Cogmind - Beta 11 X1 --- EXPLORER MODE // 2021.02.02 @ 19:57:44 Player: Luigi Panache Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (75) 375 Value Destroyed (3116) 3116 Prototype IDs (37) 740 Alien Tech Used (3) 600 Bonus (12263) 12263 TOTAL SCORE: 25794 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 1305 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1324/1600 Matter 275/300 Energy 349/350 System Corruption 1% Temperature Cool (2) Movement Flying (42) Location Tau Ceti IV Orbit Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (4) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (19) ----- Makeshift Terrain Scan Processor Advanced Targeting Computer Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Advanced Target Analyzer Advanced Target Analyzer Armor Integrity Analyzer Advanced Reaction Control System Hacking Suite Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Centrium Greatsword Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Impulse Thruster Improved Diametric Drive > --- UTILITY ---------- Small Storage Unit Makeshift Terrain Scan Processor Advanced Targeting Computer Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Advanced Target Analyzer Advanced Target Analyzer Armor Integrity Analyzer Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Nuclear Core Improved Diametric Drive Transdimensional Reconstructor Centrium Greatsword Sigix Containment Pod [Rating: 155] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Heat Sink Storage Small Storage Unit Processor Makeshift Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Artifact Phase Redirector Weapon Chainsword Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 19 | . 1 . . . 4 2 . . . . 2 2 2 . . . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . Utility 17 | . 1 . . . 3 2 . . . . 2 1 2 . . . . 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 135 | . 7 . 1 . 23 23 4 . 6 . 10 11 . 8 . 8 . 6 10 10 8 Power 11 | . 1 . . . . 2 1 . . . 1 1 . 1 . 2 . . . . 2 Engine 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Core 7 | . . . . . . 1 1 . . . 1 1 . 1 . 1 . . . . 1 Reactor 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 40 | . 2 . . . 8 11 . . . . 3 4 . . . . . 3 4 3 2 Treads 16 | . 2 . . . 8 6 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . . 5 . . . . 3 4 . . . . . 3 4 3 2 Utility 58 | . 3 . 1 . 7 7 . . 5 . 5 5 . 5 . 6 . . 3 7 4 Device 13 | . . . . . 2 1 . . 3 . . . . 4 . 1 . . . . 2 Storage 4 | . . . 1 . . 1 . . . . . 1 . . . 1 . . . . . Processor 10 | . . . . . . . . . 1 . . 2 . 1 . . . . . 6 . Hackware 12 | . . . . . 1 . . . 1 . 5 . . . . 1 . . 2 . 2 Protection 18 | . 3 . . . 4 5 . . . . . 2 . . . 3 . . . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . . Weapon 26 | . 1 . . . 8 3 3 . 1 . 1 1 . 2 . . . 3 3 . . Energy Gun 3 | . . . . . 2 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . . . . . 3 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . 1 . . . 1 . 1 . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . 2 2 2 . 1 . 1 1 . 2 . . . 3 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . 1 . . 2 . 1 . . 1 . 5 . 1 3 . . Parts Lost 33 | . . . . . 6 5 2 . . . 2 1 . . . . . 6 2 . 9 Power 5 | . . . . . . 1 1 . . . 1 . . . . . . . . . 2 Propulsion 6 | . . . . . . 1 . . . . 1 . . . . . . 1 1 . 2 Utility 18 | . . . . . 4 3 1 . . . . 1 . . . . . 4 1 . 4 Weapon 4 | . . . . . 2 . . . . . . . . . . . . 1 . . 1 Highest Loss Streak 9 | . . . . . 3 5 1 . . . 1 1 . . . . . 6 1 . 9 Average Slot Usage (%) 83 | . 98 100 100 100 92 77 51 50 57 64 67 91 85 89 95 95 95 82 62 79 83 Engine 4 | . 11 12 12 12 8 4 . . . . . . . . . . . . . . . Core 2 | . . . . . . 1 7 7 7 7 5 4 5 5 5 5 5 4 4 4 2 Treads 10 | . 18 25 25 25 24 17 . . . . . . . . . . . . . . . Flight 9 | . . . . . . . 