Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 13:55:52 Player: Compilatron Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1664) 1664 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 5600 Bonus ------- Follower Combat Kills 45 Aligned with FarCom 300 Friendly Fire -29 Cogmind --------- Core Integrity 0/700 Matter 204/300 Energy 85/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core High-capacity Matter Pod (66) Structural Scanner Hardlight Generator Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Carbon-fiber Leg Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Flak Cannon Rocket Array > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Aluminum Leg Improved Cooling System High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Improved Signal Interpreter Hardlight Generator Hardlight Generator High-powered Shotgun High-powered Shotgun Gauss Rifle Flak Cannon Grenade Launcher [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Authchip [Weapon] Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Beam Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Rocket Array Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 4 | . . . . . 2 2 . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 47 | 1 9 . 2 4 13 12 6 Power 4 | . . . 1 . 1 2 . Engine 2 | . . . 1 . . 1 . Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 13 | . 4 . 1 . 3 4 1 Treads 2 | . 1 . . . 1 . . Leg 7 | . 2 . 1 . . 3 1 Wheel 1 | . . . . . 1 . . Hover . | . . . . . . . . Flight 3 | . 1 . . . 1 1 . Utility 11 | . 3 . . . 6 1 1 Device 1 | . . . . . 1 . . Storage 2 | . 2 . . . . . . Processor 4 | . 1 . . . 2 1 . Hackware 1 | . . . . . . . 1 Protection 3 | . . . . . 3 . . Artifact . | . . . . . . . . Weapon 19 | 1 2 . . 4 3 5 4 Energy Gun 4 | . 2 . . 1 . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 1 . . . 1 2 1 3 Ballistic Cannon 2 | . . . . . 1 1 . Launcher 5 | . . . . 2 . 2 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . 1 . Parts Lost 18 | . . . . 1 3 10 4 Power 1 | . . . . . . 1 . Propulsion 5 | . . . . . 1 4 . Utility 4 | . . . . . 2 2 . Weapon 8 | . . . . 1 . 3 4 Highest Loss Streak 7 | . . . . 1 2 7 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 80 | . 97 100 100 100 76 69 9 Engine 8 | . 14 14 14 14 4 2 . Core 1 | . . . . . 4 3 . Treads 1 | . . . . . 4 2 . Leg 14 | . 28 28 28 28 . 7 . Hover 2 | . . . . . 6 2 . Flight 1 | . . . . . 1 5 . Storage 10 | . 14 14 14 14 9 7 3 Processor 11 | . 2 14 14 14 15 14 3 Protection 5 | . 9 . . . 8 5 . Energy Gun 6 | . 14 14 14 14 1 . . Ballistic Gun 9 | . 14 14 14 12 9 4 . Ballistic Cannon 3 | . . . . . 7 7 . Peak Build Rating 63 | 6 11 9 12 13 46 63 17 Average Rating 23 | 6 7 9 10 12 25 51 5 On Entrance 11 | 6 6 9 9 12 13 25 15 Naked Turns 173 | . . . . . . . 173 Heaviest Build 50 | 12 48 28 30 31 42 50 30 Greatest Support 50 | 20 20 20 20 20 50 44 15 Greatest Overweight (x) 10 | . 2 1 1 1 6 10 8 Average Overweight (x) 1 | . . 1 1 1 2 1 . Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 15 Average Capacity 14 | 8 15 15 15 15 15 15 9 Most Carried 15 | 6 15 15 15 15 15 15 13 Average Carried 13 | 6 10 15 14 14 14 13 8 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 13 15 15 11 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Matter Collected 1919 | 210 249 . 461 50 512 393 44 Remotely . | . . . . . . . . Salvage Created 1249 | . 249 . . 128 490 228 154 Parts 83 | . 15 . . 10 39 13 6 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 38 | . 4 . . 6 15 9 4 Guns 16 | . 4 . . 1 7 4 . Cannons 11 | . . . . . 8 3 . AOE 11 | . . . . 5 . 2 4 Classes Destroyed 13 | . 3 . . 2 3 3 2 Worker 1 | . . . . . . . 1 Builder 2 | . . . . . 2 . . Tunneler 1 | . . . . 1 . . . Hauler 1 | . 1 . . . . . . Watcher 3 | . 1 . . . 1 1 . Swarmer 6 | . . . . 3 3 . . Grunt 19 | . 4 . . 3 8 1 3 Duelist 1 | . . . . . . . 1 Sentry 4 | . . . . . 3 1 . Demolisher 2 | . . . . . . 2 . Hunter 1 | . . . . . 1 . . Programmer 3 | . . . . . . 3 . Assembled 2 | . . . . . . 2 . Best Kill Streak 7 | . 3 . . 3 7 2 5 Combat Bots Only 4 | . 2 . . 3 4 2 4 Max Kills in Single Turn 5 | . 1 . . 3 2 2 5 Gunslinging . | . . . . . . . . Exploded 4 | . . . . 3 . 2 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 300 | . 21 . . 17 80 110 72 Missed 88 | . 10 . . 7 21 28 22 Damage Taken 3555 | . 159 . . 127 818 1866 585 Core 811 | . 30 . . . 79 380 322 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 40 | . . . . . 40 . . Core Remaining (%) 91 | 100 . . . 88 85 . . Volleys Fired 118 | . 20 . . 5 53 29 11 Largest 2 | . 2 . . 2 2 2 2 Hottest 124 | . 70 . . 86 81 124 70 Shots Fired 224 | . 40 . . 