Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 00:21:10 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (112) 560 Value Destroyed (3351) 3351 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (293) 293 TOTAL SCORE: 6724 Bonus ------- High Alert Combat Kills 293 Cogmind --------- Core Integrity 540/700 Matter 105/300 Energy 380/380 System Corruption 2% Temperature Hot (232) Movement Treading (250) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Hardened Heavy Armor Plating Hardlight Generator > --- WEAPON (3) ------- Heavy Ion Cannon Heavy Ion Cannon Advanced Assault Cannon > --- INVENTORY (20) --- Armored Huge Wheel Improved Heat Sink Large Matter Pod (150) Core Analyzer Matter Filter Weapon Cycler Improved Propulsion Shielding Hardened Heavy Armor Plating Hardened Heavy Armor Plating Advanced Shield Generator Advanced Shield Generator Hacking Suite Long-range Tractor Beam EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Hardened Heavy Armor Plating Hardlight Generator > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Advanced Assault Cannon > --- INVENTORY -------- Armored Treads Armored Treads Improved Heat Sink Large Matter Pod Core Analyzer Matter Filter Weapon Cycler Improved Propulsion Shielding Hardened Heavy Armor Plating Hardened Heavy Armor Plating Advanced Shield Generator Advanced Shield Generator Hacking Suite Long-range Tractor Beam EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Heavy Missile Launcher [Rating: 51] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Hardened Heavy Armor Plating Weapon Heavy Ion Cannon Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon 1 | . . . . . 1 Parts Attached 74 | 6 1 21 11 18 17 Power 4 | 1 . 1 . . 2 Engine 1 | 1 . . . . . Core 3 | . . 1 . . 2 Reactor . | . . . . . . Propulsion 21 | 2 . 4 3 7 5 Treads 18 | 2 . 4 3 5 4 Leg . | . . . . . . Wheel 3 | . . . . 2 1 Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 1 4 2 3 3 Device 5 | . . 1 1 1 2 Storage 3 | 1 1 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . . 3 1 1 1 Artifact . | . . . . . . Weapon 35 | 2 . 12 6 8 7 Energy Gun . | . . . . . . Energy Cannon 11 | . . 1 2 4 4 Ballistic Gun 13 | 2 . 9 2 . . Ballistic Cannon 1 | . . . . . 1 Launcher 10 | . . 2 2 4 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 19 | . . 3 5 7 4 Power 2 | . . 1 . . 1 Propulsion 8 | . . . 3 4 1 Utility 4 | . . 1 1 . 2 Weapon 5 | . . 1 1 3 . Highest Loss Streak 3 | . . 1 3 2 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 85 79 91 82 83 Engine 2 | . 14 . . . . Core 8 | . . 2 11 9 14 Treads 26 | . 28 32 32 26 18 Wheel 1 | . . . . 1 4 Device 5 | . . 2 6 9 6 Storage 9 | . 14 11 11 9 7 Protection 6 | . . 7 7 9 6 Energy Cannon 10 | . . . 12 16 16 Ballistic Gun 9 | . 28 21 8 . . Launcher 1 | . . . 1 1 1 Naked Turns . | . . . . . . Heaviest Build 101 | 14 29 37 39 80 101 Greatest Support 82 | 40 40 69 69 82 80 Greatest Overweight (x) 7 | 1 . . . 7 3 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 20 | 8 15 15 15 20 20 Average Capacity 16 | 6 10 15 15 20 20 Most Carried 20 | 4 5 15 15 20 20 Average Carried 13 | 1 3 10 12 18 19 Final Capacity 20 | 8 15 15 15 20 20 Final Carried 20 | 2 5 15 11 19 20 Class Distribution -------------------- 54% | Mutant 21% | Scavenger-Mutant 15% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2168 | 223 299 489 658 236 263 Remotely . | . . . . . . Salvage Created 3756 | . 404 751 569 1551 481 Parts 233 | . 43 53 30 81 26 Haulers Intercepted 9 | . 2 2 . 4 1 Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 101 | . 11 19 35 25 11 Guns 30 | . 11 9 10 . . Cannons 25 | . . . 4 15 6 AOE 46 | . . 10 21 10 5 Classes Destroyed 15 | . 6 1 4 3 1 Worker 6 | . 1 . . 5 . Builder 6 | . 1 1 . 4 . Tunneler 2 | . . . 1 . 1 Hauler 9 | . 2 2 . 4 1 Recycler 3 | . . . . 2 1 Watcher 3 | . 1 1 . 1 . Swarmer 18 | . 8 3 7 . . Grunt 43 | . 3 10 7 14 9 Brawler 2 | . . . . 2 . Duelist 3 | . . . 2 1 . Sentry 12 | . . 6 . 6 . Demolisher 1 | . . . 1 . . Hunter 2 | . . . . 2 . Programmer 2 | . . . . . 2 Assembled 18 | . . . 