21 21 21 21 17 21 20 20 20 20 20 16 13 15 13 Device 3 | . . . . . 9 8 . . 3 7 6 1 . 3 5 5 5 3 . . . Storage 7 | . 12 12 12 12 8 7 7 7 7 7 6 5 5 5 5 5 5 4 4 4 2 Processor 6 | . . . . . . . . . 3 7 6 11 10 13 15 15 15 13 13 25 34 Hackware 12 | . . . . . 3 7 5 . 6 7 18 33 30 30 30 30 30 27 20 25 24 Protection 12 | . 24 25 25 25 21 15 . . . . . 6 10 10 10 10 10 7 . . . Ballistic Gun 3 | . 12 12 12 12 4 . . . . . . . . . . . . . . . . Launcher 2 | . 9 12 12 12 1 . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 9 13 9 14 7 7 5 4 5 2 5 5 5 3 3 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 22 26 26 56 56 67 71 15 15 15 15 16 22 22 23 23 23 23 24 20 20 22 Greatest Support 65 | 20 40 40 40 40 65 65 15 15 15 15 16 23 23 23 23 23 23 28 28 28 32 Greatest Overweight (x) 17 | 1 1 . 1 1 1 17 . . . . 1 . . . . . . 1 1 . . Average Overweight (x) . | 1 . . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 19 | . 9 9 19 19 19 19 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Average Capacity 11 | . 9 9 15 19 19 18 7 7 7 7 7 7 7 7 7 7 7 7 7 7 6 Most Carried 19 | . 9 9 9 11 19 19 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Average Carried 10 | . 8 8 9 9 17 18 6 6 7 7 6 6 7 6 7 6 7 6 6 7 6 Final Capacity 19 | 9 9 9 19 19 19 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 4 Final Carried 19 | 7 9 9 9 11 19 7 6 7 7 7 6 7 7 7 7 7 7 7 7 7 4 Class Distribution -------------------- 45% | Hacker-Mutant 27% | Wizard-Sprinter 17% | Hacker-Sprinter 5% | Wizard-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Mutant | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 1928 | 200 369 . . 26 336 160 81 31 40 20 60 135 10 70 10 . . 72 182 106 20 Remotely 68 | . . . . . . 68 . . . . . . . . . . . . . . . Salvage Created 3774 | . 315 . . 61 846 512 38 . . . 119 156 . 134 338 . . 40 659 65 491 Parts 183 | . 13 . . 5 45 27 2 . . . 6 14 . 7 2 . . 2 30 6 24 Haulers Intercepted 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 60 | . 7 . . 2 16 7 3 . . . 3 2 . 1 . . . 1 9 1 8 Melee 35 | . . . . . 6 7 . . . . 3 2 . 1 . . . 1 6 1 8 Guns 10 | . 3 . . . 7 . . . . . . . . . . . . . . . . AOE 13 | . 4 . . 2 1 . 3 . . . . . . . . . . . 3 . . Classes Destroyed 12 | . 3 . . . 3 2 . . . . 1 1 . . . . . . 2 . . Worker 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . 1 . . . . . . . . . . Tunneler 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Hauler 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . Recycler 5 | . . . . . 2 2 . . . . . . . . . . . . 1 . . Watcher 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Swarmer 20 | . . . . . 5 2 3 . . . 2 . . . . . . 1 4 . 3 Grunt 24 | . 7 . . 2 6 3 . . . . . . . . . . . . 3 . 3 Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . Sentry 6 | . . . . . 5 1 . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 . . Programmer 8 | . . . . . . 1 . . . . 1 2 . 1 . . . . . 1 2 Best Kill Streak 8 | . 3 . . 2 6 2 3 . . . 1 2 . 1 . . . 1 8 1 3 Combat Bots Only 7 | . 2 . . 2 6 2 3 . . . 1 2 . 1 . . . 1 7 1 3 Max Kills in Single Turn 3 | . 2 . . 1 2 1 2 . . . 1 1 . 1 . . . 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . 1 1 . 2 . . . . . . . . . . . 3 . . Melee 2 | . . . . . 2 1 . . . . 1 1 . 1 . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Damage Taken 5860 | . 95 . . 25 860 614 261 . . 28 421 60 . 41 37 . 50 1194 570 27 1577 Core 1212 | . . . . . 107 107 85 . . 11 165 . . . 13 . . 324 124 . 276 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 100 80 . . . . 71 80 100 . . . . 98 . 65 100 82 Volleys Fired 50 | . 15 . . 2 29 . 2 . . . . . . . . . . . 2 . . Largest 2 | . 2 . . 1 2 . 1 . . . . . . . . . . . 1 . . Hottest 83 | . 50 . . 30 83 . 33 . . . . . . . . . . . 46 . . Shots Fired 71 | . 21 . . 2 44 . 2 . . . . . . . . . . . 2 . . Gun 50 | . 15 . . . 35 . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . 6 . . 2 9 . 2 . . . . . . . . . . . 2 . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 49 | . 15 . . . 34 . . . . . . . . . . . . . . . . Thermal 1 | . . . . . 1 . . . . . . . . . . . . . . . . Explosive 12 | . 6 . . 2 . . 2 . . . . . . . . . . . 2 . . Electromagnetic 9 | . . . . . 9 . . . . . . . . . . . . . . . . Robot Hit Streak 33 | . 11 . . 7 33 . 16 . . . . . . . . . . . . . . Robot Miss Streak 2 | . 1 . . . 2 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 185 | . 17 . . 2 64 28 2 . . . 15 6 . 2 10 . . 4 13 5 17 Core Hits 100 | . 16 1 . 4 25 12 3 . . . 4 4 . 2 4 . . 1 12 1 11 Critical Hits 13 | . . . . . . 1 . . . . 2 . . . . . . . 2 3 5 Critical Kills 7 | . . . . . . 1 . . . . 1 . . . . . . . 2 1 2 Critical Parts Destroyed 6 | . . . . . . . . . . . 1 . . . . . . . . 2 3 Melee Attacks 160 | . . . . . 25 32 . . . 1 24 10 . 5 10 . . 6 22 6 19 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 160 | . . . . . 25 32 . . . 1 24 10 . 5 10 . . 6 22 6 19 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . 7 . . . . 1 1 . 1 . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . 3 3 . . . . . . . . . . . . . . . Damage Inflicted 10263 | . 429 6 . 82 1617 1538 219 . . . 910 415 . 211 1066 . . 193 1737 463 1377 Guns 563 | . 175 . . . 388 . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 1252 | . 227 . . 79 325 . 219 . . . . . . . . . . . 402 . . Melee 8394 | . . . . . 886 1538 . . . . 910 415 . 211 1066 . . 193 1335 463 1377 Ramming 54 | . 27 6 . 3 18 . . . . . . . . . . . . . . . . Kinetic 545 | . 175 . . . 370 . . . . . . . . . . . . . . . . Thermal 18 | . . . . . 18 . . . . . . . . . . . . . . . . Explosive 927 | . 227 . . 79 . . 219 . . . . . . . . . . . 402 . . Electromagnetic 325 | . . . . . 325 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 8394 | . . . . . 886 1538 . . . . 910 415 . 211 1066 . . 193 1335 463 1377 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . 2 2 2 2 . 1 1 1 1 . 1 . . 2 2 2 2 3 4 . 1 Average Corruption 1 | . 1 2 2 2 . 1 1 1 1 . 1 . . 2 2 2 2 2 3 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 28 | . 5 2 3 7 . . 1 1 1 . . . . 2 . . . 1 4 . 1 Message Errors 10 | . 2 . 1 3 . . 1 1 1 . . . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . . . . . . . . . . . 2 . . Heat Flow Errors 5 | . . 1 1 . . . . . . . . . . 2 . . . . 1 . . Energy Discharges 5 | . 2 . 1 1 . . . . . . . . . . . . . . 1 . . Data Loss (minor) 6 | . 1 1 . 3 . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1590 | . . . . . 45 348 . . . . 195 17 . . 469 . . 14 348 105 49 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 38 | . . . . . 20 . . . . . . . . . . . . . 18 . . Melee 1552 | . . . . . 25 348 . . . . 195 17 . . 469 . . 14 330 105 49 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 177 | . 28 . . . 11 . . . . . . . . . . . . . 65 . 73 Shots 7 | . 3 . . . 1 . . . . . . . . . . . . . 2 . 1 Rammed 6 | . 3 1 . 1 1 . . . . . . . . . . . . . . . . Targets Rammed 8 | . 5 1 . 1 1 . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 248 | . 24 248 146 4 27 . 10 . . 3 5 . . 217 . . . . 186 . . Average Temperature 65 | . 10 165 79 2 15 . 6 . . 3 5 . . 96 . . . . 77 . . Received Heat Transfer 1017 | . 63 . . 21 378 150 108 . . 18 108 . . 12 . . . 9 33 . 117 Effects 1 | . . 1 . . . . . . . . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . Heat Transferred 37 | . . . . . 37 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Peak Influence 725 | . 142 129 . 66 329 185 . . . . 66 122 43 . . . . 143 432 294 725 Initial 182 | . . 27 . . 18 1 . . . . 33 13 43 . . . . 39 55 182 82 Average 105 | . 47 81 . 24 117 59 . . . . 29 71 43 . . . . 59 263 162 444 Maximum Alert Level 3 | . . . . . 1 . . . . . . . . . . . . . 2 1 3 Low Security (%) 85 | . 100 100 . 100 83 100 . . . . 