Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.06 @ 19:30:50 Player: Fleshy Vegetable Bird Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (114) 570 Value Destroyed (4644) 4644 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1537) 1537 TOTAL SCORE: 10711 Bonus ------- High Alert Combat Kills 166 Follower Combat Kills 175 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -404 Cogmind --------- Core Integrity 0/850 Matter 49/300 Energy 28/100 System Corruption 19% Temperature Cool (12) Movement Core (900) Ox17 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Large Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- Improved Heavy Machine Gun > --- INVENTORY (22) --- VTOL Module VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Power Amplifier Advanced Terrain Scanner Phase Shifter Improved Propulsion Shielding EM Shield Relay Coupler [NC] (28) Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Advanced Terrain Scan Processor Hacking Suite Relay Coupler [Hunter] > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Micro Nuclear Core VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Power Amplifier Improved Heat Sink Advanced Terrain Scanner Advanced Targeting Computer Improved Propulsion Shielding Layered Medium Armor Plating EM Shield Relay Coupler [NC] Cooled Plasma Cannon Gauss Rifle Improved Heavy Machine Gun Scatter Rocket Array Remote Datajack Chainsword [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [Hunter] Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . 2 2 2 . . . 2 . Power 1 | . . . . . . . . 1 . Propulsion 3 | . . 1 . 1 . . . 1 . Utility 4 | . . 1 2 1 . . . . . Weapon . | . . . . . . . . . . Parts Attached 121 | 7 9 5 7 23 9 10 8 24 19 Power 9 | 1 1 . 1 . 1 1 . 3 1 Engine 5 | 1 1 . 1 . 1 1 . . . Core 4 | . . . . . . . . 3 1 Reactor . | . . . . . . . . . . Propulsion 35 | 3 2 1 3 7 3 3 6 5 2 Treads 17 | . . . . 2 3 2 3 5 2 Leg 3 | . . . . . . . 3 . . Wheel 15 | 3 2 1 3 5 . 1 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | 1 3 . 1 7 1 5 . 4 5 Device 4 | . . . . . . 1 . 1 2 Storage 6 | 1 2 . . 1 . 1 . 1 . Processor 4 | . 1 . . 2 . . . . 1 Hackware 2 | . . . . . . . . 2 . Protection 11 | . . . 1 4 1 3 . . 2 Artifact . | . . . . . . . . . . Weapon 50 | 2 3 4 2 9 4 1 2 12 11 Energy Gun 10 | 2 . 1 2 3 . . 1 . 1 Energy Cannon 14 | . . . . 3 2 1 . 5 3 Ballistic Gun 7 | . 2 . . . . . . 1 4 Ballistic Cannon . | . . . . . . . . . . Launcher 14 | . 1 3 . 2 2 . 1 4 1 Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . 2 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 4 . Parts Lost 51 | . 4 1 2 4 7 1 8 2 22 Power 6 | . 1 . 1 . . . . 1 3 Propulsion 22 | . . . 1 3 4 1 6 1 6 Utility 8 | . . . . 1 1 . 1 . 5 Weapon 15 | . 3 1 . . 2 . 1 . 8 Highest Loss Streak 14 | . 2 1 1 3 5 1 4 1 14 Average Slot Usage (%) 86 | . 87 69 71 93 90 97 94 90 46 Engine 6 | . 14 11 6 7 7 7 7 3 . Core 1 | . . . . . . . . 6 . Treads 13 | . . . . 3 16 22 18 25 5 Wheel 10 | . 28 21 23 22 5 5 4 . . Device 2 | . . . . . . 5 7 3 . Storage 21 | . 18 22 18 22 23 23 23 20 20 Processor 6 | . 4 . . 6 7 7 7 6 8 Hackware 1 | . . . . . . . . 7 . Protection 6 | . . . 5 14 14 8 5 . 1 Energy Gun 2 | . 4 2 11 6 . . 2 1 . Energy Cannon 6 | . . . . 4 10 15 6 6 3 Ballistic Gun 1 | . 