Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 21:10:14 Player: Sem Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (37) 185 Value Destroyed (1314) 1314 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6539 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 188/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scanner Disruptor Cannon Gauss Cannon Gauss Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Improved Gravmag System Combat Airjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Triangulator Advanced Visual Processing Unit Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Rifle KE Penetrator > --- INVENTORY -------- Gravmag System Linear Gravjet Advanced Terrain Scanner Gatling Laser Beamcaster Gauss Cannon Gauss Cannon Magnetic Acceleration Cannon Long-range Missile Launcher Maul [Rating: 74] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Linear Gravjet Flight Unit Field Propulsion Drive Utility Improved Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon High-powered Shotgun Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 . . . 2 2 2 . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . 2 . . . . . 1 . . . Utility 6 | . . . . . . 2 2 1 . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 57 | 6 1 13 . . 2 7 3 12 2 . 11 Power 5 | 1 . 1 . . . 1 . 1 . . 1 Engine 4 | 1 . 1 . . . . . 1 . . 1 Core 1 | . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 . 8 . . . . . 7 . . 3 Treads . | . . . . . . . . . . . . Leg 11 | 2 . 8 . . . . . 1 . . . Wheel . | . . . . . . . . . . . . Hover 7 | . . . . . . . . 6 . . 1 Flight 2 | . . . . . . . . . . . 2 Utility 14 | 1 1 2 . . . 3 2 2 1 . 2 Device 5 | . . 1 . . . . 1 1 1 . 1 Storage 2 | 1 1 . . . . . . . . . . Processor 6 | . . 1 . . . 3 1 1 . . . Hackware 1 | . . . . . . . . . . . 1 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 18 | 2 . 2 . . 2 3 1 2 1 . 5 Energy Gun 4 | 1 . . . . . 1 . 1 . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 8 | 1 . 2 . . 1 . 1 . 1 . 2 Ballistic Cannon 3 | . . . . . . 1 . 1 . . 1 Launcher 1 | . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . Parts Lost 21 | . . . . . . . 2 . . . 19 Power 1 | . . . . . . . . . . . 1 Propulsion 10 | . . . . . . . 2 . . . 8 Utility 3 | . . . . . . . . . . . 3 Weapon 7 | . . . . . . . . . . . 7 Highest Loss Streak 18 | . . . . . . . 2 . . . 18 To Critical Strikes . | . . . . . . . . . . . . Average Backups 8 | . 3 9 9 9 10 9 10 9 9 10 7 Power 1 | . 1 . . . . 1 2 2 2 1 . Propulsion 1 | . . 3 3 3 3 3 2 . 2 2 1 Utility . | . 1 1 1 1 2 . . . 1 1 . Weapon 4 | . . 3 5 5 4 4 5 4 4 4 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 11 | . 1 2 . . 1 . . 3 1 1 2 Power 2 | . . . . . . . . 1 . 1 . Propulsion 1 | . . . . . . . . . 1 . . Utility 3 | . 1 1 . . . . . 1 . . . Weapon 5 | . . 1 . . 1 . . 1 . . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 85 98 100 100 100 99 96 92 100 100 71 Engine 7 | . 14 11 11 11 11 3 . 5 6 6 7 Core 1 | . . . . . . 5 7 . . . . Leg 28 | . 28 42 44 44 44 36 29 20 . . . Hover 4 | . . . . . . . . 5 33 33 19 Device 4 | . . 4 . . . . 5 12 13 13 8 Storage 8 | . 14 11 11 11 11 9 7 6 6 6 3 Processor 18 | . . 6 11 11 11 26 28 26 26 26 17 Energy Gun 3 | . 14 1 . . . 2 . 2 6 6 . Ballistic Gun 9 | . 14 20 22 22 21 7 1 1 1 . 3 Ballistic Cannon 2 | . . . . . . 4 6 5 . . . Impact Weapon 2 | . . . . . . 