100 100 100 . . . . 100 22 68 13 Level 1 10 | . . . . . 16 . . . . . . . . . . . . . 73 31 24 Level 2 3 | . . . . . . . . . . . . . . . . . . . 4 . 57 Level 3 . | . . . . . . . . . . . . . . . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . . . . 3 . . . . 5 . . . . . . 1 2 2 2 Investigation 6 | . . . . . . 1 . . . . 2 . . . . . . 1 2 . . Extermination 4 | . . . . . . 1 . . . . 2 . . . . . . . . 1 . Reinforcement 4 | . . . . . . 1 . . . . 1 . . . . . . . . 1 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 12 | . . . . . 5 . . . . . . . . . . . . 2 . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 223 | . 12 1 . 4 36 13 11 2 . 8 10 5 . 4 2 . 7 25 23 12 48 Peak Tracking Total 19 | . 3 1 . 2 6 3 7 2 . 3 5 2 . 7 2 . 6 18 5 5 19 Tactical Retreats 32 | . 1 . . . 9 3 3 . . 1 . . . . . . 3 2 2 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 15 | . 2 . . . 3 4 . . . . 2 1 . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 13 | . 1 . . 4 . . . . . . 1 . . . . . . . 5 . 2 Max in Single Turn 2 | . 1 . . 2 . . . . . . . . . . . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 32 | . 9 . 1 . 7 4 . . 1 . 1 3 . . . 4 . 1 . 1 . Terminals 15 | . 8 . . . 5 2 . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . Repair Stations 5 | . 1 . . . 1 . . . . . . 2 . . . . . . . 1 . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . Total Hacks 101 | . 33 . 1 . 14 10 . . 7 . 4 6 . . . 17 . 4 . 5 . Successful 88 | . 30 . 1 . 10 6 . . 7 . 4 5 . . . 17 . 4 . 4 . Failed 13 | . 3 . . . 4 4 . . . . . 1 . . . . . . . 1 . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 21 . . . 5 2 . . . . 10 7 . . . . . 1 12 7 9 Terminals 43 | . 29 . . . 10 4 . . . . . . . . . . . . . . . Fabricators 11 | . . . . . . 3 . . . . 4 . . . . . . 4 . . . Repair Stations 15 | . 4 . . . 2 . . . . . . 4 . . . . . . . 5 . Recycling Units 3 | . . . . . . 3 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . . . . . . Terminal Hacks 51 | . 17 . 1 . 5 4 . . 7 . . . . . . 17 . . . . . Record 6 | . . . 1 . . . . . . . . . . . . 5 . . . . . Part Schematic 12 | . 1 . . . . . . . 7 . . . . . . 4 . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . 3 . . . . . . . . . . . . . . 4 . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . Terminal Index 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 3 . . . 1 1 . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 1 . . . . 3 . . . . . . 3 . . . Load Schematic 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . Build 4 | . . . . . . . . . . . 2 . . . . . . 2 . . . Repair Station Hacks 14 | . 4 . . . 2 . . . . . . 4 . . . . . . . 4 . Scan Component 7 | . 2 . . . 1 . . . . . . 2 . . . . . . . 2 . Repair 7 | . 2 . . . 1 . . . . . . 2 . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 13 | . 9 . . . 1 1 . . . . 1 . . . . . . 1 . . . Terminals 10 | . 9 . . . 1 . . . . . . . . . . . . . . . . Track 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 6 . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Prioritize 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 8 . . . 6 4 . . . . 1 3 . . . . . 1 . 1 . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . 1 . . . 1 . . . 7 . . . . . . 4 . . 10 . . Parts Built 4 | . . . . . . . . . . . 2 . . . . . . 2 . . . Matter 876 | . . . . . . . . . . . 438 . . . . . . 438 . . . Time 261 | . . . . . . . . . . . 174 . . . . . . 87 . . . Total Part Build Rating 12 | . . . . . . . . . . . 6 . . . . . . 6 . . . Parts Repaired 7 | . 2 . . . 1 . . . . . . 2 . . . . . . . 2 . Time 235 | . 52 . . . 76 . . . . . . 63 . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 19 | . . 2 . . . . . . 4 . 5 4 . . . . . . . 1 3 Largest Group 4 | . . 2 2 . . . . . 4 4 4 4 3 3 . . . . . 1 2 Highest-Rated Group 268 | . . 46 46 . . . . . 152 152 168 112 84 84 . . . . . 