7 11 42 On Entrance 8 | . 9 8 16 Naked Turns . | . . . . Heaviest Build 55 | 12 31 34 55 Greatest Support 67 | 20 20 20 67 Greatest Overweight (x) 3 | . 3 3 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 13 11 15 Most Carried 15 | 5 15 15 15 Average Carried 11 | 1 12 11 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 5 15 15 15 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 840 | 267 223 301 49 Remotely . | . . . . Salvage Created 730 | 51 320 222 137 Parts 51 | 7 22 17 5 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 16 | . 6 7 3 Guns 12 | . 6 5 1 Cannons 3 | . . 2 1 AOE 1 | . . . 1 Classes Destroyed 7 | 1 2 3 1 Builder 1 | . 1 . . Tunneler 4 | 3 1 . . Swarmer 3 | . . 3 . Grunt 8 | . 6 . 2 Duelist 1 | . . . 1 Cobbler 1 | . . 1 . Subdweller 4 | . . 4 . Best Kill Streak 3 | 2 2 3 2 Combat Bots Only 3 | . 2 3 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 186 | . 63 38 85 Missed 47 | . 15 6 26 Damage Taken 2028 | . 606 545 877 Core 283 | . 105 133 45 Absorbed by Shields . | . . . . Ignored by Resistances 24 | . . . 24 Core Remaining (%) 52 | 100 . 4 . Volleys Fired 91 | 5 45 31 10 Largest 2 | 1 2 2 2 Hottest 125 | 40 100 80 125 Shots Fired 152 | 5 68 60 19 Gun 104 | 5 57 32 10 Cannon 31 | . . 28 3 Launcher 2 | . . . 2 Special 15 | . 11 . 4 Kinetic 72 | . 25 34 13 Thermal 78 | 5 43 26 4 Explosive . | . . . . Electromagnetic 2 | . . . 2 Robot Hit Streak 10 | 3 10 10 8 Robot Miss Streak 6 | 1 6 2 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 86 | 4 38 33 11 Core Hits 41 | 3 16 15 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks 2 | . 2 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . 2 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1141 | 42 419 398 282 Guns 728 | 42 415 162 109 Cannons 280 | . . 236 44 Explosions 87 | . . . 87 Melee . | . . . . Ramming 12 | . 4 . 8 Kinetic 647 | . 217 277 153 Thermal 395 | 42 198 121 34 Explosive . | . . . . Electromagnetic 87 | . . . 87 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . 3 1 Impact 1 | . . . 1 Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage 3 | . 2 . 1 Shots 1 | . . . 1 Rammed 1 | . 1 . . Targets Rammed 2 | . 1 . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 420 | . 151 12 420 Average Temperature 62 | . 46 12 128 Received Heat Transfer 786 | . 354 54 378 Effects 1 | . . . 1 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1065 | 100 450 275 240 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 144 | 15 144 . 136 Initial 9 | . 9 . . Average 30 | 5 30 . 44 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 . 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 18 9 16 Peak Tracking Total 12 | . 4 3 12 Tactical Retreats 6 | . 3 1 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 7 | . 4 2 1 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 16 13 2 Successful 22 | . 7 13 2 Failed 9 | . 9 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 18 | . 15 1 2 Terminals 16 | . 16 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 17 | . 4 13 . Record 13 | . 1 12 . Part Schematic 3 | . 3 . . Derelict Proto ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . 3 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 2 | . 2 . . no_distress 1 | . 1 . . check_alert 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3035 | 79 1434 1312 210 Spaces Moved 2011 | 69 666 1149 127 Core 3 | 3 . . . Treads . | . . . . Legs 142 | . . 15 127 Wheels 1866 | 66 666 1134 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 90 Average Speed 96 | 78 93 96 124 Slowest Speed 330 | 80 125 330 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 49 65 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug 8 | . 7 . 1 Terrain Destroyed 10 | . 8 1 1 Melee . | . . . . Projectile 10 | . 8 1 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2925 | 85 1385 1300 155 Wait 690 | . 631 59 . Move 2008 | 68 665 1148 127 Hop . | . . . . Pick Up 41 | 5 15 16 5 Fast Attach 21 | 7 3 8 3 Attach 8 | . 3 1 4 Detach 1 | . . . 1 Swap 21 | . 10 9 2 Drop 35 | . 10 23 2 Fire 91 | 5 45 31 10 Melee 2 | . 2 . . Ram 1 | . 1 . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 5 | . . 5 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 13) 1514 | -10/Materials | Entered Subcaves 1516 | -10/Subcaves | Learned Materials terminal intel 1729 | -10/Subcaves | Visited Clippyterm 1731 | -10/Subcaves | Learned Materials terminal intel 1732 | -10/Subcaves | Learned Factory fabricator intel 1732 | -10/Subcaves | Learned Factory garrison access intel 1796 | -10/Subcaves | Core integrity fell below 50% 1831 | -10/Subcaves | Build established: Scavenger-Mutant 1977 | -10/Subcaves | Discovered new exit (range 15) 2009 | -10/Subcaves | Visited 4L-MR0's lab 2023 | -10/Subcaves | Found Arachnoskeleton 2140 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2210 | -10/Subcaves | Core integrity fell below 20% 2826 | -10/Subcaves | Entered Materials 2826 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2827 | -8/Materials | Loaded intel: 11 terminal locations 2829 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 2966 | -8/Materials | Build established: Mutant 3025 | -8/Materials | Garrison activated, responded to threat 3036 | -8/Materials | Self-destructed Last Messages --------------- 03013_ G-47 Trooper destroyed. 03013_ G-47 Trooper misfires. 03016_ Penetrated by Slug. 03023_ G-47 Trooper overheating. 03024_ G-47 Trooper suffers critical hit (Burn). 03025_ Y-45 Defender calls for garrison reinforcements. 03025_ ALERT: Activating Garrison Access M001. 03026_ G-47 Trooper heat short circuits Aluminum Leg. 03026_ G-47 Trooper overheating. 03027_ U-05 Engineer lays Concrete. 03029_ Critical hit (Burn: +37). 03029_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03029_ G-47 Trooper overheating. 03029_ U-05 Engineer lays Concrete. 03030_ Slug penetrates Wall. 03035_ Overheating: Matter decay (-39). 03035_ Battle Rifle destroyed. 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Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Utility Shielding | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryMediumDriver Manual? 0 Play Time 00:33:23 Cumulative 34.9 hours Start 2024.08.09 @ 19:21:05 End 2024.08.09 @ 20:01:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 44 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: def314c7-e9d5-405b-8036-43e65b25936e