8 . . . . . . . 2 Launcher 3 | . 7 12 6 3 3 . 4 1 . Naked Turns . | . . . . . . . . . . Heaviest Build 86 | 13 38 40 51 78 83 86 79 83 81 Greatest Support 100 | 26 20 20 32 32 62 62 62 100 100 Greatest Overweight (x) 21 | . 1 3 3 7 3 7 7 1 21 Average Overweight (x) 1 | . . 1 1 2 1 2 1 . 6 Largest Inventory Capacity 28 | 6 16 16 16 22 22 22 22 28 22 Average Capacity 19 | 5 9 16 16 21 22 22 22 22 22 Most Carried 22 | 6 7 9 16 22 22 22 22 22 22 Average Carried 17 | 3 5 6 11 18 19 21 21 21 16 Final Capacity 22 | 6 16 16 16 22 22 22 22 22 22 Final Carried 22 | 6 6 7 15 21 22 22 21 22 14 Class Distribution -------------------- 71% | Hauler-Mutant 20% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Matter Collected 1947 | 270 206 . 95 319 303 144 187 242 181 Remotely . | . . . . . . . . . . Salvage Created 3544 | 157 450 136 117 453 519 407 594 186 525 Parts 182 | 16 36 10 11 23 22 11 27 8 18 Haulers Intercepted 2 | . 2 . . . . . . . . Recyclers Shooed 5 | . 2 . . 2 . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 92 | . 11 8 5 11 14 4 17 5 17 Melee 3 | . . . . . . . . 1 2 Guns 17 | . 3 1 2 4 . . . . 7 Cannons 18 | . . . . 1 5 4 2 2 4 AOE 50 | . 8 7 3 5 9 . 13 1 4 Classes Destroyed 14 | 2 7 1 . 3 1 . . . . Worker 4 | . 1 . . 2 . 1 . . . Builder 2 | . 2 . . . . . . . . Tunneler 4 | 4 . . . . . . . . . Hauler 2 | . 2 . . . . . . . . Recycler 5 | 1 2 . . 1 . 1 . . . Operator 2 | . 2 . . . . . . . . Watcher 2 | . 1 . . . . 1 . . . Swarmer 28 | . 6 4 3 . 4 . 3 2 6 Grunt 40 | . 5 3 . 7 6 2 10 1 6 Brawler 4 | . . . . 1 . . . . 3 Duelist 3 | . . . . 1 . . 1 . 1 Sentry 13 | . . 1 2 1 2 2 3 1 1 Hunter 2 | . . . . . 2 . . . . Programmer 3 | . . . . 1 . . 1 1 . Best Kill Streak 14 | 5 5 7 3 5 8 3 14 2 5 Combat Bots Only 14 | . 3 7 3 5 8 2 14 2 5 Max Kills in Single Turn 5 | 1 2 5 3 2 3 1 3 1 2 Gunslinging . | . . . . . . . . . . Exploded 5 | . 2 5 3 1 3 . 2 1 2 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Damage Taken 8300 | . 487 93 158 811 1139 406 1042 924 3240 Core 1454 | . 150 25 7 71 186 45 107 76 787 Absorbed by Shields 34 | . . . . . . 34 . . . Core Remaining (%) 74 | 100 40 93 98 . . . 41 . . Volleys Fired 282 | 9 41 8 7 58 30 27 29 10 63 Largest 2 | 2 2 2 2 2 2 2 2 2 2 Hottest 210 | 90 90 60 112 160 145 155 155 180 210 Shots Fired 396 | 18 56 11 13 71 45 53 38 19 72 Gun 179 | 18 41 4 7 51 . . 13 . 45 Cannon 149 | . . . . 11 38 53 13 17 17 Launcher 61 | . 15 7 6 9 7 . 12 2 3 Special 7 | . . . . . . . . . 7 Kinetic 60 | . 21 . . . . . . . 39 Thermal 231 | 9 5 4 7 62 38 53 13 17 23 Explosive 61 | . 15 7 6 9 7 . 12 2 3 Electromagnetic 37 | 9 15 . . . . . 13 . . Robot Hit Streak 19 | 6 10 2 6 5 9 12 14 17 19 Robot Miss Streak 9 | 1 2 3 5 3 2 2 3 1 9 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 242 | 10 25 2 8 38 29 38 26 13 53 Core Hits 211 | 6 30 18 7 31 22 11 43 4 39 Critical Hits 1 | . . . . . . . . . 1 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 11 | . . . . 3 . . . 2 6 Impact . | . . . . . . . . . . Slashing 11 | . . . . 3 . . . 2 6 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11811 | 127 1465 536 406 1617 1489 1020 2029 807 2315 Guns 1828 | 127 239 28 86 444 . . 217 . 687 Cannons 3195 | . . . . 208 710 1020 149 508 600 Explosions 6494 | . 1211 503 320 965 779 . 