Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.12 @ 18:42:36 Player: Sherlockkat Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (31) 6200 Robots Destroyed (81) 405 Value Destroyed (2229) 2229 Prototype IDs (38) 760 Alien Tech Used (7) 1400 Bonus (12091) 12091 TOTAL SCORE: 26585 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 151 Follower Combat Kills 40 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Integrated Exoskeleton 5000 Cogmind --------- Core Integrity 0/1300 Matter 122/300 Energy 446/450 System Corruption 2% Temperature Cool (0) Movement Walking (30) Location -3/Section 7 Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Advanced Weapon Cycler Improved Force Field Spacefold Activator > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Experimental Core Analyzer Experimental Core Analyzer Sigix Sheargun Sigix Sheargun Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Weapon Cycler Improved Force Field Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Experimental Core Analyzer Transdimensional Reconstructor Transdimensional Reconstructor Sigix Sheargun Sigix Sheargun [Rating: 229] Favorites ----------- Power Fusion Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Field Propulsion Array Treads Light Treads Leg Sigix Exoskeleton Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Field Propulsion Array Utility Hacking Suite Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Experimental Utility Shielding Artifact Spacefold Activator Weapon Chainsword Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Long-range Missile Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Slots Evolved 14 | . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Utility 9 | . . 1 . 1 2 . . . . . . 2 . . . . . . . . . 2 . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 148 | 6 1 21 1 12 10 1 13 2 2 . . 3 . 2 . . 14 5 1 4 1 5 . 7 2 1 8 . 8 6 12 Power 17 | 1 . 3 . 3 1 . 1 . . . . . . 1 . . . . . . . 2 . . . . . . 3 . 2 Engine 7 | 1 . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . 2 Propulsion 38 | 2 . 5 . 4 4 1 3 2 1 . . 1 . 1 . . 4 . . . 1 2 . . . 1 2 . 3 1 . Treads 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Flight 26 | . . . . . 4 1 3 2 1 . . 1 . 1 . . 3 . . . 1 2 . . . 1 2 . 3 1 . Utility 72 | 1 1 9 1 3 5 . 6 . 1 . . 2 . . . . 7 3 . 4 . 1 . 6 1 . 6 . 2 5 8 Device 28 | . . 4 1 1 1 . 1 . . . . 1 . . . . 2 1 . 2 . . . 2 . . 5 . . 3 4 Storage 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Processor 7 | . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . Hackware 8 | . . . . . 1 . 2 . . . . . . . . . 2 . . . . 1 . 1 . . . . . 1 . Protection 21 | . . 4 . 2 2 . 1 . 1 . . 1 . . . . 2 2 . 2 . . . 1 1 . 1 . . 1 . Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon 21 | 2 . 4 . 2 . . 3 . . . . . . . . . 3 2 1 . . . . 1 1 . . . . . 2 Energy Gun 4 | 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 1 . . . . . . . . . 2 1 1 . . . . 1 1 . . . . . 1 Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 2 . . 1 . . . . . . . . . . . 1 . . 2 . 2 . . 1 . 4 . 3 2 1 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 60 | . . 7 . 11 5 . . 2 2 . . 2 . 2 . 4 5 . . . . 1 . . . . . 1 13 4 1 Power 6 | . . . . 2 1 . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . Propulsion 27 | . . 2 . 4 2 . . 2 1 . . 1 . 2 . 2 2 . . . . 1 . . . . . 1 6 . 1 Utility 23 | . . 4 . 3 2 . . . 1 . . 1 . . . 1 2 . . . . . . . . . . . 5 4 . Weapon 4 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Loss Streak 9 | . . 4 . 5 3 . . 2 2 . . 1 . 2 . 4 4 . . . . 1 . . . . . 1 9 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 85 91 100 62 40 32 83 100 99 100 100 91 93 77 80 76 40 63 64 63 64 69 78 81 88 89 90 89 78 35 58 Engine 2 | . 14 11 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 2 . 5 7 7 7 7 6 6 3 6 5 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 8 . 7 Treads 1 | . . 5 33 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 28 24 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . 15 17 28 30 30 30 30 26 26 18 20 18 3 11 11 11 11 14 21 21 20 24 25 24 16 4 . Device 9 | . . 7 11 2 4 . 6 7 7 7 7 9 6 6 6 6 6 10 11 10 11 10 10 12 15 15 15 15 12 3 15 Storage 2 | . 14 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . . 6 7 15 15 15 15 15 13 13 13 13 13 15 17 17 12 11 10 10 10 10 10 10 10 9 8 1 Hackware 9 | . . . . . 