Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 19:21:58 Player: Heclapar Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (76) 380 Value Destroyed (3014) 3014 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (431) 431 TOTAL SCORE: 8125 Bonus ------- Follower Combat Kills 105 Registered with UFD 300 Met Imprinter 300 Friendly Fire -274 Cogmind --------- Core Integrity 124/850 Matter 296/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Terrain Scan Processor Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Scrap Suit Energy Well (350) Advanced Signal Interpreter Experimental Terrain Scanner Improved Utility Shielding Focal Shield System Shield Makeshift Shrapnel Gun Bore Cannon Hypervelocity Gauss Cannon Phasing Sabre Phasing Sabre CR-A16's Pointy Stick GAL Module Peak State ------------ > --- POWER ------------ Hybrid Fission Core Hybrid Fission Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Energy Well Terrain Scan Processor Focal Shield Force Field > --- WEAPON ----------- Improved Heavy Laser Hypervelocity Gauss Rifle Heavy Flak Cannon > --- INVENTORY -------- Hybrid Fission Core Armored Treads Medium Treads Scrap Suit Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Experimental Terrain Scanner Improved Utility Shielding Medium Reactive Plating System Shield Power Bank Beamcaster Makeshift Shrapnel Gun Heavy Machine Gun Great Maul DRS Beacon [Rating: 73] Favorites ----------- Power Hybrid Fission Core Engine Ion Engine Power Core Hybrid Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Terrain Scan Processor Device Advanced Heat Sink Storage Huge Storage Unit Processor Terrain Scan Processor Protection Makeshift Light Armor Plating Weapon Riot Gun Energy Gun Riot Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Bore Cannon Special Weapon CPS Tube Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 8 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 4 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 107 | . 14 9 14 5 27 18 9 7 4 Power 13 | . 1 2 2 . 3 2 2 1 . Engine 7 | . 1 2 2 . 1 . . 1 . Core 5 | . . . . . 2 2 1 . . Reactor 1 | . . . . . . . 1 . . Propulsion 22 | . 5 . 7 . 5 4 1 . . Treads 13 | . . . 5 . 4 4 . . . Leg 9 | . 5 . 2 . 1 . 1 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 34 | . 4 2 3 1 8 10 3 1 2 Device 16 | . 2 1 . . 4 8 1 . . Storage 9 | . 2 . 2 1 1 1 1 . 1 Processor 4 | . . . 1 . 2 . . 1 . Hackware . | . . . . . . . . . . Protection 5 | . . 1 . . 1 1 1 . 1 Artifact . | . . . . . . . . . . Weapon 38 | . 4 5 2 4 11 2 3 5 2 Energy Gun 14 | . 4 1 1 . 3 1 . 2 2 Energy Cannon 3 | . . 1 . . 2 . . . . Ballistic Gun 11 | . . 3 1 2 2 . 1 2 . Ballistic Cannon 6 | . . . . 1 2 1 1 1 . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon 3 | . . . . . 2 . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . Parts Lost 36 | . . 1 6 . 2 9 7 . 11 Power 9 | . . 1 1 . . 2 3 . 2 Propulsion 12 | . . . 4 . 1 2 2 . 3 Utility 8 | . . . . . 1 3 1 . 3 Weapon 7 | . . . 1 . . 2 1 . 3 Highest Loss Streak 6 | . . 1 4 . 1 4 4 . 6 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 90 | . 95 84 89 99 95 98 88 89 72 Engine 8 | . 13 13 13 14 3 . . 4 3 Core 2 | . . . . . 9 12 7 . . Reactor 1 | . . . . . . . . 6 3 Treads 13 | . . . 8 28 21 25 17 13 2 Leg 10 | . 27 28 14 . 2 . 2 6 5 Device 6 | . 12 . . . 11 13 16 13 6 Storage 7 | . 14 . 12 14 6 7 9 7 9 Processor 9 | . . . 10 14 17 16 6 11 13 Protection 5 | . . 13 1 . 1 1 5 6 6 Energy Gun 10 | . 27 10 21 14 4 6 9 5 12 Energy Cannon 2 | . . 6 . . 4 4 . . . Ballistic Gun 7 | . . 11 4 9 5 5 2 7 3 Ballistic Cannon 2 | . . . . 