1663 276 777 Melee 236 | . . . . . . . . . 236 Ramming 58 | . 15 5 . . . . . 23 15 Kinetic 682 | . 108 . . . . . . . 574 Thermal 4298 | 37 171 28 86 652 710 1020 149 732 713 Explosive 6112 | . 1053 503 320 965 779 . 1663 52 777 Electromagnetic 425 | 90 118 . . . . . 217 . . Impact . | . . . . . . . . . . Slashing 236 | . . . . . . . . . 236 Piercing . | . . . . . . . . . . Highest Corruption 19 | . . . . 3 3 5 5 1 19 Average Corruption 5 | . . . . 2 3 3 5 1 18 Corruption Purged . | . . . . . . . . . . Effects 103 | . . . . 9 10 25 14 6 39 Message Errors 27 | . . . . 4 4 6 4 3 6 Matter Fused 16 | . . . . 1 2 5 5 . 3 Heat Flow Errors 9 | . . . . 1 . 2 1 . 5 Energy Discharges 8 | . . . . 2 1 2 1 . 2 Parts Rejected 3 | . . . . . . 1 . . 2 Data Loss (minor) 16 | . . . . 1 1 6 2 3 3 Data Loss (major) 2 | . . . . . . . . . 2 Misfires 1 | . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . 2 Targeting Errors 17 | . . . . . 2 2 1 . 12 Weapon Failures 2 | . . . . . . 1 . . 1 Overload Shots 16 | . . . . . . . . 4 12 Effects 2 | . . . . . . . . 1 1 Heat Surge 2 | . . . . . . . . 1 1 Overflow Damage 501 | . 77 23 21 10 14 23 14 183 136 Projectiles 195 | . . . . 1 4 23 . 98 69 Explosions 306 | . 77 23 21 9 10 . 14 85 67 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 727 | . 146 39 24 102 94 . 140 45 137 Shots 19 | . 4 1 1 4 1 . 5 1 2 Rammed 9 | . 1 1 . . . . . 2 5 Targets Rammed 10 | . 1 1 . . . . . 3 5 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . Highest Temperature 527 | 250 90 30 96 207 382 475 249 280 527 Average Temperature 100 | 121 52 14 41 68 142 124 46 100 151 Received Heat Transfer 2175 | . 48 9 27 252 183 135 438 225 858 Effects 5 | . . . . . 3 1 . . 1 Shutdowns 2 | . . . . . . 1 . . 1 Interference 2 | . . . . . 2 . . . . Damage (minor) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Fried 4 | . . . . . . . 4 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . 1 . Combat Hostiles 2 | . . . . 1 . . . 1 . Parts Melted 12 | . . . 1 2 3 3 . 2 1 Heat Transferred 6777 | 111 137 74 222 1473 1207 1664 248 719 922 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Peak Influence 617 | 25 423 325 333 286 492 383 617 398 360 Average Influence 237 | 12 177 213 267 160 335 229 399 246 257 Maximum Alert Level 2 | . 2 1 1 1 2 1 2 1 1 Low Security (%) 40 | 100 48 55 16 72 13 40 7 48 10 Level 1 51 | . 47 44 83 27 47 59 45 51 89 Level 2 7 | . 4 . . . 39 . 46 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 2 . . 4 . 1 . 4 . Investigation 3 | . 1 . . 1 . . . 1 . Extermination 5 | . . . . 2 . 1 . 2 . Reinforcement 2 | . 1 . . . . . . 1 . Assault . | . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Distress Signals 5 | . 1 1 . 2 . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | . 24 12 9 19 14 12 24 13 17 Peak Tracking Total 16 | . 4 11 4 7 9 3 16 4 8 Tactical Retreats 19 | . 2 . 4 1 1 2 3 4 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Traps Triggered 22 | . 1 1 1 6 4 2 3 3 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Machines Disabled 18 | . 6 . 1 . 3 2 1 2 3 Max in Single Turn 3 | . 3 . 1 . 2 2 1 2 2 Garrison Relay 2 | . . . . . 1 . 1 . . Phase Generator 2 | . . . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Machines Accessed 30 | . 