2 6 3 4 6 2 Peak Build Rating 74 | 6 7 23 23 24 24 33 37 61 64 61 74 Average Rating 31 | 5 6 20 23 23 23 31 35 44 61 61 50 On Entrance 29 | . 6 7 23 23 24 24 31 31 60 61 61 Avg Prop Armor Cover (%) 4 | . . . . . . . . 5 4 5 . Naked Turns 73 | . . . . . . . . . . . 73 Heaviest Build 49 | 13 18 22 21 21 21 25 26 39 35 32 49 Greatest Support 60 | 20 20 60 60 60 60 60 60 57 40 40 49 Greatest Overweight (x) 6 | . . . . . . . . . . . 6 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | 2 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | . 3 9 9 9 9 9 10 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 10 10 9 10 10 10 10 9 10 10 5 Class Distribution -------------------- 64% | Mutant 14% | Assassin 11% | Skirmisher 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Assassin | -7/Factory Skirmisher | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 1222 | 151 137 171 69 . 26 63 49 165 109 . 282 Remotely . | . . . . . . . . . . . . Salvage Created 1287 | . 230 192 . . 46 63 77 100 50 . 529 Parts 66 | . 9 10 . . 5 3 4 7 5 . 23 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 28 | . 5 6 . . 1 2 3 2 1 . 8 Guns 21 | . 5 6 . . . 1 3 . 1 . 5 Cannons 5 | . . . . . . 1 . 2 . . 2 AOE 2 | . . . . . 1 . . . . . 1 Classes Destroyed 10 | . 1 1 . . 2 . 2 2 . . 2 Worker 5 | . . . . . . . . 2 . . 3 Builder 1 | . . . . . . . 1 . . . . Tunneler 1 | . . . . . 1 . . . . . . Recycler 1 | . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . 1 Swarmer 7 | . . . . . . . 3 . . . 4 Grunt 12 | . 5 5 . . . 2 . . . . . Duelist 1 | . . 1 . . . . . . . . . Hunter 3 | . . . . . 1 . . . . . 2 Programmer 5 | . . . . . . . . 2 1 . 2 Best Kill Streak 5 | . 2 4 . . 1 1 3 2 1 . 5 Combat Bots Only 4 | . 2 4 . . 1 1 3 1 1 . 4 Max Kills in Single Turn 1 | . 1 1 . . 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Hostile Shots Fired 392 | . 43 32 . . 16 8 28 10 5 1 249 Missed 115 | . 14 12 . . 7 1 8 5 1 1 66 Hits 277 | . 29 20 . . 9 7 20 5 4 . 183 Melee 1 | . . 1 . . . . . . . . . Projectile 276 | . 29 19 . . 9 7 20 5 4 . 183 Critical Strikes 8 | . 1 . . . . . 2 . 1 . 4 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 4337 | . 418 243 . . 219 102 303 76 58 . 2918 Core 1235 | . 105 21 . . . 14 79 15 . . 1001 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 26 | . . . . . . . . . . . 26 Core Remaining (%) 89 | 100 58 . . . 94 97 88 . . 98 . Volleys Fired 89 | . 22 15 . . 6 5 5 8 1 . 27 Largest 2 | . 2 2 . . 2 2 2 2 2 . 2 Hottest 120 | . 70 50 . . 50 105 50 120 113 . 80 Shots Fired 164 | . 44 30 . . 12 10 10 16 3 . 39 Gun 146 | . 44 30 . . 12 7 10 8 3 . 32 Cannon 17 | . . . . . . 3 . 8 . . 6 Launcher 1 | . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . Kinetic 121 | . 22 30 . . 12 7 10 8 1 . 31 Thermal 42 | . 22 . . . . 3 . 8 2 . 7 Explosive 1 | . . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 10 | . 10 6 . . 4 10 3 8 3 . 10 Robot Miss Streak 6 | . 2 5 . . 6 2 2 2 1 . 3 Penetration Max 2 | . . . . . . . . 1 . . 2 Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 131 | . 31 23 . . 5 8 11 14 2 . 37 Core Hits 72 | . 13 13 . . 3 11 4 8 2 . 18 Critical Kills 4 | . . 1 . . . . . 1 1 . 1 Critical Parts Destroyed 7 | . . . . . . . 1 . . . 6 Critical Strikes 12 | . 1 1 . . . . 1 1 1 . 7 Burn 1 | . 1 . . . . . . . . . . Destroy 6 | . . 1 . . . . . . 1 . 4 Smash 5 | . . . . . . . 1 1 . . 