138 268 Highest-Rated Ally 268 | . . 31 31 . . . . . 41 41 47 28 28 28 . . . . . 138 268 Zionite Dispatches 6 | . . . . . . . . . . . 2 1 . . . . . . . 1 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . . . 1 . . . . . . . . . Hacker 1 | . . . . . . . . . . . 1 . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hacking Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . 1 . . . . . . . . . . DROP 1 | . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 108 | . . 8 . . . . . . . 25 21 5 . 22 . . . . . 16 11 Total Damage 4587 | . . 296 . . . . . . . 884 625 113 . 440 . . . . . 1137 1092 Kills 32 | . . 4 . . . . . . . 5 1 2 . 6 . . . . . 8 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 2 . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 7 | . . . . . . . . . . . 1 1 . . . . . . 4 1 . Main Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . 1 . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 8854 | . 681 342 353 741 1162 1094 240 69 433 256 640 344 50 623 99 60 125 235 297 613 397 Spaces Moved 8283 | 1 332 206 166 281 417 485 791 234 742 351 665 491 86 337 256 141 279 208 593 536 685 Core 1 | . . . . . . 1 . . . . . . . . . . . . . . . Treads 1709 | . 249 206 166 281 417 390 . . . . . . . . . . . . . . . Legs 84 | 1 83 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 6489 | . . . . . . 94 791 234 742 351 665 491 86 337 256 141 279 208 593 536 685 Fastest Speed 27 | 200 160 160 160 260 155 29 29 29 29 29 29 27 29 29 29 29 29 29 29 29 31 Average Speed 69 | 200 170 160 213 260 206 199 29 29 29 29 30 28 29 29 29 29 29 32 34 30 33 Slowest Speed 900 | 200 200 160 260 260 260 900 29 29 29 29 101 34 29 29 29 29 29 100 111 31 45 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . . . 2 3 2 . 1 1 1 . . . . 1 7 11 3 15 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 1 62 55 54 64 44 11 78 36 89 44 19 19 4 53 52 60 58 12 49 12 22 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 4 | . . . 1 . . . . . . . . . . . . 3 . . . . . Known Exits Taken 21 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . 1 . . 3 2 3 . . . . 1 1 . 1 . . . . Spaces Dug 16 | . . . . . . 1 . . . 1 6 3 . 1 . . . 2 2 . . Terrain Destroyed 144 | . 38 . . 2 5 1 18 . . 1 6 3 . 1 . . . 2 45 . 22 Melee 16 | . . . . . . 1 . . . 1 6 3 . 1 . . . 2 2 . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 128 | . 38 . . 2 5 . 18 . . . . . . . . . . . 43 . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Total 10984 | . 424 219 167 289 643 570 795 232 959 501 1062 668 110 853 265 158 321 359 630 964 795 Wait 2278 | . 55 8 . 4 121 15 . . 207 151 354 152 25 497 . . 44 134 2 414 95 Move 8175 | . 331 205 165 280 416 480 784 229 741 348 662 488 85 336 255 140 276 194 573 529 658 Hop 39 | . . . . . . 2 3 2 . 1 1 1 . . . . 1 6 8 3 11 Pick Up 46 | . 6 2 . 2 18 2 . 1 . . 4 1 . . . 1 . 5 3 . 1 Fast Attach 88 | . 4 . . . 8 14 2 . 5 . 8 9 . 4 . 8 . 2 8 9 7 Attach 19 | . 1 . . . 3 3 2 . . . 1 1 . 3 . . . 3 1 . 1 Detach 10 | . . . . . . 1 1 . 1 . . 1 . 3 . . . 1 2 . . Swap 29 | . 2 . 1 . 12 6 . . 1 . 1 1 . 1 . 1 . 1 1 1 . Drop 91 | . 5 2 1 . 14 21 1 . 4 . 7 4 . 4 . 8 . 7 8 2 3 Fire 50 | . 15 . . 2 29 . 2 . . . . . . . . . . . 2 . . Melee 150 | . . . . . 21 26 . . . 1 24 10 . 5 10 . . 6 22 6 19 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . Crush 7 | . 4 1 . 