7 7 11 15 15 15 15 13 13 13 13 13 8 11 11 11 11 15 15 15 15 15 15 15 13 13 2 Protection 7 | . . 10 11 10 2 . 2 7 6 7 7 7 13 13 13 11 1 5 5 9 11 10 10 10 10 10 9 10 8 . . Energy Gun 2 | . 14 11 11 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 15 Ballistic Gun 2 | . 14 9 11 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 3 7 7 7 7 6 6 6 6 5 1 4 5 5 5 5 5 4 9 10 10 10 7 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 11 26 56 56 65 9 . 19 19 21 21 21 22 22 22 18 18 8 9 9 10 10 22 22 23 27 27 28 27 39 6 45 Greatest Support 60 | 20 20 60 60 60 15 11 24 24 24 23 23 24 24 24 20 20 11 10 10 10 18 44 44 44 44 44 50 44 48 7 60 Greatest Overweight (x) 5 | 1 1 5 . 2 . . . 1 . . . . . . . . 1 . . . . 3 . . . . . . 1 . 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 6 14 17 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 18 | 5 7 15 15 18 17 4 5 5 4 5 5 5 4 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 3 6 12 14 14 4 4 3 3 2 4 5 4 4 4 3 3 4 4 4 4 5 4 5 4 5 5 4 5 4 4 4 Final Capacity 20 | 8 15 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 17 | 5 7 11 15 17 4 4 5 3 3 5 5 4 4 4 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 26% | Hacker-Ninja 24% | Mutant 21% | Hacker-Scout 11% | Hacker-Sprinter 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Mutant | -3/Quarantine Alien-Sigix | -3/Section 7 Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Matter Collected 2216 | 264 28 445 25 443 161 . 150 15 6 21 6 20 . 20 . . 10 136 11 128 20 55 . 52 38 49 . 20 7 2 84 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3495 | 103 119 1006 69 918 . . 139 . . . 17 64 . . . . 158 157 . 351 . 209 . 42 63 80 . . . . . Parts 180 | 9 7 62 12 51 . . 9 . . . . 1 . . . . 9 2 . 3 . 8 . 5 1 1 . . . . . Haulers Intercepted 5 | . 2 . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 2 . . . . . . . 5 . . . 2 . . . . . 4 . 2 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Combat Hostiles Destroyed 56 | . . 24 2 19 . . . . . . 2 . . . . . 7 2 . . . . . . . . . . . . . Guns 47 | . . 24 2 19 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . AOE 7 | . . . . . . . . . . . . . . . . . 5 2 . . . . . . . . . . . . . Classes Destroyed 14 | 2 2 5 . 3 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Worker 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 6 | 2 . . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 5 | . 2 . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 2 | 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 4 | . 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 4 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Swarmer 18 | . . 4 2 5 . . . . . . . . . . . . 5 2 . . . . . . . . . . . . . Grunt 23 | . . 14 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 10 | . . 6 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Best Kill Streak 8 | 3 1 5 2 8 . . 1 . . . 1 2 . . . . 5 2 . . . 3 . 1 . . . . . . . Combat Bots Only 6 | . . 5 2 6 . . . . . . 2 . . . . . 5 2 . . . . . . . . . . . . . Max Kills in Single Turn 4 | 1 1 1 2 1 . . 1 . . . 1 1 . . . . 4 2 . . . 1 . 1 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . . 4 2 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Hostile Shots Fired 922 | . . 118 7 179 46 . 32 37 24 . . 48 7 24 . 42 54 2 1 . . 16 . 14 . . . 54 105 63 49 Missed 385 | . . 30 . 50 27 . 12 22 16 . . 34 2 12 . 22 16 . . . . 6 . 5 . . . 32 48 34 17 Damage Taken 9039 | . . 1192 85 1812 302 . 226 195 92 . . 216 75 220 . 332 571 29 20 . . 358 . 160 . . . 481 1258 579 836 Core 2698 | . . 269 39 202 58 . 32 66 33 . . 36 31 55 . 179 272 13 . . . 47 . 50 . . . 59 241 372 644 Absorbed by Shields 155 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 43 104 Redirected to Shielding 119 | . . . . . . . . . . . . 11 4 13 . 14 . . . . . 17 . 22 . . . 38 . . . Ignored by Resistances 310 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 310 Regen/Repaired (Parts) 221 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 22 182 . . Core Remaining (%) 71 | 100 100 . 23 63 . . . . . . 73 . . . . 64 . . . . 71 . . . . . . 80 . . . Volleys Fired 228 | 4 9 97 5 85 . . . . . . . . . . . . 13 1 . . . . . . . . . . . . 14 Largest 2 | 2 2 2 2 2 . . . . . . . . . . . . 2 1 . . . . . . . . . . . . 2 Hottest 200 | 70 70 88 79 84 . . . . . . . . . . . . 80 43 . . . . . . . . . . . . 