18 . . Best Kill Streak 25 | . 6 11 25 12 6 Combat Bots Only 25 | . 4 10 25 7 5 Max Kills in Single Turn 8 | . 2 4 8 3 3 Gunslinging 1 | . . . 1 . . Exploded 8 | . . 4 8 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 383 | . 56 61 70 108 88 Missed 97 | . 16 11 27 23 20 Damage Taken 4557 | . 355 692 758 1500 1252 Core 497 | . 47 121 48 121 160 Absorbed by Shields 132 | . . . . . 132 Core Remaining (%) 79 | 100 81 . 57 78 . Volleys Fired 261 | . 43 56 42 77 43 Largest 3 | . 2 2 2 2 3 Hottest 195 | . 40 46 136 136 195 Shots Fired 478 | . 86 102 83 143 64 Gun 224 | . 86 92 46 . . Cannon 204 | . . . 20 131 53 Launcher 50 | . . 10 17 12 11 Special . | . . . . . . Kinetic 237 | . 86 92 46 . 13 Thermal 191 | . . . 20 131 40 Explosive 50 | . . 10 17 12 11 Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 5 15 10 16 6 Robot Miss Streak 7 | . 3 5 7 3 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . 3 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 290 | . 51 70 41 91 37 Core Hits 199 | . 23 36 57 61 22 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9383 | . 640 1936 1904 3165 1738 Guns 1964 | . 640 921 403 . . Cannons 3025 | . . . 266 1889 870 Explosions 4394 | . . 1015 1235 1276 868 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2179 | . 640 921 403 . 215 Thermal 2810 | . . . 266 1889 655 Explosive 4394 | . . 1015 1235 1276 868 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 225 | . . 50 8 58 109 Projectiles 54 | . . . . 29 25 Explosions 171 | . . 50 8 29 84 Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 420 | . . 28 44 105 243 Shots 12 | . . 2 2 3 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 504 | . . 14 168 504 492 Average Temperature 151 | . . 7 36 125 219 Received Heat Transfer 1318 | . 60 261 140 504 353 Effects 29 | . . . . 11 18 Shutdowns 12 | . . . . 3 9 Energy Bleed 3 | . . . . 2 1 Interference 4 | . . . . . 4 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . 1 . Damage (minor) 3 | . . . . . 3 Damage (major) 5 | . . . . 5 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . . 3 4 . Heat Transferred 4588 | . . . 481 3256 851 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 859 | . 280 508 492 859 572 Initial 390 | . . 29 90 82 390 Average 282 | . 87 201 308 335 405 Maximum Alert Level 3 | . 1 2 2 3 2 Low Security (%) 32 | 100 87 58 11 24 . Level 1 44 | . 12 28 64 54 56 Level 2 20 | . . 13 24 11 43 Level 3 2 | . . . . 10 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 . . 4 4 Investigation 2 | . . . . 2 . Extermination 2 | . . . . . 2 Reinforcement 3 | . 1 . . 1 1 Assault 1 | . . . . 1 . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 134 | . 17 28 39 34 16 Peak Tracking Total 11 | . 4 7 11 6 5 Tactical Retreats 4 | . 2 . 1 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 5 | . . 1 . 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 10 | . 1 1 1 3 4 Max in Single Turn 3 | . 1 1 1 1 3 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 16 | . 3 6 . 4 3 Terminals 12 | . 3 6 . 2 1 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 1 1 Garrison Access . | . . . . . . Total Hacks 44 | . 8 16 . 13 7 Successful 19 | . 4 7 . 6 2 Failed 25 | . 4 9 . 7 5 Catastrophic 4 | . . 2 . 2 . Database Lockouts . | . . . . . . Manual 5 | . . 5 . . . Terminals 32 | . 8 16 . 6 2 Fabricators 1 | . . . . . 1 Repair Stations 3 | . . . . 3 . Recycling Units . | . . . . . . Scanalyzers 8 | . . . . 4 4 Garrison Access . | . . . . . . Terminal Hacks 12 | . 4 7 . 1 . Branch Access Points 2 | . 1 1 . . . Emergency Access Points 1 | . . 1 . . . Unreport Threat 2 | . 1 1 . . . Hauler Manifests 2 | . . 1 . 1 . Registered Components 1 | . . 1 . . . Zone Layout 4 | . 2 2 . . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . . 4 1 Insert Component 3 | . . . . 2 1 Analyze 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 3 5 . 3 2 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 53 | . . . . . 53 Total Part Build Rating 12 | . . . . . 12 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . 2 1 Part Schematics Acquired 2 | . . . . 