Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 19:35:56 Player: Berg Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (714) 714 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1504 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 281/300 Energy 250/250 System Corruption 0% Temperature Cool (85) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Particle Gun Heavy Assault Rifle > --- INVENTORY (15) --- Light Treads Light Treads Aluminum Leg Aluminum Leg Heat Sink Heat Sink Large Matter Pod (150) Signal Interpreter Light Armor Plating Medium Laser Light Assault Rifle Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Medium Laser Particle Gun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Heat Sink Heat Sink Large Matter Pod Signal Interpreter Targeting Computer Light Armor Plating Light Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 32 | 6 18 3 5 Power 6 | 1 4 . 1 Engine 5 | 1 3 . 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 11 | 2 5 2 2 Treads 7 | 2 3 . 2 Leg 4 | . 2 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 5 1 1 Device 2 | 1 1 . . Storage 3 | . 3 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 7 | 2 4 . 1 Energy Gun 4 | 1 3 . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 4 4 1 Power 1 | . . 1 . Propulsion 3 | . 1 2 . Utility 2 | . 1 1 . Weapon 3 | . 2 . 1 Highest Loss Streak 4 | . 4 2 1 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 97 99 Engine 11 | . 12 . 14 Core 2 | . 1 13 . Treads 19 | . 23 . 20 Leg 7 | . 4 26 7 Device 6 | . 12 . . Storage 14 | . 14 14 14 Processor 6 | . 1 11 14 Energy Gun 21 | . 15 28 27 Ballistic Gun 6 | . 11 . . Peak Build Rating 12 | 6 11 12 12 Average Rating 8 | 4 7 10 10 On Entrance 5 | . 6 11 6 Naked Turns . | . . . . Heaviest Build 33 | 8 31 33 30 Greatest Support 46 | 40 40 20 46 Greatest Overweight (x) 2 | . 2 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 12 | 5 10 15 15 Most Carried 13 | 5 9 10 13 Average Carried 7 | 3 6 8 9 Final Capacity 15 | 5 15 15 15 Final Carried 12 | 5 9 7 12 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 684 | 273 351 . 60 Remotely . | . . . . Salvage Created 938 | 138 612 82 106 Parts 57 | 8 33 10 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . 10 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 24 | . 16 6 2 Guns 24 | . 16 6 2 Classes Destroyed 7 | 2 4 . 1 Worker 1 | . 1 . . Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Watcher 2 | . 2 . . Swarmer 9 | . 3 6 . Grunt 13 | . 13 . . Sentry 2 | . . . 2 Best Kill Streak 3 | 2 3 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 198 | . 80 102 16 Missed 58 | . 14 38 6 Damage Taken 1390 | . 819 465 106 Core 254 | . 130 117 7 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 95 | 13 63 13 6 Largest 2 | 2 2 2 2 Hottest 115 | 60 90 115 115 Shots Fired 168 | 26 105 26 11 Gun 168 | 26 105 26 11 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 57 | 13 41 . 3 Thermal 111 | 13 64 26 8 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | 10 16 7 16 Robot Miss Streak 4 | 2 4 4 1 Penetration Max . | . . . . Secondary Targets 5 | . 2 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 125 | 19 84 13 9 Core Hits 55 | 6 39 6 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1411 | 189 891 196 135 Guns 1405 | 189 891 196 129 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 6 | . . . 6 Kinetic 398 | 90 262 . 46 Thermal 1007 | 99 629 196 83 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 164 | 40 164 62 108 Average Temperature 52 | 19 59 39 48 Received Heat Transfer 759 | . 450 264 45 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | 1 6 . 2 Heat Transferred 2567 | 225 1602 518 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Peak Influence 207 | 15 207 . 75 Initial 69 | . 9 . 69 Average 48 | 6 60 . 35 Maximum Alert Level 1 | . 1 . . Low Security (%) 98 | 100 97 . 100 Level 1 1 | . 2 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 26 11 3 Peak Tracking Total 7 | . 7 6 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 9 | . 5 . 4 Terminals 9 | . 5 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 16 . 6 Successful 8 | . 6 . 2 Failed 14 | . 10 . 4 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 19 | . 15 . 4 Terminals 22 | . 16 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 6 . 2 Robot Analysis 3 | . 3 . . Prototype ID Bank 1 | . . . 1 Branch Access Points 1 | . 1 . . Terminal Index 2 | . 1 . 1 Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 2752 | 129 1416 296 911 Spaces Moved 1352 | 49 663 132 508 Core 2 | 2 . . . Treads 1003 | 47 566 . 390 Legs 347 | . 97 132 118 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 190 160 Average Speed 167 | 155 164 190 167 Slowest Speed 260 | 160 260 190 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 4 98 14 90 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 1672 | 76 887 152 557 Wait 161 | 4 129 3 25 Move 1349 | 48 662 131 508 Hop . | . . . . Pick Up 18 | 5 6 1 6 Fast Attach 19 | 6 11 . 2 Attach 8 | . 2 3 3 Detach 5 | . 2 1 2 Swap 5 | . 5 . . Drop 7 | . 7 . . Fire 95 | 13 63 13 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire 3 | . . . 3 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 649 | -10/Materials | Discovered new exit (range 5) 1003 | -10/Materials | Discovered new exit (range 8) 1346 | -10/Materials | Lost 4 parts (1n1u2w) 1360 | -10/Materials | Core integrity fell below 50% 1468 | -10/Materials | Discovered new exit (range 17) 1474 | -10/Materials | Discovered new exit (range 18) 1546 | -10/Materials | Entered Subcaves 1590 | -10/Subcaves | Learned 2 Materials zone layouts 1596 | -10/Subcaves | Build established: Scavenger-Mutant 1775 | -10/Subcaves | Discovered new exit (range 15) 1820 | -10/Subcaves | Core integrity fell below 20% 1842 | -10/Subcaves | Entered Recycling 1843 | -9/Recycling | Met a Zionite searching for Scraptown 2104 | -9/Recycling | Build established: Mutant 2681 | -9/Recycling | Discovered new exit (range 14) 2753 | -9/Recycling | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Hvy. Ion Engine 02344_ Attempting to rewire S-10 Pest. 02354_ Attempting to rewire T-07 Excavator. 02491_ Y-45 Defender springs to life. 02491_ Critical hit (Burn: +37). 02505_ Heat Sink melted. 02505_ Y-45 Defender destroyed. 02511_ Acquired Lgt. Armor Plating. 02512_ R-06 Scavenger inserts Mak. Leg into recycling unit. 02515_ Acquired Lgt. Treads. 02515_ R-06 Scavenger inserts Mak. Light Armor Plating into recycling unit. 02518_ Acquired Lgt. Treads. 02520_ Acquired Hvy. Assault Rifle. 02619_ Slammed into R-06 Scavenger. 02681_ EXIT=FOUND 02741_ Med. Laser destroyed. 02751_ Heat Sink melted. 02751_ Y-45 Defender destroyed. 02751_ Switching to secondary target: S-10 Pest. 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