8 106 57 13 Gun 155 | . 40 . . 6 76 21 12 Cannon 65 | . . . . . 30 35 . Launcher 4 | . . . . 2 . 1 1 Special . | . . . . . . . . Kinetic 162 | . 20 . . 2 83 45 12 Thermal 58 | . 20 . . 4 23 11 . Explosive 4 | . . . . 2 . 1 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | . 8 . . 3 9 9 6 Robot Miss Streak 12 | . 3 . . 2 12 8 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 162 | . 27 . . 4 76 44 11 Core Hits 141 | . 11 . . 8 56 48 18 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | . 1 . . . 1 . . Critical Strikes 3 | . 1 . . . 2 . . Destroy 3 | . 1 . . . 2 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3584 | . 378 . . 275 1398 1002 531 Guns 1986 | . 378 . . 39 997 364 208 Cannons 887 | . . . . . 401 486 . Explosions 711 | . . . . 236 . 152 323 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2242 | . 203 . . 9 1198 624 208 Thermal 631 | . 175 . . 30 200 226 . Explosive 617 | . . . . 236 . 58 323 Electromagnetic 94 | . . . . . . 94 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . 6 7 Average Corruption 3 | . . . . . . 2 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 10 | . . . . . . 2 8 Message Errors 1 | . . . . . . . 1 Matter Fused 2 | . . . . . . . 2 Energy Discharges 4 | . . . . . . 2 2 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 33 | . . . . . . 24 9 Projectiles . | . . . . . . . . Explosions 33 | . . . . . . 24 9 Melee . | . . . . . . . . Knockbacks 22 | . . . . . 9 13 . Impact . | . . . . . . . . Kinetic 21 | . . . . . 9 12 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 358 | . . . . . . 309 49 Shots 10 | . . . . . . 8 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 452 | . 413 . . 62 452 263 10 Average Temperature 103 | . 108 . . 28 128 69 10 Received Heat Transfer 869 | . 105 . . 63 333 158 210 Effects 8 | . 1 . . . 7 . . Shutdowns 2 | . . . . . 2 . . Energy Bleed 1 | . 1 . . . . . . Matter Decay 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 1535 | . 518 . . 74 518 425 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Peak Influence 292 | . 164 . . 93 292 205 238 Initial 51 | . . . . . 27 24 51 Average 90 | . 55 . . 39 145 72 146 Maximum Alert Level 1 | . . . . . 1 1 1 Low Security (%) 89 | 100 100 100 . 100 78 86 87 Level 1 10 | . . . . . 21 13 12 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . . . . 2 6 1 Investigation 1 | . . . . . . . 1 Extermination 3 | . . . . . . 3 . Reinforcement 2 | . . . . . 2 . . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Distress Signals 10 | . 2 . . . 3 1 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 76 | . 8 . . 6 29 19 14 Peak Tracking Total 7 | . 3 . . 3 5 7 6 Tactical Retreats 4 | . . . . . 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Traps Triggered 5 | . . . . . . 5 . Indirectly 4 | . . . . . . 4 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Disabled 11 | . . . . 1 . 10 . Max in Single Turn 4 | . . . . 1 . 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Accessed 16 | . 6 . 1 . 4 2 3 Terminals 9 | . 3 . . . 3 1 2 Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . 1 . . . 1 . 1 Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 28 | . 11 . 1 . 8 4 4 Successful 18 | . 9 . 1 . 5 2 1 Failed 10 | . 2 . . . 3 2 3 Catastrophic 3 | . . . . . 2 . 1 Database Lockouts . | . . . . . . . . Manual 14 | . 6 . 1 . 5 . 2 Terminals 17 | . 6 . . . 7 2 2 Fabricators 2 | . . . . . . 2 . Repair Stations 4 | . 1 . . . 1 . 2 Recycling Units 4 | . 4 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 2 . 1 . 2 1 1 Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . . . . . . 1 Terminal Index 1 | . . . . . 1 . . Locate Traps 2 | . 1 . . . . 1 . Zone Layout 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 2 | . 1 . . . 1 . . Refit 2 | . 1 . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 5 . . . 2 . . Terminals 5 | . 3 . . . 2 . . Track 2 | . 2 . . . . . . Botnet 2 | . 1 . . . 1 . . Operators 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Reject 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 5 . . . 3 1 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 106 | . . . . . . 106 . Total Part Build Rating 12 | . . . . . . 12 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total Allies 3 | . . . . . . 3 . Largest Group 3 | . . . . . . 3 . Highest-Rated Group 93 | . . . . . . 93 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 22 | . . . . . . 22 . Total Damage 347 | . . . . . . 347 . Kills 1 | . . . . . . 1 . Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Turns Passed 4798 | 4 812 52 505 754 1304 1052 315 Spaces Moved 2074 | 3 375 28 262 323 507 315 261 Core 278 | . . . . . . 