200 Shots Fired 437 | 8 18 186 10 168 . . . . . . . . . . . . 23 1 . . . . . . . . . . . . 23 Gun 433 | 8 18 186 10 168 . . . . . . . . . . . . 20 . . . . . . . . . . . . . 23 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 242 | 4 9 90 5 134 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 170 | 4 9 96 5 34 . . . . . . . . . . . . 20 . . . . . . . . . . . . . 2 Explosive 4 | . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Robot Hit Streak 17 | 3 6 16 13 17 . . . . . . . . . . . . 13 . . . . . . . . . . . . . 6 Robot Miss Streak 4 | 1 2 4 2 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 328 | 5 11 129 5 125 . . 8 . . . 2 2 . . . . 16 6 . 5 . 5 . 4 2 1 . . . . 2 Core Hits 139 | 4 6 45 4 47 . . 4 . . . . . . . . . 14 5 . 4 . 3 . 2 . . . . . . 1 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . 2 . 1 . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 19 | 1 . 7 2 4 . . 1 . . . 1 1 . . . . . . . . . 1 . 1 . . . . . . . Burn 10 | 1 . 5 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Melee Attacks 145 | . . . . . . . 13 . . 1 11 13 . 2 . 5 1 8 . 5 4 11 . 15 7 4 5 13 22 2 3 Impact 18 | . . . . . . . 5 . . . 7 6 . . . . . . . . . . . . . . . . . . . Slashing 125 | . . . . . . . 6 . . 1 4 7 . 2 . 5 1 8 . 5 4 11 . 15 7 4 5 13 22 2 3 Piercing 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . 5 . . . . 1 . . . . . 1 . . . 4 . 1 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . Damage Inflicted 7721 | 70 106 1864 94 2233 . . 565 . . . 106 150 . . . . 735 425 . 401 . 339 . 187 174 94 . . . . 178 Guns 4761 | 70 106 1864 94 2233 . . . . . . . . . . . . 216 . . . . . . . . . . . . . 178 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 667 | . . . . . . . . . . . . . . . . . 519 148 . . . . . . . . . . . . . Melee 2291 | . . . . . . . 563 . . . 106 150 . . . . . 277 . 401 . 339 . 187 174 94 . . . . . Ramming 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2948 | 20 44 950 49 1885 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1635 | 50 62 914 45 348 . . . . . . . . . . . . 216 . . . . . . . . . . . . . . Explosive 602 | . . . . . . . . . . . . . . . . . 454 148 . . . . . . . . . . . . . Electromagnetic 65 | . . . . . . . . . . . . . . . . . 65 . . . . . . . . . . . . . . Impact 509 | . . . . . . . 253 . . . 106 150 . . . . . . . . . . . . . . . . . . . Slashing 1900 | . . . . . . . 250 . . . . . . . . . . 277 . 401 . 339 . 187 174 94 . . . . 178 Piercing 60 | . . . . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 6 . . . . 13 13 13 13 13 . . . . . . . . . . . 1 1 1 1 1 1 . 1 1 2 Average Corruption 3 | . 3 . . . . 12 13 13 13 13 . . . . . . . . . . . 1 1 1 1 1 1 . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 50 | . 4 . . . . 2 15 7 3 . . . . . . . . . . . . . 1 5 5 5 . . . 1 2 Message Errors 15 | . 1 . . . . . 8 3 . . . . . . . . . . . . . . . 2 1 . . . . . . Matter Fused 6 | . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . 1 1 . . . 1 . Heat Flow Errors 5 | . . . . . . . 1 1 1 . . . . . . . . . . . . . 1 . . . . . . . 1 Energy Discharges 7 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . 1 . 1 . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . Data Loss (major) 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 2 . . . . . Alerts 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Misdirections 5 | . . . . . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 703 | . . . . . . . 96 . . . 76 128 . . . . 15 103 . 72 . . . . 156 57 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 33 | . . . . . . . . . . . . . . . . . 15 18 . . . . . . . . . . . . . Melee 670 | . . . . . . . 96 . . . 76 128 . . . . . 85 . 72 . . . . 156 57 . . . . . Knockbacks 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 100 | . . . . . . . 1 . . . . . . . . . 99 . . . . . . . . . . . . . . Shots 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 277 | 60 50 177 . 185 . . 267 277 259 . . 16 . 1 . . . . . . . . 95 . . . . 16 . . 78 Average Temperature 76 | 26 23 50 . 73 . . 165 61 139 . . 8 . 1 . . . . . . . . 62 . . . . 16 . . 52 Received Heat Transfer 1754 | . . 357 . 738 30 . 63 78 36 . . 21 . 72 . 12 27 . 9 . . 9 . 9 . . . 58 93 121 21 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Impact Corruptions 10 | . . . . . . . 1 . . . 4 5 . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | 1 1 4 . 