3 Melee Attacks 33 | . . . . . 2 7 3 10 2 . 9 Impact 33 | . . . . . 2 7 3 10 2 . 9 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 2 1 . . 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3428 | . 357 488 40 . 177 197 336 494 32 . 1307 Guns 1951 | . 332 452 . . 86 113 149 183 32 . 604 Cannons 382 | . . . . . . 84 . 193 . . 105 Explosions 230 | . . . . . 86 . . . . . 144 Melee 747 | . . . . . . . 187 106 . . 454 Ramming 118 | . 25 36 40 . 5 . . 12 . . . Kinetic 1715 | . 123 452 . . 86 129 149 193 7 . 576 Thermal 704 | . 209 . . . 86 68 . 183 25 . 133 Explosive 144 | . . . . . . . . . . . 144 Electromagnetic . | . . . . . . . . . . . . Impact 747 | . . . . . . . 187 106 . . 454 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 4 4 4 13 Average Corruption 5 | . . . . . . . . 3 4 4 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 16 | . . . . . . . . 5 4 1 6 Message Errors 3 | . . . . . . . . 1 1 1 . Matter Fused 3 | . . . . . . . . . 2 . 1 Heat Flow Errors 3 | . . . . . . . . 1 . . 2 Energy Discharges 2 | . . . . . . . . 1 . . 1 Data Loss (major) 3 | . . . . . . . . 2 . . 1 Misfires 1 | . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 451 | . . . . . 22 . 85 17 . . 327 Projectiles 58 | . . . . . . . . 17 . . 41 Explosions 22 | . . . . . 22 . . . . . . Melee 371 | . . . . . . . 85 . . . 286 Knockbacks 10 | . . . 1 . . 2 1 3 . . 3 Impact 4 | . . . 1 . . . 1 . . . 2 Kinetic 6 | . . . . . . 2 . 3 . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 91 | . . . . . 74 . . . . . 17 Shots 3 | . . . . . 2 . . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed 16 | . 4 4 4 . 3 . . 1 . . . Kicked 16 | . 4 4 4 . 3 . . 1 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 266 | . 259 5 . . 17 108 . 266 51 . 117 Average Temperature 84 | . 135 5 . . 10 54 . 67 24 . 54 Received Heat Transfer 558 | . 258 111 . . . 45 45 . . . 99 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Parts Fried 7 | . . . . . . . 3 . . . 4 Impact Corruptions 7 | . . . . . . . 1 . . . 6 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . 2 . . . . . . . . . 2 Heat Transferred 1608 | . 703 . . . 100 80 . 375 50 . 300 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 145 | . 50 110 35 . 115 23 41 41 . . 145 Initial 35 | . . 5 35 . . 23 . 11 . . 18 Average 10 | . 9 23 4 . 32 1 2 5 . . 40 Influence Increases 1189 | . 130 210 . . 120 45 81 95 30 30 448 Destroy 0b10 Robot/C 556 | . 100 120 . . 20 36 60 40 20 . 160 Destroy 0b10 Robot/NC 45 | . . . . . 5 . 5 10 . . 25 Destroy Leader 130 | . 30 30 . . 10 . . 20 10 . 30 Successful Hack 32 | . . . . . . . . . . . 32 Disable Machine 90 | . . . . . 60 . 15 15 . . . Destroy Structure 81 | . . . . . 25 9 1 10 . . 36 Lose Combat Pursuer 255 | . . 60 . . . . . . . 30 165 Influence Decreases 1081 | . 116 132 92 . 60 105 56 120 30 . 370 Entered New Map 129 | . . 9 57 . . 37 . 14 . . 12 Time Decay 752 | . 116 123 35 . 60 68 36 106 30 . 178 Lost Part 200 | . . . . . . . 20 . . . 180 Squads Dispatched 20 | . 2 4 . . . 1 1 8 . . 4 Investigation 10 | . 1 3 . . . 1 . 3 . . 2 Extermination 4 | . . . . . . . . 3 . . 1 Reinforcement 4 | . 1 1 . . . . . 1 . . 1 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . 1 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 2 | . . 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 73 | . 8 15 1 . 1 3 5 6 2 2 30 Peak Tracking Total 15 | . 