1 1 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 50 | -10/Materials | Identified exit to Mines 290 | -10/Materials | Identified exit to Materials 290 | -10/Materials | Discovered exit to Materials (range 5) 316 | -10/Materials | Build established: Hacker-Mutant 416 | -10/Materials | Repaired Lgt. Armor Plating 443 | -10/Materials | Repaired Ion Engine 555 | -10/Materials | Discovered exit to Materials (range 16) 682 | -10/Materials | Entered Mines 685 | -10/Mines | Met a Derelict bent on vengeance 711 | -10/Mines | Found a hidden stash of uninstalled traps 835 | -10/Mines | Learned Materials emergency access door positions 868 | -10/Mines | Discovered exit to Materials (range 6) 892 | -10/Mines | Discovered exit to Materials (range 12) 1011 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1012 | -10/Mines | Identified exit to Exiles 1012 | -10/Mines | Discovered exit to Exiles (range 5) 1024 | -10/Mines | Entered Exiles 1024 | -10/Exiles | Accompanied by 2 allies 1054 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1063 | -10/Exiles | Met 8R-AWN 1092 | -10/Exiles | Met EX-HEX 1195 | -10/Exiles | Met EX-DEC 1247 | -10/Exiles | Learned location of Zion (-7) 1356 | -10/Exiles | Identified exit to Mines 1356 | -10/Exiles | Discovered exit to Mines (range 10) 1377 | -10/Exiles | Entered Mines 1497 | -9/Mines | Identified exit to Materials 1497 | -9/Mines | Discovered exit to Materials (range 13) 2035 | -9/Mines | Discovered exit to Materials (range 8) 2118 | -9/Mines | Entered Materials 2118 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2339 | -8/Materials | Lost 3 parts (1u2w) 2575 | -8/Materials | Build established: Scavenger-Mutant 2889 | -8/Materials | Build established: Hacker-Mutant 2932 | -8/Materials | Identified exit to Factory 3199 | -8/Materials | Repaired Broken Imp. VTOL Module 3280 | -8/Materials | Entered Factory 3280 | -7/Factory | Evolved 2 slots: Utility x2 3726 | -7/Factory | Identified exit to Storage 3726 | -7/Factory | Identified exit to Lower Caves 4074 | -7/Factory | Lost 5 parts (1p1n3u) 4374 | -7/Factory | Entered Lower Caves 4402 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4413 | -7/Lower Caves | Spotted B-75 Beast 4434 | -7/Lower Caves | Learned location of 1 exit from Factory 4446 | -7/Lower Caves | Learned location of 1 exit from Factory 4610 | -7/Lower Caves | Identified exit to Lower Caves 4610 | -7/Lower Caves | Discovered exit to Lower Caves (range 9) 4614 | -7/Lower Caves | Encountered a Warlord checkpoint 4614 | -7/Lower Caves | Entered another Lower Caves area 4619 | -7/Lower Caves | Identified exit to Factory 4619 | -7/Lower Caves | Discovered exit to Factory (range 12) 4627 | -7/Lower Caves | Build established: Hacker-Sprinter 4651 | -7/Lower Caves | Encountered a Warlord checkpoint 4678 | -7/Lower Caves | Identified exit to Zion 4678 | -7/Lower Caves | Discovered exit to Zion (range 16) 4683 | -7/Lower Caves | Entered Zion 4702 | -7/Zion | System corruption cleaned by Quarantine Array 4745 | -7/Zion | Found Prototype Device 4745 | -7/Zion | Identified Bomb Factory No. 2 4792 | -7/Zion | Imprinted 4794 | -7/Zion | Declared Zion's savior 4818 | -7/Zion | Found Prototype Device 4818 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4906 | -7/Zion | Identified exit to Proximity Caves 4906 | -7/Zion | Discovered exit to Proximity Caves (range 10) 5116 | -7/Zion | Entered Proximity Caves 5116 | -6/Proximity Caves | Accompanied by 4 allies 5142 | -6/Proximity Caves | Spotted B-75 Beast 5360 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5370 | -6/Proximity Caves | Discovered exit to Factory (range 6) 5372 | -6/Proximity Caves | Entered Factory 5372 | -6/Factory | Evolved 2 slots: Utility x2 5373 | -6/Factory | Identified exit to Factory 5432 | -6/Factory | Retrieved Zion intel report: Emergency Access 5433 | -6/Factory | Zion Hacking Resupply teleported in 5756 | -6/Factory | Fabricated Imp. VTOL Module (x1) 5816 | -6/Factory | Fabricated Imp. VTOL Module (x1) 5954 | -6/Factory | Zion Hacker squad teleported in 5994 | -6/Factory | Discovered exit to Factory (range 11) 6012 | -6/Factory | Entered another Factory area 6012 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6130 | -5/Factory | Zion Fire squad teleported in 6207 | -5/Factory | Build