3 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Heat Transferred 5217 | 222 185 2886 259 1036 . . . . . . . . . . . . 629 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Peak Influence 1679 | 15 28 555 235 464 715 265 354 . . . . 681 . . . . 495 . . . . 160 86 316 . . . . 262 203 1679 Initial 306 | . 9 11 175 91 210 250 185 . . . . 306 . . . . 46 . . . . . 56 60 . . . . 94 105 122 Average 303 | 2 21 317 201 288 403 260 248 . . . . 431 . . . . 245 . . . . 20 65 216 . . . . 149 148 1143 Maximum Alert Level 5 | . . 2 1 2 3 1 1 . . . . 2 . . . . 2 . . . . . . 1 . . . . 1 1 5 Low Security (%) 45 | 100 100 22 50 31 . . 26 . . . . . . . . . 39 . . . . 100 100 39 . . . . 82 95 32 Level 1 34 | . . 39 49 45 55 100 73 . . . . 59 . . . . 39 . . . . . . 60 . . . . 17 4 . Level 2 14 | . . 37 . 22 30 . . . . . . 40 . . . . 20 . . . . . . . . . . . . . . Level 3 . | . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 Squads Dispatched 43 | . 1 4 . 2 3 . . . . . . . . . . . 4 . . . . . . 2 . . . . 3 1 23 Investigation 9 | . . 3 . 1 3 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 11 | . 1 1 . 1 . . . . . . . . . . . . 3 . . . . . . 2 . . . . 2 1 . Assault 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Distress Signals 15 | . . 4 . 2 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 1 2 Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Distress Signals 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Times Spotted 347 | . 2 32 2 32 31 1 18 7 2 . 2 18 5 11 . 8 23 3 3 . . 13 4 14 . 1 . 21 35 11 48 Peak Tracking Total 27 | . 1 5 2 6 10 1 15 7 4 . 2 10 4 15 . 8 8 3 4 . . 7 4 7 . 1 . 13 16 7 27 Tactical Retreats 56 | . . 2 . 2 7 . 1 3 1 . . 7 1 5 . 2 4 1 2 . . . . 3 . . . 5 7 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Traps Triggered 20 | . 4 3 . 1 2 . . . . . . . . . . . 1 . . . . 3 . 2 . . . . 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Machines Disabled 11 | . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 6 Max in Single Turn 3 | . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 2 Garrison Access 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Machines Accessed 49 | . 1 4 1 4 3 . 3 . 1 . . . . . 4 . 4 1 1 4 . 3 . 3 1 . 5 . 4 2 . Terminals 19 | . 1 2 . 2 2 . 2 . . . . . . . . . 1 . . . . 1 . 2 . . . . 4 2 . Fabricators 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . Total Hacks 127 | . 5 8 1 9 6 . 7 . 1 . . . . . 29 . 9 1 1 17 . 3 . 6 1 . 9 . 9 5 . Successful 96 | . . 7 1 7 2 . 3 . 1 . . . . . 29 . 5 1 1 17 . 2 . 3 1 . 9 . 4 3 . Failed 31 | . 5 1 . 2 4 . 4 . . . . . . . . . 4 . . . . 1 . 3 . . . . 5 2 . Catastrophic 6 | . . . . 2 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 16 | . . 4 . 3 2 . . . . . . . . . . . . . . . . 1 . 2 . . 2 . 2 . . Terminals 41 | . 5 3 . 4 4 . 4 . . . . . . . . . 2 . . . . 1 . 4 . . . . 9 5 . Fabricators 6 | . . . . . 2 . . . . . . . . . . . 4 . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 . . . . . . . Terminal Hacks 75 | . . 2 1 2 . . 2 . 1 . . . . . 29 . 1 1 1 17 . . . 1 1 . 9 . 4 3 . Record 24 | . . . . . . . . . . . . . . . 11 . . . . 5 . . . . 1 . 7 . . . . Part Schematic 14 | . . . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 6 | . . . 1 . . . . . 1 . . . . . . . . 1 1 . . . . . . . 2 . . . . Branch Access Points 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . Alert Level 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 4 | . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Fabricator Hacks 4 | . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Load Schematic 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . Unauthorized Hacks 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 2 . 3 3 . 3 . . . . . . . . . 3 . . . . 1 . 1 . . . . 3 1 . Full Trace Events 4 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 2 . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . 2 . 2 . . . . . 15 . . . . 10 . . . . 4 . . . . . . . . . . . Parts Built 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 192 | . . . . . 116 . . . . . . . . . . . 76 . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . 3 . . . . . . . . . . . 5 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Total Allies 5 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . 2 . . . . Largest Group 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . 2 . . . . Highest-Rated Group 192 | . . . . . . 31 . . . . . . . . . 96 . . . . . . . 26 . . 192 . . . . Highest-Rated Ally 96 | . . . . . . 31 . . . . . . . . . 96 . . . . . . . 26 . . 96 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . 8 . . . . . . . . . 4 . . . . . . . . . . . . . . . Total Damage 261 | . . . . . . 123 . . . . . . . . . 138 . . . . . . . . . . . . . . . Kills 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . . 2 2 1 . . . 2 . . . 1 1 . 1 . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Turns Passed 9965 | 79 209 858 188 636 345 25 302 123 115 207 125 265 94 163 33 270 486 477 120 86 867 313 111 436 647 571 252 347 610 188 417 Spaces Moved 13285 | 67 189 448 103 260 756 66 760 385 374 699 341 548 300 369 82 441 813 381 208 170 363 442 146 651 515 328 497 411 958 432 782 Core 550 | 5 . . . . . . . . . . . . . . . . 448 . . . . 1 . . . . . . 6 7 83 Treads 180 | . . 48 103 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 552 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . 534 Wheels 864 | 62 189 400 . 213 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 35 | . . . . . . . . . . . . . . . . . 35 . . . . . . . . . . . . . . Flight 11079 | . . . . . 756 66 760 385 374 699 341 548 300 369 82 441 330 381 208 170 363 441 146 651 515 328 497 411 952 425 140 Fastest Speed 26 | 50 80 86 160 115 30 34 29 31 29 29 29 29 31 31 39 39 34 34 34 34 34 34 34 34 34 34 26 28 28 35 30 Average Speed 39 | 80 94 103 160 132 33 34 30 31 29 29 29 29 31 35 39 40 45 34 34 34 34 38 34 34 34 34 32 28 29 35 33 Slowest Speed 260 | 100 95 160 160 260 35 35 34 114 31 29 29 31 31 39 39 55 100 34 34 34 37 200 34 34 34 34 34 29 100 50 105 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 92 | . . . . . 8 . 4 . 2 . . 14 . 2 . 2 . . . . . 9 . 18 . . . 5 20 8 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Spacefolds 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Exploration Rate (%) 48 | 4 33 55 18 28 25 64 27 67 62 82 58 12 50 60 69 56 29 48 44 60 57 12 94 22 72 49 77 55 32 70 52 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 11 | . . 1 . 1 . . . . . 1 . . . 1 1 . . . . 3 . . . . 1 . 2 . . . . Known Exits Taken 20 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Scrap Searched 23 | . . . . . . . . 3 1 3 2 . 1 2 . 1 . . 1 . 2 . . . 3 2 . 2 . . . Spaces Dug 83 | . . . . . . . 3 . . . 3 6 . 2 . 5 9 1 . . 4 6 . 5 4 2 . 11 19 1 2 Terrain Destroyed 123 | . . . . . . . 3 . . . 3 6 . 2 . 5 28 22 . . 4 6 . 5 4 2 . 11 19 1 2 Melee 73 | . . . . . . . 3 . . . 3 6 . 2 . 5 1 1 . . 4 6 . 5 4 2 . 11 19 1 . Projectile 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 AOE 48 | . . . . . . . . . . . . . . . . . 27 21 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Total 17176 | 81 203 657 116 380 846 66 806 386 375 701 349 619 300 396 82 523 902 713 257 191 1098 557 206 824 975 781 583 616 1231 455 901 Wait 3254 | . 1 72 4 15 69 . 8 . . . . 71 1 24 . 78 51 317 46 2 731 90 61 158 451 450 61 200 223 7 63 Move 13071 | 66 188 447 102 259 740 65 752 384 369 698 340 522 299 364 81 437 812 380 207 169 362 425 145 621 514 327 496 400 918 415 767 Hop 79 | . . . . . 8 . 4 . 2 . . 11 . 2 . 1 . . . . . 8 . 11 . . . 5 19 8 . Pick Up 73 | 5 2 10 3 8 1 . 9 . 2 2 . 1 . . . . 1 1 1 3 . 3 . 1 . . 3 . 2 3 12 Fast Attach 80 | 6 1 5 . 6 4 1 7 . . . . 2 . 1 . . 10 . . 5 1 2 . 5 3 1 7 . 5 4 4 Attach 60 | . . 10 . 5 6 . 4 2 2 . . 1 . 1 . . 4 2 1 . . 4 . 2 . . 1 . 3 3 9 Detach 34 | . 1 5 . . 3 . 3 . . . . . . 1 . 2 5 1 1 1 . 1 . 3 . . 2 . 2 . 3 Swap 15 | . . 6 1 1 . . 2 . . . . . . . . . . 3 . . . . . . . . . . . . 2 Drop 73 | . 1 5 1 1 15 . 6 . . . . 1 . 1 1 . 5 . 1 6 . . . 2 1 . 9 . 4 2 11 Fire 228 | 4 9 97 5 85 . . . . . . . . . . . . 13 1 . . . . . . . . . . . . 14 Melee 131 | . . . . . . . 11 . . 1 9 10 . 2 . 5 1 8 . 5 4 11 . 15 6 3 4 11 20 2 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 78 | . . . . . . . . . . . . . . . . . . . . . . 13 . 6 . . . . 