Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.21 @ 19:49:43 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (295) 295 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (660) 660 TOTAL SCORE: 2540 Bonus ------- Follower Combat Kills 60 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 284/300 Energy 95/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Seismic Detector Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Shock Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Flight Unit Seismic Detector Light Assault Rifle Flamer Flamer [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Flamer Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 27 | 8 3 4 5 2 5 Power 4 | 1 1 . 2 . . Engine 4 | 1 1 . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 1 4 3 . 3 Treads . | . . . . . . Leg 4 | 2 1 . . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 9 | . . 4 3 . 2 Utility 2 | 2 . . . . . Device 1 | 1 . . . . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 3 1 . . 2 2 Energy Gun 2 | 1 . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 1 . . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . 2 . 4 . 9 Power 3 | . 1 . 1 . 1 Propulsion 6 | . . . 1 . 5 Utility 1 | . . . 1 . . Weapon 5 | . 1 . 1 . 3 Highest Loss Streak 9 | . 1 . 3 . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 93 98 77 85 78 Engine 11 | . 14 11 9 11 10 Leg 5 | . 28 . . . . Flight 34 | . . 42 41 44 37 Device 5 | . 14 11 1 . . Storage 11 | . 14 11 11 11 11 Energy Gun 9 | . 14 11 2 7 8 Ballistic Gun 10 | . 8 11 11 11 9 Peak Build Rating 11 | 7 7 9 9 10 11 Average Rating 8 | 4 6 8 7 9 9 On Entrance 6 | . 7 7 9 7 10 Naked Turns . | . . . . . . Heaviest Build 14 | 14 14 11 9 12 12 Greatest Support 20 | 20 20 16 16 16 16 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 5 8 7 5 5 6 Average Carried 3 | 3 5 3 3 3 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 7 | 5 7 3 3 5 3 Class Distribution -------------------- 71% | Scavenger-Sprinter 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 486 | 250 51 16 . 149 20 Remotely . | . . . . . . Salvage Created 415 | 53 281 16 65 . . Parts 38 | 10 19 2 7 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 12 | . 8 . 4 . . Guns 12 | . 8 . 4 . . Classes Destroyed 5 | 1 3 1 . . . Builder 1 | . 1 . . . . Tunneler 3 | 3 . . . . . Watcher 1 | . . 1 . . . Swarmer 7 | . 3 . 4 . . Grunt 5 | . 5 . . . . Best Kill Streak 7 | 2 7 1 5 . . Combat Bots Only 5 | . 5 . 4 . . Max Kills in Single Turn 1 | 1 1 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 172 | . 68 4 46 . 54 Missed 49 | . 21 3 10 . 15 Damage Taken 1581 | . 467 13 463 . 638 Core 531 | . 127 13 160 . 231 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 49 . . . . Volleys Fired 77 | 8 43 1 19 . 6 Largest 2 | 2 2 2 2 . 2 Hottest 200 | 60 60 60 60 . 200 Shots Fired 115 | 16 62 2 27 . 8 Gun 111 | 16 62 2 27 . 4 Cannon . | . . . . . . Launcher . | . . . . . . Special 4 | . . . . . 4 Kinetic 50 | 8 19 1 19 . 3 Thermal 64 | 8 43 1 8 . 4 Explosive . | . . . . . . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 7 | 3 7 2 4 . 2 Robot Miss Streak 3 | 3 2 . 2 . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 72 | 8 42 1 17 . 4 Core Hits 30 | 3 16 1 8 . 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 801 | 112 497 12 135 . 45 Guns 774 | 112 497 12 135 . 18 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 340 | 69 153 . 100 . 18 Thermal 461 | 43 344 12 35 . 27 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 99 | . 99 22 58 . 87 Average Temperature 33 | . 36 13 23 . 40 Received Heat Transfer 207 | . 171 . . . 36 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 4 . . . . Heat Transferred 1320 | 100 800 25 75 . 320 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 210 | 15 210 170 126 . . Initial 88 | . 9 88 66 . . Average 103 | 4 149 110 111 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 87 | 100 63 100 100 . . Level 1 12 | . 36 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 9 2 7 . 24 Peak Tracking Total 12 | . 3 2 4 . 12 Tactical Retreats 4 | . . 1 . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 1 2 . . . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 2 4 . . . Successful 1 | . 1 . . . . Failed 5 | . 1 4 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 5 | . 1 4 . . . Terminals 6 | . 2 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Record 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 13 | . . . . 13 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 153 | . . . . 153 153 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 11 | . . . . . 11 Total Damage 312 | . . . . . 312 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1624 | 159 288 308 81 631 157 Spaces Moved 2147 | 113 133 209 72 1311 309 Core 24 | 24 . . . . . Treads . | . . . . . . Legs 227 | 89 133 . . . 