Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.02 @ 23:37:59 Player: Millea Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (991) 991 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2881 Bonus ------- None Cogmind --------- Core Integrity 497/550 Matter 65/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Heavy Assault Rifle Heavy Assault Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 14 | 5 5 . 4 Power 1 | . 1 . . Engine 1 | . 1 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 4 | 2 . . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device 1 | . 1 . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 6 | 2 2 . 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 2 . . Ballistic Cannon 2 | . . . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . . 3 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 7 | 3 7 8 7 Power . | . . . . Propulsion 2 | 2 2 3 2 Utility 2 | . 2 3 3 Weapon 1 | . 2 2 2 Tool/Special . | . . . . Unused Backups 11 | 1 3 . 7 Power 1 | 1 . . . Propulsion 4 | . 2 . 2 Utility 3 | . . . 3 Weapon 3 | . 1 . 2 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 99 100 65 Engine 13 | . 13 14 9 Treads 27 | . 28 28 21 Device 4 | . 10 . . Storage 13 | . 14 14 9 Protection 8 | . 3 14 9 Ballistic Gun 24 | . 28 28 2 Ballistic Cannon 1 | . . . 15 Peak Build Rating 14 | 5 11 11 14 Average Rating 10 | 3 10 11 13 On Entrance 6 | . 5 11 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 25 | 9 21 21 25 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 7 | 3 7 8 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 712 | 250 314 48 100 Remotely . | . . . . Salvage Created 1055 | . 798 137 120 Parts 62 | . 49 9 4 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . 2 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 28 | . 20 3 5 Guns 23 | . 20 3 . Cannons 5 | . . . 5 Classes Destroyed 9 | . 5 1 3 Worker 1 | . . . 1 Hauler 1 | . 1 . . Recycler 1 | . 1 . . Watcher 3 | . 2 . 1 Swarmer 7 | . 7 . . Grunt 16 | . 13 . 3 Sentry 1 | . . . 1 Hunter 1 | . . . 1 Subdweller 3 | . . 3 . Best Kill Streak 5 | . 5 1 4 Combat Bots Only 5 | . 5 1 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 112 | . 48 10 54 Missed 29 | . 15 . 14 Hits 83 | . 33 10 40 Projectile 83 | . 33 10 40 Critical Strikes 2 | . . 1 1 Damage Taken 1194 | . 339 220 635 Core 159 | . 41 65 53 Absorbed by Shields 72 | . 72 . . Core Remaining (%) 78 | 100 . 57 . Volleys Fired 83 | . 44 8 31 Largest 2 | . 2 2 2 Hottest 74 | . 46 46 74 Shots Fired 166 | . 88 16 62 Gun 104 | . 88 16 . Cannon 62 | . . . 62 Launcher . | . . . . Special . | . . . . Kinetic 166 | . 88 16 62 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 14 6 10 Robot Miss Streak 4 | . 2 1 4 Penetration Max . | . . . . Secondary Targets 4 | . 4 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 117 | . 61 13 43 Core Hits 54 | . 33 7 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Blast 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2197 | . 963 201 1033 Guns 1164 | . 963 201 . Cannons 1033 | . . . 1033 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 2197 | . 963 201 1033 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles 1 | . . . 1 Explosions . | . . . . Melee . | . . . . Knockbacks 16 | . . . 16 Impact . | . . . . Kinetic 14 | . . . 14 Secondary 2 | . . . 2 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 298 | . 60 . 298 Average Temperature 123 | . 28 . 163 Received Heat Transfer 457 | . 124 18 315 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 155 | . 155 . 75 Initial . | . . . . Average 54 | . 66 . 20 Influence Increases 698 | . 523 . 175 Destroy 0b10 Robot/C 500 | . 400 . 100 Destroy 0b10 Robot/NC 30 | . 20 . 10 Destroy Leader 108 | . 76 . 32 Successful Hack 35 | . 27 . 8 Disable Machine 15 | . . . 15 Destroy Structure 10 | . . . 10 Influence Decreases 642 | . 396 127 119 Entered New Map 62 | . . 62 . Time Decay 550 | . 396 65 89 Lost Part 30 | . . . 30 Squads Dispatched 4 | . 3 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 24 4 11 Peak Tracking Total 5 | . 5 2 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 5 | . 4 . 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 20 . 