35 11 13 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine -3/Section 7 (discovered 1 exit: *Res) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 4) 289 | -10/Materials | Entered another Materials area 289 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 334 | -9/Materials | Build established: Mutant 600 | -9/Materials | Discovered new exit (range 13) 850 | -9/Materials | Core integrity fell below 50% 880 | -9/Materials | Lost 4 parts (1n2u1w) 1056 | -9/Materials | Discovered new exit (range 15) 1147 | -9/Materials | Entered Mines 1153 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1192 | -9/Mines | Discovered new exit (range 15) 1335 | -9/Mines | Entered Materials 1335 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1474 | -8/Materials | Lost 5 parts (3n2u) 1751 | -8/Materials | Discovered new exit (range 13) 1901 | -8/Materials | Lost 3 parts (2p1u) 1971 | -8/Materials | Entered Factory 1971 | -7/Factory | Evolved 2 slots: Utility x2 2143 | -7/Factory | Fabricated Imp. VTOL Module? 2149 | -7/Factory | Lost 3 parts (1p1n1u) 2316 | -7/Factory | Manually triggered Chute Trap 2316 | -7/Factory | Sucked down chute 2316 | -7/Factory | Entered Waste 2317 | -7/Waste | Met a frightened Derelict 2320 | -7/Waste | Spotted C-40 Crusher 2320 | -7/Waste | Spotted C-40 Crusher 2328 | -7/Waste | Spotted C-40 Crusher 2328 | -7/Waste | Spotted C-40 Crusher 2331 | -7/Waste | EMP discharged 2333 | -7/Waste | System corruption reached 10% 2337 | -7/Waste | Discovered new exit (range 10) 2341 | -7/Waste | Entered Factory 2345 | -7/Factory | Discovered new exit (range 8) 2349 | -7/Factory | Identified exit to Factory 2524 | -7/Factory | Discovered exit to Factory (range 10) 2569 | -7/Factory | Identified exit to Lower Caves 2643 | -7/Factory | Entered Lower Caves 2697 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2746 | -7/Lower Caves | Build established: Hacker-Sprinter 2760 | -7/Lower Caves | Learned 8 Factory zone layouts 2765 | -7/Lower Caves | Discovered new exit (range 5) 2766 | -7/Lower Caves | Identified exit to Lower Caves 2766 | -7/Lower Caves | Entered another Lower Caves area 2766 | -7/Lower Caves | Discovered exit to Factory (range 15) 2768 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2820 | -7/Lower Caves | Learned Factory emergency access door positions 2827 | -7/Lower Caves | Learned 8 Factory zone layouts 2869 | -7/Lower Caves | Encountered a Warlord checkpoint 2879 | -7/Lower Caves | Discovered new exit (range 5) 2880 | -7/Lower Caves | Identified exit to Zion 2881 | -7/Lower Caves | Entered Zion 2892 | -7/Zion | System corruption cleaned by Quarantine Array 2895 | -7/Zion | Given the Hacking Drone Bay 2895 | -7/Zion | Found Prototype Device 2903 | -7/Zion | Discovered new exit (range 11) 2944 | -7/Zion | Received a visual enhancement algorithm 3008 | -7/Zion | Learned Factory stockpile data 3018 | -7/Zion | Learned location of Warlord (-4) 3054 | -7/Zion | Given A8's code to call for help 3088 | -7/Zion | Identified exit to Proximity Caves 3088 | -7/Zion | Entered Proximity Caves 3091 | -6/Proximity Caves | Spotter reported a threat 3091 | -6/Proximity Caves | Spotter reported a threat 3210 | -6/Proximity Caves | Discovered exit to Factory (range 10) 3213 | -6/Proximity Caves | Entered Factory 3213 | -6/Factory | Evolved 2 slots: Utility x2 3214 | -6/Factory | Identified exit to Lower Caves 3214 | -6/Factory | Identified exit to Factory 3386 | -6/Factory | Discovered exit to Lower Caves (range 13) 3478 | -6/Factory | Entered Lower Caves 3570 | -6/Lower Caves | Discovered new exit (range 9) 3572 | -6/Lower Caves | Identified exit to Lower Caves 3572 | -6/Lower Caves | Entered another Lower Caves area 3627 | -6/Lower Caves | Learned location of Extension (-4) 3702 | -6/Lower Caves | Encountered a Warlord checkpoint 3708 | -6/Lower Caves | Learned 8 Factory zone layouts 3732 | -6/Lower Caves | Discovered new exit (range 5) 3734 | -6/Lower Caves | Identified exit to Data Miner 3735 | -6/Lower Caves | Entered Data Miner 3735 | -6/Data Miner | Discovered new exit (range 6) 3743 | -6/Data Miner | Met Data Miner 3751 | -6/Data Miner | Learned location of Section 7 (-3) 3751 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3759 | -6/Data Miner | Received God Mode back door access code from Data Miner 3767 | -6/Data Miner | Identified exit to Proximity Caves 3768 | -6/Data Miner | Entered Proximity Caves 3933 | -5/Proximity Caves | Spotted B-75 Beast 3936 | -5/Proximity Caves | Build established: Hacker-Mutant 4000 | -5/Proximity Caves | Escorted by Enhanced Grunt 4034 | -5/Proximity Caves | Discovered exit to Factory (range 7) 4038 | -5/Proximity Caves | Entered Factory 4038 | -5/Factory | Evolved 2 slots: Propulsion x2 4039 | -5/Factory | Identified exit to Factory 4056 | -5/Factory | Lost 4 parts (1p2n1u) 4104 | -5/Factory | Lost 4 parts (1p2n1u) 4229 | -5/Factory | Identified exit to Upper Caves 4486 | -5/Factory | Fabricated Lgt. Regenerative Plating? 