2 8 1 . 1 1 3 2 1 2 15 Tactical Retreats 8 | . . 3 . . . . . . . 1 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered 10 | . 1 3 . . . 1 . 5 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled 6 | . . . . . 4 . 1 1 . . . Max in Single Turn 4 | . . . . . 4 . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 15 | . 3 1 . . . 3 . 4 . . 4 Terminals 6 | . 2 . . . . 1 . 2 . . 1 Fabricators 4 | . . . . . . . . 2 . . 2 Repair Stations 2 | . . . . . . 1 . . . . 1 Recycling Units 2 | . 1 . . . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 27 | . 3 2 . . . 6 . 7 . . 9 Successful 16 | . 1 2 . . . 2 . 4 . . 7 Failed 11 | . 2 . . . . 4 . 3 . . 2 Catastrophic 2 | . 1 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 8 | . 1 . . 2 . . . 3 . . 2 Terminals 11 | . 2 . . . . 4 . 3 . . 2 Fabricators 9 | . . . . . . . . 4 . . 5 Repair Stations 3 | . . . . . . 1 . . . . 2 Recycling Units 2 | . 1 . . . . 1 . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 2 | . . . . . . . . 1 . . 1 Part Schematic 2 | . . . . . . . . 1 . . 1 Fabricator Hacks 7 | . . . . . . . . 3 . . 4 Load Schematic 4 | . . . . . . . . 2 . . 2 Build 3 | . . . . . . . . 1 . . 2 Repair Station Hacks 3 | . . . . . . 1 . . . . 2 Scan Component 2 | . . . . . . 1 . . . . 1 Repair 1 | . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . Report Inventory 2 | . 1 . . . . 1 . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 9 | . 2 . . . . 1 . 3 . . 3 Full Trace Events 3 | . . . . . . . . 1 . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . . . 1 . . 1 Parts Built 3 | . . . . . . . . 1 . . 2 Authchips . | . . . . . . . . . . . . Time 195 | . . . . . . . . 49 . . 146 Total Part Build Rating 8 | . . . . . . . . 2 . . 6 Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 Time 25 | . . . . . . . . . . . 25 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Active Infowar (turns) 3910 | . . 157 . . . 770 544 1804 164 39 432 Optics 3753 | . . . . . . 770 544 1804 164 39 432 Sensors 1875 | . . . . . . . 442 1433 . . . Terrain 1470 | . . 157 . . . . . 1277 . . 36 Triangulation 431 | . . . . . . . . . . . 431 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 7221 | 109 918 413 347 637 318 1372 544 1804 164 39 556 Spaces Moved 4532 | 85 250 271 281 529 237 341 363 1192 342 83 558 Core 127 | 4 . . . . . . . . . . 123 Treads . | . . . . . . . . . . . . Legs 3083 | 81 250 271 281 529 237 341 363 730 . . . Wheels . | . . . . . . . . . . . . Hover 1260 | . . . . . . . . 462 342 83 373 Flight 62 | . . . . . . . . . . . 62 Fastest Speed 28 | 50 120 120 120 120 120 120 120 28 43 43 36 Average Speed 94 | 116 120 120 120 120 120 120 120 87 43 43 43 Slowest Speed 515 | 120 120 120 120 120 120 120 120 122 43 43 515 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 5 37 26 38 84 52 32 8 26 55 14 14 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 . 1 1 1 . Scrap Searched 3 | . . . 1 . 1 . . . 1 . . Spaces Dug 19 | . . . . . . 7 . 8 2 . 2 Terrain Destroyed 66 | . . . . . 28 8 . 10 2 . 18 Melee 19 | . . . . . . 7 . 8 2 . 2 Projectile 8 | . . . . . . 1 . 2 . . 5 AOE 39 | . . . . . 28 . . . . . 11 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Total 7214 | 92 827 329 290 531 254 1279 454 1910 352 86 810 Wait 2399 | . 540 12 5 1 1 913 78 661 . . 188 Move 4521 | 84 249 270 280 528 236 340 362 1191 341 82 558 Hop . | . . . . . . . . . . . . Pick Up 47 | 2 10 6 . 