Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.04 @ 18:36:33 Player: WazdakkaGutsmek Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (315) 1575 Value Destroyed (13046) 13046 Prototype IDs (31) 620 Alien Tech Used (8) 1600 Bonus (17477) 17477 TOTAL SCORE: 43918 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 943 Follower Combat Kills 966 Entered Garrisons 200 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4936 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Integrated Exoskeleton 5000 Friendly Fire -1168 Cogmind --------- Core Integrity 0/1450 Matter 133/425 Energy 140/200 System Corruption 6% Temperature Cool (0) Movement Walking (30) Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Advanced Coolant Injector Long-range Sensor Array Null Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- (None) > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Advanced Coolant Injector Long-range Sensor Array Null Cannon [Rating: 186] Favorites ----------- Power Fusion Reactor Engine Reinforced Ion Engine Power Core Backup Power VII Reactor Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cooled Impulse Thruster Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Tesla Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . . . 4 . . 2 . . . . 2 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . 1 . . . . . . . . . . 1 . . . . . . . . . Utility 9 | . . . . . 2 . . 1 . . . . 1 1 . . . . 1 . . . . 1 . 2 . . Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Parts Attached 310 | . 10 . . 3 17 6 9 38 2 10 10 3 19 30 2 5 10 6 19 8 7 32 4 30 15 11 1 3 Power 26 | . 1 . . 1 3 1 1 1 . . . . 2 2 . 1 1 . 1 2 . 3 . 2 2 1 1 . Engine 10 | . 1 . . 1 2 1 1 1 . . . . . 1 . 1 . . . 1 . . . . . . . . Core 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . 1 1 . . 1 . 1 1 . 3 . 2 2 1 1 . Propulsion 66 | . 3 . . . 4 1 6 9 . 2 2 . 2 6 . . . . 7 2 1 3 . 11 6 1 . . Treads 44 | . 3 . . . 4 1 6 3 . . 2 . 2 6 . . . . 7 2 . 3 . 5 . . . . Leg 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . . . . . 4 . 2 . . . . . . . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . . . . . . . . . . . . . . . . 6 6 1 . . Utility 126 | . 3 . . . 3 2 2 23 2 7 4 2 8 12 2 1 5 2 7 2 2 14 2 10 3 8 . . Device 80 | . 2 . . . 1 . 1 14 2 6 . 2 7 7 2 . 3 . 5 2 1 13 1 5 2 4 . . Storage 7 | . 1 . . . . . . 2 . . . . . 1 . . 1 . . . . . . 2 . . . . Processor 8 | . . . . . . . . 2 . . 3 . . . . . . . . . . . . 1 1 1 . . Hackware 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Protection 29 | . . . . . 2 2 1 5 . 1 . . 1 4 . 1 1 2 2 . 1 1 1 2 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 92 | . 3 . . 2 7 2 . 5 . 1 4 1 7 10 . 3 4 4 4 2 4 12 2 7 4 1 . 3 Energy Gun 9 | . . . . . 3 . . 1 . . . . . . . . 1 . 1 1 1 . . 1 . . . . Energy Cannon 29 | . 2 . . 2 . . . 1 . . 1 . 1 2 . 1 2 1 2 . 2 2 . 4 2 1 . 3 Ballistic Gun 12 | . 1 . . . 1 1 . 3 . 1 1 . 1 2 . . . . . . 1 . . . . . . . Ballistic Cannon 21 | . . . . . 2 . . . . . 1 . 3 2 . 1 1 1 . . . 5 2 2 1 . . . Launcher 19 | . . . . . 1 1 . . . . . 1 2 4 . 1 . 2 1 1 . 5 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 1 . . . . . 3 . 2 2 1 . 4 . 1 . . 2 . 1 4 . 1 . Parts Lost 81 | . . . . 3 1 5 1 3 . 1 . . . . . 1 . 2 9 1 2 3 1 27 1 8 1 11 Power 8 | . . . . 1 . 1 . . . . . . . . . . . . 2 . . . . 2 . 1 1 . Propulsion 22 | . . . . 1 1 2 1 1 . . . . . . . . . . . 1 2 . . 6 1 1 . 5 Utility 34 | . . . . . . 2 . 2 . 1 . . . . . . . 1 5 . . 1 1 10 . 5 . 6 Weapon 17 | . . . . 1 . . . . . . . . . . . 1 . 1 2 . . 2 . 9 . 1 . . Highest Loss Streak 26 | . . . . 2 1 2 1 2 . 1 . . . . . 1 . 2 4 1 2 3 1 26 1 4 1 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 86 | . 94 100 100 99 93 91 92 78 76 76 84 92 89 92 89 91 79 94 90 94 92 85 84 73 55 56 59 55 Engine 5 | . 14 14 14 13 8 9 9 6 7 7 7 7 1 3 . 2 5 5 2 5 5 4 . . . . . . Reactor 4 | . . . . . . . . . . . . . 2 6 11 11 11 11 11 10 10 10 15 10 4 5 3 3 Treads 18 | . 17 28 28 27 33 33 35 11 7 7 7 23 16 20 22 22 22 22 24 25 21 15 15 11 . . . . Wheel 3 | . . . . . . . . 12 15 14 14 7 6 . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 26 23 20 17 Device 11 | . 8 14 14 14 9 9 15 9 7 7 10 7 6 13 16 14 10 10 11 14 15 15 19 13 11 10 16 13 Storage 6 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 3 . . . . Processor 7 | . . . . . . . . 4 7 7 11 15 13 11 11 11 11 11 10 10 10 10 10 10 9 11 8 7 Hackware 2 | . . . . . . . . . . . 4 7 6 5 5 5 5 5 5 5 5 5 5 2 . . 4 3 Protection 4 | . . . . . 14 11 5 8 7 7 2 . 6 3 . 1 5 5 6 5 5 5 . 2 . 1 4 . Energy Cannon 6 | . 17 28 28 28 5 . . 4 7 7 3 3 6 4 5 6 1 10 14 1 6 3 . 5 . 2 . 2 Ballistic Gun 3 | . 3 . . . . 9 9 9 7 7 8 . 4 3 5 3 . . . . 1 . . . . . . . Ballistic Cannon 4 | . . . . . 7 9 9 . . . 1 7 7 6 5 4 . 4 . . . 7 14 9 1 . . . Peak Build Rating 186 | . 11 10 10 11 35 34 34 54 54 54 64 66 88 101 102 107 107 107 123 118 126 149 153 170 134 142 127 186 Average Rating 79 | . 8 10 10 10 28 31 30 48 53 52 58 64 78 96 101 104 93 106 113 116 122 138 152 148 89 120 121 122 On Entrance 72 | 6 6 10 10 10 10 34 25 32 52 53 50 64 63 84 101 102 105 107 105 97 117 126 138 153 78 134 119 125 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 201 | 12 34 34 34 34 45 44 43 126 123 123 111 106 120 139 131 151 151 155 159 154 167 188 185 201 45 42 33 42 Greatest Support 225 | 20 40 40 40 40 104 104 104 88 56 56 56 28 76 149 149 149 149 149 181 182 182 225 225 225 43 56 53 56 Greatest Overweight (x) 41 | . . . . 1 1 . . 41 2 2 3 3 4 4 . 1 1 1 1 . 5 5 . 1 1 . 10 . Average Overweight (x) . | . . . . . . . . 1 2 1 1 3 3 . . . . . . . 1 . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Average Capacity 21 | . 11 15 15 15 15 15 15 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 5 5 5 5 Most Carried 25 | . 8 6 6 10 15 15 15 25 25 25 24 24 25 25 25 25 25 25 25 21 25 25 23 25 5 5 5 5 Average Carried 19 | . 5 6 6 9 12 13 14 21 24 24 21 23 24 24 25 24 24 24 21 17 23 24 21 20 3 4 3 3 Final Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 6 6 6 6 9 15 13 15 24 25 19 23 24 25 25 25 24 25 23 22 18 23 24 21 5 4 4 3 3 Class Distribution -------------------- 42% | Mutant 17% | Skirmisher 11% | Scavenger-Tank 7% | Scavenger-Mutant 7% | Tank 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Skirmisher | -6/Factory Tank | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Commander-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Mutant | -3/Testing Sprinter | -2/Research Sprinter | -2/Quarantine Alien-Sprinter | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Matter Collected 9106 | 200 95 20 . 30 391 537 536 1303 42 292 65 155 787 630 273 224 100 191 148 169 146 1314 183 1119 . . . 156 Remotely 1469 | . . . . . . . . 340 . . . . . . . . . . . . . 862 . 267 . . . . Salvage Created 11544 | . 324 . . 238 896 288 652 1452 41 442 . 162 1043 859 213 219 119 274 694 185 310 1275 257 1451 . . . 150 Parts 569 | . 10 2 . 13 51 35 30 73 2 19 . 8 59 36 13 11 . 16 37 10 10 47 13 70 . . . 4 Haulers Intercepted 9 | . . . . . 3 . 4 . . . . . 2 . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . 3 . . . . . . . . . . . . . 2 . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . . . . . 2 19 . 5 . . 13 11 . 14 . 4 4 . 10 . . . . . Prevented 12 | . . . . . . . . . . . . . . . . 1 . . . . 4 . 7 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 258 | . 9 . . 10 18 18 9 24 1 9 . 6 14 16 4 6 . 9 11 8 3 44 8 31 . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Guns 45 | . 3 . . . 3 4 2 20 . 3 . . 2 3 2 . . . . . 3 . . . . . . . Cannons 137 | . 6 . . 10 12 10 7 4 1 4 . . 6 10 2 5 . 4 11 . . 7 8 30 . . . . AOE 72 | . . . . . 3 4 . . . . . 6 5 3 . 1 . 5 . 8 . 36 . 1 . . . . Classes Destroyed 21 | . 2 1 . 1 5 2 2 1 . 1 . . . . . . . . . 1 . 5 . . . . . . Worker 15 | . . . . 1 . . . 2 . . . . 4 . . . . . 3 . . . . 5 . . . . Builder 10 | . . . . . 1 . . . . . . . 4 1 . . . . 1 . . . . 3 . . . . Tunneler 3 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Hauler 9 | . . . . . 3 . 4 . . . . . 2 . . . . . . . . . . . . . . . Recycler 10 | . . . . . 1 . 1 3 . . . . 2 1 . . . . . . . . . 1 . . . 1 Operator 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Watcher 6 | . . . . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . 1 Swarmer 84 | . 3 . . 7 6 11 . 4 . . . 3 5 . . . . 4 4 8 . 9 5 15 . . . . Cutter 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Grunt 76 | . 6 . . 3 7 . 1 9 . 4 . 3 6 6 . 3 . 4 4 . . 16 1 3 . . . . Brawler 4 | . . . . . . . 1 . . 1 . . . . . . . . . . . 2 . . . . . . Duelist 6 | . . . . . . . . . . 3 . . 1 . . . . . . . . 1 1 . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Sentry 25 | . . . . . 5 3 4 2 . . . . . 4 . . . . 1 . 1 . 1 4 . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 26 | . . . . . . . 3 4 . 1 . . 1 2 2 2 . . . . 2 . . 9 . . . . Programmer 21 | . . . . . . 1 . 5 1 . . . 1 4 2 1 . 1 2 . . 3 . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 32 | . 2 1 . 5 8 9 3 12 1 3 . 3 7 2 3 3 . 4 9 4 2 12 5 32 . . . 1 Combat Bots Only 23 | . 2 . . 4 4 9 2 9 1 3 . 3 3 2 3 3 . 4 4 4 2 12 5 23 . . . . Max Kills in Single Turn 6 | . 1 1 . 2 2 4 1 2 1 2 . 2 6 1 1 1 . 2 3 3 1 5 2 6 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 2 4 . . . . . 2 3 1 . 1 . 2 . 3 . 5 . 1 . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Warlord (-4/Warlord) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Hostile Shots Fired 2196 | . 46 . . 47 74 69 52 258 14 83 . 18 49 89 9 33 . 55 152 6 36 177 25 543 22 131 10 198 Missed 628 | . 11 . . 16 25 20 12 67 5 22 . 5 14 12 1 9 . 9 37 3 9 52 8 135 14 72 5 65 Damage Taken 23907 | . 367 . . 328 748 683 510 2328 135 1339 . 323 624 879 83 221 . 1091 2258 31 226 1747 205 5793 130 1715 186 1957 Core 3648 | . 85 . . 41 57 106 75 158 . 162 . 21 21 52 11 . . 85 191 . 11 234 15 803 70 402 98 950 Absorbed by Shields 4684 | . . . . . . . . 309 . 81 . . . 690 87 235 . . 137 17 233 1570 213 1081 31 . . . Reduced by Siege Mode 560 | . . . . . . . . . . . . . 5 41 . 13 . 34 32 . 11 73 9 342 . . . . Ignored by Resistances 559 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . 552 Regen/Repaired (Parts) 987 | . . . . . . . . 99 . . . . . 284 . . . . 279 . . 325 . . . . . . Core Remaining (%) 65 | 100 . . . 49 . . 56 . . . . 51 97 . . . . 85 . . . . 55 . 32 . . . Volleys Fired 680 | . 35 . . 20 53 36 52 102 6 38 . 12 29 37 8 17 5 12 30 12 12 46 11 67 13 5 . 22 Largest 4 | . 2 . . 2 2 2 2 2 2 2 . 2 3 3 3 3 1 3 3 3 3 3 3 4 1 1 . 2 Hottest 309 | . 136 . . 136 136 74 69 108 108 108 . 128 176 176 166 166 81 223 270 215 243 220 195 309 130 120 . 200 Shots Fired 1429 | . 70 . . 40 92 71 104 200 12 67 . 15 85 106 24 38 6 22 76 22 25 94 27 184 13 5 . 31 Gun 465 | . 22 . . . 29 34 52 176 6 38 . . 16 21 8 12 5 . 3 10 15 . . . . . . 18 Cannon 871 | . 48 . . 40 62 36 52 24 6 29 . 6 68 76 16 21 1 16 73 5 10 40 27 184 13 5 . 13 Launcher 93 | . . . . . 1 1 . . . . . 9 1 9 . 5 . 6 . 7 . 54 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 798 | . 8 . . . 49 70 104 176 6 38 . 3 56 64 16 21 1 3 . . 4 37 27 108 7 . . . Thermal 424 | . 62 . . 40 19 . . 24 6 29 . 3 28 33 8 12 5 13 73 5 7 3 . 30 6 5 . 13 Explosive 93 | . . . . . 1 1 . . . . . 9 1 9 . 5 . 6 . 7 . 54 . . . . . . Electromagnetic 82 | . . . . . 23 . . . . . . . . . . . . . 3 10 14 . . 32 . . . . Slashing 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Entropic 14 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . Robot Hit Streak 38 | . 17 . . 5 11 5 11 14 2 8 . 7 15 38 13 5 8 9 16 24 7 13 10 13 . . . 2 Robot Miss Streak 6 | . 5 . . 3 4 4 3 4 2 3 . 1 2 2 3 3 . 1 2 2 2 5 6 5 . 1 . 3 Penetration Max 1 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . 1 . . . . Secondary Targets 9 | . . . . . . . . 8 . . . . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Shots Hit Robots 835 | . 45 . . 20 62 40 66 138 5 44 . 7 54 72 8 20 5 15 48 10 18 46 16 90 . . . 6 Core Hits 582 | . 14 . . 13 34 20 26 55 2 16 . 16 36 44 6 16 5 17 38 16 9 123 9 64 . . . 3 Critical Kills 9 | . . . . . . . 1 . . 2 . . 1 1 . . . . . 2 . 1 . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 39 | . 3 . . . 1 . 4 1 . 2 . . 2 4 . . . . . 2 . 3 1 15 . . . 1 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . 1 . . 1 . . . . . . 2 . 1 . . . . . 1 Destroy 7 | . . . . . . . 3 1 . 1 . . 1 1 . . . . . . . . . . . . . . Blast 13 | . . . . . 1 . 1 . . . . . . 3 . . . . . . . 2 1 5 . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sunder 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Melee Attacks 19 | . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34969 | . 847 2 . 506 1732 1037 1297 3065 135 1054 . 1048 2160 3102 210 950 122 1256 1891 882 409 7098 740 5030 . 3 2 391 Guns 6410 | . 200 . . . 490 328 533 2582 73 509 . . 217 406 88 104 122 . 71 146 241 . . . . . . 300 Cannons 15782 | . 637 . . 492 882 494 759 463 62 540 . 145 1142 1568 122 425 . 354 1398 128 168 878 740 4300 . . . 85 Explosions 12578 | . . . . . 350 215 . . . . . 903 801 1067 . 421 . 902 420 608 . 6220 . 671 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 199 | . 10 2 . 14 10 . 5 20 . 5 . . . 61 . . . . 2 . . . . 59 . 3 2 6 Kinetic 12160 | . 77 . . . 689 822 1292 2582 73 509 . 77 841 1131 105 243 . 60 . . 54 811 740 2054 . . . . Thermal 8410 | . 760 . . 492 533 . . 463 62 540 . 68 1025 843 105 286 122 294 1398 128 128 67 . 1011 . . . 85 Explosive 11100 | . . . . . 105 215 . . . . . 903 294 1067 . 421 . 902 161 608 . 6220 . 204 . . . . Electromagnetic 1816 | . . . . . 395 . . . . . . . . . . . . . 330 146 227 . . 718 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 984 | . . . . . . . . . . . . . . . . . . . . . . . . 984 . . . . Highest Corruption 6 | . . . . . . . . 3 4 4 4 . 1 2 3 3 3 3 1 1 1 1 . 1 1 3 5 6 Average Corruption 2 | . . . . . . . . 1 3 4 4 . 1 1 2 3 3 3 1 1 1 1 . 1 1 2 4 3 Corruption Purged 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 90 | . . . . . . . . 9 7 17 2 . 7 6 8 11 2 11 2 1 1 . . . . 2 3 1 Message Errors 29 | . . . . . . . . 3 1 7 1 . 3 3 4 3 . 3 1 . . . . . . . . . Matter Fused 22 | . . . . . . . . 3 1 5 . . 2 1 3 2 1 2 . 1 . . . . . . 1 . Heat Flow Errors 14 | . . . . . . . . 1 2 2 1 . 1 1 1 1 . 1 . . 1 . . . . 1 1 . Energy Discharges 7 | . . . . . . . . 1 1 1 . . . . . 1 . 3 . . . . . . . . . . Data Loss (minor) 9 | . . . . . . . . . 2 1 . . . 1 . 1 . 1 . . . . . . . 1 1 1 Data Loss (major) 6 | . . . . . . . . 1 . . . . 1 . . 2 . 1 1 . . . . . . . . . Misfires 3 | . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 734 | . 3 . . 1 11 64 . 41 . . . 34 149 117 . 30 . 17 17 . . 62 42 146 . . . . Projectiles 325 | . 3 . . 1 3 24 . 41 . . . . . 63 . 30 . . 7 . . . 42 111 . . . . Explosions 389 | . . . . . 8 40 . . . . . 34 149 34 . . . 17 10 . . 62 . 35 . . . . Melee 20 | . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . Knockbacks 54 | . . . . . 7 2 1 . . . . . 3 6 . 1 . 1 . . . 5 5 23 . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 50 | . . . . . 6 2 1 . . . . . 3 6 . 1 . 1 . . . 5 4 21 . . . . Secondary 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . Self-Inflicted Damage 574 | . . . . . 90 37 . 10 . . . 32 14 . . . . 196 . . . 135 . 57 . 1 . 2 Shots 16 | . . . . . 2 1 . . . . . 1 1 . . . . 4 . . . 6 . 1 . . . . Rammed 32 | . 3 . . 2 2 . 1 1 . 2 . . . 5 . . . . 2 . . . . 4 . 1 3 6 Targets Rammed 36 | . 5 1 . 2 2 . 1 1 . 3 . . . 5 . . . . 2 . . . . 4 . 1 3 6 Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 607 | . 200 . . 198 177 17 25 378 352 247 246 2 87 293 56 123 78 316 472 607 410 264 184 198 97 287 69 42 Average Temperature 94 | . 90 . . 119 25 4 7 88 174 72 146 2 27 100 12 50 45 115 118 287 180 101 52 116 32 89 69 21 Received Heat Transfer 2963 | . 159 . . 75 288 75 135 379 . 315 . 90 207 130 4 32 . 212 343 . 4 187 12 86 5 198 18 9 Effects 22 | . . . . . . . . . 2 2 . . . . . . . . 4 6 3 5 . . . . . . Shutdowns 8 | . . . . . . . . . . . . . . . . . . . 1 4 3 . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Interference 9 | . . . . . . . . . 2 2 . . . . . . . . . . . 5 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 35 | . . . . . . . . . . . . . 4 7 1 4 . 2 5 . 2 4 2 4 . . . . Total Turns 630 | . . . . . . . . . . . . . 38 102 6 38 . 29 79 . 40 195 23 80 . . . . Longest Duration 151 | . . . . . . . . . . . . . 14 20 6 18 . 24 49 . 30 151 14 33 . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . 1 . . . . . . . . . . . . . . 4 1 . . 5 . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Robots Melted 6 | . . . . . . . . . . 1 . . 1 . . . . . . 2 . 1 . . . . . 1 Combat Hostiles 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . Parts Melted 26 | . 3 . . . 1 . . . . 2 . . 1 3 2 . . . 8 1 . 1 . 1 . . . 3 Heat Transferred 13165 | . 1739 . . 888 818 . . 800 100 1050 . 150 1400 1487 111 333 45 372 2098 200 200 100 . 1200 . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Peak Influence 1600 | . 275 47 . 163 787 1065 815 645 . . . . 378 273 . . . . 551 . . . . 820 571 1185 854 1600 Initial 590 | . . 42 . . 63 514 518 326 . . . . . 159 . . . . 50 . . . . 74 438 321 590 480 Average 354 | . 126 44 . 34 378 873 694 463 . . . . 176 163 . . . . 181 . . . . 343 480 594 714 628 Maximum Alert Level 5 | . 1 . . . 3 3 3 2 . . . . 1 1 . . . . 2 . . . . 3 2 4 3 5 Low Security (%) 32 | . 74 100 . 100 6 . . . . . . . 46 57 . . . . 65 . . . . 30 . . . . Level 1 24 | . 25 . . . 62 . . 15 . . . . 53 42 . . . . 19 . . . . 44 . 30 . . Level 2 31 | . . . . . 26 13 49 84 . . . . . . . . . . 14 . . . . 13 100 42 52 79 Level 3 11 | . . . . . 4 86 50 . . . . . . . . . . . . . . . . 12 . 16 47 14 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Squads Dispatched 55 | . 2 . . 1 4 . . 11 . . . . 5 3 . . . . 4 . . . . 4 1 5 2 13 Investigation 16 | . . . . . 2 . . 6 . . . . 2 1 . . . . 1 . . . . 2 . 1 . 1 Extermination 11 | . . . . . . . . 4 . . . . 1 2 . . . . 1 . . . . 1 . 1 . 1 Reinforcement 17 | . 2 . . 1 . . . 1 . . . . 2 . . . . . 2 . . . . 1 1 3 2 2 Assault 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Garrison 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Construction Impeded 4 | . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Distress Signals 17 | . 2 . . . 2 . 2 1 . . . . 1 1 . . . . 1 . . 1 . 2 . 4 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 476 | . 16 . . 10 31 19 17 34 1 12 . 6 20 29 4 7 . 9 28 3 3 69 10 49 11 55 12 21 Peak Tracking Total 31 | . 4 . . 4 4 8 5 7 1 7 . 4 5 4 2 3 . 4 8 3 2 12 5 13 8 31 6 14 Tactical Retreats 41 | . 1 . . . . 8 . 1 . 3 . . 1 . . 1 . . 3 . . 2 . 4 2 8 4 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Traps Triggered 19 | . 1 . . . 1 2 . 7 . . . . 1 . . . . . 1 . . . . . . 4 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 24 | . . . . . . . . . 1 . . . . . 1 . . . . . . 22 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Disabled 50 | . . . . 1 1 1 . 2 . . . . 9 2 . . . . 19 . . . . 2 5 1 . 7 Max in Single Turn 9 | . . . . 1 1 1 . 1 . . . . 8 1 . . . . 9 . . . . 1 1 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Accessed 61 | . 1 . . . 3 2 4 11 . . . . 4 9 1 1 4 . 2 1 . 2 . 3 5 2 4 2 Terminals 32 | . . . . . 2 2 4 5 . . . . 3 6 . . . . . . . . . 2 2 1 3 2 Fabricators 6 | . . . . . . . . 2 . . . . 1 2 . . . . . . . . . 1 . . . . Repair Stations 8 | . 1 . . . . . . 2 . . . . . 1 . . . . 1 . . . . . 2 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 2 . . . . . . . . . . 1 . . . . . 1 1 . . Total Hacks 143 | . 3 . . . 6 4 13 25 . . . . 12 19 1 1 17 . 5 1 . 3 . 6 7 4 11 5 Successful 75 | . 1 . . . 2 . 7 9 . . . . 6 12 1 1 17 . 5 1 . 3 . 1 . 1 6 2 Failed 68 | . 2 . . . 4 4 6 16 . . . . 6 7 . . . . . . . . . 5 7 3 5 3 Catastrophic 14 | . . . . . 3 . . 3 . . . . 2 2 . . . . . . . . . 1 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . . . . . 5 . 7 6 . . . . 5 12 . . . . . . . . . . 1 3 6 . Terminals 79 | . . . . . 5 4 13 10 . . . . 9 13 . . . . . . . . . 5 2 3 10 5 Fabricators 13 | . . . . . . . . 5 . . . . 3 4 . . . . . . . . . 1 . . . . Repair Stations 21 | . 3 . . . . . . 7 . . . . . 2 . . . . 4 . . . . . 4 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . 3 . . . . . . . . . . 1 . . . . . 1 1 . . Terminal Hacks 42 | . . . . . 1 . 4 2 . . . . 1 4 1 1 17 . . 1 . 3 . 1 . 1 3 2 Record 7 | . . . . . . . . . . . . . . . . . 5 . . . . 2 . . . . . . Part Schematic 5 | . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . 2 . . . . . . . . . 4 . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . . . . 1 1 . . . 1 . 1 . . . . . 2 Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 6 | . . . . . . . 1 1 . . . . 1 1 . . . . . . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 2 . . . . 2 3 . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . Build 4 | . . . . . . . . 1 . . . . 1 2 . . . . . . . . . . . . . . Repair Station Hacks 12 | . 1 . . . . . . 4 . . . . . 2 . . . . 4 . . . . . . . 1 . Scan Component 7 | . 1 . . . . . . 3 . . . . . 1 . . . . 2 . . . . . . . . . Repair 4 | . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 12 | . . . . . . . 3 1 . . . . 3 3 . . . . . . . . . . . . 2 . Terminals 12 | . . . . . . . 3 1 . . . . 3 3 . . . . . . . . . . . . 2 . Assimilate 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Botnet 10 | . . . . . . . 2 1 . . . . 2 3 . . . . . . . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 1 . . . 2 2 4 10 . . . . 4 8 . . . . 1 . . . . 3 5 2 4 2 Full Trace Events 15 | . 1 . . . 1 1 . 5 . . . . 2 1 . . . . 1 . . . . 2 . 1 . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . 1 . . . . . 15 . . . . . 4 . . . . . . . . . . . Parts Built 4 | . . . . . . . . 1 . . . . 1 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 125 | . . . . . . . . 25 . . . . 53 47 . . . . . . . . . . . . . . Total Part Build Rating 17 | . . . . . . . . 1 . . . . 6 10 . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . Time 205 | . . . . . . . . 32 . . . . . 28 . . . . 145 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Total Allies 19 | . . . . 3 . . 1 . . . 3 . 1 3 3 . . . . . . 5 . . . . . . Largest Group 5 | . . . . 3 3 1 1 . . . 3 3 1 3 3 . . . . . . 5 . . . . . . Highest-Rated Group 300 | . . . . 40 40 16 26 . . . 73 73 26 87 87 . . . . . . 300 . . . . . . Highest-Rated Ally 68 | . . . . 16 16 16 26 . . . 31 31 26 29 29 . . . . . . 68 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 180 | . . . . 7 64 . . . . . . 22 . 30 13 . . . . . . 44 . . . . . . Total Damage 3159 | . . . . 75 675 . . . . . . 342 . 344 195 . . . . . . 1528 . . . . . . Kills 29 | . . . . . 12 . . . . . . 2 . 5 . . . . . . . 10 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . . . 1 1 1 2 . . 1 2 . 2 . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Turns Passed 21338 | . 572 356 205 956 731 820 666 2698 320 875 1295 486 1073 1881 513 647 287 923 672 531 558 1843 707 691 217 301 165 349 Spaces Moved 14094 | 1 279 222 129 550 316 429 303 1630 223 486 1051 313 485 923 295 329 157 474 223 296 282 793 409 348 428 1331 536 853 Core 70 | . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . 2 64 Treads 6487 | . 167 222 129 550 316 429 303 172 . . . . 120 736 295 329 157 474 223 296 227 706 409 227 . . . . Legs 113 | 1 112 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4224 | . . . . . . . . 1457 223 486 1051 313 365 187 . . . . . . 55 87 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3200 | . . . . . . . . . . . . . . . . . . . . . . . . 118 428 1331 534 789 Fastest Speed 5 | 120 120 160 160 160 160 160 160 100 130 115 115 145 145 160 160 160 160 160 160 160 160 160 160 25 20 5 15 12 Average Speed 121 | 120 143 160 160 161 164 160 160 132 130 129 116 145 176 160 160 173 164 161 162 160 170 162 160 107 36 19 25 26 Slowest Speed 2100 | 120 160 160 160 240 240 160 163 2100 130 130 145 145 243 240 160 240 240 240 240 162 240 360 160 242 105 25 550 50 Overloaded Moves 227 | . . . . . . . . . . . . . . . . . . . . . . . . . . 155 28 44 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 59 | . . . . . . . . . . . . . . . . . . . . . . . . 9 5 32 5 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 49 | 3 54 77 48 98 38 54 29 44 42 58 84 70 16 27 55 54 60 65 8 42 48 81 66 10 56 47 45 55 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 10 | . . . . . . . . . 1 1 1 . . . . 1 3 1 . 1 1 . . . . . . . Known Exits Taken 23 | . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . 3 . . . . 2 2 3 1 . . 2 2 . 1 . 1 5 . . . . . . . Spaces Dug 42 | . . . . . . . 1 . . . . . . . 5 . . . 4 . 1 14 . 4 4 4 . 5 Terrain Destroyed 809 | . . . . . 23 10 9 3 1 . . 46 74 37 8 48 1 66 44 83 3 234 7 96 5 4 . 7 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 172 | . . . . . 4 1 9 2 1 . . . 12 6 8 7 1 3 21 1 3 8 7 62 5 4 . 7 AOE 636 | . . . . . 19 9 . . . . . 46 62 31 . 41 . 63 23 82 . 226 . 34 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Total 16900 | . 381 222 128 579 430 500 392 1977 240 649 1090 329 642 1247 317 373 182 613 466 332 338 1260 438 518 468 1328 545 916 Wait 1461 | . 33 . . 2 31 25 14 126 9 109 2 1 86 212 11 23 . 122 185 14 26 328 15 49 7 2 6 23 Move 13956 | . 278 221 128 549 316 426 302 1629 222 485 1050 312 484 922 294 328 156 473 222 295 281 792 408 331 417 1272 525 838 Hop 50 | . . . . . . . . . . . . . . . . . . . . . . . . 7 5 26 5 7 Pick Up 137 | . 10 . . 3 7 3 6 35 1 . 3 1 9 17 . . 1 . 6 2 9 7 . 12 . 3 . 2 Fast Attach 112 | . 2 . . 1 6 2 4 17 . . 4 . 5 6 2 1 8 . 5 . 1 8 1 12 9 10 2 6 Attach 79 | . 5 . . 1 2 2 1 9 . 4 3 . 3 5 . 1 1 2 9 5 2 2 3 13 1 1 . 4 Detach 16 | . . . . . . . . 2 . . 3 . 1 . . . 1 . . . . 2 . 2 1 1 1 2 Swap 130 | . 3 . . 1 9 2 4 12 2 6 3 3 11 19 1 3 2 4 6 3 4 22 . 5 5 . . . Drop 182 | . 10 . . . 4 4 8 44 . 3 3 . 14 24 1 . 8 . 1 1 3 15 . 16 10 6 3 4 Fire 680 | . 35 . . 20 53 36 52 102 6 38 . 12 29 37 8 17 5 12 30 12 12 46 11 67 13 5 . 22 Melee 19 | . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . Ram 11 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 3 6 Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 23 | . 3 1 . 2 2 . 1 . . 3 . . . 5 . . . . 2 . . . . 4 . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Rewire 39 | . . . . . . . . . . 1 . . . . . . . . . . . 38 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 5) 316 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 12) 573 | -10/Materials | Entered Mines 671 | -10/Mines | Discovered new exit (range 10) 791 | -10/Mines | Discovered new exit (range 10) 921 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 922 | -10/Mines | Discovered new exit (range 5) 929 | -10/Mines | Entered Exiles 930 | -10/Exiles | Identified exit to Mines 969 | -10/Exiles | Met 8R-AWN 1000 | -10/Exiles | Met EX-HEX 1064 | -10/Exiles | Met EX-DEC 1134 | -10/Exiles | Entered Mines 1635 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1637 | -9/Mines | Learned location of 1 exit from Materials 1987 | -9/Mines | Discovered new exit (range 12) 2047 | -9/Mines | Discovered new exit (range 6) 2068 | -9/Mines | Core integrity fell below 50% 2090 | -9/Mines | Entered Materials 2090 | -8/Materials | Accompanied by 3 allies 2090 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2091 | -8/Materials | Identified exit to Factory 2282 | -8/Materials | Discovered exit to Factory (range 15) 2574 | -8/Materials | Discovered new exit (range 8) 2630 | -8/Materials | Garrison activated, responded to threat 2821 | -8/Materials | Identified exit to Garrison 2821 | -8/Materials | Entered Garrison 2821 | -8/Garrison | Accompanied by 1 ally 2970 | -8/Garrison | Destroyed 9 combat bots 3038 | -8/Garrison | Discovered new exit (range 10) 3102 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3185 | -8/Garrison | Triggered checkpoint 3392 | -8/Garrison | Discovered new exit (range 9) 3408 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3509 | -8/Garrison | Triggered checkpoint 3625 | -8/Garrison | Discovered new exit (range 11) 3641 | -8/Garrison | Entered Materials 3827 | -8/Materials | Identified exit to Storage 4293 | -8/Materials | Discovered exit to Factory (range 8) 4307 | -8/Materials | Entered Factory 4307 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4333 | -7/Factory | Found Powered Armor 4338 | -7/Factory | Found Powered Armor 4346 | -7/Factory | Found Powered Armor 4349 | -7/Factory | Found Powered Armor 4635 | -7/Factory | Build established: Scavenger-Mutant 4942 | -7/Factory | Fabricated Huge Storage Unit (x1) 5073 | -7/Factory | Destroyed 9 combat bots 5207 | -7/Factory | Discovered new exit (range 14) 5374 | -7/Factory | Identified exit to Factory 6119 | -7/Factory | Build established: Mutant 6227 | -7/Factory | Repaired Rnf. Ion Engine 6708 | -7/Factory | Identified exit to Lower Caves 7005 | -7/Factory | Entered Lower Caves 7013 | -7/Lower Caves | Met a Warlord Commander 7014 | -7/Lower Caves | Learned location of Warlord (-4) 7015 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7017 | -7/Lower Caves | Found Encrypted Comm Array 7050 | -7/Lower Caves | Found DCF Scrap (16 items) 7095 | -7/Lower Caves | Learned Factory terminal intel 7321 | -7/Lower Caves | Discovered new exit (range 4) 7324 | -7/Lower Caves | Identified exit to Lower Caves 7325 | -7/Lower Caves | Entered another Lower Caves area 7457 | -7/Lower Caves | Discovered exit to Factory (range 8) 7546 | -7/Lower Caves | Encountered a Warlord checkpoint 8196 | -7/Lower Caves | Discovered new exit (range 4) 8199 | -7/Lower Caves | Identified exit to Zion 8200 | -7/Lower Caves | Entered Zion 8257 | -7/Zion | Given the Hacking Drone Bay 8264 | -7/Zion | Found Prototype Device 8274 | -7/Zion | Discovered new exit (range 15) 8291 | -7/Zion | Identified exit to Proximity Caves 8327 | -7/Zion | System corruption cleaned by Quarantine Array 8701 | -7/Zion | Found Prototype Hackware 8701 | -7/Zion | Identified Exp. Hacking Suite 8708 | -7/Zion | Found Prototype Processor 8708 | -7/Zion | Identified Exp. Targeting Computer 8711 | -7/Zion | Found Prototype Processor 8711 | -7/Zion | Identified Exp. Core Analyzer 8928 | -7/Zion | Gained Derelict followers 9495 | -7/Zion | Entered Proximity Caves 9495 | -6/Proximity Caves | Accompanied by 3 allies 9618 | -6/Proximity Caves | Spotted B-75 Beast 9638 | -6/Proximity Caves | Allies destroyed B-75 Beast 9691 | -6/Proximity Caves | Learned Factory stockpile data 9981 | -6/Proximity Caves | Entered Factory 9981 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9983 | -6/Factory | Loaded intel: 26 terminal locations 10270 | -6/Factory | Build established: Skirmisher 10376 | -6/Factory | Identified exit to Lower Caves 10497 | -6/Factory | Fabricated Hvy. Treads (x1) 10916 | -6/Factory | Build established: Gunner 11012 | -6/Factory | Discovered new exit (range 15) 11052 | -6/Factory | Identified exit to Factory 11054 | -6/Factory | Entered another Factory area 11054 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11357 | -5/Factory | Build established: Tank 11595 | -5/Factory | Fabricated Adv. Sensor Array (x2) 11887 | -5/Factory | Build established: Skirmisher 12111 | -5/Factory | Identified exit to Factory 12144 | -5/Factory | Identified exit to Upper Caves 12174 | -5/Factory | Fabricated G-50 Soldier? 12598 | -5/Factory | Repaired Hvy. Treads 12638 | -5/Factory | Build established: Tank 12935 | -5/Factory | Entered Upper Caves 12935 | -5/Upper Caves | Accompanied by 3 allies 13091 | -5/Upper Caves | Learned Factory stockpile data 13096 | -5/Upper Caves | Found Alien Artifact 13096 | -5/Upper Caves | Identified Core Expander 13096 | -5/Upper Caves | Installed Core Expander, added new Power slot 13234 | -5/Upper Caves | Build established: Skirmisher 13353 | -5/Upper Caves | A Commander dispatched an escort 13430 | -5/Upper Caves | Discovered new exit (range 8) 13441 | -5/Upper Caves | Identified exit to Upper Caves 13448 | -5/Upper Caves | Entered another Upper Caves area 13448 | -5/Upper Caves | Accompanied by 3 allies 13449 | -5/Upper Caves | Commander's escort returned to base 13885 | -5/Upper Caves | Learned Factory security intel 13992 | -5/Upper Caves | Discovered new exit (range 10) 14086 | -5/Upper Caves | Identified exit to Zhirov 14095 | -5/Upper Caves | Entered Zhirov 14095 | -5/Zhirov | Discovered new exit (range 4) 14132 | -5/Zhirov | Met Zhirov 14161 | -5/Zhirov | Learned location of Command (-1) 14161 | -5/Zhirov | Learned location of Testing (-3) 14161 | -5/Zhirov | Learned location of Quarantine (-2) 14177 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14202 | -5/Zhirov | Found Alien Artifact 14202 | -5/Zhirov | Identified Integrated Reactor 14202 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14224 | -5/Zhirov | Found Alien Artifact 14380 | -5/Zhirov | Identified exit to Proximity Caves 14382 | -5/Zhirov | Entered Proximity Caves 14526 | -4/Proximity Caves | Learned 4 Research zone layouts 14558 | -4/Proximity Caves | Learned location of Armory (-4) 14866 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15275 | -4/Proximity Caves | Discovered exit to Factory (range 5) 15305 | -4/Proximity Caves | Entered Factory 15305 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15420 | -4/Factory | Repaired Hvy. Treads 15511 | -4/Factory | Repaired Exp. Heat Sink? 15575 | -4/Factory | Lost 3 parts (2u1w) 15904 | -4/Factory | Spotted B-86 Titan 15907 | -4/Factory | Identified Transdimensional Reconstructor 15907 | -4/Factory | Warped through subspace 15937 | -4/Factory | Lost 4 parts (1p2u1w) 15971 | -4/Factory | Discovered new exit (range 4) 15975 | -4/Factory | Identified exit to Upper Caves 15977 | -4/Factory | Entered Upper Caves 16143 | -4/Upper Caves | Learned 4 Research zone layouts 16246 | -4/Upper Caves | Build established: Scavenger-Tank 16308 | -4/Upper Caves | Discovered new exit (range 14) 16506 | -4/Upper Caves | Identified exit to Upper Caves 16508 | -4/Upper Caves | Entered another Upper Caves area 16532 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16634 | -4/Upper Caves | Discovered new exit (range 3) 16635 | -4/Upper Caves | Identified exit to Research 17050 | -4/Upper Caves | Discovered new exit (range 10) 17064 | -4/Upper Caves | Identified exit to Warlord 17066 | -4/Upper Caves | Entered Warlord 17126 | -4/Warlord | System corruption cleaned by Quarantine Array 17579 | -4/Warlord | Build established: Commander-Tank 17648 | -4/Warlord | Warlord's base attacked by MAIN.C 17670 | -4/Warlord | Found Prototype Energy Cannon 17670 | -4/Warlord | Identified Vortex Driver 17676 | -4/Warlord | Found Vortex Driver 17966 | -4/Warlord | Met Warlord 17998 | -4/Warlord | Warlord forces counterattacked 18176 | -4/Warlord | Spotted Striker 18182 | -4/Warlord | Destroyed Striker 18216 | -4/Warlord | Lost 4 allies 18295 | -4/Warlord | Spotted Executioner 18302 | -4/Warlord | Destroyed Executioner 18323 | -4/Warlord | Warlord base infiltrated, sounded retreat 18331 | -4/Warlord | Destroyed 12 combat bots 18443 | -4/Warlord | Build established: Derelict-Tank 18587 | -4/Warlord | Spotted Striker 18588 | -4/Warlord | Lost 3 allies 18599 | -4/Warlord | Destroyed Striker 18627 | -4/Warlord | Spotted Striker 18686 | -4/Warlord | Found Exp. Core Analyzer 18688 | -4/Warlord | Spotted Executioner 18693 | -4/Warlord | Spotted Striker 18772 | -4/Warlord | Destroyed 8 combat bots 18791 | -4/Warlord | Lost 22 allies 18832 | -4/Warlord | Destroyed 12 combat bots 18853 | -4/Warlord | Spotted Executioner 18856 | -4/Warlord | Spotted Executioner 18863 | -4/Warlord | Discovered new exit (range 15) 18875 | -4/Warlord | Murdered Warlord 18878 | -4/Warlord | Spotted Executioner 18903 | -4/Warlord | Lost 9 allies 18908 | -4/Warlord | Identified exit to Proximity Caves 18909 | -4/Warlord | Entered Proximity Caves 18935 | -3/Proximity Caves | Lost 3 parts (1u2w) 18951 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19261 | -3/Proximity Caves | Build established: Scavenger-Tank 19605 | -3/Proximity Caves | Discovered exit to Research (range 8) 19616 | -3/Proximity Caves | Entered Research 19616 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 19617 | -3/Research | Identified exit to Research 20014 | -3/Research | Identified exit to Testing 20252 | -3/Research | Core integrity fell below 50% 20264 | -3/Research | Destroyed 23 combat bots 20287 | -3/Research | Lost 26 parts (2p6n9u9w) 20307 | -3/Research | Entered Testing 20407 | -3/Testing | Found Prototype Energy Cannon 20407 | -3/Testing | Identified Null Cannon 20485 | -3/Testing | Discovered exit to Research (range 12) 20489 | -3/Testing | Spotted PG-JZ8KLYFILN 20506 | -3/Testing | Found Prototype Processor 20506 | -3/Testing | Identified Exp. Signal Interpreter 20524 | -3/Testing | Entered Research 20524 | -2/Research | Evolved 2 slots: Utility x2 20656 | -2/Research | Spotted B-90 Cyclops 20681 | -2/Research | Lost 3 parts (1p2u) 20703 | -2/Research | Spotted B-90 Cyclops 20725 | -2/Research | Spotted B-90 Cyclops 20754 | -2/Research | Lost 4 parts (1n2u1w) 20761 | -2/Research | Identified exit to Quarantine 20823 | -2/Research | Spotted B-90 Cyclops 20824 | -2/Research | Search patrols dispatched 20825 | -2/Research | Entered Quarantine 20955 | -2/Quarantine | Found Alien Artifact 20955 | -2/Quarantine | Identified Core Reset Matrix 20955 | -2/Quarantine | Used Core Reset Matrix 20959 | -2/Quarantine | Detected hypermatrix surge 20959 | -2/Quarantine | Sensed 15 artifacts in vicinity 20974 | -2/Quarantine | Spotted Fortress 20989 | -2/Quarantine | Discovered new exit (range 6) 20990 | -2/Quarantine | Identified exit to Section 7 20990 | -2/Quarantine | Entered Section 7 20991 | -2/Section 7 | Sensed 25 artifacts in vicinity 21117 | -2/Section 7 | Spotted S7 Guard 21149 | -2/Section 7 | Found Integrated Dissipator 21166 | -2/Section 7 | Found Integrated Reactor 21181 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 21182 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21192 | -2/Section 7 | Discovered new exit (range 15) 21223 | -2/Section 7 | Spotted B-99 Colossus 21235 | -2/Section 7 | Found Integrated Reactor 21235 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21237 | -2/Section 7 | Found Integrated Reactor 21237 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21238 | -2/Section 7 | Found Integrated Reactor 21238 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21249 | -2/Section 7 | Found LRC Matter Compressor 21249 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 21263 | -2/Section 7 | Found Integrated Reactor 21263 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21266 | -2/Section 7 | Scanned by Researcher 21267 | -2/Section 7 | Intercept squad dispatched 21278 | -2/Section 7 | Search patrols dispatched 21279 | -2/Section 7 | Spotted Tracker 21280 | -2/Section 7 | Spotted Tracker 21286 | -2/Section 7 | Core integrity fell below 50% 21313 | -2/Section 7 | Spotted Combat Programmer 21314 | -2/Section 7 | Core integrity fell below 20% 21319 | -2/Section 7 | Integrated with Sigix Exoskeleton 21322 | -2/Section 7 | Spotted Combat Programmer 21339 | -2/Section 7 | Destroyed by Tracker with Linked Autogun Last Messages --------------- Chamber. 21322_ ALERT: Lockdown in effect, collecting threat data. 21324_ ALERT: Assault forces dispatched. 21324_ Quantum Shear penetrates Reinforced Barrier. 21326_ Quantum Shear penetrates Tracker. 21326_ Quantum Shear penetrates Reinforced Barrier. 21332_ System corrupted: Component data lost. 21332_ Quantum Shear penetrates Tracker. 21332_ Quantum Shear penetrates Reinforced Barrier. 21337_ Quantum Shear penetrates Suspension Chamber. 21337_ Machine disabled. 21337_ Quantum Shear penetrates Reinforced Barrier. 21338_ Penetrated by EMDS Slug. 21339_ Quantum Shear penetrates Tracker. Map ----- +----------------------------------------------------+ | "???? ?????????????? | | " """"" ????????????? | | " ????????????? | | """ ???????????? | | " ???????????? | | ???????????? | | ????????????? | | ????????????? | | ????????????? | | """"" """""??????????????? | | """""""""""""" ### """"""?????????????? | | """"""""""""""""""### """"""" ???????????? | | ########################+++###########??????????? | | ????????????#########""" """#########?????????? | | ???????????##########""" """##########????????? | | ???????????##########""" """##########????????? | | ??????????###########""" """###########???????? | | ?????????############""" """############??????? | | ?????????############""" """############??????? | | ?????????############"" ""# ##########??????? | | #???????#############" "#############?????? | | #???????#############" #############?????? | | #???????#############" p "#############?????? | | #???????#############"" c T"#############?????? | | #???????#############"p ""pp "#############?????? | | #??????############## sX "##############????? | | #???????#############" s#" "#############?????? | | #???????############# ###"""#############?????? | | ????????###################################?????? | | ????????############# #####################?????? | | ????????###################################?????? | | ?????????#################################??????? | | ?????????#################################??????? | | ?????????#################################??????? | | ??????????###############################???????? | | ???????????#############################????????? | | ???????????#############################????????? | | ????????????###########################?????????? | | ?????????????#########################??????????? | | ??????????????#######################???????????? | | ????????????????###################?????????????? | | ?????????????????#################??????????????? | | ????????????????????###########?????????????????? | | ?????????????????????????#??????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Coolant Potential 200 Energy Generation 110 Energy Capacity 770 Matter Stores 300 Matter Capacity 425 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 1250 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Phase Shifting 10 Evasion (%) 76 Targeting Accuracy 6 Core Analysis 12 Recoil Reduction 8 Offensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Hvy. Treads | x1 | -6/Factory Adv. Sensor Array | x2 | -5/Factory G-50 Soldier | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Dissipator LRC Matter Compressor Sigix Exoskeleton Sigix Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed CargoCompanionTerrabomb Manual? 0 Play Time 03:36:46 Cumulative 188.9 hours Start 2024.12.04 @ 14:09:11 End 2024.12.04 @ 18:36:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 145 Adventurer 16 Explorer 3 Win Type - Total 17 Types 8/0/8/1/0/0/0/0/0 Lore% 50 Gallery% 74 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cff47af5-1222-4438-b5dc-c71da3bd1ffa