7 2 2 4 . 9 . 6 . Terminals 20 | . 7 2 2 2 . 4 . 3 . Fabricators 3 | . . . . . . 1 . 2 . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . 1 . 2 . . . Garrison Access 3 | . . . . 1 . 1 . 1 . Total Hacks 86 | . 27 6 5 10 . 19 . 19 . Successful 51 | . 24 2 3 2 . 8 . 12 . Failed 34 | . 3 4 2 8 . 11 . 6 . Catastrophic 5 | . . . 1 . . 3 . 1 . Database Lockouts 1 | . . . . . . . . 1 . Manual 47 | . 16 6 3 4 . 8 . 10 . Terminals 61 | . 27 6 5 4 . 8 . 11 . Fabricators 9 | . . . . . . 2 . 7 . Repair Stations 3 | . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 8 | . . . . 3 . 5 . . . Garrison Access 5 | . . . . 3 . 1 . 1 . Terminal Hacks 18 | . 12 . 1 . . . . 5 . Part Schematic 3 | . 1 . . . . . . 2 . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . Terminal Index 2 | . 1 . . . . . . 1 . Fabricator Index 1 | . . . . . . . . 1 . Locate Traps 2 | . 2 . . . . . . . . Recall Investigation 2 | . 1 . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . 3 . Load Schematic 2 | . . . . . . . . 2 . Build 2 | . . . . . . 1 . 1 . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . 1 . 1 . 1 . Unauthorized Hacks 54 | . 25 6 4 4 . 8 . 7 . Terminals 22 | . 12 2 2 1 . 2 . 3 . Track 5 | . 4 . 1 . . . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 15 | . 6 2 1 1 . 2 . 3 . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 5 2 2 4 . 8 . 5 . Full Trace Events 2 | . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . Matter 252 | . . . . . . 252 . . . Time 134 | . . . . . . 134 . . . Total Robot Build Rating 8 | . . . . . . 8 . . . Part Schematics Acquired 4 | . 1 . . . . 1 . 2 . Parts Built 2 | . . . . . . . . 2 . Matter 168 | . . . . . . . . 168 . Time 42 | . . . . . . . . 42 . Total Part Build Rating 8 | . . . . . . . . 8 . Parts Repaired 1 | . . . . . . 1 . . . Time 22 | . . . . . . 22 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . . 1 . 1 . . Robot Detection 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 6 | . . . . . 3 . 3 . . Machine Destruction 6 | . . . . . 3 . 3 . . Attached 1 | . . . . . . . . 1 . Robots Rewired 2 | . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Total Allies 5 | . 1 . . . . 2 . . 2 Largest Group 2 | . 1 . . . . 2 2 . 2 Highest-Rated Group 76 | . 10 . . . . 76 76 . 24 Highest-Rated Ally 38 | . 10 . . . . 38 38 . 12 Total Orders . | . . . . . . . . . . Ally Attacks 37 | . . . . . . 20 14 . 3 Total Damage 668 | . . . . . . 266 354 . 48 Kills 6 | . . . . . . 3 3 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Turns Passed 6153 | 112 579 214 275 1029 588 1197 420 1111 628 Spaces Moved 3433 | 68 522 197 252 614 311 619 181 572 97 Core 34 | 6 . . . . . . . . 28 Treads 1668 | . . . . 113 260 498 156 572 69 Legs 22 | . . . . . . . 22 . . Wheels 1709 | 62 522 197 252 501 51 121 3 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 93 100 150 150 166 166 Average Speed 143 | 82 83 90 91 118 158 170 179 174 433 Slowest Speed 1100 | 90 90 110 110 205 175 175 330 190 1100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 4 91 25 23 17 43 20 40 15 17 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 26 | . 21 . . 3 . . . 2 . Terrain Destroyed 610 | . 142 37 40 59 103 . 21 33 175 Melee 5 | . . . . 3 . . . 2 . Projectile 5 | . . . . . . . . 