1 2 4 1 11 3 2 5 Fast Attach 12 | 5 . . . . . 1 2 2 . . 2 Attach 21 | 1 . 4 . . . 2 . 4 . . 10 Detach 2 | . . 1 . . . . . 1 . . . Swap 44 | . 1 10 . . 2 4 2 12 3 . 10 Drop 29 | . 1 7 1 . 2 3 1 9 2 2 1 Fire 89 | . 22 15 . . 6 5 5 8 1 . 27 Melee 33 | . . . . . 2 7 3 10 2 . 9 Ram . | . . . . . . . . . . . . Kick 16 | . 4 4 4 . 3 . . 1 . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 1006 | -10/Materials | Discovered new exit (range 13) 1028 | -10/Materials | Entered another Materials area 1028 | -9/Materials | Evolved 2 slots: Propulsion x2 1418 | -9/Materials | Discovered new exit (range 8) 1441 | -9/Materials | Entered Mines 1482 | -9/Mines | Discovered new exit (range 9) 1500 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1512 | -9/Mines | Identified exit to Materials 1606 | -9/Mines | Assembled infested the area 1779 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1781 | -9/Mines | Discovered new exit (range 5) 1788 | -9/Mines | Entered Exiles 1817 | -9/Exiles | Met 8R-AWN 1839 | -9/Exiles | Met EX-HEX 1924 | -9/Exiles | Met EX-DEC 1969 | -9/Exiles | Visited The Gauntlet 2201 | -9/Exiles | Met EX-BIN 2218 | -9/Exiles | Aligned with FarCom system 2219 | -9/Exiles | Given EX-Vault access code 2282 | -9/Exiles | Opened EX-Vault 2293 | -9/Exiles | Found Prototype Processor 2321 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2407 | -9/Exiles | Discovered new exit (range 15) 2425 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2425 | -9/Exiles | Entered Mines 2738 | -8/Mines | Discovered exit to Materials (range 5) 2743 | -8/Mines | Entered Materials 2743 | -8/Materials | Evolved 2 slots: Utility x2 2744 | -8/Materials | Identified 0b10 Alert Chip 4088 | -8/Materials | Discovered new exit (range 20) 4115 | -8/Materials | Entered Factory 4115 | -7/Factory | Evolved 2 slots: Utility x2 4397 | -7/Factory | Discovered new exit (range 20) 4433 | -7/Factory | Identified exit to Factory 4455 | -7/Factory | Discovered new exit (range 20) 4490 | -7/Factory | Identified exit to Lower Caves 4507 | -7/Factory | Build established: Assassin 4624 | -7/Factory | Garrison activated, responded to threat 4659 | -7/Factory | Entered another Factory area 4659 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4908 | -6/Factory | Build established: Skirmisher 5693 | -6/Factory | Fabricated Imp. Flight Unit? 5704 | -6/Factory | Build established: Assassin 5856 | -6/Factory | Garrison activated, responded to threat 6440 | -6/Factory | Build established: Scout 6455 | -6/Factory | Discovered new exit (range 19) 6463 | -6/Factory | Entered Lower Caves 6528 | -6/Lower Caves | Learned Factory stockpile data 6596 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6619 | -6/Lower Caves | Discovered new exit (range 19) 6627 | -6/Lower Caves | Entered another Lower Caves area 6645 | -6/Lower Caves | Entered a destroyed Warlord outpost 6662 | -6/Lower Caves | Discovered new exit (range 8) 6666 | -6/Lower Caves | Entered Factory 6666 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6918 | -5/Factory | Repaired Imp. Gravmag System 7000 | -5/Factory | Fabricated Hacking Suite? 7008 | -5/Factory | Fabricated Hacking Suite? 7070 | -5/Factory | System corruption reached 10% 7074 | -5/Factory | Build established: Mutant 7078 | -5/Factory | Core integrity fell below 50% 7098 | -5/Factory | Released all parts (6) 7104 | -5/Factory | Core integrity fell below 20% 7128 | -5/Factory | Lost 18 parts (1p7n3u7w) 7222 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Released Magnetic Acceleration Cannon. Acquired 57 matter. R-10 Processor collects Imp. Target Analyzer. Penetrated by Slug. U-05 Engineer builds a Door. Penetrated by Slug. System corrupted: Heat flow error (+157). Acquired Disruptor Cannon. Acquired Powered Hammer. Acquired Field Propulsion Drive. System corrupted: Heat flow error (+140). System corrupted: IFF burst signal emitted. Drone sends a signal. Slug penetrates Wall. Slug penetrates Door. Field Propulsion Drive destroyed. Slug penetrates Wall. ALERT: Cargo convoy en route, clear transfer corridor. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | ???????????????????????????####################??? | | ???????????????????????????# #??? | | ???????????????????????????# """#??? | | ???????????????????????????# """ """ """ R"#??? | | ???????????????????????????# """ """ """ """#??? | | ???????????????????????????# """ """ """ #??? | | ???????????????????????????# "" "" "" #??? | | ???????????????????????????# "" "" "" #??? | | ?????????#?#???????????????# / #??? | | #???????????????#??????????##+#######"############ | | ???????????????????????#????# #???# + ! | | ????????????????????????????# #???# # | | ????????????????????#???????# ##### # ! | | ???#????????????????????????# #T ## " | | ?#??????????????????????????# # | | ????????????????????????????####### # | | #???????????????????????########### # | | ???##???????????????????# # # | | ?????????????#??????????# #h #####+#### | | #?????????????????????#?# #h #??? | | ?????????#??????????????# ; #??? | | ?????#??????????#?#??#??# # !!!#??? | | ??????##????????????????#! ! # !!!#??? | | ????#????#???????#???#??# # g! !! ##?? | | ???#????????????#???????#@ # !g #?? | | ??????????????##################### b #?? | | ############### #??#??# #?? | | / #????## #?? | | ############### #???#?# #?? | | ?????????#??#?# ##########+### #?? | | ?????????#????# # # #?? | | ###########???# # """ """ # #?? | | ?# #?#?# #?""" """ # #?? | | ?# !#???# # """ """ # #?? | | ?# #?#?# # # #?? | | ## """" #?#?# # """ """ # #?? | | ?# """" #???# # """ """ # ##? | | ?# " "] #???#########+##### """ """ # #?? | | ##! ""!=*#?#???#???# #?# # #?? | | ?# =!!!#???????### #?# # ##? | | ?# !%%% #?#??#????# #?# # #?? | | ######/##/########### #?# # #?? | | %![% #?#########+#### #?? | | % ^ #??#????#?# #??# #?? | | ^""" """ """ ########### #### #?# | | """ """ """ #?? | | """ """ """ #?? | | # #?? | | # """ """ """ #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 Evasion (%) 61 Targeting Accuracy 12 Offensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -9/Materials | Scanalyzed Imp. Flight Unit | -6/Factory | Hacked Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -6/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Repaired ---------- Imp. Gravmag System | 48% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra Sixth Sense Challenges ------------ None Game ------ Seed DisposableCannonChainsaw Manual? 0 Play Time 01:03:00 Cumulative 10.1 hours Start 2025.12.20 @ 20:07:49 End 2025.12.20 @ 21:10:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: beb8d2aa-b5c4-4df3-93b0-ecec6138af30