2 . Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Machine Destruction 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 5170 | 67 707 1086 840 1136 1334 Spaces Moved 2430 | 40 337 506 436 436 675 Core 10 | 10 . . . . . Treads 1892 | 30 337 506 436 388 195 Legs . | . . . . . . Wheels 528 | . . . . 48 480 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 125 130 Average Speed 167 | 136 160 160 160 181 173 Slowest Speed 385 | 160 160 160 160 385 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 63 49 81 48 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 3 | . . . 3 . . Spaces Dug . | . . . . . . Terrain Destroyed 303 | . . 68 130 66 39 Melee . | . . . . . . Projectile 9 | . . . . 6 3 AOE 294 | . . 68 130 60 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3068 | 53 419 678 493 643 782 Wait 187 | . 34 62 3 73 15 Move 2425 | 39 336 505 435 435 675 Hop . | . . . . . . Pick Up 85 | 8 4 26 2 26 19 Fast Attach . | . . . . . . Attach 48 | 6 1 9 6 11 15 Detach 2 | . . . . . 2 Swap 26 | . . 12 5 7 2 Drop 34 | . 1 8 . 14 11 Fire 261 | . 43 56 42 77 43 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 6) 273 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 13) 600 | -10/Materials | Identified exit to Mines 775 | -10/Materials | Entered another Materials area 775 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 963 | -9/Materials | Discovered new exit (range 14) 1451 | -9/Materials | Destroyed 10 combat bots 1490 | -9/Materials | Discovered new exit (range 11) 1739 | -9/Materials | Identified exit to Mines 1861 | -9/Materials | Entered Mines 1988 | -9/Mines | Assembled infested the area 1993 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2034 | -9/Mines | Learned Materials emergency access door positions 2083 | -9/Mines | Lost 3 parts (1n1u1w) 2108 | -9/Mines | Destroyed 25 combat bots 2583 | -9/Mines | Build established: Scavenger-Mutant 2627 | -9/Mines | Found a hidden stash of uninstalled traps 2664 | -9/Mines | Discovered new exit (range 7) 2701 | -9/Mines | Entered Materials 2701 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3303 | -8/Materials | Build established: Mutant 3576 | -8/Materials | Discovered new exit (range 5) 3765 | -8/Materials | Destroyed 7 combat bots 3773 | -8/Materials | Discovered new exit (range 16) 3784 | -8/Materials | Build established: Scavenger-Mutant 3837 | -8/Materials | Entered Factory 3837 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4093 | -7/Factory | Discovered new exit (range 8) 4192 | -7/Factory | Lost 3 parts (1p1n1u) 4436 | -7/Factory | Fabricated Adv. Shield Generator (x2) 4690 | -7/Factory | Build established: Tank 5089 | -7/Factory | Garrison activated, responded to threat 5171 | -7/Factory | Self-destructed Last Messages --------------- transfer corridor. 05138_ U-05 Engineer lays Concrete. 05139_ G-47 Trooper destroyed. 05143_ U-05 Engineer lays Concrete. 05144_ Acquired 29 matter. 05145_ K-01 Serf cleans the Pressure Siphon. 05145_ U-05 Engineer repairs door. 05146_ Acquired 42 matter. 05149_ Acquired 34 matter. 05151_ Acquired 2 matter. 05155_ System corrupted: Heat flow error (+289). 05156_ Power failure, Nuclear Core shutdown. 05156_ Overheating: Matter decay (-33). 05159_ A-02 Transporter enters garrison. 05160_ Power failure, Nuclear Core shutdown. 05162_ R-06 Scavenger collects Particle Gun. 05166_ R-06 Scavenger collects Corrupted Lgt. Ion Engine. 05169_ R-06 Scavenger collects Lgt. Nuclear Core. 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""" ???????????????????????? | | ??????????????????"???" ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Shield Generator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Killing Spree Challenges ------------ None Game ------ Seed RefineryCryofiberExoskeleton Manual? 0 Play Time 00:38:25 Cumulative 89.0 hours Start 2024.04.13 @ 23:00:32 End 2024.04.14 @ 00:21:10 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 48 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5c3bdc4-fb04-4109-a346-3ff8989b4419