3 2 AOE 600 | . 142 37 40 56 103 . 21 28 173 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Total 4260 | 105 611 221 282 836 363 717 241 664 220 Wait 185 | 8 26 6 3 100 . 23 7 7 5 Move 3422 | 67 521 196 251 613 309 618 179 571 97 Hop . | . . . . . . . . . . Pick Up 140 | 13 9 5 13 26 9 21 9 26 9 Fast Attach . | . . . . . . . . . . Attach 77 | 6 4 4 4 14 6 4 8 10 17 Detach . | . . . . . . . . . . Swap 44 | 1 5 1 3 9 3 6 . 14 2 Drop 50 | 1 4 . 1 5 2 17 3 17 . Fire 282 | 9 41 8 7 58 30 27 29 10 63 Melee 11 | . . . . 3 . . . 2 6 Ram 2 | . 1 1 . . . . . . . Kick . | . . . . . . . . . . Crush 8 | . . . . . . . . 3 5 Escape Stasis 23 | . . . . 8 4 1 6 4 . Rewire 16 | . . . . . . . . . 16 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison -6/Factory -6/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 5) 252 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Discovered new exit (range 17) 322 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 18) 665 | -10/Materials | Discovered new exit (range 14) 678 | -10/Materials | Core integrity fell below 50% 692 | -10/Materials | Entered another Materials area 692 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 834 | -9/Materials | Destroyed 7 combat bots 858 | -9/Materials | Discovered new exit (range 4) 906 | -9/Materials | Entered another Materials area 906 | -8/Materials | Evolved 2 slots: Utility x2 1155 | -8/Materials | Discovered new exit (range 11) 1181 | -8/Materials | Entered Factory 1181 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1572 | -7/Factory | Build established: Hauler-Mutant 1685 | -7/Factory | Lost 3 parts (3n) 2055 | -7/Factory | Identified exit to Garrison 2176 | -7/Factory | Garrison activated, responded to threat 2210 | -7/Factory | Entered Garrison 2312 | -7/Garrison | Destroyed 8 combat bots 2312 | -7/Garrison | Lost 5 parts (2n1u2w) 2322 | -7/Garrison | Triggered checkpoint 2376 | -7/Garrison | Discovered new exit (range 12) 2411 | -7/Garrison | Installed Relay Interface Framework 2499 | -7/Garrison | Phase Generator disabled 2538 | -7/Garrison | Triggered checkpoint 2666 | -7/Garrison | Garrison Relay disabled 2798 | -7/Garrison | Entered Factory 3636 | -7/Factory | Fabricated P-60 Hacker? 3798 | -7/Factory | Repaired Xenon Bombardment Thruster? 3972 | -7/Factory | Identified exit to Garrison 3995 | -7/Factory | Entered Garrison 3995 | -7/Garrison | Accompanied by 2 allies 4004 | -7/Garrison | Expanded RIF knowledge: Robot Detection 4074 | -7/Garrison | Triggered checkpoint 4104 | -7/Garrison | Garrison Relay disabled 4202 | -7/Garrison | Triggered checkpoint 4206 | -7/Garrison | Triggered checkpoint 4234 | -7/Garrison | Core integrity fell below 50% 4258 | -7/Garrison | Destroyed 14 combat bots 4263 | -7/Garrison | Lost 4 parts (3n1w) 4294 | -7/Garrison | Triggered checkpoint 4355 | -7/Garrison | Lost 4 parts (3n1u) 4388 | -7/Garrison | Discovered new exit (range 11) 4415 | -7/Garrison | Entered Factory 4415 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4587 | -6/Factory | Fabricated Xenon Bombardment Thruster? 