4 2 1 6 2 3 Peak Build Rating 73 | 6 7 14 14 19 68 73 72 72 72 Average Rating 38 | 6 6 11 12 16 58 70 63 67 55 On Entrance 33 | 6 6 7 12 13 19 68 69 64 72 Naked Turns . | . . . . . . . . . . Heaviest Build 148 | 14 30 33 35 53 123 148 137 124 123 Greatest Support 106 | 20 20 20 43 40 106 106 96 48 48 Greatest Overweight (x) 40 | . 8 1 3 1 1 2 2 2 40 Average Overweight (x) 1 | . . . . . 1 1 1 2 19 Largest Inventory Capacity 25 | 8 15 15 15 20 25 25 25 25 25 Average Capacity 17 | 8 14 5 12 16 23 25 25 25 24 Most Carried 25 | 6 9 9 10 20 25 23 19 25 25 Average Carried 14 | 6 8 4 8 14 21 21 16 23 24 Final Capacity 25 | 8 15 5 15 20 25 25 25 25 15 Final Carried 25 | 6 9 5 10 20 22 22 19 25 15 Class Distribution -------------------- 18% | Subdweller-Mutant 16% | Commander-Mutant 16% | Mutant 14% | Gunner 12% | Derelict-Gunner 7% | Tank 6% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Gunner | -6/Factory Gunner | -6/Lower Caves Tank | -6/Lower Caves Derelict-Gunner | -6/Zion Derelict-Gunner | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Matter Collected 2637 | 200 30 350 95 62 490 713 508 31 158 Remotely . | . . . . . . . . . . Salvage Created 3453 | . 160 447 665 . 417 952 529 . 283 Parts 141 | . 11 30 15 . 30 32 17 . 6 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 97 | . . 38 . . . 31 20 . 8 Prevented 1 | . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Combat Hostiles Destroyed 61 | . 4 11 5 . 6 18 10 . 7 Guns 39 | . 4 6 2 . 3 11 7 . 6 Cannons 17 | . . 4 . . 3 6 3 . 1 AOE 3 | . . . 3 . . . . . . Classes Destroyed 19 | . 1 6 5 . 5 2 . . . Worker 1 | . . . 1 . . . . . . Builder 3 | . . . . . 3 . . . . Recycler 5 | . . . 5 . . . . . . Operator 1 | . . . . . 1 . . . . Turret 1 | . . 1 . . . . . . . Watcher 2 | . . . . . 2 . . . . Swarmer 8 | . . 1 . . . 3 . . 4 Grunt 26 | . 4 4 2 . . 9 7 . . Duelist 3 | . . . 1 . . . . . 2 Protector 1 | . . . 1 . . . . . . Sentry 4 | . . 1 . . 1 1 . . 1 Demolisher 2 | . . . 2 . . . . . . Hunter 3 | . . . . . 1 . 2 . . Programmer 3 | . . . . . 3 . . . . Behemoth 2 | . . . . . 1 . 1 . . Artisan 1 | . . 1 . . . . . . . Subdweller 5 | . . 5 . . . . . . . Thug 3 | . . . . . . 3 . . . Savage 1 | . . . . . . 1 . . . Guerrilla 1 | . . 1 . . . . . . . Mutant 1 | . . . . . . 1 . . . Best Kill Streak 7 | . 1 2 7 . 3 5 4 . 3 Combat Bots Only 5 | . 1 2 2 . 1 5 4 . 3 Max Kills in Single Turn 2 | . 1 1 2 . 1 1 1 . 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Hostile Shots Fired 522 | . 9 39 22 . 113 161 85 . 93 Missed 147 | . 4 17 4 . 40 36 26 . 20 Damage Taken 6093 | . 58 456 559 . 692 1756 1066 . 1506 Core 854 | . . 7 121 . 43 120 57 . 506 Absorbed by Shields 641 | . . . . . 74 567 . . . Ignored by Resistances 131 | . . . . . 109 22 . . . Core Remaining (%) 74 | 100 . . . 48 . . . . . Volleys Fired 222 | . 14 55 25 2 26 49 29 1 21 Largest 3 | . 2 2 2 1 3 3 3 3 3 Hottest 231 | . 100 100 90 . 150 193 193 129 231 Shots Fired 511 | . 25 94 39 2 71 143 81 3 53 Gun 373 | . 25 81 39 . 40 96 46 3 43 Cannon 136 | . . 13 . . 31 47 35 . 10 Launcher . | . . . . . . . . . . Special 2 | . . . . 2 . . . . . Kinetic 241 | . . 64 4 . 38 64 49 2 20 Thermal 215 | . 25 27 . . 18 79 32 1 33 Explosive . | . . . . . . . . . . Electromagnetic 53 | . . 3 35 . 15 . . . . Robot Hit Streak 25 | . 16 12 5 4 9 25 9 . 13 Robot Miss Streak 14 | . 1 5 3 . 3 7 4 . 14 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 320 | . 22 45 27 2 54 88 52 . 30 Core Hits 180 | . 9 20 26 . 22 55 34 . 14 Critical Kills 10 | . . 1 . . 3 3 3 . . Critical Parts Destroyed 10 | . . . . . 2 4 4 . . Critical Strikes 29 | . . 1 1 . 6 7 10 . 4 Burn 7 | . . . . . . . 3 . 4 Meltdown 2 | . . 1 . . . 1 . . . Destroy 16 | . . . . . 3 6 7 . . Corrupt 2 | . . . 1 . 