Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.03 @ 14:43:59 Player: lazrfloyd Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (247) 1235 Value Destroyed (11696) 11696 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (3724) 3724 TOTAL SCORE: 23755 Bonus ------- High Alert Combat Kills 1220 Follower Combat Kills 404 Entered Garrisons 600 Used RIF Installer 500 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 181/300 Energy 42/100 System Corruption 7% Temperature Cool (0) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Myomer Leg Q-thruster > --- UTILITY (10) ----- Weight Redist. System Advanced Visual Processing Unit Advanced Signal Interpreter EM Shield Hacking Suite Authchip [R/NC] > --- WEAPON (4) ------- Hardcell Cannon > --- INVENTORY (5) ---- Myomer Leg Myomer Leg High-capacity Storage Unit Plasma Rifle Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Energy Well High-capacity Matter Pod IFF Parser Advanced Terrain Scan Processor Advanced Kinecellerator Improved Light Armor Plating Improved System Shield > --- WEAPON ----------- Advanced Plasma Cannon KE Penetrator Hypervelocity Coil Gun Heavy Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Cold Fusion Reactor Micro Fission Core Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg Advanced Cryofiber Web Advanced Cooling System Advanced Energy Well Structural Scanner Advanced Signal Interpreter Authchip [R/NC] Authchip [R/NC] Authchip [R/NC] Component Analysis Suite Improved Recalibrator Hypervelocity Coil Gun [Rating: 111] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Q-thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Fusion Bomb Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Fac Gar Ext Fac DSF Fac Gar Res Slots Evolved 14 | . . . 2 2 2 . . . 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 2 . . . . . . . . . . . . 1 Utility 8 | . . . . . 2 . . . 2 . . 2 . 1 . 1 Weapon 2 | . . . . 2 . . . . . . . . . . . . Parts Attached 246 | 6 9 . 22 15 14 27 . 18 14 9 17 4 17 16 8 50 Power 38 | 1 1 . 6 4 1 6 . . 3 3 2 . 2 3 2 4 Engine 21 | 1 1 . 6 1 1 5 . . 2 2 1 . . 1 . . Core 8 | . . . . 3 . 1 . . 1 . 1 . 1 . 1 . Reactor 9 | . . . . . . . . . . 1 . . 1 2 1 4 Propulsion 76 | 2 3 . 11 1 1 13 . 7 3 2 2 . 4 6 2 19 Treads 9 | . . . 4 1 1 1 . . . . . . . . . 2 Leg 56 | 2 3 . 7 . . 12 . 7 3 2 2 . 4 6 2 6 Wheel 3 | . . . . . . . . . . . . . . . . 3 Hover 5 | . . . . . . . . . . . . . . . . 5 Flight 3 | . . . . . . . . . . . . . . . . 3 Utility 70 | 1 2 . 3 3 5 4 . 6 5 1 9 3 5 3 2 18 Device 38 | . 1 . 1 3 4 . . 2 1 1 5 2 3 3 . 12 Storage 11 | 1 1 . 1 . . 2 . 1 1 . 1 . 1 . 1 1 Processor 6 | . . . 1 . 1 . . . 1 . . 1 . . . 2 Hackware 5 | . . . . . . . . . 2 . 1 . . . . 2 Protection 10 | . . . . . . 2 . 3 . . 2 . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 62 | 2 3 . 2 7 7 4 . 5 3 3 4 1 6 4 2 9 Energy Gun 8 | 1 . . . 2 . . . . . 1 1 . . . . 3 Energy Cannon 7 | . . . . 2 1 . . . 1 . . 1 2 . . . Ballistic Gun 43 | 1 3 . 2 3 5 4 . 5 2 2 3 . 4 3 2 4 Ballistic Cannon 3 | . . . . . 1 . . . . . . . . 1 . 1 Launcher 1 | . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 . . . . . . . 2 Parts Lost 93 | . 1 . 3 . . 1 . 5 2 6 5 . 8 8 14 40 Power 10 | . . . . . . . . 1 . . . . 2 . 2 5 Propulsion 28 | . . . . . . 1 . . . . . . 2 3 6 16 Utility 31 | . . . 2 . . . . 2 . 3 2 . 2 4 4 12 Weapon 24 | . 1 . 1 . . . . 2 2 3 3 . 2 1 2 7 Highest Loss Streak 13 | . 1 . 2 . . 1 . 3 1 3 2 . 5 3 13 13 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . Average Backups 14 | 2 7 9 10 12 14 13 14 16 16 19 18 19 18 18 13 2 Power 1 | . 1 1 2 2 2 1 2 1 . 3 2 1 . 1 2 . Propulsion 1 | . 1 1 . . 1 2 3 3 4 3 3 2 . 1 1 . Utility 8 | . 3 5 6 9 7 6 7 8 9 9 10 13 15 13 8 . Weapon 2 | . 1 2 1 . 2 2 2 2 2 2 2 1 1 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 36 | . 3 . 2 5 7 1 . 2 7 2 1 1 . 1 2 2 Power 10 | . . . . 1 2 . . 1 4 1 1 . . . . . Propulsion 6 | . 2 . . . . 1 . 1 . . . . . . . 2 Utility 16 | . 1 . 1 4 3 . . . 2 1 . 1 . 1 2 . Weapon 4 | . . . 1 . 2 . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 96 100 95 97 99 98 100 95 94 94 99 98 91 99 76 50 Engine 5 | . 14 14 11 2 3 6 7 6 3 4 4 . . 4 . . Core 1 | . . . . 7 3 . . . 2 . . 1 1 . . . Reactor 1 | . . . . . . . . . . 1 1 3 2 5 6 2 Treads 7 | . . . 1 35 30 13 . . . . . . . . . 1 Leg 19 | . 28 28 39 . . 16 30 30 26 26 26 22 19 20 17 4 Device 11 | . 