established: Wizard-Sprinter 6213 | -5/Factory | Repaired Greatsword 6233 | -5/Factory | Retrieved Zion intel report: Active Terminals 6306 | -5/Factory | Repaired Lgt. Nuclear Core 6321 | -5/Factory | Identified exit to Factory 6321 | -5/Factory | Discovered exit to Factory (range 4) 6356 | -5/Factory | Entered another Factory area 6356 | -4/Factory | Accompanied by 3 allies 6356 | -4/Factory | Evolved 2 slots: Utility x2 6379 | -4/Factory | Identified exit to Upper Caves 6379 | -4/Factory | Discovered exit to Upper Caves (range 9) 6406 | -4/Factory | Entered Upper Caves 6406 | -4/Upper Caves | Accompanied by 3 allies 7027 | -4/Upper Caves | Identified exit to Upper Caves 7027 | -4/Upper Caves | Discovered exit to Upper Caves (range 10) 7029 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7029 | -4/Upper Caves | Entered another Upper Caves area 7033 | -4/Upper Caves | Spotted B-86 Titan 7052 | -4/Upper Caves | Learned 12 Research zone layouts 7125 | -4/Upper Caves | Identified exit to Zhirov 7125 | -4/Upper Caves | Discovered exit to Zhirov (range 14) 7128 | -4/Upper Caves | Entered Zhirov 7128 | -4/Zhirov | Identified exit to Proximity Caves 7128 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 7134 | -4/Zhirov | Met Zhirov 7140 | -4/Zhirov | Learned location of Quarantine (-3) 7140 | -4/Zhirov | Learned location of Testing (-2) 7140 | -4/Zhirov | Learned location of Command (-1) 7142 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7147 | -4/Zhirov | Found Alien Artifact 7147 | -4/Zhirov | Identified Integrated Dissipator 7147 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7154 | -4/Zhirov | Found Alien Artifact 7188 | -4/Zhirov | Entered Proximity Caves 7223 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7309 | -3/Proximity Caves | Identified exit to Research 7309 | -3/Proximity Caves | Discovered exit to Research (range 11) 7313 | -3/Proximity Caves | Entered Research 7313 | -3/Research | Evolved 2 slots: Utility x2 7314 | -3/Research | Identified exit to Quarantine 7443 | -3/Research | Fabricated Imp. VTOL Module (x1) 7474 | -3/Research | Fabricated Imp. VTOL Module (x1) 7495 | -3/Research | Spotted B-86 Titan 7530 | -3/Research | Found Prototype Slashing Weapon 7530 | -3/Research | Identified Centrium Greatsword 7533 | -3/Research | Found Centrium Greatsword 7540 | -3/Research | Spotted B-86 Titan 7548 | -3/Research | Entered Quarantine 7578 | -3/Quarantine | Lost 6 parts (1n4u1w) 7655 | -3/Quarantine | Destroyed 7 combat bots 7658 | -3/Quarantine | Found Alien Artifact 7658 | -3/Quarantine | Identified Phase Redirector 7670 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 7676 | -3/Quarantine | Met incapacitated Sigix Warrior 7676 | -3/Quarantine | Lockdown squad dispatched 7727 | -3/Quarantine | Found Alien Slashing Weapon 7727 | -3/Quarantine | Identified Sigix Broadsword 7740 | -3/Quarantine | Spotted Lightning 7759 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 7767 | -3/Quarantine | Spotted Alpha 7 7768 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 7783 | -3/Quarantine | Build established: Wizard-Mutant 7818 | -3/Quarantine | Retrieved Zion intel report: Main Access 7818 | -3/Quarantine | Identified exit to Research 7845 | -3/Quarantine | Entered Research 7845 | -2/Research | Evolved 2 slots: Utility x2 7876 | -2/Research | Repaired Biomechanical Wings 7895 | -2/Research | Repaired Field Propulsion Drive 8047 | -2/Research | Retrieved Zion intel report: Branch Access 8047 | -2/Research | Identified exit to Testing 8048 | -2/Research | Zion hero teleported in (1C-UTU) 8108 | -2/Research | Build established: Wizard-Sprinter 8440 | -2/Research | Identified exit to Access 8440 | -2/Research | Discovered exit to Access (range 16) 8458 | -2/Research | Entered Access 8458 | -1/Access | Accompanied by 1 ally (1C-UTU) 8458 | -1/Access | Evolved 2 slots: Utility x2 8464 | -1/Access | Energy Cycler disabled 8508 | -1/Access | Zion Experimental squad teleported in 8576 | -1/Access | Spotted B-99 Colossus 8708 | -1/Access | First assault squad dispatched 8833 | -1/Access | Zion Heavy squad teleported in 8835 | -1/Access | Lost 9 parts (2p2n4u1w) 8852 | -1/Access | Identified exit to Surface 8852 | -1/Access | Discovered exit to Surface (range 6) 8855 | *** | Destroyed 0B10! Last Messages --------------- [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Hacking Resupply ] [ 2 : Melee Resupply ] [ 3 : Explosive Resupply ] [ 4 : Heavy Resupply ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Component Schematics ] [ 2 : Unaware Schematics ] [ 3 : Component Stockpiles ] [ 4 : Prototype Schematics ] >>\\ZION-SEEK-3 [ Targeting Component Stockpiles... ] 08842_ Terminal unresponsive. 08843_ K-01 Serf cleans the Terminal. 08851_ Detecting system override signal. 08852_ The Access Shell folds into the floor. 08852_ EXIT=FOUND: SURFACE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ?????????????????????????????????????########## | | ?????????????????????????????????????# "" | | ?????????????????????????????????????# "T | | ?????????????????????????????????????# ####### | | ?????????????????????????????????????+ #?????### | | ?????????????????????????????????????# #???????# | | ?????????????????????????????????????# #???????# | | ?????????????????????????????????????# #???????# | | ?????????????????????????????###?????# #???????# | | ????????????????????########## ####### #?????+## | | ????????????????????" #?????? | | ????????????????????" k #???????# | | ????????????????????" #???????# | | ????????????????????" #???????# | | ????????????????????" "@ #???????# | | ????????????????????" "" #???????# | | ????????????????????" #???????# | | ????????????????????" #????####/ | | ????????????????????" """ """ #????# | | ????????????????????" """T""" #????# ! | | ????????????????????########## ####### #????# | | ?????????????????????????????###?????? #????# | | ?????????????????????????????????????? #????# | | ?????????????????????????????????????? #????# | | ?????????????????????????????????????? #????# | | ?????????????????????????????????????? #????# | | ??????????????????????????????????????? #????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 135 Armor Coverage 525 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 75 Targeting Accuracy 8 Launcher Accuracy 160 Target Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 3 Offensive Hacking 81 Defensive Hacking 28 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Ripper | -7/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Power Amplifier | -3/Quarantine | Z-intel Plasma Sword | -3/Quarantine | Z-intel Mni. Smartbomb Launcher | -3/Quarantine | Z-intel Thunder Hammer | -3/Quarantine | Z-intel Adv. Energy Well | -3/Quarantine | Z-intel Imp. Matter Neutralizer | -3/Quarantine | Z-intel Exp. Power Amplifier | -3/Quarantine | Z-intel Gravity Flail | -3/Quarantine | Z-intel Exp. Transmission Jammer | -3/Quarantine | Z-intel Exp. Flexi-carbon Leg | -3/Quarantine | Z-intel Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -3/Research Imp. VTOL Module | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Phase Redirector Sigix Broadsword Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed FieldReclamationPit Manual? 0 Play Time 01:23:22 Cumulative 259.8 hours Start 2021.02.02 @ 18:31:06 End 2021.02.02 @ 19:57:44 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 260 Rogue 122 Adventurer 68 Explorer 70 Win Type 3 Total 18 Types 14/0/2/2/0/0/0/0/0 Lore% 74 Gallery% 83 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbffe927-f344-438f-82d9-c47ea534878a