Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.03 @ 20:59:35 Player: Henry Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (2187) 2187 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (241) 241 TOTAL SCORE: 5108 Bonus ------- High Alert Combat Kills 241 Cogmind --------- Core Integrity 436/700 Matter 231/300 Energy 57/100 System Corruption 4% Temperature Cool (9) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Nuclear Core Light Nuclear Core Recoil Stabilizer Light Armor Plating Reclamation Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Signal Interpreter Targeting Computer > --- WEAPON ----------- Particle Gun Heavy Laser > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Recoil Stabilizer Light Armor Plating Reclamation Unit Grenade Launcher Rocket Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 69 | 6 5 16 35 7 Power 8 | 1 . 2 4 1 Engine 5 | 1 . 2 1 1 Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 23 | 2 1 7 11 2 Treads . | . . . . . Leg 23 | 2 1 7 11 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 . 6 1 Device 4 | . . . 3 1 Storage 2 | 1 1 . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 28 | 2 2 7 14 3 Energy Gun 12 | 1 2 4 4 1 Energy Cannon . | . . . . . Ballistic Gun 11 | 1 . 2 8 . Ballistic Cannon . | . . . . . Launcher 5 | . . 1 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 47 | . . 10 23 14 Power 6 | . . 1 4 1 Propulsion 19 | . . 4 9 6 Utility 5 | . . . 2 3 Weapon 17 | . . 5 8 4 Highest Loss Streak 13 | . . 4 6 13 Average Slot Usage (%) 88 | . 89 89 85 93 Engine 8 | . 14 9 4 6 Leg 31 | . 28 38 28 35 Device 4 | . . . 8 14 Storage 10 | . 14 11 9 7 Processor 10 | . 4 11 11 15 Protection 1 | . . . 4 . Energy Gun 14 | . 27 13 4 11 Ballistic Gun 4 | . . 4 11 . Naked Turns . | . . . . . Heaviest Build 50 | 13 43 44 48 50 Greatest Support 59 | 20 20 40 49 59 Greatest Overweight (x) 11 | 2 2 1 11 10 Average Overweight (x) 1 | . 1 . . . Largest Inventory Capacity 14 | 6 14 12 12 12 Average Capacity 11 | 5 11 12 12 12 Most Carried 12 | 2 8 12 12 9 Average Carried 8 | 1 7 9 9 7 Final Capacity 12 | 6 12 12 12 12 Final Carried 10 | 2 8 8 10 5 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1281 | 193 117 152 779 40 Remotely . | . . . . . Salvage Created 2798 | . 397 985 1330 86 Parts 185 | . 37 60 80 8 Haulers Intercepted . | . . . . . Recyclers Shooed 6 | . 2 1 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 63 | . 11 21 30 1 Guns 54 | . 9 21 24 . AOE 8 | . 2 . 6 . Classes Destroyed 10 | . 4 3 2 1 Worker 2 | . . 1 1 . Builder 2 | . . . . 2 Tunneler 1 | . . . 1 . Recycler 3 | . 2 1 . . Watcher 5 | . 3 1 1 . Swarmer 21 | . 9 6 6 . Grunt 27 | . 2 9 16 . Brawler 2 | . . 2 . . Sentry 12 | . . 4 7 1 Hunter 1 | . . . 1 . Best Kill Streak 8 | . 3 7 8 2 Combat Bots Only 6 | . 3 5 6 1 Max Kills in Single Turn 3 | . 2 2 3 1 Gunslinging 1 | . . 1 . . Exploded 3 | . 2 . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4624 | . 337 822 2408 1057 Core 880 | . 120 113 383 264 Absorbed by Shields . | . . . . . Core Remaining (%) 63 | 100 52 71 30 . Volleys Fired 233 | . 29 65 117 22 Largest 2 | . 2 2 2 2 Hottest 134 | . 90 90 125 134 Shots Fired 375 | . 58 102 189 26 Gun 364 | . 58 102 185 19 Cannon . | . . . . . Launcher 11 | . . . 4 7 Special . | . . . . . Kinetic 156 | . . 18 138 . Thermal 66 | . . . 47 19 Explosive 11 | . . . 4 7 Electromagnetic 142 | . 58 84 . . Robot Hit Streak 34 | . 9 34 15 5 Robot Miss Streak 8 | . 4 8 3 2 Penetration Max 1 | . . . 1 . Secondary Targets 6 | . 3 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 282 | . 46 82 135 19 Core Hits 144 | . 23 46 67 8 Critical Hits 2 | . . 1 1 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4556 | . 561 959 2591 445 Guns 3891 | . 480 959 2192 260 Cannons . | . . . . . Explosions 662 | . 81 . 396 185 Melee . | . . . . . Ramming 3 | . . . 3 . Kinetic 1787 | . . 177 1610 . Thermal 923 | . 81 . 582 260 Explosive 581 | . . . 396 185 Electromagnetic 1262 | . 480 782 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 24 | . . . 24 . Projectiles . | . . . . . Explosions 24 | . . . 24 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 78 | . 60 . . 18 Shots 3 | . 2 . . 1 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 410 | . 198 215 410 129 Average Temperature 75 | . 61 51 113 52 Received Heat Transfer 1677 | . 72 255 1116 234 Effects 4 | . . . 4 . Shutdowns 1 | . . . 1 . Interference 2 | . . . 2 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . 4 2 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 3 | . . . 3 . Heat Transferred 1926 | . 150 . 1258 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 756 | . 289 501 674 756 Average Influence 325 | . 149 296 395 618 Maximum Alert Level 3 | . 1 2 2 3 Low Security (%) 33 | 100 75 29 7 . Level 1 33 | . 24 45 41 24 Level 2 21 | . . 25 51 2 Level 3 10 | . . . . 72 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 1 2 3 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 5 | . 1 1 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . 2 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 102 | . 18 33 44 7 Peak Tracking Total 8 | . 4 8 5 7 Tactical Retreats 11 | . 1 3 7 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 3 | . 1 1 1 . Max in Single Turn 1 | . 1 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns 1 | . . . . 1 Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 2 | . . . . 2 Terminals . | . . . . . Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . . . 5 Successful 2 | . . . . 2 Failed 3 | . . . . 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators 5 | . . . . 5 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks 2 | . . . . 2 Build 2 | . . . . 2 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Matter 190 | . . . . 190 Time 95 | . . . . 95 Total Part Build Rating 10 | . . . . 10 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2625 | 54 763 620 794 394 Spaces Moved 1153 | 36 367 273 281 196 Core 10 | 5 . . 1 4 Treads . | . . . . . Legs 1143 | 31 367 273 280 192 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 150 | 122 175 149 141 122 Slowest Speed 600 | 150 180 150 600 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 42 31 41 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 66 | . 5 . 33 28 Melee . | . . . . . Projectile 2 | . . . 2 . AOE 64 | . 5 . 31 28 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1658 | 43 427 381 484 323 Wait 158 | . 16 21 26 95 Move 1149 | 35 366 272 280 196 Hop . | . . . . . Pick Up 27 | 2 6 5 13 1 Fast Attach 30 | 6 3 5 15 1 Attach 33 | . 1 9 17 6 Detach 12 | . 2 2 7 1 Swap 6 | . 1 2 3 . Drop 9 | . 3 . 5 1 Fire 233 | . 29 65 117 22 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 12) 442 | -10/Materials | Discovered new exit (range 11) 596 | -10/Materials | Identified exit to Materials 751 | -10/Materials | Identified exit to Mines 818 | -10/Materials | Entered another Materials area 818 | -9/Materials | Evolved 2 slots: Propulsion x2 1169 | -9/Materials | Lost 3 parts (1n2w) 1298 | -9/Materials | Build established: Scavenger-Mutant 1355 | -9/Materials | Lost 4 parts (1p2n1w) 1420 | -9/Materials | Discovered new exit (range 13) 1437 | -9/Materials | Identified exit to Materials 1438 | -9/Materials | Entered another Materials area 1438 | -8/Materials | Evolved 2 slots: Utility x2 1685 | -8/Materials | Lost 5 parts (1p1n2u1w) 1878 | -8/Materials | Lost 5 parts (1p2n2w) 1973 | -8/Materials | Lost 3 parts (1p2w) 2160 | -8/Materials | Discovered new exit (range 15) 2164 | -8/Materials | Core integrity fell below 50% 2209 | -8/Materials | Lost 6 parts (1p3n2w) 2230 | -8/Materials | Identified exit to Factory 2232 | -8/Materials | Entered Factory 2232 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2329 | -7/Factory | Local fabrication network quarantined 2383 | -7/Factory | Fabricated Imp. Medium Treads (x2) 2464 | -7/Factory | Discovered new exit (range 11) 2506 | -7/Factory | Identified exit to Factory 2626 | -7/Factory | Self-destructed Last Messages --------------- 02596_ U-05 Engineer lays Concrete. 02597_ U-05 Engineer destroyed. 02597_ Aluminum Leg destroyed. 02597_ U-05 Engineer lays Concrete. 02599_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02601_ U-05 Engineer destroyed. 02602_ Imp. Deuterium Engine destroyed. 02603_ Aluminum Leg destroyed. 02606_ R-06 Scavenger collects Welding Torch. 02607_ Aluminum Leg destroyed. 02610_ Hvy. Rocket Launcher destroyed. 02613_ Grenade Launcher destroyed. 02613_ Heat Sink destroyed. 02616_ Aluminum Leg destroyed. 02619_ GD6DYCSMJT8H7IVBICA RDBY5:2TY 02619_ Adv. Weight Redist. System destroyed. 02622_ R-06 Scavenger collects Welding Torch. 02623_ The unstable cave ceiling collapses. 02625_ Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ]! #?????????????????????????????????????????????? | | ! #?????????????????????#############???????????? | | ] #???################## g ??????????? | | +####### g ??????????? | | ??????????? | | kg g ??????????? | | p ??????????? | | ########???????????? | | #??????????????????? | | ##?????????????????? | | @ #?????????????????? | | #?????????????????? | | +#################### Y ##?????????????????? | | ???????????????? ! #?????????????????? | | """ #???????????? # #????????????????? | | """ #??????????] * #???????????????? | | """ #???????? """ r #???????????????? | | """ #??????? """ #???????????????? | | #???????? """ #???????????????? | | ##??#???????? ???? #???????????????? | | ?????????????????""" #r???????????????? | | ??????????????????"" # "??????????????? | | ???????????????????" T??????????????? | | ??????????????????? # ????????????????? | | ????????????????????? ## ???????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Treads | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorDroneNetwork Manual? 0 Play Time 00:31:15 Cumulative 404.6 hours Start 2020.08.03 @ 18:41:35 End 2020.08.03 @ 20:59:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 43 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdd1b89c-675c-447f-be08-553eee51e29e