11 14 7 7 14 8 15 13 9 6 8 21 22 27 12 11 Storage 7 | . 14 14 11 9 7 7 7 7 6 6 10 5 5 6 7 . Processor 3 | . . . 1 1 6 7 7 2 5 1 . 4 5 5 3 5 Hackware 4 | . . . . . . . . . 10 13 13 11 6 5 3 5 Protection 2 | . . . . . . 5 . 5 2 6 5 . 3 2 5 . Energy Gun 1 | . 3 . . 8 3 . . . . 1 6 . . . . . Energy Cannon 2 | . . . . 5 7 2 . . 3 1 . 4 6 4 . . Ballistic Gun 19 | . 24 28 21 21 18 21 23 25 20 23 19 16 12 13 10 5 Ballistic Cannon 1 | . . . . . . 5 7 1 . . . . . 2 3 . Peak Build Rating 111 | 6 8 8 24 34 48 53 45 59 68 68 70 85 98 111 108 99 Average Rating 52 | 4 7 7 13 30 43 47 45 52 62 64 67 79 87 105 81 62 On Entrance 44 | . 6 8 8 23 32 47 45 45 50 65 62 69 80 93 105 23 Avg Prop Armor Cover (%) 13 | . 8 . . . . 5 . . . . . . 2 . . 14 Naked Turns 1 | . . . . . . . . . . . . . . . 1 . Heaviest Build 116 | 13 18 18 43 40 54 77 50 80 80 78 86 77 92 116 115 82 Greatest Support 95 | 20 20 20 80 80 80 80 55 74 80 85 85 83 83 95 95 60 Greatest Overweight (x) 15 | 1 1 . 1 . . 1 . 1 . . 1 1 1 2 1 15 Average Overweight (x) . | . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 15 | 7 9 10 13 15 15 15 15 18 20 20 20 20 20 20 16 7 Most Carried 20 | 4 10 10 13 15 15 15 15 20 20 20 20 20 20 20 18 5 Average Carried 14 | 2 7 9 10 12 14 13 15 17 17 19 18 19 18 18 13 2 Final Capacity 20 | 8 10 10 15 15 15 15 15 20 20 20 20 20 20 20 5 5 Final Carried 20 | 4 10 10 10 15 15 15 15 17 18 18 20 20 20 16 5 4 Class Distribution -------------------- 22% | Scavenger-Skirmisher 22% | Skirmisher 16% | Scavenger-Mutant 12% | Hacker-Skirmisher 8% | Scavenger-Tank 7% | Hacker-Tank 4% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/DSF Hacker-Skirmisher | -6/Factory Hacker-Tank | -6/Garrison Scavenger-Tank | -6/Extension Hacker-Skirmisher | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Fac Gar Ext Fac DSF Fac Gar Res Matter Collected 9043 | 244 326 . 494 707 253 1653 . 348 688 1240 796 . 886 529 151 728 Remotely 83 | . . . . . . . . . . . . . . 83 . . Salvage Created 9712 | . 475 . 955 1030 332 1477 . 202 595 1007 974 . 707 832 328 798 Parts 545 | . 35 . 80 62 23 76 . 14 33 36 53 . 33 52 10 38 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . 1 . . . . Broken 1 | . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Fac Gar Ext Fac DSF Fac Gar Res Combat Hostiles Destroyed 211 | . 13 . 27 23 6 38 . 4 12 24 17 . 9 14 7 17 Melee 4 | . . . . 3 . 1 . . . . . . . . . . Guns 152 | . 12 . 27 14 2 29 . 4 6 17 17 . 9 5 2 8 Cannons 36 | . . . . 6 4 8 . . 1 6 . . . 6 5 . AOE 17 | . 1 . . . . . . . 4 . . . . 3 . 9 Classes Destroyed 17 | . 4 . 3 2 1 2 . . 1 . 1 . . 1 . 2 Worker 10 | . . . 2 4 . . . . 2 . . . . 2 . . Builder 4 | . 1 . 1 . . . . . . . 1 . . . . 1 Tunneler 1 | . . . . . . . . . . . . . . . . 1 Recycler 2 | . . . . . . . . . . . . . . 1 . 1 Operator 2 | . . . 1 . . . . . . . . . . . . 1 Watcher 17 | . 2 . 3 4 . . . . 4 . 3 . . . . 1 Swarmer 64 | . 6 . 14 7 . 13 . . 4 7 2 . . 4 3 4 Saboteur 1 | . . . . . . . . . . . . . . . . 1 Grunt 80 | . 7 . 6 13 2 11 . 1 3 15 6 . 3 3 1 9 Brawler 4 | . . . . 1 . 1 . . . . 1 . . . 1 . Duelist 5 | . . . . 1 . 2 . . . 1 . . . . 1 . Sentry 28 | . . . 7 1 2 7 . . 1 1 7 . . 1 1 . Demolisher 2 | . . . . . . 2 . . . . . . . . . . Specialist 7 | . . . . . . 1 . 3 . . . . 3 . . . Hunter 5 | . . . . . . . . . 2 . . . . 2 . 1 Programmer 14 | . . . . . 2 1 . . 2 . . . 3 4 . 2 Behemoth 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | . 5 . 8 9 2 6 . 3 4 7 9 . 4 6 6 11 Combat Bots Only 8 | . 5 . 7 8 2 6 . 3 4 7 7 . 4 6 6 8 Max Kills in Single Turn 4 | . 1 . 2 2 1 1 . 1 4 1 2 . 1 3 1 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 4 | . 1 . . . . . . . 4 . . . . 2 . 3 Melee 1 | . . . . 1 . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Fac Gar Ext Fac DSF Fac Gar Res Hostile Shots Fired 2367 | . 68 . 146 115 76 283 . 133 123 135 228 . 163 118 261 518 Missed 739 | . 29 . 45 30 28 78 . 34 51 50 75 . 41 28 68 182 Hits 1628 | . 39 . 101 85 48 205 . 99 72 85 153 . 122 90 193 336 Melee 39 | . . . . 5 . 19 . 2 . 1 . . . . 11 1 Projectile 1589 | . 39 . 101 80 48 186 . 97 72 84 153 . 122 90 182 335 AOE 6 | . . . . . . 6 . . . . . . . . . . Critical Strikes 66 | . . . 2 2 . 12 . 6 3 5 1 . 7 4 3 21 Actively Blocked 7 | . . . . . . . . . . . . . . . . 7 Part Disruptions 8 | . 1 . . . . . . . . . . . 6 . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 20948 | . 352 . 947 1113 259 2623 . 1265 1141 1083 1054 . 1671 1394 2508 5538 Core 3261 | . 44 . 219 195 12 216 . 112 233 71 167 . 220 106 357 1309 Absorbed by Shields 148 | . . . . . . . . 97 . 44 7 . . . . . Redirected to Shielding 43 | . . . . . . . . . . . . . . . . 43 Ignored by Resistances 6779 | . 112 . 281 294 92 896 . 393 309 315 332 . 473 395 723 2164 Regen/Repaired (Parts) 486 | . . . . 276 . . . . 210 . . . . . . . Core Remaining (%) 65 | 100 . 82 45 64 . . . 51 . . 44 . 78 . 59 . Volleys Fired 526 | . 50 . 87 55 12 81 . 7 42 53 44 . 21 19 15 40 Largest 4 | . 2 . 2 4 4 4 . 4 4 4 4 . 4 4 4 3 Hottest 217 | . 60 . 46 187 159 161 . 86 142 142 152 . 199 217 154 143 Shots Fired 1568 | . 99 . 159 184 44 309 . 29 116 203 168 . 63 74 37 83 Gun 1333 | . 99 . 159 145 31 225 . 29 99 187 168 . 52 45 22 72 Cannon 224 | . . . . 39 13 84 . . 17 16 . . 11 29 15 . Launcher 11 | . . . . . . . . . . . . . . . . 11 Special . | . . . . . . . . . . . . . . . . . Kinetic 1306 | . 79 . 159 106 32 282 . 29 99 186 125 . 52 55 37 65 Thermal 198 | . . . . 78 12 27 . . . 1 43 . 11 19 . 7 Explosive 11 | . . . . . . . . . . . . . . . . 11 Electromagnetic 53 | . 20 . . . . . . . 17 16 . . . . . . Robot Hit Streak 37 | . 19 . 29 36 21 31 . 12 23 37 25 . 17 26 17 17 Robot Miss Streak 8 | . 4 . 1 6 2 8 . 2 2 7 7 . 1 2 1 4 Penetration Max 1 | . . . . . . 1 . 1 . 1 . . 1 1 1 . Secondary Targets 22 | . 2 . 4 1 . 1 . 1 . 5 7 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . 1 . 1 1 . 1 . . . Shots Hit Robots 1088 | . 60 . 128 123 32 173 . 22 87 147 127 . 53 43 29 64 Core Hits 604 | 2 29 . 54 59 17 101 . 11 28 88 73 . 28 27 10 77 Critical Kills 11 | . . . . 1 . 3 . 1 . . . . 3 3 . . Critical Parts Destroyed 21 | . . . . . . 2 . . 2 1 . . 9 3 2 2 Critical Strikes 46 | . . . . 2 . 8 . 1 2 2 4 . 12 6 7 2 Burn 5 | . . . . 1 . . . . . . 4 . . . . . Destroy 32 | . . . . 1 . 5 . 1 2 1 . . 12 6 2 2 Blast 8 | . . . . . . 3 . . . . . . . . 5 . Corrupt 1 | . . . . . . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 25470 | 3 678 . 1578 2016 772 3779 . 544 2098 3356 2735 . 1573 1719 1004 3615 Guns 17088 | . 588 . 1526 1311 467 2623 . 488 1129 2895 2623 . 1243 642 374 1179 Cannons 3996 | . . . . 650 305 961 . . 203 461 . . 330 456 630 . Explosions 3917 | . 90 . . . . 136 . . 746 . . . . 621 . 2324 Melee . | . . . . . . . . . . . . . . . . . Ramming 469 | 3 . . 52 55 . 59 . 56 20 . 112 . . . . 112 Kinetic 16805 | . 352 . 1526 749 505 3098 . 488 1129 2895 1972 . 1243 798 1004 1046 Thermal 4398 | . 45 . . 1212 267 486 . . 746 . 651 . 330 528 . 133 Explosive 2853 | . . . . . . 136 . . . . . . . 393 . 2324 Electromagnetic 945 | . 281 . . . . . . . 203 461 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 1 . 1 2 2 6 1 1 1 . 5 2 2 7 Average Corruption 1 | . . . 1 . 1 1 2 2 1 1 1 . 2 2 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 58 | . . . 1 . . 19 . 6 3 5 4 . 1 8 3 8 Message Errors 15 | . . . . . . 1 . 2 1 2 . . . 4 2 3 Matter Fused 13 | . . . . . . 4 . 1 . 1 1 . . 2 1 3 Heat Flow Errors 10 | . . . 1 . . 4 . 1 . 1 1 . . 1 . 1 Energy Discharges 7 | . . . . . . 2 . 1 1 1 1 . . 1 . . Data Loss (minor) 5 | . . . . . . 3 . . 1 . 1 . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . Misfires 4 | . . . . . . 2 . 1 . . . . . . . 1 Alerts 2 | . . . . . . 1 . . . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 533 | . . . 2 19 . 1 . . 256 6 . . . 33 78 138 Projectiles 121 | . . . . 19 . 1 . . 2 6 . . . 15 78 . Explosions 410 | . . . . . . . . . 254 . . . . 18 . 138 Melee 2 | . . . 2 . . . . . . . . . . . . . Knockbacks 9 | . . . 1 . . 3 . . . . . . . . 5 . Impact 1 | . . . 1 . . . . . . . . . . . . . Kinetic 7 | . . . . . . 3 . . . . . . . . 4 . Secondary 1 | . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 762 | . 20 . . . . 243 . . 326 . . . . 139 . 34 Shots 11 | . 1 . . . . 3 . . 5 . . . . 2 . . Rammed 86 | . . . . 20 . 17 . . . . . . . . . 49 Targets Rammed 117 | 2 . . 9 24 . 18 . 5 3 . 7 . . . . 49 Kicked 26 | 2 . . 9 . . . . 5 3 . 7 . . . . . Crushed 5 | . . . . 4 . 1 . . . . . . . . . . Highest Temperature 669 | . 88 . 221 669 129 592 . 119 222 465 354 . 199 199 135 158 Average Temperature 137 | . 24 . 42 198 35 172 . 74 70 159 110 . 93 113 47 24 Received Heat Transfer 4484 | . 162 . 324 585 27 642 . 486 177 490 481 . 572 108 211 219 Effects 66 | . . . . 38 . 19 . . . 6 3 . . . . . Shutdowns 13 | . . . . 5 . 6 . . . 2 . . . . . . Energy Bleed 9 | . . . . 2 . 7 . . . . . . . . . . Interference 24 | . . . . 16 . 3 . . . 3 2 . . . . . Matter Decay 5 | . . . . 3 . . . . . 1 1 . . . . . Short Circuit 4 | . . . . 2 . 2 . . . . . . . . . . Damage (minor) 5 | . . . . 5 . . . . . . . . . . . . Damage (major) 4 | . . . . 4 . . . . . . . . . . . . Damage (core) 2 | . . . . 1 . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 1 . . . . . . Combat Hostiles 2 | . . . . . . . . . 1 1 . . . . . . Parts Fried 3 | . . . . 1 . . . . . 1 1 . . . . . Impact Corruptions 2 | . . . 1 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . 3 . 1 . . . . 1 . . 1 . . Heat Transferred 6485 | . 50 . . 2109 370 628 . . 450 . 1554 . 500 600 . 224 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Fac Gar Ext Fac DSF Fac Gar Res Maximum Alert Level 5 | . . . 1 1 . 5 3 3 2 3 2 . 1 1 1 2 Low Security (%) 50 | 100 100 100 95 91 100 16 . . 20 . . 100 90 56 64 38 Level 1 20 | . . . 4 8 . 14 . . 55 19 58 . 9 43 35 29 Level 2 16 | . . . . . . 15 . 92 24 47 41 . . . . 31 Level 3 5 | . . . . . . 16 100 7 . 33 . . . . . . Level 4 3 | . . . . . . 20 . . . . . . . . . . Level 5 2 | . . . . . . 14 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . Peak Influence 2057 | . 179 . 214 375 142 2057 935 701 480 853 486 160 251 279 278 451 Initial 935 | . . . . 45 142 25 935 576 312 271 388 160 . 113 122 130 Average 329 | . 40 . 88 69 28 850 935 622 300 620 391 37 78 154 194 256 Influence Increases 8511 | . 396 . 785 691 236 2042 . 160 778 662 672 . 291 619 286 893 Destroy 0b10 Robot/C 4420 | . 260 . 540 460 120 760 . 80 240 500 520 . 180 280 140 340 Destroy 0b10 Robot/NC 180 | . 15 . 35 40 . . . . 30 . 20 . . 15 . 25 Destroy Leader 684 | . 44 . 146 88 50 20 . 20 78 40 66 . 40 50 . 42 Allied During Kill 25 | . . . . . . . . . . 2 23 . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . 10 . . . . . . . Successful Hack 230 | . 23 . 23 . 14 24 . . 59 5 25 . . 24 12 21 Disable Machine 297 | . 18 . 9 . 18 9 . . 144 . . . 9 63 . 27 Anti-Garrison Action 900 | . . . . . . 850 . . . . . . . . 50 . Destroy Structure 670 | . 6 . 2 13 4 169 . . 82 10 3 . 2 172 9 198 Partial Spotted 45 | . . . 30 . 15 . . . . . . . . . . . Lose Combat Pursuer 1050 | . 30 . . 90 15 210 . 60 135 105 15 . 60 15 75 240 Influence Decreases 8210 | . 396 . 659 452 559 27 1122 409 1024 249 1145 380 40 671 217 860 Entered New Map 3383 | . . . . 81 223 17 1122 359 374 169 465 220 . 138 77 138 Time Decay 3580 | . 237 . 511 371 336 . . . 610 . 530 160 . 463 . 362 Lost Part 840 | . 10 . 30 . . 10 . 50 20 60 50 . 40 70 140 360 Lost Ally 140 | . . . . . . . . . 20 20 100 . . . . . Purge Threat 267 | . 149 . 118 . . . . . . . . . . . . . Squads Dispatched 35 | . 1 . 1 4 3 . . 3 7 . 4 1 2 2 . 7 Investigation 5 | . 1 . . 1 . . . . 1 . 1 . . 1 . . Extermination 7 | . . . . . 2 . . . 2 . . 1 . 1 . 1 Reinforcement 15 | . . . 1 . 1 . . 3 1 . 3 . 2 . . 4 Assault 2 | . . . . . . . . . . . . . . . . 2 Garrison 6 | . . . . 3 . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Fac Gar Ext Fac DSF Fac Gar Res Distress Signals 12 | . . . . 2 . . . . 1 . 7 . . . . 2 Communications Jammed 3 | . . . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . . . 3 Times Spotted 347 | . 17 . 37 36 8 45 . 18 27 28 30 . 16 15 17 53 Peak Tracking Total 13 | . 5 . 8 5 3 7 . 11 4 8 6 . 4 5 11 13 Tactical Retreats 38 | . 2 . . 4 1 4 . 4 4 4 1 . 3 1 3 7 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Fac Gar Ext Fac DSF Fac Gar Res Traps Triggered 34 | . 5 . 4 1 . 6 . 3 1 3 4 4 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . 1 . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Fac Gar Ext Fac DSF Fac Gar Res Machines Disabled 47 | . 2 . 1 . 2 13 . . 16 1 . . 1 7 1 3 Max in Single Turn 8 | . 2 . 1 . 1 2 . . 8 . . . 1 4 1 1 Garrison Relay 5 | . . . . . . 4 . . . . . . . . 1 . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Fac Gar Ext Fac DSF Fac Gar Res Machines Accessed 66 | . 7 . 10 4 3 2 1 . 13 3 12 2 . 5 1 3 Terminals 43 | . 6 . 7 2 . 2 1 . 6 3 12 1 . 2 1 . Fabricators 2 | . . . . . 1 . . . . . . . . . . 1 Repair Stations 4 | . . . . 1 . . . . 2 . . 1 . . . . Recycling Units 5 | . 1 . 1 . . . . . 1 . . . . 1 . 1 Scanalyzers 9 | . . . 2 1 1 . . . 3 . . . . 1 . 1 Garrison Access 3 | . . . . . 1 . . . 1 . . . . 1 . . Total Hacks 175 | . 17 . 28 11 9 4 2 . 47 6 28 3 . 15 1 4 Successful 96 | . 11 . 15 8 6 2 1 . 31 2 11 2 . 4 1 2 Failed 78 | . 6 . 12 3 3 2 1 . 16 4 17 1 . 11 . 2 Catastrophic 7 | . 1 . 4 . . . . . . . . 1 . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 107 | . 15 . 21 4 . 4 2 . 20 6 28 1 . 5 1 . Fabricators 3 | . . . . . 2 . . . . . . . . . . 1 Repair Stations 15 | . . . . 5 . . . . 8 . . 2 . . . . Recycling Units 15 | . 2 . 1 . . . . . 6 . . . . 5 . 1 Scanalyzers 31 | . . . 6 2 5 . . . 12 . . . . 4 . 2 Garrison Access 4 | . . . . . 2 . . . 1 . . . . 1 . . Terminal Hacks 51 | . 9 . 9 3 . 2 1 . 11 2 11 1 . 1 1 . Record 3 | . . . . 1 . . . . 2 . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . Prototype ID Bank 7 | . . . 5 . . . . . 1 . 1 . . . . . Open Door 8 | . . . . . . . . . . 1 7 . . . . . Open DSF 3 | . . . . . . . 1 . 1 . . 1 . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . 1 . . Emergency Access Points 5 | . 2 . . . . 1 . . 1 . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . Unreport Threat 3 | . 2 . 1 . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . . 1 . 1 . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . Security Status 1 | . . . . . . . . . . . 1 . . . . . Surveillance Status 2 | . 1 . 1 . . . . . . . . . . . . . Investigation Status 2 | . . . . 1 . . . . 1 . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 5 | . 3 . 1 . . . . . 1 . . . . . . . Patrol Navigation 2 | . . . . . . 1 . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . Repair Station Hacks 11 | . . . . 4 . . . . 6 . . 1 . . . . Scan Component 6 | . . . . 2 . . . . 3 . . 1 . . . . Repair 5 | . . . . 2 . . . . 3 . . . . . . . Recycling Unit Hacks 10 | . 2 . 1 . . . . . 5 . . . . 1 . 1 Recycle Component 2 | . . . . . . . . . 2 . . . . . . . Process 1 | . . . . . . . . . 1 . . . . . . . Report Inventory 4 | . 1 . 1 . . . . . 1 . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . . 1 Scanalyzer 20 | . . . 5 1 4 . . . 8 . . . . 1 . 1 Insert Component 2 | . . . 1 . 1 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . Retrieve Study 17 | . . . 3 1 3 . . . 8 . . . . 1 . 1 Garrison Access Hacks 3 | . . . . . 1 . . . 1 . . . . 1 . . Unlock Access 3 | . . . . . 1 . . . 1 . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 7 . 7 4 2 2 1 . 10 1 5 2 . 4 . 2 Full Trace Events 4 | . . . . 1 . . . . 1 . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 16 | . . . 3 1 3 . . . 7 . . . . 1 . 1 Parts Repaired 5 | . . . . 2 . . . . 3 . . . . . . . Time 178 | . . . . 76 . . . . 102 . . . . . . . Parts Recycled 2 | . . . . . . . . . 2 . . . . . . . Recycled Matter 318 | . . . . . . . . . 318 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 8 . . . . . . . . . . . . . . 3 Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Fac Gar Ext Fac DSF Fac Gar Res Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . 18 . . . . . . . . 5 . Machine Destruction 23 | . . . . . . 18 . . . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Fac Gar Ext Fac DSF Fac Gar Res Total Allies 7 | . . . . . . . . . . 1 6 . . . . . Largest Group 3 | . . . . . . . . . . 1 3 1 . . . . Highest-Rated Group 212 | . . . . . . . . . . 51 212 159 . . . . Highest-Rated Ally 159 | . . . . . . . . . . 51 159 159 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 65 | . . . . . . . . . . 6 59 . . . . . Total Damage 1646 | . . . . . . . . . . 120 1526 . . . . . Kills 10 | . . . . . . . . . . 1 9 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Fac Gar Ext Fac DSF Fac Gar Res Active Infowar (turns) 11263 | . 705 138 1075 788 1083 2451 4 312 1219 373 740 544 53 990 204 584 Optics 704 | . . . 195 184 . . . . . . . . . . . 325 Sensors 5961 | . 705 138 880 604 1083 2451 4 96 . . . . . . . . IFF 1791 | . . . . . . . . . . . . 544 53 990 204 . Terrain 3790 | . . . . . 171 4 . . 1219 373 701 544 15 763 . . Structural 834 | . . . . . . . . 216 . . 153 169 51 142 35 68 Jamming 234 | . . . . . . . . . . . . . . . . 234 Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . 5 . . . . . . . Drone Recoveries 3 | . . . . . . . . . 3 . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Fac Gar Ext Fac DSF Fac Gar Res Turns Passed 13806 | 58 883 138 1210 980 1089 2520 4 334 1225 1096 1073 712 331 993 299 861 Spaces Moved 8195 | 39 587 114 802 403 543 1477 4 162 830 781 673 457 133 396 158 636 Core 26 | 7 . . . . . . . . . . . . . . 1 18 Treads 1529 | . . . 15 403 543 553 . . . . . . . . . 15 Legs 6173 | 32 587 114 787 . . 924 4 162 830 781 673 457 133 396 157 136 Wheels 13 | . . . . . . . . . . . . . . . . 13 Hover 329 | . . . . . . . . . . . . . . . . 329 Flight 125 | . . . . . . . . . . . . . . . . 125 Fastest Speed 40 | 50 120 120 105 170 170 116 116 116 112 112 111 108 105 173 50 40 Average Speed 127 | 110 120 120 108 170 170 138 116 156 113 112 117 110 155 177 147 84 Slowest Speed 800 | 120 190 120 250 170 170 219 116 192 127 113 183 182 186 261 186 800 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 96 33 82 48 9 98 . 81 22 77 78 5 86 10 30 20 Regions Visited 16 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . 1 . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 567 | . 3 . . 11 1 239 . . 87 2 . . 1 94 4 125 Melee . | . . . . . . . . . . . . . . . . . Projectile 58 | . . . . 11 1 6 . . 5 2 . . . 28 4 1 AOE 507 | . 3 . . . . 233 . . 82 . . . . 66 . 123 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Fac Gar Ext Fac DSF Fac Gar Res Total 10417 | 50 681 115 999 570 681 1757 3 232 1040 882 856 661 213 637 193 847 Wait 805 | . 19 . 51 36 85 67 . . 98 11 75 157 6 169 . 31 Move 8181 | 38 586 113 801 403 543 1475 3 162 829 780 672 456 132 395 157 636 Hop . | . . . . . . . . . . . . . . . . . Pick Up 146 | 4 9 1 7 14 11 22 . 10 20 7 6 4 11 9 . 11 Fast Attach 117 | 6 2 . 6 7 . 8 . 2 5 . 3 20 8 2 6 42 Attach 92 | . . . 4 1 2 10 . 5 6 4 7 6 7 12 8 20 Detach 42 | . . . . . . 3 . 4 4 . 2 8 7 3 2 9 Swap 162 | . 7 . 16 15 13 30 . 14 15 7 14 2 7 18 . 4 Drop 174 | . 8 1 18 16 15 33 . 14 18 8 6 8 14 10 . 5 Fire 526 | . 50 . 87 55 12 81 . 7 42 53 44 . 21 19 15 40 Melee . | . . . . . . . . . . . . . . . . . Ram 36 | . . . . . . . . . . . . . . . . 36 Kick 25 | 2 . . 9 . . . . 4 3 . 7 . . . . . Crush 54 | . . . . 23 . 18 . . . . . . . . . 13 Escape Stasis 57 | . . . . . . 10 . 10 . 12 20 . . . 5 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 3 exits: [*Low] / Ext / Gar) -6/Garrison (discovered 3 exits: *Ext x3) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory -5/DSF -4/Factory (discovered 4 exits: Upp x2 / Arm / Gar) -4/Garrison -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 6) 549 | -10/Materials | Discovered new exit (range 14) 680 | -10/Materials | Discovered new exit (range 3) 734 | -10/Materials | Build established: Scavenger-Mutant 777 | -10/Materials | Discovered new exit (range 7) 899 | -10/Materials | Discovered new exit (range 8) 942 | -10/Materials | Entered Mines 980 | -10/Mines | Learned location of Zion (-7) 1031 | -10/Mines | Discovered new exit (range 8) 1072 | -10/Mines | Assembled infested the area 1077 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1080 | -10/Mines | Entered Materials 1080 | -9/Materials | Evolved 2 slots: Propulsion x2 1147 | -9/Materials | Central database locked down 1153 | -9/Materials | Discovered new exit (range 6) 1849 | -9/Materials | Discovered new exit (range 14) 1947 | -9/Materials | Destroyed 7 combat bots 2012 | -9/Materials | Core integrity fell below 50% 2085 | -9/Materials | Identified exit to Mines 2161 | -9/Materials | Discovered new exit (range 11) 2248 | -9/Materials | Discovered new exit (range 4) 2290 | -9/Materials | Entered another Materials area 2290 | -8/Materials | Evolved 2 slots: Weapon x2 2291 | -8/Materials | Discovered new exit (range 15) 2563 | -8/Materials | Build established: Skirmisher 2705 | -8/Materials | Discovered new exit (range 15) 3021 | -8/Materials | Discovered new exit (range 10) 3055 | -8/Materials | Garrison activated, responded to threat 3079 | -8/Materials | Repaired Arm. Treads+ 3186 | -8/Materials | Repaired Arm. Treads+ 3270 | -8/Materials | Entered Factory 3270 | -7/Factory | Evolved 2 slots: Utility x2 3272 | -7/Factory | Destroyed 8 combat bots 3522 | -7/Factory | Build established: Scavenger-Skirmisher 3899 | -7/Factory | Build established: Skirmisher 4359 | -7/Factory | Identified exit to Garrison 4359 | -7/Factory | Entered Garrison 4377 | -7/Garrison | Triggered checkpoint 4443 | -7/Garrison | Garrison Relay disabled 4654 | -7/Garrison | Discovered new exit (range 12) 4757 | -7/Garrison | Triggered checkpoint 4868 | -7/Garrison | Garrison Relay disabled 4953 | -7/Garrison | Triggered checkpoint 5029 | -7/Garrison | Discovered new exit (range 10) 5148 | -7/Garrison | Garrison Relay disabled 5153 | -7/Garrison | Triggered checkpoint 5239 | -7/Garrison | Triggered checkpoint 5373 | -7/Garrison | Discovered new exit (range 8) 5575 | -7/Garrison | Triggered checkpoint 5701 | -7/Garrison | Identified exit to Factory 5702 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5842 | -7/Garrison | Phase Generator disabled 5958 | -7/Garrison | Build established: Scavenger-Skirmisher 6021 | -7/Garrison | Garrison Relay disabled 6065 | -7/Garrison | Installed Relay Interface Framework 6489 | -7/Garrison | Triggered checkpoint 6489 | -7/Garrison | Triggered checkpoint 6879 | -7/Garrison | Entered Factory 6882 | -7/Factory | Identified exit to DSF 6883 | -7/Factory | Entered DSF 6914 | -7/DSF | Additional patrols routed to DSF 7190 | -7/DSF | Discovered new exit (range 16) 7217 | -7/DSF | Entered Factory 7217 | -6/Factory | Evolved 2 slots: Utility x2 7233 | -6/Factory | Lost 3 parts (1p2u) 7397 | -6/Factory | Discovered new exit (range 7) 7545 | -6/Factory | Spotted B-75 Beast 7580 | -6/Factory | Garrison activated, responded to threat 7736 | -6/Factory | Build established: Hacker-Skirmisher 7815 | -6/Factory | Repaired Imp. Titanium Leg+ 7992 | -6/Factory | Repaired Imp. Titanium Leg+? 8056 | -6/Factory | Repaired Imp. Titanium Leg+? 8242 | -6/Factory | Discovered new exit (range 13) 8439 | -6/Factory | Identified exit to Garrison 8442 | -6/Factory | Entered Garrison 8474 | -6/Garrison | Triggered checkpoint 8753 | -6/Garrison | Lost 3 parts (1u2w) 8763 | -6/Garrison | Destroyed 7 combat bots 8800 | -6/Garrison | Triggered checkpoint 8834 | -6/Garrison | Discovered new exit (range 10) 8912 | -6/Garrison | Rescued a captive Derelict 8938 | -6/Garrison | Triggered checkpoint 8992 | -6/Garrison | Triggered checkpoint 9029 | -6/Garrison | Build established: Hacker-Tank 9052 | -6/Garrison | Discovered new exit (range 8) 9063 | -6/Garrison | Spotted B-90 Cyclops 9067 | -6/Garrison | Spotted B-86 Titan 9114 | -6/Garrison | Triggered checkpoint 9220 | -6/Garrison | Discovered new exit (range 8) 9276 | -6/Garrison | Triggered checkpoint 9538 | -6/Garrison | Entered Extension 9873 | -6/Extension | Destroyed 7 combat bots 9919 | -6/Extension | Rescued a captive Derelict 9943 | -6/Extension | Rescued a captive Derelict 9964 | -6/Extension | Rescued a captive Derelict 9965 | -6/Extension | Rescued a captive Derelict 10015 | -6/Extension | Spotted B-75 Beast 10020 | -6/Extension | Core integrity fell below 50% 10059 | -6/Extension | Rescued A7 10092 | -6/Extension | Allies destroyed B-75 Beast 10094 | -6/Extension | Spotted B-75 Beast 10098 | -6/Extension | Lost 3 allies 10119 | -6/Extension | Destroyed B-75 Beast 10150 | -6/Extension | Discovered new exit (range 3) 10212 | -6/Extension | Rescued a captive Derelict 10320 | -6/Extension | Build established: Scavenger-Tank 10459 | -6/Extension | Rescued a captive Derelict 10586 | -6/Extension | Discovered new exit (range 10) 10587 | -6/Extension | Discovered new exit (range 6) 10611 | -6/Extension | Entered Factory 10611 | -5/Factory | Accompanied by 1 ally (A7) 10611 | -5/Factory | Evolved 2 slots: Utility x2 10622 | -5/Factory | Identified exit to DSF 10896 | -5/Factory | Build established: Hacker-Skirmisher 11323 | -5/Factory | Entered DSF 11343 | -5/DSF | Additional patrols routed to DSF 11343 | -5/DSF | Found Prototype Device 11345 | -5/DSF | Found Prototype Device 11349 | -5/DSF | Identified Adv. Kinecellerator (x2) 11425 | -5/DSF | Lost 5 parts (1p1n1u2w) 11577 | -5/DSF | Discovered new exit (range 16) 11626 | -5/DSF | Sterilization system engaged 11646 | -5/DSF | Ambient heat levels rising (+10) 11654 | -5/DSF | Entered Factory 11654 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12016 | -4/Factory | Lost 3 parts (1n1u1w) 12102 | -4/Factory | Identified exit to Upper Caves 12102 | -4/Factory | Identified exit to Armory 12264 | -4/Factory | Build established: Scavenger-Skirmisher 12641 | -4/Factory | Identified exit to Garrison 12647 | -4/Factory | Entered Garrison 12673 | -4/Garrison | Triggered checkpoint 12799 | -4/Garrison | Triggered checkpoint 12799 | -4/Garrison | Spotted B-86 Titan 12809 | -4/Garrison | Triggered checkpoint 12814 | -4/Garrison | Triggered checkpoint 12876 | -4/Garrison | Released all parts (11) 12900 | -4/Garrison | Lost 13 parts (2p5n4u2w) 12937 | -4/Garrison | Discovered new exit (range 10) 12946 | -4/Garrison | Entered Research 