1 . . . . Smash 2 | . . . . . 2 . . . . Melee Attacks 8 | . . . . . 8 . . . . Impact 8 | . . . . . 8 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7270 | . 274 988 955 . 1555 1790 1057 . 651 Guns 4267 | . 274 786 448 . 515 1016 603 . 625 Cannons 2169 | . . 202 . . 713 774 454 . 26 Explosions 550 | . . . 507 . 43 . . . . Melee 284 | . . . . . 284 . . . . Ramming . | . . . . . . . . . . Kinetic 2815 | . . 786 45 . 649 630 616 . 89 Thermal 3553 | . 274 202 507 . 407 1160 441 . 562 Explosive . | . . . . . . . . . . Electromagnetic 618 | . . . 403 . 215 . . . . Impact 284 | . . . . . 284 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . 1 1 2 16 16 16 . Average Corruption 8 | . . . 1 1 2 5 16 16 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 143 | . . . 1 . 11 59 68 4 . Message Errors 37 | . . . . . 4 10 20 3 . Matter Fused 37 | . . . 1 . 2 18 15 1 . Heat Flow Errors 16 | . . . . . . 5 11 . . Energy Discharges 13 | . . . . . 1 3 9 . . Parts Rejected 3 | . . . . . 1 2 . . . Parts Fused 2 | . . . . . . 1 1 . . Data Loss (minor) 18 | . . . . . 3 12 3 . . Data Loss (major) 5 | . . . . . . 3 2 . . Misfires 3 | . . . . . . 3 . . . Alerts 1 | . . . . . . . 1 . . Weapon Failures 8 | . . . . . . 2 6 . . Overload Shots . | . . . . . . . . . . Overflow Damage 231 | . . . 61 . 167 3 . . . Projectiles 28 | . . . . . 25 3 . . . Explosions 61 | . . . 61 . . . . . . Melee 142 | . . . . . 142 . . . . Knockbacks 16 | . . . . . 1 9 6 . . Impact 1 | . . . . . 1 . . . . Kinetic 14 | . . . . . . 9 5 . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 69 | . . . 37 . 32 . . . . Shots 2 | . . . 1 . 1 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 765 | . 129 1 99 . 245 719 765 58 397 Average Temperature 118 | . 47 1 36 . 75 135 175 36 159 Received Heat Transfer 1421 | . 30 48 45 . 60 641 561 . 36 Effects 18 | . . . . . . 8 8 . 2 Shutdowns 3 | . . . . . . 2 . . 1 Energy Bleed 4 | . . . . . . 1 2 . 1 Interference 2 | . . . . . . 2 . . . Matter Decay 3 | . . . . . . 2 1 . . Damage (minor) 5 | . . . . . . 1 4 . . Damage (major) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 7 | . . . . . 7 . . . . Impact Corruptions 5 | . . . . . 5 . . . . Robots Melted 2 | . . 1 . . . 1 . . . Combat Hostiles 2 | . . 1 . . . 1 . . . Parts Melted 8 | . 2 . 1 . . 1 1 . 3 Heat Transferred 6281 | . 814 259 788 . 494 1702 962 . 1262 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . 4 . 1 . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Peak Influence 145 | . 145 . 114 . 91 . . . . Initial 18 | . . . 18 . . . . . . Average 32 | . 28 . 30 . 35 . . . . Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 . . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . 2 . . . 2 . . . . Investigation . | . . . . . . . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 2 | . 2 . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Distress Signals 4 | . 2 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 96 | . 16 15 8 . 11 23 11 . 12 Peak Tracking Total 5 | . 3 2 5 . 2 5 4 . 4 Tactical Retreats 7 | . 1 . . . 1 2 1 . 2 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Traps Triggered 5 | . 4 . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . 1 . . 1 Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Machines Disabled 2 | . . 1 . . 1 . . . . Max in Single Turn 1 | . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Machines Accessed 25 | . . 2 8 9 5 1 . . . Terminals 12 | . . . 6 . 5 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 128 | . . 12 48 50 13 5 . . . Successful 112 | . . 12 37 50 8 5 . . . Failed 16 | . . . 11 . 5 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . . . 4 . . . . . . Terminals 41 | . . . 23 . 13 5 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 111 | . . 12 36 50 8 5 . . . Record 93 | . . 11 26 44 7 5 . . . Part Schematic 3 | . . . 3 . . . . . . Robot Analysis 5 | . . . . 5 . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . Alert Level 2 | . . . 2 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Extermination Status 1 | . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Derelict Proto ID Bank 2 | . . 1 . 1 . . . . . Release Object 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . Terminals 1 | . . . 1 . . . . . . Botnet 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . . . 6 . 4 1 . . . Full Trace Events 2 | . . . 1 . . 1 . . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 18 | . . . 3 . . . . 15 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 8 | . . . 6 . . 2 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Total Allies 8 | . . . 6 . . 2 . . . Largest Group 4 | . . . 4 4 4 2 . . . Highest-Rated Group 62 | . . . 52 32 32 62 . . . Highest-Rated Ally 34 | . . . 34 10 10 31 . . . Total Orders 1 | . . . 1 . . . . . . DROP 1 | . . . 1 . . . . . . Ally Attacks 21 | . . . 9 . 4 8 . . . Total Damage 270 | . . . 115 . 49 106 . . . Kills 5 | . . . 3 . . 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Robot Analysis Total 5 | . . . . 5 . . . . . Derelict Logs Recovered 6 | . . . . . . 2 3 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Turns Passed 20638 | 12 1080 5051 1442 2860 1826 2482 1550 3330 1005 Spaces Moved 7820 | 11 285 2412 656 1584 667 601 501 1019 84 Core 41 | . 2 . . . . . . . 39 Treads 4698 | . . . 281 1584 667 601 501 1019 45 Legs 3081 | 11 283 2412 375 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 120 160 160 240 162 245 325 325 Average Speed 229 | 120 184 189 195 177 241 243 287 325 1114 Slowest Speed 2050 | 120 450 190 330 240 243 325 325 325 2050 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 58 | 2 46 83 96 87 18 83 64 85 17 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 7 | . . 1 . . . 2 1 3 . Known Exits Taken 2 | . . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . Scrap Searched 14 | . . 6 . 2 . 3 2 1 . Spaces Dug 5 | . . . . . 5 . . . . Terrain Destroyed 34 | . . 4 14 . 11 4 . . 1 Melee 5 | . . . . . 5 . . . . Projectile 11 | . . 4 . . 2 4 . . 1 AOE 18 | . . . 14 . 4 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Total 10059 | 10 807 2791 776 1636 806 1513 564 1038 118 Wait 1725 | . 495 281 29 13 60 825 20 . 2 Move 7811 | 10 284 2411 655 1583 666 600 500 1018 84 Hop . | . . . . . . . . . . Pick Up 68 | . . 11 6 20 11 4 5 6 5 Fast Attach 44 | . 11 6 8 1 6 3 4 4 1 Attach 31 | . . 1 3 1 8 10 2 3 3 Detach 7 | . . . 1 . 1 2 . 3 . Swap 32 | . 3 2 3 3 13 5 3 . . Drop 50 | . . 17 4 13 7 3 1 3 2 Fire 222 | . 14 55 25 2 26 49 29 1 21 Melee 8 | . . . . . 8 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 54 | . . . 42 . . 12 . . . Trap . | . . . . . . . . . . Miscellaneous 7 | . . 7 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / [*Zio]) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 13 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 5) 1083 | -10/Materials | Discovered new exit (range 6) 1093 | -10/Materials | Entered Subcaves 1116 | -10/Subcaves | Discovered new exit (range 5) 1280 | -10/Subcaves | Learned location of Zion (-6) 1280 | -10/Subcaves | Met a Zionite searching for "candidates" 1802 | -10/Subcaves | Disturbed a concealed Subdweller 1886 | -10/Subcaves | Build established: Subdweller-Mutant 1898 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1906 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2027 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2366 | -10/Subcaves | Discovered new exit (range 13) 2810 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3580 | -10/Subcaves | Build established: Mutant 3719 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3775 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 3779 | -10/Subcaves | Discovered new exit (range 4) 3915 | -10/Subcaves | Visited 4L-MR0's lab 4003 | -10/Subcaves | Found Power Bank 4267 | -10/Subcaves | Build established: Subdweller-Mutant 5289 | -10/Subcaves | Visited Clippyterm 5295 | -10/Subcaves | Learned 40 Factory zone layouts 6144 | -10/Subcaves | Entered Recycling 6145 | -9/Recycling | Met a Zionite searching for Scraptown 6463 | -9/Recycling | Build established: Mutant 7047 | -9/Recycling | Lost 4 parts (1p2n1w) 7376 | -9/Recycling | Core integrity fell below 50% 7399 | -9/Recycling | Build established: Commander-Mutant 7404 | -9/Recycling | Discovered new exit (range 11) 7534 | -9/Recycling | Scanned before Scraplab entrance 7560 | -9/Recycling | Entered Scraplab 7582 | -9/Recycling | Discovered new exit (range 3) 7586 | -9/Recycling | Entered Scraptown 7586 | -9/Scraptown | Accompanied by 4 allies 7590 | -9/Scraptown | System corruption cleaned by C-Scrubber 8025 | -9/Scraptown | Discovered new exit (range 5) 8132 | -9/Scraptown | Visited The Evicted 8180 | -9/Scraptown | Visited Awakened 8559 | -9/Scraptown | Visited Shadow of the Wyrm 8610 | -9/Scraptown | Visited CPS Storage 8674 | -9/Scraptown | Visited Cyclists 9086 | -9/Scraptown | Visited UFD Registry 9086 | -9/Scraptown | Registered with UFD as "Matrixface" 9153 | -9/Scraptown | Entered Cyclist Reading Room 9226 | -9/Scraptown | Visited Chapter 10 9308 | -9/Scraptown | Visited Cartography Club 9444 | -9/Scraptown | Visited Scrapoid Pod Storage 9475 | -9/Scraptown | Visited Junk Repository 9596 | -9/Scraptown | Visited Infowarlord's Domain 9609 | -9/Scraptown | Found Exp. Terrain Scanner 9660 | -9/Scraptown | Visited Derelict Rescue Squad 9674 | -9/Scraptown | Found DRS Beacon 9738 | -9/Scraptown | Visited Science Guys 9853 | -9/Scraptown | Visited Abandonware Association 9894 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 9894 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 9949 | -9/Scraptown | Visited Analyses Database 10222 | -9/Scraptown | Visited Scrap Suit Storage 10244 | -9/Scraptown | Found Scrap Suit 10330 | -9/Scraptown | Found Scrap Suit 10429 | -9/Scraptown | Discovered new exit (range 5) 10446 | -9/Scraptown | Entered Factory 10446 | -6/Factory | Accompanied by 4 allies 10446 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 10447 | -6/Factory | Identified exit to Factory 10447 | -6/Factory | Identified exit to Lower Caves 10730 | -6/Factory | Spotted B-75 Beast 10905 | -6/Factory | Destroyed B-75 Beast 11408 | -6/Factory | Build established: Gunner 12272 | -6/Factory | Entered Lower Caves 13191 | -6/Lower Caves | Learned 12 Factory zone layouts 14043 | -6/Lower Caves | Attacked by a faux Warlord 14044 | -6/Lower Caves | System corruption reached 10% 14088 | -6/Lower Caves | Lost 4 parts (1p2u1w) 14352 | -6/Lower Caves | Build established: Tank 14462 | -6/Lower Caves | Attracted the attention of an 0b10 base 14534 | -6/Lower Caves | Lost 4 parts (1p2n1u) 14569 | -6/Lower Caves | Learned 6 Upper Caves zone layouts 14569 | -6/Lower Caves | Learned Factory trap positions 14725 | -6/Lower Caves | Discovered new exit (range 10) 14754 | -6/Lower Caves | Entered another Lower Caves area 15401 | -6/Lower Caves | Lost 4 parts (1p2n1u) 15553 | -6/Lower Caves | Spotted B-75 Beast 15575 | -6/Lower Caves | Destroyed B-75 Beast 15949 | -6/Lower Caves | Encountered a Warlord checkpoint 15978 | -6/Lower Caves | Build established: Scavenger-Tank 16010 | -6/Lower Caves | Discovered new exit (range 15) 16065 | -6/Lower Caves | Learned 8 Factory zone layouts 16304 | -6/Lower Caves | Entered Zion 16305 | -6/Zion | Identified exit to Proximity Caves 16410 | -6/Zion | System corruption cleaned by Quarantine Array 16651 | -6/Zion | Build established: Scavenger-Mutant 16719 | -6/Zion | Learned location of Armory (-4) 16771 | -6/Zion | Given the Hacking Drone Bay 16771 | -6/Zion | Found Prototype Device 16820 | -6/Zion | Found GAL Module 17220 | -6/Zion | Build established: Scavenger-Gunner 17271 | -6/Zion | Found CR-A16's Pointy Stick 18340 | -6/Zion | Build established: Derelict-Gunner 18672 | -6/Zion | Turned away by Imprinter 19058 | -6/Zion | Learned Factory emergency access door positions 19634 | -6/Zion | Entered Proximity Caves 20139 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20205 | -5/Proximity Caves | Lost 3 parts (2p1u) 20261 | -5/Proximity Caves | Core integrity fell below 50% 20639 | -5/Proximity Caves | Self-destructed Last Messages --------------- 20272_ L-41 Fighter overheating. 20275_ L-41 Fighter heat damages core (-13). 20275_ Destroyed Imp. Deuterium Engine. 20275_ Destroyed Unknown Slashing Weapon. 20275_ L-41 Fighter destroyed. 20276_ Extracted 58 energy. 20278_ Acquired Energy Well. 20379_ Acquired 84 matter. 20623_ Penetrated by Slug. 20629_ Beamcaster destroyed. 20629_ Carbon-fiber Leg destroyed. 20631_ Penetrated by Slug. 20631_ Huge Storage Unit destroyed. 20632_ Penetrated by Slug. 20632_ Hvy. Beamcaster destroyed. 20634_ Penetrated by Slug. 20634_ Mak. Light Armor Plating destroyed. 20635_ Penetrated by Slug. 20638_ Plasma Rifle destroyed. 20639_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????###?###??????????????????????????????????? | | ???????## ### ##?????????????????????????????????? | | ??????## ###?????????###???????????????????? | | ??????# ##?????### ##??????????????????? | | ???????# #######/! #####??????????????? | | ??????## !@&! #???????????? | | ??????#" /[! #??????????? | | ####### ### [ ## ????????? | | # " % ##?## ##???? h?????????? | | ### #"# ##???## #????????? h?????????? | | ### ##### ##?????# #???????????????????? | | # ##### #??????# #??????????????????? | | # #??????# #?????????????????? | | # #??????# #????????????????? | | ##########???????# #???????????????? | | ##????????????????? #???????????????? | | ##?????????????????? ???????????????? | | ##??????????????????? ???????????????? | | ##% ##???????????????????? ###????????????????? | | ?# #????????????????????? #???????????????????? | | ? #???????????????????? ?????????????????????? | | ? ??????????????????????????????????????????? | | ?# ?????????????????????????????????????????? | | ?#### ????????????????????????????????????????? | | ?????# ???????????????????????????????????????? | | ??????### ???????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 34 Energy Capacity 2050 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 85 Armor Coverage 800 Resistance: KI 30 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Lgt. Armored Exoskeleton | -9/Recycling | Hacked Hacking Suite | -9/Recycling | Hacked Armor Integrity Analyzer | -9/Recycling | Hacked Tesla Rifle | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicScanFrame Manual? 0 Play Time 01:41:41 Cumulative 78.8 hours Start 2024.08.07 @ 14:25:01 End 2024.08.07 @ 19:21:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 53 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21dbb9b5-c680-48c9-83d0-4827f3169e99