4524 | -5/Factory | Entered Upper Caves 4957 | -5/Upper Caves | Build established: Hacker-Scout 4983 | -5/Upper Caves | Identified exit to Upper Caves 5001 | -5/Upper Caves | Entered another Upper Caves area 5001 | -5/Upper Caves | Discovered exit to Factory (range 9) 5096 | -5/Upper Caves | Discovered new exit (range 9) 5099 | -5/Upper Caves | Identified exit to Zhirov 5121 | -5/Upper Caves | Entered Zhirov 5121 | -5/Zhirov | Discovered new exit (range 3) 5128 | -5/Zhirov | Met Zhirov 5178 | -5/Zhirov | Found Alien Artifact 5178 | -5/Zhirov | Identified Integrated Dissipator 5178 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5186 | -5/Zhirov | Found Alien Artifact 5195 | -5/Zhirov | Learned location of Quarantine (-3) 5195 | -5/Zhirov | Learned location of Testing (-2) 5198 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5207 | -5/Zhirov | Entered Proximity Caves 5324 | -4/Proximity Caves | Spotted B-86 Titan 6005 | -4/Proximity Caves | Discovered exit to Factory (range 8) 6074 | -4/Proximity Caves | Entered Factory 6074 | -4/Factory | Evolved 2 slots: Utility x2 6075 | -4/Factory | Identified exit to Extension 6364 | -4/Factory | Identified Transdimensional Reconstructor 6364 | -4/Factory | Warped through subspace 6387 | -4/Factory | Manually triggered Chute Trap 6387 | -4/Factory | Sucked down chute 6387 | -4/Factory | Entered Waste 6392 | -4/Waste | Spotted C-40 Crusher 6395 | -4/Waste | Spotted C-40 Crusher 6398 | -4/Waste | Spotted C-40 Crusher 6443 | -4/Waste | Spotted C-40 Crusher 6451 | -4/Waste | Spotted C-40 Crusher 6473 | -4/Waste | Spotted C-40 Crusher 6481 | -4/Waste | Discovered new exit (range 13) 6498 | -4/Waste | Entered Factory 6539 | -4/Factory | Identified exit to Upper Caves 6674 | -4/Factory | Found Quantum Capacitor 6934 | -4/Factory | Entered Upper Caves 6977 | -4/Upper Caves | Build established: Hacker-Ninja 7566 | -4/Upper Caves | Discovered new exit (range 8) 7572 | -4/Upper Caves | Found Alien Artifact 7572 | -4/Upper Caves | Identified Core Expander 7572 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 7580 | -4/Upper Caves | Identified exit to Upper Caves 7581 | -4/Upper Caves | Entered another Upper Caves area 7600 | -4/Upper Caves | Encountered a Warlord checkpoint 8146 | -4/Upper Caves | Discovered new exit (range 15) 8152 | -4/Upper Caves | Identified exit to Warlord 8152 | -4/Upper Caves | Entered Warlord 8164 | -4/Warlord | System corruption cleaned by Quarantine Array 8189 | -4/Warlord | Found Prototype Device 8189 | -4/Warlord | Identified Minesniffer Drone Bay 8262 | -4/Warlord | Learned Quarantine trap positions 8262 | -4/Warlord | Learned 4 Research zone layouts 8262 | -4/Warlord | Learned 4 Access zone layouts 8263 | -4/Warlord | Learned Factory fabricator intel 8263 | -4/Warlord | Learned Research terminal intel 8283 | -4/Warlord | Met Warlord 8289 | -4/Warlord | Opened Warlord's prototype stash 8292 | -4/Warlord | Enhanced Grunt warped into view, answering call for help 8292 | -4/Warlord | Found Prototype Device 8292 | -4/Warlord | Identified Exp. Phase Shifter 8299 | -4/Warlord | Enhanced Grunt warped into view, answering call for help 8308 | -4/Warlord | Warlord's base attacked by MAIN.C 8309 | -4/Warlord | Found Prototype Processor 8396 | -4/Warlord | Opened side exit 8402 | -4/Warlord | Discovered new exit (range 9) 8403 | -4/Warlord | Identified exit to Proximity Caves 8404 | -4/Warlord | Entered Proximity Caves 8406 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8749 | -3/Proximity Caves | Discovered new exit (range 4) 8750 | -3/Proximity Caves | Identified exit to Research 8751 | -3/Proximity Caves | Entered Research 8751 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8752 | -3/Research | Identified exit to Armory 8753 | -3/Research | Identified exit to Research 8754 | -3/Research | Loaded intel: 22 terminal locations 9033 | -3/Research | Spotted B-86 Titan 9233 | -3/Research | Identified exit to Quarantine 9234 | -3/Research | Identified Exp. Core Analyzer 9341 | -3/Research | Spotted B-86 Titan 9361 | -3/Research | Entered Quarantine 9362 | -3/Quarantine | Loaded intel: 