3 Successful 15 | . 13 . 2 Failed 8 | . 7 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 14 | . 14 . . Terminals 23 | . 20 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 12 . 2 Robot Analysis 4 | . 4 . . Prototype ID Bank 5 | . 5 . . Level Access Points 1 | . . . 1 Alert Level 1 | . 1 . . Locate Traps 1 | . . . 1 Patrol Status 1 | . 1 . . Transport Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2412 | 78 1119 945 270 Spaces Moved 1307 | 41 595 566 105 Core 5 | 5 . . . Treads 1302 | 36 595 566 105 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 147 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 3 76 50 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . . . 9 Melee . | . . . . Projectile 9 | . . . 9 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1470 | 59 677 590 144 Wait 46 | 5 22 17 2 Move 1304 | 40 594 565 105 Hop . | . . . . Pick Up 14 | 8 6 . . Fast Attach 9 | 4 2 . 3 Attach 3 | 1 1 . 1 Detach . | . . . . Swap 2 | . 2 . . Drop 9 | 1 6 . 2 Fire 83 | . 44 8 31 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 12) 238 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 15) 524 | -10/Materials | Discovered new exit (range 16) 579 | -10/Materials | Derelicts attacked the area 833 | -10/Materials | Discovered new exit (range 11) 1001 | -10/Materials | Discovered new exit (range 16) 1198 | -10/Materials | Entered Subcaves 1243 | -10/Subcaves | Learned location of Zion (-6) 1799 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1813 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2078 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2121 | -10/Subcaves | Discovered new exit (range 15) 2143 | -10/Subcaves | Entered Materials 2143 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2194 | -8/Materials | Identified exit to Factory 2413 | -8/Materials | Self-destructed Last Messages --------------- 02367_ Acquired 4 matter. 02380_ U-05 Engineer builds a Wall. 02380_ Penetrated by Slug. 02380_ Lgt. Treads destroyed. 02383_ H-55 Commando knocked back. 02383_ Penetrated by Slug. 02386_ K-01 Serf destroyed. 02389_ H-55 Commando destroyed. 02389_ U-05 Engineer builds a Wall. 02390_ K-01 Serf collects debris. 02398_ Acquired 3 matter. 02401_ L-31 Rogue Imp. Aluminum Leg blasted off. 02402_ K-01 Serf collects debris. 02404_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02405_ K-01 Serf collects debris. 02406_ U-05 Engineer builds a Wall. 02407_ L-31 Rogue knocked back. 02411_ Hrd. Light Armor Plating destroyed. 02412_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#####??????????? | | ??????????????????????????????????# #??????????? | | ??????????#####+??????????????????# #??????????? | | ??????????? ################### #??????????? | | ???????????? ^ ###+######## | | ????????????^ | | ????????????? ^ | | ?????????????? """ | | ????????? ^ """ ########+############ | | ??????? """ [ ] ##????? ??????????? | | ???????" ] #???? ????????? | | ??????? #???# """ """ #???????? | | ??????? ! #???# """ """ #???????? | | ????????#######+######## #???# """ """ #???????? | | ???????????? #??# k ##??# #???????? | | ???????????#"" """ #?## ##??# [ #???????? | | ???????????#"Y """ #?# #???? ?????????? | | ???????????#"" """ ### %#??????###???????????? | | ???????????# + m =%%#????????????????????? | | ???????????# """ ### k% #????????????????????? | | ???????????# [ """ #?# k #??###???????????????? | | ???????????# """ #?## @%##### ##??????????????? | | ???????????#! #??# l# *% #??????????????? | | ???????????############# %!# [ ]#??????????????? | | ??????????????# # % + #??????????????? | | ??????????????# # %u# """ #??????????????? | | ??????????????# """ + # """ #??????????????? | | ??????????????# """"" #% # """ #??????????????? | | ??????????????# """"" ###%########??????????????? | | ??????????????# """"" ###%#?????????????????????? | | ??????????????# """ #?#=#?????????????????????? | | ??????????????# #?#%#?????????????????????? | | ??????????????# #?#g#?????????????????????? | | ??????????????##########?#g#?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ??????????????????????????+??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | |