Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 01:52:35 Player: Strick9 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (75) 375 Value Destroyed (1784) 1784 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1020) 1020 TOTAL SCORE: 7439 Bonus ------- Follower Combat Kills 834 Met Data Miner 300 Friendly Fire -114 Cogmind --------- Core Integrity 774/850 Matter 223/300 Energy 79/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Treads Carbon-fiber Leg > --- UTILITY (5) ------ Advanced Heat Sink Medium Storage Unit Improved Targeting Computer Layered Light Armor Plating > --- WEAPON (3) ------- Improved Datajack > --- INVENTORY (10) --- Recoil Stabilizer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Precision Shock Rifle Assault Cannon Flak Cannon > --- INVENTORY -------- Light Nuclear Core Improved Aluminum Leg Recoil Stabilizer Energy Filter Improved Light Armor Plating Beamcaster High-powered Shotgun Flak Gun Mini Grenade Launcher Improved Datajack [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Slots Evolved 8 | . . . 2 2 . 2 . . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . . 2 . . . . . . 1 Utility 3 | . . . . 2 . . . . . 1 Weapon 1 | . . . . . . 1 . . . . Parts Attached 90 | 6 13 4 9 2 14 24 7 . 7 4 Power 11 | 1 1 2 . . . 4 3 . . . Engine 4 | 1 1 1 . . . 1 . . . . Core 7 | . . 1 . . . 3 3 . . . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 2 . 5 . 8 7 1 . 2 1 Treads 5 | . . . . . 3 . . . 1 1 Leg 14 | 2 . . . . 5 5 1 . 1 . Wheel 2 | . . . . . . 2 . . . . Hover . | . . . . . . . . . . . Flight 7 | . 2 . 5 . . . . . . . Utility 25 | 1 4 2 . 1 2 8 2 . 3 2 Device 11 | . 1 2 . 1 . 4 2 . 1 . Storage 7 | 1 2 . . . 1 3 . . . . Processor 3 | . . . . . 1 1 . . . 1 Hackware . | . . . . . . . . . . . Protection 4 | . 1 . . . . . . . 2 1 Artifact . | . . . . . . . . . . . Weapon 26 | 2 6 . 4 1 4 5 1 . 2 1 Energy Gun 11 | 1 3 . 4 . 1 1 . . 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 1 1 . . 1 . 1 1 . . . Ballistic Cannon 5 | . 1 . . . 1 3 . . . . Launcher 2 | . . . . . 1 . . . 1 . Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . . . . . . 1 Unidentified Prototypes 3 | . 1 . 1 . . 1 . . . . Corrupted Parts 2 | . . . . . . . . . 2 . System Corruption 5 | . . . . . . . . . 5 . Parts Lost 35 | . . . 2 . 9 . 7 . 13 4 Power 4 | . . . . . . . 2 . 1 1 Propulsion 13 | . . . 2 . 4 . 3 . 3 1 Utility 7 | . . . . . 2 . . . 4 1 Weapon 11 | . . . . . 3 . 2 . 5 1 Highest Loss Streak 9 | . . . 1 . 4 . 3 . 9 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | 4 7 7 8 9 8 8 9 9 5 2 Power . | . 1 1 1 1 1 . . . . . Propulsion 1 | 3 3 2 . . . 2 1 1 . . Utility 2 | . 1 2 1 1 . 1 3 5 3 2 Weapon 3 | . 1 1 5 7 6 4 3 2 . . Tool/Special . | . . . . . . . . . . . Unused Backups 16 | . 8 . 2 . 4 2 . . . . Power 2 | . 1 . . . 1 . . . . . Propulsion 7 | . 5 . 1 . . 1 . . . . Utility 2 | . 1 . . . 1 . . . . . Weapon 5 | . 1 . 1 . 2 1 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 99 94 90 67 96 89 84 70 52 Engine 6 | . 14 6 11 9 9 6 . . . . Core 5 | . . 7 . . . 7 14 15 8 4 Treads 1 | . . . . . 3 . . . 5 9 Leg 10 | . 4 . . . 1 28 22 15 14 6 Flight 12 | . 23 28 39 36 10 . . . . . Device 10 | . . 13 11 18 12 11 15 15 9 6 Storage 9 | . 14 14 11 9 8 8 7 7 7 6 Processor 3 | . . . . . 3 7 7 7 3 4 Protection 2 | . 13 . . . . . . . 7 6 Energy Gun 9 | . 19 14 15 9 13 1 5 7 4 . Ballistic Gun 1 | . 1 . . 4 1 1 7 7 1 . Ballistic Cannon 8 | . 5 13 6 4 2 18 6 7 4 5 Peak Build Rating 46 | 6 15 17 21 26 27 46 44 33 33 29 Average Rating 24 | 4 12 15 17 25 22 38 38 33 26 23 On Entrance 21 | . 6 15 14 17 26 26 44 33 33 20 Avg Prop Armor Cover (%) 12 | . . . . . 9 6 . . 13 14 Naked Turns . | . . . . . . . . . . . Heaviest Build 80 | 13 19 24 26 28 29 80 41 35 35 25 Greatest Support 63 | 20 20 10 20 20 63 63 63 25 25 15 Greatest Overweight (x) 7 | 3 1 2 1 1 6 1 1 1 7 1 Average Overweight (x) . | . . 1 1 1 2 . . 1 1 1 Largest Inventory Capacity 20 | 8 15 10 10 10 10 20 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 9 11 10 10 10 10 Most Carried 13 | 6 8 9 10 10 10 13 10 9 9 3 Average Carried 7 | 5 7 7 9 9 8 9 9 9 5 2 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 8 9 10 10 10 10 9 9 3 2 Scrap Suit Usage (%) 12 | . . . . 100 74 1 . . . . Parts Cannibalized 4 | . . . . . 4 . . . . . Class Distribution -------------------- 35% | Scavenger-Mutant 28% | Mutant 27% | Scavenger-Gunner 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Matter Collected 2409 | 260 217 116 221 . 249 802 357 . 187 . Remotely . | . . . . . . . . . . . Salvage Created 2263 | . 513 181 274 . 286 561 367 . 46 35 Parts 136 | . 33 18 20 . 17 19 25 . 2 2 Haulers Intercepted 4 | . 1 . 1 . 2 . . . . . Recyclers Shooed 5 | . 1 . . . 2 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 24 . 11 . Prevented 3 | . . . . . . . . . 3 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Combat Hostiles Destroyed 51 | . 10 3 9 . 3 8 16 . 1 1 Guns 28 | . 8 1 5 . 2 . 12 . . . Cannons 18 | . 1 2 2 . . 8 4 . . 1 AOE 4 | . 1 . 2 . . . . . 1 . Classes Destroyed 12 | . 8 1 . . 1 1 1 . . . Worker 3 | . 1 . . . . 2 . . . . Builder 3 | . 2 . 1 . . . . . . . Tunneler 5 | . 2 3 . . . . . . . . Hauler 4 | . 1 . 1 . 2 . . . . . Recycler 6 | . 1 . . . 1 4 . . . . Watcher 2 | . 2 . . . . . . . . . Swarmer 24 | . 5 1 7 . . . 11 . . . Grunt 19 | . 5 1 2 . 1 5 4 . 1 . Brawler 1 | . . . . . 1 . . . . . Duelist 2 | . . . . . . . 1 . . 1 Sentry 4 | . . 1 . . 1 2 . . . . Programmer 1 | . . . . . . 1 . . . . Thug 1 | . . . 1 . . . . . . . Best Kill Streak 7 | . 7 1 4 . 2 5 5 . 1 1 Combat Bots Only 5 | . 5 1 4 . 2 5 5 . 1 1 Max Kills in Single Turn 2 | . 2 1 2 . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 1 . 2 . . . . . 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Hostile Shots Fired 378 | . 34 13 36 . 12 62 105 . 82 34 Missed 104 | . 9 4 5 . 3 21 38 . 15 9 Hits 274 | . 25 9 31 . 9 41 67 . 67 25 Melee 10 | . . . . . . . 1 . 7 2 Projectile 264 | . 25 9 31 . 9 41 66 . 60 23 Critical Strikes 12 | . 1 . . . 2 4 . . 5 . Damage Taken 5522 | . 299 98 320 . 1248 496 1063 . 1488 510 Core 1012 | . 47 13 52 . 176 55 172 . 421 76 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 33 | . . . . . 33 . . . . . Core Remaining (%) 67 | 100 . 76 87 . 68 . . . 7 . Volleys Fired 207 | . 41 25 25 . 35 34 32 . 7 8 Largest 3 | . 2 2 2 . 2 3 3 . 3 1 Hottest 155 | . 130 95 110 . 128 139 140 . 155 37 Shots Fired 383 | . 69 29 48 . 55 86 67 1 20 8 Gun 221 | . 56 25 28 . 36 9 50 1 16 . Cannon 147 | . 13 4 20 . 6 77 17 . 2 8 Launcher 3 | . . . . . 1 . . . 2 . Special 12 | . . . . . 12 . . . . . Kinetic 198 | . 16 4 20 . 7 85 50 1 7 8 Thermal 154 | . 38 19 25 . 47 1 17 . 7 . Explosive 3 | . . . . . 1 . . . 2 . Electromagnetic 28 | . 15 6 3 . . . . . 4 . Robot Hit Streak 15 | . 11 4 4 . 9 15 13 . 3 7 Robot Miss Streak 5 | . 5 3 4 . 4 4 5 . 2 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 239 | . 48 16 21 . 22 53 56 . 15 8 Core Hits 171 | . 24 9 11 . 10 48 57 . 8 4 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 10 | . 3 1 3 . 2 . . . 1 . Burn 8 | . 3 . 2 . 2 . . . 1 . Blast 2 | . . 1 1 . . . . . . . Melee Attacks 4 | . 3 . . . . . . . . 1 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . 3 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4715 | . 872 228 458 . 371 1037 1051 . 531 167 Guns 2477 | . 578 176 242 . 297 118 821 . 245 . Cannons 1773 | . 148 52 156 . 74 919 230 . 27 167 Explosions 465 | . 146 . 60 . . . . . 259 . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 2507 | . 158 52 156 . 85 1037 756 . 96 167 Thermal 1621 | . 533 120 269 . 286 . 295 . 118 . Explosive 259 | . . . . . . . . . 259 . Electromagnetic 328 | . 181 56 33 . . . . . 58 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 22 | . . . . . 15 1 1 1 22 . Average Corruption 8 | . . . . . 8 1 1 1 17 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 68 | . . . . . 27 2 4 1 34 . Message Errors 15 | . . . . . 5 . 3 . 7 . Matter Fused 15 | . . . . . 6 1 . . 8 . Heat Flow Errors 9 | . . . . . 3 . 1 . 5 . Energy Discharges 7 | . . . . . 3 1 . . 3 . Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 14 | . . . . . 6 . . . 8 . Data Loss (major) 3 | . . . . . 3 . . . . . Misfires 3 | . . . . . 1 . . 1 1 . Misdirections 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 46 | . 15 . 13 . . 5 . . 13 . Projectiles 33 | . 15 . 13 . . 5 . . . . Explosions 13 | . . . . . . . . . 13 . Melee . | . . . . . . . . . . . Knockbacks 19 | . . . 4 . . 8 5 . . 2 Impact . | . . . . . . . . . . . Kinetic 19 | . . . 4 . . 8 5 . . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 177 | . 39 . . . 47 . . . 91 . Shots 4 | . 1 . . . 1 . . . 2 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 496 | . 384 160 287 . 314 72 182 . 496 . Average Temperature 86 | . 98 47 91 . 79 19 72 . 214 . Received Heat Transfer 1299 | . 66 24 51 . 108 228 189 . 426 207 Effects 5 | . 1 . . . 1 . . . 3 . Shutdowns 2 | . 1 . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . 2 . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 8 | . 2 . 3 . 3 . . . . . Heat Transferred 3938 | . 1260 296 766 . 814 . 518 . 284 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 163 | . 163 98 137 28 105 90 . . . 30 Initial 58 | . . 58 . 28 3 44 . . . . Average 37 | . 64 29 59 19 30 22 . . . 1 Influence Increases 2537 | . 336 142 452 . 423 375 485 . 294 30 Destroy 0b10 Robot/C 1540 | . 200 60 280 . 200 240 320 . 220 20 Destroy 0b10 Robot/NC 120 | . 45 15 15 . 15 30 . . . . Destroy Leader 334 | . 56 20 74 . 64 60 30 . 20 10 Allied During Kill 259 | . . 2 40 . 135 28 . . 54 . Successful Hack 13 | . . . 8 . 5 . . . . . Disable Machine 15 | . . . 15 . . . . . . . Destroy Structure 16 | . 5 . 5 . 4 2 . . . . Partial Spotted 15 | . . . 15 . . . . . . . Lose Combat Pursuer 225 | . 30 45 . . . 15 135 . . . Influence Decreases 2537 | . 186 292 383 61 333 473 404 81 294 30 Entered New Map 273 | . . 92 . 41 5 54 . 81 . . Time Decay 1815 | . 186 200 226 20 248 327 334 . 264 10 Lost Part 171 | . . . 20 . 31 . 70 . 30 20 Lost Ally 143 | . . . 7 . 44 92 . . . . Purge Threat 135 | . . . 130 . 5 . . . . . Squads Dispatched 8 | . 2 . 2 . 1 2 . . . 1 Investigation . | . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 7 | . 2 . 2 . 1 1 . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Distress Signals 4 | . 1 . 1 . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 108 | . 19 7 15 . 12 13 26 . 10 6 Peak Tracking Total 9 | . 7 4 6 . 3 3 9 . 4 4 Tactical Retreats 11 | . 1 3 . . . 1 6 . . . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Traps Triggered 2 | . . . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Machines Disabled 1 | . . . 1 . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Machines Accessed 18 | . 4 . 6 1 2 1 . 4 . . Terminals 10 | . 2 . 4 1 2 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 63 | . 8 . 19 1 5 1 . 29 . . Successful 50 | . 6 . 11 1 3 . . 29 . . Failed 13 | . 2 . 8 . 2 1 . . . . Catastrophic 2 | . . . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 19 | . 1 . 10 1 4 1 . 2 . . Terminals 19 | . 2 . 10 1 5 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . Recycling Units 8 | . 4 . 4 . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 33 | . 1 . 1 . 2 . . 29 . . Record 11 | . . . . . . . . 11 . . Part Schematic 11 | . . . . . . . . 11 . . Robot Schematic 4 | . . . . . . . . 4 . . Prototype ID Bank 3 | . . . . . . . . 3 . . Open Door 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Recycling Unit Hacks 5 | . 3 . 2 . . . . . . . Process 1 | . 1 . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 2 | . . . 2 . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . 3 1 1 . . . . . Terminals 6 | . 1 . 3 1 1 . . . . . Botnet 6 | . 1 . 3 1 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 3 . 4 1 1 1 . . . . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . 1 . . . . 11 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 247 | . 247 . . . . . . . . . Retrieved Matter 260 | . 260 . . . . . . . . . Retrieved Components 7 | . . . 7 . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . 2 . . . . . . . . 1 Non-combat 2 | . 2 . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 4 | . 3 . . . . . . . . 1 parse_system 3 | . 2 . . . . . . . . 1 find_recycling 1 | . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Total Allies 14 | . . 3 . . 10 . . . 1 . Largest Group 10 | . . 3 3 . 10 6 . . 1 . Highest-Rated Group 173 | . . 76 76 . 173 109 . . 96 . Highest-Rated Ally 96 | . . 31 31 . 29 29 . . 96 . Total Orders 2 | . . . . . 2 . . . . . FOLLOW 1 | . . . . . 1 . . . . . GUARD 1 | . . . . . 1 . . . . . Ally Attacks 128 | . . 2 29 . 35 37 . . 25 . Total Damage 2420 | . . 43 399 . 461 514 . . 1003 . Kills 27 | . . . 6 . 7 4 . . 10 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Active Infowar (turns) 1839 | . 7 721 655 50 379 27 . . . . Terrain 429 | . 7 422 . . . . . . . . Seismic 1383 | . . 299 655 50 379 . . . . . ECM 27 | . . . . . . 27 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Turns Passed 6050 | 94 750 724 655 50 922 918 744 162 894 137 Spaces Moved 3326 | 67 456 434 459 43 301 557 460 86 403 60 Core 45 | 19 . . . . 16 . . . 10 . Treads 48 | . . . . . 48 . . . . . Legs 1705 | 48 70 . . . 41 547 460 86 393 60 Wheels 10 | . . . . . . 10 . . . . Hover . | . . . . . . . . . . . Flight 1518 | . 386 434 459 43 196 . . . . . Fastest Speed 50 | 50 107 107 103 106 106 115 120 190 190 190 Average Speed 145 | 118 108 130 105 106 245 127 130 190 207 190 Slowest Speed 400 | 200 120 177 107 106 390 190 190 190 400 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 13 | . . . . . 13 . . . . . Cave-ins Triggered 4 | . . . . . 4 . . . . . Exploration Rate (%) 37 | 4 46 77 35 5 36 11 57 70 69 3 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . Known Exits Taken 1 | . . 1 . . . . . . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 3 . . . . 1 . . . Spaces Dug 28 | . . . . . 26 2 . . . . Terrain Destroyed 55 | . 4 . 2 . 26 2 . . 21 . Melee . | . . . . . . . . . . . Projectile 14 | . . . . . 12 2 . . . . AOE 41 | . 4 . 2 . 14 . . . 21 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Total 4163 | 79 638 564 581 46 402 707 545 85 443 73 Wait 362 | . 82 78 68 . 39 41 38 . 16 . Move 3316 | 66 455 433 458 42 300 556 459 85 402 60 Hop . | . . . . . . . . . . . Pick Up 59 | 7 15 7 7 2 6 13 1 . 1 . Fast Attach 41 | 5 3 3 5 . 9 8 2 . 3 3 Attach 28 | 1 1 . 3 1 2 8 3 . 8 1 Detach 13 | . 1 . 1 . 1 9 . . 1 . Swap 65 | . 20 5 6 1 5 16 7 . 5 . Drop 64 | . 17 9 8 . 5 22 3 . . . Fire 207 | . 41 25 25 . 35 34 32 . 7 8 Melee 4 | . 3 . . . . . . . . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 4 | . . 4 . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 726 | -10/Materials | Discovered new exit (range 14) 727 | -10/Materials | Discovered new exit (range 11) 845 | -10/Materials | Entered Mines 864 | -10/Mines | Learned Materials stockpile data 1067 | -10/Mines | Learned location of Zion (-6) 1170 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1183 | -10/Mines | Found Scrap Suit 1196 | -10/Mines | Identified exit to Materials 1276 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1483 | -10/Mines | Discovered exit to Materials (range 9) 1494 | -10/Mines | Received a Mining Laser from a helpful Derelict 1569 | -10/Mines | Entered Materials 1569 | -9/Materials | Accompanied by 3 allies 1569 | -9/Materials | Evolved 2 slots: Propulsion x2 1574 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1675 | -9/Materials | Discovered new exit (range 16) 1867 | -9/Materials | Build established: Scavenger-Mutant 2224 | -9/Materials | Entered another Materials area 2224 | -8/Materials | Evolved 2 slots: Utility x2 2225 | -8/Materials | Discovered new exit (range 15) 2274 | -8/Materials | Entered Storage 2387 | -8/Storage | Crushed by falling debris 2394 | -8/Storage | Crushed by falling debris 2398 | -8/Storage | Crushed by falling debris 2425 | -8/Storage | Lost 4 parts (2n2w) 2587 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2893 | -8/Storage | Build established: Commander-Mutant 2949 | -8/Storage | Crushed by falling debris 2949 | -8/Storage | System corruption reached 10% 2980 | -8/Storage | Lost 3 parts (1n1u1w) 3160 | -8/Storage | Discovered new exit (range 16) 3196 | -8/Storage | Entered Factory 3196 | -7/Factory | Accompanied by 6 allies 3196 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3346 | -7/Factory | Lost 3 allies 3420 | -7/Factory | Lost 3 allies 3563 | -7/Factory | Build established: Scavenger-Gunner 3941 | -7/Factory | Discovered new exit (range 8) 4114 | -7/Factory | Entered Lower Caves 4143 | -7/Lower Caves | Learned Factory security intel 4432 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4520 | -7/Lower Caves | Lost 3 parts (1p1n1w) 4599 | -7/Lower Caves | Encountered a Warlord checkpoint 4787 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4858 | -7/Lower Caves | Entered Data Miner 4858 | -7/Data Miner | Discovered new exit (range 6) 4895 | -7/Data Miner | Met Data Miner 4940 | -7/Data Miner | Learned location of Section 7 (-3) 4940 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4976 | -7/Data Miner | Received God Mode back door access code from Data Miner 5020 | -7/Data Miner | Entered Proximity Caves 5187 | -6/Proximity Caves | Core integrity fell below 50% 5187 | -6/Proximity Caves | System corruption reached 10% 5202 | -6/Proximity Caves | Escorted by Enhanced Grunt 5232 | -6/Proximity Caves | Lost 9 parts (1p2n2u4w) 5465 | -6/Proximity Caves | Build established: Scavenger-Mutant 5489 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5830 | -6/Proximity Caves | Spotted B-75 Beast 5835 | -6/Proximity Caves | Core integrity fell below 20% 5899 | -6/Proximity Caves | Discovered new exit (range 10) 5914 | -6/Proximity Caves | Entered Factory 5914 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5933 | -6/Factory | Lost 3 parts (1n1u1w) 6044 | -6/Factory | Lost 3 parts (1p1n1u) 6051 | -6/Factory | Self-destructed Last Messages --------------- 05956_ Acquired Imp. Targeting Computer. 05965_ Connecting with Terminal... 05965_ Current location identified: Factory 05997_ ALERT: All DSF locations entering lockdown mode. 05997_ Acquired Lyr. Light Armor Plating. 06003_ L-41 Fighter knocked back. 06004_ Imp. Light Armor Plating destroyed. 06007_ L-41 Fighter destroyed. 06011_ Broken Lgt. Treads destroyed. 06013_ Lgt. Nuclear Core destroyed. 06023_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06034_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 06047_ G-50 Soldier knocked back. 06048_ Assault Cannon destroyed. 06050_ Jacked G-50 Soldier... >>parse_system Reading system data... Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????#+#?##???????? | | ????????????????????????????? +? ????????? | | ?????????????????????????????# # ????????? | | ?????????????????????????????# # ?????????? | | ?????????????????????????????# +??????????? | | ?????????????##############??# #??????????? | | ?????????????# #### #??????????? | | ???????????????""" g #??????????? | | ???????????????"T" @#### #??????????? | | ?????????????# #??# #??????????? | | ?????????????# #??# #??????????? | | ?????????????# """ g#??# ############ | | ?????????????# """"" g#### # # | | ?????????????# """"" + / # | | ?????????????#???? ###### # | | ??????????????????? #????# # | | ??????????????????? #????# # | | ?????????????????? ?????# # | | ???????????????????#+########### ! # | | ???????????????????? # # | | ????????????????????? # !! # | | ????????????????????? / %!= # | | ???????????????????? # %! # | | ????????????????????? # % # | | ??????????????????############+# # | | ??????????????????# + # | | ???????????#??????# """"""""" # # | | ???????????# ?????# ############ | | ???????????# ????# """"""""" #??????????? | | ???????????+ ???# #??????????? | | ???????????# ??# """ """ #??????????? | | ???????????# ?# """T""" #??????????? | | ???????????# ##########+####??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 27 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Reaction Control System | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me DATA ERROR: Steam Global Achievement% Ghost 'Em I Have A Map? Item+ Junior Dev Organ Harvest The Oracle There's More Where That Came From Challenges ------------ None Game ------ Seed ShadingInterceptPick Manual? 0 Play Time 02:26:42 Cumulative 40.6 hours Start 2025.11.23 @ 21:17:05 End 2026.01.02 @ 01:52:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 22 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2aaa604d-2ddd-4044-9520-59f48756f8d9