4638 | -6/Factory | Build established: Scavenger-Mutant 5041 | -6/Factory | Central database locked down 5090 | -6/Factory | Build established: Hauler-Mutant 5362 | -6/Factory | Found Prototype Launcher 5363 | -6/Factory | Identified Scatter Rocket Array 5368 | -6/Factory | Found Faulty Scatter Rocket Array 5371 | -6/Factory | Found Scatter Rocket Array 5524 | -6/Factory | Identified exit to Garrison 5526 | -6/Factory | Entered Garrison 5540 | -6/Garrison | System corruption reached 10% 5576 | -6/Garrison | Phase Generator disabled 5631 | -6/Garrison | Lost 14 parts (3p5n3u3w) 5878 | -6/Garrison | Triggered checkpoint 6065 | -6/Garrison | Core integrity fell below 50% 6120 | -6/Garrison | Core integrity fell below 20% 6154 | -6/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06097_ Slug penetrates G-50 Soldier. 06097_ G-50 Soldier destroyed. 06099_ Slug penetrates G-50 Soldier. 06103_ G-50 Soldier destroyed. 06105_ System corrupted: Gauss Rifle targeting data glitched. 06105_ S-27 Virus destroyed. 06111_ System corrupted: Gauss Rifle targeting data glitched. 06111_ Slug penetrates G-50 Soldier. 06117_ G-50 Soldier destroyed. 06119_ Acquired VTOL Module. 06120_ Acquired 58 matter. 06122_ Gauss Rifle destroyed. 06133_ System corrupted: Substantial component data lost. 06137_ Acquired Hvy. Laser. 06149_ G-67 Veteran heat damages Electrolaser. 06149_ System corrupted: Hvy. Laser targeting data glitched. 06149_ Hvy. Laser destroyed. 06152_ G-67 Veteran heat damages Flexi-carbon Leg, Flexi-carbon Leg. 06152_ Destroyed Electrolaser. 06154_ System corrupted: Imp. Heavy Machine Gun targeting data glitched. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ???????????????????????????????????????###### | | ??????????????????????????????????????## # | | ??????????????????????????????????????# # ## # | | ?????????????????????????????????????## # | | ????????????????????????############## # # | | ????????????????? | | ????????????????????????######### ##### # | | ???????????????????????#####???## ### ## | | ???????????????????????#s%*#???#! !### # # | | ???????????????????????#s@=#???#! !#?## # | | ???????????????????????#% #???#! !#?# # | | ???????????????????????###g#???# #?## # ##/## | | ?????????????????????????#=###### ##?## # # # # | | ?????????????????????????#%= #??# ## # # | | ?????????????????????????#=###### #??# # # # | | ????????????????????????##!##???# #??## # ## ## # | | ????????????????????????# #???# #???# # # # | | ????????????????###%##### ##### ##### # # # | | ???????????? =%*%= ^ #? | | ???????????? =%*[ #? | | ???????????? * ^ #?? | | ????????????####### ############# ##### # #####?? | | ??????????????????#?????????????####???# # #?????? | | ???????????????????????????????????????#####?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 210 Armor Coverage 450 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Scanalyzed Gyrokinetic Inverter | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ P-60 Hacker | x2 | -7/Factory | Preloaded Xenon Bombardment Thruster | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonArcKatana Manual? 0 Play Time 00:54:48 Cumulative 218.7 hours Start 2019.12.06 @ 18:07:07 End 2019.12.06 @ 19:30:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 290 Rogue 290 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 54 Gallery% 77 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a9a5f11-d2c9-4ec4-91fa-8b852681d12f