12946 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13122 | -3/Research | Lost 12 parts (3p3n5u1w) 13254 | -3/Research | Found Fusion Bomb Launcher 13314 | -3/Research | Destroyed 8 combat bots 13354 | -3/Research | Core integrity fell below 50% 13416 | -3/Research | Lost 13 parts (1p5n3u4w) 13446 | -3/Research | First assault squad dispatched 13602 | -3/Research | Cargo convoy interrupted 13689 | -3/Research | Spotted B-86 Titan 13749 | -3/Research | Lost 10 parts (1p5n2u2w) 13752 | -3/Research | Core integrity fell below 20% 13807 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13772_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R018. 13774_ Cld. Antigrav System destroyed. 13777_ Imp. Dynamic Insulation System destroyed. 13780_ Biometal Leg destroyed. 13780_ Slammed into P-80 Master. 13780_ Destabilizing: System interference. 13780_ EM Shield temporarily disabled. 13780_ Adv. Visual Processing Unit temporarily disabled. 13781_ Slammed into P-80 Master. 13782_ Adv. Heat Sink broken. 13782_ Destabilizing: Short circuit. 13787_ System corrupted: Matter fused (-9). 13788_ Acquired Q-thruster. 13789_ Emergency Access malfunctions. 13793_ Detecting nearby Garrison Access. 13798_ Acquired Weight Redist. System. 13800_ Broken Adv. Heat Sink destroyed. 13805_ Acquired Hardcell Cannon. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????? w ??????????????? | | ????????????????????? ??????????????? | | ????????????????????# ??????????????? | | ????????????????????# ??????????????? | | ????????????????????# ??????????????? | | ????????????????????# ??????????????? | | ????????????????????# !!??????????????? | | ????????????????????# !!??????????????? | | ????????????????????# ??????????????? | | ????????????????????+ ??????????????? | | ????????????????????# ??????????????? | | ????????????????????# #??????????????? | | ????????????????????# #??????????????? | | ????????????????????# #??????????????? | | ???????????########## #??????????????? | | ???????? @#??????????????? | | ??????? #??????????????? | | ####???# #??????????????? | | ???# #??????????????? | | ??##! ! #??????????????? | | "??# #??????????????? | | ""?# #??????????????? | | ""?# #??????????????? | | ??+ """ """ #??????????????? | | ???# """G""" #??????????????? | | ???# ##??####### ###??????????????? | | ????# ###########+##???????????????? | | /##???# #| ! #???????????????? | | #???# # !! #???????????????? | | #???# # !! #???????????????? | | ! ##### / #???????????????? | | / # | #???????????????? | | ##### ##############???????????????? | | #???# #????????????????????????????? | | ###??# #???????????????????????????? | | ##### #???????????????????????????? | | #???????????????????????????? | | +???????????????????????????? | | #???????????????????????????? | | ##### #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 165 Energy Generation 33 Energy Capacity 700 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 6 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 450 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 62 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 22 Defensive Hacking 12 Authchip Count 3 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 73% | -8/Materials Arm. Treads | 34% | -8/Materials Imp. Titanium Leg | 46% | -6/Factory Imp. Titanium Leg | 56% | -6/Factory Imp. Titanium Leg | 70% | -6/Factory Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Imp. Titanium Leg | -6/Factory | Hacked Imp. Carbon-fiber Leg | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Angular Momentum Engine | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Fusion Compressor | -6/Factory | Hacked Imp. EM Pulse Cannon | -6/Factory | Hacked Adv. VSS Leg | -4/Factory | Hacked Hvy. Machine Gun | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- 20k Club Bumper Bots Dangerous Findings Heavy Suspicion Hydra I Have A Map? I Laugh At Your Crits Jackpot Join The Dark Side Let Me Out Of Here Oh No You Don't! Overwhelming Prison Break Prolific Hacker Respectable Loadout Significant Disruption Universal Adapter Well Done You Again Challenges ------------ None Game ------ Seed FusionWeldingCloak Manual? 0 Play Time 07:29:28 Cumulative 31.7 hours Start 2025.11.01 @ 23:47:33 End 2025.11.03 @ 14:43:59 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8016537-1acf-4530-abb8-26976306a37b