14 trap records 9366 | -3/Quarantine | Found Transdimensional Reconstructor 9392 | -3/Quarantine | Lost 9 parts (1p4n4u) 9400 | -3/Quarantine | Found Alien Artifact 9448 | -3/Quarantine | Found Alien Artifact 9448 | -3/Quarantine | Identified Core Reset Matrix 9448 | -3/Quarantine | Identified Subatomic Replicator 9448 | -3/Quarantine | Used Core Reset Matrix 9452 | -3/Quarantine | Detected hypermatrix surge 9452 | -3/Quarantine | Sensed 12 artifacts in vicinity 9480 | -3/Quarantine | Spotted Alpha 7 9519 | -3/Quarantine | Lost 3 parts (3u) 9521 | -3/Quarantine | Spotted Fortress 9548 | -3/Quarantine | Discovered new exit (range 6) 9549 | -3/Quarantine | Entered Section 7 9550 | -3/Section 7 | Sensed 22 artifacts in vicinity 9580 | -3/Section 7 | Found Spacefold Activator 9597 | -3/Section 7 | Found Microwarp Drive 9609 | -3/Section 7 | Core integrity fell below 50% 9624 | -3/Section 7 | Spotted Executioner 9631 | -3/Section 7 | Spotted Executioner 9676 | -3/Section 7 | Integrated with Sigix Exoskeleton 9701 | -3/Section 7 | Spotted Executioner 9701 | -3/Section 7 | Spotted Executioner 9711 | -3/Section 7 | Warped through subspace 9727 | -3/Section 7 | Core integrity fell below 20% 9728 | -3/Section 7 | Found Transdimensional Reconstructor 9729 | -3/Section 7 | Found Transdimensional Reconstructor 9769 | -3/Section 7 | Found Sigix Sheargun 9770 | -3/Section 7 | Found Sigix Sheargun 9812 | -3/Section 7 | Found Exp. Core Analyzer 9816 | -3/Section 7 | Warped through subspace 9850 | -3/Section 7 | Found Exp. Core Analyzer 9891 | -3/Section 7 | Discovered exit to Research (range 18) 9892 | -3/Section 7 | Spotted Investigator 9892 | -3/Section 7 | Scanned by Researcher 9893 | -3/Section 7 | Intercept squad dispatched 9902 | -3/Section 7 | Spotted Tracker 9903 | -3/Section 7 | Warped through subspace 9966 | -3/Section 7 | Core destroyed Last Messages --------------- 09949_ Quantum Shear penetrates Wall. 09966_ C-30 ARC bursts open, deploying its payload. 09966_ B-74 Champion unfolds itself. 09966_ L-61 Swordsman unfolds itself. 09966_ B-74 Champion unfolds itself. 09966_ L-61 Swordsman unfolds itself. 09966_ M-36 Artificer unfolds itself. 09966_ C-30 ARC bursts open, deploying its payload. 09966_ G-67 Veteran unfolds itself. 09966_ M-36 Artificer unfolds itself. 09966_ C-30 ARC bursts open, deploying its payload. 09966_ G-73 Enforcer unfolds itself. 09966_ B-74 Champion unfolds itself. 09966_ L-61 Swordsman unfolds itself. 09966_ B-74 Champion unfolds itself. 09966_ E-15 Imp unfolds itself. 09966_ Spacefolded through Wall. Map ----- +----------------------------------------------------+ | ?????????????????# + " + ## " | | ???????????????? ##########+######### # ## | | ??????????????? + ############# ###### | | ??????????????" ######## ### | | ??????????????" ######## | | ????????????? ######## | | ????????? 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"""""" # # # ##+#####+########???? | | ??"""""" # # # # ###???? | | ??? """ # # #g # ##????? | | ????? % + # / #C ! #????? | | ??????= # # l# # ##????? | | ??????= # # g # + """"T"""" #?????? | | ??????? # # g # # """"""""""" ??????? | | ??????? # # b # "##############??????? | | ??????? + + # "%# """ """ ###???????? | | ???????? ###### # "# """ """ ##????????? | | ?????????####### # # """ """ #?????????? | | ?????????####### # # ???????????? | | ??????????###### # + ????????????? | | ???????????##### ! # < # ?????????????? | | ????????????#### # # ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Energy Generation 68 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 410 Jamming Range 16 Armor Coverage 375 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 33 Utility Shielding 90 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 6 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 46 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Core Reset Matrix Spacefold Activator Sigix Exoskeleton Sigix Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingFrostSlayer Manual? 0 Play Time 01:55:58 Cumulative 460.5 hours Start 2024.07.11 @ 23:49:33 End 2024.07.12 @ 18:42:36 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 507 Rogue 507 Adventurer 0 Explorer 0 Win Type - Total 39 Types 24/3/11/1/0/0/0/0/0 Lore% 74 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f2fcab4-97ac-4779-bdd5-458ab1955075