23 255 Treads 307 | . . . . . 195 112 . Legs 1184 | 3 375 28 262 323 7 180 6 Wheels 242 | . . . . . 242 . . Hover 4 | . . . . . 4 . . Flight 59 | . . . . . 59 . . Fastest Speed 50 | 120 120 190 190 190 50 120 50 Average Speed 186 | 120 187 190 190 190 189 258 83 Slowest Speed 560 | 120 260 190 190 190 560 550 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 2 48 11 61 56 38 7 44 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 94 | . . . . 6 . 59 29 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 94 | . . . . 6 . 59 29 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total 2799 | 3 449 27 273 454 749 499 345 Wait 473 | . 13 . . 120 158 121 61 Move 2065 | 2 374 27 261 322 504 314 261 Hop 1 | . . . . . 1 . . Pick Up 49 | . 19 . 2 3 10 13 2 Fast Attach 6 | . 2 . . . 2 1 1 Attach 18 | . . . . 1 5 7 5 Detach 4 | . . . . . 1 1 2 Swap 23 | 1 7 . 2 3 6 4 . Drop 42 | . 14 . 8 . 9 9 2 Fire 118 | . 20 . . 5 53 29 11 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 815 | -10/Materials | Identified exit to Mines 817 | -10/Materials | Entered Mines 859 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 861 | -10/Mines | Discovered new exit (range 5) 867 | -10/Mines | Identified exit to Exiles 869 | -10/Mines | Entered Exiles 913 | -10/Exiles | Met 8R-AWN 949 | -10/Exiles | Met EX-HEX 1008 | -10/Exiles | Met EX-BIN 1033 | -10/Exiles | Aligned with FarCom system 1035 | -10/Exiles | Given EX-Vault access code 1101 | -10/Exiles | Opened EX-Vault 1117 | -10/Exiles | Found Flying Fortress v7 1182 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1239 | -10/Exiles | Met EX-DEC 1359 | -10/Exiles | Discovered new exit (range 10) 1372 | -10/Exiles | Identified exit to Mines 1374 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1374 | -10/Exiles | Entered Mines 2092 | -9/Mines | Discovered new exit (range 5) 2097 | -9/Mines | Identified exit to Materials 2128 | -9/Mines | Entered Materials 2128 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2824 | -8/Materials | Discovered new exit (range 6) 3429 | -8/Materials | Identified exit to Factory 3432 | -8/Materials | Entered Factory 3432 | -7/Factory | Evolved 2 slots: Propulsion x2 3722 | -7/Factory | Garrison activated, responded to threat 4112 | -7/Factory | Found Prototype Launcher 4112 | -7/Factory | Identified Rocket Array 4129 | -7/Factory | Discovered new exit (range 10) 4301 | -7/Factory | Assembled infested ambush trap array 4337 | -7/Factory | Fabricated Imp. Focal Shield? 4354 | -7/Factory | Allied Derelicts emerged from ambush trap array 4362 | -7/Factory | Core integrity fell below 50% 4389 | -7/Factory | Lost 7 parts (1p3n1u2w) 4479 | -7/Factory | Identified exit to Storage 4482 | -7/Factory | P-60 Hacker assimilated allied 24-ARS(g) 4484 | -7/Factory | Entered Storage 4624 | -7/Storage | Released all parts (3) 4634 | -7/Storage | Core integrity fell below 20% 4654 | -7/Storage | Lost 3 parts (3w) 4799 | -7/Storage | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04663_ T-07 Excavator is excavating. 04666_ Acquired Unknown Hackware. 04666_ Identified Authchip [Weapon]. 04668_ Discarded Authchip [Weapon]. 04671_ T-07 Excavator is excavating. 04674_ Connecting with Door Terminal... 04677_ K-01 Serf collects debris. 04690_ System corrupted: Substantial component data lost. 04715_ System corrupted: Matter fused (-8). 04760_ W-25 Informer sends out distress signal. 04762_ Connecting with Repair Station... Feedback: System corruption (+1%). 04762_ ALERT: Suspicious activity at Repair Station S002. Dispatching Investigation squad. 04765_ Connecting with Terminal... 04772_ K-01 Serf collects debris. 04796_ System corrupted: Energy discharge (-24). 04798_ W-25 Informer sends out distress signal. 04799_ Slug penetrates Wall. 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"?????????????????? | | ??????????????g??w T#????????????????? | | ???????????????? "#????????????????? | | ???????????????"""" """"" ##????????????????? | | ??????????????????" """"" ?????????????????? | | ??????????????????" ?????? ?????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 60 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Focal Shield | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyActuatorThrower Manual? 0 Play Time 00:34:32 Cumulative 50.4 hours Start 2024.08.20 @ 13:25:01 End 2024.08.20 @ 13:55:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 48 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 37 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c12ce90f-dc1f-49e7-b75d-404a7b865591