5 Wheels . | . . . . . . Hover . | . . . . . . Flight 1896 | . . 209 72 1311 304 Fastest Speed 29 | 50 120 31 31 31 29 Average Speed 40 | 105 120 31 31 31 31 Slowest Speed 200 | 120 120 31 34 31 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . 2 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 24 21 21 85 38 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 4 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2775 | 133 200 448 104 1534 356 Wait 511 | . 14 235 7 219 36 Move 2135 | 112 132 204 68 1310 309 Hop 3 | . . 2 1 . . Pick Up 14 | 5 5 . 1 3 . Fast Attach 9 | 7 1 . 1 . . Attach 10 | . 1 4 1 1 3 Detach . | . . . . . . Swap 8 | 1 1 . 3 1 2 Drop 8 | . 3 2 3 . . Fire 77 | 8 43 1 19 . 6 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 12) 160 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 328 | -10/Materials | Core integrity fell below 50% 438 | -10/Materials | Discovered new exit (range 8) 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Propulsion x2 740 | -9/Materials | Build established: Scavenger-Sprinter 754 | -9/Materials | Discovered new exit (range 6) 756 | -9/Materials | Entered Mines 757 | -9/Mines | Assembled infested the area 807 | -9/Mines | Lost 3 parts (1n1u1w) 833 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 837 | -9/Mines | Entered Zion 927 | -7/Zion | Learned 8 Factory zone layouts 948 | -7/Zion | Learned Factory emergency access door positions 953 | -7/Zion | Learned Factory emergency access door positions 1057 | -7/Zion | Learned location of Data Miner (-6) 1180 | -7/Zion | Met Imprinter 1185 | -7/Zion | Imprinted 1187 | -7/Zion | Declared Zion's savior 1286 | -7/Zion | Discovered new exit (range 16) 1468 | -7/Zion | Entered Proximity Caves 1468 | -6/Proximity Caves | Accompanied by 4 allies 1526 | -6/Proximity Caves | Spotted B-75 Beast 1547 | -6/Proximity Caves | Core integrity fell below 50% 1570 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1614 | -6/Proximity Caves | Core integrity fell below 20% 1625 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01595_ Found Flak Cannon. 01595_ Found Imp. Sensor Array. 01595_ Found Adv. ECM Suite. 01595_ Found Hardlight Generator. 01595_ Found 33 Matter. 01601_ Flight Unit destroyed. 01605_ VTOL Module destroyed. 01607_ Flight Unit destroyed. 01610_ Flamer destroyed. 01612_ Lgt. Ion Engine destroyed. 01613_ P-60 Hacker shuts down. 01616_ P-60 Hacker suffers critical hit (Burn). 01617_ Flamer destroyed. 01618_ P-60 Hacker heat damages Gravmag System. 01621_ C-30 ARC bursts open, deploying its payload. 01621_ G-67 Veteran unfolds itself. 01621_ B-48 Gladiator unfolds itself. 01621_ G-50 Soldier unfolds itself. 01621_ I-36 Angel unfolds itself. 01625_ System corrupted: Aluminum Leg rejected. Map ----- +----------------------------------------------------+ | ???######????????????????????????????????????????? | | ???# ##???????????????????????????????????????? | | ????# ##??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# ##??????###?????????????????????????????? | | ###### = ##??????# ?????????????????????????????? | | %! #??????# ?????????????????????????????? | | ! ##?????# #?????????????????????????????? | | ###### #?????# #?????????????????????????????? | | ?# ## #?????# #?????????????????????????????? | | # ##????#!#?????????????????????????????? | | ### ##???#%######????????????????????????? | | ### #??##!] ##???????????????????????? | | #??#! #???????????????????????? | | ##### ### #???????????????????????? | | ### #?# " #???????????????????????? | | #?# #?##%"#???????????????????????? | | ## ########??#"##???????????????????????? | | ##????????## ##???????????????????????? | | #??????????# ##??????????????????????? | | ??????????## $ #??????????????????????? | | #??????????# s #??????????????????????? | | ## #??????????## p ##??????????????????????? | | #######??????????## ###?????????????????????? | | ##????????????????# @ #?????????????????????? | | ??????????????????## ## ??????????????????? | | ##?????????????????# ####? #?????????????????? | | ##????????????????# ?????? ##?????????????????? | | #????????????????# ??????# ##??????????????????? | | #????????????????# ???????##???????????????????? | | ##????????????????#?????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ???##????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 291 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Item Schematics ----------------- Drone Bay | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftGaussChainsaw Manual? 0 Play Time 00:22:56 Cumulative 36.7 hours Start 2025.04.21 @ 02:00:39 End 2025.04.21 @ 19:49:43 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 749bbde1-34c8-4c2e-aa6a-93af7092a8e5